1*635a8641SAndroid Build Coastguard Worker // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2*635a8641SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*635a8641SAndroid Build Coastguard Worker // found in the LICENSE file.
4*635a8641SAndroid Build Coastguard Worker
5*635a8641SAndroid Build Coastguard Worker #include "base/rand_util.h"
6*635a8641SAndroid Build Coastguard Worker
7*635a8641SAndroid Build Coastguard Worker #include <limits.h>
8*635a8641SAndroid Build Coastguard Worker #include <math.h>
9*635a8641SAndroid Build Coastguard Worker #include <stdint.h>
10*635a8641SAndroid Build Coastguard Worker
11*635a8641SAndroid Build Coastguard Worker #include <algorithm>
12*635a8641SAndroid Build Coastguard Worker #include <limits>
13*635a8641SAndroid Build Coastguard Worker
14*635a8641SAndroid Build Coastguard Worker #include "base/logging.h"
15*635a8641SAndroid Build Coastguard Worker #include "base/strings/string_util.h"
16*635a8641SAndroid Build Coastguard Worker
17*635a8641SAndroid Build Coastguard Worker namespace base {
18*635a8641SAndroid Build Coastguard Worker
RandUint64()19*635a8641SAndroid Build Coastguard Worker uint64_t RandUint64() {
20*635a8641SAndroid Build Coastguard Worker uint64_t number;
21*635a8641SAndroid Build Coastguard Worker RandBytes(&number, sizeof(number));
22*635a8641SAndroid Build Coastguard Worker return number;
23*635a8641SAndroid Build Coastguard Worker }
24*635a8641SAndroid Build Coastguard Worker
RandInt(int min,int max)25*635a8641SAndroid Build Coastguard Worker int RandInt(int min, int max) {
26*635a8641SAndroid Build Coastguard Worker DCHECK_LE(min, max);
27*635a8641SAndroid Build Coastguard Worker
28*635a8641SAndroid Build Coastguard Worker uint64_t range = static_cast<uint64_t>(max) - min + 1;
29*635a8641SAndroid Build Coastguard Worker // |range| is at most UINT_MAX + 1, so the result of RandGenerator(range)
30*635a8641SAndroid Build Coastguard Worker // is at most UINT_MAX. Hence it's safe to cast it from uint64_t to int64_t.
31*635a8641SAndroid Build Coastguard Worker int result =
32*635a8641SAndroid Build Coastguard Worker static_cast<int>(min + static_cast<int64_t>(base::RandGenerator(range)));
33*635a8641SAndroid Build Coastguard Worker DCHECK_GE(result, min);
34*635a8641SAndroid Build Coastguard Worker DCHECK_LE(result, max);
35*635a8641SAndroid Build Coastguard Worker return result;
36*635a8641SAndroid Build Coastguard Worker }
37*635a8641SAndroid Build Coastguard Worker
RandDouble()38*635a8641SAndroid Build Coastguard Worker double RandDouble() {
39*635a8641SAndroid Build Coastguard Worker return BitsToOpenEndedUnitInterval(base::RandUint64());
40*635a8641SAndroid Build Coastguard Worker }
41*635a8641SAndroid Build Coastguard Worker
BitsToOpenEndedUnitInterval(uint64_t bits)42*635a8641SAndroid Build Coastguard Worker double BitsToOpenEndedUnitInterval(uint64_t bits) {
43*635a8641SAndroid Build Coastguard Worker // We try to get maximum precision by masking out as many bits as will fit
44*635a8641SAndroid Build Coastguard Worker // in the target type's mantissa, and raising it to an appropriate power to
45*635a8641SAndroid Build Coastguard Worker // produce output in the range [0, 1). For IEEE 754 doubles, the mantissa
46*635a8641SAndroid Build Coastguard Worker // is expected to accommodate 53 bits.
47*635a8641SAndroid Build Coastguard Worker
48*635a8641SAndroid Build Coastguard Worker static_assert(std::numeric_limits<double>::radix == 2,
49*635a8641SAndroid Build Coastguard Worker "otherwise use scalbn");
50*635a8641SAndroid Build Coastguard Worker static const int kBits = std::numeric_limits<double>::digits;
51*635a8641SAndroid Build Coastguard Worker uint64_t random_bits = bits & ((UINT64_C(1) << kBits) - 1);
52*635a8641SAndroid Build Coastguard Worker double result = ldexp(static_cast<double>(random_bits), -1 * kBits);
53*635a8641SAndroid Build Coastguard Worker DCHECK_GE(result, 0.0);
54*635a8641SAndroid Build Coastguard Worker DCHECK_LT(result, 1.0);
55*635a8641SAndroid Build Coastguard Worker return result;
56*635a8641SAndroid Build Coastguard Worker }
57*635a8641SAndroid Build Coastguard Worker
RandGenerator(uint64_t range)58*635a8641SAndroid Build Coastguard Worker uint64_t RandGenerator(uint64_t range) {
59*635a8641SAndroid Build Coastguard Worker DCHECK_GT(range, 0u);
60*635a8641SAndroid Build Coastguard Worker // We must discard random results above this number, as they would
61*635a8641SAndroid Build Coastguard Worker // make the random generator non-uniform (consider e.g. if
62*635a8641SAndroid Build Coastguard Worker // MAX_UINT64 was 7 and |range| was 5, then a result of 1 would be twice
63*635a8641SAndroid Build Coastguard Worker // as likely as a result of 3 or 4).
64*635a8641SAndroid Build Coastguard Worker uint64_t max_acceptable_value =
65*635a8641SAndroid Build Coastguard Worker (std::numeric_limits<uint64_t>::max() / range) * range - 1;
66*635a8641SAndroid Build Coastguard Worker
67*635a8641SAndroid Build Coastguard Worker uint64_t value;
68*635a8641SAndroid Build Coastguard Worker do {
69*635a8641SAndroid Build Coastguard Worker value = base::RandUint64();
70*635a8641SAndroid Build Coastguard Worker } while (value > max_acceptable_value);
71*635a8641SAndroid Build Coastguard Worker
72*635a8641SAndroid Build Coastguard Worker return value % range;
73*635a8641SAndroid Build Coastguard Worker }
74*635a8641SAndroid Build Coastguard Worker
RandBytesAsString(size_t length)75*635a8641SAndroid Build Coastguard Worker std::string RandBytesAsString(size_t length) {
76*635a8641SAndroid Build Coastguard Worker DCHECK_GT(length, 0u);
77*635a8641SAndroid Build Coastguard Worker std::string result;
78*635a8641SAndroid Build Coastguard Worker RandBytes(WriteInto(&result, length + 1), length);
79*635a8641SAndroid Build Coastguard Worker return result;
80*635a8641SAndroid Build Coastguard Worker }
81*635a8641SAndroid Build Coastguard Worker
82*635a8641SAndroid Build Coastguard Worker } // namespace base
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