1*635a8641SAndroid Build Coastguard Worker // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2*635a8641SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*635a8641SAndroid Build Coastguard Worker // found in the LICENSE file.
4*635a8641SAndroid Build Coastguard Worker
5*635a8641SAndroid Build Coastguard Worker #include "base/threading/watchdog.h"
6*635a8641SAndroid Build Coastguard Worker
7*635a8641SAndroid Build Coastguard Worker #include "base/compiler_specific.h"
8*635a8641SAndroid Build Coastguard Worker #include "base/logging.h"
9*635a8641SAndroid Build Coastguard Worker #include "base/no_destructor.h"
10*635a8641SAndroid Build Coastguard Worker #include "base/threading/platform_thread.h"
11*635a8641SAndroid Build Coastguard Worker
12*635a8641SAndroid Build Coastguard Worker namespace base {
13*635a8641SAndroid Build Coastguard Worker
14*635a8641SAndroid Build Coastguard Worker namespace {
15*635a8641SAndroid Build Coastguard Worker
16*635a8641SAndroid Build Coastguard Worker // When the debugger breaks (when we alarm), all the other alarms that are
17*635a8641SAndroid Build Coastguard Worker // armed will expire (also alarm). To diminish this effect, we track any
18*635a8641SAndroid Build Coastguard Worker // delay due to debugger breaks, and we *try* to adjust the effective start
19*635a8641SAndroid Build Coastguard Worker // time of other alarms to step past the debugging break.
20*635a8641SAndroid Build Coastguard Worker // Without this safety net, any alarm will typically trigger a host of follow
21*635a8641SAndroid Build Coastguard Worker // on alarms from callers that specify old times.
22*635a8641SAndroid Build Coastguard Worker
23*635a8641SAndroid Build Coastguard Worker struct StaticData {
24*635a8641SAndroid Build Coastguard Worker // Lock for access of static data...
25*635a8641SAndroid Build Coastguard Worker Lock lock;
26*635a8641SAndroid Build Coastguard Worker
27*635a8641SAndroid Build Coastguard Worker // When did we last alarm and get stuck (for a while) in a debugger?
28*635a8641SAndroid Build Coastguard Worker TimeTicks last_debugged_alarm_time;
29*635a8641SAndroid Build Coastguard Worker
30*635a8641SAndroid Build Coastguard Worker // How long did we sit on a break in the debugger?
31*635a8641SAndroid Build Coastguard Worker TimeDelta last_debugged_alarm_delay;
32*635a8641SAndroid Build Coastguard Worker };
33*635a8641SAndroid Build Coastguard Worker
GetStaticData()34*635a8641SAndroid Build Coastguard Worker StaticData* GetStaticData() {
35*635a8641SAndroid Build Coastguard Worker static base::NoDestructor<StaticData> static_data;
36*635a8641SAndroid Build Coastguard Worker return static_data.get();
37*635a8641SAndroid Build Coastguard Worker }
38*635a8641SAndroid Build Coastguard Worker
39*635a8641SAndroid Build Coastguard Worker } // namespace
40*635a8641SAndroid Build Coastguard Worker
41*635a8641SAndroid Build Coastguard Worker // Start thread running in a Disarmed state.
Watchdog(const TimeDelta & duration,const std::string & thread_watched_name,bool enabled)42*635a8641SAndroid Build Coastguard Worker Watchdog::Watchdog(const TimeDelta& duration,
43*635a8641SAndroid Build Coastguard Worker const std::string& thread_watched_name,
44*635a8641SAndroid Build Coastguard Worker bool enabled)
45*635a8641SAndroid Build Coastguard Worker : enabled_(enabled),
46*635a8641SAndroid Build Coastguard Worker lock_(),
47*635a8641SAndroid Build Coastguard Worker condition_variable_(&lock_),
48*635a8641SAndroid Build Coastguard Worker state_(DISARMED),
49*635a8641SAndroid Build Coastguard Worker duration_(duration),
50*635a8641SAndroid Build Coastguard Worker thread_watched_name_(thread_watched_name),
51*635a8641SAndroid Build Coastguard Worker delegate_(this) {
52*635a8641SAndroid Build Coastguard Worker if (!enabled_)
53*635a8641SAndroid Build Coastguard Worker return; // Don't start thread, or doing anything really.
