xref: /aosp_15_r20/external/igt-gpu-tools/tests/i915/gen3_mixed_blits.c (revision d83cc019efdc2edc6c4b16e9034a3ceb8d35d77c)
1 /*
2  * Copyright © 2011 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Chris Wilson <[email protected]>
25  *
26  */
27 
28 /** @file gen3_linear_render_blits.c
29  *
30  * This is a test of doing many blits, with a working set
31  * larger than the aperture size.
32  *
33  * The goal is to simply ensure the basics work.
34  */
35 
36 #include "igt.h"
37 #include <stdlib.h>
38 #include <stdio.h>
39 #include <string.h>
40 #include <fcntl.h>
41 #include <inttypes.h>
42 #include <errno.h>
43 #include <sys/stat.h>
44 #include <sys/time.h>
45 #include <sys/ioctl.h>
46 #include "drm.h"
47 
48 #include "i915_reg.h"
49 
50 #define WIDTH (512)
51 #define HEIGHT (512)
52 
pack_float(float f)53 static inline uint32_t pack_float(float f)
54 {
55 	union {
56 		uint32_t dw;
57 		float f;
58 	} u;
59 	u.f = f;
60 	return u.dw;
61 }
62 
fill_reloc(struct drm_i915_gem_relocation_entry * reloc,uint32_t offset,uint32_t handle,uint32_t read_domain,uint32_t write_domain)63 static uint32_t fill_reloc(struct drm_i915_gem_relocation_entry *reloc,
64 			   uint32_t offset,
65 			   uint32_t handle,
66 			   uint32_t read_domain,
67 			   uint32_t write_domain)
68 {
69 	reloc->target_handle = handle;
70 	reloc->delta = 0;
71 	reloc->offset = offset * sizeof(uint32_t);
72 	reloc->presumed_offset = 0;
73 	reloc->read_domains = read_domain;
74 	reloc->write_domain = write_domain;
75 
76 	return reloc->presumed_offset + reloc->delta;
77 }
78 
79 static void
render_copy(int fd,uint32_t dst,int dst_tiling,uint32_t src,int src_tiling,int use_fence)80 render_copy(int fd,
81 	    uint32_t dst, int dst_tiling,
82 	    uint32_t src, int src_tiling,
83 	    int use_fence)
84 {
85 	uint32_t batch[1024], *b = batch;
86 	struct drm_i915_gem_relocation_entry reloc[2], *r = reloc;
87 	struct drm_i915_gem_exec_object2 obj[3];
88 	struct drm_i915_gem_execbuffer2 exec;
89 	uint32_t handle;
90 	uint32_t tiling_bits;
91 
92 	/* invariant state */
93 	*b++ = (_3DSTATE_AA_CMD |
94 		AA_LINE_ECAAR_WIDTH_ENABLE |
95 		AA_LINE_ECAAR_WIDTH_1_0 |
96 		AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0);
97 	*b++ = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
98 		IAB_MODIFY_ENABLE |
99 		IAB_MODIFY_FUNC | (BLENDFUNC_ADD << IAB_FUNC_SHIFT) |
100 		IAB_MODIFY_SRC_FACTOR |
101 		(BLENDFACT_ONE << IAB_SRC_FACTOR_SHIFT) |
102 		IAB_MODIFY_DST_FACTOR |
103 		(BLENDFACT_ZERO << IAB_DST_FACTOR_SHIFT));
104 	*b++ = (_3DSTATE_DFLT_DIFFUSE_CMD);
105 	*b++ = (0);
106 	*b++ = (_3DSTATE_DFLT_SPEC_CMD);
107 	*b++ = (0);
