1*635a8641SAndroid Build Coastguard Worker // Copyright (c) 2011 The Chromium Authors. All rights reserved. 2*635a8641SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*635a8641SAndroid Build Coastguard Worker // found in the LICENSE file. 4*635a8641SAndroid Build Coastguard Worker 5*635a8641SAndroid Build Coastguard Worker // ConditionVariable wraps pthreads condition variable synchronization or, on 6*635a8641SAndroid Build Coastguard Worker // Windows, simulates it. This functionality is very helpful for having 7*635a8641SAndroid Build Coastguard Worker // several threads wait for an event, as is common with a thread pool managed 8*635a8641SAndroid Build Coastguard Worker // by a master. The meaning of such an event in the (worker) thread pool 9*635a8641SAndroid Build Coastguard Worker // scenario is that additional tasks are now available for processing. It is 10*635a8641SAndroid Build Coastguard Worker // used in Chrome in the DNS prefetching system to notify worker threads that 11*635a8641SAndroid Build Coastguard Worker // a queue now has items (tasks) which need to be tended to. A related use 12*635a8641SAndroid Build Coastguard Worker // would have a pool manager waiting on a ConditionVariable, waiting for a 13*635a8641SAndroid Build Coastguard Worker // thread in the pool to announce (signal) that there is now more room in a 14*635a8641SAndroid Build Coastguard Worker // (bounded size) communications queue for the manager to deposit tasks, or, 15*635a8641SAndroid Build Coastguard Worker // as a second example, that the queue of tasks is completely empty and all 16*635a8641SAndroid Build Coastguard Worker // workers are waiting. 17*635a8641SAndroid Build Coastguard Worker // 18*635a8641SAndroid Build Coastguard Worker // USAGE NOTE 1: spurious signal events are possible with this and 19*635a8641SAndroid Build Coastguard Worker // most implementations of condition variables. As a result, be 20*635a8641SAndroid Build Coastguard Worker // *sure* to retest your condition before proceeding. The following 21*635a8641SAndroid Build Coastguard Worker // is a good example of doing this correctly: 22*635a8641SAndroid Build Coastguard Worker // 23*635a8641SAndroid Build Coastguard Worker // while (!work_to_be_done()) Wait(...); 24*635a8641SAndroid Build Coastguard Worker // 25*635a8641SAndroid Build Coastguard Worker // In contrast do NOT do the following: 26*635a8641SAndroid Build Coastguard Worker // 27*635a8641SAndroid Build Coastguard Worker // if (!work_to_be_done()) Wait(...); // Don't do this. 28*635a8641SAndroid Build Coastguard Worker // 29*635a8641SAndroid Build Coastguard Worker // Especially avoid the above if you are relying on some other thread only 30*635a8641SAndroid Build Coastguard Worker // issuing a signal up *if* there is work-to-do. There can/will 31*635a8641SAndroid Build Coastguard Worker // be spurious signals. Recheck state on waiting thread before 32*635a8641SAndroid Build Coastguard Worker // assuming the signal was intentional. Caveat caller ;-). 33*635a8641SAndroid Build Coastguard Worker // 34*635a8641SAndroid Build Coastguard Worker // USAGE NOTE 2: Broadcast() frees up all waiting threads at once, 35*635a8641SAndroid Build Coastguard Worker // which leads to contention for the locks they all held when they 36*635a8641SAndroid Build Coastguard Worker // called Wait(). This results in POOR performance. A much better 37*635a8641SAndroid Build Coastguard Worker // approach to getting a lot of threads out of Wait() is to have each 38*635a8641SAndroid Build Coastguard Worker // thread (upon exiting Wait()) call Signal() to free up another 39*635a8641SAndroid Build Coastguard Worker // Wait'ing thread. Look at condition_variable_unittest.cc for 40*635a8641SAndroid Build Coastguard Worker // both examples. 41*635a8641SAndroid Build Coastguard Worker // 42*635a8641SAndroid Build Coastguard Worker // Broadcast() can be used nicely during teardown, as it gets the job 43*635a8641SAndroid Build Coastguard Worker // done, and leaves no sleeping threads... and performance is less 44*635a8641SAndroid Build Coastguard Worker // critical at that point. 45*635a8641SAndroid Build Coastguard Worker // 46*635a8641SAndroid Build Coastguard Worker // The semantics of Broadcast() are carefully crafted so that *all* 47*635a8641SAndroid Build Coastguard Worker // threads that were waiting when the request was made will indeed 48*635a8641SAndroid Build Coastguard Worker // get signaled. Some implementations mess up, and don't signal them 49*635a8641SAndroid Build Coastguard Worker // all, while others allow the wait to be effectively turned off (for 50*635a8641SAndroid Build Coastguard Worker // a while while waiting threads come around). This implementation 51*635a8641SAndroid Build Coastguard Worker // appears correct, as it will not "lose" any signals, and will guarantee 52*635a8641SAndroid Build Coastguard Worker // that all threads get signaled by Broadcast(). 