xref: /aosp_15_r20/external/igt-gpu-tools/tests/i915/gen3_mixed_blits.c (revision d83cc019efdc2edc6c4b16e9034a3ceb8d35d77c)
1*d83cc019SAndroid Build Coastguard Worker /*
2*d83cc019SAndroid Build Coastguard Worker  * Copyright © 2011 Intel Corporation
3*d83cc019SAndroid Build Coastguard Worker  *
4*d83cc019SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*d83cc019SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*d83cc019SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*d83cc019SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*d83cc019SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*d83cc019SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*d83cc019SAndroid Build Coastguard Worker  *
11*d83cc019SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
12*d83cc019SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
13*d83cc019SAndroid Build Coastguard Worker  * Software.
14*d83cc019SAndroid Build Coastguard Worker  *
15*d83cc019SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*d83cc019SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*d83cc019SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*d83cc019SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*d83cc019SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*d83cc019SAndroid Build Coastguard Worker  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*d83cc019SAndroid Build Coastguard Worker  * IN THE SOFTWARE.
22*d83cc019SAndroid Build Coastguard Worker  *
23*d83cc019SAndroid Build Coastguard Worker  * Authors:
24*d83cc019SAndroid Build Coastguard Worker  *    Chris Wilson <[email protected]>
25*d83cc019SAndroid Build Coastguard Worker  *
26*d83cc019SAndroid Build Coastguard Worker  */
27*d83cc019SAndroid Build Coastguard Worker 
28*d83cc019SAndroid Build Coastguard Worker /** @file gen3_linear_render_blits.c
29*d83cc019SAndroid Build Coastguard Worker  *
30*d83cc019SAndroid Build Coastguard Worker  * This is a test of doing many blits, with a working set
31*d83cc019SAndroid Build Coastguard Worker  * larger than the aperture size.
32*d83cc019SAndroid Build Coastguard Worker  *
33*d83cc019SAndroid Build Coastguard Worker  * The goal is to simply ensure the basics work.
34*d83cc019SAndroid Build Coastguard Worker  */
35*d83cc019SAndroid Build Coastguard Worker 
36*d83cc019SAndroid Build Coastguard Worker #include "igt.h"
37*d83cc019SAndroid Build Coastguard Worker #include <stdlib.h>
38*d83cc019SAndroid Build Coastguard Worker #include <stdio.h>
39*d83cc019SAndroid Build Coastguard Worker #include <string.h>
40*d83cc019SAndroid Build Coastguard Worker #include <fcntl.h>
41*d83cc019SAndroid Build Coastguard Worker #include <inttypes.h>
42*d83cc019SAndroid Build Coastguard Worker #include <errno.h>
43*d83cc019SAndroid Build Coastguard Worker #include <sys/stat.h>
44*d83cc019SAndroid Build Coastguard Worker #include <sys/time.h>
45*d83cc019SAndroid Build Coastguard Worker #include <sys/ioctl.h>
46*d83cc019SAndroid Build Coastguard Worker #include "drm.h"
47*d83cc019SAndroid Build Coastguard Worker 
48*d83cc019SAndroid Build Coastguard Worker #include "i915_reg.h"
49*d83cc019SAndroid Build Coastguard Worker 
50*d83cc019SAndroid Build Coastguard Worker #define WIDTH (512)
51*d83cc019SAndroid Build Coastguard Worker #define HEIGHT (512)
52*d83cc019SAndroid Build Coastguard Worker 
pack_float(float f)53*d83cc019SAndroid Build Coastguard Worker static inline uint32_t pack_float(float f)
54*d83cc019SAndroid Build Coastguard Worker {
55*d83cc019SAndroid Build Coastguard Worker 	union {
56*d83cc019SAndroid Build Coastguard Worker 		uint32_t dw;
57*d83cc019SAndroid Build Coastguard Worker 		float f;
58*d83cc019SAndroid Build Coastguard Worker 	} u;
59*d83cc019SAndroid Build Coastguard Worker 	u.f = f;
60*d83cc019SAndroid Build Coastguard Worker 	return u.dw;
61*d83cc019SAndroid Build Coastguard Worker }
62*d83cc019SAndroid Build Coastguard Worker 
fill_reloc(struct drm_i915_gem_relocation_entry * reloc,uint32_t offset,uint32_t handle,uint32_t read_domain,uint32_t write_domain)63*d83cc019SAndroid Build Coastguard Worker static uint32_t fill_reloc(struct drm_i915_gem_relocation_entry *reloc,
64*d83cc019SAndroid Build Coastguard Worker 			   uint32_t offset,
65*d83cc019SAndroid Build Coastguard Worker 			   uint32_t handle,
66*d83cc019SAndroid Build Coastguard Worker 			   uint32_t read_domain,
67*d83cc019SAndroid Build Coastguard Worker 			   uint32_t write_domain)
68*d83cc019SAndroid Build Coastguard Worker {
69*d83cc019SAndroid Build Coastguard Worker 	reloc->target_handle = handle;
70*d83cc019SAndroid Build Coastguard Worker 	reloc->delta = 0;
71*d83cc019SAndroid Build Coastguard Worker 	reloc->offset = offset * sizeof(uint32_t);
