xref: /aosp_15_r20/external/libaom/av1/common/x86/cfl_avx2.c (revision 77c1e3ccc04c968bd2bc212e87364f250e820521)
1*77c1e3ccSAndroid Build Coastguard Worker /*
2*77c1e3ccSAndroid Build Coastguard Worker  * Copyright (c) 2017, Alliance for Open Media. All rights reserved.
3*77c1e3ccSAndroid Build Coastguard Worker  *
4*77c1e3ccSAndroid Build Coastguard Worker  * This source code is subject to the terms of the BSD 2 Clause License and
5*77c1e3ccSAndroid Build Coastguard Worker  * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
6*77c1e3ccSAndroid Build Coastguard Worker  * was not distributed with this source code in the LICENSE file, you can
7*77c1e3ccSAndroid Build Coastguard Worker  * obtain it at www.aomedia.org/license/software. If the Alliance for Open
8*77c1e3ccSAndroid Build Coastguard Worker  * Media Patent License 1.0 was not distributed with this source code in the
9*77c1e3ccSAndroid Build Coastguard Worker  * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
10*77c1e3ccSAndroid Build Coastguard Worker  */
11*77c1e3ccSAndroid Build Coastguard Worker #include <immintrin.h>
12*77c1e3ccSAndroid Build Coastguard Worker 
13*77c1e3ccSAndroid Build Coastguard Worker #include "config/av1_rtcd.h"
14*77c1e3ccSAndroid Build Coastguard Worker 
15*77c1e3ccSAndroid Build Coastguard Worker #include "av1/common/cfl.h"
16*77c1e3ccSAndroid Build Coastguard Worker 
17*77c1e3ccSAndroid Build Coastguard Worker #include "av1/common/x86/cfl_simd.h"
18*77c1e3ccSAndroid Build Coastguard Worker 
19*77c1e3ccSAndroid Build Coastguard Worker #define CFL_GET_SUBSAMPLE_FUNCTION_AVX2(sub, bd)                               \
20*77c1e3ccSAndroid Build Coastguard Worker   CFL_SUBSAMPLE(avx2, sub, bd, 32, 32)                                         \
21*77c1e3ccSAndroid Build Coastguard Worker   CFL_SUBSAMPLE(avx2, sub, bd, 32, 16)                                         \
22*77c1e3ccSAndroid Build Coastguard Worker   CFL_SUBSAMPLE(avx2, sub, bd, 32, 8)                                          \
23*77c1e3ccSAndroid Build Coastguard Worker   cfl_subsample_##bd##_fn cfl_get_luma_subsampling_##sub##_##bd##_avx2(        \
24*77c1e3ccSAndroid Build Coastguard Worker       TX_SIZE tx_size) {                                                       \
25*77c1e3ccSAndroid Build Coastguard Worker     static const cfl_subsample_##bd##_fn subfn_##sub[TX_SIZES_ALL] = {         \
26*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_4x4_ssse3,   /* 4x4 */                      \
27*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_8x8_ssse3,   /* 8x8 */                      \
28*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_16x16_ssse3, /* 16x16 */                    \
29*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_32x32_avx2,  /* 32x32 */                    \
30*77c1e3ccSAndroid Build Coastguard Worker       NULL,                                     /* 64x64 (invalid CFL size) */ \
31*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_4x8_ssse3,   /* 4x8 */                      \
32*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_8x4_ssse3,   /* 8x4 */                      \
33*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_8x16_ssse3,  /* 8x16 */                     \
34*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_16x8_ssse3,  /* 16x8 */                     \
35*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_16x32_ssse3, /* 16x32 */                    \
36*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_32x16_avx2,  /* 32x16 */                    \
37*77c1e3ccSAndroid Build Coastguard Worker       NULL,                                     /* 32x64 (invalid CFL size) */ \
38*77c1e3ccSAndroid Build Coastguard Worker       NULL,                                     /* 64x32 (invalid CFL size) */ \
39*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_4x16_ssse3,  /* 4x16  */                    \
40*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_16x4_ssse3,  /* 16x4  */                    \
41*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_8x32_ssse3,  /* 8x32  */                    \
42*77c1e3ccSAndroid Build Coastguard Worker       cfl_subsample_##bd##_##sub##_32x8_avx2,   /* 32x8  */                    \
43*77c1e3ccSAndroid Build Coastguard Worker       NULL,                                     /* 16x64 (invalid CFL size) */ \
44*77c1e3ccSAndroid Build Coastguard Worker       NULL,                                     /* 64x16 (invalid CFL size) */ \
45*77c1e3ccSAndroid Build Coastguard Worker     };                                                                         \
46*77c1e3ccSAndroid Build Coastguard Worker     return subfn_##sub[tx_size];                                               \
47*77c1e3ccSAndroid Build Coastguard Worker   }
48*77c1e3ccSAndroid Build Coastguard Worker 
49*77c1e3ccSAndroid Build Coastguard Worker /**
50*77c1e3ccSAndroid Build Coastguard Worker  * Adds 4 pixels (in a 2x2 grid) and multiplies them by 2. Resulting in a more
51*77c1e3ccSAndroid Build Coastguard Worker  * precise version of a box filter 4:2:0 pixel subsampling in Q3.
52*77c1e3ccSAndroid Build Coastguard Worker  *
53*77c1e3ccSAndroid Build Coastguard Worker  * The CfL prediction buffer is always of size CFL_BUF_SQUARE. However, the
54*77c1e3ccSAndroid Build Coastguard Worker  * active area is specified using width and height.
55*77c1e3ccSAndroid Build Coastguard Worker  *
56*77c1e3ccSAndroid Build Coastguard Worker  * Note: We don't need to worry about going over the active area, as long as we
57*77c1e3ccSAndroid Build Coastguard Worker  * stay inside the CfL prediction buffer.
58*77c1e3ccSAndroid Build Coastguard Worker  *
59*77c1e3ccSAndroid Build Coastguard Worker  * Note: For 4:2:0 luma subsampling, the width will never be greater than 16.
