xref: /aosp_15_r20/external/kernel-headers/original/uapi/linux/soundcard.h (revision f80ad8b4341604f5951dab671d41019a6d7087ce)
1*f80ad8b4SAndroid Build Coastguard Worker /*
2*f80ad8b4SAndroid Build Coastguard Worker  * Copyright by Hannu Savolainen 1993-1997
3*f80ad8b4SAndroid Build Coastguard Worker  *
4*f80ad8b4SAndroid Build Coastguard Worker  * Redistribution and use in source and binary forms, with or without
5*f80ad8b4SAndroid Build Coastguard Worker  * modification, are permitted provided that the following conditions are
6*f80ad8b4SAndroid Build Coastguard Worker  * met: 1. Redistributions of source code must retain the above copyright
7*f80ad8b4SAndroid Build Coastguard Worker  * notice, this list of conditions and the following disclaimer. 2.
8*f80ad8b4SAndroid Build Coastguard Worker  * Redistributions in binary form must reproduce the above copyright notice,
9*f80ad8b4SAndroid Build Coastguard Worker  * this list of conditions and the following disclaimer in the documentation
10*f80ad8b4SAndroid Build Coastguard Worker  * and/or other materials provided with the distribution.
11*f80ad8b4SAndroid Build Coastguard Worker  *
12*f80ad8b4SAndroid Build Coastguard Worker  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND ANY
13*f80ad8b4SAndroid Build Coastguard Worker  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
14*f80ad8b4SAndroid Build Coastguard Worker  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
15*f80ad8b4SAndroid Build Coastguard Worker  * DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
16*f80ad8b4SAndroid Build Coastguard Worker  * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
17*f80ad8b4SAndroid Build Coastguard Worker  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
18*f80ad8b4SAndroid Build Coastguard Worker  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
19*f80ad8b4SAndroid Build Coastguard Worker  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
20*f80ad8b4SAndroid Build Coastguard Worker  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
21*f80ad8b4SAndroid Build Coastguard Worker  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
22*f80ad8b4SAndroid Build Coastguard Worker  * SUCH DAMAGE.
23*f80ad8b4SAndroid Build Coastguard Worker  */
24*f80ad8b4SAndroid Build Coastguard Worker #ifndef _UAPISOUNDCARD_H
25*f80ad8b4SAndroid Build Coastguard Worker #define _UAPISOUNDCARD_H
26*f80ad8b4SAndroid Build Coastguard Worker 
27*f80ad8b4SAndroid Build Coastguard Worker 
28*f80ad8b4SAndroid Build Coastguard Worker /*
29*f80ad8b4SAndroid Build Coastguard Worker  * OSS interface version. With versions earlier than 3.6 this value is
30*f80ad8b4SAndroid Build Coastguard Worker  * an integer with value less than 361. In versions 3.6 and later
31*f80ad8b4SAndroid Build Coastguard Worker  * it's a six digit hexadecimal value. For example value
32*f80ad8b4SAndroid Build Coastguard Worker  * of 0x030600 represents OSS version 3.6.0.
33*f80ad8b4SAndroid Build Coastguard Worker  * Use ioctl(fd, OSS_GETVERSION, &int) to get the version number of
34*f80ad8b4SAndroid Build Coastguard Worker  * the currently active driver.
35*f80ad8b4SAndroid Build Coastguard Worker  */
36*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_VERSION	0x030802
37*f80ad8b4SAndroid Build Coastguard Worker #define OPEN_SOUND_SYSTEM
38*f80ad8b4SAndroid Build Coastguard Worker 
39*f80ad8b4SAndroid Build Coastguard Worker /* In Linux we need to be prepared for cross compiling */
40*f80ad8b4SAndroid Build Coastguard Worker #include <linux/ioctl.h>
41*f80ad8b4SAndroid Build Coastguard Worker 
42*f80ad8b4SAndroid Build Coastguard Worker /* Endian macros. */
43*f80ad8b4SAndroid Build Coastguard Worker #ifndef __KERNEL__
44*f80ad8b4SAndroid Build Coastguard Worker #  include <endian.h>
45*f80ad8b4SAndroid Build Coastguard Worker #endif
46*f80ad8b4SAndroid Build Coastguard Worker 
47*f80ad8b4SAndroid Build Coastguard Worker /*
48*f80ad8b4SAndroid Build Coastguard Worker  *	Supported card ID numbers (Should be somewhere else?)
49*f80ad8b4SAndroid Build Coastguard Worker  */
50*f80ad8b4SAndroid Build Coastguard Worker 
51*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_ADLIB		1
52*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_SB		2
53*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_PAS		3
54*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_GUS		4
55*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_MPU401		5
56*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_SB16		6
57*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_SB16MIDI	7
58*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_UART6850	8
59*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_GUS16		9
60*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_MSS		10
61*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_PSS     	11
62*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_SSCAPE		12
63*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_PSS_MPU     	13
64*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_PSS_MSS     	14
65*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_SSCAPE_MSS	15
66*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_TRXPRO		16
67*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_TRXPRO_SB	17
68*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_TRXPRO_MPU	18
69*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_MAD16		19
70*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_MAD16_MPU	20
71*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_CS4232		21
72*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_CS4232_MPU	22
73*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_MAUI		23
74*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_PSEUDO_MSS	24
75*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_GUSPNP		25
76*f80ad8b4SAndroid Build Coastguard Worker #define SNDCARD_UART401		26
77*f80ad8b4SAndroid Build Coastguard Worker /* Sound card numbers 27 to N are reserved. Don't add more numbers here. */
78*f80ad8b4SAndroid Build Coastguard Worker 
79*f80ad8b4SAndroid Build Coastguard Worker /***********************************
80*f80ad8b4SAndroid Build Coastguard Worker  * IOCTL Commands for /dev/sequencer
81*f80ad8b4SAndroid Build Coastguard Worker  */
82*f80ad8b4SAndroid Build Coastguard Worker 
83*f80ad8b4SAndroid Build Coastguard Worker #ifndef _SIOWR
84*f80ad8b4SAndroid Build Coastguard Worker #if defined(_IOWR) && (defined(_AIX) || (!defined(sun) && !defined(sparc) && !defined(__sparc__) && !defined(__INCioctlh) && !defined(__Lynx__)))
85*f80ad8b4SAndroid Build Coastguard Worker /* Use already defined ioctl defines if they exist (except with Sun or Sparc) */
86*f80ad8b4SAndroid Build Coastguard Worker #define	SIOCPARM_MASK	IOCPARM_MASK
87*f80ad8b4SAndroid Build Coastguard Worker #define	SIOC_VOID	IOC_VOID
88*f80ad8b4SAndroid Build Coastguard Worker #define	SIOC_OUT	IOC_OUT
89*f80ad8b4SAndroid Build Coastguard Worker #define	SIOC_IN		IOC_IN
90*f80ad8b4SAndroid Build Coastguard Worker #define	SIOC_INOUT	IOC_INOUT
91*f80ad8b4SAndroid Build Coastguard Worker #define _SIOC_SIZE	_IOC_SIZE
92*f80ad8b4SAndroid Build Coastguard Worker #define _SIOC_DIR	_IOC_DIR
93*f80ad8b4SAndroid Build Coastguard Worker #define _SIOC_NONE	_IOC_NONE
94*f80ad8b4SAndroid Build Coastguard Worker #define _SIOC_READ	_IOC_READ
95*f80ad8b4SAndroid Build Coastguard Worker #define _SIOC_WRITE	_IOC_WRITE
96*f80ad8b4SAndroid Build Coastguard Worker #define	_SIO		_IO
97*f80ad8b4SAndroid Build Coastguard Worker #define	_SIOR		_IOR
98*f80ad8b4SAndroid Build Coastguard Worker #define	_SIOW		_IOW
99*f80ad8b4SAndroid Build Coastguard Worker #define	_SIOWR		_IOWR
100*f80ad8b4SAndroid Build Coastguard Worker #else
101*f80ad8b4SAndroid Build Coastguard Worker 
102*f80ad8b4SAndroid Build Coastguard Worker /* Ioctl's have the command encoded in the lower word,
103*f80ad8b4SAndroid Build Coastguard Worker  * and the size of any in or out parameters in the upper
104*f80ad8b4SAndroid Build Coastguard Worker  * word.  The high 2 bits of the upper word are used
105*f80ad8b4SAndroid Build Coastguard Worker  * to encode the in/out status of the parameter; for now
106*f80ad8b4SAndroid Build Coastguard Worker  * we restrict parameters to at most 8191 bytes.
107*f80ad8b4SAndroid Build Coastguard Worker  */
108*f80ad8b4SAndroid Build Coastguard Worker /* #define	SIOCTYPE		(0xff<<8) */
109*f80ad8b4SAndroid Build Coastguard Worker #define	SIOCPARM_MASK	0x1fff		/* parameters must be < 8192 bytes */
110*f80ad8b4SAndroid Build Coastguard Worker #define	SIOC_VOID	0x00000000	/* no parameters */
111*f80ad8b4SAndroid Build Coastguard Worker #define	SIOC_OUT	0x20000000	/* copy out parameters */
112*f80ad8b4SAndroid Build Coastguard Worker #define	SIOC_IN		0x40000000	/* copy in parameters */
113*f80ad8b4SAndroid Build Coastguard Worker #define	SIOC_INOUT	(SIOC_IN|SIOC_OUT)
114*f80ad8b4SAndroid Build Coastguard Worker /* the 0x20000000 is so we can distinguish new ioctl's from old */
115*f80ad8b4SAndroid Build Coastguard Worker #define	_SIO(x,y)	((int)(SIOC_VOID|(x<<8)|y))
116*f80ad8b4SAndroid Build Coastguard Worker #define	_SIOR(x,y,t)	((int)(SIOC_OUT|((sizeof(t)&SIOCPARM_MASK)<<16)|(x<<8)|y))
117*f80ad8b4SAndroid Build Coastguard Worker #define	_SIOW(x,y,t)	((int)(SIOC_IN|((sizeof(t)&SIOCPARM_MASK)<<16)|(x<<8)|y))
118*f80ad8b4SAndroid Build Coastguard Worker /* this should be _SIORW, but stdio got there first */
119*f80ad8b4SAndroid Build Coastguard Worker #define	_SIOWR(x,y,t)	((int)(SIOC_INOUT|((sizeof(t)&SIOCPARM_MASK)<<16)|(x<<8)|y))
120*f80ad8b4SAndroid Build Coastguard Worker #define _SIOC_SIZE(x)	((x>>16)&SIOCPARM_MASK)
121*f80ad8b4SAndroid Build Coastguard Worker #define _SIOC_DIR(x)	(x & 0xf0000000)
122*f80ad8b4SAndroid Build Coastguard Worker #define _SIOC_NONE	SIOC_VOID
123*f80ad8b4SAndroid Build Coastguard Worker #define _SIOC_READ	SIOC_OUT
124*f80ad8b4SAndroid Build Coastguard Worker #define _SIOC_WRITE	SIOC_IN
125*f80ad8b4SAndroid Build Coastguard Worker #  endif /* _IOWR */
126*f80ad8b4SAndroid Build Coastguard Worker #endif  /* !_SIOWR */
127*f80ad8b4SAndroid Build Coastguard Worker 
128*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_RESET		_SIO  ('Q', 0)
129*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_SYNC			_SIO  ('Q', 1)
130*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SYNTH_INFO		_SIOWR('Q', 2, struct synth_info)
131*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_CTRLRATE		_SIOWR('Q', 3, int)	/* Set/get timer resolution (HZ) */
132*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_GETOUTCOUNT		_SIOR ('Q', 4, int)
133*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_GETINCOUNT		_SIOR ('Q', 5, int)
134*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_PERCMODE		_SIOW ('Q', 6, int)
135*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_FM_LOAD_INSTR		_SIOW ('Q', 7, struct sbi_instrument)	/* Obsolete. Don't use!!!!!! */
136*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_TESTMIDI		_SIOW ('Q', 8, int)
137*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_RESETSAMPLES		_SIOW ('Q', 9, int)
138*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_NRSYNTHS		_SIOR ('Q',10, int)
139*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_NRMIDIS		_SIOR ('Q',11, int)
140*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_MIDI_INFO		_SIOWR('Q',12, struct midi_info)
141*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_THRESHOLD		_SIOW ('Q',13, int)
142*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SYNTH_MEMAVL		_SIOWR('Q',14, int)	/* in=dev#, out=memsize */
143*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_FM_4OP_ENABLE		_SIOW ('Q',15, int)	/* in=dev# */
144*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_PANIC		_SIO  ('Q',17)
145*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_OUTOFBAND		_SIOW ('Q',18, struct seq_event_rec)
146*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SEQ_GETTIME		_SIOR ('Q',19, int)
147*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SYNTH_ID			_SIOWR('Q',20, struct synth_info)
148*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SYNTH_CONTROL		_SIOWR('Q',21, struct synth_control)
149*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_SYNTH_REMOVESAMPLE	_SIOWR('Q',22, struct remove_sample)
150*f80ad8b4SAndroid Build Coastguard Worker 
151*f80ad8b4SAndroid Build Coastguard Worker typedef struct synth_control
152*f80ad8b4SAndroid Build Coastguard Worker {
153*f80ad8b4SAndroid Build Coastguard Worker 	int devno;	/* Synthesizer # */