54*635a8641SAndroid Build Coastguard Worker enabled_ = PlatformThread::Create(0, // Default stack size.
55*635a8641SAndroid Build Coastguard Worker &delegate_,
56*635a8641SAndroid Build Coastguard Worker &handle_);
57*635a8641SAndroid Build Coastguard Worker DCHECK(enabled_);
58*635a8641SAndroid Build Coastguard Worker }
59*635a8641SAndroid Build Coastguard Worker
60*635a8641SAndroid Build Coastguard Worker // Notify watchdog thread, and wait for it to finish up.
~Watchdog()61*635a8641SAndroid Build Coastguard Worker Watchdog::~Watchdog() {
62*635a8641SAndroid Build Coastguard Worker if (!enabled_)
63*635a8641SAndroid Build Coastguard Worker return;
64*635a8641SAndroid Build Coastguard Worker if (!IsJoinable())
65*635a8641SAndroid Build Coastguard Worker Cleanup();
66*635a8641SAndroid Build Coastguard Worker PlatformThread::Join(handle_);
67*635a8641SAndroid Build Coastguard Worker }
68*635a8641SAndroid Build Coastguard Worker
Cleanup()69*635a8641SAndroid Build Coastguard Worker void Watchdog::Cleanup() {
70*635a8641SAndroid Build Coastguard Worker if (!enabled_)
71*635a8641SAndroid Build Coastguard Worker return;
72*635a8641SAndroid Build Coastguard Worker AutoLock lock(lock_);
73*635a8641SAndroid Build Coastguard Worker state_ = SHUTDOWN;
74*635a8641SAndroid Build Coastguard Worker condition_variable_.Signal();
75*635a8641SAndroid Build Coastguard Worker }
76*635a8641SAndroid Build Coastguard Worker
IsJoinable()77*635a8641SAndroid Build Coastguard Worker bool Watchdog::IsJoinable() {
78*635a8641SAndroid Build Coastguard Worker if (!enabled_)
79*635a8641SAndroid Build Coastguard Worker return true;
80*635a8641SAndroid Build Coastguard Worker AutoLock lock(lock_);
81*635a8641SAndroid Build Coastguard Worker return (state_ == JOINABLE);
82*635a8641SAndroid Build Coastguard Worker }
83*635a8641SAndroid Build Coastguard Worker
Arm()84*635a8641SAndroid Build Coastguard Worker void Watchdog::Arm() {
85*635a8641SAndroid Build Coastguard Worker ArmAtStartTime(TimeTicks::Now());
86*635a8641SAndroid Build Coastguard Worker }
87*635a8641SAndroid Build Coastguard Worker
ArmSomeTimeDeltaAgo(const TimeDelta & time_delta)88*635a8641SAndroid Build Coastguard Worker void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta& time_delta) {
89*635a8641SAndroid Build Coastguard Worker ArmAtStartTime(TimeTicks::Now() - time_delta);
90*635a8641SAndroid Build Coastguard Worker }
91*635a8641SAndroid Build Coastguard Worker
92*635a8641SAndroid Build Coastguard Worker // Start clock for watchdog.
ArmAtStartTime(const TimeTicks start_time)93*635a8641SAndroid Build Coastguard Worker void Watchdog::ArmAtStartTime(const TimeTicks start_time) {
94*635a8641SAndroid Build Coastguard Worker AutoLock lock(lock_);
95*635a8641SAndroid Build Coastguard Worker start_time_ = start_time;
96*635a8641SAndroid Build Coastguard Worker state_ = ARMED;
97*635a8641SAndroid Build Coastguard Worker // Force watchdog to wake up, and go to sleep with the timer ticking with the
98*635a8641SAndroid Build Coastguard Worker // proper duration.