60*77c1e3ccSAndroid Build Coastguard Worker  */
cfl_luma_subsampling_420_lbd_avx2(const uint8_t * input,int input_stride,uint16_t * pred_buf_q3,int width,int height)61*77c1e3ccSAndroid Build Coastguard Worker static void cfl_luma_subsampling_420_lbd_avx2(const uint8_t *input,
62*77c1e3ccSAndroid Build Coastguard Worker                                               int input_stride,
63*77c1e3ccSAndroid Build Coastguard Worker                                               uint16_t *pred_buf_q3, int width,
64*77c1e3ccSAndroid Build Coastguard Worker                                               int height) {
65*77c1e3ccSAndroid Build Coastguard Worker   (void)width;                               // Forever 32
66*77c1e3ccSAndroid Build Coastguard Worker   const __m256i twos = _mm256_set1_epi8(2);  // Thirty two twos
67*77c1e3ccSAndroid Build Coastguard Worker   const int luma_stride = input_stride << 1;
68*77c1e3ccSAndroid Build Coastguard Worker   __m256i *row = (__m256i *)pred_buf_q3;
69*77c1e3ccSAndroid Build Coastguard Worker   const __m256i *row_end = row + (height >> 1) * CFL_BUF_LINE_I256;
70*77c1e3ccSAndroid Build Coastguard Worker   do {
71*77c1e3ccSAndroid Build Coastguard Worker     __m256i top = _mm256_loadu_si256((__m256i *)input);
72*77c1e3ccSAndroid Build Coastguard Worker     __m256i bot = _mm256_loadu_si256((__m256i *)(input + input_stride));
73*77c1e3ccSAndroid Build Coastguard Worker 
74*77c1e3ccSAndroid Build Coastguard Worker     __m256i top_16x16 = _mm256_maddubs_epi16(top, twos);
75*77c1e3ccSAndroid Build Coastguard Worker     __m256i bot_16x16 = _mm256_maddubs_epi16(bot, twos);
76*77c1e3ccSAndroid Build Coastguard Worker     __m256i sum_16x16 = _mm256_add_epi16(top_16x16, bot_16x16);
77*77c1e3ccSAndroid Build Coastguard Worker 
78*77c1e3ccSAndroid Build Coastguard Worker     _mm256_storeu_si256(row, sum_16x16);
79*77c1e3ccSAndroid Build Coastguard Worker 
80*77c1e3ccSAndroid Build Coastguard Worker     input += luma_stride;
81*77c1e3ccSAndroid Build Coastguard Worker   } while ((row += CFL_BUF_LINE_I256) < row_end);
82*77c1e3ccSAndroid Build Coastguard Worker }
83*77c1e3ccSAndroid Build Coastguard Worker 
84*77c1e3ccSAndroid Build Coastguard Worker CFL_GET_SUBSAMPLE_FUNCTION_AVX2(420, lbd)
85*77c1e3ccSAndroid Build Coastguard Worker 
86*77c1e3ccSAndroid Build Coastguard Worker /**
87*77c1e3ccSAndroid Build Coastguard Worker  * Adds 2 pixels (in a 2x1 grid) and multiplies them by 4. Resulting in a more
88*77c1e3ccSAndroid Build Coastguard Worker  * precise version of a box filter 4:2:2 pixel subsampling in Q3.
89*77c1e3ccSAndroid Build Coastguard Worker  *
90*77c1e3ccSAndroid Build Coastguard Worker  * The CfL prediction buffer is always of size CFL_BUF_SQUARE. However, the
91*77c1e3ccSAndroid Build Coastguard Worker  * active area is specified using width and height.
92*77c1e3ccSAndroid Build Coastguard Worker  *
93*77c1e3ccSAndroid Build Coastguard Worker  * Note: We don't need to worry about going over the active area, as long as we
94*77c1e3ccSAndroid Build Coastguard Worker  * stay inside the CfL prediction buffer.
95*77c1e3ccSAndroid Build Coastguard Worker  */
cfl_luma_subsampling_422_lbd_avx2(const uint8_t * input,int input_stride,uint16_t * pred_buf_q3,int width,int height)96*77c1e3ccSAndroid Build Coastguard Worker static void cfl_luma_subsampling_422_lbd_avx2(const uint8_t *input,
97*77c1e3ccSAndroid Build Coastguard Worker                                               int input_stride,
98*77c1e3ccSAndroid Build Coastguard Worker                                               uint16_t *pred_buf_q3, int width,
99*77c1e3ccSAndroid Build Coastguard Worker                                               int height) {
100*77c1e3ccSAndroid Build Coastguard Worker   (void)width;                                // Forever 32
101*77c1e3ccSAndroid Build Coastguard Worker   const __m256i fours = _mm256_set1_epi8(4);  // Thirty two fours
102*77c1e3ccSAndroid Build Coastguard Worker   __m256i *row = (__m256i *)pred_buf_q3;
103*77c1e3ccSAndroid Build Coastguard Worker   const __m256i *row_end = row + height * CFL_BUF_LINE_I256;
104*77c1e3ccSAndroid Build Coastguard Worker   do {
105*77c1e3ccSAndroid Build Coastguard Worker     __m256i top = _mm256_loadu_si256((__m256i *)input);
106*77c1e3ccSAndroid Build Coastguard Worker     __m256i top_16x16 = _mm256_maddubs_epi16(top, fours);
107*77c1e3ccSAndroid Build Coastguard Worker     _mm256_storeu_si256(row, top_16x16);
108*77c1e3ccSAndroid Build Coastguard Worker     input += input_stride;
109*77c1e3ccSAndroid Build Coastguard Worker   } while ((row += CFL_BUF_LINE_I256) < row_end);
110*77c1e3ccSAndroid Build Coastguard Worker }
111*77c1e3ccSAndroid Build Coastguard Worker 
112*77c1e3ccSAndroid Build Coastguard Worker CFL_GET_SUBSAMPLE_FUNCTION_AVX2(422, lbd)
113*77c1e3ccSAndroid Build Coastguard Worker 
114*77c1e3ccSAndroid Build Coastguard Worker /**
115*77c1e3ccSAndroid Build Coastguard Worker  * Multiplies the pixels by 8 (scaling in Q3). The AVX2 subsampling is only
116*77c1e3ccSAndroid Build Coastguard Worker  * performed on block of width 32.
117*77c1e3ccSAndroid Build Coastguard Worker  *
118*77c1e3ccSAndroid Build Coastguard Worker  * The CfL prediction buffer is always of size CFL_BUF_SQUARE. However, the
119*77c1e3ccSAndroid Build Coastguard Worker  * active area is specified using width and height.
120*77c1e3ccSAndroid Build Coastguard Worker  *
121*77c1e3ccSAndroid Build Coastguard Worker  * Note: We don't need to worry about going over the active area, as long as we
122*77c1e3ccSAndroid Build Coastguard Worker  * stay inside the CfL prediction buffer.