53*635a8641SAndroid Build Coastguard Worker // 54*635a8641SAndroid Build Coastguard Worker // This implementation offers support for "performance" in its selection of 55*635a8641SAndroid Build Coastguard Worker // which thread to revive. Performance, in direct contrast with "fairness," 56*635a8641SAndroid Build Coastguard Worker // assures that the thread that most recently began to Wait() is selected by 57*635a8641SAndroid Build Coastguard Worker // Signal to revive. Fairness would (if publicly supported) assure that the 58*635a8641SAndroid Build Coastguard Worker // thread that has Wait()ed the longest is selected. The default policy 59*635a8641SAndroid Build Coastguard Worker // may improve performance, as the selected thread may have a greater chance of 60*635a8641SAndroid Build Coastguard Worker // having some of its stack data in various CPU caches. 61*635a8641SAndroid Build Coastguard Worker // 62*635a8641SAndroid Build Coastguard Worker // For a discussion of the many very subtle implementation details, see the FAQ 63*635a8641SAndroid Build Coastguard Worker // at the end of condition_variable_win.cc. 64*635a8641SAndroid Build Coastguard Worker 65*635a8641SAndroid Build Coastguard Worker #ifndef BASE_SYNCHRONIZATION_CONDITION_VARIABLE_H_ 66*635a8641SAndroid Build Coastguard Worker #define BASE_SYNCHRONIZATION_CONDITION_VARIABLE_H_ 67*635a8641SAndroid Build Coastguard Worker 68*635a8641SAndroid Build Coastguard Worker #if defined(OS_POSIX) || defined(OS_FUCHSIA) 69*635a8641SAndroid Build Coastguard Worker #include <pthread.h> 70*635a8641SAndroid Build Coastguard Worker #endif 71*635a8641SAndroid Build Coastguard Worker 72*635a8641SAndroid Build Coastguard Worker #include "base/base_export.h" 73*635a8641SAndroid Build Coastguard Worker #include "base/logging.h" 74*635a8641SAndroid Build Coastguard Worker #include "base/macros.h" 75*635a8641SAndroid Build Coastguard Worker #include "base/synchronization/lock.h" 76*635a8641SAndroid Build Coastguard Worker #include "build/build_config.h" 77*635a8641SAndroid Build Coastguard Worker 78*635a8641SAndroid Build Coastguard Worker #if defined(OS_WIN) 79*635a8641SAndroid Build Coastguard Worker #include "base/win/windows_types.h" 80*635a8641SAndroid Build Coastguard Worker #endif 81*635a8641SAndroid Build Coastguard Worker 82*635a8641SAndroid Build Coastguard Worker namespace base { 83*635a8641SAndroid Build Coastguard Worker 84*635a8641SAndroid Build Coastguard Worker class TimeDelta; 85*635a8641SAndroid Build Coastguard Worker 86*635a8641SAndroid Build Coastguard Worker class BASE_EXPORT ConditionVariable { 87*635a8641SAndroid Build Coastguard Worker public: 88*635a8641SAndroid Build Coastguard Worker // Construct a cv for use with ONLY one user lock. 89*635a8641SAndroid Build Coastguard Worker explicit ConditionVariable(Lock* user_lock); 90*635a8641SAndroid Build Coastguard Worker 91*635a8641SAndroid Build Coastguard Worker ~ConditionVariable(); 92*635a8641SAndroid Build Coastguard Worker 93*635a8641SAndroid Build Coastguard Worker // Wait() releases the caller's critical section atomically as it starts to 94*635a8641SAndroid Build Coastguard Worker // sleep, and the reacquires it when it is signaled. The wait functions are 95*635a8641SAndroid Build Coastguard Worker // susceptible to spurious wakeups. (See usage note 1 for more details.) 96*635a8641SAndroid Build Coastguard Worker void Wait(); 97*635a8641SAndroid Build Coastguard Worker void TimedWait(const TimeDelta& max_time); 98*635a8641SAndroid Build Coastguard Worker 99*635a8641SAndroid Build Coastguard Worker // Broadcast() revives all waiting threads. (See usage note 2 for more 100*635a8641SAndroid Build Coastguard Worker // details.) 101*635a8641SAndroid Build Coastguard Worker void Broadcast(); 102*635a8641SAndroid Build Coastguard Worker // Signal() revives one waiting thread. 103*635a8641SAndroid Build Coastguard Worker void Signal(); 104*635a8641SAndroid Build Coastguard Worker 105*635a8641SAndroid Build Coastguard Worker private: 106*635a8641SAndroid Build Coastguard Worker 107*635a8641SAndroid Build Coastguard Worker #if defined(OS_WIN) 108*635a8641SAndroid Build Coastguard Worker CHROME_CONDITION_VARIABLE cv_; 109*635a8641SAndroid Build Coastguard Worker CHROME_SRWLOCK* const srwlock_; 110*635a8641SAndroid Build Coastguard Worker #elif defined(OS_POSIX) || defined(OS_FUCHSIA) 111*635a8641SAndroid Build Coastguard Worker pthread_cond_t condition_; 112*635a8641SAndroid Build Coastguard Worker pthread_mutex_t* user_mutex_; 113*635a8641SAndroid Build Coastguard Worker #endif 114*635a8641SAndroid Build Coastguard Worker 115*635a8641SAndroid Build Coastguard Worker #if DCHECK_IS_ON() 116*635a8641SAndroid Build Coastguard Worker base::Lock* const user_lock_; // Needed to adjust shadow lock state on wait. 117*635a8641SAndroid Build Coastguard Worker #endif 118*635a8641SAndroid Build Coastguard Worker 119*635a8641SAndroid Build Coastguard Worker DISALLOW_COPY_AND_ASSIGN(ConditionVariable); 120*635a8641SAndroid Build Coastguard Worker }; 121*635a8641SAndroid Build Coastguard Worker 122*635a8641SAndroid Build Coastguard Worker } // namespace base 123*635a8641SAndroid Build Coastguard Worker 124*635a8641SAndroid Build Coastguard Worker #endif // BASE_SYNCHRONIZATION_CONDITION_VARIABLE_H_ 125