1*635a8641SAndroid Build Coastguard Worker // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2*635a8641SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*635a8641SAndroid Build Coastguard Worker // found in the LICENSE file. 4*635a8641SAndroid Build Coastguard Worker 5*635a8641SAndroid Build Coastguard Worker #ifndef BASE_SYNC_SOCKET_H_ 6*635a8641SAndroid Build Coastguard Worker #define BASE_SYNC_SOCKET_H_ 7*635a8641SAndroid Build Coastguard Worker 8*635a8641SAndroid Build Coastguard Worker // A socket abstraction used for sending and receiving plain 9*635a8641SAndroid Build Coastguard Worker // data. Because the receiving is blocking, they can be used to perform 10*635a8641SAndroid Build Coastguard Worker // rudimentary cross-process synchronization with low latency. 11*635a8641SAndroid Build Coastguard Worker 12*635a8641SAndroid Build Coastguard Worker #include <stddef.h> 13*635a8641SAndroid Build Coastguard Worker 14*635a8641SAndroid Build Coastguard Worker #include "base/base_export.h" 15*635a8641SAndroid Build Coastguard Worker #include "base/compiler_specific.h" 16*635a8641SAndroid Build Coastguard Worker #include "base/macros.h" 17*635a8641SAndroid Build Coastguard Worker #include "base/process/process_handle.h" 18*635a8641SAndroid Build Coastguard Worker #include "base/synchronization/waitable_event.h" 19*635a8641SAndroid Build Coastguard Worker #include "base/time/time.h" 20*635a8641SAndroid Build Coastguard Worker #include "build/build_config.h" 21*635a8641SAndroid Build Coastguard Worker 22*635a8641SAndroid Build Coastguard Worker #if defined(OS_WIN) 23*635a8641SAndroid Build Coastguard Worker #include <windows.h> 24*635a8641SAndroid Build Coastguard Worker #endif 25*635a8641SAndroid Build Coastguard Worker #include <sys/types.h> 26*635a8641SAndroid Build Coastguard Worker 27*635a8641SAndroid Build Coastguard Worker #if defined(OS_POSIX) || defined(OS_FUCHSIA) 28*635a8641SAndroid Build Coastguard Worker #include "base/file_descriptor_posix.h" 29*635a8641SAndroid Build Coastguard Worker #endif 30*635a8641SAndroid Build Coastguard Worker 31*635a8641SAndroid Build Coastguard Worker namespace base { 32*635a8641SAndroid Build Coastguard Worker 33*635a8641SAndroid Build Coastguard Worker class BASE_EXPORT SyncSocket { 34*635a8641SAndroid Build Coastguard Worker public: 35*635a8641SAndroid Build Coastguard Worker #if defined(OS_WIN) 36*635a8641SAndroid Build Coastguard Worker typedef HANDLE Handle; 37*635a8641SAndroid Build Coastguard Worker typedef Handle TransitDescriptor; 38*635a8641SAndroid Build Coastguard Worker #elif defined(OS_POSIX) || defined(OS_FUCHSIA) 39*635a8641SAndroid Build Coastguard Worker typedef int Handle; 40*635a8641SAndroid Build Coastguard Worker typedef FileDescriptor TransitDescriptor; 41*635a8641SAndroid Build Coastguard Worker #endif 42*635a8641SAndroid Build Coastguard Worker static const Handle kInvalidHandle; 43*635a8641SAndroid Build Coastguard Worker 44*635a8641SAndroid Build Coastguard Worker SyncSocket(); 45*635a8641SAndroid Build Coastguard Worker 46*635a8641SAndroid Build Coastguard Worker // Creates a SyncSocket from a Handle. Used in transport. SyncSocket(Handle handle)47*635a8641SAndroid Build Coastguard Worker explicit SyncSocket(Handle handle) : handle_(handle) {} 48*635a8641SAndroid Build Coastguard Worker virtual ~SyncSocket(); 49*635a8641SAndroid Build Coastguard Worker 50*635a8641SAndroid Build Coastguard Worker // Initializes and connects a pair of sockets. 51*635a8641SAndroid Build Coastguard Worker // |socket_a| and |socket_b| must not hold a valid handle. Upon successful 52*635a8641SAndroid Build Coastguard Worker // return, the sockets will both be valid and connected. 53*635a8641SAndroid Build Coastguard Worker static bool CreatePair(SyncSocket* socket_a, SyncSocket* socket_b); 54*635a8641SAndroid Build Coastguard Worker 55*635a8641SAndroid Build Coastguard Worker // Returns |Handle| wrapped in a |TransitDescriptor|. 56*635a8641SAndroid Build Coastguard Worker static Handle UnwrapHandle(const TransitDescriptor& descriptor); 57*635a8641SAndroid Build Coastguard Worker 58*635a8641SAndroid Build Coastguard Worker // Prepares a |TransitDescriptor| which wraps |Handle| used for transit. 