123*77c1e3ccSAndroid Build Coastguard Worker  */
cfl_luma_subsampling_444_lbd_avx2(const uint8_t * input,int input_stride,uint16_t * pred_buf_q3,int width,int height)124*77c1e3ccSAndroid Build Coastguard Worker static void cfl_luma_subsampling_444_lbd_avx2(const uint8_t *input,
125*77c1e3ccSAndroid Build Coastguard Worker                                               int input_stride,
126*77c1e3ccSAndroid Build Coastguard Worker                                               uint16_t *pred_buf_q3, int width,
127*77c1e3ccSAndroid Build Coastguard Worker                                               int height) {
128*77c1e3ccSAndroid Build Coastguard Worker   (void)width;  // Forever 32
129*77c1e3ccSAndroid Build Coastguard Worker   __m256i *row = (__m256i *)pred_buf_q3;
130*77c1e3ccSAndroid Build Coastguard Worker   const __m256i *row_end = row + height * CFL_BUF_LINE_I256;
131*77c1e3ccSAndroid Build Coastguard Worker   const __m256i zeros = _mm256_setzero_si256();
132*77c1e3ccSAndroid Build Coastguard Worker   do {
133*77c1e3ccSAndroid Build Coastguard Worker     __m256i top = _mm256_loadu_si256((__m256i *)input);
134*77c1e3ccSAndroid Build Coastguard Worker     top = _mm256_permute4x64_epi64(top, _MM_SHUFFLE(3, 1, 2, 0));
135*77c1e3ccSAndroid Build Coastguard Worker 
136*77c1e3ccSAndroid Build Coastguard Worker     __m256i row_lo = _mm256_unpacklo_epi8(top, zeros);
137*77c1e3ccSAndroid Build Coastguard Worker     row_lo = _mm256_slli_epi16(row_lo, 3);
138*77c1e3ccSAndroid Build Coastguard Worker     __m256i row_hi = _mm256_unpackhi_epi8(top, zeros);
139*77c1e3ccSAndroid Build Coastguard Worker     row_hi = _mm256_slli_epi16(row_hi, 3);
140*77c1e3ccSAndroid Build Coastguard Worker 
141*77c1e3ccSAndroid Build Coastguard Worker     _mm256_storeu_si256(row, row_lo);
142*77c1e3ccSAndroid Build Coastguard Worker     _mm256_storeu_si256(row + 1, row_hi);
143*77c1e3ccSAndroid Build Coastguard Worker 
144*77c1e3ccSAndroid Build Coastguard Worker     input += input_stride;
145*77c1e3ccSAndroid Build Coastguard Worker   } while ((row += CFL_BUF_LINE_I256) < row_end);
146*77c1e3ccSAndroid Build Coastguard Worker }
147*77c1e3ccSAndroid Build Coastguard Worker 
148*77c1e3ccSAndroid Build Coastguard Worker CFL_GET_SUBSAMPLE_FUNCTION_AVX2(444, lbd)
149*77c1e3ccSAndroid Build Coastguard Worker 
150*77c1e3ccSAndroid Build Coastguard Worker #if CONFIG_AV1_HIGHBITDEPTH
151*77c1e3ccSAndroid Build Coastguard Worker /**
152*77c1e3ccSAndroid Build Coastguard Worker  * Adds 4 pixels (in a 2x2 grid) and multiplies them by 2. Resulting in a more
153*77c1e3ccSAndroid Build Coastguard Worker  * precise version of a box filter 4:2:0 pixel subsampling in Q3.
154*77c1e3ccSAndroid Build Coastguard Worker  *
155*77c1e3ccSAndroid Build Coastguard Worker  * The CfL prediction buffer is always of size CFL_BUF_SQUARE. However, the
156*77c1e3ccSAndroid Build Coastguard Worker  * active area is specified using width and height.
157*77c1e3ccSAndroid Build Coastguard Worker  *
158*77c1e3ccSAndroid Build Coastguard Worker  * Note: We don't need to worry about going over the active area, as long as we
159*77c1e3ccSAndroid Build Coastguard Worker  * stay inside the CfL prediction buffer.
160*77c1e3ccSAndroid Build Coastguard Worker  *
161*77c1e3ccSAndroid Build Coastguard Worker  * Note: For 4:2:0 luma subsampling, the width will never be greater than 16.
162*77c1e3ccSAndroid Build Coastguard Worker  */
cfl_luma_subsampling_420_hbd_avx2(const uint16_t * input,int input_stride,uint16_t * pred_buf_q3,int width,int height)163*77c1e3ccSAndroid Build Coastguard Worker static void cfl_luma_subsampling_420_hbd_avx2(const uint16_t *input,
164*77c1e3ccSAndroid Build Coastguard Worker                                               int input_stride,
165*77c1e3ccSAndroid Build Coastguard Worker                                               uint16_t *pred_buf_q3, int width,
166*77c1e3ccSAndroid Build Coastguard Worker                                               int height) {
167*77c1e3ccSAndroid Build Coastguard Worker   (void)width;  // Forever 32
168*77c1e3ccSAndroid Build Coastguard Worker   const int luma_stride = input_stride << 1;
169*77c1e3ccSAndroid Build Coastguard Worker   __m256i *row = (__m256i *)pred_buf_q3;
170*77c1e3ccSAndroid Build Coastguard Worker   const __m256i *row_end = row + (height >> 1) * CFL_BUF_LINE_I256;
171*77c1e3ccSAndroid Build Coastguard Worker   do {
172*77c1e3ccSAndroid Build Coastguard Worker     __m256i top = _mm256_loadu_si256((__m256i *)input);
173*77c1e3ccSAndroid Build Coastguard Worker     __m256i bot = _mm256_loadu_si256((__m256i *)(input + input_stride));
174*77c1e3ccSAndroid Build Coastguard Worker     __m256i sum = _mm256_add_epi16(top, bot);
175*77c1e3ccSAndroid Build Coastguard Worker 
176*77c1e3ccSAndroid Build Coastguard Worker     __m256i top_1 = _mm256_loadu_si256((__m256i *)(input + 16));
177*77c1e3ccSAndroid Build Coastguard Worker     __m256i bot_1 = _mm256_loadu_si256((__m256i *)(input + 16 + input_stride));
178*77c1e3ccSAndroid Build Coastguard Worker     __m256i sum_1 = _mm256_add_epi16(top_1, bot_1);
179*77c1e3ccSAndroid Build Coastguard Worker 
180*77c1e3ccSAndroid Build Coastguard Worker     __m256i hsum = _mm256_hadd_epi16(sum, sum_1);
181*77c1e3ccSAndroid Build Coastguard Worker     hsum = _mm256_permute4x64_epi64(hsum, _MM_SHUFFLE(3, 1, 2, 0));
182*77c1e3ccSAndroid Build Coastguard Worker     hsum = _mm256_add_epi16(hsum, hsum);
183*77c1e3ccSAndroid Build Coastguard Worker 
184*77c1e3ccSAndroid Build Coastguard Worker     _mm256_storeu_si256(row, hsum);
185*77c1e3ccSAndroid Build Coastguard Worker 
186*77c1e3ccSAndroid Build Coastguard Worker     input += luma_stride;
187*77c1e3ccSAndroid Build Coastguard Worker   } while ((row += CFL_BUF_LINE_I256) < row_end);
188*77c1e3ccSAndroid Build Coastguard Worker }
189*77c1e3ccSAndroid Build Coastguard Worker 
190*77c1e3ccSAndroid Build Coastguard Worker CFL_GET_SUBSAMPLE_FUNCTION_AVX2(420, hbd)
191*77c1e3ccSAndroid Build Coastguard Worker 
192*77c1e3ccSAndroid Build Coastguard Worker /**
193*77c1e3ccSAndroid Build Coastguard Worker  * Adds 2 pixels (in a 2x1 grid) and multiplies them by 4. Resulting in a more
194*77c1e3ccSAndroid Build Coastguard Worker  * precise version of a box filter 4:2:2 pixel subsampling in Q3.