108 	*b++ = (_3DSTATE_DFLT_Z_CMD);
109 	*b++ = (0);
110 	*b++ = (_3DSTATE_COORD_SET_BINDINGS |
111 		CSB_TCB(0, 0) |
112 		CSB_TCB(1, 1) |
113 		CSB_TCB(2, 2) |
114 		CSB_TCB(3, 3) |
115 		CSB_TCB(4, 4) |
116 		CSB_TCB(5, 5) |
117 		CSB_TCB(6, 6) |
118 		CSB_TCB(7, 7));
119 	*b++ = (_3DSTATE_RASTER_RULES_CMD |
120 		ENABLE_POINT_RASTER_RULE |
121 		OGL_POINT_RASTER_RULE |
122 		ENABLE_LINE_STRIP_PROVOKE_VRTX |
123 		ENABLE_TRI_FAN_PROVOKE_VRTX |
124 		LINE_STRIP_PROVOKE_VRTX(1) |
125 		TRI_FAN_PROVOKE_VRTX(2) |
126 		ENABLE_TEXKILL_3D_4D |
127 		TEXKILL_4D);
128 	*b++ = (_3DSTATE_MODES_4_CMD |
129 		ENABLE_LOGIC_OP_FUNC | LOGIC_OP_FUNC(LOGICOP_COPY) |
130 		ENABLE_STENCIL_WRITE_MASK | STENCIL_WRITE_MASK(0xff) |
131 		ENABLE_STENCIL_TEST_MASK | STENCIL_TEST_MASK(0xff));
132 	*b++ = (_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | I1_LOAD_S(4) | I1_LOAD_S(5) | 2);
133 	*b++ = (0x00000000);	/* Disable texture coordinate wrap-shortest */
134 	*b++ = ((1 << S4_POINT_WIDTH_SHIFT) |
135 		S4_LINE_WIDTH_ONE |
136 		S4_CULLMODE_NONE |
137 		S4_VFMT_XY);
138 	*b++ = (0x00000000);	/* Stencil. */
139 	*b++ = (_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT);
140 	*b++ = (_3DSTATE_SCISSOR_RECT_0_CMD);
141 	*b++ = (0);
142 	*b++ = (0);
143 	*b++ = (_3DSTATE_DEPTH_SUBRECT_DISABLE);
144 	*b++ = (_3DSTATE_LOAD_INDIRECT | 0);	/* disable indirect state */
145 	*b++ = (0);
146 	*b++ = (_3DSTATE_STIPPLE);
147 	*b++ = (0x00000000);
148 	*b++ = (_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_TWO_SIDE | 0);
149 
150 	/* samler state */
151 	if (use_fence) {
152 		tiling_bits = MS3_USE_FENCE_REGS;
153 	} else {
154 		tiling_bits = 0;
155 		if (src_tiling != I915_TILING_NONE)
156 			tiling_bits = MS3_TILED_SURFACE;
157 		if (src_tiling == I915_TILING_Y)
158 			tiling_bits |= MS3_TILE_WALK;
159 	}
160 
161 #define TEX_COUNT 1
162 	*b++ = (_3DSTATE_MAP_STATE | (3 * TEX_COUNT));
163 	*b++ = ((1 << TEX_COUNT) - 1);
164 	*b = fill_reloc(r++, b-batch, src, I915_GEM_DOMAIN_SAMPLER, 0); b++;
165 	*b++ = (MAPSURF_32BIT | MT_32BIT_ARGB8888 | tiling_bits |
166 		(HEIGHT - 1) << MS3_HEIGHT_SHIFT |
167 		(WIDTH - 1) << MS3_WIDTH_SHIFT);
168 	*b++ = ((WIDTH-1) << MS4_PITCH_SHIFT);
169 
170 	*b++ = (_3DSTATE_SAMPLER_STATE | (3 * TEX_COUNT));
171 	*b++ = ((1 << TEX_COUNT) - 1);
172 	*b++ = (MIPFILTER_NONE << SS2_MIP_FILTER_SHIFT |
173 		FILTER_NEAREST << SS2_MAG_FILTER_SHIFT |
174 		FILTER_NEAREST << SS2_MIN_FILTER_SHIFT);
175 	*b++ = (TEXCOORDMODE_WRAP << SS3_TCX_ADDR_MODE_SHIFT |
176 		TEXCOORDMODE_WRAP << SS3_TCY_ADDR_MODE_SHIFT |
177 		0 << SS3_TEXTUREMAP_INDEX_SHIFT);
178 	*b++ = (0x00000000);
179 
180 	/* render target state */