72*d83cc019SAndroid Build Coastguard Worker 	reloc->presumed_offset = 0;
73*d83cc019SAndroid Build Coastguard Worker 	reloc->read_domains = read_domain;
74*d83cc019SAndroid Build Coastguard Worker 	reloc->write_domain = write_domain;
75*d83cc019SAndroid Build Coastguard Worker 
76*d83cc019SAndroid Build Coastguard Worker 	return reloc->presumed_offset + reloc->delta;
77*d83cc019SAndroid Build Coastguard Worker }
78*d83cc019SAndroid Build Coastguard Worker 
79*d83cc019SAndroid Build Coastguard Worker static void
render_copy(int fd,uint32_t dst,int dst_tiling,uint32_t src,int src_tiling,int use_fence)80*d83cc019SAndroid Build Coastguard Worker render_copy(int fd,
81*d83cc019SAndroid Build Coastguard Worker 	    uint32_t dst, int dst_tiling,
82*d83cc019SAndroid Build Coastguard Worker 	    uint32_t src, int src_tiling,
83*d83cc019SAndroid Build Coastguard Worker 	    int use_fence)
84*d83cc019SAndroid Build Coastguard Worker {
85*d83cc019SAndroid Build Coastguard Worker 	uint32_t batch[1024], *b = batch;
86*d83cc019SAndroid Build Coastguard Worker 	struct drm_i915_gem_relocation_entry reloc[2], *r = reloc;
87*d83cc019SAndroid Build Coastguard Worker 	struct drm_i915_gem_exec_object2 obj[3];
88*d83cc019SAndroid Build Coastguard Worker 	struct drm_i915_gem_execbuffer2 exec;
89*d83cc019SAndroid Build Coastguard Worker 	uint32_t handle;
90*d83cc019SAndroid Build Coastguard Worker 	uint32_t tiling_bits;
91*d83cc019SAndroid Build Coastguard Worker 
92*d83cc019SAndroid Build Coastguard Worker 	/* invariant state */
93*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_AA_CMD |
94*d83cc019SAndroid Build Coastguard Worker 		AA_LINE_ECAAR_WIDTH_ENABLE |
95*d83cc019SAndroid Build Coastguard Worker 		AA_LINE_ECAAR_WIDTH_1_0 |
96*d83cc019SAndroid Build Coastguard Worker 		AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0);
97*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
98*d83cc019SAndroid Build Coastguard Worker 		IAB_MODIFY_ENABLE |
99*d83cc019SAndroid Build Coastguard Worker 		IAB_MODIFY_FUNC | (BLENDFUNC_ADD << IAB_FUNC_SHIFT) |
100*d83cc019SAndroid Build Coastguard Worker 		IAB_MODIFY_SRC_FACTOR |
101*d83cc019SAndroid Build Coastguard Worker 		(BLENDFACT_ONE << IAB_SRC_FACTOR_SHIFT) |
102*d83cc019SAndroid Build Coastguard Worker 		IAB_MODIFY_DST_FACTOR |
103*d83cc019SAndroid Build Coastguard Worker 		(BLENDFACT_ZERO << IAB_DST_FACTOR_SHIFT));
104*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_DFLT_DIFFUSE_CMD);
105*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0);
106*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_DFLT_SPEC_CMD);
107*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0);
108*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_DFLT_Z_CMD);
109*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0);
110*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_COORD_SET_BINDINGS |
111*d83cc019SAndroid Build Coastguard Worker 		CSB_TCB(0, 0) |
112*d83cc019SAndroid Build Coastguard Worker 		CSB_TCB(1, 1) |
113*d83cc019SAndroid Build Coastguard Worker 		CSB_TCB(2, 2) |
114*d83cc019SAndroid Build Coastguard Worker 		CSB_TCB(3, 3) |
115*d83cc019SAndroid Build Coastguard Worker 		CSB_TCB(4, 4) |
116*d83cc019SAndroid Build Coastguard Worker 		CSB_TCB(5, 5) |
117*d83cc019SAndroid Build Coastguard Worker 		CSB_TCB(6, 6) |
118*d83cc019SAndroid Build Coastguard Worker 		CSB_TCB(7, 7));
119*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_RASTER_RULES_CMD |
120*d83cc019SAndroid Build Coastguard Worker 		ENABLE_POINT_RASTER_RULE |
121*d83cc019SAndroid Build Coastguard Worker 		OGL_POINT_RASTER_RULE |
122*d83cc019SAndroid Build Coastguard Worker 		ENABLE_LINE_STRIP_PROVOKE_VRTX |
123*d83cc019SAndroid Build Coastguard Worker 		ENABLE_TRI_FAN_PROVOKE_VRTX |
124*d83cc019SAndroid Build Coastguard Worker 		LINE_STRIP_PROVOKE_VRTX(1) |
125*d83cc019SAndroid Build Coastguard Worker 		TRI_FAN_PROVOKE_VRTX(2) |
126*d83cc019SAndroid Build Coastguard Worker 		ENABLE_TEXKILL_3D_4D |
127*d83cc019SAndroid Build Coastguard Worker 		TEXKILL_4D);
128*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_MODES_4_CMD |
129*d83cc019SAndroid Build Coastguard Worker 		ENABLE_LOGIC_OP_FUNC | LOGIC_OP_FUNC(LOGICOP_COPY) |
130*d83cc019SAndroid Build Coastguard Worker 		ENABLE_STENCIL_WRITE_MASK | STENCIL_WRITE_MASK(0xff) |
131*d83cc019SAndroid Build Coastguard Worker 		ENABLE_STENCIL_TEST_MASK | STENCIL_TEST_MASK(0xff));
132*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | I1_LOAD_S(4) | I1_LOAD_S(5) | 2);
133*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0x00000000);	/* Disable texture coordinate wrap-shortest */
134*d83cc019SAndroid Build Coastguard Worker 	*b++ = ((1 << S4_POINT_WIDTH_SHIFT) |
135*d83cc019SAndroid Build Coastguard Worker 		S4_LINE_WIDTH_ONE |