154*f80ad8b4SAndroid Build Coastguard Worker 	char data[4000]; /* Device spesific command/data record */
155*f80ad8b4SAndroid Build Coastguard Worker }synth_control;
156*f80ad8b4SAndroid Build Coastguard Worker 
157*f80ad8b4SAndroid Build Coastguard Worker typedef struct remove_sample
158*f80ad8b4SAndroid Build Coastguard Worker {
159*f80ad8b4SAndroid Build Coastguard Worker 	int devno;	/* Synthesizer # */
160*f80ad8b4SAndroid Build Coastguard Worker 	int bankno;	/* MIDI bank # (0=General MIDI) */
161*f80ad8b4SAndroid Build Coastguard Worker 	int instrno;	/* MIDI instrument number */
162*f80ad8b4SAndroid Build Coastguard Worker } remove_sample;
163*f80ad8b4SAndroid Build Coastguard Worker 
164*f80ad8b4SAndroid Build Coastguard Worker typedef struct seq_event_rec {
165*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char arr[8];
166*f80ad8b4SAndroid Build Coastguard Worker } seq_event_rec;
167*f80ad8b4SAndroid Build Coastguard Worker 
168*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_TMR_TIMEBASE		_SIOWR('T', 1, int)
169*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_TMR_START		_SIO  ('T', 2)
170*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_TMR_STOP			_SIO  ('T', 3)
171*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_TMR_CONTINUE		_SIO  ('T', 4)
172*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_TMR_TEMPO		_SIOWR('T', 5, int)
173*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_TMR_SOURCE		_SIOWR('T', 6, int)
174*f80ad8b4SAndroid Build Coastguard Worker #	define TMR_INTERNAL		0x00000001
175*f80ad8b4SAndroid Build Coastguard Worker #	define TMR_EXTERNAL		0x00000002
176*f80ad8b4SAndroid Build Coastguard Worker #		define TMR_MODE_MIDI	0x00000010
177*f80ad8b4SAndroid Build Coastguard Worker #		define TMR_MODE_FSK	0x00000020
178*f80ad8b4SAndroid Build Coastguard Worker #		define TMR_MODE_CLS	0x00000040
179*f80ad8b4SAndroid Build Coastguard Worker #		define TMR_MODE_SMPTE	0x00000080
180*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_TMR_METRONOME		_SIOW ('T', 7, int)
181*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_TMR_SELECT		_SIOW ('T', 8, int)
182*f80ad8b4SAndroid Build Coastguard Worker 
183*f80ad8b4SAndroid Build Coastguard Worker /*
184*f80ad8b4SAndroid Build Coastguard Worker  * Some big endian/little endian handling macros
185*f80ad8b4SAndroid Build Coastguard Worker  */
186*f80ad8b4SAndroid Build Coastguard Worker 
187*f80ad8b4SAndroid Build Coastguard Worker #define _LINUX_PATCHKEY_H_INDIRECT
188*f80ad8b4SAndroid Build Coastguard Worker #include <linux/patchkey.h>
189*f80ad8b4SAndroid Build Coastguard Worker #undef _LINUX_PATCHKEY_H_INDIRECT
190*f80ad8b4SAndroid Build Coastguard Worker 
191*f80ad8b4SAndroid Build Coastguard Worker #if !defined(__KERNEL__)
192*f80ad8b4SAndroid Build Coastguard Worker # if defined(__BYTE_ORDER)
193*f80ad8b4SAndroid Build Coastguard Worker #  if __BYTE_ORDER == __BIG_ENDIAN
194*f80ad8b4SAndroid Build Coastguard Worker #    define AFMT_S16_NE AFMT_S16_BE
195*f80ad8b4SAndroid Build Coastguard Worker #  elif __BYTE_ORDER == __LITTLE_ENDIAN
196*f80ad8b4SAndroid Build Coastguard Worker #    define AFMT_S16_NE AFMT_S16_LE
197*f80ad8b4SAndroid Build Coastguard Worker #  else
198*f80ad8b4SAndroid Build Coastguard Worker #    error "could not determine byte order"
199*f80ad8b4SAndroid Build Coastguard Worker #  endif
200*f80ad8b4SAndroid Build Coastguard Worker # endif
201*f80ad8b4SAndroid Build Coastguard Worker #endif
202*f80ad8b4SAndroid Build Coastguard Worker 
203*f80ad8b4SAndroid Build Coastguard Worker /*
204*f80ad8b4SAndroid Build Coastguard Worker  *	Sample loading mechanism for internal synthesizers (/dev/sequencer)
205*f80ad8b4SAndroid Build Coastguard Worker  *	The following patch_info structure has been designed to support
206*f80ad8b4SAndroid Build Coastguard Worker  *	Gravis UltraSound. It tries to be universal format for uploading
207*f80ad8b4SAndroid Build Coastguard Worker  *	sample based patches but is probably too limited.
208*f80ad8b4SAndroid Build Coastguard Worker  *
209*f80ad8b4SAndroid Build Coastguard Worker  *      (PBD) As Hannu guessed, the GUS structure is too limited for
210*f80ad8b4SAndroid Build Coastguard Worker  *      the WaveFront, but this is the right place for a constant definition.
211*f80ad8b4SAndroid Build Coastguard Worker  */
212*f80ad8b4SAndroid Build Coastguard Worker 
213*f80ad8b4SAndroid Build Coastguard Worker struct patch_info {
214*f80ad8b4SAndroid Build Coastguard Worker 		unsigned short key;		/* Use WAVE_PATCH here */
215*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_PATCH	   _PATCHKEY(0x04)
216*f80ad8b4SAndroid Build Coastguard Worker #define GUS_PATCH	   WAVE_PATCH
217*f80ad8b4SAndroid Build Coastguard Worker #define WAVEFRONT_PATCH    _PATCHKEY(0x06)
218*f80ad8b4SAndroid Build Coastguard Worker 
219*f80ad8b4SAndroid Build Coastguard Worker 		short device_no;	/* Synthesizer number */
220*f80ad8b4SAndroid Build Coastguard Worker 		short instr_no;		/* Midi pgm# */
221*f80ad8b4SAndroid Build Coastguard Worker 
222*f80ad8b4SAndroid Build Coastguard Worker 		unsigned int mode;
223*f80ad8b4SAndroid Build Coastguard Worker /*
224*f80ad8b4SAndroid Build Coastguard Worker  * The least significant byte has the same format than the GUS .PAT
225*f80ad8b4SAndroid Build Coastguard Worker  * files
226*f80ad8b4SAndroid Build Coastguard Worker  */
227*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_16_BITS	0x01	/* bit 0 = 8 or 16 bit wave data. */
228*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_UNSIGNED	0x02	/* bit 1 = Signed - Unsigned data. */
229*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_LOOPING	0x04	/* bit 2 = looping enabled-1. */
230*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_BIDIR_LOOP	0x08	/* bit 3 = Set is bidirectional looping. */
231*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_LOOP_BACK	0x10	/* bit 4 = Set is looping backward. */
232*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_SUSTAIN_ON	0x20	/* bit 5 = Turn sustaining on. (Env. pts. 3)*/
233*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_ENVELOPES	0x40	/* bit 6 = Enable envelopes - 1 */
234*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_FAST_RELEASE 0x80	/* bit 7 = Shut off immediately after note off */
235*f80ad8b4SAndroid Build Coastguard Worker 				/* 	(use the env_rate/env_offs fields). */
236*f80ad8b4SAndroid Build Coastguard Worker /* Linux specific bits */
237*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_VIBRATO	0x00010000	/* The vibrato info is valid */
238*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_TREMOLO	0x00020000	/* The tremolo info is valid */
239*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_SCALE	0x00040000	/* The scaling info is valid */
240*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_FRACTIONS	0x00080000	/* Fraction information is valid */
241*f80ad8b4SAndroid Build Coastguard Worker /* Reserved bits */
242*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_ROM	0x40000000	/* For future use */
243*f80ad8b4SAndroid Build Coastguard Worker #define WAVE_MULAW	0x20000000	/* For future use */
244*f80ad8b4SAndroid Build Coastguard Worker /* Other bits must be zeroed */
245*f80ad8b4SAndroid Build Coastguard Worker 
246*f80ad8b4SAndroid Build Coastguard Worker 		int len;	/* Size of the wave data in bytes */
247*f80ad8b4SAndroid Build Coastguard Worker 		int loop_start, loop_end; /* Byte offsets from the beginning */
248*f80ad8b4SAndroid Build Coastguard Worker 
249*f80ad8b4SAndroid Build Coastguard Worker /*
250*f80ad8b4SAndroid Build Coastguard Worker  * The base_freq and base_note fields are used when computing the
251*f80ad8b4SAndroid Build Coastguard Worker  * playback speed for a note. The base_note defines the tone frequency
252*f80ad8b4SAndroid Build Coastguard Worker  * which is heard if the sample is played using the base_freq as the
253*f80ad8b4SAndroid Build Coastguard Worker  * playback speed.
254*f80ad8b4SAndroid Build Coastguard Worker  *
255*f80ad8b4SAndroid Build Coastguard Worker  * The low_note and high_note fields define the minimum and maximum note
256*f80ad8b4SAndroid Build Coastguard Worker  * frequencies for which this sample is valid. It is possible to define
257*f80ad8b4SAndroid Build Coastguard Worker  * more than one samples for an instrument number at the same time. The
258*f80ad8b4SAndroid Build Coastguard Worker  * low_note and high_note fields are used to select the most suitable one.
259*f80ad8b4SAndroid Build Coastguard Worker  *
260*f80ad8b4SAndroid Build Coastguard Worker  * The fields base_note, high_note and low_note should contain
261*f80ad8b4SAndroid Build Coastguard Worker  * the note frequency multiplied by 1000. For example value for the
262*f80ad8b4SAndroid Build Coastguard Worker  * middle A is 440*1000.
263*f80ad8b4SAndroid Build Coastguard Worker  */
264*f80ad8b4SAndroid Build Coastguard Worker 
265*f80ad8b4SAndroid Build Coastguard Worker 		unsigned int base_freq;
266*f80ad8b4SAndroid Build Coastguard Worker 		unsigned int base_note;
267*f80ad8b4SAndroid Build Coastguard Worker 		unsigned int high_note;
268*f80ad8b4SAndroid Build Coastguard Worker 		unsigned int low_note;
269*f80ad8b4SAndroid Build Coastguard Worker 		int panning;	/* -128=left, 127=right */
270*f80ad8b4SAndroid Build Coastguard Worker 		int detuning;
271*f80ad8b4SAndroid Build Coastguard Worker 
272*f80ad8b4SAndroid Build Coastguard Worker /*	New fields introduced in version 1.99.5	*/
273*f80ad8b4SAndroid Build Coastguard Worker 
274*f80ad8b4SAndroid Build Coastguard Worker        /* Envelope. Enabled by mode bit WAVE_ENVELOPES	*/
275*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char	env_rate[ 6 ];	 /* GUS HW ramping rate */
276*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char	env_offset[ 6 ]; /* 255 == 100% */
277*f80ad8b4SAndroid Build Coastguard Worker 
278*f80ad8b4SAndroid Build Coastguard Worker 	/*
279*f80ad8b4SAndroid Build Coastguard Worker 	 * The tremolo, vibrato and scale info are not supported yet.
280*f80ad8b4SAndroid Build Coastguard Worker 	 * Enable by setting the mode bits WAVE_TREMOLO, WAVE_VIBRATO or
281*f80ad8b4SAndroid Build Coastguard Worker 	 * WAVE_SCALE
282*f80ad8b4SAndroid Build Coastguard Worker 	 */
283*f80ad8b4SAndroid Build Coastguard Worker 
284*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char	tremolo_sweep;
285*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char	tremolo_rate;
286*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char	tremolo_depth;
287*f80ad8b4SAndroid Build Coastguard Worker 
288*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char	vibrato_sweep;
289*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char	vibrato_rate;
290*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char	vibrato_depth;
291*f80ad8b4SAndroid Build Coastguard Worker 
292*f80ad8b4SAndroid Build Coastguard Worker 		int		scale_frequency;
293*f80ad8b4SAndroid Build Coastguard Worker 		unsigned int	scale_factor;		/* from 0 to 2048 or 0 to 2 */
294*f80ad8b4SAndroid Build Coastguard Worker 
295*f80ad8b4SAndroid Build Coastguard Worker 	        int		volume;
296*f80ad8b4SAndroid Build Coastguard Worker 		int		fractions;
297*f80ad8b4SAndroid Build Coastguard Worker 		int		reserved1;
298*f80ad8b4SAndroid Build Coastguard Worker 	        int		spare[2];
299*f80ad8b4SAndroid Build Coastguard Worker 		char data[1];	/* The waveform data starts here */
300*f80ad8b4SAndroid Build Coastguard Worker 	};
301*f80ad8b4SAndroid Build Coastguard Worker 
302*f80ad8b4SAndroid Build Coastguard Worker struct sysex_info {
303*f80ad8b4SAndroid Build Coastguard Worker 		short key;		/* Use SYSEX_PATCH or MAUI_PATCH here */
304*f80ad8b4SAndroid Build Coastguard Worker #define SYSEX_PATCH	_PATCHKEY(0x05)
305*f80ad8b4SAndroid Build Coastguard Worker #define MAUI_PATCH	_PATCHKEY(0x06)
306*f80ad8b4SAndroid Build Coastguard Worker 		short device_no;	/* Synthesizer number */
307*f80ad8b4SAndroid Build Coastguard Worker 		int len;	/* Size of the sysex data in bytes */
308*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char data[1];	/* Sysex data starts here */
309*f80ad8b4SAndroid Build Coastguard Worker 	};
310*f80ad8b4SAndroid Build Coastguard Worker 
311*f80ad8b4SAndroid Build Coastguard Worker /*
312*f80ad8b4SAndroid Build Coastguard Worker  * /dev/sequencer input events.
313*f80ad8b4SAndroid Build Coastguard Worker  *
314*f80ad8b4SAndroid Build Coastguard Worker  * The data written to the /dev/sequencer is a stream of events. Events
315*f80ad8b4SAndroid Build Coastguard Worker  * are records of 4 or 8 bytes. The first byte defines the size.