181 	if (use_fence) {
182 		tiling_bits = BUF_3D_USE_FENCE;
183 	} else {
184 		tiling_bits = 0;
185 		if (dst_tiling != I915_TILING_NONE)
186 			tiling_bits = BUF_3D_TILED_SURFACE;
187 		if (dst_tiling == I915_TILING_Y)
188 			tiling_bits |= BUF_3D_TILE_WALK_Y;
189 	}
190 	*b++ = (_3DSTATE_BUF_INFO_CMD);
191 	*b++ = (BUF_3D_ID_COLOR_BACK | tiling_bits | WIDTH*4);
192 	*b = fill_reloc(r++, b-batch, dst,
193 			I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
194 	b++;
195 
196 	*b++ = (_3DSTATE_DST_BUF_VARS_CMD);
197 	*b++ = (COLR_BUF_ARGB8888 |
198 		DSTORG_HORT_BIAS(0x8) |
199 		DSTORG_VERT_BIAS(0x8));
200 
201 	/* draw rect is unconditional */
202 	*b++ = (_3DSTATE_DRAW_RECT_CMD);
203 	*b++ = (0x00000000);
204 	*b++ = (0x00000000);	/* ymin, xmin */
205 	*b++ = (DRAW_YMAX(HEIGHT - 1) |
206 		DRAW_XMAX(WIDTH - 1));
207 	/* yorig, xorig (relate to color buffer?) */
208 	*b++ = (0x00000000);
209 
210 	/* texfmt */
211 	*b++ = (_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(1) | I1_LOAD_S(2) | I1_LOAD_S(6) | 2);
212 	*b++ = ((4 << S1_VERTEX_WIDTH_SHIFT) | (4 << S1_VERTEX_PITCH_SHIFT));
213 	*b++ = (~S2_TEXCOORD_FMT(0, TEXCOORDFMT_NOT_PRESENT) |
214 		S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D));
215 	*b++ = (S6_CBUF_BLEND_ENABLE | S6_COLOR_WRITE_ENABLE |
216 		BLENDFUNC_ADD << S6_CBUF_BLEND_FUNC_SHIFT |
217 		BLENDFACT_ONE << S6_CBUF_SRC_BLEND_FACT_SHIFT |
218 		BLENDFACT_ZERO << S6_CBUF_DST_BLEND_FACT_SHIFT);
219 
220 	/* pixel shader */
221 	*b++ = (_3DSTATE_PIXEL_SHADER_PROGRAM | (1 + 3*3 - 2));
222 	/* decl FS_T0 */
223 	*b++ = (D0_DCL |
224 		REG_TYPE(FS_T0) << D0_TYPE_SHIFT |
225 		REG_NR(FS_T0) << D0_NR_SHIFT |
226 		((REG_TYPE(FS_T0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
227 	*b++ = (0);
228 	*b++ = (0);
229 	/* decl FS_S0 */
230 	*b++ = (D0_DCL |
231 		(REG_TYPE(FS_S0) << D0_TYPE_SHIFT) |
232 		(REG_NR(FS_S0) << D0_NR_SHIFT) |
233 		((REG_TYPE(FS_S0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
234 	*b++ = (0);
235 	*b++ = (0);
236 	/* texld(FS_OC, FS_S0, FS_T0 */
237 	*b++ = (T0_TEXLD |
238 		(REG_TYPE(FS_OC) << T0_DEST_TYPE_SHIFT) |
239 		(REG_NR(FS_OC) << T0_DEST_NR_SHIFT) |
240 		(REG_NR(FS_S0) << T0_SAMPLER_NR_SHIFT));
241 	*b++ = ((REG_TYPE(FS_T0) << T1_ADDRESS_REG_TYPE_SHIFT) |
242 		(REG_NR(FS_T0) << T1_ADDRESS_REG_NR_SHIFT));
243 	*b++ = (0);
244 
245 	*b++ = (PRIM3D_RECTLIST | (3*4 - 1));
246 	*b++ = pack_float(WIDTH);
247 	*b++ = pack_float(HEIGHT);
248 	*b++ = pack_float(WIDTH);
249 	*b++ = pack_float(HEIGHT);
250 
251 	*b++ = pack_float(0);
252 	*b++ = pack_float(HEIGHT);
253 	*b++ = pack_float(0);
254 	*b++ = pack_float(HEIGHT);
255 