136*d83cc019SAndroid Build Coastguard Worker 		S4_CULLMODE_NONE |
137*d83cc019SAndroid Build Coastguard Worker 		S4_VFMT_XY);
138*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0x00000000);	/* Stencil. */
139*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT);
140*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_SCISSOR_RECT_0_CMD);
141*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0);
142*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0);
143*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_DEPTH_SUBRECT_DISABLE);
144*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_LOAD_INDIRECT | 0);	/* disable indirect state */
145*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0);
146*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_STIPPLE);
147*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0x00000000);
148*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_TWO_SIDE | 0);
149*d83cc019SAndroid Build Coastguard Worker 
150*d83cc019SAndroid Build Coastguard Worker 	/* samler state */
151*d83cc019SAndroid Build Coastguard Worker 	if (use_fence) {
152*d83cc019SAndroid Build Coastguard Worker 		tiling_bits = MS3_USE_FENCE_REGS;
153*d83cc019SAndroid Build Coastguard Worker 	} else {
154*d83cc019SAndroid Build Coastguard Worker 		tiling_bits = 0;
155*d83cc019SAndroid Build Coastguard Worker 		if (src_tiling != I915_TILING_NONE)
156*d83cc019SAndroid Build Coastguard Worker 			tiling_bits = MS3_TILED_SURFACE;
157*d83cc019SAndroid Build Coastguard Worker 		if (src_tiling == I915_TILING_Y)
158*d83cc019SAndroid Build Coastguard Worker 			tiling_bits |= MS3_TILE_WALK;
159*d83cc019SAndroid Build Coastguard Worker 	}
160*d83cc019SAndroid Build Coastguard Worker 
161*d83cc019SAndroid Build Coastguard Worker #define TEX_COUNT 1
162*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_MAP_STATE | (3 * TEX_COUNT));
163*d83cc019SAndroid Build Coastguard Worker 	*b++ = ((1 << TEX_COUNT) - 1);
164*d83cc019SAndroid Build Coastguard Worker 	*b = fill_reloc(r++, b-batch, src, I915_GEM_DOMAIN_SAMPLER, 0); b++;
165*d83cc019SAndroid Build Coastguard Worker 	*b++ = (MAPSURF_32BIT | MT_32BIT_ARGB8888 | tiling_bits |
166*d83cc019SAndroid Build Coastguard Worker 		(HEIGHT - 1) << MS3_HEIGHT_SHIFT |
167*d83cc019SAndroid Build Coastguard Worker 		(WIDTH - 1) << MS3_WIDTH_SHIFT);
168*d83cc019SAndroid Build Coastguard Worker 	*b++ = ((WIDTH-1) << MS4_PITCH_SHIFT);
169*d83cc019SAndroid Build Coastguard Worker 
170*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_SAMPLER_STATE | (3 * TEX_COUNT));
171*d83cc019SAndroid Build Coastguard Worker 	*b++ = ((1 << TEX_COUNT) - 1);
172*d83cc019SAndroid Build Coastguard Worker 	*b++ = (MIPFILTER_NONE << SS2_MIP_FILTER_SHIFT |
173*d83cc019SAndroid Build Coastguard Worker 		FILTER_NEAREST << SS2_MAG_FILTER_SHIFT |
174*d83cc019SAndroid Build Coastguard Worker 		FILTER_NEAREST << SS2_MIN_FILTER_SHIFT);
175*d83cc019SAndroid Build Coastguard Worker 	*b++ = (TEXCOORDMODE_WRAP << SS3_TCX_ADDR_MODE_SHIFT |
176*d83cc019SAndroid Build Coastguard Worker 		TEXCOORDMODE_WRAP << SS3_TCY_ADDR_MODE_SHIFT |
177*d83cc019SAndroid Build Coastguard Worker 		0 << SS3_TEXTUREMAP_INDEX_SHIFT);
178*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0x00000000);
179*d83cc019SAndroid Build Coastguard Worker 
180*d83cc019SAndroid Build Coastguard Worker 	/* render target state */
181*d83cc019SAndroid Build Coastguard Worker 	if (use_fence) {
182*d83cc019SAndroid Build Coastguard Worker 		tiling_bits = BUF_3D_USE_FENCE;
183*d83cc019SAndroid Build Coastguard Worker 	} else {
184*d83cc019SAndroid Build Coastguard Worker 		tiling_bits = 0;
185*d83cc019SAndroid Build Coastguard Worker 		if (dst_tiling != I915_TILING_NONE)
186*d83cc019SAndroid Build Coastguard Worker 			tiling_bits = BUF_3D_TILED_SURFACE;
187*d83cc019SAndroid Build Coastguard Worker 		if (dst_tiling == I915_TILING_Y)
188*d83cc019SAndroid Build Coastguard Worker 			tiling_bits |= BUF_3D_TILE_WALK_Y;
189*d83cc019SAndroid Build Coastguard Worker 	}
190*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_BUF_INFO_CMD);
191*d83cc019SAndroid Build Coastguard Worker 	*b++ = (BUF_3D_ID_COLOR_BACK | tiling_bits | WIDTH*4);
192*d83cc019SAndroid Build Coastguard Worker 	*b = fill_reloc(r++, b-batch, dst,
193*d83cc019SAndroid Build Coastguard Worker 			I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
194*d83cc019SAndroid Build Coastguard Worker 	b++;
195*d83cc019SAndroid Build Coastguard Worker 
196*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_DST_BUF_VARS_CMD);
197*d83cc019SAndroid Build Coastguard Worker 	*b++ = (COLR_BUF_ARGB8888 |
198*d83cc019SAndroid Build Coastguard Worker 		DSTORG_HORT_BIAS(0x8) |
199*d83cc019SAndroid Build Coastguard Worker 		DSTORG_VERT_BIAS(0x8));