59*635a8641SAndroid Build Coastguard Worker // This is used to prepare the underlying shared resource before passing back 60*635a8641SAndroid Build Coastguard Worker // the handle to be used by the peer process. 61*635a8641SAndroid Build Coastguard Worker bool PrepareTransitDescriptor(ProcessHandle peer_process_handle, 62*635a8641SAndroid Build Coastguard Worker TransitDescriptor* descriptor); 63*635a8641SAndroid Build Coastguard Worker 64*635a8641SAndroid Build Coastguard Worker // Closes the SyncSocket. Returns true on success, false on failure. 65*635a8641SAndroid Build Coastguard Worker virtual bool Close(); 66*635a8641SAndroid Build Coastguard Worker 67*635a8641SAndroid Build Coastguard Worker // Sends the message to the remote peer of the SyncSocket. 68*635a8641SAndroid Build Coastguard Worker // Note it is not safe to send messages from the same socket handle by 69*635a8641SAndroid Build Coastguard Worker // multiple threads simultaneously. 70*635a8641SAndroid Build Coastguard Worker // buffer is a pointer to the data to send. 71*635a8641SAndroid Build Coastguard Worker // length is the length of the data to send (must be non-zero). 72*635a8641SAndroid Build Coastguard Worker // Returns the number of bytes sent, or 0 upon failure. 73*635a8641SAndroid Build Coastguard Worker virtual size_t Send(const void* buffer, size_t length); 74*635a8641SAndroid Build Coastguard Worker 75*635a8641SAndroid Build Coastguard Worker // Receives a message from an SyncSocket. 76*635a8641SAndroid Build Coastguard Worker // buffer is a pointer to the buffer to receive data. 77*635a8641SAndroid Build Coastguard Worker // length is the number of bytes of data to receive (must be non-zero). 78*635a8641SAndroid Build Coastguard Worker // Returns the number of bytes received, or 0 upon failure. 79*635a8641SAndroid Build Coastguard Worker virtual size_t Receive(void* buffer, size_t length); 80*635a8641SAndroid Build Coastguard Worker 81*635a8641SAndroid Build Coastguard Worker // Same as Receive() but only blocks for data until |timeout| has elapsed or 82*635a8641SAndroid Build Coastguard Worker // |buffer| |length| is exhausted. Currently only timeouts less than one 83*635a8641SAndroid Build Coastguard Worker // second are allowed. Return the amount of data read. 84*635a8641SAndroid Build Coastguard Worker virtual size_t ReceiveWithTimeout(void* buffer, 85*635a8641SAndroid Build Coastguard Worker size_t length, 86*635a8641SAndroid Build Coastguard Worker TimeDelta timeout); 87*635a8641SAndroid Build Coastguard Worker 88*635a8641SAndroid Build Coastguard Worker // Returns the number of bytes available. If non-zero, Receive() will not 89*635a8641SAndroid Build Coastguard Worker // not block when called. 90*635a8641SAndroid Build Coastguard Worker virtual size_t Peek(); 91*635a8641SAndroid Build Coastguard Worker 92*635a8641SAndroid Build Coastguard Worker // Extracts the contained handle. Used for transferring between 93*635a8641SAndroid Build Coastguard Worker // processes. handle()94*635a8641SAndroid Build Coastguard Worker Handle handle() const { return handle_; } 95*635a8641SAndroid Build Coastguard Worker 96*635a8641SAndroid Build Coastguard Worker // Extracts and takes ownership of the contained handle. 97*635a8641SAndroid Build Coastguard Worker Handle Release(); 98*635a8641SAndroid Build Coastguard Worker 99*635a8641SAndroid Build Coastguard Worker protected: 100*635a8641SAndroid Build Coastguard Worker Handle handle_; 101*635a8641SAndroid Build Coastguard Worker 102*635a8641SAndroid Build Coastguard Worker private: 103*635a8641SAndroid Build Coastguard Worker DISALLOW_COPY_AND_ASSIGN(SyncSocket); 104*635a8641SAndroid Build Coastguard Worker }; 105*635a8641SAndroid Build Coastguard Worker 106*635a8641SAndroid Build Coastguard Worker // Derives from SyncSocket and adds support for shutting down the socket from 107*635a8641SAndroid Build Coastguard Worker // another thread while a blocking Receive or Send is being done from the 108*635a8641SAndroid Build Coastguard Worker // thread that owns the socket. 