256 	*b++ = pack_float(0);
257 	*b++ = pack_float(0);
258 	*b++ = pack_float(0);
259 	*b++ = pack_float(0);
260 
261 	*b++ = MI_BATCH_BUFFER_END;
262 	if ((b - batch) & 1)
263 		*b++ = 0;
264 
265 	igt_assert(b - batch <= 1024);
266 	handle = gem_create(fd, 4096);
267 	gem_write(fd, handle, 0, batch, (b-batch)*sizeof(batch[0]));
268 
269 	igt_assert(r-reloc == 2);
270 
271 	tiling_bits = 0;
272 	if (use_fence)
273 		tiling_bits = EXEC_OBJECT_NEEDS_FENCE;
274 
275 	obj[0].handle = dst;
276 	obj[0].relocation_count = 0;
277 	obj[0].relocs_ptr = 0;
278 	obj[0].alignment = 0;
279 	obj[0].offset = 0;
280 	obj[0].flags = tiling_bits;
281 	obj[0].rsvd1 = 0;
282 	obj[0].rsvd2 = 0;
283 
284 	obj[1].handle = src;
285 	obj[1].relocation_count = 0;
286 	obj[1].relocs_ptr = 0;
287 	obj[1].alignment = 0;
288 	obj[1].offset = 0;
289 	obj[1].flags = tiling_bits;
290 	obj[1].rsvd1 = 0;
291 	obj[1].rsvd2 = 0;
292 
293 	obj[2].handle = handle;
294 	obj[2].relocation_count = 2;
295 	obj[2].relocs_ptr = (uintptr_t)reloc;
296 	obj[2].alignment = 0;
297 	obj[2].offset = 0;
298 	obj[2].flags = 0;
299 	obj[2].rsvd1 = obj[2].rsvd2 = 0;
300 
301 	exec.buffers_ptr = (uintptr_t)obj;
302 	exec.buffer_count = 3;
303 	exec.batch_start_offset = 0;
304 	exec.batch_len = (b-batch)*sizeof(batch[0]);
305 	exec.DR1 = exec.DR4 = 0;
306 	exec.num_cliprects = 0;
307 	exec.cliprects_ptr = 0;
308 	exec.flags = 0;
309 	i915_execbuffer2_set_context_id(exec, 0);
310 	exec.rsvd2 = 0;
311 
312 	gem_execbuf(fd, &exec);
313 
314 	gem_close(fd, handle);
315 }
316 
blt_copy(int fd,uint32_t dst,uint32_t src)317 static void blt_copy(int fd, uint32_t dst, uint32_t src)
318 {
319 	uint32_t batch[1024], *b = batch;
320 	struct drm_i915_gem_relocation_entry reloc[2], *r = reloc;
321 	struct drm_i915_gem_exec_object2 obj[3];
322 	struct drm_i915_gem_execbuffer2 exec;
323 	uint32_t handle;
324 
325 	*b++ = (XY_SRC_COPY_BLT_CMD |
326 		XY_SRC_COPY_BLT_WRITE_ALPHA |
327 		XY_SRC_COPY_BLT_WRITE_RGB | 6);
328 	*b++ = 3 << 24 | 0xcc << 16 | WIDTH * 4;
329 	*b++ = 0;
330 	*b++ = HEIGHT << 16 | WIDTH;
331 	*b = fill_reloc(r++, b-batch, dst,
332 			I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER); b++;
333 	*b++ = 0;
334 	*b++ = WIDTH*4;
335 	*b = fill_reloc(r++, b-batch, src, I915_GEM_DOMAIN_RENDER, 0); b++;
336 
337 	*b++ = MI_BATCH_BUFFER_END;
338 	if ((b - batch) & 1)
339 		*b++ = 0;
340 
341 	igt_assert(b - batch <= 1024);
342 	handle = gem_create(fd, 4096);
343 	gem_write(fd, handle, 0, batch, (b-batch)*sizeof(batch[0]));
344 
345 	igt_assert(r-reloc == 2);
346 
347 	obj[0].handle = dst;
348 	obj[0].relocation_count = 0;
349 	obj[0].relocs_ptr = 0;
350 	obj[0].alignment = 0;