316*f80ad8b4SAndroid Build Coastguard Worker  * Any number of events can be written with a write call. There
317*f80ad8b4SAndroid Build Coastguard Worker  * is a set of macros for sending these events. Use these macros if you
318*f80ad8b4SAndroid Build Coastguard Worker  * want to maximize portability of your program.
319*f80ad8b4SAndroid Build Coastguard Worker  *
320*f80ad8b4SAndroid Build Coastguard Worker  * Events SEQ_WAIT, SEQ_MIDIPUTC and SEQ_ECHO. Are also input events.
321*f80ad8b4SAndroid Build Coastguard Worker  * (All input events are currently 4 bytes long. Be prepared to support
322*f80ad8b4SAndroid Build Coastguard Worker  * 8 byte events also. If you receive any event having first byte >= 128,
323*f80ad8b4SAndroid Build Coastguard Worker  * it's a 8 byte event.
324*f80ad8b4SAndroid Build Coastguard Worker  *
325*f80ad8b4SAndroid Build Coastguard Worker  * The events are documented at the end of this file.
326*f80ad8b4SAndroid Build Coastguard Worker  *
327*f80ad8b4SAndroid Build Coastguard Worker  * Normal events (4 bytes)
328*f80ad8b4SAndroid Build Coastguard Worker  * There is also a 8 byte version of most of the 4 byte events. The
329*f80ad8b4SAndroid Build Coastguard Worker  * 8 byte one is recommended.
330*f80ad8b4SAndroid Build Coastguard Worker  */
331*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_NOTEOFF		0
332*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_FMNOTEOFF		SEQ_NOTEOFF	/* Just old name */
333*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_NOTEON		1
334*f80ad8b4SAndroid Build Coastguard Worker #define	SEQ_FMNOTEON		SEQ_NOTEON
335*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_WAIT		TMR_WAIT_ABS
336*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_PGMCHANGE		3
337*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_FMPGMCHANGE		SEQ_PGMCHANGE
338*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_SYNCTIMER		TMR_START
339*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_MIDIPUTC		5
340*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_DRUMON		6	/*** OBSOLETE ***/
341*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_DRUMOFF		7	/*** OBSOLETE ***/
342*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_ECHO		TMR_ECHO	/* For synching programs with output */
343*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_AFTERTOUCH		9
344*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_CONTROLLER		10
345*f80ad8b4SAndroid Build Coastguard Worker 
346*f80ad8b4SAndroid Build Coastguard Worker /*******************************************
347*f80ad8b4SAndroid Build Coastguard Worker  *	Midi controller numbers
348*f80ad8b4SAndroid Build Coastguard Worker  *******************************************
349*f80ad8b4SAndroid Build Coastguard Worker  * Controllers 0 to 31 (0x00 to 0x1f) and
350*f80ad8b4SAndroid Build Coastguard Worker  * 32 to 63 (0x20 to 0x3f) are continuous
351*f80ad8b4SAndroid Build Coastguard Worker  * controllers.
352*f80ad8b4SAndroid Build Coastguard Worker  * In the MIDI 1.0 these controllers are sent using
353*f80ad8b4SAndroid Build Coastguard Worker  * two messages. Controller numbers 0 to 31 are used
354*f80ad8b4SAndroid Build Coastguard Worker  * to send the MSB and the controller numbers 32 to 63
355*f80ad8b4SAndroid Build Coastguard Worker  * are for the LSB. Note that just 7 bits are used in MIDI bytes.
356*f80ad8b4SAndroid Build Coastguard Worker  */
357*f80ad8b4SAndroid Build Coastguard Worker 
358*f80ad8b4SAndroid Build Coastguard Worker #define	   CTL_BANK_SELECT		0x00
359*f80ad8b4SAndroid Build Coastguard Worker #define	   CTL_MODWHEEL			0x01
360*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_BREATH			0x02
361*f80ad8b4SAndroid Build Coastguard Worker /*		undefined		0x03 */
362*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_FOOT			0x04
363*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_PORTAMENTO_TIME		0x05
364*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_DATA_ENTRY		0x06
365*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_MAIN_VOLUME		0x07
366*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_BALANCE			0x08
367*f80ad8b4SAndroid Build Coastguard Worker /*		undefined		0x09 */
368*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_PAN			0x0a
369*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_EXPRESSION		0x0b
370*f80ad8b4SAndroid Build Coastguard Worker /*		undefined		0x0c */
371*f80ad8b4SAndroid Build Coastguard Worker /*		undefined		0x0d */
372*f80ad8b4SAndroid Build Coastguard Worker /*		undefined		0x0e */
373*f80ad8b4SAndroid Build Coastguard Worker /*		undefined		0x0f */
374*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_GENERAL_PURPOSE1	0x10
375*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_GENERAL_PURPOSE2	0x11
376*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_GENERAL_PURPOSE3	0x12
377*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_GENERAL_PURPOSE4	0x13
378*f80ad8b4SAndroid Build Coastguard Worker /*		undefined		0x14 - 0x1f */
379*f80ad8b4SAndroid Build Coastguard Worker 
380*f80ad8b4SAndroid Build Coastguard Worker /*		undefined		0x20 */
381*f80ad8b4SAndroid Build Coastguard Worker /* The controller numbers 0x21 to 0x3f are reserved for the */
382*f80ad8b4SAndroid Build Coastguard Worker /* least significant bytes of the controllers 0x00 to 0x1f. */
383*f80ad8b4SAndroid Build Coastguard Worker /* These controllers are not recognised by the driver. */
384*f80ad8b4SAndroid Build Coastguard Worker 
385*f80ad8b4SAndroid Build Coastguard Worker /* Controllers 64 to 69 (0x40 to 0x45) are on/off switches. */
386*f80ad8b4SAndroid Build Coastguard Worker /* 0=OFF and 127=ON (intermediate values are possible) */
387*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_DAMPER_PEDAL		0x40
388*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_SUSTAIN			0x40	/* Alias */
389*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_HOLD			0x40	/* Alias */
390*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_PORTAMENTO		0x41
391*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_SOSTENUTO		0x42
392*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_SOFT_PEDAL		0x43
393*f80ad8b4SAndroid Build Coastguard Worker /*		undefined		0x44 */
394*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_HOLD2			0x45
395*f80ad8b4SAndroid Build Coastguard Worker /*		undefined		0x46 - 0x4f */
396*f80ad8b4SAndroid Build Coastguard Worker 
397*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_GENERAL_PURPOSE5	0x50
398*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_GENERAL_PURPOSE6	0x51
399*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_GENERAL_PURPOSE7	0x52
400*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_GENERAL_PURPOSE8	0x53
401*f80ad8b4SAndroid Build Coastguard Worker /*		undefined		0x54 - 0x5a */
402*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_EXT_EFF_DEPTH		0x5b
403*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_TREMOLO_DEPTH		0x5c
404*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_CHORUS_DEPTH		0x5d
405*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_DETUNE_DEPTH		0x5e
406*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_CELESTE_DEPTH		0x5e	/* Alias for the above one */
407*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_PHASER_DEPTH		0x5f
408*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_DATA_INCREMENT		0x60
409*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_DATA_DECREMENT		0x61
410*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_NONREG_PARM_NUM_LSB	0x62
411*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_NONREG_PARM_NUM_MSB	0x63
412*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_REGIST_PARM_NUM_LSB	0x64
413*f80ad8b4SAndroid Build Coastguard Worker #define    CTL_REGIST_PARM_NUM_MSB	0x65
414*f80ad8b4SAndroid Build Coastguard Worker /*		undefined		0x66 - 0x78 */
415*f80ad8b4SAndroid Build Coastguard Worker /*		reserved		0x79 - 0x7f */
416*f80ad8b4SAndroid Build Coastguard Worker 
417*f80ad8b4SAndroid Build Coastguard Worker /* Pseudo controllers (not midi compatible) */
418*f80ad8b4SAndroid Build Coastguard Worker #define    CTRL_PITCH_BENDER		255
419*f80ad8b4SAndroid Build Coastguard Worker #define    CTRL_PITCH_BENDER_RANGE	254
420*f80ad8b4SAndroid Build Coastguard Worker #define    CTRL_EXPRESSION		253	/* Obsolete */
421*f80ad8b4SAndroid Build Coastguard Worker #define    CTRL_MAIN_VOLUME		252	/* Obsolete */
422*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_BALANCE		11
423*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_VOLMODE             12
424*f80ad8b4SAndroid Build Coastguard Worker 
425*f80ad8b4SAndroid Build Coastguard Worker /*
426*f80ad8b4SAndroid Build Coastguard Worker  * Volume mode decides how volumes are used
427*f80ad8b4SAndroid Build Coastguard Worker  */
428*f80ad8b4SAndroid Build Coastguard Worker 
429*f80ad8b4SAndroid Build Coastguard Worker #define VOL_METHOD_ADAGIO	1
430*f80ad8b4SAndroid Build Coastguard Worker #define VOL_METHOD_LINEAR	2
431*f80ad8b4SAndroid Build Coastguard Worker 
432*f80ad8b4SAndroid Build Coastguard Worker /*
433*f80ad8b4SAndroid Build Coastguard Worker  * Note! SEQ_WAIT, SEQ_MIDIPUTC and SEQ_ECHO are used also as
434*f80ad8b4SAndroid Build Coastguard Worker  *	 input events.
435*f80ad8b4SAndroid Build Coastguard Worker  */
436*f80ad8b4SAndroid Build Coastguard Worker 
437*f80ad8b4SAndroid Build Coastguard Worker /*
438*f80ad8b4SAndroid Build Coastguard Worker  * Event codes 0xf0 to 0xfc are reserved for future extensions.
439*f80ad8b4SAndroid Build Coastguard Worker  */
440*f80ad8b4SAndroid Build Coastguard Worker 
441*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_FULLSIZE		0xfd	/* Long events */
442*f80ad8b4SAndroid Build Coastguard Worker /*
443*f80ad8b4SAndroid Build Coastguard Worker  *	SEQ_FULLSIZE events are used for loading patches/samples to the
444*f80ad8b4SAndroid Build Coastguard Worker  *	synthesizer devices. These events are passed directly to the driver
445*f80ad8b4SAndroid Build Coastguard Worker  *	of the associated synthesizer device. There is no limit to the size
446*f80ad8b4SAndroid Build Coastguard Worker  *	of the extended events. These events are not queued but executed
447*f80ad8b4SAndroid Build Coastguard Worker  *	immediately when the write() is called (execution can take several
448*f80ad8b4SAndroid Build Coastguard Worker  *	seconds of time).
449*f80ad8b4SAndroid Build Coastguard Worker  *
450*f80ad8b4SAndroid Build Coastguard Worker  *	When a SEQ_FULLSIZE message is written to the device, it must
451*f80ad8b4SAndroid Build Coastguard Worker  *	be written using exactly one write() call. Other events cannot
452*f80ad8b4SAndroid Build Coastguard Worker  *	be mixed to the same write.
453*f80ad8b4SAndroid Build Coastguard Worker  *
454*f80ad8b4SAndroid Build Coastguard Worker  *	For FM synths (YM3812/OPL3) use struct sbi_instrument and write it to the
455*f80ad8b4SAndroid Build Coastguard Worker  *	/dev/sequencer. Don't write other data together with the instrument structure
456*f80ad8b4SAndroid Build Coastguard Worker  *	Set the key field of the structure to FM_PATCH. The device field is used to
457*f80ad8b4SAndroid Build Coastguard Worker  *	route the patch to the corresponding device.
458*f80ad8b4SAndroid Build Coastguard Worker  *
459*f80ad8b4SAndroid Build Coastguard Worker  *	For wave table use struct patch_info. Initialize the key field
460*f80ad8b4SAndroid Build Coastguard Worker  *      to WAVE_PATCH.
