xref: /aosp_15_r20/external/libaom/av1/common/tile_common.c (revision 77c1e3ccc04c968bd2bc212e87364f250e820521)
1*77c1e3ccSAndroid Build Coastguard Worker /*
2*77c1e3ccSAndroid Build Coastguard Worker  * Copyright (c) 2016, Alliance for Open Media. All rights reserved.
3*77c1e3ccSAndroid Build Coastguard Worker  *
4*77c1e3ccSAndroid Build Coastguard Worker  * This source code is subject to the terms of the BSD 2 Clause License and
5*77c1e3ccSAndroid Build Coastguard Worker  * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
6*77c1e3ccSAndroid Build Coastguard Worker  * was not distributed with this source code in the LICENSE file, you can
7*77c1e3ccSAndroid Build Coastguard Worker  * obtain it at www.aomedia.org/license/software. If the Alliance for Open
8*77c1e3ccSAndroid Build Coastguard Worker  * Media Patent License 1.0 was not distributed with this source code in the
9*77c1e3ccSAndroid Build Coastguard Worker  * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
10*77c1e3ccSAndroid Build Coastguard Worker  */
11*77c1e3ccSAndroid Build Coastguard Worker 
12*77c1e3ccSAndroid Build Coastguard Worker #include <stdbool.h>
13*77c1e3ccSAndroid Build Coastguard Worker 
14*77c1e3ccSAndroid Build Coastguard Worker #include "av1/common/av1_common_int.h"
15*77c1e3ccSAndroid Build Coastguard Worker #include "av1/common/resize.h"
16*77c1e3ccSAndroid Build Coastguard Worker #include "av1/common/tile_common.h"
17*77c1e3ccSAndroid Build Coastguard Worker #include "aom_dsp/aom_dsp_common.h"
18*77c1e3ccSAndroid Build Coastguard Worker 
av1_tile_init(TileInfo * tile,const AV1_COMMON * cm,int row,int col)19*77c1e3ccSAndroid Build Coastguard Worker void av1_tile_init(TileInfo *tile, const AV1_COMMON *cm, int row, int col) {
20*77c1e3ccSAndroid Build Coastguard Worker   av1_tile_set_row(tile, cm, row);
21*77c1e3ccSAndroid Build Coastguard Worker   av1_tile_set_col(tile, cm, col);
22*77c1e3ccSAndroid Build Coastguard Worker }
23*77c1e3ccSAndroid Build Coastguard Worker 
24*77c1e3ccSAndroid Build Coastguard Worker // Find smallest k>=0 such that (blk_size << k) >= target
tile_log2(int blk_size,int target)25*77c1e3ccSAndroid Build Coastguard Worker static int tile_log2(int blk_size, int target) {
26*77c1e3ccSAndroid Build Coastguard Worker   int k;
27*77c1e3ccSAndroid Build Coastguard Worker   for (k = 0; (blk_size << k) < target; k++) {
28*77c1e3ccSAndroid Build Coastguard Worker   }
29*77c1e3ccSAndroid Build Coastguard Worker   return k;
30*77c1e3ccSAndroid Build Coastguard Worker }
31*77c1e3ccSAndroid Build Coastguard Worker 
av1_get_tile_limits(AV1_COMMON * const cm)32*77c1e3ccSAndroid Build Coastguard Worker void av1_get_tile_limits(AV1_COMMON *const cm) {
33*77c1e3ccSAndroid Build Coastguard Worker   const SequenceHeader *const seq_params = cm->seq_params;
34*77c1e3ccSAndroid Build Coastguard Worker   CommonTileParams *const tiles = &cm->tiles;
35*77c1e3ccSAndroid Build Coastguard Worker   const int sb_cols =
36*77c1e3ccSAndroid Build Coastguard Worker       CEIL_POWER_OF_TWO(cm->mi_params.mi_cols, seq_params->mib_size_log2);
37*77c1e3ccSAndroid Build Coastguard Worker   const int sb_rows =
38*77c1e3ccSAndroid Build Coastguard Worker       CEIL_POWER_OF_TWO(cm->mi_params.mi_rows, seq_params->mib_size_log2);
39*77c1e3ccSAndroid Build Coastguard Worker 
40*77c1e3ccSAndroid Build Coastguard Worker   const int sb_size_log2 = seq_params->mib_size_log2 + MI_SIZE_LOG2;
41*77c1e3ccSAndroid Build Coastguard Worker   tiles->max_width_sb = MAX_TILE_WIDTH >> sb_size_log2;
42*77c1e3ccSAndroid Build Coastguard Worker 
43*77c1e3ccSAndroid Build Coastguard Worker #if CONFIG_CWG_C013
44*77c1e3ccSAndroid Build Coastguard Worker   bool use_level_7_above = false;
45*77c1e3ccSAndroid Build Coastguard Worker   for (int i = 0; i < seq_params->operating_points_cnt_minus_1 + 1; i++) {
46*77c1e3ccSAndroid Build Coastguard Worker     if (seq_params->seq_level_idx[i] >= SEQ_LEVEL_7_0 &&
47*77c1e3ccSAndroid Build Coastguard Worker         seq_params->seq_level_idx[i] <= SEQ_LEVEL_8_3) {
48*77c1e3ccSAndroid Build Coastguard Worker       // Currently it is assumed that levels 7.x and 8.x are either used for all
49*77c1e3ccSAndroid Build Coastguard Worker       // operating points, or none of them.
