xref: /aosp_15_r20/external/leveldb/db/dbformat.h (revision 9507f98c5f32dee4b5f9e4a38cd499f3ff5c4490)
1*9507f98cSAndroid Build Coastguard Worker // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2*9507f98cSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*9507f98cSAndroid Build Coastguard Worker // found in the LICENSE file. See the AUTHORS file for names of contributors.
4*9507f98cSAndroid Build Coastguard Worker 
5*9507f98cSAndroid Build Coastguard Worker #ifndef STORAGE_LEVELDB_DB_DBFORMAT_H_
6*9507f98cSAndroid Build Coastguard Worker #define STORAGE_LEVELDB_DB_DBFORMAT_H_
7*9507f98cSAndroid Build Coastguard Worker 
8*9507f98cSAndroid Build Coastguard Worker #include <cstddef>
9*9507f98cSAndroid Build Coastguard Worker #include <cstdint>
10*9507f98cSAndroid Build Coastguard Worker #include <string>
11*9507f98cSAndroid Build Coastguard Worker 
12*9507f98cSAndroid Build Coastguard Worker #include "leveldb/comparator.h"
13*9507f98cSAndroid Build Coastguard Worker #include "leveldb/db.h"
14*9507f98cSAndroid Build Coastguard Worker #include "leveldb/filter_policy.h"
15*9507f98cSAndroid Build Coastguard Worker #include "leveldb/slice.h"
16*9507f98cSAndroid Build Coastguard Worker #include "leveldb/table_builder.h"
17*9507f98cSAndroid Build Coastguard Worker #include "util/coding.h"
18*9507f98cSAndroid Build Coastguard Worker #include "util/logging.h"
19*9507f98cSAndroid Build Coastguard Worker 
20*9507f98cSAndroid Build Coastguard Worker namespace leveldb {
21*9507f98cSAndroid Build Coastguard Worker 
22*9507f98cSAndroid Build Coastguard Worker // Grouping of constants.  We may want to make some of these
23*9507f98cSAndroid Build Coastguard Worker // parameters set via options.
24*9507f98cSAndroid Build Coastguard Worker namespace config {
25*9507f98cSAndroid Build Coastguard Worker static const int kNumLevels = 7;
26*9507f98cSAndroid Build Coastguard Worker 
27*9507f98cSAndroid Build Coastguard Worker // Level-0 compaction is started when we hit this many files.
28*9507f98cSAndroid Build Coastguard Worker static const int kL0_CompactionTrigger = 4;
29*9507f98cSAndroid Build Coastguard Worker 
30*9507f98cSAndroid Build Coastguard Worker // Soft limit on number of level-0 files.  We slow down writes at this point.
31*9507f98cSAndroid Build Coastguard Worker static const int kL0_SlowdownWritesTrigger = 8;
32*9507f98cSAndroid Build Coastguard Worker 
33*9507f98cSAndroid Build Coastguard Worker // Maximum number of level-0 files.  We stop writes at this point.
34*9507f98cSAndroid Build Coastguard Worker static const int kL0_StopWritesTrigger = 12;
35*9507f98cSAndroid Build Coastguard Worker 
36*9507f98cSAndroid Build Coastguard Worker // Maximum level to which a new compacted memtable is pushed if it
37*9507f98cSAndroid Build Coastguard Worker // does not create overlap.  We try to push to level 2 to avoid the
38*9507f98cSAndroid Build Coastguard Worker // relatively expensive level 0=>1 compactions and to avoid some
39*9507f98cSAndroid Build Coastguard Worker // expensive manifest file operations.  We do not push all the way to
40*9507f98cSAndroid Build Coastguard Worker // the largest level since that can generate a lot of wasted disk
41*9507f98cSAndroid Build Coastguard Worker // space if the same key space is being repeatedly overwritten.
42*9507f98cSAndroid Build Coastguard Worker static const int kMaxMemCompactLevel = 2;
43*9507f98cSAndroid Build Coastguard Worker 
44*9507f98cSAndroid Build Coastguard Worker // Approximate gap in bytes between samples of data read during iteration.