351 	obj[0].offset = 0;
352 	obj[0].flags = EXEC_OBJECT_NEEDS_FENCE;
353 	obj[0].rsvd1 = 0;
354 	obj[0].rsvd2 = 0;
355 
356 	obj[1].handle = src;
357 	obj[1].relocation_count = 0;
358 	obj[1].relocs_ptr = 0;
359 	obj[1].alignment = 0;
360 	obj[1].offset = 0;
361 	obj[1].flags = EXEC_OBJECT_NEEDS_FENCE;
362 	obj[1].rsvd1 = 0;
363 	obj[1].rsvd2 = 0;
364 
365 	obj[2].handle = handle;
366 	obj[2].relocation_count = 2;
367 	obj[2].relocs_ptr = (uintptr_t)reloc;
368 	obj[2].alignment = 0;
369 	obj[2].offset = 0;
370 	obj[2].flags = 0;
371 	obj[2].rsvd1 = obj[2].rsvd2 = 0;
372 
373 	exec.buffers_ptr = (uintptr_t)obj;
374 	exec.buffer_count = 3;
375 	exec.batch_start_offset = 0;
376 	exec.batch_len = (b-batch)*sizeof(batch[0]);
377 	exec.DR1 = exec.DR4 = 0;
378 	exec.num_cliprects = 0;
379 	exec.cliprects_ptr = 0;
380 	exec.flags = 0;
381 	i915_execbuffer2_set_context_id(exec, 0);
382 	exec.rsvd2 = 0;
383 
384 	gem_execbuf(fd, &exec);
385 
386 	gem_close(fd, handle);
387 }
388 
389 
390 static void
copy(int fd,uint32_t dst,int dst_tiling,uint32_t src,int src_tiling)391 copy(int fd,
392      uint32_t dst, int dst_tiling,
393      uint32_t src, int src_tiling)
394 {
395 retry:
396 	switch (random() % 3) {
397 	case 0: render_copy(fd, dst, dst_tiling, src, src_tiling, 0); break;
398 	case 1: render_copy(fd, dst, dst_tiling, src, src_tiling, 1); break;
399 	case 2: if (dst_tiling == I915_TILING_Y || src_tiling == I915_TILING_Y)
400 			goto retry;
401 		blt_copy(fd, dst, src);
402 		break;
403 	}
404 }
405 
406 static uint32_t
create_bo(int fd,uint32_t val,int tiling)407 create_bo(int fd, uint32_t val, int tiling)
408 {
409 	uint32_t handle;
410 	uint32_t *v;
411 	int i;
412 
413 	handle = gem_create(fd, WIDTH*HEIGHT*4);
414 	gem_set_tiling(fd, handle, tiling, WIDTH*4);
415 
416 	/* Fill the BO with dwords starting at val */
417 	v = gem_mmap__gtt(fd, handle, WIDTH * HEIGHT * 4,
418 			  PROT_READ | PROT_WRITE);
419 	gem_set_domain(fd, handle, I915_GEM_DOMAIN_GTT, I915_GEM_DOMAIN_GTT);
420 	for (i = 0; i < WIDTH*HEIGHT; i++)
421 		v[i] = val++;
422 	munmap(v, WIDTH*HEIGHT*4);
423 
424 	return handle;
425 }
426 
427 static void
check_bo(int fd,uint32_t handle,uint32_t val)428 check_bo(int fd, uint32_t handle, uint32_t val)
429 {
430 	uint32_t *v;
431 	int i;
432 
433 	v = gem_mmap__gtt(fd, handle, WIDTH * HEIGHT * 4, PROT_READ);
434 	gem_set_domain(fd, handle, I915_GEM_DOMAIN_GTT, 0);
435 	for (i = 0; i < WIDTH*HEIGHT; i++) {
436 		igt_assert_f(v[i] == val,
437 			     "Expected 0x%08x, found 0x%08x "
438 			     "at offset 0x%08x\n",
439 			     val, v[i], i * 4);
440 		val++;
441 	}
442 	munmap(v, WIDTH*HEIGHT*4);