50*77c1e3ccSAndroid Build Coastguard Worker       if (i != 0 && !use_level_7_above) {
51*77c1e3ccSAndroid Build Coastguard Worker         aom_internal_error(cm->error, AOM_CODEC_UNSUP_BITSTREAM,
52*77c1e3ccSAndroid Build Coastguard Worker                            "Either all the operating points are levels 7.x or "
53*77c1e3ccSAndroid Build Coastguard Worker                            "8.x, or none of them are.");
54*77c1e3ccSAndroid Build Coastguard Worker       }
55*77c1e3ccSAndroid Build Coastguard Worker       use_level_7_above = true;
56*77c1e3ccSAndroid Build Coastguard Worker     }
57*77c1e3ccSAndroid Build Coastguard Worker   }
58*77c1e3ccSAndroid Build Coastguard Worker   const int max_tile_area_sb =
59*77c1e3ccSAndroid Build Coastguard Worker       (use_level_7_above ? MAX_TILE_AREA_LEVEL_7_AND_ABOVE : MAX_TILE_AREA) >>
60*77c1e3ccSAndroid Build Coastguard Worker       (2 * sb_size_log2);
61*77c1e3ccSAndroid Build Coastguard Worker #else
62*77c1e3ccSAndroid Build Coastguard Worker   const int max_tile_area_sb = MAX_TILE_AREA >> (2 * sb_size_log2);
63*77c1e3ccSAndroid Build Coastguard Worker #endif
64*77c1e3ccSAndroid Build Coastguard Worker 
65*77c1e3ccSAndroid Build Coastguard Worker   tiles->min_log2_cols = tile_log2(tiles->max_width_sb, sb_cols);
66*77c1e3ccSAndroid Build Coastguard Worker   tiles->max_log2_cols = tile_log2(1, AOMMIN(sb_cols, MAX_TILE_COLS));
67*77c1e3ccSAndroid Build Coastguard Worker   tiles->max_log2_rows = tile_log2(1, AOMMIN(sb_rows, MAX_TILE_ROWS));
68*77c1e3ccSAndroid Build Coastguard Worker   tiles->min_log2 = tile_log2(max_tile_area_sb, sb_cols * sb_rows);
69*77c1e3ccSAndroid Build Coastguard Worker   tiles->min_log2 = AOMMAX(tiles->min_log2, tiles->min_log2_cols);
70*77c1e3ccSAndroid Build Coastguard Worker }
71*77c1e3ccSAndroid Build Coastguard Worker 
av1_calculate_tile_cols(const SequenceHeader * const seq_params,int cm_mi_rows,int cm_mi_cols,CommonTileParams * const tiles)72*77c1e3ccSAndroid Build Coastguard Worker void av1_calculate_tile_cols(const SequenceHeader *const seq_params,
73*77c1e3ccSAndroid Build Coastguard Worker                              int cm_mi_rows, int cm_mi_cols,
74*77c1e3ccSAndroid Build Coastguard Worker                              CommonTileParams *const tiles) {
75*77c1e3ccSAndroid Build Coastguard Worker   int sb_cols = CEIL_POWER_OF_TWO(cm_mi_cols, seq_params->mib_size_log2);
76*77c1e3ccSAndroid Build Coastguard Worker   int sb_rows = CEIL_POWER_OF_TWO(cm_mi_rows, seq_params->mib_size_log2);
77*77c1e3ccSAndroid Build Coastguard Worker   int i;
78*77c1e3ccSAndroid Build Coastguard Worker 
79*77c1e3ccSAndroid Build Coastguard Worker   // This will be overridden if there is at least two columns of tiles
80*77c1e3ccSAndroid Build Coastguard Worker   // (otherwise there is no inner tile width)
81*77c1e3ccSAndroid Build Coastguard Worker   tiles->min_inner_width = -1;