45*9507f98cSAndroid Build Coastguard Worker static const int kReadBytesPeriod = 1048576;
46*9507f98cSAndroid Build Coastguard Worker 
47*9507f98cSAndroid Build Coastguard Worker }  // namespace config
48*9507f98cSAndroid Build Coastguard Worker 
49*9507f98cSAndroid Build Coastguard Worker class InternalKey;
50*9507f98cSAndroid Build Coastguard Worker 
51*9507f98cSAndroid Build Coastguard Worker // Value types encoded as the last component of internal keys.
52*9507f98cSAndroid Build Coastguard Worker // DO NOT CHANGE THESE ENUM VALUES: they are embedded in the on-disk
53*9507f98cSAndroid Build Coastguard Worker // data structures.
54*9507f98cSAndroid Build Coastguard Worker enum ValueType { kTypeDeletion = 0x0, kTypeValue = 0x1 };
55*9507f98cSAndroid Build Coastguard Worker // kValueTypeForSeek defines the ValueType that should be passed when
56*9507f98cSAndroid Build Coastguard Worker // constructing a ParsedInternalKey object for seeking to a particular
57*9507f98cSAndroid Build Coastguard Worker // sequence number (since we sort sequence numbers in decreasing order
58*9507f98cSAndroid Build Coastguard Worker // and the value type is embedded as the low 8 bits in the sequence
59*9507f98cSAndroid Build Coastguard Worker // number in internal keys, we need to use the highest-numbered
60*9507f98cSAndroid Build Coastguard Worker // ValueType, not the lowest).
61*9507f98cSAndroid Build Coastguard Worker static const ValueType kValueTypeForSeek = kTypeValue;
62*9507f98cSAndroid Build Coastguard Worker 
63*9507f98cSAndroid Build Coastguard Worker typedef uint64_t SequenceNumber;
64*9507f98cSAndroid Build Coastguard Worker 
65*9507f98cSAndroid Build Coastguard Worker // We leave eight bits empty at the bottom so a type and sequence#
66*9507f98cSAndroid Build Coastguard Worker // can be packed together into 64-bits.
67*9507f98cSAndroid Build Coastguard Worker static const SequenceNumber kMaxSequenceNumber = ((0x1ull << 56) - 1);
68*9507f98cSAndroid Build Coastguard Worker 
69*9507f98cSAndroid Build Coastguard Worker struct ParsedInternalKey {
70*9507f98cSAndroid Build Coastguard Worker   Slice user_key;
71*9507f98cSAndroid Build Coastguard Worker   SequenceNumber sequence;
72*9507f98cSAndroid Build Coastguard Worker   ValueType type;
73*9507f98cSAndroid Build Coastguard Worker 
ParsedInternalKeyParsedInternalKey74*9507f98cSAndroid Build Coastguard Worker   ParsedInternalKey() {}  // Intentionally left uninitialized (for speed)
ParsedInternalKeyParsedInternalKey75*9507f98cSAndroid Build Coastguard Worker   ParsedInternalKey(const Slice& u, const SequenceNumber& seq, ValueType t)
76*9507f98cSAndroid Build Coastguard Worker       : user_key(u), sequence(seq), type(t) {}
77*9507f98cSAndroid Build Coastguard Worker   std::string DebugString() const;
78*9507f98cSAndroid Build Coastguard Worker };
79*9507f98cSAndroid Build Coastguard Worker 
80*9507f98cSAndroid Build Coastguard Worker // Return the length of the encoding of "key".
InternalKeyEncodingLength(const ParsedInternalKey & key)81*9507f98cSAndroid Build Coastguard Worker inline size_t InternalKeyEncodingLength(const ParsedInternalKey& key) {
82*9507f98cSAndroid Build Coastguard Worker   return key.user_key.size() + 8;
83*9507f98cSAndroid Build Coastguard Worker }
84*9507f98cSAndroid Build Coastguard Worker 
85*9507f98cSAndroid Build Coastguard Worker // Append the serialization of "key" to *result.
86*9507f98cSAndroid Build Coastguard Worker void AppendInternalKey(std::string* result, const ParsedInternalKey& key);
87*9507f98cSAndroid Build Coastguard Worker 
88*9507f98cSAndroid Build Coastguard Worker // Attempt to parse an internal key from "internal_key".  On success,
89*9507f98cSAndroid Build Coastguard Worker // stores the parsed data in "*result", and returns true.