461*f80ad8b4SAndroid Build Coastguard Worker  */
462*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_PRIVATE		0xfe	/* Low level HW dependent events (8 bytes) */
463*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_EXTENDED		0xff	/* Extended events (8 bytes) OBSOLETE */
464*f80ad8b4SAndroid Build Coastguard Worker 
465*f80ad8b4SAndroid Build Coastguard Worker /*
466*f80ad8b4SAndroid Build Coastguard Worker  * Record for FM patches
467*f80ad8b4SAndroid Build Coastguard Worker  */
468*f80ad8b4SAndroid Build Coastguard Worker 
469*f80ad8b4SAndroid Build Coastguard Worker typedef unsigned char sbi_instr_data[32];
470*f80ad8b4SAndroid Build Coastguard Worker 
471*f80ad8b4SAndroid Build Coastguard Worker struct sbi_instrument {
472*f80ad8b4SAndroid Build Coastguard Worker 		unsigned short	key;	/* FM_PATCH or OPL3_PATCH */
473*f80ad8b4SAndroid Build Coastguard Worker #define FM_PATCH	_PATCHKEY(0x01)
474*f80ad8b4SAndroid Build Coastguard Worker #define OPL3_PATCH	_PATCHKEY(0x03)
475*f80ad8b4SAndroid Build Coastguard Worker 		short		device;		/*	Synth# (0-4)	*/
476*f80ad8b4SAndroid Build Coastguard Worker 		int 		channel;	/*	Program# to be initialized 	*/
477*f80ad8b4SAndroid Build Coastguard Worker 		sbi_instr_data	operators;	/*	Register settings for operator cells (.SBI format)	*/
478*f80ad8b4SAndroid Build Coastguard Worker 	};
479*f80ad8b4SAndroid Build Coastguard Worker 
480*f80ad8b4SAndroid Build Coastguard Worker struct synth_info {	/* Read only */
481*f80ad8b4SAndroid Build Coastguard Worker 		char	name[30];
482*f80ad8b4SAndroid Build Coastguard Worker 		int	device;		/* 0-N. INITIALIZE BEFORE CALLING */
483*f80ad8b4SAndroid Build Coastguard Worker 		int	synth_type;
484*f80ad8b4SAndroid Build Coastguard Worker #define SYNTH_TYPE_FM			0
485*f80ad8b4SAndroid Build Coastguard Worker #define SYNTH_TYPE_SAMPLE		1
486*f80ad8b4SAndroid Build Coastguard Worker #define SYNTH_TYPE_MIDI			2	/* Midi interface */
487*f80ad8b4SAndroid Build Coastguard Worker 
488*f80ad8b4SAndroid Build Coastguard Worker 		int	synth_subtype;
489*f80ad8b4SAndroid Build Coastguard Worker #define FM_TYPE_ADLIB			0x00
490*f80ad8b4SAndroid Build Coastguard Worker #define FM_TYPE_OPL3			0x01
491*f80ad8b4SAndroid Build Coastguard Worker #define MIDI_TYPE_MPU401		0x401
492*f80ad8b4SAndroid Build Coastguard Worker 
493*f80ad8b4SAndroid Build Coastguard Worker #define SAMPLE_TYPE_BASIC		0x10
494*f80ad8b4SAndroid Build Coastguard Worker #define SAMPLE_TYPE_GUS			SAMPLE_TYPE_BASIC
495*f80ad8b4SAndroid Build Coastguard Worker #define SAMPLE_TYPE_WAVEFRONT           0x11
496*f80ad8b4SAndroid Build Coastguard Worker 
497*f80ad8b4SAndroid Build Coastguard Worker 		int	perc_mode;	/* No longer supported */
498*f80ad8b4SAndroid Build Coastguard Worker 		int	nr_voices;
499*f80ad8b4SAndroid Build Coastguard Worker 		int	nr_drums;	/* Obsolete field */
500*f80ad8b4SAndroid Build Coastguard Worker 		int	instr_bank_size;
501*f80ad8b4SAndroid Build Coastguard Worker 		unsigned int	capabilities;
502*f80ad8b4SAndroid Build Coastguard Worker #define SYNTH_CAP_PERCMODE		0x00000001 /* No longer used */
503*f80ad8b4SAndroid Build Coastguard Worker #define SYNTH_CAP_OPL3			0x00000002 /* Set if OPL3 supported */
504*f80ad8b4SAndroid Build Coastguard Worker #define SYNTH_CAP_INPUT			0x00000004 /* Input (MIDI) device */
505*f80ad8b4SAndroid Build Coastguard Worker 		int	dummies[19];	/* Reserve space */
506*f80ad8b4SAndroid Build Coastguard Worker 	};
507*f80ad8b4SAndroid Build Coastguard Worker 
508*f80ad8b4SAndroid Build Coastguard Worker struct sound_timer_info {
509*f80ad8b4SAndroid Build Coastguard Worker 		char name[32];
510*f80ad8b4SAndroid Build Coastguard Worker 		int caps;
511*f80ad8b4SAndroid Build Coastguard Worker 	};
512*f80ad8b4SAndroid Build Coastguard Worker 
513*f80ad8b4SAndroid Build Coastguard Worker #define MIDI_CAP_MPU401		1		/* MPU-401 intelligent mode */
514*f80ad8b4SAndroid Build Coastguard Worker 
515*f80ad8b4SAndroid Build Coastguard Worker struct midi_info {
516*f80ad8b4SAndroid Build Coastguard Worker 		char		name[30];
517*f80ad8b4SAndroid Build Coastguard Worker 		int		device;		/* 0-N. INITIALIZE BEFORE CALLING */
518*f80ad8b4SAndroid Build Coastguard Worker 		unsigned int	capabilities;	/* To be defined later */
519*f80ad8b4SAndroid Build Coastguard Worker 		int		dev_type;
520*f80ad8b4SAndroid Build Coastguard Worker 		int		dummies[18];	/* Reserve space */
521*f80ad8b4SAndroid Build Coastguard Worker 	};
522*f80ad8b4SAndroid Build Coastguard Worker 
523*f80ad8b4SAndroid Build Coastguard Worker /********************************************
524*f80ad8b4SAndroid Build Coastguard Worker  * ioctl commands for the /dev/midi##
525*f80ad8b4SAndroid Build Coastguard Worker  */
526*f80ad8b4SAndroid Build Coastguard Worker typedef struct {
527*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char cmd;
528*f80ad8b4SAndroid Build Coastguard Worker 		char nr_args, nr_returns;
529*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char data[30];
530*f80ad8b4SAndroid Build Coastguard Worker 	} mpu_command_rec;
531*f80ad8b4SAndroid Build Coastguard Worker 
532*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_MIDI_PRETIME		_SIOWR('m', 0, int)
533*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_MIDI_MPUMODE		_SIOWR('m', 1, int)
534*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_MIDI_MPUCMD		_SIOWR('m', 2, mpu_command_rec)
535*f80ad8b4SAndroid Build Coastguard Worker 
536*f80ad8b4SAndroid Build Coastguard Worker /********************************************
537*f80ad8b4SAndroid Build Coastguard Worker  * IOCTL commands for /dev/dsp and /dev/audio
538*f80ad8b4SAndroid Build Coastguard Worker  */
539*f80ad8b4SAndroid Build Coastguard Worker 
540*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_RESET		_SIO  ('P', 0)
541*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_SYNC			_SIO  ('P', 1)
542*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_SPEED		_SIOWR('P', 2, int)
543*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_STEREO		_SIOWR('P', 3, int)
544*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_GETBLKSIZE		_SIOWR('P', 4, int)
545*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_SAMPLESIZE		SNDCTL_DSP_SETFMT
546*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_CHANNELS		_SIOWR('P', 6, int)
547*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_WRITE_CHANNELS	SNDCTL_DSP_CHANNELS
548*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_WRITE_FILTER		_SIOWR('P', 7, int)
549*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_POST			_SIO  ('P', 8)
550*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_SUBDIVIDE		_SIOWR('P', 9, int)
551*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_SETFRAGMENT		_SIOWR('P',10, int)
552*f80ad8b4SAndroid Build Coastguard Worker 
553*f80ad8b4SAndroid Build Coastguard Worker /*	Audio data formats (Note! U8=8 and S16_LE=16 for compatibility) */
554*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_GETFMTS		_SIOR ('P',11, int) /* Returns a mask */
555*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_SETFMT		_SIOWR('P',5, int) /* Selects ONE fmt*/
556*f80ad8b4SAndroid Build Coastguard Worker #	define AFMT_QUERY		0x00000000	/* Return current fmt */
557*f80ad8b4SAndroid Build Coastguard Worker #	define AFMT_MU_LAW		0x00000001
558*f80ad8b4SAndroid Build Coastguard Worker #	define AFMT_A_LAW		0x00000002
559*f80ad8b4SAndroid Build Coastguard Worker #	define AFMT_IMA_ADPCM		0x00000004
560*f80ad8b4SAndroid Build Coastguard Worker #	define AFMT_U8			0x00000008
561*f80ad8b4SAndroid Build Coastguard Worker #	define AFMT_S16_LE		0x00000010	/* Little endian signed 16*/
562*f80ad8b4SAndroid Build Coastguard Worker #	define AFMT_S16_BE		0x00000020	/* Big endian signed 16 */
563*f80ad8b4SAndroid Build Coastguard Worker #	define AFMT_S8			0x00000040
564*f80ad8b4SAndroid Build Coastguard Worker #	define AFMT_U16_LE		0x00000080	/* Little endian U16 */
565*f80ad8b4SAndroid Build Coastguard Worker #	define AFMT_U16_BE		0x00000100	/* Big endian U16 */
566*f80ad8b4SAndroid Build Coastguard Worker #	define AFMT_MPEG		0x00000200	/* MPEG (2) audio */
567*f80ad8b4SAndroid Build Coastguard Worker #	define AFMT_AC3		0x00000400	/* Dolby Digital AC3 */
568*f80ad8b4SAndroid Build Coastguard Worker 
569*f80ad8b4SAndroid Build Coastguard Worker /*
570*f80ad8b4SAndroid Build Coastguard Worker  * Buffer status queries.
571*f80ad8b4SAndroid Build Coastguard Worker  */
572*f80ad8b4SAndroid Build Coastguard Worker typedef struct audio_buf_info {
573*f80ad8b4SAndroid Build Coastguard Worker 			int fragments;	/* # of available fragments (partially usend ones not counted) */
574*f80ad8b4SAndroid Build Coastguard Worker 			int fragstotal;	/* Total # of fragments allocated */
575*f80ad8b4SAndroid Build Coastguard Worker 			int fragsize;	/* Size of a fragment in bytes */
576*f80ad8b4SAndroid Build Coastguard Worker 
577*f80ad8b4SAndroid Build Coastguard Worker 			int bytes;	/* Available space in bytes (includes partially used fragments) */
578*f80ad8b4SAndroid Build Coastguard Worker 			/* Note! 'bytes' could be more than fragments*fragsize */
579*f80ad8b4SAndroid Build Coastguard Worker 		} audio_buf_info;
580*f80ad8b4SAndroid Build Coastguard Worker 
581*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_GETOSPACE		_SIOR ('P',12, audio_buf_info)
582*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_GETISPACE		_SIOR ('P',13, audio_buf_info)
583*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_NONBLOCK		_SIO  ('P',14)
584*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_GETCAPS		_SIOR ('P',15, int)
585*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_CAP_REVISION		0x000000ff	/* Bits for revision level (0 to 255) */
586*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_CAP_DUPLEX		0x00000100	/* Full duplex record/playback */
587*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_CAP_REALTIME		0x00000200	/* Real time capability */
588*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_CAP_BATCH		0x00000400	/* Device has some kind of */
589*f80ad8b4SAndroid Build Coastguard Worker 							/* internal buffers which may */
590*f80ad8b4SAndroid Build Coastguard Worker 							/* cause some delays and */
591*f80ad8b4SAndroid Build Coastguard Worker 							/* decrease precision of timing */
592*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_CAP_COPROC		0x00000800	/* Has a coprocessor */
593*f80ad8b4SAndroid Build Coastguard Worker 							/* Sometimes it's a DSP */
594*f80ad8b4SAndroid Build Coastguard Worker 							/* but usually not */
595*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_CAP_TRIGGER		0x00001000	/* Supports SETTRIGGER */
596*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_CAP_MMAP		0x00002000	/* Supports mmap() */
597*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_CAP_MULTI		0x00004000	/* support multiple open */
598*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_CAP_BIND		0x00008000	/* channel binding to front/rear/cneter/lfe */
599*f80ad8b4SAndroid Build Coastguard Worker 
600*f80ad8b4SAndroid Build Coastguard Worker 
601*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_GETTRIGGER		_SIOR ('P',16, int)
602*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_SETTRIGGER		_SIOW ('P',16, int)
603*f80ad8b4SAndroid Build Coastguard Worker #	define PCM_ENABLE_INPUT		0x00000001
604*f80ad8b4SAndroid Build Coastguard Worker #	define PCM_ENABLE_OUTPUT		0x00000002
605*f80ad8b4SAndroid Build Coastguard Worker 
606*f80ad8b4SAndroid Build Coastguard Worker typedef struct count_info {
607*f80ad8b4SAndroid Build Coastguard Worker 		int bytes;	/* Total # of bytes processed */
608*f80ad8b4SAndroid Build Coastguard Worker 		int blocks;	/* # of fragment transitions since last time */
609*f80ad8b4SAndroid Build Coastguard Worker 		int ptr;	/* Current DMA pointer value */
610*f80ad8b4SAndroid Build Coastguard Worker 	} count_info;
611*f80ad8b4SAndroid Build Coastguard Worker 
612*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_GETIPTR		_SIOR ('P',17, count_info)
613*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_GETOPTR		_SIOR ('P',18, count_info)
614*f80ad8b4SAndroid Build Coastguard Worker 
615*f80ad8b4SAndroid Build Coastguard Worker typedef struct buffmem_desc {
616*f80ad8b4SAndroid Build Coastguard Worker 		unsigned *buffer;
617*f80ad8b4SAndroid Build Coastguard Worker 		int size;
618*f80ad8b4SAndroid Build Coastguard Worker 	} buffmem_desc;
619*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_MAPINBUF		_SIOR ('P', 19, buffmem_desc)
620*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_MAPOUTBUF		_SIOR ('P', 20, buffmem_desc)
621*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_SETSYNCRO		_SIO  ('P', 21)
622*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_SETDUPLEX		_SIO  ('P', 22)
623*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_GETODELAY		_SIOR ('P', 23, int)
624*f80ad8b4SAndroid Build Coastguard Worker 
625*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_GETCHANNELMASK		_SIOWR('P', 64, int)
626*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_BIND_CHANNEL		_SIOWR('P', 65, int)
627*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_BIND_QUERY		0x00000000
628*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_BIND_FRONT		0x00000001
629*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_BIND_SURR		0x00000002
630*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_BIND_CENTER_LFE	0x00000004
631*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_BIND_HANDSET		0x00000008
632*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_BIND_MIC		0x00000010
633*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_BIND_MODEM1		0x00000020
634*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_BIND_MODEM2		0x00000040
635*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_BIND_I2S		0x00000080
636*f80ad8b4SAndroid Build Coastguard Worker #	define DSP_BIND_SPDIF		0x00000100
637*f80ad8b4SAndroid Build Coastguard Worker 
638*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_SETSPDIF		_SIOW ('P', 66, int)
639*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_GETSPDIF		_SIOR ('P', 67, int)
640*f80ad8b4SAndroid Build Coastguard Worker #	define SPDIF_PRO	0x0001
641*f80ad8b4SAndroid Build Coastguard Worker #	define SPDIF_N_AUD	0x0002
642*f80ad8b4SAndroid Build Coastguard Worker #	define SPDIF_COPY	0x0004
643*f80ad8b4SAndroid Build Coastguard Worker #	define SPDIF_PRE	0x0008
644*f80ad8b4SAndroid Build Coastguard Worker #	define SPDIF_CC		0x07f0
645*f80ad8b4SAndroid Build Coastguard Worker #	define SPDIF_L		0x0800
646*f80ad8b4SAndroid Build Coastguard Worker #	define SPDIF_DRS	0x4000
647*f80ad8b4SAndroid Build Coastguard Worker #	define SPDIF_V		0x8000
648*f80ad8b4SAndroid Build Coastguard Worker 
649*f80ad8b4SAndroid Build Coastguard Worker /*
650*f80ad8b4SAndroid Build Coastguard Worker  * Application's profile defines the way how playback underrun situations should be handled.