82*77c1e3ccSAndroid Build Coastguard Worker 
83*77c1e3ccSAndroid Build Coastguard Worker   if (tiles->uniform_spacing) {
84*77c1e3ccSAndroid Build Coastguard Worker     int start_sb;
85*77c1e3ccSAndroid Build Coastguard Worker     int size_sb = CEIL_POWER_OF_TWO(sb_cols, tiles->log2_cols);
86*77c1e3ccSAndroid Build Coastguard Worker     assert(size_sb > 0);
87*77c1e3ccSAndroid Build Coastguard Worker     for (i = 0, start_sb = 0; start_sb < sb_cols; i++) {
88*77c1e3ccSAndroid Build Coastguard Worker       tiles->col_start_sb[i] = start_sb;
89*77c1e3ccSAndroid Build Coastguard Worker       start_sb += size_sb;
90*77c1e3ccSAndroid Build Coastguard Worker     }
91*77c1e3ccSAndroid Build Coastguard Worker     tiles->cols = i;
92*77c1e3ccSAndroid Build Coastguard Worker     tiles->col_start_sb[i] = sb_cols;
93*77c1e3ccSAndroid Build Coastguard Worker     tiles->min_log2_rows = AOMMAX(tiles->min_log2 - tiles->log2_cols, 0);
94*77c1e3ccSAndroid Build Coastguard Worker     tiles->max_height_sb = sb_rows >> tiles->min_log2_rows;
95*77c1e3ccSAndroid Build Coastguard Worker 
96*77c1e3ccSAndroid Build Coastguard Worker     tiles->width = size_sb << seq_params->mib_size_log2;
97*77c1e3ccSAndroid Build Coastguard Worker     tiles->width = AOMMIN(tiles->width, cm_mi_cols);
98*77c1e3ccSAndroid Build Coastguard Worker     if (tiles->cols > 1) {
99*77c1e3ccSAndroid Build Coastguard Worker       tiles->min_inner_width = tiles->width;
100*77c1e3ccSAndroid Build Coastguard Worker     }
101*77c1e3ccSAndroid Build Coastguard Worker   } else {
102*77c1e3ccSAndroid Build Coastguard Worker     int max_tile_area_sb = (sb_rows * sb_cols);
103*77c1e3ccSAndroid Build Coastguard Worker     int widest_tile_sb = 1;
104*77c1e3ccSAndroid Build Coastguard Worker     int narrowest_inner_tile_sb = 65536;
105*77c1e3ccSAndroid Build Coastguard Worker     tiles->log2_cols = tile_log2(1, tiles->cols);
106*77c1e3ccSAndroid Build Coastguard Worker     for (i = 0; i < tiles->cols; i++) {
107*77c1e3ccSAndroid Build Coastguard Worker       int size_sb = tiles->col_start_sb[i + 1] - tiles->col_start_sb[i];
108*77c1e3ccSAndroid Build Coastguard Worker       widest_tile_sb = AOMMAX(widest_tile_sb, size_sb);
109*77c1e3ccSAndroid Build Coastguard Worker       // ignore the rightmost tile in frame for determining the narrowest
110*77c1e3ccSAndroid Build Coastguard Worker       if (i < tiles->cols - 1)
111*77c1e3ccSAndroid Build Coastguard Worker         narrowest_inner_tile_sb = AOMMIN(narrowest_inner_tile_sb, size_sb);
112*77c1e3ccSAndroid Build Coastguard Worker     }
113*77c1e3ccSAndroid Build Coastguard Worker     if (tiles->min_log2) {
114*77c1e3ccSAndroid Build Coastguard Worker       max_tile_area_sb >>= (tiles->min_log2 + 1);
115*77c1e3ccSAndroid Build Coastguard Worker     }
116*77c1e3ccSAndroid Build Coastguard Worker     tiles->max_height_sb = AOMMAX(max_tile_area_sb / widest_tile_sb, 1);