200*d83cc019SAndroid Build Coastguard Worker 
201*d83cc019SAndroid Build Coastguard Worker 	/* draw rect is unconditional */
202*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_DRAW_RECT_CMD);
203*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0x00000000);
204*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0x00000000);	/* ymin, xmin */
205*d83cc019SAndroid Build Coastguard Worker 	*b++ = (DRAW_YMAX(HEIGHT - 1) |
206*d83cc019SAndroid Build Coastguard Worker 		DRAW_XMAX(WIDTH - 1));
207*d83cc019SAndroid Build Coastguard Worker 	/* yorig, xorig (relate to color buffer?) */
208*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0x00000000);
209*d83cc019SAndroid Build Coastguard Worker 
210*d83cc019SAndroid Build Coastguard Worker 	/* texfmt */
211*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(1) | I1_LOAD_S(2) | I1_LOAD_S(6) | 2);
212*d83cc019SAndroid Build Coastguard Worker 	*b++ = ((4 << S1_VERTEX_WIDTH_SHIFT) | (4 << S1_VERTEX_PITCH_SHIFT));
213*d83cc019SAndroid Build Coastguard Worker 	*b++ = (~S2_TEXCOORD_FMT(0, TEXCOORDFMT_NOT_PRESENT) |
214*d83cc019SAndroid Build Coastguard Worker 		S2_TEXCOORD_FMT(0, TEXCOORDFMT_2D));
215*d83cc019SAndroid Build Coastguard Worker 	*b++ = (S6_CBUF_BLEND_ENABLE | S6_COLOR_WRITE_ENABLE |
216*d83cc019SAndroid Build Coastguard Worker 		BLENDFUNC_ADD << S6_CBUF_BLEND_FUNC_SHIFT |
217*d83cc019SAndroid Build Coastguard Worker 		BLENDFACT_ONE << S6_CBUF_SRC_BLEND_FACT_SHIFT |
218*d83cc019SAndroid Build Coastguard Worker 		BLENDFACT_ZERO << S6_CBUF_DST_BLEND_FACT_SHIFT);
219*d83cc019SAndroid Build Coastguard Worker 
220*d83cc019SAndroid Build Coastguard Worker 	/* pixel shader */
221*d83cc019SAndroid Build Coastguard Worker 	*b++ = (_3DSTATE_PIXEL_SHADER_PROGRAM | (1 + 3*3 - 2));
222*d83cc019SAndroid Build Coastguard Worker 	/* decl FS_T0 */
223*d83cc019SAndroid Build Coastguard Worker 	*b++ = (D0_DCL |
224*d83cc019SAndroid Build Coastguard Worker 		REG_TYPE(FS_T0) << D0_TYPE_SHIFT |
225*d83cc019SAndroid Build Coastguard Worker 		REG_NR(FS_T0) << D0_NR_SHIFT |
226*d83cc019SAndroid Build Coastguard Worker 		((REG_TYPE(FS_T0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
227*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0);
228*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0);
229*d83cc019SAndroid Build Coastguard Worker 	/* decl FS_S0 */
230*d83cc019SAndroid Build Coastguard Worker 	*b++ = (D0_DCL |
231*d83cc019SAndroid Build Coastguard Worker 		(REG_TYPE(FS_S0) << D0_TYPE_SHIFT) |
232*d83cc019SAndroid Build Coastguard Worker 		(REG_NR(FS_S0) << D0_NR_SHIFT) |
233*d83cc019SAndroid Build Coastguard Worker 		((REG_TYPE(FS_S0) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0));
234*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0);
235*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0);
236*d83cc019SAndroid Build Coastguard Worker 	/* texld(FS_OC, FS_S0, FS_T0 */
237*d83cc019SAndroid Build Coastguard Worker 	*b++ = (T0_TEXLD |
238*d83cc019SAndroid Build Coastguard Worker 		(REG_TYPE(FS_OC) << T0_DEST_TYPE_SHIFT) |
239*d83cc019SAndroid Build Coastguard Worker 		(REG_NR(FS_OC) << T0_DEST_NR_SHIFT) |
240*d83cc019SAndroid Build Coastguard Worker 		(REG_NR(FS_S0) << T0_SAMPLER_NR_SHIFT));
241*d83cc019SAndroid Build Coastguard Worker 	*b++ = ((REG_TYPE(FS_T0) << T1_ADDRESS_REG_TYPE_SHIFT) |
242*d83cc019SAndroid Build Coastguard Worker 		(REG_NR(FS_T0) << T1_ADDRESS_REG_NR_SHIFT));
243*d83cc019SAndroid Build Coastguard Worker 	*b++ = (0);
244*d83cc019SAndroid Build Coastguard Worker 
245*d83cc019SAndroid Build Coastguard Worker 	*b++ = (PRIM3D_RECTLIST | (3*4 - 1));
246*d83cc019SAndroid Build Coastguard Worker 	*b++ = pack_float(WIDTH);
247*d83cc019SAndroid Build Coastguard Worker 	*b++ = pack_float(HEIGHT);
248*d83cc019SAndroid Build Coastguard Worker 	*b++ = pack_float(WIDTH);
249*d83cc019SAndroid Build Coastguard Worker 	*b++ = pack_float(HEIGHT);
250*d83cc019SAndroid Build Coastguard Worker 
251*d83cc019SAndroid Build Coastguard Worker 	*b++ = pack_float(0);
252*d83cc019SAndroid Build Coastguard Worker 	*b++ = pack_float(HEIGHT);
253*d83cc019SAndroid Build Coastguard Worker 	*b++ = pack_float(0);
254*d83cc019SAndroid Build Coastguard Worker 	*b++ = pack_float(HEIGHT);
255*d83cc019SAndroid Build Coastguard Worker 
256*d83cc019SAndroid Build Coastguard Worker 	*b++ = pack_float(0);
257*d83cc019SAndroid Build Coastguard Worker 	*b++ = pack_float(0);
258*d83cc019SAndroid Build Coastguard Worker 	*b++ = pack_float(0);
259*d83cc019SAndroid Build Coastguard Worker 	*b++ = pack_float(0);
260*d83cc019SAndroid Build Coastguard Worker 
261*d83cc019SAndroid Build Coastguard Worker 	*b++ = MI_BATCH_BUFFER_END;
262*d83cc019SAndroid Build Coastguard Worker 	if ((b - batch) & 1)