651*f80ad8b4SAndroid Build Coastguard Worker  *
652*f80ad8b4SAndroid Build Coastguard Worker  *	APF_NORMAL (the default) and APF_NETWORK make the driver to cleanup the
653*f80ad8b4SAndroid Build Coastguard Worker  *	playback buffer whenever an underrun occurs. This consumes some time
654*f80ad8b4SAndroid Build Coastguard Worker  *	prevents looping the existing buffer.
655*f80ad8b4SAndroid Build Coastguard Worker  *	APF_CPUINTENS is intended to be set by CPU intensive applications which
656*f80ad8b4SAndroid Build Coastguard Worker  *	are likely to run out of time occasionally. In this mode the buffer cleanup is
657*f80ad8b4SAndroid Build Coastguard Worker  *	disabled which saves CPU time but also let's the previous buffer content to
658*f80ad8b4SAndroid Build Coastguard Worker  *	be played during the "pause" after the underrun.
659*f80ad8b4SAndroid Build Coastguard Worker  */
660*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_DSP_PROFILE		_SIOW ('P', 23, int)
661*f80ad8b4SAndroid Build Coastguard Worker #define	  APF_NORMAL	0	/* Normal applications */
662*f80ad8b4SAndroid Build Coastguard Worker #define	  APF_NETWORK	1	/* Underruns probably caused by an "external" delay */
663*f80ad8b4SAndroid Build Coastguard Worker #define   APF_CPUINTENS 2	/* Underruns probably caused by "overheating" the CPU */
664*f80ad8b4SAndroid Build Coastguard Worker 
665*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_READ_RATE		_SIOR ('P', 2, int)
666*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_READ_CHANNELS		_SIOR ('P', 6, int)
667*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_READ_BITS		_SIOR ('P', 5, int)
668*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_READ_FILTER		_SIOR ('P', 7, int)
669*f80ad8b4SAndroid Build Coastguard Worker 
670*f80ad8b4SAndroid Build Coastguard Worker /* Some alias names */
671*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_WRITE_BITS		SNDCTL_DSP_SETFMT
672*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_WRITE_RATE		SNDCTL_DSP_SPEED
673*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_POST			SNDCTL_DSP_POST
674*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_RESET			SNDCTL_DSP_RESET
675*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_SYNC			SNDCTL_DSP_SYNC
676*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_SUBDIVIDE		SNDCTL_DSP_SUBDIVIDE
677*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_SETFRAGMENT		SNDCTL_DSP_SETFRAGMENT
678*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_GETFMTS		SNDCTL_DSP_GETFMTS
679*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_SETFMT		SNDCTL_DSP_SETFMT
680*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_GETOSPACE		SNDCTL_DSP_GETOSPACE
681*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_GETISPACE		SNDCTL_DSP_GETISPACE
682*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_NONBLOCK		SNDCTL_DSP_NONBLOCK
683*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_GETCAPS		SNDCTL_DSP_GETCAPS
684*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_GETTRIGGER		SNDCTL_DSP_GETTRIGGER
685*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_SETTRIGGER		SNDCTL_DSP_SETTRIGGER
686*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_SETSYNCRO		SNDCTL_DSP_SETSYNCRO
687*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_GETIPTR		SNDCTL_DSP_GETIPTR
688*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_GETOPTR		SNDCTL_DSP_GETOPTR
689*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_MAPINBUF		SNDCTL_DSP_MAPINBUF
690*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_PCM_MAPOUTBUF		SNDCTL_DSP_MAPOUTBUF
691*f80ad8b4SAndroid Build Coastguard Worker 
692*f80ad8b4SAndroid Build Coastguard Worker /*
693*f80ad8b4SAndroid Build Coastguard Worker  * ioctl calls to be used in communication with coprocessors and
694*f80ad8b4SAndroid Build Coastguard Worker  * DSP chips.
695*f80ad8b4SAndroid Build Coastguard Worker  */
696*f80ad8b4SAndroid Build Coastguard Worker 
697*f80ad8b4SAndroid Build Coastguard Worker typedef struct copr_buffer {
698*f80ad8b4SAndroid Build Coastguard Worker 		int command;	/* Set to 0 if not used */
699*f80ad8b4SAndroid Build Coastguard Worker 		int flags;
700*f80ad8b4SAndroid Build Coastguard Worker #define CPF_NONE		0x0000
701*f80ad8b4SAndroid Build Coastguard Worker #define CPF_FIRST		0x0001	/* First block */
702*f80ad8b4SAndroid Build Coastguard Worker #define CPF_LAST		0x0002	/* Last block */
703*f80ad8b4SAndroid Build Coastguard Worker 		int len;
704*f80ad8b4SAndroid Build Coastguard Worker 		int offs;	/* If required by the device (0 if not used) */
705*f80ad8b4SAndroid Build Coastguard Worker 
706*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char data[4000]; /* NOTE! 4000 is not 4k */
707*f80ad8b4SAndroid Build Coastguard Worker 	} copr_buffer;
708*f80ad8b4SAndroid Build Coastguard Worker 
709*f80ad8b4SAndroid Build Coastguard Worker typedef struct copr_debug_buf {
710*f80ad8b4SAndroid Build Coastguard Worker 		int command;	/* Used internally. Set to 0 */
711*f80ad8b4SAndroid Build Coastguard Worker 		int parm1;
712*f80ad8b4SAndroid Build Coastguard Worker 		int parm2;
713*f80ad8b4SAndroid Build Coastguard Worker 		int flags;
714*f80ad8b4SAndroid Build Coastguard Worker 		int len;	/* Length of data in bytes */
715*f80ad8b4SAndroid Build Coastguard Worker 	} copr_debug_buf;
716*f80ad8b4SAndroid Build Coastguard Worker 
717*f80ad8b4SAndroid Build Coastguard Worker typedef struct copr_msg {
718*f80ad8b4SAndroid Build Coastguard Worker 		int len;
719*f80ad8b4SAndroid Build Coastguard Worker 		unsigned char data[4000];
720*f80ad8b4SAndroid Build Coastguard Worker 	} copr_msg;
721*f80ad8b4SAndroid Build Coastguard Worker 
722*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_COPR_RESET             _SIO  ('C',  0)
723*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_COPR_LOAD	      _SIOWR('C',  1, copr_buffer)
724*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_COPR_RDATA	      _SIOWR('C',  2, copr_debug_buf)
725*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_COPR_RCODE	      _SIOWR('C',  3, copr_debug_buf)
726*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_COPR_WDATA	      _SIOW ('C',  4, copr_debug_buf)
727*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_COPR_WCODE	      _SIOW ('C',  5, copr_debug_buf)
728*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_COPR_RUN		      _SIOWR('C',  6, copr_debug_buf)
729*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_COPR_HALT	      _SIOWR('C',  7, copr_debug_buf)
730*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_COPR_SENDMSG	      _SIOWR('C',  8, copr_msg)
731*f80ad8b4SAndroid Build Coastguard Worker #define SNDCTL_COPR_RCVMSG	      _SIOR ('C',  9, copr_msg)
732*f80ad8b4SAndroid Build Coastguard Worker 
733*f80ad8b4SAndroid Build Coastguard Worker /*********************************************
734*f80ad8b4SAndroid Build Coastguard Worker  * IOCTL commands for /dev/mixer
735*f80ad8b4SAndroid Build Coastguard Worker  */
736*f80ad8b4SAndroid Build Coastguard Worker 
737*f80ad8b4SAndroid Build Coastguard Worker /*
738*f80ad8b4SAndroid Build Coastguard Worker  * Mixer devices
739*f80ad8b4SAndroid Build Coastguard Worker  *
740*f80ad8b4SAndroid Build Coastguard Worker  * There can be up to 20 different analog mixer channels. The
741*f80ad8b4SAndroid Build Coastguard Worker  * SOUND_MIXER_NRDEVICES gives the currently supported maximum.
742*f80ad8b4SAndroid Build Coastguard Worker  * The SOUND_MIXER_READ_DEVMASK returns a bitmask which tells
743*f80ad8b4SAndroid Build Coastguard Worker  * the devices supported by the particular mixer.
744*f80ad8b4SAndroid Build Coastguard Worker  */
745*f80ad8b4SAndroid Build Coastguard Worker 
746*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_NRDEVICES	25
747*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_VOLUME	0
748*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_BASS	1
749*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_TREBLE	2
750*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_SYNTH	3
751*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_PCM		4
752*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_SPEAKER	5
753*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_LINE	6
754*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_MIC		7
755*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_CD		8
756*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_IMIX	9	/*  Recording monitor  */
757*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_ALTPCM	10
758*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_RECLEV	11	/* Recording level */
759*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_IGAIN	12	/* Input gain */
760*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_OGAIN	13	/* Output gain */
761*f80ad8b4SAndroid Build Coastguard Worker /*
762*f80ad8b4SAndroid Build Coastguard Worker  * The AD1848 codec and compatibles have three line level inputs
763*f80ad8b4SAndroid Build Coastguard Worker  * (line, aux1 and aux2). Since each card manufacturer have assigned
764*f80ad8b4SAndroid Build Coastguard Worker  * different meanings to these inputs, it's inpractical to assign
765*f80ad8b4SAndroid Build Coastguard Worker  * specific meanings (line, cd, synth etc.) to them.
766*f80ad8b4SAndroid Build Coastguard Worker  */
767*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_LINE1	14	/* Input source 1  (aux1) */
768*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_LINE2	15	/* Input source 2  (aux2) */
769*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_LINE3	16	/* Input source 3  (line) */
770*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_DIGITAL1	17	/* Digital (input) 1 */
771*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_DIGITAL2	18	/* Digital (input) 2 */
772*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_DIGITAL3	19	/* Digital (input) 3 */
773*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_PHONEIN	20	/* Phone input */
774*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_PHONEOUT	21	/* Phone output */
775*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_VIDEO	22	/* Video/TV (audio) in */
776*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_RADIO	23	/* Radio in */
777*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_MONITOR	24	/* Monitor (usually mic) volume */
778*f80ad8b4SAndroid Build Coastguard Worker 
779*f80ad8b4SAndroid Build Coastguard Worker /* Some on/off settings (SOUND_SPECIAL_MIN - SOUND_SPECIAL_MAX) */
780*f80ad8b4SAndroid Build Coastguard Worker /* Not counted to SOUND_MIXER_NRDEVICES, but use the same number space */
781*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_ONOFF_MIN		28
782*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_ONOFF_MAX		30
783*f80ad8b4SAndroid Build Coastguard Worker 
784*f80ad8b4SAndroid Build Coastguard Worker /* Note!	Number 31 cannot be used since the sign bit is reserved */
785*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_NONE	31
786*f80ad8b4SAndroid Build Coastguard Worker 
787*f80ad8b4SAndroid Build Coastguard Worker /*
788*f80ad8b4SAndroid Build Coastguard Worker  * The following unsupported macros are no longer functional.
789*f80ad8b4SAndroid Build Coastguard Worker  * Use SOUND_MIXER_PRIVATE# macros in future.