117*77c1e3ccSAndroid Build Coastguard Worker     if (tiles->cols > 1) {
118*77c1e3ccSAndroid Build Coastguard Worker       tiles->min_inner_width = narrowest_inner_tile_sb
119*77c1e3ccSAndroid Build Coastguard Worker                                << seq_params->mib_size_log2;
120*77c1e3ccSAndroid Build Coastguard Worker     }
121*77c1e3ccSAndroid Build Coastguard Worker   }
122*77c1e3ccSAndroid Build Coastguard Worker }
123*77c1e3ccSAndroid Build Coastguard Worker 
av1_calculate_tile_rows(const SequenceHeader * const seq_params,int cm_mi_rows,CommonTileParams * const tiles)124*77c1e3ccSAndroid Build Coastguard Worker void av1_calculate_tile_rows(const SequenceHeader *const seq_params,
125*77c1e3ccSAndroid Build Coastguard Worker                              int cm_mi_rows, CommonTileParams *const tiles) {
126*77c1e3ccSAndroid Build Coastguard Worker   int sb_rows = CEIL_POWER_OF_TWO(cm_mi_rows, seq_params->mib_size_log2);
127*77c1e3ccSAndroid Build Coastguard Worker   int start_sb, size_sb, i;
128*77c1e3ccSAndroid Build Coastguard Worker 
129*77c1e3ccSAndroid Build Coastguard Worker   if (tiles->uniform_spacing) {
130*77c1e3ccSAndroid Build Coastguard Worker     size_sb = CEIL_POWER_OF_TWO(sb_rows, tiles->log2_rows);
131*77c1e3ccSAndroid Build Coastguard Worker     assert(size_sb > 0);
132*77c1e3ccSAndroid Build Coastguard Worker     for (i = 0, start_sb = 0; start_sb < sb_rows; i++) {
133*77c1e3ccSAndroid Build Coastguard Worker       tiles->row_start_sb[i] = start_sb;
134*77c1e3ccSAndroid Build Coastguard Worker       start_sb += size_sb;
135*77c1e3ccSAndroid Build Coastguard Worker     }
136*77c1e3ccSAndroid Build Coastguard Worker     tiles->rows = i;
137*77c1e3ccSAndroid Build Coastguard Worker     tiles->row_start_sb[i] = sb_rows;
138*77c1e3ccSAndroid Build Coastguard Worker 
139*77c1e3ccSAndroid Build Coastguard Worker     tiles->height = size_sb << seq_params->mib_size_log2;
140*77c1e3ccSAndroid Build Coastguard Worker     tiles->height = AOMMIN(tiles->height, cm_mi_rows);
141*77c1e3ccSAndroid Build Coastguard Worker   } else {
142*77c1e3ccSAndroid Build Coastguard Worker     tiles->log2_rows = tile_log2(1, tiles->rows);
143*77c1e3ccSAndroid Build Coastguard Worker   }
144*77c1e3ccSAndroid Build Coastguard Worker }
145*77c1e3ccSAndroid Build Coastguard Worker 
av1_tile_set_row(TileInfo * tile,const AV1_COMMON * cm,int row)146*77c1e3ccSAndroid Build Coastguard Worker void av1_tile_set_row(TileInfo *tile, const AV1_COMMON *cm, int row) {
147*77c1e3ccSAndroid Build Coastguard Worker   assert(row < cm->tiles.rows);
148*77c1e3ccSAndroid Build Coastguard Worker   int mi_row_start = cm->tiles.row_start_sb[row]
149*77c1e3ccSAndroid Build Coastguard Worker                      << cm->seq_params->mib_size_log2;
150*77c1e3ccSAndroid Build Coastguard Worker   int mi_row_end = cm->tiles.row_start_sb[row + 1]
151*77c1e3ccSAndroid Build Coastguard Worker                    << cm->seq_params->mib_size_log2;