263*d83cc019SAndroid Build Coastguard Worker 		*b++ = 0;
264*d83cc019SAndroid Build Coastguard Worker 
265*d83cc019SAndroid Build Coastguard Worker 	igt_assert(b - batch <= 1024);
266*d83cc019SAndroid Build Coastguard Worker 	handle = gem_create(fd, 4096);
267*d83cc019SAndroid Build Coastguard Worker 	gem_write(fd, handle, 0, batch, (b-batch)*sizeof(batch[0]));
268*d83cc019SAndroid Build Coastguard Worker 
269*d83cc019SAndroid Build Coastguard Worker 	igt_assert(r-reloc == 2);
270*d83cc019SAndroid Build Coastguard Worker 
271*d83cc019SAndroid Build Coastguard Worker 	tiling_bits = 0;
272*d83cc019SAndroid Build Coastguard Worker 	if (use_fence)
273*d83cc019SAndroid Build Coastguard Worker 		tiling_bits = EXEC_OBJECT_NEEDS_FENCE;
274*d83cc019SAndroid Build Coastguard Worker 
275*d83cc019SAndroid Build Coastguard Worker 	obj[0].handle = dst;
276*d83cc019SAndroid Build Coastguard Worker 	obj[0].relocation_count = 0;
277*d83cc019SAndroid Build Coastguard Worker 	obj[0].relocs_ptr = 0;
278*d83cc019SAndroid Build Coastguard Worker 	obj[0].alignment = 0;
279*d83cc019SAndroid Build Coastguard Worker 	obj[0].offset = 0;
280*d83cc019SAndroid Build Coastguard Worker 	obj[0].flags = tiling_bits;
281*d83cc019SAndroid Build Coastguard Worker 	obj[0].rsvd1 = 0;
282*d83cc019SAndroid Build Coastguard Worker 	obj[0].rsvd2 = 0;
283*d83cc019SAndroid Build Coastguard Worker 
284*d83cc019SAndroid Build Coastguard Worker 	obj[1].handle = src;
285*d83cc019SAndroid Build Coastguard Worker 	obj[1].relocation_count = 0;
286*d83cc019SAndroid Build Coastguard Worker 	obj[1].relocs_ptr = 0;
287*d83cc019SAndroid Build Coastguard Worker 	obj[1].alignment = 0;
288*d83cc019SAndroid Build Coastguard Worker 	obj[1].offset = 0;
289*d83cc019SAndroid Build Coastguard Worker 	obj[1].flags = tiling_bits;
290*d83cc019SAndroid Build Coastguard Worker 	obj[1].rsvd1 = 0;
291*d83cc019SAndroid Build Coastguard Worker 	obj[1].rsvd2 = 0;
292*d83cc019SAndroid Build Coastguard Worker 
293*d83cc019SAndroid Build Coastguard Worker 	obj[2].handle = handle;
294*d83cc019SAndroid Build Coastguard Worker 	obj[2].relocation_count = 2;
295*d83cc019SAndroid Build Coastguard Worker 	obj[2].relocs_ptr = (uintptr_t)reloc;
296*d83cc019SAndroid Build Coastguard Worker 	obj[2].alignment = 0;
297*d83cc019SAndroid Build Coastguard Worker 	obj[2].offset = 0;
298*d83cc019SAndroid Build Coastguard Worker 	obj[2].flags = 0;
299*d83cc019SAndroid Build Coastguard Worker 	obj[2].rsvd1 = obj[2].rsvd2 = 0;
300*d83cc019SAndroid Build Coastguard Worker 
301*d83cc019SAndroid Build Coastguard Worker 	exec.buffers_ptr = (uintptr_t)obj;
302*d83cc019SAndroid Build Coastguard Worker 	exec.buffer_count = 3;
303*d83cc019SAndroid Build Coastguard Worker 	exec.batch_start_offset = 0;
304*d83cc019SAndroid Build Coastguard Worker 	exec.batch_len = (b-batch)*sizeof(batch[0]);
305*d83cc019SAndroid Build Coastguard Worker 	exec.DR1 = exec.DR4 = 0;
306*d83cc019SAndroid Build Coastguard Worker 	exec.num_cliprects = 0;
307*d83cc019SAndroid Build Coastguard Worker 	exec.cliprects_ptr = 0;
308*d83cc019SAndroid Build Coastguard Worker 	exec.flags = 0;
309*d83cc019SAndroid Build Coastguard Worker 	i915_execbuffer2_set_context_id(exec, 0);
310*d83cc019SAndroid Build Coastguard Worker 	exec.rsvd2 = 0;
311*d83cc019SAndroid Build Coastguard Worker 
312*d83cc019SAndroid Build Coastguard Worker 	gem_execbuf(fd, &exec);
313*d83cc019SAndroid Build Coastguard Worker 
314*d83cc019SAndroid Build Coastguard Worker 	gem_close(fd, handle);
315*d83cc019SAndroid Build Coastguard Worker }
316*d83cc019SAndroid Build Coastguard Worker 
blt_copy(int fd,uint32_t dst,uint32_t src)317*d83cc019SAndroid Build Coastguard Worker static void blt_copy(int fd, uint32_t dst, uint32_t src)
318*d83cc019SAndroid Build Coastguard Worker {
319*d83cc019SAndroid Build Coastguard Worker 	uint32_t batch[1024], *b = batch;
320*d83cc019SAndroid Build Coastguard Worker 	struct drm_i915_gem_relocation_entry reloc[2], *r = reloc;
321*d83cc019SAndroid Build Coastguard Worker 	struct drm_i915_gem_exec_object2 obj[3];
322*d83cc019SAndroid Build Coastguard Worker 	struct drm_i915_gem_execbuffer2 exec;
323*d83cc019SAndroid Build Coastguard Worker 	uint32_t handle;
324*d83cc019SAndroid Build Coastguard Worker 
325*d83cc019SAndroid Build Coastguard Worker 	*b++ = (XY_SRC_COPY_BLT_CMD |
326*d83cc019SAndroid Build Coastguard Worker 		XY_SRC_COPY_BLT_WRITE_ALPHA |
327*d83cc019SAndroid Build Coastguard Worker 		XY_SRC_COPY_BLT_WRITE_RGB | 6);
328*d83cc019SAndroid Build Coastguard Worker 	*b++ = 3 << 24 | 0xcc << 16 | WIDTH * 4;
329*d83cc019SAndroid Build Coastguard Worker 	*b++ = 0;
330*d83cc019SAndroid Build Coastguard Worker 	*b++ = HEIGHT << 16 | WIDTH;