195*77c1e3ccSAndroid Build Coastguard Worker  *
196*77c1e3ccSAndroid Build Coastguard Worker  * The CfL prediction buffer is always of size CFL_BUF_SQUARE. However, the
197*77c1e3ccSAndroid Build Coastguard Worker  * active area is specified using width and height.
198*77c1e3ccSAndroid Build Coastguard Worker  *
199*77c1e3ccSAndroid Build Coastguard Worker  * Note: We don't need to worry about going over the active area, as long as we
200*77c1e3ccSAndroid Build Coastguard Worker  * stay inside the CfL prediction buffer.
201*77c1e3ccSAndroid Build Coastguard Worker  *
202*77c1e3ccSAndroid Build Coastguard Worker  */
cfl_luma_subsampling_422_hbd_avx2(const uint16_t * input,int input_stride,uint16_t * pred_buf_q3,int width,int height)203*77c1e3ccSAndroid Build Coastguard Worker static void cfl_luma_subsampling_422_hbd_avx2(const uint16_t *input,
204*77c1e3ccSAndroid Build Coastguard Worker                                               int input_stride,
205*77c1e3ccSAndroid Build Coastguard Worker                                               uint16_t *pred_buf_q3, int width,
206*77c1e3ccSAndroid Build Coastguard Worker                                               int height) {
207*77c1e3ccSAndroid Build Coastguard Worker   (void)width;  // Forever 32
208*77c1e3ccSAndroid Build Coastguard Worker   __m256i *row = (__m256i *)pred_buf_q3;
209*77c1e3ccSAndroid Build Coastguard Worker   const __m256i *row_end = row + height * CFL_BUF_LINE_I256;
210*77c1e3ccSAndroid Build Coastguard Worker   do {
211*77c1e3ccSAndroid Build Coastguard Worker     __m256i top = _mm256_loadu_si256((__m256i *)input);
212*77c1e3ccSAndroid Build Coastguard Worker     __m256i top_1 = _mm256_loadu_si256((__m256i *)(input + 16));
213*77c1e3ccSAndroid Build Coastguard Worker     __m256i hsum = _mm256_hadd_epi16(top, top_1);
214*77c1e3ccSAndroid Build Coastguard Worker     hsum = _mm256_permute4x64_epi64(hsum, _MM_SHUFFLE(3, 1, 2, 0));
215*77c1e3ccSAndroid Build Coastguard Worker     hsum = _mm256_slli_epi16(hsum, 2);
216*77c1e3ccSAndroid Build Coastguard Worker 
217*77c1e3ccSAndroid Build Coastguard Worker     _mm256_storeu_si256(row, hsum);
218*77c1e3ccSAndroid Build Coastguard Worker 
219*77c1e3ccSAndroid Build Coastguard Worker     input += input_stride;
220*77c1e3ccSAndroid Build Coastguard Worker   } while ((row += CFL_BUF_LINE_I256) < row_end);
221*77c1e3ccSAndroid Build Coastguard Worker }
222*77c1e3ccSAndroid Build Coastguard Worker 
223*77c1e3ccSAndroid Build Coastguard Worker CFL_GET_SUBSAMPLE_FUNCTION_AVX2(422, hbd)
224*77c1e3ccSAndroid Build Coastguard Worker 
cfl_luma_subsampling_444_hbd_avx2(const uint16_t * input,int input_stride,uint16_t * pred_buf_q3,int width,int height)225*77c1e3ccSAndroid Build Coastguard Worker static void cfl_luma_subsampling_444_hbd_avx2(const uint16_t *input,
226*77c1e3ccSAndroid Build Coastguard Worker                                               int input_stride,
227*77c1e3ccSAndroid Build Coastguard Worker                                               uint16_t *pred_buf_q3, int width,
228*77c1e3ccSAndroid Build Coastguard Worker                                               int height) {
229*77c1e3ccSAndroid Build Coastguard Worker   (void)width;  // Forever 32
230*77c1e3ccSAndroid Build Coastguard Worker   __m256i *row = (__m256i *)pred_buf_q3;
231*77c1e3ccSAndroid Build Coastguard Worker   const __m256i *row_end = row + height * CFL_BUF_LINE_I256;
232*77c1e3ccSAndroid Build Coastguard Worker   do {
233*77c1e3ccSAndroid Build Coastguard Worker     __m256i top = _mm256_loadu_si256((__m256i *)input);
234*77c1e3ccSAndroid Build Coastguard Worker     __m256i top_1 = _mm256_loadu_si256((__m256i *)(input + 16));
235*77c1e3ccSAndroid Build Coastguard Worker     _mm256_storeu_si256(row, _mm256_slli_epi16(top, 3));
236*77c1e3ccSAndroid Build Coastguard Worker     _mm256_storeu_si256(row + 1, _mm256_slli_epi16(top_1, 3));
237*77c1e3ccSAndroid Build Coastguard Worker     input += input_stride;
238*77c1e3ccSAndroid Build Coastguard Worker   } while ((row += CFL_BUF_LINE_I256) < row_end);
239*77c1e3ccSAndroid Build Coastguard Worker }
240*77c1e3ccSAndroid Build Coastguard Worker 
241*77c1e3ccSAndroid Build Coastguard Worker CFL_GET_SUBSAMPLE_FUNCTION_AVX2(444, hbd)
242*77c1e3ccSAndroid Build Coastguard Worker #endif  // CONFIG_AV1_HIGHBITDEPTH
243*77c1e3ccSAndroid Build Coastguard Worker 
predict_unclipped(const __m256i * input,__m256i alpha_q12,__m256i alpha_sign,__m256i dc_q0)244*77c1e3ccSAndroid Build Coastguard Worker static inline __m256i predict_unclipped(const __m256i *input, __m256i alpha_q12,
245*77c1e3ccSAndroid Build Coastguard Worker                                         __m256i alpha_sign, __m256i dc_q0) {
246*77c1e3ccSAndroid Build Coastguard Worker   __m256i ac_q3 = _mm256_loadu_si256(input);
247*77c1e3ccSAndroid Build Coastguard Worker   __m256i ac_sign = _mm256_sign_epi16(alpha_sign, ac_q3);
