1*ba62d9d3SAndroid Build Coastguard Worker# Intel(R) Media Driver for VAAPI 2*ba62d9d3SAndroid Build Coastguard Worker 3*ba62d9d3SAndroid Build Coastguard Worker 4*ba62d9d3SAndroid Build Coastguard Worker## Introduction 5*ba62d9d3SAndroid Build Coastguard Worker 6*ba62d9d3SAndroid Build Coastguard WorkerThe Intel(R) Media Driver for VAAPI is a new VA-API (Video Acceleration API) 7*ba62d9d3SAndroid Build Coastguard Workeruser mode driver supporting hardware accelerated decoding, encoding, and 8*ba62d9d3SAndroid Build Coastguard Workervideo post processing for GEN based graphics hardware. 9*ba62d9d3SAndroid Build Coastguard Worker 10*ba62d9d3SAndroid Build Coastguard Worker## License 11*ba62d9d3SAndroid Build Coastguard Worker 12*ba62d9d3SAndroid Build Coastguard WorkerThe Intel(R) Media Driver for VAAPI is distributed under the MIT license with 13*ba62d9d3SAndroid Build Coastguard Workerportions covered under the BSD 3-clause "New" or "Revised" License. 14*ba62d9d3SAndroid Build Coastguard WorkerYou may obtain a copy of the License at [MIT](https://opensource.org/licenses/MIT) & [BSD-3-Clause](https://opensource.org/licenses/BSD-3-Clause) 15*ba62d9d3SAndroid Build Coastguard Worker 16*ba62d9d3SAndroid Build Coastguard Worker## Building 17*ba62d9d3SAndroid Build Coastguard WorkerFor Ubuntu 16.04+ 18*ba62d9d3SAndroid Build Coastguard Worker 19*ba62d9d3SAndroid Build Coastguard Worker``` 20*ba62d9d3SAndroid Build Coastguard Workerapt install autoconf libtool libdrm-dev xorg xorg-dev openbox libx11-dev libgl1-mesa-glx 21*ba62d9d3SAndroid Build Coastguard Worker``` 22*ba62d9d3SAndroid Build Coastguard Worker 23*ba62d9d3SAndroid Build Coastguard WorkerEquivalents for other distributions should work. 24*ba62d9d3SAndroid Build Coastguard Worker 25*ba62d9d3SAndroid Build Coastguard Worker1. Build and install [LibVA](https://github.com/intel/libva) 26*ba62d9d3SAndroid Build Coastguard Worker2. Build and install [GmmLib](https://github.com/intel/gmmlib) following [GmmLib compatibility](https://github.com/intel/media-driver/wiki/Compatibility-with-GmmLib) 27*ba62d9d3SAndroid Build Coastguard Worker3. Get media repo and format the workspace folder as below (suggest the workspace to be a dedicated one for media driver build): 28*ba62d9d3SAndroid Build Coastguard Worker ``` 29*ba62d9d3SAndroid Build Coastguard Worker <workspace> 30*ba62d9d3SAndroid Build Coastguard Worker |- media-driver 31*ba62d9d3SAndroid Build Coastguard Worker ``` 32*ba62d9d3SAndroid Build Coastguard Worker4. Create build_media new folder under your workspace 33*ba62d9d3SAndroid Build Coastguard Worker ``` 34*ba62d9d3SAndroid Build Coastguard Worker $ mkdir <workspace>/build_media 35*ba62d9d3SAndroid Build Coastguard Worker ``` 36*ba62d9d3SAndroid Build Coastguard Worker then the workspace looks like below 37*ba62d9d3SAndroid Build Coastguard Worker ``` 38*ba62d9d3SAndroid Build Coastguard Worker <workspace> 39*ba62d9d3SAndroid Build Coastguard Worker |- media-driver 40*ba62d9d3SAndroid Build Coastguard Worker |- build_media 41*ba62d9d3SAndroid Build Coastguard Worker ``` 42*ba62d9d3SAndroid Build Coastguard Worker5. 43*ba62d9d3SAndroid Build Coastguard Worker ``` 44*ba62d9d3SAndroid Build Coastguard Worker $ cd <workspace>/build_media 45*ba62d9d3SAndroid Build Coastguard Worker ``` 46*ba62d9d3SAndroid Build Coastguard Worker6. 