90*9507f98cSAndroid Build Coastguard Worker //
91*9507f98cSAndroid Build Coastguard Worker // On error, returns false, leaves "*result" in an undefined state.
92*9507f98cSAndroid Build Coastguard Worker bool ParseInternalKey(const Slice& internal_key, ParsedInternalKey* result);
93*9507f98cSAndroid Build Coastguard Worker 
94*9507f98cSAndroid Build Coastguard Worker // Returns the user key portion of an internal key.
ExtractUserKey(const Slice & internal_key)95*9507f98cSAndroid Build Coastguard Worker inline Slice ExtractUserKey(const Slice& internal_key) {
96*9507f98cSAndroid Build Coastguard Worker   assert(internal_key.size() >= 8);
97*9507f98cSAndroid Build Coastguard Worker   return Slice(internal_key.data(), internal_key.size() - 8);
98*9507f98cSAndroid Build Coastguard Worker }
99*9507f98cSAndroid Build Coastguard Worker 
100*9507f98cSAndroid Build Coastguard Worker // A comparator for internal keys that uses a specified comparator for
101*9507f98cSAndroid Build Coastguard Worker // the user key portion and breaks ties by decreasing sequence number.
102*9507f98cSAndroid Build Coastguard Worker class InternalKeyComparator : public Comparator {
103*9507f98cSAndroid Build Coastguard Worker  private:
104*9507f98cSAndroid Build Coastguard Worker   const Comparator* user_comparator_;
105*9507f98cSAndroid Build Coastguard Worker 
106*9507f98cSAndroid Build Coastguard Worker  public:
InternalKeyComparator(const Comparator * c)107*9507f98cSAndroid Build Coastguard Worker   explicit InternalKeyComparator(const Comparator* c) : user_comparator_(c) {}
108*9507f98cSAndroid Build Coastguard Worker   const char* Name() const override;
109*9507f98cSAndroid Build Coastguard Worker   int Compare(const Slice& a, const Slice& b) const override;
110*9507f98cSAndroid Build Coastguard Worker   void FindShortestSeparator(std::string* start,
111*9507f98cSAndroid Build Coastguard Worker                              const Slice& limit) const override;
112*9507f98cSAndroid Build Coastguard Worker   void FindShortSuccessor(std::string* key) const override;
113*9507f98cSAndroid Build Coastguard Worker 
user_comparator()114*9507f98cSAndroid Build Coastguard Worker   const Comparator* user_comparator() const { return user_comparator_; }
115*9507f98cSAndroid Build Coastguard Worker 
116*9507f98cSAndroid Build Coastguard Worker   int Compare(const InternalKey& a, const InternalKey& b) const;
117*9507f98cSAndroid Build Coastguard Worker };
118*9507f98cSAndroid Build Coastguard Worker 
119*9507f98cSAndroid Build Coastguard Worker // Filter policy wrapper that converts from internal keys to user keys
120*9507f98cSAndroid Build Coastguard Worker class InternalFilterPolicy : public FilterPolicy {
121*9507f98cSAndroid Build Coastguard Worker  private:
122*9507f98cSAndroid Build Coastguard Worker   const FilterPolicy* const user_policy_;
123*9507f98cSAndroid Build Coastguard Worker 
124*9507f98cSAndroid Build Coastguard Worker  public:
InternalFilterPolicy(const FilterPolicy * p)125*9507f98cSAndroid Build Coastguard Worker   explicit InternalFilterPolicy(const FilterPolicy* p) : user_policy_(p) {}
126*9507f98cSAndroid Build Coastguard Worker   const char* Name() const override;
127*9507f98cSAndroid Build Coastguard Worker   void CreateFilter(const Slice* keys, int n, std::string* dst) const override;
128*9507f98cSAndroid Build Coastguard Worker   bool KeyMayMatch(const Slice& key, const Slice& filter) const override;
129*9507f98cSAndroid Build Coastguard Worker };
130*9507f98cSAndroid Build Coastguard Worker 
131*9507f98cSAndroid Build Coastguard Worker // Modules in this directory should keep internal keys wrapped inside
132*9507f98cSAndroid Build Coastguard Worker // the following class instead of plain strings so that we do not
133*9507f98cSAndroid Build Coastguard Worker // incorrectly use string comparisons instead of an InternalKeyComparator.