790*f80ad8b4SAndroid Build Coastguard Worker  */
791*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_ENHANCE	SOUND_MIXER_NONE
792*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_MUTE	SOUND_MIXER_NONE
793*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_LOUD	SOUND_MIXER_NONE
794*f80ad8b4SAndroid Build Coastguard Worker 
795*f80ad8b4SAndroid Build Coastguard Worker 
796*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_DEVICE_LABELS	{"Vol  ", "Bass ", "Trebl", "Synth", "Pcm  ", "Spkr ", "Line ", \
797*f80ad8b4SAndroid Build Coastguard Worker 				 "Mic  ", "CD   ", "Mix  ", "Pcm2 ", "Rec  ", "IGain", "OGain", \
798*f80ad8b4SAndroid Build Coastguard Worker 				 "Line1", "Line2", "Line3", "Digital1", "Digital2", "Digital3", \
799*f80ad8b4SAndroid Build Coastguard Worker 				 "PhoneIn", "PhoneOut", "Video", "Radio", "Monitor"}
800*f80ad8b4SAndroid Build Coastguard Worker 
801*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_DEVICE_NAMES	{"vol", "bass", "treble", "synth", "pcm", "speaker", "line", \
802*f80ad8b4SAndroid Build Coastguard Worker 				 "mic", "cd", "mix", "pcm2", "rec", "igain", "ogain", \
803*f80ad8b4SAndroid Build Coastguard Worker 				 "line1", "line2", "line3", "dig1", "dig2", "dig3", \
804*f80ad8b4SAndroid Build Coastguard Worker 				 "phin", "phout", "video", "radio", "monitor"}
805*f80ad8b4SAndroid Build Coastguard Worker 
806*f80ad8b4SAndroid Build Coastguard Worker /*	Device bitmask identifiers	*/
807*f80ad8b4SAndroid Build Coastguard Worker 
808*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_RECSRC	0xff	/* Arg contains a bit for each recording source */
809*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_DEVMASK	0xfe	/* Arg contains a bit for each supported device */
810*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_RECMASK	0xfd	/* Arg contains a bit for each supported recording source */
811*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_CAPS	0xfc
812*f80ad8b4SAndroid Build Coastguard Worker #	define SOUND_CAP_EXCL_INPUT	0x00000001	/* Only one recording source at a time */
813*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_STEREODEVS	0xfb	/* Mixer channels supporting stereo */
814*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_OUTSRC	0xfa	/* Arg contains a bit for each input source to output */
815*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_OUTMASK	0xf9	/* Arg contains a bit for each supported input source to output */
816*f80ad8b4SAndroid Build Coastguard Worker 
817*f80ad8b4SAndroid Build Coastguard Worker /*	Device mask bits	*/
818*f80ad8b4SAndroid Build Coastguard Worker 
819*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_VOLUME	(1 << SOUND_MIXER_VOLUME)
820*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_BASS		(1 << SOUND_MIXER_BASS)
821*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_TREBLE	(1 << SOUND_MIXER_TREBLE)
822*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_SYNTH	(1 << SOUND_MIXER_SYNTH)
823*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_PCM		(1 << SOUND_MIXER_PCM)
824*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_SPEAKER	(1 << SOUND_MIXER_SPEAKER)
825*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_LINE		(1 << SOUND_MIXER_LINE)
826*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_MIC		(1 << SOUND_MIXER_MIC)
827*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_CD		(1 << SOUND_MIXER_CD)
828*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_IMIX		(1 << SOUND_MIXER_IMIX)
829*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_ALTPCM	(1 << SOUND_MIXER_ALTPCM)
830*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_RECLEV	(1 << SOUND_MIXER_RECLEV)
831*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_IGAIN	(1 << SOUND_MIXER_IGAIN)
832*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_OGAIN	(1 << SOUND_MIXER_OGAIN)
833*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_LINE1	(1 << SOUND_MIXER_LINE1)
834*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_LINE2	(1 << SOUND_MIXER_LINE2)
835*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_LINE3	(1 << SOUND_MIXER_LINE3)
836*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_DIGITAL1	(1 << SOUND_MIXER_DIGITAL1)
837*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_DIGITAL2	(1 << SOUND_MIXER_DIGITAL2)
838*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_DIGITAL3	(1 << SOUND_MIXER_DIGITAL3)
839*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_PHONEIN	(1 << SOUND_MIXER_PHONEIN)
840*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_PHONEOUT	(1 << SOUND_MIXER_PHONEOUT)
841*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_RADIO	(1 << SOUND_MIXER_RADIO)
842*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_VIDEO	(1 << SOUND_MIXER_VIDEO)
843*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_MONITOR	(1 << SOUND_MIXER_MONITOR)
844*f80ad8b4SAndroid Build Coastguard Worker 
845*f80ad8b4SAndroid Build Coastguard Worker /* Obsolete macros */
846*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_MUTE		(1 << SOUND_MIXER_MUTE)
847*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_ENHANCE	(1 << SOUND_MIXER_ENHANCE)
848*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MASK_LOUD		(1 << SOUND_MIXER_LOUD)
849*f80ad8b4SAndroid Build Coastguard Worker 
850*f80ad8b4SAndroid Build Coastguard Worker #define MIXER_READ(dev)		_SIOR('M', dev, int)
851*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_VOLUME		MIXER_READ(SOUND_MIXER_VOLUME)
852*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_BASS		MIXER_READ(SOUND_MIXER_BASS)
853*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_TREBLE		MIXER_READ(SOUND_MIXER_TREBLE)
854*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_SYNTH		MIXER_READ(SOUND_MIXER_SYNTH)
855*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_PCM		MIXER_READ(SOUND_MIXER_PCM)
856*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_SPEAKER	MIXER_READ(SOUND_MIXER_SPEAKER)
857*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_LINE		MIXER_READ(SOUND_MIXER_LINE)
858*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_MIC		MIXER_READ(SOUND_MIXER_MIC)
859*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_CD		MIXER_READ(SOUND_MIXER_CD)
860*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_IMIX		MIXER_READ(SOUND_MIXER_IMIX)
861*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_ALTPCM		MIXER_READ(SOUND_MIXER_ALTPCM)
862*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_RECLEV		MIXER_READ(SOUND_MIXER_RECLEV)
863*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_IGAIN		MIXER_READ(SOUND_MIXER_IGAIN)
864*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_OGAIN		MIXER_READ(SOUND_MIXER_OGAIN)
865*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_LINE1		MIXER_READ(SOUND_MIXER_LINE1)
866*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_LINE2		MIXER_READ(SOUND_MIXER_LINE2)
867*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_LINE3		MIXER_READ(SOUND_MIXER_LINE3)
868*f80ad8b4SAndroid Build Coastguard Worker 
869*f80ad8b4SAndroid Build Coastguard Worker /* Obsolete macros */
870*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_MUTE		MIXER_READ(SOUND_MIXER_MUTE)
871*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_ENHANCE	MIXER_READ(SOUND_MIXER_ENHANCE)
872*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_LOUD		MIXER_READ(SOUND_MIXER_LOUD)
873*f80ad8b4SAndroid Build Coastguard Worker 
874*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_RECSRC		MIXER_READ(SOUND_MIXER_RECSRC)
875*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_DEVMASK	MIXER_READ(SOUND_MIXER_DEVMASK)
876*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_RECMASK	MIXER_READ(SOUND_MIXER_RECMASK)
877*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_STEREODEVS	MIXER_READ(SOUND_MIXER_STEREODEVS)
878*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_READ_CAPS		MIXER_READ(SOUND_MIXER_CAPS)
879*f80ad8b4SAndroid Build Coastguard Worker 
880*f80ad8b4SAndroid Build Coastguard Worker #define MIXER_WRITE(dev)		_SIOWR('M', dev, int)
881*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_VOLUME	MIXER_WRITE(SOUND_MIXER_VOLUME)
882*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_BASS		MIXER_WRITE(SOUND_MIXER_BASS)
883*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_TREBLE	MIXER_WRITE(SOUND_MIXER_TREBLE)
884*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_SYNTH		MIXER_WRITE(SOUND_MIXER_SYNTH)
885*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_PCM		MIXER_WRITE(SOUND_MIXER_PCM)
886*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_SPEAKER	MIXER_WRITE(SOUND_MIXER_SPEAKER)
887*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_LINE		MIXER_WRITE(SOUND_MIXER_LINE)
888*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_MIC		MIXER_WRITE(SOUND_MIXER_MIC)
889*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_CD		MIXER_WRITE(SOUND_MIXER_CD)
890*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_IMIX		MIXER_WRITE(SOUND_MIXER_IMIX)
891*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_ALTPCM	MIXER_WRITE(SOUND_MIXER_ALTPCM)
892*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_RECLEV	MIXER_WRITE(SOUND_MIXER_RECLEV)
893*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_IGAIN		MIXER_WRITE(SOUND_MIXER_IGAIN)
894*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_OGAIN		MIXER_WRITE(SOUND_MIXER_OGAIN)
895*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_LINE1		MIXER_WRITE(SOUND_MIXER_LINE1)
896*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_LINE2		MIXER_WRITE(SOUND_MIXER_LINE2)
897*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_LINE3		MIXER_WRITE(SOUND_MIXER_LINE3)
898*f80ad8b4SAndroid Build Coastguard Worker 
899*f80ad8b4SAndroid Build Coastguard Worker /* Obsolete macros */
900*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_MUTE		MIXER_WRITE(SOUND_MIXER_MUTE)
901*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_ENHANCE	MIXER_WRITE(SOUND_MIXER_ENHANCE)
902*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_LOUD		MIXER_WRITE(SOUND_MIXER_LOUD)
903*f80ad8b4SAndroid Build Coastguard Worker 
904*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_WRITE_RECSRC	MIXER_WRITE(SOUND_MIXER_RECSRC)
905*f80ad8b4SAndroid Build Coastguard Worker 
906*f80ad8b4SAndroid Build Coastguard Worker typedef struct mixer_info
907*f80ad8b4SAndroid Build Coastguard Worker {
908*f80ad8b4SAndroid Build Coastguard Worker   char id[16];
909*f80ad8b4SAndroid Build Coastguard Worker   char name[32];
910*f80ad8b4SAndroid Build Coastguard Worker   int  modify_counter;
911*f80ad8b4SAndroid Build Coastguard Worker   int fillers[10];
912*f80ad8b4SAndroid Build Coastguard Worker } mixer_info;
913*f80ad8b4SAndroid Build Coastguard Worker 
914*f80ad8b4SAndroid Build Coastguard Worker typedef struct _old_mixer_info /* Obsolete */
915*f80ad8b4SAndroid Build Coastguard Worker {
916*f80ad8b4SAndroid Build Coastguard Worker   char id[16];
917*f80ad8b4SAndroid Build Coastguard Worker   char name[32];
918*f80ad8b4SAndroid Build Coastguard Worker } _old_mixer_info;
919*f80ad8b4SAndroid Build Coastguard Worker 
920*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_INFO		_SIOR ('M', 101, mixer_info)
921*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_OLD_MIXER_INFO		_SIOR ('M', 101, _old_mixer_info)
922*f80ad8b4SAndroid Build Coastguard Worker 
923*f80ad8b4SAndroid Build Coastguard Worker /*
924*f80ad8b4SAndroid Build Coastguard Worker  * A mechanism for accessing "proprietary" mixer features. This method
925*f80ad8b4SAndroid Build Coastguard Worker  * permits passing 128 bytes of arbitrary data between a mixer application
926*f80ad8b4SAndroid Build Coastguard Worker  * and the mixer driver. Interpretation of the record is defined by
927*f80ad8b4SAndroid Build Coastguard Worker  * the particular mixer driver.
928*f80ad8b4SAndroid Build Coastguard Worker  */
929*f80ad8b4SAndroid Build Coastguard Worker typedef unsigned char mixer_record[128];
930*f80ad8b4SAndroid Build Coastguard Worker 
931*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_ACCESS		_SIOWR('M', 102, mixer_record)
932*f80ad8b4SAndroid Build Coastguard Worker 
933*f80ad8b4SAndroid Build Coastguard Worker /*
934*f80ad8b4SAndroid Build Coastguard Worker  * Two ioctls for special souncard function
935*f80ad8b4SAndroid Build Coastguard Worker  */
936*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_AGC  _SIOWR('M', 103, int)
937*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_3DSE  _SIOWR('M', 104, int)
938*f80ad8b4SAndroid Build Coastguard Worker 
939*f80ad8b4SAndroid Build Coastguard Worker /*
940*f80ad8b4SAndroid Build Coastguard Worker  * The SOUND_MIXER_PRIVATE# commands can be redefined by low level drivers.
941*f80ad8b4SAndroid Build Coastguard Worker  * These features can be used when accessing device specific features.
942*f80ad8b4SAndroid Build Coastguard Worker  */
943*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_PRIVATE1		_SIOWR('M', 111, int)
944*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_PRIVATE2		_SIOWR('M', 112, int)
945*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_PRIVATE3		_SIOWR('M', 113, int)
946*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_PRIVATE4		_SIOWR('M', 114, int)
947*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_PRIVATE5		_SIOWR('M', 115, int)
948*f80ad8b4SAndroid Build Coastguard Worker 
949*f80ad8b4SAndroid Build Coastguard Worker /*
950*f80ad8b4SAndroid Build Coastguard Worker  * SOUND_MIXER_GETLEVELS and SOUND_MIXER_SETLEVELS calls can be used
951*f80ad8b4SAndroid Build Coastguard Worker  * for querying current mixer settings from the driver and for loading
952*f80ad8b4SAndroid Build Coastguard Worker  * default volume settings _prior_ activating the mixer (loading
953*f80ad8b4SAndroid Build Coastguard Worker  * doesn't affect current state of the mixer hardware). These calls
954*f80ad8b4SAndroid Build Coastguard Worker  * are for internal use only.
955*f80ad8b4SAndroid Build Coastguard Worker  */
956*f80ad8b4SAndroid Build Coastguard Worker 
957*f80ad8b4SAndroid Build Coastguard Worker typedef struct mixer_vol_table {
958*f80ad8b4SAndroid Build Coastguard Worker   int num;	/* Index to volume table */
959*f80ad8b4SAndroid Build Coastguard Worker   char name[32];
960*f80ad8b4SAndroid Build Coastguard Worker   int levels[32];
961*f80ad8b4SAndroid Build Coastguard Worker } mixer_vol_table;
962*f80ad8b4SAndroid Build Coastguard Worker 
963*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_GETLEVELS		_SIOWR('M', 116, mixer_vol_table)
964*f80ad8b4SAndroid Build Coastguard Worker #define SOUND_MIXER_SETLEVELS		_SIOWR('M', 117, mixer_vol_table)
965*f80ad8b4SAndroid Build Coastguard Worker 
966*f80ad8b4SAndroid Build Coastguard Worker /*
967*f80ad8b4SAndroid Build Coastguard Worker  * An ioctl for identifying the driver version. It will return value
968*f80ad8b4SAndroid Build Coastguard Worker  * of the SOUND_VERSION macro used when compiling the driver.
969*f80ad8b4SAndroid Build Coastguard Worker  * This call was introduced in OSS version 3.6 and it will not work
970*f80ad8b4SAndroid Build Coastguard Worker  * with earlier versions (returns EINVAL).