47*ba62d9d3SAndroid Build Coastguard Worker ``` 48*ba62d9d3SAndroid Build Coastguard Worker $ cmake ../media-driver 49*ba62d9d3SAndroid Build Coastguard Worker ``` 50*ba62d9d3SAndroid Build Coastguard Worker7. 51*ba62d9d3SAndroid Build Coastguard Worker ``` 52*ba62d9d3SAndroid Build Coastguard Worker $ make -j"$(nproc)" 53*ba62d9d3SAndroid Build Coastguard Worker ``` 54*ba62d9d3SAndroid Build Coastguard Worker 55*ba62d9d3SAndroid Build Coastguard Worker## Install 56*ba62d9d3SAndroid Build Coastguard Worker 57*ba62d9d3SAndroid Build Coastguard Worker``` 58*ba62d9d3SAndroid Build Coastguard Worker$ sudo make install 59*ba62d9d3SAndroid Build Coastguard Worker``` 60*ba62d9d3SAndroid Build Coastguard WorkerThis will install the following files (e.g. on Ubuntu): 61*ba62d9d3SAndroid Build Coastguard Worker``` 62*ba62d9d3SAndroid Build Coastguard Worker-- Installing: /usr/lib/x86_64-linux-gnu/dri/iHD_drv_video.so 63*ba62d9d3SAndroid Build Coastguard Worker-- Installing: /etc/profile.d/intel-media.sh 64*ba62d9d3SAndroid Build Coastguard Worker-- Installing: /usr/lib/x86_64-linux-gnu/igfxcmrt64.so 65*ba62d9d3SAndroid Build Coastguard Worker``` 66*ba62d9d3SAndroid Build Coastguard Worker 67*ba62d9d3SAndroid Build Coastguard WorkerFor iHD_drv_video.so please export related LIBVA environment variables. 68*ba62d9d3SAndroid Build Coastguard Worker``` 69*ba62d9d3SAndroid Build Coastguard Workerexport LIBVA_DRIVERS_PATH=<path-contains-iHD_drv_video.so> 70*ba62d9d3SAndroid Build Coastguard Workerexport LIBVA_DRIVER_NAME=iHD 71*ba62d9d3SAndroid Build Coastguard Worker``` 72*ba62d9d3SAndroid Build Coastguard Worker 73*ba62d9d3SAndroid Build Coastguard Worker 74*ba62d9d3SAndroid Build Coastguard Worker## Supported Platforms 75*ba62d9d3SAndroid Build Coastguard Worker 76*ba62d9d3SAndroid Build Coastguard Worker- BDW (Broadwell) 77*ba62d9d3SAndroid Build Coastguard Worker- SKL (Skylake) 78*ba62d9d3SAndroid Build Coastguard Worker- BXTx (BXT: Broxton, APL: Apollo Lake, GLK: Gemini Lake) 79*ba62d9d3SAndroid Build Coastguard Worker- KBLx (KBL: Kaby Lake, CFL: Coffee Lake, WHL: Whiskey Lake, CML: Comet Lake, AML: Amber Lake) 80*ba62d9d3SAndroid Build Coastguard Worker- ICL (Ice Lake) 81*ba62d9d3SAndroid Build Coastguard Worker- JSL (Jasper Lake) / EHL (Elkhart Lake) 82*ba62d9d3SAndroid Build Coastguard Worker- TGLx (TGL: Tiger Lake, RKL: Rocket Lake, ADL-S/P/N: Alder Lake, RPL-S/P: Raptor Lake) 83*ba62d9d3SAndroid Build Coastguard Worker- DG1/SG1 84*ba62d9d3SAndroid Build Coastguard Worker- Alchemist(DG2)/ATSM 85*ba62d9d3SAndroid Build Coastguard Worker- MTLx (MTL: Meteor Lake, ARL-S/H: Arrow Lake) 86*ba62d9d3SAndroid Build Coastguard Worker- LNL (Lunar Lake) 87*ba62d9d3SAndroid Build Coastguard Worker 88*ba62d9d3SAndroid Build Coastguard Worker 89*ba62d9d3SAndroid Build Coastguard Worker## Components and Features 90*ba62d9d3SAndroid Build Coastguard Worker 91*ba62d9d3SAndroid Build Coastguard WorkerMedia driver contains three components as below 92*ba62d9d3SAndroid Build Coastguard Worker- **Video decoding** calls hardware-based decoder([VDBox](https://01.org/sites/default/files/documentation/intel-gfx-prm-osrc-kbl-vol08-media_vdbox.pdf)) which provides fully-accelerated hardware video decoding to release the graphics engine for other operations. 