1*f80ad8b4SAndroid Build Coastguard Worker /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */ 2*f80ad8b4SAndroid Build Coastguard Worker #ifndef _UAPI_LINUX_VESA_H 3*f80ad8b4SAndroid Build Coastguard Worker #define _UAPI_LINUX_VESA_H 4*f80ad8b4SAndroid Build Coastguard Worker 5*f80ad8b4SAndroid Build Coastguard Worker /* VESA Blanking Levels */ 6*f80ad8b4SAndroid Build Coastguard Worker enum vesa_blank_mode { 7*f80ad8b4SAndroid Build Coastguard Worker VESA_NO_BLANKING = 0, 8*f80ad8b4SAndroid Build Coastguard Worker #define VESA_NO_BLANKING VESA_NO_BLANKING 9*f80ad8b4SAndroid Build Coastguard Worker VESA_VSYNC_SUSPEND = 1, 10*f80ad8b4SAndroid Build Coastguard Worker #define VESA_VSYNC_SUSPEND VESA_VSYNC_SUSPEND 11*f80ad8b4SAndroid Build Coastguard Worker VESA_HSYNC_SUSPEND = 2, 12*f80ad8b4SAndroid Build Coastguard Worker #define VESA_HSYNC_SUSPEND VESA_HSYNC_SUSPEND 13*f80ad8b4SAndroid Build Coastguard Worker VESA_POWERDOWN = VESA_VSYNC_SUSPEND | VESA_HSYNC_SUSPEND, 14*f80ad8b4SAndroid Build Coastguard Worker #define VESA_POWERDOWN VESA_POWERDOWN 15*f80ad8b4SAndroid Build Coastguard Worker VESA_BLANK_MAX = VESA_POWERDOWN, 16*f80ad8b4SAndroid Build Coastguard Worker }; 17*f80ad8b4SAndroid Build Coastguard Worker 18*f80ad8b4SAndroid Build Coastguard Worker #endif 19