248*77c1e3ccSAndroid Build Coastguard Worker   __m256i scaled_luma_q0 =
249*77c1e3ccSAndroid Build Coastguard Worker       _mm256_mulhrs_epi16(_mm256_abs_epi16(ac_q3), alpha_q12);
250*77c1e3ccSAndroid Build Coastguard Worker   scaled_luma_q0 = _mm256_sign_epi16(scaled_luma_q0, ac_sign);
251*77c1e3ccSAndroid Build Coastguard Worker   return _mm256_add_epi16(scaled_luma_q0, dc_q0);
252*77c1e3ccSAndroid Build Coastguard Worker }
253*77c1e3ccSAndroid Build Coastguard Worker 
cfl_predict_lbd_avx2(const int16_t * pred_buf_q3,uint8_t * dst,int dst_stride,int alpha_q3,int width,int height)254*77c1e3ccSAndroid Build Coastguard Worker static inline void cfl_predict_lbd_avx2(const int16_t *pred_buf_q3,
255*77c1e3ccSAndroid Build Coastguard Worker                                         uint8_t *dst, int dst_stride,
256*77c1e3ccSAndroid Build Coastguard Worker                                         int alpha_q3, int width, int height) {
257*77c1e3ccSAndroid Build Coastguard Worker   (void)width;
258*77c1e3ccSAndroid Build Coastguard Worker   const __m256i alpha_sign = _mm256_set1_epi16(alpha_q3);
259*77c1e3ccSAndroid Build Coastguard Worker   const __m256i alpha_q12 = _mm256_slli_epi16(_mm256_abs_epi16(alpha_sign), 9);
260*77c1e3ccSAndroid Build Coastguard Worker   const __m256i dc_q0 = _mm256_set1_epi16(*dst);
261*77c1e3ccSAndroid Build Coastguard Worker   __m256i *row = (__m256i *)pred_buf_q3;
262*77c1e3ccSAndroid Build Coastguard Worker   const __m256i *row_end = row + height * CFL_BUF_LINE_I256;
263*77c1e3ccSAndroid Build Coastguard Worker 
264*77c1e3ccSAndroid Build Coastguard Worker   do {
265*77c1e3ccSAndroid Build Coastguard Worker     __m256i res = predict_unclipped(row, alpha_q12, alpha_sign, dc_q0);
266*77c1e3ccSAndroid Build Coastguard Worker     __m256i next = predict_unclipped(row + 1, alpha_q12, alpha_sign, dc_q0);
267*77c1e3ccSAndroid Build Coastguard Worker     res = _mm256_packus_epi16(res, next);
268*77c1e3ccSAndroid Build Coastguard Worker     res = _mm256_permute4x64_epi64(res, _MM_SHUFFLE(3, 1, 2, 0));
269*77c1e3ccSAndroid Build Coastguard Worker     _mm256_storeu_si256((__m256i *)dst, res);
270*77c1e3ccSAndroid Build Coastguard Worker     dst += dst_stride;
271*77c1e3ccSAndroid Build Coastguard Worker   } while ((row += CFL_BUF_LINE_I256) < row_end);
272*77c1e3ccSAndroid Build Coastguard Worker }
273*77c1e3ccSAndroid Build Coastguard Worker 
274*77c1e3ccSAndroid Build Coastguard Worker CFL_PREDICT_X(avx2, 32, 8, lbd)
275*77c1e3ccSAndroid Build Coastguard Worker CFL_PREDICT_X(avx2, 32, 16, lbd)
276*77c1e3ccSAndroid Build Coastguard Worker CFL_PREDICT_X(avx2, 32, 32, lbd)
277*77c1e3ccSAndroid Build Coastguard Worker 
cfl_get_predict_lbd_fn_avx2(TX_SIZE tx_size)278*77c1e3ccSAndroid Build Coastguard Worker cfl_predict_lbd_fn cfl_get_predict_lbd_fn_avx2(TX_SIZE tx_size) {
279*77c1e3ccSAndroid Build Coastguard Worker   static const cfl_predict_lbd_fn pred[TX_SIZES_ALL] = {
280*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_4x4_ssse3,   /* 4x4 */
281*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_8x8_ssse3,   /* 8x8 */
282*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_16x16_ssse3, /* 16x16 */
283*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_32x32_avx2,  /* 32x32 */
284*77c1e3ccSAndroid Build Coastguard Worker     NULL,                        /* 64x64 (invalid CFL size) */
285*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_4x8_ssse3,   /* 4x8 */
286*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_8x4_ssse3,   /* 8x4 */
287*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_8x16_ssse3,  /* 8x16 */
288*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_16x8_ssse3,  /* 16x8 */
289*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_16x32_ssse3, /* 16x32 */
290*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_32x16_avx2,  /* 32x16 */
291*77c1e3ccSAndroid Build Coastguard Worker     NULL,                        /* 32x64 (invalid CFL size) */
292*77c1e3ccSAndroid Build Coastguard Worker     NULL,                        /* 64x32 (invalid CFL size) */
293*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_4x16_ssse3,  /* 4x16  */
294*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_16x4_ssse3,  /* 16x4  */
295*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_8x32_ssse3,  /* 8x32  */
296*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_lbd_32x8_avx2,   /* 32x8  */
297*77c1e3ccSAndroid Build Coastguard Worker     NULL,                        /* 16x64 (invalid CFL size) */
298*77c1e3ccSAndroid Build Coastguard Worker     NULL,                        /* 64x16 (invalid CFL size) */
299*77c1e3ccSAndroid Build Coastguard Worker   };
300*77c1e3ccSAndroid Build Coastguard Worker   // Modulo TX_SIZES_ALL to ensure that an attacker won't be able to index the
301*77c1e3ccSAndroid Build Coastguard Worker   // function pointer array out of bounds.
