xref: /aosp_15_r20/external/kernel-headers/original/uapi/linux/aspeed-lpc-ctrl.h (revision f80ad8b4341604f5951dab671d41019a6d7087ce)
1*f80ad8b4SAndroid Build Coastguard Worker /* SPDX-License-Identifier: GPL-2.0+ WITH Linux-syscall-note */
2*f80ad8b4SAndroid Build Coastguard Worker /*
3*f80ad8b4SAndroid Build Coastguard Worker  * Copyright 2017 IBM Corp.
4*f80ad8b4SAndroid Build Coastguard Worker  *
5*f80ad8b4SAndroid Build Coastguard Worker  * This program is free software; you can redistribute it and/or
6*f80ad8b4SAndroid Build Coastguard Worker  * modify it under the terms of the GNU General Public License
7*f80ad8b4SAndroid Build Coastguard Worker  * as published by the Free Software Foundation; either version
8*f80ad8b4SAndroid Build Coastguard Worker  * 2 of the License, or (at your option) any later version.
9*f80ad8b4SAndroid Build Coastguard Worker  */
10*f80ad8b4SAndroid Build Coastguard Worker 
11*f80ad8b4SAndroid Build Coastguard Worker #ifndef _UAPI_LINUX_ASPEED_LPC_CTRL_H
12*f80ad8b4SAndroid Build Coastguard Worker #define _UAPI_LINUX_ASPEED_LPC_CTRL_H
13*f80ad8b4SAndroid Build Coastguard Worker 
14*f80ad8b4SAndroid Build Coastguard Worker #include <linux/ioctl.h>
15*f80ad8b4SAndroid Build Coastguard Worker #include <linux/types.h>
16*f80ad8b4SAndroid Build Coastguard Worker 
17*f80ad8b4SAndroid Build Coastguard Worker /* Window types */
18*f80ad8b4SAndroid Build Coastguard Worker #define ASPEED_LPC_CTRL_WINDOW_FLASH	1
19*f80ad8b4SAndroid Build Coastguard Worker #define ASPEED_LPC_CTRL_WINDOW_MEMORY	2
20*f80ad8b4SAndroid Build Coastguard Worker 
21*f80ad8b4SAndroid Build Coastguard Worker /*
22*f80ad8b4SAndroid Build Coastguard Worker  * This driver provides a window for the host to access a BMC resource
23*f80ad8b4SAndroid Build Coastguard Worker  * across the BMC <-> Host LPC bus.
24*f80ad8b4SAndroid Build Coastguard Worker  *
25*f80ad8b4SAndroid Build Coastguard Worker  * window_type: The BMC resource that the host will access through the
26*f80ad8b4SAndroid Build Coastguard Worker  * window. BMC flash and BMC RAM.
27*f80ad8b4SAndroid Build Coastguard Worker  *
28*f80ad8b4SAndroid Build Coastguard Worker  * window_id: For each window type there may be multiple windows,
29*f80ad8b4SAndroid Build Coastguard Worker  * these are referenced by ID.
30*f80ad8b4SAndroid Build Coastguard Worker  *
31*f80ad8b4SAndroid Build Coastguard Worker  * flags: Reserved for future use, this field is expected to be
32*f80ad8b4SAndroid Build Coastguard Worker  * zeroed.
33*f80ad8b4SAndroid Build Coastguard Worker  *
34*f80ad8b4SAndroid Build Coastguard Worker  * addr: Address on the host LPC bus that the specified window should
35*f80ad8b4SAndroid Build Coastguard Worker  * be mapped. This address must be power of two aligned.
36*f80ad8b4SAndroid Build Coastguard Worker  *
37*f80ad8b4SAndroid Build Coastguard Worker  * offset: Offset into the BMC window that should be mapped to the
38*f80ad8b4SAndroid Build Coastguard Worker  * host (at addr). This must be a multiple of size.
39*f80ad8b4SAndroid Build Coastguard Worker  *
40*f80ad8b4SAndroid Build Coastguard Worker  * size: The size of the mapping. The smallest possible size is 64K.
41*f80ad8b4SAndroid Build Coastguard Worker  * This must be power of two aligned.
42*f80ad8b4SAndroid Build Coastguard Worker  *
43*f80ad8b4SAndroid Build Coastguard Worker  */
44*f80ad8b4SAndroid Build Coastguard Worker 
45*f80ad8b4SAndroid Build Coastguard Worker struct aspeed_lpc_ctrl_mapping {
46*f80ad8b4SAndroid Build Coastguard Worker 	__u8	window_type;
47*f80ad8b4SAndroid Build Coastguard Worker 	__u8	window_id;
48*f80ad8b4SAndroid Build Coastguard Worker 	__u16	flags;
49*f80ad8b4SAndroid Build Coastguard Worker 	__u32	addr;
50*f80ad8b4SAndroid Build Coastguard Worker 	__u32	offset;
51*f80ad8b4SAndroid Build Coastguard Worker 	__u32	size;
52*f80ad8b4SAndroid Build Coastguard Worker };
53*f80ad8b4SAndroid Build Coastguard Worker 
54*f80ad8b4SAndroid Build Coastguard Worker #define __ASPEED_LPC_CTRL_IOCTL_MAGIC	0xb2
55*f80ad8b4SAndroid Build Coastguard Worker 
56*f80ad8b4SAndroid Build Coastguard Worker #define ASPEED_LPC_CTRL_IOCTL_GET_SIZE	_IOWR(__ASPEED_LPC_CTRL_IOCTL_MAGIC, \
57*f80ad8b4SAndroid Build Coastguard Worker 		0x00, struct aspeed_lpc_ctrl_mapping)
58*f80ad8b4SAndroid Build Coastguard Worker 
59*f80ad8b4SAndroid Build Coastguard Worker #define ASPEED_LPC_CTRL_IOCTL_MAP	_IOW(__ASPEED_LPC_CTRL_IOCTL_MAGIC, \
60*f80ad8b4SAndroid Build Coastguard Worker 		0x01, struct aspeed_lpc_ctrl_mapping)
61*f80ad8b4SAndroid Build Coastguard Worker 
62*f80ad8b4SAndroid Build Coastguard Worker #endif /* _UAPI_LINUX_ASPEED_LPC_CTRL_H */
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