109*635a8641SAndroid Build Coastguard Worker class BASE_EXPORT CancelableSyncSocket : public SyncSocket { 110*635a8641SAndroid Build Coastguard Worker public: 111*635a8641SAndroid Build Coastguard Worker CancelableSyncSocket(); 112*635a8641SAndroid Build Coastguard Worker explicit CancelableSyncSocket(Handle handle); 113*635a8641SAndroid Build Coastguard Worker ~CancelableSyncSocket() override = default; 114*635a8641SAndroid Build Coastguard Worker 115*635a8641SAndroid Build Coastguard Worker // Initializes a pair of cancelable sockets. See documentation for 116*635a8641SAndroid Build Coastguard Worker // SyncSocket::CreatePair for more details. 117*635a8641SAndroid Build Coastguard Worker static bool CreatePair(CancelableSyncSocket* socket_a, 118*635a8641SAndroid Build Coastguard Worker CancelableSyncSocket* socket_b); 119*635a8641SAndroid Build Coastguard Worker 120*635a8641SAndroid Build Coastguard Worker // A way to shut down a socket even if another thread is currently performing 121*635a8641SAndroid Build Coastguard Worker // a blocking Receive or Send. 122*635a8641SAndroid Build Coastguard Worker bool Shutdown(); 123*635a8641SAndroid Build Coastguard Worker 124*635a8641SAndroid Build Coastguard Worker #if defined(OS_WIN) 125*635a8641SAndroid Build Coastguard Worker // Since the Linux and Mac implementations actually use a socket, shutting 126*635a8641SAndroid Build Coastguard Worker // them down from another thread is pretty simple - we can just call 127*635a8641SAndroid Build Coastguard Worker // shutdown(). However, the Windows implementation relies on named pipes 128*635a8641SAndroid Build Coastguard Worker // and there isn't a way to cancel a blocking synchronous Read that is 129*635a8641SAndroid Build Coastguard Worker // supported on <Vista. So, for Windows only, we override these 130*635a8641SAndroid Build Coastguard Worker // SyncSocket methods in order to support shutting down the 'socket'. 131*635a8641SAndroid Build Coastguard Worker bool Close() override; 132*635a8641SAndroid Build Coastguard Worker size_t Receive(void* buffer, size_t length) override; 133*635a8641SAndroid Build Coastguard Worker size_t ReceiveWithTimeout(void* buffer, 134*635a8641SAndroid Build Coastguard Worker size_t length, 135*635a8641SAndroid Build Coastguard Worker TimeDelta timeout) override; 136*635a8641SAndroid Build Coastguard Worker #endif 137*635a8641SAndroid Build Coastguard Worker 138*635a8641SAndroid Build Coastguard Worker // Send() is overridden to catch cases where the remote end is not responding 139*635a8641SAndroid Build Coastguard Worker // and we fill the local socket buffer. When the buffer is full, this 140*635a8641SAndroid Build Coastguard Worker // implementation of Send() will not block indefinitely as 141*635a8641SAndroid Build Coastguard Worker // SyncSocket::Send will, but instead return 0, as no bytes could be sent. 142*635a8641SAndroid Build Coastguard Worker // Note that the socket will not be closed in this case. 143*635a8641SAndroid Build Coastguard Worker size_t Send(const void* buffer, size_t length) override; 144*635a8641SAndroid Build Coastguard Worker 145*635a8641SAndroid Build Coastguard Worker private: 146*635a8641SAndroid Build Coastguard Worker #if defined(OS_WIN) 147*635a8641SAndroid Build Coastguard Worker WaitableEvent shutdown_event_; 148*635a8641SAndroid Build Coastguard Worker WaitableEvent file_operation_; 149*635a8641SAndroid Build Coastguard Worker #endif 150*635a8641SAndroid Build Coastguard Worker DISALLOW_COPY_AND_ASSIGN(CancelableSyncSocket); 151*635a8641SAndroid Build Coastguard Worker }; 152*635a8641SAndroid Build Coastguard Worker 153*635a8641SAndroid Build Coastguard Worker #if defined(OS_WIN) && !defined(COMPONENT_BUILD) 154*635a8641SAndroid Build Coastguard Worker // TODO(cpu): remove this once chrome is split in two dlls. 155*635a8641SAndroid Build Coastguard Worker __declspec(selectany) 156*635a8641SAndroid Build Coastguard Worker const SyncSocket::Handle SyncSocket::kInvalidHandle = INVALID_HANDLE_VALUE; 157*635a8641SAndroid Build Coastguard Worker #endif 158*635a8641SAndroid Build Coastguard Worker 159*635a8641SAndroid Build Coastguard Worker } // namespace base 160*635a8641SAndroid Build Coastguard Worker 161*635a8641SAndroid Build Coastguard Worker #endif // BASE_SYNC_SOCKET_H_ 162