1*77c1e3ccSAndroid Build Coastguard Worker /* 2*77c1e3ccSAndroid Build Coastguard Worker * Copyright (c) 2016, Alliance for Open Media. All rights reserved. 3*77c1e3ccSAndroid Build Coastguard Worker * 4*77c1e3ccSAndroid Build Coastguard Worker * This source code is subject to the terms of the BSD 2 Clause License and 5*77c1e3ccSAndroid Build Coastguard Worker * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License 6*77c1e3ccSAndroid Build Coastguard Worker * was not distributed with this source code in the LICENSE file, you can 7*77c1e3ccSAndroid Build Coastguard Worker * obtain it at www.aomedia.org/license/software. If the Alliance for Open 8*77c1e3ccSAndroid Build Coastguard Worker * Media Patent License 1.0 was not distributed with this source code in the 9*77c1e3ccSAndroid Build Coastguard Worker * PATENTS file, you can obtain it at www.aomedia.org/license/patent. 10*77c1e3ccSAndroid Build Coastguard Worker */ 11*77c1e3ccSAndroid Build Coastguard Worker 12*77c1e3ccSAndroid Build Coastguard Worker #ifndef AOM_AOM_DSP_SSIM_H_ 13*77c1e3ccSAndroid Build Coastguard Worker #define AOM_AOM_DSP_SSIM_H_ 14*77c1e3ccSAndroid Build Coastguard Worker 15*77c1e3ccSAndroid Build Coastguard Worker #ifdef __cplusplus 16*77c1e3ccSAndroid Build Coastguard Worker extern "C" { 17*77c1e3ccSAndroid Build Coastguard Worker #endif 18*77c1e3ccSAndroid Build Coastguard Worker 19*77c1e3ccSAndroid Build Coastguard Worker #include "config/aom_config.h" 20*77c1e3ccSAndroid Build Coastguard Worker 21*77c1e3ccSAndroid Build Coastguard Worker #if CONFIG_INTERNAL_STATS 22*77c1e3ccSAndroid Build Coastguard Worker #include "aom_scale/yv12config.h" 23*77c1e3ccSAndroid Build Coastguard Worker 24*77c1e3ccSAndroid Build Coastguard Worker // metrics used for calculating ssim, ssim2, dssim, and ssimc 25*77c1e3ccSAndroid Build Coastguard Worker typedef struct { 26*77c1e3ccSAndroid Build Coastguard Worker // source sum ( over 8x8 region ) 27*77c1e3ccSAndroid Build Coastguard Worker uint32_t sum_s; 28*77c1e3ccSAndroid Build Coastguard Worker 29*77c1e3ccSAndroid Build Coastguard Worker // reference sum (over 8x8 region ) 30*77c1e3ccSAndroid Build Coastguard Worker uint32_t sum_r; 31*77c1e3ccSAndroid Build Coastguard Worker 32*77c1e3ccSAndroid Build Coastguard Worker // source sum squared ( over 8x8 region ) 33*77c1e3ccSAndroid Build Coastguard Worker uint32_t sum_sq_s; 34*77c1e3ccSAndroid Build Coastguard Worker 35*77c1e3ccSAndroid Build Coastguard Worker // reference sum squared (over 8x8 region ) 36*77c1e3ccSAndroid Build Coastguard Worker uint32_t sum_sq_r; 37*77c1e3ccSAndroid Build Coastguard Worker 38*77c1e3ccSAndroid Build Coastguard Worker // sum of source times reference (over 8x8 region) 39*77c1e3ccSAndroid Build Coastguard Worker uint32_t sum_sxr; 40*77c1e3ccSAndroid Build Coastguard Worker 41*77c1e3ccSAndroid Build Coastguard Worker // calculated ssim score between source and reference 42*77c1e3ccSAndroid Build Coastguard Worker double ssim; 43*77c1e3ccSAndroid Build Coastguard Worker } Ssimv; 44*77c1e3ccSAndroid Build Coastguard Worker 45*77c1e3ccSAndroid Build Coastguard Worker // metrics collected on a frame basis 46*77c1e3ccSAndroid Build Coastguard Worker typedef struct { 47*77c1e3ccSAndroid Build Coastguard Worker // ssim consistency error metric ( see code for explanation ) 48*77c1e3ccSAndroid Build Coastguard Worker double ssimc; 49*77c1e3ccSAndroid Build Coastguard Worker 50*77c1e3ccSAndroid Build Coastguard Worker // standard ssim 51*77c1e3ccSAndroid Build Coastguard Worker double ssim; 52*77c1e3ccSAndroid Build Coastguard Worker 53*77c1e3ccSAndroid Build Coastguard Worker // revised ssim ( see code for explanation) 54*77c1e3ccSAndroid Build