302*77c1e3ccSAndroid Build Coastguard Worker   return pred[tx_size % TX_SIZES_ALL];
303*77c1e3ccSAndroid Build Coastguard Worker }
304*77c1e3ccSAndroid Build Coastguard Worker 
305*77c1e3ccSAndroid Build Coastguard Worker #if CONFIG_AV1_HIGHBITDEPTH
highbd_max_epi16(int bd)306*77c1e3ccSAndroid Build Coastguard Worker static __m256i highbd_max_epi16(int bd) {
307*77c1e3ccSAndroid Build Coastguard Worker   const __m256i neg_one = _mm256_set1_epi16(-1);
308*77c1e3ccSAndroid Build Coastguard Worker   // (1 << bd) - 1 => -(-1 << bd) -1 => -1 - (-1 << bd) => -1 ^ (-1 << bd)
309*77c1e3ccSAndroid Build Coastguard Worker   return _mm256_xor_si256(_mm256_slli_epi16(neg_one, bd), neg_one);
310*77c1e3ccSAndroid Build Coastguard Worker }
311*77c1e3ccSAndroid Build Coastguard Worker 
highbd_clamp_epi16(__m256i u,__m256i zero,__m256i max)312*77c1e3ccSAndroid Build Coastguard Worker static __m256i highbd_clamp_epi16(__m256i u, __m256i zero, __m256i max) {
313*77c1e3ccSAndroid Build Coastguard Worker   return _mm256_max_epi16(_mm256_min_epi16(u, max), zero);
314*77c1e3ccSAndroid Build Coastguard Worker }
315*77c1e3ccSAndroid Build Coastguard Worker 
cfl_predict_hbd_avx2(const int16_t * pred_buf_q3,uint16_t * dst,int dst_stride,int alpha_q3,int bd,int width,int height)316*77c1e3ccSAndroid Build Coastguard Worker static inline void cfl_predict_hbd_avx2(const int16_t *pred_buf_q3,
317*77c1e3ccSAndroid Build Coastguard Worker                                         uint16_t *dst, int dst_stride,
318*77c1e3ccSAndroid Build Coastguard Worker                                         int alpha_q3, int bd, int width,
319*77c1e3ccSAndroid Build Coastguard Worker                                         int height) {
320*77c1e3ccSAndroid Build Coastguard Worker   // Use SSSE3 version for smaller widths
321*77c1e3ccSAndroid Build Coastguard Worker   assert(width == 16 || width == 32);
322*77c1e3ccSAndroid Build Coastguard Worker   const __m256i alpha_sign = _mm256_set1_epi16(alpha_q3);
323*77c1e3ccSAndroid Build Coastguard Worker   const __m256i alpha_q12 = _mm256_slli_epi16(_mm256_abs_epi16(alpha_sign), 9);
324*77c1e3ccSAndroid Build Coastguard Worker   const __m256i dc_q0 = _mm256_loadu_si256((__m256i *)dst);
325*77c1e3ccSAndroid Build Coastguard Worker   const __m256i max = highbd_max_epi16(bd);
326*77c1e3ccSAndroid Build Coastguard Worker 
327*77c1e3ccSAndroid Build Coastguard Worker   __m256i *row = (__m256i *)pred_buf_q3;
328*77c1e3ccSAndroid Build Coastguard Worker   const __m256i *row_end = row + height * CFL_BUF_LINE_I256;
329*77c1e3ccSAndroid Build Coastguard Worker   do {
330*77c1e3ccSAndroid Build Coastguard Worker     const __m256i res = predict_unclipped(row, alpha_q12, alpha_sign, dc_q0);
331*77c1e3ccSAndroid Build Coastguard Worker     _mm256_storeu_si256((__m256i *)dst,
332*77c1e3ccSAndroid Build Coastguard Worker                         highbd_clamp_epi16(res, _mm256_setzero_si256(), max));
333*77c1e3ccSAndroid Build Coastguard Worker     if (width == 32) {
334*77c1e3ccSAndroid Build Coastguard Worker       const __m256i res_1 =
335*77c1e3ccSAndroid Build Coastguard Worker           predict_unclipped(row + 1, alpha_q12, alpha_sign, dc_q0);
336*77c1e3ccSAndroid Build Coastguard Worker       _mm256_storeu_si256(
337*77c1e3ccSAndroid Build Coastguard Worker           (__m256i *)(dst + 16),
338*77c1e3ccSAndroid Build Coastguard Worker           highbd_clamp_epi16(res_1, _mm256_setzero_si256(), max));
339*77c1e3ccSAndroid Build Coastguard Worker     }
340*77c1e3ccSAndroid Build Coastguard Worker     dst += dst_stride;
341*77c1e3ccSAndroid Build Coastguard Worker   } while ((row += CFL_BUF_LINE_I256) < row_end);
342*77c1e3ccSAndroid Build Coastguard Worker }
343*77c1e3ccSAndroid Build Coastguard Worker 
344*77c1e3ccSAndroid Build Coastguard Worker CFL_PREDICT_X(avx2, 16, 4, hbd)
345*77c1e3ccSAndroid Build Coastguard Worker CFL_PREDICT_X(avx2, 16, 8, hbd)
346*77c1e3ccSAndroid Build Coastguard Worker CFL_PREDICT_X(avx2, 16, 16, hbd)
347*77c1e3ccSAndroid Build Coastguard Worker CFL_PREDICT_X(avx2, 16, 32, hbd)
348*77c1e3ccSAndroid Build Coastguard Worker CFL_PREDICT_X(avx2, 32, 8, hbd)
349*77c1e3ccSAndroid Build Coastguard Worker CFL_PREDICT_X(avx2, 32, 16, hbd)
350*77c1e3ccSAndroid Build Coastguard Worker CFL_PREDICT_X(avx2, 32, 32, hbd)
351*77c1e3ccSAndroid Build Coastguard Worker 
cfl_get_predict_hbd_fn_avx2(TX_SIZE tx_size)352*77c1e3ccSAndroid Build Coastguard Worker cfl_predict_hbd_fn cfl_get_predict_hbd_fn_avx2(TX_SIZE tx_size) {
353*77c1e3ccSAndroid Build Coastguard Worker   static const cfl_predict_hbd_fn pred[TX_SIZES_ALL] = {
354*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_4x4_ssse3,  /* 4x4 */
355*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_8x8_ssse3,  /* 8x8 */
356*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_16x16_avx2, /* 16x16 */
357*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_32x32_avx2, /* 32x32 */
358*77c1e3ccSAndroid Build Coastguard Worker     NULL,                       /* 64x64 (invalid CFL size) */
359*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_4x8_ssse3,  /* 4x8 */
360*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_8x4_ssse3,  /* 8x4 */
361*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_8x16_ssse3, /* 8x16 */
362*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_16x8_avx2,  /* 16x8 */
363*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_16x32_avx2, /* 16x32 */
364*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_32x16_avx2, /* 32x16 */
365*77c1e3ccSAndroid Build Coastguard Worker     NULL,                       /* 32x64 (invalid CFL size) */
366*77c1e3ccSAndroid Build Coastguard Worker     NULL,                       /* 64x32 (invalid CFL size) */
367*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_4x16_ssse3, /* 4x16  */
368*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_16x4_avx2,  /* 16x4  */
369*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_8x32_ssse3, /* 8x32  */
370*77c1e3ccSAndroid Build Coastguard Worker     cfl_predict_hbd_32x8_avx2,  /* 32x8  */
371*77c1e3ccSAndroid Build Coastguard Worker     NULL,                       /* 16x64 (invalid CFL size) */
372*77c1e3ccSAndroid Build Coastguard Worker     NULL,                       /* 64x16 (invalid CFL size) */
373*77c1e3ccSAndroid Build Coastguard Worker   };
374*77c1e3ccSAndroid Build Coastguard Worker   // Modulo TX_SIZES_ALL to ensure that an attacker won't be able to index the
375*77c1e3ccSAndroid Build Coastguard Worker   // function pointer array out of bounds.