93*ba62d9d3SAndroid Build Coastguard Worker- **Video encoding** supports two modes, one calls hardware-based encoder([VDEnc](https://01.org/sites/default/files/documentation/intel-gfx-prm-osrc-kbl-vol08-media_vdbox.pdf)/[Huc](https://01.org/linuxgraphics/downloads/firmware?langredirect=1)) to provide low power encoding, another one is hardware([PAK](https://01.org/sites/default/files/documentation/intel-gfx-prm-osrc-kbl-vol08-media_vdbox.pdf))+shader(media kernel+[VME](https://01.org/sites/default/files/documentation/intel-gfx-prm-osrc-kbl-vol04-configurations.pdf)) based encoding. User could choose the mode through VA-API. 94*ba62d9d3SAndroid Build Coastguard Worker- **Video processing** supports several popular features by hardware-based video processor([VEBox/SFC](https://01.org/sites/default/files/documentation/intel-gfx-prm-osrc-kbl-vol09-media_vebox.pdf)) and shader(media kernel) based solution together. 95*ba62d9d3SAndroid Build Coastguard Worker 96*ba62d9d3SAndroid Build Coastguard WorkerMedia driver supports below two builds 97*ba62d9d3SAndroid Build Coastguard Worker- **Full Feature Build** is ***default*** driver build, which supports all feature by hardware accelerator and close source shaders(media kernel binaries). Most of OSVs(like RHEL/SUSE/fedora) are using this build. 98*ba62d9d3SAndroid Build Coastguard Worker- **Free Kernel Build**, enables fully open source shaders(media kernels) and hardware features but the features would be limited. 99*ba62d9d3SAndroid Build Coastguard Worker 100*ba62d9d3SAndroid Build Coastguard WorkerAbout Ubuntu/Debian OSV, they provide [intel-media-va-driver-non-free](https://packages.ubuntu.com/disco/intel-media-va-driver-non-free) (Full feature build) and [intel-media-va-driver](https://packages.ubuntu.com/disco/intel-media-va-driver) (Free kernel build) two packages. ***Free*** here means open source kernel but not related to fee need to pay. You could refer to [build options](https://github.com/intel/media-driver?tab=readme-ov-file#build-options) for more detail. 101*ba62d9d3SAndroid Build Coastguard Worker 102*ba62d9d3SAndroid Build Coastguard WorkerIf you are looking forward to have a big table to share media component features on these two builds, below tables are good referene for your information. 103*ba62d9d3SAndroid Build Coastguard Worker 104*ba62d9d3SAndroid Build Coastguard Worker### Decoding/Encoding Features 105*ba62d9d3SAndroid Build Coastguard Worker 106*ba62d9d3SAndroid Build Coastguard Worker 107*ba62d9d3SAndroid Build Coastguard Worker| CODEC | Build Types |BMG |LNL | MTLx | DG2/ATSM | DG1/SG1 | TGLx | EHL/JSL | ICL | KBLx | BXTx | SKL | BDW | 108*ba62d9d3SAndroid Build Coastguard Worker|---|---|---|---|---|---|---|---|---|---|---|---|---|---| 109*ba62d9d3SAndroid Build Coastguard Worker| AVC | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E/Es</u><br><i>D/E<i> | <u>D/E/Es</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E/Es</u><br><i>D/E<i> | <u>D/E/Es</u><br><i>D/E<i> | <u>D/E/Es</u><br><i>D/E<i> | <u>D/E/Es</u><br><i>D/E<i> | <u>D/Es</u><br><i>D<i> | 110*ba62d9d3SAndroid Build Coastguard Worker| MPEG-2 | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | 111*ba62d9d3SAndroid Build Coastguard Worker| VC-1 | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u> </u><br><i> <i> | <u> </u><br><i> <i> | <u> </u><br><i> <i> | <u> </u><br><i> <i> | <u>D</u><br><i> <i> | <u>D</u><br><i> <i> | <u>D</u><br><i> <i> | <u>D</u><br><i> <i> | <u>D</u><br><i> <i> | <u>D</u><br><i> <i> | <u>D</u><br><i> <i> | <u>D</u><br><i> <i> | 