443 }
444 
445 int count;
446 
opt_handler(int opt,int opt_index,void * data)447 static int opt_handler(int opt, int opt_index, void *data)
448 {
449 	switch (opt) {
450 	case 'c':
451 		count = atoi(optarg);
452 		break;
453 	default:
454 		return IGT_OPT_HANDLER_ERROR;
455 	}
456 
457 	return IGT_OPT_HANDLER_SUCCESS;
458 }
459 
460 const char *help_str = "  -c\tBuffer count\n";
461 
462 igt_simple_main_args("c:", NULL, help_str, opt_handler, NULL)
463 {
464 	uint32_t *handle, *tiling, *start_val;
465 	uint32_t start = 0;
466 	int i, fd;
467 
468 	fd = drm_open_driver(DRIVER_INTEL);
469 
470 	igt_require(IS_GEN3(intel_get_drm_devid(fd)));
471 
472 	if (count == 0)
473 		count = 3 * gem_aperture_size(fd) / (1024*1024) / 2;
474 	igt_info("Using %d 1MiB buffers\n", count);
475 	intel_require_memory(count, 1024*1024, CHECK_RAM);
476 
477 	handle = malloc(sizeof(uint32_t)*count*3);
478 	tiling = handle + count;
479 	start_val = tiling + count;
480 
481 	for (i = 0; i < count; i++) {
482 		handle[i] = create_bo(fd, start, tiling[i] = i % 3);
483 		start_val[i] = start;
484 		start += 1024 * 1024 / 4;
485 	}
486 
487 	igt_info("Verifying initialisation..."); fflush(stdout);
488 	for (i = 0; i < count; i++)
489 		check_bo(fd, handle[i], start_val[i]);
490 	igt_info("done\n");
491 
492 	igt_info("Cyclic blits, forward..."); fflush(stdout);
493 	for (i = 0; i < count * 32; i++) {
494 		int src = i % count;
495 		int dst = (i + 1) % count;
496 
497 		copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
498 		start_val[dst] = start_val[src];
499 	}
500 	igt_info("verifying..."); fflush(stdout);
501 	for (i = 0; i < count; i++)
502 		check_bo(fd, handle[i], start_val[i]);
503 	igt_info("done\n");
504 
505 	igt_info("Cyclic blits, backward..."); fflush(stdout);
506 	for (i = 0; i < count * 32; i++) {
507 		int src = (i + 1) % count;
508 		int dst = i % count;
509 
510 		copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
511 		start_val[dst] = start_val[src];
512 	}
513 	igt_info("verifying..."); fflush(stdout);
514 	for (i = 0; i < count; i++)
515 		check_bo(fd, handle[i], start_val[i]);
516 	igt_info("done\n");
517 
518 	igt_info("Random blits..."); fflush(stdout);
519 	for (i = 0; i < count * 32; i++) {
520 		int src = random() % count;
521 		int dst = random() % count;
522 
523 		while (src == dst)
524 			dst = random() % count;
525 
526 		copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
527 		start_val[dst] = start_val[src];
528 	}
529 	igt_info("verifying..."); fflush(stdout);
530 	for (i = 0; i < count; i++)
531 		check_bo(fd, handle[i], start_val[i]);
532 	igt_info("done\n");
533 }
534