376*77c1e3ccSAndroid Build Coastguard Worker   return pred[tx_size % TX_SIZES_ALL];
377*77c1e3ccSAndroid Build Coastguard Worker }
378*77c1e3ccSAndroid Build Coastguard Worker #endif  // CONFIG_AV1_HIGHBITDEPTH
379*77c1e3ccSAndroid Build Coastguard Worker 
380*77c1e3ccSAndroid Build Coastguard Worker // Returns a vector where all the (32-bits) elements are the sum of all the
381*77c1e3ccSAndroid Build Coastguard Worker // lanes in a.
fill_sum_epi32(__m256i a)382*77c1e3ccSAndroid Build Coastguard Worker static inline __m256i fill_sum_epi32(__m256i a) {
383*77c1e3ccSAndroid Build Coastguard Worker   // Given that a == [A, B, C, D, E, F, G, H]
384*77c1e3ccSAndroid Build Coastguard Worker   a = _mm256_hadd_epi32(a, a);
385*77c1e3ccSAndroid Build Coastguard Worker   // Given that A' == A + B, C' == C + D, E' == E + F, G' == G + H
386*77c1e3ccSAndroid Build Coastguard Worker   // a == [A', C', A', C', E', G', E', G']
387*77c1e3ccSAndroid Build Coastguard Worker   a = _mm256_permute4x64_epi64(a, _MM_SHUFFLE(3, 1, 2, 0));
388*77c1e3ccSAndroid Build Coastguard Worker   // a == [A', C', E', G', A', C', E', G']
389*77c1e3ccSAndroid Build Coastguard Worker   a = _mm256_hadd_epi32(a, a);
390*77c1e3ccSAndroid Build Coastguard Worker   // Given that A'' == A' + C' and E'' == E' + G'
391*77c1e3ccSAndroid Build Coastguard Worker   // a == [A'', E'', A'', E'', A'', E'', A'', E'']
392*77c1e3ccSAndroid Build Coastguard Worker   return _mm256_hadd_epi32(a, a);
393*77c1e3ccSAndroid Build Coastguard Worker   // Given that A''' == A'' + E''
394*77c1e3ccSAndroid Build Coastguard Worker   // a == [A''', A''', A''', A''', A''', A''', A''', A''']
395*77c1e3ccSAndroid Build Coastguard Worker }
396*77c1e3ccSAndroid Build Coastguard Worker 
_mm256_addl_epi16(__m256i a)397*77c1e3ccSAndroid Build Coastguard Worker static inline __m256i _mm256_addl_epi16(__m256i a) {
398*77c1e3ccSAndroid Build Coastguard Worker   return _mm256_add_epi32(_mm256_unpacklo_epi16(a, _mm256_setzero_si256()),
399*77c1e3ccSAndroid Build Coastguard Worker                           _mm256_unpackhi_epi16(a, _mm256_setzero_si256()));
400*77c1e3ccSAndroid Build Coastguard Worker }
401*77c1e3ccSAndroid Build Coastguard Worker 
subtract_average_avx2(const uint16_t * src_ptr,int16_t * dst_ptr,int width,int height,int round_offset,int num_pel_log2)402*77c1e3ccSAndroid Build Coastguard Worker static inline void subtract_average_avx2(const uint16_t *src_ptr,
403*77c1e3ccSAndroid Build Coastguard Worker                                          int16_t *dst_ptr, int width,
404*77c1e3ccSAndroid Build Coastguard Worker                                          int height, int round_offset,
405*77c1e3ccSAndroid Build Coastguard Worker                                          int num_pel_log2) {
406*77c1e3ccSAndroid Build Coastguard Worker   // Use SSE2 version for smaller widths
407*77c1e3ccSAndroid Build Coastguard Worker   assert(width == 16 || width == 32);
408*77c1e3ccSAndroid Build Coastguard Worker 
409*77c1e3ccSAndroid Build Coastguard Worker   const __m256i *src = (__m256i *)src_ptr;
410*77c1e3ccSAndroid Build Coastguard Worker   const __m256i *const end = src + height * CFL_BUF_LINE_I256;
411*77c1e3ccSAndroid Build Coastguard Worker   // To maximize usage of the AVX2 registers, we sum two rows per loop
412*77c1e3ccSAndroid Build Coastguard Worker   // iteration
413*77c1e3ccSAndroid Build Coastguard Worker   const int step = 2 * CFL_BUF_LINE_I256;
414*77c1e3ccSAndroid Build Coastguard Worker 
415*77c1e3ccSAndroid Build Coastguard Worker   __m256i sum = _mm256_setzero_si256();
416*77c1e3ccSAndroid Build Coastguard Worker   // For width 32, we use a second sum accumulator to reduce accumulator
417*77c1e3ccSAndroid Build Coastguard Worker   // dependencies in the loop.