112*ba62d9d3SAndroid Build Coastguard Worker| JPEG | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D</u><br><i>D<i> | 113*ba62d9d3SAndroid Build Coastguard Worker| VP8 | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u> </u><br><i> <i> | <u> </u><br><i> <i> | <u>D*</u><br><i>D*<i> | <u>D</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | 114*ba62d9d3SAndroid Build Coastguard Worker| HEVC 8bit | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E/Es</u><br><i>D/E<i> | <u>D/E/Es</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E/Es</u><br><i>D/E<i> | <u>D/Es</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | | 115*ba62d9d3SAndroid Build Coastguard Worker| HEVC 8bit 422 | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D</u><br><i>D<i>| <u>D/E</u><br><i>D/E<i> | <u>D/Es</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | | | | | 116*ba62d9d3SAndroid Build Coastguard Worker| HEVC 8bit 444 | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | | | | | 117*ba62d9d3SAndroid Build Coastguard Worker| HEVC 10bit | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E/Es</u><br><i>D/E<i> | <u>D/E/Es</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E/Es</u><br><i>D/E<i> | <u>D/Es</u><br><i>D<i> | <u>D</u><br><i>D<i> | | | 118*ba62d9d3SAndroid Build Coastguard Worker| HEVC 10bit 422 | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D/Es</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | | | | | 119*ba62d9d3SAndroid Build Coastguard Worker| HEVC 10bit 444 | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | | | | | 120*ba62d9d3SAndroid Build Coastguard Worker| HEVC 12bit | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | <u>D/Es</u><br><i>D<i> | | | | | | | 121*ba62d9d3SAndroid Build Coastguard Worker| HEVC 12bit 422 | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | | | | | | | 122*ba62d9d3SAndroid Build Coastguard Worker| HEVC 12bit 444 | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | | | | | | | 123*ba62d9d3SAndroid Build Coastguard Worker| VP9 8bit | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | | | 124*ba62d9d3SAndroid Build Coastguard Worker| VP9 8bit 444 | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | | | | | 125*ba62d9d3SAndroid Build Coastguard Worker| VP9 10bit | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D</u><br><i>D<i> | | | | 126*ba62d9d3SAndroid Build Coastguard Worker| VP9 10bit 444 | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | | | | | 127*ba62d9d3SAndroid Build Coastguard Worker| VP9 12bit | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | | | | | | | 128*ba62d9d3SAndroid Build Coastguard Worker| VP9 12bit 444 | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | | | | | | | 129*ba62d9d3SAndroid Build Coastguard Worker| AV1 8bit | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | | | | | | | 130*ba62d9d3SAndroid Build Coastguard Worker| AV1 10bit | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>D</u><br><i>D<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D/E</u><br><i>D/E<i> | <u>D</u><br><i>D<i> | <u>D</u><br><i>D<i> | | | | | | | 131*ba62d9d3SAndroid Build Coastguard Worker| VVC 8bit | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u> </u><br><i> <i> | <u>D</u><br><i>D<i> | | | | | | | | | | | 132*ba62d9d3SAndroid Build Coastguard Worker| VVC 