99*635a8641SAndroid Build Coastguard Worker condition_variable_.Signal();
100*635a8641SAndroid Build Coastguard Worker }
101*635a8641SAndroid Build Coastguard Worker
102*635a8641SAndroid Build Coastguard Worker // Disable watchdog so that it won't do anything when time expires.
Disarm()103*635a8641SAndroid Build Coastguard Worker void Watchdog::Disarm() {
104*635a8641SAndroid Build Coastguard Worker AutoLock lock(lock_);
105*635a8641SAndroid Build Coastguard Worker state_ = DISARMED;
106*635a8641SAndroid Build Coastguard Worker // We don't need to signal, as the watchdog will eventually wake up, and it
107*635a8641SAndroid Build Coastguard Worker // will check its state and time, and act accordingly.
108*635a8641SAndroid Build Coastguard Worker }
109*635a8641SAndroid Build Coastguard Worker
Alarm()110*635a8641SAndroid Build Coastguard Worker void Watchdog::Alarm() {
111*635a8641SAndroid Build Coastguard Worker DVLOG(1) << "Watchdog alarmed for " << thread_watched_name_;
112*635a8641SAndroid Build Coastguard Worker }
113*635a8641SAndroid Build Coastguard Worker
114*635a8641SAndroid Build Coastguard Worker //------------------------------------------------------------------------------
115*635a8641SAndroid Build Coastguard Worker // Internal private methods that the watchdog thread uses.
116*635a8641SAndroid Build Coastguard Worker
ThreadMain()117*635a8641SAndroid Build Coastguard Worker void Watchdog::ThreadDelegate::ThreadMain() {
118*635a8641SAndroid Build Coastguard Worker SetThreadName();
119*635a8641SAndroid Build Coastguard Worker TimeDelta remaining_duration;
120*635a8641SAndroid Build Coastguard Worker StaticData* static_data = GetStaticData();
121*635a8641SAndroid Build Coastguard Worker while (1) {
122*635a8641SAndroid Build Coastguard Worker AutoLock lock(watchdog_->lock_);
123*635a8641SAndroid Build Coastguard Worker while (DISARMED == watchdog_->state_)
124*635a8641SAndroid Build Coastguard Worker watchdog_->condition_variable_.Wait();
125*635a8641SAndroid Build Coastguard Worker if (SHUTDOWN == watchdog_->state_) {
126*635a8641SAndroid Build Coastguard Worker watchdog_->state_ = JOINABLE;
127*635a8641SAndroid Build Coastguard Worker return;
128*635a8641SAndroid Build Coastguard Worker }
129*635a8641SAndroid Build Coastguard Worker DCHECK(ARMED == watchdog_->state_);
130*635a8641SAndroid Build Coastguard Worker remaining_duration = watchdog_->duration_ -
131*635a8641SAndroid Build Coastguard Worker (TimeTicks::Now() - watchdog_->start_time_);
132*635a8641SAndroid Build Coastguard Worker if (remaining_duration.InMilliseconds() > 0) {
133*635a8641SAndroid Build Coastguard Worker // Spurios wake? Timer drifts? Go back to sleep for remaining time.
134*635a8641SAndroid Build Coastguard Worker watchdog_->condition_variable_.TimedWait(remaining_duration);
135*635a8641SAndroid Build Coastguard Worker continue;
136*635a8641SAndroid Build Coastguard Worker }
137*635a8641SAndroid Build Coastguard Worker // We overslept, so this seems like a real alarm.
138*635a8641SAndroid Build Coastguard Worker // Watch out for a user that stopped the debugger on a different alarm!
