xref: /aosp_15_r20/external/kernel-headers/original/uapi/sound/tlv.h (revision f80ad8b4341604f5951dab671d41019a6d7087ce)
1*f80ad8b4SAndroid Build Coastguard Worker /* SPDX-License-Identifier: GPL-2.0+ WITH Linux-syscall-note */
2*f80ad8b4SAndroid Build Coastguard Worker 
3*f80ad8b4SAndroid Build Coastguard Worker #ifndef __UAPI_SOUND_TLV_H
4*f80ad8b4SAndroid Build Coastguard Worker #define __UAPI_SOUND_TLV_H
5*f80ad8b4SAndroid Build Coastguard Worker 
6*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVT_CONTAINER 0	/* one level down - group of TLVs */
7*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVT_DB_SCALE	1       /* dB scale */
8*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVT_DB_LINEAR 2	/* linear volume */
9*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVT_DB_RANGE 3	/* dB range container */
10*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVT_DB_MINMAX 4	/* dB scale with min/max */
11*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVT_DB_MINMAX_MUTE 5	/* dB scale with min/max with mute */
12*f80ad8b4SAndroid Build Coastguard Worker 
13*f80ad8b4SAndroid Build Coastguard Worker /*
14*f80ad8b4SAndroid Build Coastguard Worker  * channel-mapping TLV items
15*f80ad8b4SAndroid Build Coastguard Worker  *  TLV length must match with num_channels
16*f80ad8b4SAndroid Build Coastguard Worker  */
17*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVT_CHMAP_FIXED	0x101	/* fixed channel position */
18*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVT_CHMAP_VAR	0x102	/* channels freely swappable */
19*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVT_CHMAP_PAIRED	0x103	/* pair-wise swappable */
20*f80ad8b4SAndroid Build Coastguard Worker 
21*f80ad8b4SAndroid Build Coastguard Worker /*
22*f80ad8b4SAndroid Build Coastguard Worker  * TLV structure is right behind the struct snd_ctl_tlv:
23*f80ad8b4SAndroid Build Coastguard Worker  *   unsigned int type  	- see SNDRV_CTL_TLVT_*
24*f80ad8b4SAndroid Build Coastguard Worker  *   unsigned int length
25*f80ad8b4SAndroid Build Coastguard Worker  *   .... data aligned to sizeof(unsigned int), use
26*f80ad8b4SAndroid Build Coastguard Worker  *        block_length = (length + (sizeof(unsigned int) - 1)) &
27*f80ad8b4SAndroid Build Coastguard Worker  *                       ~(sizeof(unsigned int) - 1)) ....
28*f80ad8b4SAndroid Build Coastguard Worker  */
29*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_ITEM(type, ...) \
30*f80ad8b4SAndroid Build Coastguard Worker 	(type), SNDRV_CTL_TLVD_LENGTH(__VA_ARGS__), __VA_ARGS__
31*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_LENGTH(...) \
32*f80ad8b4SAndroid Build Coastguard Worker 	((unsigned int)sizeof((const unsigned int[]) { __VA_ARGS__ }))
33*f80ad8b4SAndroid Build Coastguard Worker 
34*f80ad8b4SAndroid Build Coastguard Worker /* Accessor offsets for TLV data items */
35*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVO_TYPE		0
36*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVO_LEN		1
37*f80ad8b4SAndroid Build Coastguard Worker 
38*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_CONTAINER_ITEM(...) \
39*f80ad8b4SAndroid Build Coastguard Worker 	SNDRV_CTL_TLVD_ITEM(SNDRV_CTL_TLVT_CONTAINER, __VA_ARGS__)
40*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DECLARE_CONTAINER(name, ...) \
41*f80ad8b4SAndroid Build Coastguard Worker 	unsigned int name[] = { \
42*f80ad8b4SAndroid Build Coastguard Worker 		SNDRV_CTL_TLVD_CONTAINER_ITEM(__VA_ARGS__) \
43*f80ad8b4SAndroid Build Coastguard Worker 	}
44*f80ad8b4SAndroid Build Coastguard Worker 
45*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DB_SCALE_MASK	0xffff
46*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DB_SCALE_MUTE	0x10000
47*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DB_SCALE_ITEM(min, step, mute) \
48*f80ad8b4SAndroid Build Coastguard Worker 	SNDRV_CTL_TLVD_ITEM(SNDRV_CTL_TLVT_DB_SCALE, \
49*f80ad8b4SAndroid Build Coastguard Worker 			    (min), \
50*f80ad8b4SAndroid Build Coastguard Worker 			    ((step) & SNDRV_CTL_TLVD_DB_SCALE_MASK) | \
51*f80ad8b4SAndroid Build Coastguard Worker 			     ((mute) ? SNDRV_CTL_TLVD_DB_SCALE_MUTE : 0))
52*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DECLARE_DB_SCALE(name, min, step, mute) \
53*f80ad8b4SAndroid Build Coastguard Worker 	unsigned int name[] = { \