152*77c1e3ccSAndroid Build Coastguard Worker   tile->tile_row = row;
153*77c1e3ccSAndroid Build Coastguard Worker   tile->mi_row_start = mi_row_start;
154*77c1e3ccSAndroid Build Coastguard Worker   tile->mi_row_end = AOMMIN(mi_row_end, cm->mi_params.mi_rows);
155*77c1e3ccSAndroid Build Coastguard Worker   assert(tile->mi_row_end > tile->mi_row_start);
156*77c1e3ccSAndroid Build Coastguard Worker }
157*77c1e3ccSAndroid Build Coastguard Worker 
av1_tile_set_col(TileInfo * tile,const AV1_COMMON * cm,int col)158*77c1e3ccSAndroid Build Coastguard Worker void av1_tile_set_col(TileInfo *tile, const AV1_COMMON *cm, int col) {
159*77c1e3ccSAndroid Build Coastguard Worker   assert(col < cm->tiles.cols);
160*77c1e3ccSAndroid Build Coastguard Worker   int mi_col_start = cm->tiles.col_start_sb[col]
161*77c1e3ccSAndroid Build Coastguard Worker                      << cm->seq_params->mib_size_log2;
162*77c1e3ccSAndroid Build Coastguard Worker   int mi_col_end = cm->tiles.col_start_sb[col + 1]
163*77c1e3ccSAndroid Build Coastguard Worker                    << cm->seq_params->mib_size_log2;
164*77c1e3ccSAndroid Build Coastguard Worker   tile->tile_col = col;
165*77c1e3ccSAndroid Build Coastguard Worker   tile->mi_col_start = mi_col_start;
166*77c1e3ccSAndroid Build Coastguard Worker   tile->mi_col_end = AOMMIN(mi_col_end, cm->mi_params.mi_cols);
167*77c1e3ccSAndroid Build Coastguard Worker   assert(tile->mi_col_end > tile->mi_col_start);
168*77c1e3ccSAndroid Build Coastguard Worker }
169*77c1e3ccSAndroid Build Coastguard Worker 
av1_get_sb_rows_in_tile(const AV1_COMMON * cm,const TileInfo * tile)170*77c1e3ccSAndroid Build Coastguard Worker int av1_get_sb_rows_in_tile(const AV1_COMMON *cm, const TileInfo *tile) {
171*77c1e3ccSAndroid Build Coastguard Worker   return CEIL_POWER_OF_TWO(tile->mi_row_end - tile->mi_row_start,
172*77c1e3ccSAndroid Build Coastguard Worker                            cm->seq_params->mib_size_log2);
173*77c1e3ccSAndroid Build Coastguard Worker }
174*77c1e3ccSAndroid Build Coastguard Worker 
av1_get_sb_cols_in_tile(const AV1_COMMON * cm,const TileInfo * tile)175*77c1e3ccSAndroid Build Coastguard Worker int av1_get_sb_cols_in_tile(const AV1_COMMON *cm, const TileInfo *tile) {
176*77c1e3ccSAndroid Build Coastguard Worker   return CEIL_POWER_OF_TWO(tile->mi_col_end - tile->mi_col_start,
177*77c1e3ccSAndroid Build Coastguard Worker                            cm->seq_params->mib_size_log2);
178*77c1e3ccSAndroid Build Coastguard Worker }
179*77c1e3ccSAndroid Build Coastguard Worker 
180*77c1e3ccSAndroid Build Coastguard Worker // Section 7.3.1 of the AV1 spec says, on pages 200-201:
181*77c1e3ccSAndroid Build Coastguard Worker //   It is a requirement of bitstream conformance that the following conditions
182*77c1e3ccSAndroid Build Coastguard Worker //   are met:
183*77c1e3ccSAndroid Build Coastguard Worker //     ...