134*9507f98cSAndroid Build Coastguard Worker class InternalKey {
135*9507f98cSAndroid Build Coastguard Worker  private:
136*9507f98cSAndroid Build Coastguard Worker   std::string rep_;
137*9507f98cSAndroid Build Coastguard Worker 
138*9507f98cSAndroid Build Coastguard Worker  public:
InternalKey()139*9507f98cSAndroid Build Coastguard Worker   InternalKey() {}  // Leave rep_ as empty to indicate it is invalid
InternalKey(const Slice & user_key,SequenceNumber s,ValueType t)140*9507f98cSAndroid Build Coastguard Worker   InternalKey(const Slice& user_key, SequenceNumber s, ValueType t) {
141*9507f98cSAndroid Build Coastguard Worker     AppendInternalKey(&rep_, ParsedInternalKey(user_key, s, t));
142*9507f98cSAndroid Build Coastguard Worker   }
143*9507f98cSAndroid Build Coastguard Worker 
DecodeFrom(const Slice & s)144*9507f98cSAndroid Build Coastguard Worker   bool DecodeFrom(const Slice& s) {
145*9507f98cSAndroid Build Coastguard Worker     rep_.assign(s.data(), s.size());
146*9507f98cSAndroid Build Coastguard Worker     return !rep_.empty();
147*9507f98cSAndroid Build Coastguard Worker   }
148*9507f98cSAndroid Build Coastguard Worker 
Encode()149*9507f98cSAndroid Build Coastguard Worker   Slice Encode() const {
150*9507f98cSAndroid Build Coastguard Worker     assert(!rep_.empty());
151*9507f98cSAndroid Build Coastguard Worker     return rep_;
152*9507f98cSAndroid Build Coastguard Worker   }
153*9507f98cSAndroid Build Coastguard Worker 
user_key()154*9507f98cSAndroid Build Coastguard Worker   Slice user_key() const { return ExtractUserKey(rep_); }
155*9507f98cSAndroid Build Coastguard Worker 
SetFrom(const ParsedInternalKey & p)156*9507f98cSAndroid Build Coastguard Worker   void SetFrom(const ParsedInternalKey& p) {
157*9507f98cSAndroid Build Coastguard Worker     rep_.clear();
158*9507f98cSAndroid Build Coastguard Worker     AppendInternalKey(&rep_, p);
159*9507f98cSAndroid Build Coastguard Worker   }
160*9507f98cSAndroid Build Coastguard Worker 
Clear()161*9507f98cSAndroid Build Coastguard Worker   void Clear() { rep_.clear(); }
162*9507f98cSAndroid Build Coastguard Worker 
163*9507f98cSAndroid Build Coastguard Worker   std::string DebugString() const;
164*9507f98cSAndroid Build Coastguard Worker };
165*9507f98cSAndroid Build Coastguard Worker 
Compare(const InternalKey & a,const InternalKey & b)166*9507f98cSAndroid Build Coastguard Worker inline int InternalKeyComparator::Compare(const InternalKey& a,
167*9507f98cSAndroid Build Coastguard Worker                                           const InternalKey& b) const {
168*9507f98cSAndroid Build Coastguard Worker   return Compare(a.Encode(), b.Encode());
169*9507f98cSAndroid Build Coastguard Worker }
170*9507f98cSAndroid Build Coastguard Worker 
ParseInternalKey(const Slice & internal_key,ParsedInternalKey * result)171*9507f98cSAndroid Build Coastguard Worker inline bool ParseInternalKey(const Slice& internal_key,
172*9507f98cSAndroid Build Coastguard Worker                              ParsedInternalKey* result) {
173*9507f98cSAndroid Build Coastguard Worker   const size_t n = internal_key.size();
174*9507f98cSAndroid Build Coastguard Worker   if (n < 8) return false;
175*9507f98cSAndroid Build Coastguard Worker   uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
176*9507f98cSAndroid Build Coastguard Worker   uint8_t c = num & 0xff;
177*9507f98cSAndroid Build Coastguard Worker   result->sequence = num >> 8;
178*9507f98cSAndroid Build Coastguard Worker   result->type = static_cast<ValueType>(c);
179*9507f98cSAndroid Build Coastguard Worker   result->user_key = Slice(internal_key.data(), n - 8);
180*9507f98cSAndroid Build Coastguard Worker   return (c <= static_cast<uint8_t>(kTypeValue));
181*9507f98cSAndroid Build Coastguard Worker }
182*9507f98cSAndroid Build Coastguard Worker 
183*9507f98cSAndroid Build Coastguard Worker // A helper class useful for DBImpl::Get()
184*9507f98cSAndroid Build Coastguard Worker class LookupKey {
185*9507f98cSAndroid Build Coastguard Worker  public:
186*9507f98cSAndroid Build Coastguard Worker   // Initialize *this for looking up user_key at a snapshot with
187*9507f98cSAndroid Build Coastguard Worker   // the specified sequence number.