Coastguard Worker double ssim2; 55*77c1e3ccSAndroid Build Coastguard Worker 56*77c1e3ccSAndroid Build Coastguard Worker // ssim restated as an error metric like sse 57*77c1e3ccSAndroid Build Coastguard Worker double dssim; 58*77c1e3ccSAndroid Build Coastguard Worker 59*77c1e3ccSAndroid Build Coastguard Worker // dssim converted to decibels 60*77c1e3ccSAndroid Build Coastguard Worker double dssimd; 61*77c1e3ccSAndroid Build Coastguard Worker 62*77c1e3ccSAndroid Build Coastguard Worker // ssimc converted to decibels 63*77c1e3ccSAndroid Build Coastguard Worker double ssimcd; 64*77c1e3ccSAndroid Build Coastguard Worker } Metrics; 65*77c1e3ccSAndroid Build Coastguard Worker 66*77c1e3ccSAndroid Build Coastguard Worker double aom_get_ssim_metrics(uint8_t *img1, int img1_pitch, uint8_t *img2, 67*77c1e3ccSAndroid Build Coastguard Worker int img2_pitch, int width, int height, Ssimv *sv2, 68*77c1e3ccSAndroid Build Coastguard Worker Metrics *m, int do_inconsistency); 69*77c1e3ccSAndroid Build Coastguard Worker 70*77c1e3ccSAndroid Build Coastguard Worker void aom_lowbd_calc_ssim(const YV12_BUFFER_CONFIG *source, 71*77c1e3ccSAndroid Build Coastguard Worker const YV12_BUFFER_CONFIG *dest, double *weight, 72*77c1e3ccSAndroid Build Coastguard Worker double *fast_ssim); 73*77c1e3ccSAndroid Build Coastguard Worker 74*77c1e3ccSAndroid Build Coastguard Worker double aom_calc_fastssim(const YV12_BUFFER_CONFIG *source, 75*77c1e3ccSAndroid Build Coastguard Worker const YV12_BUFFER_CONFIG *dest, double *ssim_y, 76*77c1e3ccSAndroid Build Coastguard Worker double *ssim_u, double *ssim_v, uint32_t bd, 77*77c1e3ccSAndroid Build Coastguard Worker uint32_t in_bd); 78*77c1e3ccSAndroid Build Coastguard Worker 79*77c1e3ccSAndroid Build Coastguard Worker #if CONFIG_AV1_HIGHBITDEPTH 80*77c1e3ccSAndroid Build Coastguard Worker void aom_highbd_calc_ssim(const YV12_BUFFER_CONFIG *source, 81*77c1e3ccSAndroid Build Coastguard Worker const YV12_BUFFER_CONFIG *dest, double *weight, 82*77c1e3ccSAndroid Build Coastguard Worker uint32_t bd, uint32_t in_bd, double *fast_ssim); 83*77c1e3ccSAndroid Build Coastguard Worker #endif // CONFIG_AV1_HIGHBITDEPTH 84*77c1e3ccSAndroid Build Coastguard Worker 85*77c1e3ccSAndroid Build Coastguard Worker void aom_calc_ssim(const YV12_BUFFER_CONFIG *orig, 86*77c1e3ccSAndroid Build Coastguard Worker const YV12_BUFFER_CONFIG *recon, const uint32_t bit_depth, 87*77c1e3ccSAndroid Build Coastguard Worker const uint32_t in_bit_depth, int is_hbd, double *weight, 88*77c1e3ccSAndroid Build Coastguard Worker double *frame_ssim2); 89*77c1e3ccSAndroid Build Coastguard Worker #endif // CONFIG_INTERNAL_STATS 90*77c1e3ccSAndroid Build Coastguard Worker 91*77c1e3ccSAndroid Build Coastguard Worker double aom_ssim2(const uint8_t *img1, const uint8_t *img2, int stride_img1, 92*77c1e3ccSAndroid Build Coastguard Worker int stride_img2, int width, int height); 93*77c1e3ccSAndroid Build Coastguard Worker 94*77c1e3ccSAndroid Build Coastguard Worker #if CONFIG_AV1_HIGHBITDEPTH 95*77c1e3ccSAndroid Build Coastguard Worker double aom_highbd_ssim2(const uint8_t *img1, const uint8_t *img2, 96*77c1e3ccSAndroid Build Coastguard Worker int stride_img1, int stride_img2, int width, int height, 97*77c1e3ccSAndroid Build Coastguard Worker uint32_t bd, uint32_t shift); 98*77c1e3ccSAndroid Build Coastguard Worker #endif // CONFIG_AV1_HIGHBITDEPTH 99*77c1e3ccSAndroid Build Coastguard Worker 100*77c1e3ccSAndroid Build Coastguard Worker #ifdef __cplusplus 101*77c1e3ccSAndroid Build Coastguard Worker } // extern "C" 102*77c1e3ccSAndroid Build Coastguard Worker #endif 103*77c1e3ccSAndroid Build Coastguard Worker 104*77c1e3ccSAndroid Build Coastguard Worker #endif // AOM_AOM_DSP_SSIM_H_ 105