418*77c1e3ccSAndroid Build Coastguard Worker   __m256i sum2;
419*77c1e3ccSAndroid Build Coastguard Worker   if (width == 32) sum2 = _mm256_setzero_si256();
420*77c1e3ccSAndroid Build Coastguard Worker 
421*77c1e3ccSAndroid Build Coastguard Worker   do {
422*77c1e3ccSAndroid Build Coastguard Worker     // Add top row to the bottom row
423*77c1e3ccSAndroid Build Coastguard Worker     __m256i l0 = _mm256_add_epi16(_mm256_loadu_si256(src),
424*77c1e3ccSAndroid Build Coastguard Worker                                   _mm256_loadu_si256(src + CFL_BUF_LINE_I256));
425*77c1e3ccSAndroid Build Coastguard Worker     sum = _mm256_add_epi32(sum, _mm256_addl_epi16(l0));
426*77c1e3ccSAndroid Build Coastguard Worker     if (width == 32) { /* Don't worry, this if it gets optimized out. */
427*77c1e3ccSAndroid Build Coastguard Worker       // Add the second part of the top row to the second part of the bottom row
428*77c1e3ccSAndroid Build Coastguard Worker       __m256i l1 =
429*77c1e3ccSAndroid Build Coastguard Worker           _mm256_add_epi16(_mm256_loadu_si256(src + 1),
430*77c1e3ccSAndroid Build Coastguard Worker                            _mm256_loadu_si256(src + 1 + CFL_BUF_LINE_I256));
431*77c1e3ccSAndroid Build Coastguard Worker       sum2 = _mm256_add_epi32(sum2, _mm256_addl_epi16(l1));
432*77c1e3ccSAndroid Build Coastguard Worker     }
433*77c1e3ccSAndroid Build Coastguard Worker     src += step;
434*77c1e3ccSAndroid Build Coastguard Worker   } while (src < end);
435*77c1e3ccSAndroid Build Coastguard Worker   // Combine both sum accumulators
436*77c1e3ccSAndroid Build Coastguard Worker   if (width == 32) sum = _mm256_add_epi32(sum, sum2);
437*77c1e3ccSAndroid Build Coastguard Worker 
438*77c1e3ccSAndroid Build Coastguard Worker   __m256i fill = fill_sum_epi32(sum);
439*77c1e3ccSAndroid Build Coastguard Worker 
440*77c1e3ccSAndroid Build Coastguard Worker   __m256i avg_epi16 = _mm256_srli_epi32(
441*77c1e3ccSAndroid Build Coastguard Worker       _mm256_add_epi32(fill, _mm256_set1_epi32(round_offset)), num_pel_log2);
442*77c1e3ccSAndroid Build Coastguard Worker   avg_epi16 = _mm256_packs_epi32(avg_epi16, avg_epi16);
443*77c1e3ccSAndroid Build Coastguard Worker 
444*77c1e3ccSAndroid Build Coastguard Worker   // Store and subtract loop
445*77c1e3ccSAndroid Build Coastguard Worker   src = (__m256i *)src_ptr;
446*77c1e3ccSAndroid Build Coastguard Worker   __m256i *dst = (__m256i *)dst_ptr;
447*77c1e3ccSAndroid Build Coastguard Worker   do {
448*77c1e3ccSAndroid Build Coastguard Worker     _mm256_storeu_si256(dst,
449*77c1e3ccSAndroid Build Coastguard Worker                         _mm256_sub_epi16(_mm256_loadu_si256(src), avg_epi16));
450*77c1e3ccSAndroid Build Coastguard Worker     if (width == 32) {
451*77c1e3ccSAndroid Build Coastguard Worker       _mm256_storeu_si256(
452*77c1e3ccSAndroid Build Coastguard Worker           dst + 1, _mm256_sub_epi16(_mm256_loadu_si256(src + 1), avg_epi16));
453*77c1e3ccSAndroid Build Coastguard Worker     }
454*77c1e3ccSAndroid Build Coastguard Worker     src += CFL_BUF_LINE_I256;
455*77c1e3ccSAndroid Build Coastguard Worker     dst += CFL_BUF_LINE_I256;
456*77c1e3ccSAndroid Build Coastguard Worker   } while (src < end);
457*77c1e3ccSAndroid Build Coastguard Worker }
458*77c1e3ccSAndroid Build Coastguard Worker 
459*77c1e3ccSAndroid Build Coastguard Worker // Declare wrappers for AVX2 sizes
460*77c1e3ccSAndroid Build Coastguard Worker CFL_SUB_AVG_X(avx2, 16, 4, 32, 6)
461*77c1e3ccSAndroid Build Coastguard Worker CFL_SUB_AVG_X(avx2, 16, 8, 64, 7)
462*77c1e3ccSAndroid Build Coastguard Worker CFL_SUB_AVG_X(avx2, 16, 16, 128, 8)
463*77c1e3ccSAndroid Build Coastguard Worker CFL_SUB_AVG_X(avx2, 16, 32, 256, 9)
464*77c1e3ccSAndroid Build Coastguard Worker CFL_SUB_AVG_X(avx2, 32, 8, 128, 8)
465*77c1e3ccSAndroid Build Coastguard Worker CFL_SUB_AVG_X(avx2, 32, 16, 256, 9)
466*77c1e3ccSAndroid Build Coastguard Worker CFL_SUB_AVG_X(avx2, 32, 32, 512, 10)
467*77c1e3ccSAndroid Build Coastguard Worker 
468*77c1e3ccSAndroid Build Coastguard Worker // Based on the observation that for small blocks AVX2 does not outperform
469*77c1e3ccSAndroid Build Coastguard Worker // SSE2, we call the SSE2 code for block widths 4 and 8.
cfl_get_subtract_average_fn_avx2(TX_SIZE tx_size)470*77c1e3ccSAndroid Build Coastguard Worker cfl_subtract_average_fn cfl_get_subtract_average_fn_avx2(TX_SIZE tx_size) {
471*77c1e3ccSAndroid Build Coastguard Worker   static const cfl_subtract_average_fn sub_avg[TX_SIZES_ALL] = {
472*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_4x4_sse2,   /* 4x4 */
473*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_8x8_sse2,   /* 8x8 */
474*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_16x16_avx2, /* 16x16 */
475*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_32x32_avx2, /* 32x32 */
476*77c1e3ccSAndroid Build Coastguard Worker     NULL,                            /* 64x64 (invalid CFL size) */
477*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_4x8_sse2,   /* 4x8 */
478*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_8x4_sse2,   /* 8x4 */
479*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_8x16_sse2,  /* 8x16 */
480*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_16x8_avx2,  /* 16x8 */
481*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_16x32_avx2, /* 16x32 */
482*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_32x16_avx2, /* 32x16 */
483*77c1e3ccSAndroid Build Coastguard Worker     NULL,                            /* 32x64 (invalid CFL size) */
484*77c1e3ccSAndroid Build Coastguard Worker     NULL,                            /* 64x32 (invalid CFL size) */
485*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_4x16_sse2,  /* 4x16 */
486*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_16x4_avx2,  /* 16x4 */
487*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_8x32_sse2,  /* 8x32 */
488*77c1e3ccSAndroid Build Coastguard Worker     cfl_subtract_average_32x8_avx2,  /* 32x8 */
489*77c1e3ccSAndroid Build Coastguard Worker     NULL,                            /* 16x64 (invalid CFL size) */
490*77c1e3ccSAndroid Build Coastguard Worker     NULL,                            /* 64x16 (invalid CFL size) */
491*77c1e3ccSAndroid Build Coastguard Worker   };
492*77c1e3ccSAndroid Build Coastguard Worker   // Modulo TX_SIZES_ALL to ensure that an attacker won't be able to
493*77c1e3ccSAndroid Build Coastguard Worker   // index the function pointer array out of bounds.
494*77c1e3ccSAndroid Build Coastguard Worker   return sub_avg[tx_size % TX_SIZES_ALL];
495*77c1e3ccSAndroid Build Coastguard Worker }
496