188*9507f98cSAndroid Build Coastguard Worker   LookupKey(const Slice& user_key, SequenceNumber sequence);
189*9507f98cSAndroid Build Coastguard Worker 
190*9507f98cSAndroid Build Coastguard Worker   LookupKey(const LookupKey&) = delete;
191*9507f98cSAndroid Build Coastguard Worker   LookupKey& operator=(const LookupKey&) = delete;
192*9507f98cSAndroid Build Coastguard Worker 
193*9507f98cSAndroid Build Coastguard Worker   ~LookupKey();
194*9507f98cSAndroid Build Coastguard Worker 
195*9507f98cSAndroid Build Coastguard Worker   // Return a key suitable for lookup in a MemTable.
memtable_key()196*9507f98cSAndroid Build Coastguard Worker   Slice memtable_key() const { return Slice(start_, end_ - start_); }
197*9507f98cSAndroid Build Coastguard Worker 
198*9507f98cSAndroid Build Coastguard Worker   // Return an internal key (suitable for passing to an internal iterator)
internal_key()199*9507f98cSAndroid Build Coastguard Worker   Slice internal_key() const { return Slice(kstart_, end_ - kstart_); }
200*9507f98cSAndroid Build Coastguard Worker 
201*9507f98cSAndroid Build Coastguard Worker   // Return the user key
user_key()202*9507f98cSAndroid Build Coastguard Worker   Slice user_key() const { return Slice(kstart_, end_ - kstart_ - 8); }
203*9507f98cSAndroid Build Coastguard Worker 
204*9507f98cSAndroid Build Coastguard Worker  private:
205*9507f98cSAndroid Build Coastguard Worker   // We construct a char array of the form:
206*9507f98cSAndroid Build Coastguard Worker   //    klength  varint32               <-- start_
207*9507f98cSAndroid Build Coastguard Worker   //    userkey  char[klength]          <-- kstart_
208*9507f98cSAndroid Build Coastguard Worker   //    tag      uint64
209*9507f98cSAndroid Build Coastguard Worker   //                                    <-- end_
210*9507f98cSAndroid Build Coastguard Worker   // The array is a suitable MemTable key.
211*9507f98cSAndroid Build Coastguard Worker   // The suffix starting with "userkey" can be used as an InternalKey.
212*9507f98cSAndroid Build Coastguard Worker   const char* start_;
213*9507f98cSAndroid Build Coastguard Worker   const char* kstart_;
214*9507f98cSAndroid Build Coastguard Worker   const char* end_;
215*9507f98cSAndroid Build Coastguard Worker   char space_[200];  // Avoid allocation for short keys
216*9507f98cSAndroid Build Coastguard Worker };
217*9507f98cSAndroid Build Coastguard Worker 
~LookupKey()218*9507f98cSAndroid Build Coastguard Worker inline LookupKey::~LookupKey() {
219*9507f98cSAndroid Build Coastguard Worker   if (start_ != space_) delete[] start_;
220*9507f98cSAndroid Build Coastguard Worker }
221*9507f98cSAndroid Build Coastguard Worker 
222*9507f98cSAndroid Build Coastguard Worker }  // namespace leveldb
223*9507f98cSAndroid Build Coastguard Worker 
224*9507f98cSAndroid Build Coastguard Worker #endif  // STORAGE_LEVELDB_DB_DBFORMAT_H_
225