331*d83cc019SAndroid Build Coastguard Worker 	*b = fill_reloc(r++, b-batch, dst,
332*d83cc019SAndroid Build Coastguard Worker 			I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER); b++;
333*d83cc019SAndroid Build Coastguard Worker 	*b++ = 0;
334*d83cc019SAndroid Build Coastguard Worker 	*b++ = WIDTH*4;
335*d83cc019SAndroid Build Coastguard Worker 	*b = fill_reloc(r++, b-batch, src, I915_GEM_DOMAIN_RENDER, 0); b++;
336*d83cc019SAndroid Build Coastguard Worker 
337*d83cc019SAndroid Build Coastguard Worker 	*b++ = MI_BATCH_BUFFER_END;
338*d83cc019SAndroid Build Coastguard Worker 	if ((b - batch) & 1)
339*d83cc019SAndroid Build Coastguard Worker 		*b++ = 0;
340*d83cc019SAndroid Build Coastguard Worker 
341*d83cc019SAndroid Build Coastguard Worker 	igt_assert(b - batch <= 1024);
342*d83cc019SAndroid Build Coastguard Worker 	handle = gem_create(fd, 4096);
343*d83cc019SAndroid Build Coastguard Worker 	gem_write(fd, handle, 0, batch, (b-batch)*sizeof(batch[0]));
344*d83cc019SAndroid Build Coastguard Worker 
345*d83cc019SAndroid Build Coastguard Worker 	igt_assert(r-reloc == 2);
346*d83cc019SAndroid Build Coastguard Worker 
347*d83cc019SAndroid Build Coastguard Worker 	obj[0].handle = dst;
348*d83cc019SAndroid Build Coastguard Worker 	obj[0].relocation_count = 0;
349*d83cc019SAndroid Build Coastguard Worker 	obj[0].relocs_ptr = 0;
350*d83cc019SAndroid Build Coastguard Worker 	obj[0].alignment = 0;
351*d83cc019SAndroid Build Coastguard Worker 	obj[0].offset = 0;
352*d83cc019SAndroid Build Coastguard Worker 	obj[0].flags = EXEC_OBJECT_NEEDS_FENCE;
353*d83cc019SAndroid Build Coastguard Worker 	obj[0].rsvd1 = 0;
354*d83cc019SAndroid Build Coastguard Worker 	obj[0].rsvd2 = 0;
355*d83cc019SAndroid Build Coastguard Worker 
356*d83cc019SAndroid Build Coastguard Worker 	obj[1].handle = src;
357*d83cc019SAndroid Build Coastguard Worker 	obj[1].relocation_count = 0;
358*d83cc019SAndroid Build Coastguard Worker 	obj[1].relocs_ptr = 0;
359*d83cc019SAndroid Build Coastguard Worker 	obj[1].alignment = 0;
360*d83cc019SAndroid Build Coastguard Worker 	obj[1].offset = 0;
361*d83cc019SAndroid Build Coastguard Worker 	obj[1].flags = EXEC_OBJECT_NEEDS_FENCE;
362*d83cc019SAndroid Build Coastguard Worker 	obj[1].rsvd1 = 0;
363*d83cc019SAndroid Build Coastguard Worker 	obj[1].rsvd2 = 0;
364*d83cc019SAndroid Build Coastguard Worker 
365*d83cc019SAndroid Build Coastguard Worker 	obj[2].handle = handle;
366*d83cc019SAndroid Build Coastguard Worker 	obj[2].relocation_count = 2;
367*d83cc019SAndroid Build Coastguard Worker 	obj[2].relocs_ptr = (uintptr_t)reloc;
368*d83cc019SAndroid Build Coastguard Worker 	obj[2].alignment = 0;
369*d83cc019SAndroid Build Coastguard Worker 	obj[2].offset = 0;
370*d83cc019SAndroid Build Coastguard Worker 	obj[2].flags = 0;
371*d83cc019SAndroid Build Coastguard Worker 	obj[2].rsvd1 = obj[2].rsvd2 = 0;
372*d83cc019SAndroid Build Coastguard Worker 
373*d83cc019SAndroid Build Coastguard Worker 	exec.buffers_ptr = (uintptr_t)obj;
374*d83cc019SAndroid Build Coastguard Worker 	exec.buffer_count = 3;
375*d83cc019SAndroid Build Coastguard Worker 	exec.batch_start_offset = 0;
376*d83cc019SAndroid Build Coastguard Worker 	exec.batch_len = (b-batch)*sizeof(batch[0]);
377*d83cc019SAndroid Build Coastguard Worker 	exec.DR1 = exec.DR4 = 0;
378*d83cc019SAndroid Build Coastguard Worker 	exec.num_cliprects = 0;
379*d83cc019SAndroid Build Coastguard Worker 	exec.cliprects_ptr = 0;
380*d83cc019SAndroid Build Coastguard Worker 	exec.flags = 0;
381*d83cc019SAndroid Build Coastguard Worker 	i915_execbuffer2_set_context_id(exec, 0);
382*d83cc019SAndroid Build Coastguard Worker 	exec.rsvd2 = 0;
383*d83cc019SAndroid Build Coastguard Worker 
384*d83cc019SAndroid Build Coastguard Worker 	gem_execbuf(fd, &exec);
385*d83cc019SAndroid Build Coastguard Worker 
386*d83cc019SAndroid Build Coastguard Worker 	gem_close(fd, handle);
387*d83cc019SAndroid Build Coastguard Worker }
388*d83cc019SAndroid Build Coastguard Worker 
389*d83cc019SAndroid Build Coastguard Worker 
390*d83cc019SAndroid Build Coastguard Worker static void
copy(int fd,uint32_t dst,int dst_tiling,uint32_t src,int src_tiling)391*d83cc019SAndroid Build Coastguard Worker copy(int fd,
392*d83cc019SAndroid Build Coastguard Worker      uint32_t dst, int dst_tiling,
393*d83cc019SAndroid Build Coastguard Worker      uint32_t src, int src_tiling)
394*d83cc019SAndroid Build Coastguard Worker {
395*d83cc019SAndroid Build Coastguard Worker retry:
396*d83cc019SAndroid Build Coastguard Worker 	switch (random() % 3) {
397*d83cc019SAndroid Build Coastguard Worker 	case 0: render_copy(fd, dst, dst_tiling, src, src_tiling, 0); break;
398*d83cc019SAndroid Build Coastguard Worker 	case 1: render_copy(fd, dst, dst_tiling, src, src_tiling, 1); break;