10bit | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u> </u><br><i> <i> | <u>D</u><br><i>D<i> | | | | | | | | | | | 133*ba62d9d3SAndroid Build Coastguard Worker 134*ba62d9d3SAndroid Build Coastguard Worker 135*ba62d9d3SAndroid Build Coastguard Worker- \* VP8 decoding is only supported on TGL platform 136*ba62d9d3SAndroid Build Coastguard Worker- D - Hardware Decoding 137*ba62d9d3SAndroid Build Coastguard Worker- E - Hardware Encoding, Low Power Encoding(VDEnc/Huc) 138*ba62d9d3SAndroid Build Coastguard Worker- Es - Hardware(PAK) + Shader(media kernel+VME) Encoding 139*ba62d9d3SAndroid Build Coastguard Worker 140*ba62d9d3SAndroid Build Coastguard Worker***Note:*** Low Power Encoding(VAEntrypointEncSliceLP) and Shader Encoding(VAEntrypointEncSlice) are consolidated to the unified interface(VAEntrypointEncSlice) from ***MTL*** platform. It goes through VDEnc/Huc for HW acceleration to unleash GPU resource to customers. 141*ba62d9d3SAndroid Build Coastguard Worker 142*ba62d9d3SAndroid Build Coastguard Worker 143*ba62d9d3SAndroid Build Coastguard WorkerFor more decoding and encoding features information, please refer to 144*ba62d9d3SAndroid Build Coastguard Worker- [Media Features Summary](https://github.com/intel/media-driver/blob/master/docs/media_features.md#media-features-summary) 145*ba62d9d3SAndroid Build Coastguard Worker - [Supported Decoding Output Format and Max Resolution](https://github.com/intel/media-driver/blob/master/docs/media_features.md#supported-decoding-output-format-and-max-resolution) 146*ba62d9d3SAndroid Build Coastguard Worker - [Supported Encoding Input Format and Max Resolution](https://github.com/intel/media-driver/blob/master/docs/media_features.md#supported-encoding-input-format-and-max-resolution) 147*ba62d9d3SAndroid Build Coastguard Worker 148*ba62d9d3SAndroid Build Coastguard Worker### Video Processing Features 149*ba62d9d3SAndroid Build Coastguard Worker 150*ba62d9d3SAndroid Build Coastguard Worker 151*ba62d9d3SAndroid Build Coastguard Worker| CODEC | Build Types | BMG | LNL | MTLx | DG2/ATSM | DG1/SG1 | TGLx | EHL/JSL | ICL | KBLx | BXTx | SKL | BDW | 152*ba62d9d3SAndroid Build Coastguard Worker|---|---|---|---|---|---|---|---|---|---|---|---|---|---| 153*ba62d9d3SAndroid Build Coastguard Worker| Blending | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | 154*ba62d9d3SAndroid Build Coastguard Worker| CSC | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | 155*ba62d9d3SAndroid Build Coastguard Worker| De-interlace | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes*</u><br><i>Yes*</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | 156*ba62d9d3SAndroid Build Coastguard Worker| De-noise | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | 157*ba62d9d3SAndroid Build Coastguard Worker| Luma Key | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | 158*ba62d9d3SAndroid Build Coastguard Worker| Mirroring | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | 159*ba62d9d3SAndroid Build Coastguard Worker| ProcAmp | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | 160*ba62d9d3SAndroid Build Coastguard Worker| Rotation | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | 161*ba62d9d3SAndroid Build Coastguard Worker| Scaling | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | 162*ba62d9d3SAndroid Build Coastguard Worker| Sharpening | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | 163*ba62d9d3SAndroid Build Coastguard Worker| STD/E | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | 164*ba62d9d3SAndroid Build Coastguard Worker| TCC | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | 165*ba62d9d3SAndroid Build Coastguard Worker| Color fill | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | 166*ba62d9d3SAndroid Build Coastguard Worker| Chroma Siting | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i>Yes</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <br><i> </i> | 167*ba62d9d3SAndroid Build Coastguard Worker| HDR10 TM | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <br><i> </i> | <u>Yes</u><br><i> </i> | <br><i> </i> | <br><i> </i> | <br><i> </i> | <br><i> </i> | 168*ba62d9d3SAndroid Build Coastguard Worker| 3DLUT | <u>Full-Feature</u><br><i>Free-Kernel</i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <u>Yes</u><br><i> </i> | <br><i> </i> | <br><i> </i> | <br><i> </i> | <br><i> </i> | <br><i> </i> | <br><i> </i> | 169*ba62d9d3SAndroid Build Coastguard Worker 170*ba62d9d3SAndroid Build Coastguard Worker- \* EHL/JSL only support BOB DI 171*ba62d9d3SAndroid Build Coastguard Worker- CSC: Color Space Conversion 172*ba62d9d3SAndroid Build Coastguard Worker- ProcAmp: brightness,contrast,hue,saturation 173*ba62d9d3SAndroid Build Coastguard Worker- STD/E: Skin Tone Detect & Enhancement 174*ba62d9d3SAndroid Build Coastguard Worker- TCC: Total Color Control 175*ba62d9d3SAndroid Build Coastguard Worker- HDR10 TM: HDR10 Tone Mapping 176*ba62d9d3SAndroid Build Coastguard Worker- 3DLUT: Three Dimensional Look Up Table 177*ba62d9d3SAndroid Build Coastguard Worker 178*ba62d9d3SAndroid Build Coastguard Worker 179*ba62d9d3SAndroid Build Coastguard WorkerFor more feature information, please refer to [Supported video processing csc/scaling format](https://github.com/intel/media-driver/blob/master/docs/media_features.md#supported-video-processing-cscscaling-format) 180*ba62d9d3SAndroid Build Coastguard Worker 181*ba62d9d3SAndroid Build Coastguard Worker 182*ba62d9d3SAndroid Build Coastguard Worker## Build Options 183*ba62d9d3SAndroid Build Coastguard Worker 184*ba62d9d3SAndroid Build Coastguard WorkerMedia-driver supports different build types as described below. You could refer to 185*ba62d9d3SAndroid Build Coastguard Workerthe following settings to enable them. 186*ba62d9d3SAndroid Build Coastguard Worker- **Full Feature Build**: ENABLE_KERNELS=ON(Default) ENABLE_NONFREE_KERNELS=ON(Default) 187*ba62d9d3SAndroid Build Coastguard Worker- **Free Kernel Build**: ENABLE_KERNELS=ON ENABLE_NONFREE_KERNELS=OFF 188*ba62d9d3SAndroid Build Coastguard Worker - If trying to use pre-built open source kernel binaries, please add BUILD_KERNELS=OFF(Default). 189*ba62d9d3SAndroid Build Coastguard Worker - If trying to rebuild open source kernel from source code, please add BUILD_KERNELS=ON. 190*ba62d9d3SAndroid Build Coastguard Worker 191*ba62d9d3SAndroid Build Coastguard WorkerMedia-driver requires special i915 kernel mode driver (KMD) version to support the following platforms since upstream version of i915 KMD does not fully support them(pending patches upstream). To enable these platforms, it requires to specify `ENABLE_PRODUCTION_KMD=ON` (default: `OFF`) build configuration option. 