54*f80ad8b4SAndroid Build Coastguard Worker 		SNDRV_CTL_TLVD_DB_SCALE_ITEM(min, step, mute) \
55*f80ad8b4SAndroid Build Coastguard Worker 	}
56*f80ad8b4SAndroid Build Coastguard Worker 
57*f80ad8b4SAndroid Build Coastguard Worker /* Accessor offsets for min, mute and step items in dB scale type TLV */
58*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVO_DB_SCALE_MIN		2
59*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVO_DB_SCALE_MUTE_AND_STEP	3
60*f80ad8b4SAndroid Build Coastguard Worker 
61*f80ad8b4SAndroid Build Coastguard Worker /* dB scale specified with min/max values instead of step */
62*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DB_MINMAX_ITEM(min_dB, max_dB) \
63*f80ad8b4SAndroid Build Coastguard Worker 	SNDRV_CTL_TLVD_ITEM(SNDRV_CTL_TLVT_DB_MINMAX, (min_dB), (max_dB))
64*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DB_MINMAX_MUTE_ITEM(min_dB, max_dB) \
65*f80ad8b4SAndroid Build Coastguard Worker 	SNDRV_CTL_TLVD_ITEM(SNDRV_CTL_TLVT_DB_MINMAX_MUTE, (min_dB), (max_dB))
66*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DECLARE_DB_MINMAX(name, min_dB, max_dB) \
67*f80ad8b4SAndroid Build Coastguard Worker 	unsigned int name[] = { \
68*f80ad8b4SAndroid Build Coastguard Worker 		SNDRV_CTL_TLVD_DB_MINMAX_ITEM(min_dB, max_dB) \
69*f80ad8b4SAndroid Build Coastguard Worker 	}
70*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DECLARE_DB_MINMAX_MUTE(name, min_dB, max_dB) \
71*f80ad8b4SAndroid Build Coastguard Worker 	unsigned int name[] = { \
72*f80ad8b4SAndroid Build Coastguard Worker 		SNDRV_CTL_TLVD_DB_MINMAX_MUTE_ITEM(min_dB, max_dB) \
73*f80ad8b4SAndroid Build Coastguard Worker 	}
74*f80ad8b4SAndroid Build Coastguard Worker 
75*f80ad8b4SAndroid Build Coastguard Worker /* Accessor offsets for min, max items in db-minmax types of TLV. */
76*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVO_DB_MINMAX_MIN	2
77*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVO_DB_MINMAX_MAX	3
78*f80ad8b4SAndroid Build Coastguard Worker 
79*f80ad8b4SAndroid Build Coastguard Worker /* linear volume between min_dB and max_dB (.01dB unit) */
80*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DB_LINEAR_ITEM(min_dB, max_dB) \
81*f80ad8b4SAndroid Build Coastguard Worker 	SNDRV_CTL_TLVD_ITEM(SNDRV_CTL_TLVT_DB_LINEAR, (min_dB), (max_dB))
82*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DECLARE_DB_LINEAR(name, min_dB, max_dB) \
83*f80ad8b4SAndroid Build Coastguard Worker 	unsigned int name[] = { \
84*f80ad8b4SAndroid Build Coastguard Worker 		SNDRV_CTL_TLVD_DB_LINEAR_ITEM(min_dB, max_dB) \
85*f80ad8b4SAndroid Build Coastguard Worker 	}
86*f80ad8b4SAndroid Build Coastguard Worker 
87*f80ad8b4SAndroid Build Coastguard Worker /* Accessor offsets for min, max items in db-linear type of TLV. */
88*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVO_DB_LINEAR_MIN	2
89*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVO_DB_LINEAR_MAX	3
90*f80ad8b4SAndroid Build Coastguard Worker 
91*f80ad8b4SAndroid Build Coastguard Worker /* dB range container:
92*f80ad8b4SAndroid Build Coastguard Worker  * Items in dB range container must be ordered by their values and by their
93*f80ad8b4SAndroid Build Coastguard Worker  * dB values. This implies that larger values must correspond with larger
94*f80ad8b4SAndroid Build Coastguard Worker  * dB values (which is also required for all other mixer controls).
95*f80ad8b4SAndroid Build Coastguard Worker  */
96*f80ad8b4SAndroid Build Coastguard Worker /* Each item is: <min> <max> <TLV> */
97*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DB_RANGE_ITEM(...) \
98*f80ad8b4SAndroid Build Coastguard Worker 	SNDRV_CTL_TLVD_ITEM(SNDRV_CTL_TLVT_DB_RANGE, __VA_ARGS__)
99*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DECLARE_DB_RANGE(name, ...) \
100*f80ad8b4SAndroid Build Coastguard Worker 	unsigned int name[] = { \
101*f80ad8b4SAndroid Build Coastguard Worker 		SNDRV_CTL_TLVD_DB_RANGE_ITEM(__VA_ARGS__) \
102*f80ad8b4SAndroid Build Coastguard Worker 	}
103*f80ad8b4SAndroid Build Coastguard Worker 
104*f80ad8b4SAndroid Build Coastguard Worker #define SNDRV_CTL_TLVD_DB_GAIN_MUTE	-9999999
105*f80ad8b4SAndroid Build Coastguard Worker 
106*f80ad8b4SAndroid Build Coastguard Worker #endif
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