399*d83cc019SAndroid Build Coastguard Worker 	case 2: if (dst_tiling == I915_TILING_Y || src_tiling == I915_TILING_Y)
400*d83cc019SAndroid Build Coastguard Worker 			goto retry;
401*d83cc019SAndroid Build Coastguard Worker 		blt_copy(fd, dst, src);
402*d83cc019SAndroid Build Coastguard Worker 		break;
403*d83cc019SAndroid Build Coastguard Worker 	}
404*d83cc019SAndroid Build Coastguard Worker }
405*d83cc019SAndroid Build Coastguard Worker 
406*d83cc019SAndroid Build Coastguard Worker static uint32_t
create_bo(int fd,uint32_t val,int tiling)407*d83cc019SAndroid Build Coastguard Worker create_bo(int fd, uint32_t val, int tiling)
408*d83cc019SAndroid Build Coastguard Worker {
409*d83cc019SAndroid Build Coastguard Worker 	uint32_t handle;
410*d83cc019SAndroid Build Coastguard Worker 	uint32_t *v;
411*d83cc019SAndroid Build Coastguard Worker 	int i;
412*d83cc019SAndroid Build Coastguard Worker 
413*d83cc019SAndroid Build Coastguard Worker 	handle = gem_create(fd, WIDTH*HEIGHT*4);
414*d83cc019SAndroid Build Coastguard Worker 	gem_set_tiling(fd, handle, tiling, WIDTH*4);
415*d83cc019SAndroid Build Coastguard Worker 
416*d83cc019SAndroid Build Coastguard Worker 	/* Fill the BO with dwords starting at val */
417*d83cc019SAndroid Build Coastguard Worker 	v = gem_mmap__gtt(fd, handle, WIDTH * HEIGHT * 4,
418*d83cc019SAndroid Build Coastguard Worker 			  PROT_READ | PROT_WRITE);
419*d83cc019SAndroid Build Coastguard Worker 	gem_set_domain(fd, handle, I915_GEM_DOMAIN_GTT, I915_GEM_DOMAIN_GTT);
420*d83cc019SAndroid Build Coastguard Worker 	for (i = 0; i < WIDTH*HEIGHT; i++)
421*d83cc019SAndroid Build Coastguard Worker 		v[i] = val++;
422*d83cc019SAndroid Build Coastguard Worker 	munmap(v, WIDTH*HEIGHT*4);
423*d83cc019SAndroid Build Coastguard Worker 
424*d83cc019SAndroid Build Coastguard Worker 	return handle;
425*d83cc019SAndroid Build Coastguard Worker }
426*d83cc019SAndroid Build Coastguard Worker 
427*d83cc019SAndroid Build Coastguard Worker static void
check_bo(int fd,uint32_t handle,uint32_t val)428*d83cc019SAndroid Build Coastguard Worker check_bo(int fd, uint32_t handle, uint32_t val)
429*d83cc019SAndroid Build Coastguard Worker {
430*d83cc019SAndroid Build Coastguard Worker 	uint32_t *v;
431*d83cc019SAndroid Build Coastguard Worker 	int i;
432*d83cc019SAndroid Build Coastguard Worker 
433*d83cc019SAndroid Build Coastguard Worker 	v = gem_mmap__gtt(fd, handle, WIDTH * HEIGHT * 4, PROT_READ);
434*d83cc019SAndroid Build Coastguard Worker 	gem_set_domain(fd, handle, I915_GEM_DOMAIN_GTT, 0);
435*d83cc019SAndroid Build Coastguard Worker 	for (i = 0; i < WIDTH*HEIGHT; i++) {
436*d83cc019SAndroid Build Coastguard Worker 		igt_assert_f(v[i] == val,
437*d83cc019SAndroid Build Coastguard Worker 			     "Expected 0x%08x, found 0x%08x "
438*d83cc019SAndroid Build Coastguard Worker 			     "at offset 0x%08x\n",
439*d83cc019SAndroid Build Coastguard Worker 			     val, v[i], i * 4);
440*d83cc019SAndroid Build Coastguard Worker 		val++;
441*d83cc019SAndroid Build Coastguard Worker 	}
442*d83cc019SAndroid Build Coastguard Worker 	munmap(v, WIDTH*HEIGHT*4);
443*d83cc019SAndroid Build Coastguard Worker }
444*d83cc019SAndroid Build Coastguard Worker 
445*d83cc019SAndroid Build Coastguard Worker int count;
446*d83cc019SAndroid Build Coastguard Worker 
opt_handler(int opt,int opt_index,void * data)447*d83cc019SAndroid Build Coastguard Worker static int opt_handler(int opt, int opt_index, void *data)
448*d83cc019SAndroid Build Coastguard Worker {
449*d83cc019SAndroid Build Coastguard Worker 	switch (opt) {
450*d83cc019SAndroid Build Coastguard Worker 	case 'c':
451*d83cc019SAndroid Build Coastguard Worker 		count = atoi(optarg);
452*d83cc019SAndroid Build Coastguard Worker 		break;
453*d83cc019SAndroid Build Coastguard Worker 	default:
454*d83cc019SAndroid Build Coastguard Worker 		return IGT_OPT_HANDLER_ERROR;
455*d83cc019SAndroid Build Coastguard Worker 	}
456*d83cc019SAndroid Build Coastguard Worker 
457*d83cc019SAndroid Build Coastguard Worker 	return IGT_OPT_HANDLER_SUCCESS;
458*d83cc019SAndroid Build Coastguard Worker }
459*d83cc019SAndroid Build Coastguard Worker 
460*d83cc019SAndroid Build Coastguard Worker const char *help_str = "  -c\tBuffer count\n";
461*d83cc019SAndroid Build Coastguard Worker 
462*d83cc019SAndroid Build Coastguard Worker igt_simple_main_args("c:", NULL, help_str, opt_handler, NULL)
463*d83cc019SAndroid Build Coastguard Worker {
464*d83cc019SAndroid Build Coastguard Worker 	uint32_t *handle, *tiling, *start_val;
465*d83cc019SAndroid Build Coastguard Worker 	uint32_t start = 0;
466*d83cc019SAndroid Build Coastguard Worker 	int i, fd;
467*d83cc019SAndroid Build Coastguard Worker 
468*d83cc019SAndroid Build Coastguard Worker 	fd = drm_open_driver(DRIVER_INTEL);