139*635a8641SAndroid Build Coastguard Worker {
140*635a8641SAndroid Build Coastguard Worker AutoLock static_lock(static_data->lock);
141*635a8641SAndroid Build Coastguard Worker if (static_data->last_debugged_alarm_time > watchdog_->start_time_) {
142*635a8641SAndroid Build Coastguard Worker // False alarm: we started our clock before the debugger break (last
143*635a8641SAndroid Build Coastguard Worker // alarm time).
144*635a8641SAndroid Build Coastguard Worker watchdog_->start_time_ += static_data->last_debugged_alarm_delay;
145*635a8641SAndroid Build Coastguard Worker if (static_data->last_debugged_alarm_time > watchdog_->start_time_)
146*635a8641SAndroid Build Coastguard Worker // Too many alarms must have taken place.
147*635a8641SAndroid Build Coastguard Worker watchdog_->state_ = DISARMED;
148*635a8641SAndroid Build Coastguard Worker continue;
149*635a8641SAndroid Build Coastguard Worker }
150*635a8641SAndroid Build Coastguard Worker }
151*635a8641SAndroid Build Coastguard Worker watchdog_->state_ = DISARMED; // Only alarm at most once.
152*635a8641SAndroid Build Coastguard Worker TimeTicks last_alarm_time = TimeTicks::Now();
153*635a8641SAndroid Build Coastguard Worker {
154*635a8641SAndroid Build Coastguard Worker AutoUnlock unlock(watchdog_->lock_);
155*635a8641SAndroid Build Coastguard Worker watchdog_->Alarm(); // Set a break point here to debug on alarms.
156*635a8641SAndroid Build Coastguard Worker }
157*635a8641SAndroid Build Coastguard Worker TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time;
158*635a8641SAndroid Build Coastguard Worker if (last_alarm_delay <= TimeDelta::FromMilliseconds(2))
159*635a8641SAndroid Build Coastguard Worker continue;
160*635a8641SAndroid Build Coastguard Worker // Ignore race of two alarms/breaks going off at roughly the same time.
161*635a8641SAndroid Build Coastguard Worker AutoLock static_lock(static_data->lock);
162*635a8641SAndroid Build Coastguard Worker // This was a real debugger break.
163*635a8641SAndroid Build Coastguard Worker static_data->last_debugged_alarm_time = last_alarm_time;
164*635a8641SAndroid Build Coastguard Worker static_data->last_debugged_alarm_delay = last_alarm_delay;
165*635a8641SAndroid Build Coastguard Worker }
166*635a8641SAndroid Build Coastguard Worker }
167*635a8641SAndroid Build Coastguard Worker
SetThreadName() const168*635a8641SAndroid Build Coastguard Worker void Watchdog::ThreadDelegate::SetThreadName() const {
169*635a8641SAndroid Build Coastguard Worker std::string name = watchdog_->thread_watched_name_ + " Watchdog";
170*635a8641SAndroid Build Coastguard Worker PlatformThread::SetName(name);
171*635a8641SAndroid Build Coastguard Worker DVLOG(1) << "Watchdog active: " << name;
172*635a8641SAndroid Build Coastguard Worker }
173*635a8641SAndroid Build Coastguard Worker
174*635a8641SAndroid Build Coastguard Worker // static
ResetStaticData()175*635a8641SAndroid Build Coastguard Worker void Watchdog::ResetStaticData() {
176*635a8641SAndroid Build Coastguard Worker StaticData* static_data = GetStaticData();
177*635a8641SAndroid Build Coastguard Worker AutoLock lock(static_data->lock);
178*635a8641SAndroid Build Coastguard Worker // See https://crbug.com/734232 for why this cannot be zero-initialized.
179*635a8641SAndroid Build Coastguard Worker static_data->last_debugged_alarm_time = TimeTicks::Min();
180*635a8641SAndroid Build Coastguard Worker static_data->last_debugged_alarm_delay = TimeDelta();
181*635a8641SAndroid Build Coastguard Worker }
182*635a8641SAndroid Build Coastguard Worker
183*635a8641SAndroid Build Coastguard Worker } // namespace base
184