184*77c1e3ccSAndroid Build Coastguard Worker //     * TileHeight is equal to (use_128x128_superblock ? 128 : 64) for all
185*77c1e3ccSAndroid Build Coastguard Worker //       tiles (i.e. the tile is exactly one superblock high)
186*77c1e3ccSAndroid Build Coastguard Worker //     * TileWidth is identical for all tiles and is an integer multiple of
187*77c1e3ccSAndroid Build Coastguard Worker //       TileHeight (i.e. the tile is an integer number of superblocks wide)
188*77c1e3ccSAndroid Build Coastguard Worker //     ...
av1_get_uniform_tile_size(const AV1_COMMON * cm,int * w,int * h)189*77c1e3ccSAndroid Build Coastguard Worker bool av1_get_uniform_tile_size(const AV1_COMMON *cm, int *w, int *h) {
190*77c1e3ccSAndroid Build Coastguard Worker   const CommonTileParams *const tiles = &cm->tiles;
191*77c1e3ccSAndroid Build Coastguard Worker   if (tiles->uniform_spacing) {
192*77c1e3ccSAndroid Build Coastguard Worker     *w = tiles->width;
193*77c1e3ccSAndroid Build Coastguard Worker     *h = tiles->height;
194*77c1e3ccSAndroid Build Coastguard Worker   } else {
195*77c1e3ccSAndroid Build Coastguard Worker     for (int i = 0; i < tiles->cols; ++i) {
196*77c1e3ccSAndroid Build Coastguard Worker       const int tile_width_sb =
197*77c1e3ccSAndroid Build Coastguard Worker           tiles->col_start_sb[i + 1] - tiles->col_start_sb[i];
198*77c1e3ccSAndroid Build Coastguard Worker       const int tile_w = tile_width_sb * cm->seq_params->mib_size;
199*77c1e3ccSAndroid Build Coastguard Worker       // ensure all tiles have same dimension
200*77c1e3ccSAndroid Build Coastguard Worker       if (i != 0 && tile_w != *w) {
201*77c1e3ccSAndroid Build Coastguard Worker         return false;
202*77c1e3ccSAndroid Build Coastguard Worker       }
203*77c1e3ccSAndroid Build Coastguard Worker       *w = tile_w;
204*77c1e3ccSAndroid Build Coastguard Worker     }
205*77c1e3ccSAndroid Build Coastguard Worker 
206*77c1e3ccSAndroid Build Coastguard Worker     for (int i = 0; i < tiles->rows; ++i) {
207*77c1e3ccSAndroid Build Coastguard Worker       const int tile_height_sb =
208*77c1e3ccSAndroid Build Coastguard Worker           tiles->row_start_sb[i + 1] - tiles->row_start_sb[i];
209*77c1e3ccSAndroid Build Coastguard Worker       const int tile_h = tile_height_sb * cm->seq_params->mib_size;
210*77c1e3ccSAndroid Build Coastguard Worker       // ensure all tiles have same dimension
211*77c1e3ccSAndroid Build Coastguard Worker       if (i != 0 && tile_h != *h) {
212*77c1e3ccSAndroid Build Coastguard Worker         return false;
213*77c1e3ccSAndroid Build Coastguard Worker       }
214*77c1e3ccSAndroid Build Coastguard Worker       *h = tile_h;
215*77c1e3ccSAndroid Build Coastguard Worker     }
216*77c1e3ccSAndroid Build Coastguard Worker   }
217*77c1e3ccSAndroid Build Coastguard Worker   return true;
218*77c1e3ccSAndroid Build Coastguard Worker }
219*77c1e3ccSAndroid Build Coastguard Worker 
av1_is_min_tile_width_satisfied(const AV1_COMMON * cm)220*77c1e3ccSAndroid Build Coastguard Worker int av1_is_min_tile_width_satisfied(const AV1_COMMON *cm) {
221*77c1e3ccSAndroid Build Coastguard Worker   // Disable check if there is a single tile col in the frame
222*77c1e3ccSAndroid Build Coastguard Worker   if (cm->tiles.cols == 1) return 1;
223*77c1e3ccSAndroid Build Coastguard Worker 
224*77c1e3ccSAndroid Build Coastguard Worker   return ((cm->tiles.min_inner_width << MI_SIZE_LOG2) >=
225*77c1e3ccSAndroid Build Coastguard Worker           (64 << av1_superres_scaled(cm)));
226*77c1e3ccSAndroid Build Coastguard Worker }
227