971*f80ad8b4SAndroid Build Coastguard Worker  */
972*f80ad8b4SAndroid Build Coastguard Worker #define OSS_GETVERSION			_SIOR ('M', 118, int)
973*f80ad8b4SAndroid Build Coastguard Worker 
974*f80ad8b4SAndroid Build Coastguard Worker /*
975*f80ad8b4SAndroid Build Coastguard Worker  * Level 2 event types for /dev/sequencer
976*f80ad8b4SAndroid Build Coastguard Worker  */
977*f80ad8b4SAndroid Build Coastguard Worker 
978*f80ad8b4SAndroid Build Coastguard Worker /*
979*f80ad8b4SAndroid Build Coastguard Worker  * The 4 most significant bits of byte 0 specify the class of
980*f80ad8b4SAndroid Build Coastguard Worker  * the event:
981*f80ad8b4SAndroid Build Coastguard Worker  *
982*f80ad8b4SAndroid Build Coastguard Worker  *	0x8X = system level events,
983*f80ad8b4SAndroid Build Coastguard Worker  *	0x9X = device/port specific events, event[1] = device/port,
984*f80ad8b4SAndroid Build Coastguard Worker  *		The last 4 bits give the subtype:
985*f80ad8b4SAndroid Build Coastguard Worker  *			0x02	= Channel event (event[3] = chn).
986*f80ad8b4SAndroid Build Coastguard Worker  *			0x01	= note event (event[4] = note).
987*f80ad8b4SAndroid Build Coastguard Worker  *			(0x01 is not used alone but always with bit 0x02).
988*f80ad8b4SAndroid Build Coastguard Worker  *	       event[2] = MIDI message code (0x80=note off etc.)
989*f80ad8b4SAndroid Build Coastguard Worker  *
990*f80ad8b4SAndroid Build Coastguard Worker  */
991*f80ad8b4SAndroid Build Coastguard Worker 
992*f80ad8b4SAndroid Build Coastguard Worker #define EV_SEQ_LOCAL		0x80
993*f80ad8b4SAndroid Build Coastguard Worker #define EV_TIMING		0x81
994*f80ad8b4SAndroid Build Coastguard Worker #define EV_CHN_COMMON		0x92
995*f80ad8b4SAndroid Build Coastguard Worker #define EV_CHN_VOICE		0x93
996*f80ad8b4SAndroid Build Coastguard Worker #define EV_SYSEX		0x94
997*f80ad8b4SAndroid Build Coastguard Worker /*
998*f80ad8b4SAndroid Build Coastguard Worker  * Event types 200 to 220 are reserved for application use.
999*f80ad8b4SAndroid Build Coastguard Worker  * These numbers will not be used by the driver.
1000*f80ad8b4SAndroid Build Coastguard Worker  */
1001*f80ad8b4SAndroid Build Coastguard Worker 
1002*f80ad8b4SAndroid Build Coastguard Worker /*
1003*f80ad8b4SAndroid Build Coastguard Worker  * Events for event type EV_CHN_VOICE
1004*f80ad8b4SAndroid Build Coastguard Worker  */
1005*f80ad8b4SAndroid Build Coastguard Worker 
1006*f80ad8b4SAndroid Build Coastguard Worker #define MIDI_NOTEOFF		0x80
1007*f80ad8b4SAndroid Build Coastguard Worker #define MIDI_NOTEON		0x90
1008*f80ad8b4SAndroid Build Coastguard Worker #define MIDI_KEY_PRESSURE	0xA0
1009*f80ad8b4SAndroid Build Coastguard Worker 
1010*f80ad8b4SAndroid Build Coastguard Worker /*
1011*f80ad8b4SAndroid Build Coastguard Worker  * Events for event type EV_CHN_COMMON
1012*f80ad8b4SAndroid Build Coastguard Worker  */
1013*f80ad8b4SAndroid Build Coastguard Worker 
1014*f80ad8b4SAndroid Build Coastguard Worker #define MIDI_CTL_CHANGE		0xB0
1015*f80ad8b4SAndroid Build Coastguard Worker #define MIDI_PGM_CHANGE		0xC0
1016*f80ad8b4SAndroid Build Coastguard Worker #define MIDI_CHN_PRESSURE	0xD0
1017*f80ad8b4SAndroid Build Coastguard Worker #define MIDI_PITCH_BEND		0xE0
1018*f80ad8b4SAndroid Build Coastguard Worker 
1019*f80ad8b4SAndroid Build Coastguard Worker #define MIDI_SYSTEM_PREFIX	0xF0
1020*f80ad8b4SAndroid Build Coastguard Worker 
1021*f80ad8b4SAndroid Build Coastguard Worker /*
1022*f80ad8b4SAndroid Build Coastguard Worker  * Timer event types
1023*f80ad8b4SAndroid Build Coastguard Worker  */
1024*f80ad8b4SAndroid Build Coastguard Worker #define TMR_WAIT_REL		1	/* Time relative to the prev time */
1025*f80ad8b4SAndroid Build Coastguard Worker #define TMR_WAIT_ABS		2	/* Absolute time since TMR_START */
1026*f80ad8b4SAndroid Build Coastguard Worker #define TMR_STOP		3
1027*f80ad8b4SAndroid Build Coastguard Worker #define TMR_START		4
1028*f80ad8b4SAndroid Build Coastguard Worker #define TMR_CONTINUE		5
1029*f80ad8b4SAndroid Build Coastguard Worker #define TMR_TEMPO		6
1030*f80ad8b4SAndroid Build Coastguard Worker #define TMR_ECHO		8
1031*f80ad8b4SAndroid Build Coastguard Worker #define TMR_CLOCK		9	/* MIDI clock */
1032*f80ad8b4SAndroid Build Coastguard Worker #define TMR_SPP			10	/* Song position pointer */
1033*f80ad8b4SAndroid Build Coastguard Worker #define TMR_TIMESIG		11	/* Time signature */
1034*f80ad8b4SAndroid Build Coastguard Worker 
1035*f80ad8b4SAndroid Build Coastguard Worker /*
1036*f80ad8b4SAndroid Build Coastguard Worker  *	Local event types
1037*f80ad8b4SAndroid Build Coastguard Worker  */
1038*f80ad8b4SAndroid Build Coastguard Worker #define LOCL_STARTAUDIO		1
1039*f80ad8b4SAndroid Build Coastguard Worker 
1040*f80ad8b4SAndroid Build Coastguard Worker #if !defined(__KERNEL__) || defined(USE_SEQ_MACROS)
1041*f80ad8b4SAndroid Build Coastguard Worker /*
1042*f80ad8b4SAndroid Build Coastguard Worker  *	Some convenience macros to simplify programming of the
1043*f80ad8b4SAndroid Build Coastguard Worker  *	/dev/sequencer interface
1044*f80ad8b4SAndroid Build Coastguard Worker  *
1045*f80ad8b4SAndroid Build Coastguard Worker  *	This is a legacy interface for applications written against
1046*f80ad8b4SAndroid Build Coastguard Worker  *	the OSSlib-3.8 style interface. It is no longer possible
1047*f80ad8b4SAndroid Build Coastguard Worker  *	to actually link against OSSlib with this header, but we
1048*f80ad8b4SAndroid Build Coastguard Worker  *	still provide these macros for programs using them.
1049*f80ad8b4SAndroid Build Coastguard Worker  *
1050*f80ad8b4SAndroid Build Coastguard Worker  *	If you want to use OSSlib, it is recommended that you get
1051*f80ad8b4SAndroid Build Coastguard Worker  *	the GPL version of OSS-4.x and build against that version
1052*f80ad8b4SAndroid Build Coastguard Worker  *	of the header.
1053*f80ad8b4SAndroid Build Coastguard Worker  *
1054*f80ad8b4SAndroid Build Coastguard Worker  *	We redefine the extern keyword so that usr/include/headers_check.pl
1055*f80ad8b4SAndroid Build Coastguard Worker  *	does not complain about SEQ_USE_EXTBUF.
1056*f80ad8b4SAndroid Build Coastguard Worker  */
1057*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_DECLAREBUF()		SEQ_USE_EXTBUF()
1058*f80ad8b4SAndroid Build Coastguard Worker 
1059*f80ad8b4SAndroid Build Coastguard Worker void seqbuf_dump(void);	/* This function must be provided by programs */
1060*f80ad8b4SAndroid Build Coastguard Worker 
1061*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_PM_DEFINES int __foo_bar___
1062*f80ad8b4SAndroid Build Coastguard Worker 
1063*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_LOAD_GMINSTR(dev, instr)
1064*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_LOAD_GMDRUM(dev, drum)
1065*f80ad8b4SAndroid Build Coastguard Worker 
1066*f80ad8b4SAndroid Build Coastguard Worker #define _SEQ_EXTERN extern
1067*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_USE_EXTBUF() \
1068*f80ad8b4SAndroid Build Coastguard Worker 		_SEQ_EXTERN unsigned char _seqbuf[]; \
1069*f80ad8b4SAndroid Build Coastguard Worker 		_SEQ_EXTERN int _seqbuflen; _SEQ_EXTERN int _seqbufptr
1070*f80ad8b4SAndroid Build Coastguard Worker 
1071*f80ad8b4SAndroid Build Coastguard Worker #ifndef USE_SIMPLE_MACROS
1072*f80ad8b4SAndroid Build Coastguard Worker /* Sample seqbuf_dump() implementation:
1073*f80ad8b4SAndroid Build Coastguard Worker  *
1074*f80ad8b4SAndroid Build Coastguard Worker  *	SEQ_DEFINEBUF (2048);	-- Defines a buffer for 2048 bytes
1075*f80ad8b4SAndroid Build Coastguard Worker  *
1076*f80ad8b4SAndroid Build Coastguard Worker  *	int seqfd;		-- The file descriptor for /dev/sequencer.
1077*f80ad8b4SAndroid Build Coastguard Worker  *
1078*f80ad8b4SAndroid Build Coastguard Worker  *	void
1079*f80ad8b4SAndroid Build Coastguard Worker  *	seqbuf_dump ()
1080*f80ad8b4SAndroid Build Coastguard Worker  *	{
1081*f80ad8b4SAndroid Build Coastguard Worker  *	  if (_seqbufptr)
1082*f80ad8b4SAndroid Build Coastguard Worker  *	    if (write (seqfd, _seqbuf, _seqbufptr) == -1)
1083*f80ad8b4SAndroid Build Coastguard Worker  *	      {
1084*f80ad8b4SAndroid Build Coastguard Worker  *		perror ("write /dev/sequencer");
1085*f80ad8b4SAndroid Build Coastguard Worker  *		exit (-1);
1086*f80ad8b4SAndroid Build Coastguard Worker  *	      }
1087*f80ad8b4SAndroid Build Coastguard Worker  *	  _seqbufptr = 0;
1088*f80ad8b4SAndroid Build Coastguard Worker  *	}
1089*f80ad8b4SAndroid Build Coastguard Worker  */
1090*f80ad8b4SAndroid Build Coastguard Worker 
1091*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_DEFINEBUF(len)		unsigned char _seqbuf[len]; int _seqbuflen = len;int _seqbufptr = 0
1092*f80ad8b4SAndroid Build Coastguard Worker #define _SEQ_NEEDBUF(len)		if ((_seqbufptr+(len)) > _seqbuflen) seqbuf_dump()
1093*f80ad8b4SAndroid Build Coastguard Worker #define _SEQ_ADVBUF(len)		_seqbufptr += len
1094*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_DUMPBUF			seqbuf_dump
1095*f80ad8b4SAndroid Build Coastguard Worker #else
1096*f80ad8b4SAndroid Build Coastguard Worker /*
1097*f80ad8b4SAndroid Build Coastguard Worker  * This variation of the sequencer macros is used just to format one event
1098*f80ad8b4SAndroid Build Coastguard Worker  * using fixed buffer.
1099*f80ad8b4SAndroid Build Coastguard Worker  *
1100*f80ad8b4SAndroid Build Coastguard Worker  * The program using the macro library must define the following macros before
1101*f80ad8b4SAndroid Build Coastguard Worker  * using this library.
1102*f80ad8b4SAndroid Build Coastguard Worker  *
1103*f80ad8b4SAndroid Build Coastguard Worker  * #define _seqbuf 		 name of the buffer (unsigned char[])
1104*f80ad8b4SAndroid Build Coastguard Worker  * #define _SEQ_ADVBUF(len)	 If the applic needs to know the exact
1105*f80ad8b4SAndroid Build Coastguard Worker  *				 size of the event, this macro can be used.
1106*f80ad8b4SAndroid Build Coastguard Worker  *				 Otherwise this must be defined as empty.
1107*f80ad8b4SAndroid Build Coastguard Worker  * #define _seqbufptr		 Define the name of index variable or 0 if
1108*f80ad8b4SAndroid Build Coastguard Worker  *				 not required.