469*d83cc019SAndroid Build Coastguard Worker 
470*d83cc019SAndroid Build Coastguard Worker 	igt_require(IS_GEN3(intel_get_drm_devid(fd)));
471*d83cc019SAndroid Build Coastguard Worker 
472*d83cc019SAndroid Build Coastguard Worker 	if (count == 0)
473*d83cc019SAndroid Build Coastguard Worker 		count = 3 * gem_aperture_size(fd) / (1024*1024) / 2;
474*d83cc019SAndroid Build Coastguard Worker 	igt_info("Using %d 1MiB buffers\n", count);
475*d83cc019SAndroid Build Coastguard Worker 	intel_require_memory(count, 1024*1024, CHECK_RAM);
476*d83cc019SAndroid Build Coastguard Worker 
477*d83cc019SAndroid Build Coastguard Worker 	handle = malloc(sizeof(uint32_t)*count*3);
478*d83cc019SAndroid Build Coastguard Worker 	tiling = handle + count;
479*d83cc019SAndroid Build Coastguard Worker 	start_val = tiling + count;
480*d83cc019SAndroid Build Coastguard Worker 
481*d83cc019SAndroid Build Coastguard Worker 	for (i = 0; i < count; i++) {
482*d83cc019SAndroid Build Coastguard Worker 		handle[i] = create_bo(fd, start, tiling[i] = i % 3);
483*d83cc019SAndroid Build Coastguard Worker 		start_val[i] = start;
484*d83cc019SAndroid Build Coastguard Worker 		start += 1024 * 1024 / 4;
485*d83cc019SAndroid Build Coastguard Worker 	}
486*d83cc019SAndroid Build Coastguard Worker 
487*d83cc019SAndroid Build Coastguard Worker 	igt_info("Verifying initialisation..."); fflush(stdout);
488*d83cc019SAndroid Build Coastguard Worker 	for (i = 0; i < count; i++)
489*d83cc019SAndroid Build Coastguard Worker 		check_bo(fd, handle[i], start_val[i]);
490*d83cc019SAndroid Build Coastguard Worker 	igt_info("done\n");
491*d83cc019SAndroid Build Coastguard Worker 
492*d83cc019SAndroid Build Coastguard Worker 	igt_info("Cyclic blits, forward..."); fflush(stdout);
493*d83cc019SAndroid Build Coastguard Worker 	for (i = 0; i < count * 32; i++) {
494*d83cc019SAndroid Build Coastguard Worker 		int src = i % count;
495*d83cc019SAndroid Build Coastguard Worker 		int dst = (i + 1) % count;
496*d83cc019SAndroid Build Coastguard Worker 
497*d83cc019SAndroid Build Coastguard Worker 		copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
498*d83cc019SAndroid Build Coastguard Worker 		start_val[dst] = start_val[src];
499*d83cc019SAndroid Build Coastguard Worker 	}
500*d83cc019SAndroid Build Coastguard Worker 	igt_info("verifying..."); fflush(stdout);
501*d83cc019SAndroid Build Coastguard Worker 	for (i = 0; i < count; i++)
502*d83cc019SAndroid Build Coastguard Worker 		check_bo(fd, handle[i], start_val[i]);
503*d83cc019SAndroid Build Coastguard Worker 	igt_info("done\n");
504*d83cc019SAndroid Build Coastguard Worker 
505*d83cc019SAndroid Build Coastguard Worker 	igt_info("Cyclic blits, backward..."); fflush(stdout);
506*d83cc019SAndroid Build Coastguard Worker 	for (i = 0; i < count * 32; i++) {
507*d83cc019SAndroid Build Coastguard Worker 		int src = (i + 1) % count;
508*d83cc019SAndroid Build Coastguard Worker 		int dst = i % count;
509*d83cc019SAndroid Build Coastguard Worker 
510*d83cc019SAndroid Build Coastguard Worker 		copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
511*d83cc019SAndroid Build Coastguard Worker 		start_val[dst] = start_val[src];
512*d83cc019SAndroid Build Coastguard Worker 	}
513*d83cc019SAndroid Build Coastguard Worker 	igt_info("verifying..."); fflush(stdout);
514*d83cc019SAndroid Build Coastguard Worker 	for (i = 0; i < count; i++)
515*d83cc019SAndroid Build Coastguard Worker 		check_bo(fd, handle[i], start_val[i]);
516*d83cc019SAndroid Build Coastguard Worker 	igt_info("done\n");
517*d83cc019SAndroid Build Coastguard Worker 
518*d83cc019SAndroid Build Coastguard Worker 	igt_info("Random blits..."); fflush(stdout);
519*d83cc019SAndroid Build Coastguard Worker 	for (i = 0; i < count * 32; i++) {
520*d83cc019SAndroid Build Coastguard Worker 		int src = random() % count;
521*d83cc019SAndroid Build Coastguard Worker 		int dst = random() % count;
522*d83cc019SAndroid Build Coastguard Worker 
523*d83cc019SAndroid Build Coastguard Worker 		while (src == dst)
524*d83cc019SAndroid Build Coastguard Worker 			dst = random() % count;
525*d83cc019SAndroid Build Coastguard Worker 
526*d83cc019SAndroid Build Coastguard Worker 		copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
527*d83cc019SAndroid Build Coastguard Worker 		start_val[dst] = start_val[src];
528*d83cc019SAndroid Build Coastguard Worker 	}
529*d83cc019SAndroid Build Coastguard Worker 	igt_info("verifying..."); fflush(stdout);
530*d83cc019SAndroid Build Coastguard Worker 	for (i = 0; i < count; i++)
531*d83cc019SAndroid Build Coastguard Worker 		check_bo(fd, handle[i], start_val[i]);
532*d83cc019SAndroid Build Coastguard Worker 	igt_info("done\n");
533*d83cc019SAndroid Build Coastguard Worker }
534