192*ba62d9d3SAndroid Build Coastguard Worker- DG1/SG1 193*ba62d9d3SAndroid Build Coastguard Worker- ATSM 194*ba62d9d3SAndroid Build Coastguard Worker 195*ba62d9d3SAndroid Build Coastguard Worker 196*ba62d9d3SAndroid Build Coastguard Worker## Known Issues and Limitations 197*ba62d9d3SAndroid Build Coastguard Worker 198*ba62d9d3SAndroid Build Coastguard Worker1. Intel(R) Media Driver for VAAPI is recommended to be built against gcc compiler v6.1 199*ba62d9d3SAndroid Build Coastguard Workeror later, which officially supported C++11. 200*ba62d9d3SAndroid Build Coastguard Worker 201*ba62d9d3SAndroid Build Coastguard Worker2. HuC firmware is necessary for AVC/HEVC/VP9/AV1 low power encoding bitrate control, including CBR, VBR, etc. The [default kernel configuration](https://elixir.bootlin.com/linux/latest/source/drivers/gpu/drm/i915/gt/uc/intel_uc.c#L21) didn't enable HuC loading for TGL/RKL and legacy platforms but enabled it from ADL+ platforms. You could change the HuC setting with ```"options i915 enable_guc=2" > /etc/modprobe.d/i915.conf``` under root. For ADL+ platforms, the kernel loads HuC as default if the [related platform HuC binary](https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git/tree/i915) exists in ```/lib/firware/i915```. The HuC firmwares available on different platforms are: 202*ba62d9d3SAndroid Build Coastguard Worker - APL/KBL: starting from kernel 4.11, HuC loading is disabled as default, so set `i915.enable_guc=2` 203*ba62d9d3SAndroid Build Coastguard Worker - CFL: starting from kernel 4.15, HuC loading is disabled as default, so set `i915.enable_guc=2` 204*ba62d9d3SAndroid Build Coastguard Worker - ICL: starting from kernel 5.2, HuC loading is disabled as default, so set `i915.enable_guc=2` 205*ba62d9d3SAndroid Build Coastguard Worker - EHL/JSL: starting from kernel 5.8, HuC loading is disabled as default, so set `i915.enable_guc=2` 206*ba62d9d3SAndroid Build Coastguard Worker - TGL: starting from kernel 5.9, HuC loading is disabled as default, so set `i915.enable_guc=2` 207*ba62d9d3SAndroid Build Coastguard Worker - RKL: starting from kernel 5.17, HuC loading is disabled as default, so set `i915.enable_guc=2` 208*ba62d9d3SAndroid Build Coastguard Worker - ADL-S/ADL-P: starting from kernel 5.17 209*ba62d9d3SAndroid Build Coastguard Worker - ADL-N/RPL-S/RPL-P: starting from kernel 6.2 210*ba62d9d3SAndroid Build Coastguard Worker - DG1/SG1: [intel-gpu/intel-gpu-i915-backports](https://github.com/intel-gpu/intel-gpu-i915-backports) 211*ba62d9d3SAndroid Build Coastguard Worker - Alchemist(DG2): starting from kernel 6.2 212*ba62d9d3SAndroid Build Coastguard Worker - ATSM: [intel-gpu/intel-gpu-i915-backports](https://github.com/intel-gpu/intel-gpu-i915-backports) 213*ba62d9d3SAndroid Build Coastguard Worker - MTL/ARL: starting from kernel 6.8 214*ba62d9d3SAndroid Build Coastguard Worker 215*ba62d9d3SAndroid Build Coastguard Worker3. Lunar Lake platform is officialy supported from [intel-media-24.3.1](https://github.com/intel/media-driver/releases/tag/intel-media-24.3.1) for decoding and video processing features. Encoding support will be later. 216*ba62d9d3SAndroid Build Coastguard Worker 217*ba62d9d3SAndroid Build Coastguard Worker4. Other more known issues, please refer to [media-driver/wiki](https://github.com/intel/media-driver/wiki) "Known Issues" pages. 218*ba62d9d3SAndroid Build Coastguard Worker##### (*) Other names and brands may be claimed as property of others. 219