1*635a8641SAndroid Build Coastguard Worker // Copyright 2015 The Chromium Authors. All rights reserved. 2*635a8641SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 3*635a8641SAndroid Build Coastguard Worker // found in the LICENSE file. 4*635a8641SAndroid Build Coastguard Worker 5*635a8641SAndroid Build Coastguard Worker #ifndef BASE_ANDROID_APK_ASSETS_H_ 6*635a8641SAndroid Build Coastguard Worker #define BASE_ANDROID_APK_ASSETS_H_ 7*635a8641SAndroid Build Coastguard Worker 8*635a8641SAndroid Build Coastguard Worker #include <string> 9*635a8641SAndroid Build Coastguard Worker 10*635a8641SAndroid Build Coastguard Worker #include "base/android/jni_android.h" 11*635a8641SAndroid Build Coastguard Worker #include "base/files/file_path.h" 12*635a8641SAndroid Build Coastguard Worker #include "base/files/memory_mapped_file.h" 13*635a8641SAndroid Build Coastguard Worker 14*635a8641SAndroid Build Coastguard Worker namespace base { 15*635a8641SAndroid Build Coastguard Worker namespace android { 16*635a8641SAndroid Build Coastguard Worker 17*635a8641SAndroid Build Coastguard Worker // Opens an asset (e.g. a .pak file) from the apk. 18*635a8641SAndroid Build Coastguard Worker // Can be used from renderer process. 19*635a8641SAndroid Build Coastguard Worker // Fails if the asset is not stored uncompressed within the .apk. 20*635a8641SAndroid Build Coastguard Worker // Returns: The File Descriptor of the asset, or -1 upon failure. 21*635a8641SAndroid Build Coastguard Worker // Input arguments: 22*635a8641SAndroid Build Coastguard Worker // - |file_path|: Path to file within .apk. e.g.: assets/foo.pak 23*635a8641SAndroid Build Coastguard Worker // Output arguments: 24*635a8641SAndroid Build Coastguard Worker // - |region|: size & offset (in bytes) within the .apk of the asset. 25*635a8641SAndroid Build Coastguard Worker BASE_EXPORT int OpenApkAsset( 26*635a8641SAndroid Build Coastguard Worker const std::string& file_path, 27*635a8641SAndroid Build Coastguard Worker base::MemoryMappedFile::Region* region); 28*635a8641SAndroid Build Coastguard Worker 29*635a8641SAndroid Build Coastguard Worker // Registers an uncompressed asset from within the apk in the 30*635a8641SAndroid Build Coastguard Worker // FileDescriptorStore. 31*635a8641SAndroid Build Coastguard Worker // Returns: true in case of success, false otherwise. 32*635a8641SAndroid Build Coastguard Worker BASE_EXPORT bool RegisterApkAssetWithFileDescriptorStore( 33*635a8641SAndroid Build Coastguard Worker const std::string& key, 34*635a8641SAndroid Build Coastguard Worker const base::FilePath& file_path); 35*635a8641SAndroid Build Coastguard Worker 36*635a8641SAndroid Build Coastguard Worker } // namespace android 37*635a8641SAndroid Build Coastguard Worker } // namespace base 38*635a8641SAndroid Build Coastguard Worker 39*635a8641SAndroid Build Coastguard Worker #endif // BASE_ANDROID_APK_ASSETS_H_ 40