1*f80ad8b4SAndroid Build Coastguard Worker /* SPDX-License-Identifier: GPL-2.0+ WITH Linux-syscall-note */ 2*f80ad8b4SAndroid Build Coastguard Worker /* 3*f80ad8b4SAndroid Build Coastguard Worker * Copyright 2017 IBM Corp. 4*f80ad8b4SAndroid Build Coastguard Worker * 5*f80ad8b4SAndroid Build Coastguard Worker * This program is free software; you can redistribute it and/or 6*f80ad8b4SAndroid Build Coastguard Worker * modify it under the terms of the GNU General Public License 7*f80ad8b4SAndroid Build Coastguard Worker * as published by the Free Software Foundation; either version 8*f80ad8b4SAndroid Build Coastguard Worker * 2 of the License, or (at your option) any later version. 9*f80ad8b4SAndroid Build Coastguard Worker */ 10*f80ad8b4SAndroid Build Coastguard Worker 11*f80ad8b4SAndroid Build Coastguard Worker #ifndef _UAPI_LINUX_ASPEED_LPC_CTRL_H 12*f80ad8b4SAndroid Build Coastguard Worker #define _UAPI_LINUX_ASPEED_LPC_CTRL_H 13*f80ad8b4SAndroid Build Coastguard Worker 14*f80ad8b4SAndroid Build Coastguard Worker #include <linux/ioctl.h> 15*f80ad8b4SAndroid Build Coastguard Worker #include <linux/types.h> 16*f80ad8b4SAndroid Build Coastguard Worker 17*f80ad8b4SAndroid Build Coastguard Worker /* Window types */ 18*f80ad8b4SAndroid Build Coastguard Worker #define ASPEED_LPC_CTRL_WINDOW_FLASH 1 19*f80ad8b4SAndroid Build Coastguard Worker #define ASPEED_LPC_CTRL_WINDOW_MEMORY 2 20*f80ad8b4SAndroid Build Coastguard Worker 21*f80ad8b4SAndroid Build Coastguard Worker /* 22*f80ad8b4SAndroid Build Coastguard Worker * This driver provides a window for the host to access a BMC resource 23*f80ad8b4SAndroid Build Coastguard Worker * across the BMC <-> Host LPC bus. 24*f80ad8b4SAndroid Build Coastguard Worker * 25*f80ad8b4SAndroid Build Coastguard Worker * window_type: The BMC resource that the host will access through the 26*f80ad8b4SAndroid Build Coastguard Worker * window. BMC flash and BMC RAM. 27*f80ad8b4SAndroid Build Coastguard Worker * 28*f80ad8b4SAndroid Build Coastguard Worker * window_id: For each window type there may be multiple windows, 29*f80ad8b4SAndroid Build Coastguard Worker * these are referenced by ID. 30*f80ad8b4SAndroid Build Coastguard Worker * 31*f80ad8b4SAndroid Build Coastguard Worker * flags: Reserved for future use, this field is expected to be 32*f80ad8b4SAndroid Build Coastguard Worker * zeroed. 33*f80ad8b4SAndroid Build Coastguard Worker * 34*f80ad8b4SAndroid Build Coastguard Worker * addr: Address on the host LPC bus that the specified window should 35*f80ad8b4SAndroid Build Coastguard Worker * be mapped. This address must be power of two aligned. 36*f80ad8b4SAndroid Build Coastguard Worker * 37*f80ad8b4SAndroid Build Coastguard Worker * offset: Offset into the BMC window that should be mapped to the 38*f80ad8b4SAndroid Build Coastguard Worker * host (at addr). This must be a multiple of size. 39*f80ad8b4SAndroid Build Coastguard Worker * 40*f80ad8b4SAndroid Build Coastguard Worker * size: The size of the mapping. The smallest possible size is 64K. 41*f80ad8b4SAndroid Build Coastguard Worker * This must be power of two aligned. 42*f80ad8b4SAndroid Build Coastguard Worker * 43*f80ad8b4SAndroid Build Coastguard Worker */ 44*f80ad8b4SAndroid Build Coastguard Worker 45*f80ad8b4SAndroid Build Coastguard Worker struct aspeed_lpc_ctrl_mapping { 46*f80ad8b4SAndroid Build Coastguard Worker __u8 window_type; 47*f80ad8b4SAndroid Build Coastguard Worker __u8 window_id; 48*f80ad8b4SAndroid Build Coastguard Worker __u16 flags; 49*f80ad8b4SAndroid Build Coastguard Worker __u32 addr; 50*f80ad8b4SAndroid Build Coastguard Worker __u32 offset; 51*f80ad8b4SAndroid Build Coastguard Worker __u32 size; 52*f80ad8b4SAndroid Build Coastguard Worker }; 53*f80ad8b4SAndroid Build Coastguard Worker 54*f80ad8b4SAndroid Build Coastguard Worker #define __ASPEED_LPC_CTRL_IOCTL_MAGIC 0xb2 55*f80ad8b4SAndroid Build Coastguard Worker 56*f80ad8b4SAndroid Build Coastguard Worker #define ASPEED_LPC_CTRL_IOCTL_GET_SIZE _IOWR(__ASPEED_LPC_CTRL_IOCTL_MAGIC, \ 57*f80ad8b4SAndroid Build Coastguard Worker 0x00, struct aspeed_lpc_ctrl_mapping) 58*f80ad8b4SAndroid Build Coastguard Worker 59*f80ad8b4SAndroid Build Coastguard Worker #define ASPEED_LPC_CTRL_IOCTL_MAP _IOW(__ASPEED_LPC_CTRL_IOCTL_MAGIC, \ 60*f80ad8b4SAndroid Build Coastguard Worker 0x01, struct aspeed_lpc_ctrl_mapping) 61*f80ad8b4SAndroid Build Coastguard Worker 62*f80ad8b4SAndroid Build Coastguard Worker #endif /* _UAPI_LINUX_ASPEED_LPC_CTRL_H */ 63