1109*f80ad8b4SAndroid Build Coastguard Worker  */
1110*f80ad8b4SAndroid Build Coastguard Worker #define _SEQ_NEEDBUF(len)	/* empty */
1111*f80ad8b4SAndroid Build Coastguard Worker #endif
1112*f80ad8b4SAndroid Build Coastguard Worker 
1113*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_VOLUME_MODE(dev, mode)	{_SEQ_NEEDBUF(8);\
1114*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr] = SEQ_EXTENDED;\
1115*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+1] = SEQ_VOLMODE;\
1116*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+2] = (dev);\
1117*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+3] = (mode);\
1118*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+4] = 0;\
1119*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+5] = 0;\
1120*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+6] = 0;\
1121*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+7] = 0;\
1122*f80ad8b4SAndroid Build Coastguard Worker 					_SEQ_ADVBUF(8);}
1123*f80ad8b4SAndroid Build Coastguard Worker 
1124*f80ad8b4SAndroid Build Coastguard Worker /*
1125*f80ad8b4SAndroid Build Coastguard Worker  * Midi voice messages
1126*f80ad8b4SAndroid Build Coastguard Worker  */
1127*f80ad8b4SAndroid Build Coastguard Worker 
1128*f80ad8b4SAndroid Build Coastguard Worker #define _CHN_VOICE(dev, event, chn, note, parm) \
1129*f80ad8b4SAndroid Build Coastguard Worker 					{_SEQ_NEEDBUF(8);\
1130*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr] = EV_CHN_VOICE;\
1131*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+1] = (dev);\
1132*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+2] = (event);\
1133*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+3] = (chn);\
1134*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+4] = (note);\
1135*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+5] = (parm);\
1136*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+6] = (0);\
1137*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+7] = 0;\
1138*f80ad8b4SAndroid Build Coastguard Worker 					_SEQ_ADVBUF(8);}
1139*f80ad8b4SAndroid Build Coastguard Worker 
1140*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_START_NOTE(dev, chn, note, vol) \
1141*f80ad8b4SAndroid Build Coastguard Worker 		_CHN_VOICE(dev, MIDI_NOTEON, chn, note, vol)
1142*f80ad8b4SAndroid Build Coastguard Worker 
1143*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_STOP_NOTE(dev, chn, note, vol) \
1144*f80ad8b4SAndroid Build Coastguard Worker 		_CHN_VOICE(dev, MIDI_NOTEOFF, chn, note, vol)
1145*f80ad8b4SAndroid Build Coastguard Worker 
1146*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_KEY_PRESSURE(dev, chn, note, pressure) \
1147*f80ad8b4SAndroid Build Coastguard Worker 		_CHN_VOICE(dev, MIDI_KEY_PRESSURE, chn, note, pressure)
1148*f80ad8b4SAndroid Build Coastguard Worker 
1149*f80ad8b4SAndroid Build Coastguard Worker /*
1150*f80ad8b4SAndroid Build Coastguard Worker  * Midi channel messages
1151*f80ad8b4SAndroid Build Coastguard Worker  */
1152*f80ad8b4SAndroid Build Coastguard Worker 
1153*f80ad8b4SAndroid Build Coastguard Worker #define _CHN_COMMON(dev, event, chn, p1, p2, w14) \
1154*f80ad8b4SAndroid Build Coastguard Worker 					{_SEQ_NEEDBUF(8);\
1155*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr] = EV_CHN_COMMON;\
1156*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+1] = (dev);\
1157*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+2] = (event);\
1158*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+3] = (chn);\
1159*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+4] = (p1);\
1160*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+5] = (p2);\
1161*f80ad8b4SAndroid Build Coastguard Worker 					*(short *)&_seqbuf[_seqbufptr+6] = (w14);\
1162*f80ad8b4SAndroid Build Coastguard Worker 					_SEQ_ADVBUF(8);}
1163*f80ad8b4SAndroid Build Coastguard Worker /*
1164*f80ad8b4SAndroid Build Coastguard Worker  * SEQ_SYSEX permits sending of sysex messages. (It may look that it permits
1165*f80ad8b4SAndroid Build Coastguard Worker  * sending any MIDI bytes but it's absolutely not possible. Trying to do
1166*f80ad8b4SAndroid Build Coastguard Worker  * so _will_ cause problems with MPU401 intelligent mode).
1167*f80ad8b4SAndroid Build Coastguard Worker  *
1168*f80ad8b4SAndroid Build Coastguard Worker  * Sysex messages are sent in blocks of 1 to 6 bytes. Longer messages must be
1169*f80ad8b4SAndroid Build Coastguard Worker  * sent by calling SEQ_SYSEX() several times (there must be no other events
1170*f80ad8b4SAndroid Build Coastguard Worker  * between them). First sysex fragment must have 0xf0 in the first byte
1171*f80ad8b4SAndroid Build Coastguard Worker  * and the last byte (buf[len-1] of the last fragment must be 0xf7. No byte
1172*f80ad8b4SAndroid Build Coastguard Worker  * between these sysex start and end markers cannot be larger than 0x7f. Also
1173*f80ad8b4SAndroid Build Coastguard Worker  * lengths of each fragments (except the last one) must be 6.
1174*f80ad8b4SAndroid Build Coastguard Worker  *
1175*f80ad8b4SAndroid Build Coastguard Worker  * Breaking the above rules may work with some MIDI ports but is likely to
1176*f80ad8b4SAndroid Build Coastguard Worker  * cause fatal problems with some other devices (such as MPU401).
1177*f80ad8b4SAndroid Build Coastguard Worker  */
1178*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_SYSEX(dev, buf, len) \
1179*f80ad8b4SAndroid Build Coastguard Worker 					{int ii, ll=(len); \
1180*f80ad8b4SAndroid Build Coastguard Worker 					 unsigned char *bufp=buf;\
1181*f80ad8b4SAndroid Build Coastguard Worker 					 if (ll>6)ll=6;\
1182*f80ad8b4SAndroid Build Coastguard Worker 					_SEQ_NEEDBUF(8);\
1183*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr] = EV_SYSEX;\
1184*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+1] = (dev);\
1185*f80ad8b4SAndroid Build Coastguard Worker 					for(ii=0;ii<ll;ii++)\
1186*f80ad8b4SAndroid Build Coastguard Worker 					   _seqbuf[_seqbufptr+ii+2] = bufp[ii];\
1187*f80ad8b4SAndroid Build Coastguard Worker 					for(ii=ll;ii<6;ii++)\
1188*f80ad8b4SAndroid Build Coastguard Worker 					   _seqbuf[_seqbufptr+ii+2] = 0xff;\
1189*f80ad8b4SAndroid Build Coastguard Worker 					_SEQ_ADVBUF(8);}
1190*f80ad8b4SAndroid Build Coastguard Worker 
1191*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_CHN_PRESSURE(dev, chn, pressure) \
1192*f80ad8b4SAndroid Build Coastguard Worker 		_CHN_COMMON(dev, MIDI_CHN_PRESSURE, chn, pressure, 0, 0)
1193*f80ad8b4SAndroid Build Coastguard Worker 
1194*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_SET_PATCH SEQ_PGM_CHANGE
1195*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_PGM_CHANGE(dev, chn, patch) \
1196*f80ad8b4SAndroid Build Coastguard Worker 		_CHN_COMMON(dev, MIDI_PGM_CHANGE, chn, patch, 0, 0)
1197*f80ad8b4SAndroid Build Coastguard Worker 
1198*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_CONTROL(dev, chn, controller, value) \
1199*f80ad8b4SAndroid Build Coastguard Worker 		_CHN_COMMON(dev, MIDI_CTL_CHANGE, chn, controller, 0, value)
1200*f80ad8b4SAndroid Build Coastguard Worker 
1201*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_BENDER(dev, chn, value) \
1202*f80ad8b4SAndroid Build Coastguard Worker 		_CHN_COMMON(dev, MIDI_PITCH_BEND, chn, 0, 0, value)
1203*f80ad8b4SAndroid Build Coastguard Worker 
1204*f80ad8b4SAndroid Build Coastguard Worker 
1205*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_V2_X_CONTROL(dev, voice, controller, value)	{_SEQ_NEEDBUF(8);\
1206*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr] = SEQ_EXTENDED;\
1207*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+1] = SEQ_CONTROLLER;\
1208*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+2] = (dev);\
1209*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+3] = (voice);\
1210*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+4] = (controller);\
1211*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+5] = ((value)&0xff);\
1212*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+6] = ((value>>8)&0xff);\
1213*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+7] = 0;\
1214*f80ad8b4SAndroid Build Coastguard Worker 					_SEQ_ADVBUF(8);}
1215*f80ad8b4SAndroid Build Coastguard Worker /*
1216*f80ad8b4SAndroid Build Coastguard Worker  * The following 5 macros are incorrectly implemented and obsolete.
1217*f80ad8b4SAndroid Build Coastguard Worker  * Use SEQ_BENDER and SEQ_CONTROL (with proper controller) instead.
1218*f80ad8b4SAndroid Build Coastguard Worker  */
1219*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_PITCHBEND(dev, voice, value) SEQ_V2_X_CONTROL(dev, voice, CTRL_PITCH_BENDER, value)
1220*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_BENDER_RANGE(dev, voice, value) SEQ_V2_X_CONTROL(dev, voice, CTRL_PITCH_BENDER_RANGE, value)
1221*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_EXPRESSION(dev, voice, value) SEQ_CONTROL(dev, voice, CTL_EXPRESSION, value*128)
1222*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_MAIN_VOLUME(dev, voice, value) SEQ_CONTROL(dev, voice, CTL_MAIN_VOLUME, (value*16383)/100)
1223*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_PANNING(dev, voice, pos) SEQ_CONTROL(dev, voice, CTL_PAN, (pos+128) / 2)
1224*f80ad8b4SAndroid Build Coastguard Worker 
1225*f80ad8b4SAndroid Build Coastguard Worker /*
1226*f80ad8b4SAndroid Build Coastguard Worker  * Timing and synchronization macros
1227*f80ad8b4SAndroid Build Coastguard Worker  */
1228*f80ad8b4SAndroid Build Coastguard Worker 
1229*f80ad8b4SAndroid Build Coastguard Worker #define _TIMER_EVENT(ev, parm)		{_SEQ_NEEDBUF(8);\
1230*f80ad8b4SAndroid Build Coastguard Worker 				 	_seqbuf[_seqbufptr+0] = EV_TIMING; \
1231*f80ad8b4SAndroid Build Coastguard Worker 				 	_seqbuf[_seqbufptr+1] = (ev); \
1232*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+2] = 0;\
1233*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+3] = 0;\
1234*f80ad8b4SAndroid Build Coastguard Worker 				 	*(unsigned int *)&_seqbuf[_seqbufptr+4] = (parm); \
1235*f80ad8b4SAndroid Build Coastguard Worker 					_SEQ_ADVBUF(8);}
1236*f80ad8b4SAndroid Build Coastguard Worker 
1237*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_START_TIMER()		_TIMER_EVENT(TMR_START, 0)
1238*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_STOP_TIMER()		_TIMER_EVENT(TMR_STOP, 0)
1239*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_CONTINUE_TIMER()		_TIMER_EVENT(TMR_CONTINUE, 0)
1240*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_WAIT_TIME(ticks)		_TIMER_EVENT(TMR_WAIT_ABS, ticks)
1241*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_DELTA_TIME(ticks)		_TIMER_EVENT(TMR_WAIT_REL, ticks)
1242*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_ECHO_BACK(key)		_TIMER_EVENT(TMR_ECHO, key)
1243*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_SET_TEMPO(value)		_TIMER_EVENT(TMR_TEMPO, value)
1244*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_SONGPOS(pos)		_TIMER_EVENT(TMR_SPP, pos)
1245*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_TIME_SIGNATURE(sig)		_TIMER_EVENT(TMR_TIMESIG, sig)
1246*f80ad8b4SAndroid Build Coastguard Worker 
1247*f80ad8b4SAndroid Build Coastguard Worker /*
1248*f80ad8b4SAndroid Build Coastguard Worker  * Local control events
1249*f80ad8b4SAndroid Build Coastguard Worker  */
1250*f80ad8b4SAndroid Build Coastguard Worker 
1251*f80ad8b4SAndroid Build Coastguard Worker #define _LOCAL_EVENT(ev, parm)		{_SEQ_NEEDBUF(8);\
1252*f80ad8b4SAndroid Build Coastguard Worker 				 	_seqbuf[_seqbufptr+0] = EV_SEQ_LOCAL; \
1253*f80ad8b4SAndroid Build Coastguard Worker 				 	_seqbuf[_seqbufptr+1] = (ev); \
1254*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+2] = 0;\
1255*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+3] = 0;\
1256*f80ad8b4SAndroid Build Coastguard Worker 				 	*(unsigned int *)&_seqbuf[_seqbufptr+4] = (parm); \
1257*f80ad8b4SAndroid Build Coastguard Worker 					_SEQ_ADVBUF(8);}
1258*f80ad8b4SAndroid Build Coastguard Worker 
1259*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_PLAYAUDIO(devmask)		_LOCAL_EVENT(LOCL_STARTAUDIO, devmask)
1260*f80ad8b4SAndroid Build Coastguard Worker /*
1261*f80ad8b4SAndroid Build Coastguard Worker  * Events for the level 1 interface only
1262*f80ad8b4SAndroid Build Coastguard Worker  */
1263*f80ad8b4SAndroid Build Coastguard Worker 
1264*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_MIDIOUT(device, byte)	{_SEQ_NEEDBUF(4);\
1265*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr] = SEQ_MIDIPUTC;\
1266*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+1] = (byte);\
1267*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+2] = (device);\
1268*f80ad8b4SAndroid Build Coastguard Worker 					_seqbuf[_seqbufptr+3] = 0;\
1269*f80ad8b4SAndroid Build Coastguard Worker 					_SEQ_ADVBUF(4);}
1270*f80ad8b4SAndroid Build Coastguard Worker 
1271*f80ad8b4SAndroid Build Coastguard Worker /*
1272*f80ad8b4SAndroid Build Coastguard Worker  * Patch loading.
1273*f80ad8b4SAndroid Build Coastguard Worker  */
1274*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_WRPATCH(patchx, len) \
1275*f80ad8b4SAndroid Build Coastguard Worker 		{if (_seqbufptr) SEQ_DUMPBUF();\
1276*f80ad8b4SAndroid Build Coastguard Worker 		 if (write(seqfd, (char*)(patchx), len)==-1) \
1277*f80ad8b4SAndroid Build Coastguard Worker 		    perror("Write patch: /dev/sequencer");}
1278*f80ad8b4SAndroid Build Coastguard Worker #define SEQ_WRPATCH2(patchx, len) \
1279*f80ad8b4SAndroid Build Coastguard Worker 		(SEQ_DUMPBUF(), write(seqfd, (char*)(patchx), len))
1280*f80ad8b4SAndroid Build Coastguard Worker 
1281*f80ad8b4SAndroid Build Coastguard Worker #endif
1282*f80ad8b4SAndroid Build Coastguard Worker #endif /* _UAPISOUNDCARD_H */
1283