1*d83cc019SAndroid Build Coastguard Worker /*
2*d83cc019SAndroid Build Coastguard Worker * Copyright © 2011 Intel Corporation
3*d83cc019SAndroid Build Coastguard Worker *
4*d83cc019SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
5*d83cc019SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
6*d83cc019SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
7*d83cc019SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*d83cc019SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
9*d83cc019SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
10*d83cc019SAndroid Build Coastguard Worker *
11*d83cc019SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*d83cc019SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*d83cc019SAndroid Build Coastguard Worker * Software.
14*d83cc019SAndroid Build Coastguard Worker *
15*d83cc019SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*d83cc019SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*d83cc019SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*d83cc019SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*d83cc019SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*d83cc019SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*d83cc019SAndroid Build Coastguard Worker * IN THE SOFTWARE.
22*d83cc019SAndroid Build Coastguard Worker *
23*d83cc019SAndroid Build Coastguard Worker * Authors:
24*d83cc019SAndroid Build Coastguard Worker * Daniel Vetter <[email protected]>
25*d83cc019SAndroid Build Coastguard Worker *
26*d83cc019SAndroid Build Coastguard Worker */
27*d83cc019SAndroid Build Coastguard Worker
28*d83cc019SAndroid Build Coastguard Worker /*
29*d83cc019SAndroid Build Coastguard Worker * Testcase: Test the CS prefetch behaviour on batches
30*d83cc019SAndroid Build Coastguard Worker *
31*d83cc019SAndroid Build Coastguard Worker * Historically the batch prefetcher doesn't check whether it's crossing page
32*d83cc019SAndroid Build Coastguard Worker * boundaries and likes to throw up when it gets a pagefault in return for his
33*d83cc019SAndroid Build Coastguard Worker * over-eager behaviour. Check for this.
34*d83cc019SAndroid Build Coastguard Worker *
35*d83cc019SAndroid Build Coastguard Worker * This test for a bug where we've failed to plug a scratch pte entry into the
36*d83cc019SAndroid Build Coastguard Worker * very last gtt pte.
37*d83cc019SAndroid Build Coastguard Worker */
38*d83cc019SAndroid Build Coastguard Worker #include "igt.h"
39*d83cc019SAndroid Build Coastguard Worker
40*d83cc019SAndroid Build Coastguard Worker IGT_TEST_DESCRIPTION("Test the CS prefetch behaviour on batches.");
41*d83cc019SAndroid Build Coastguard Worker
42*d83cc019SAndroid Build Coastguard Worker #define BATCH_SIZE 4096
43*d83cc019SAndroid Build Coastguard Worker
44*d83cc019SAndroid Build Coastguard Worker struct shadow {
45*d83cc019SAndroid Build Coastguard Worker uint32_t handle;
46*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_relocation_entry reloc;
47*d83cc019SAndroid Build Coastguard Worker };
48*d83cc019SAndroid Build Coastguard Worker
setup(int fd,int gen,struct shadow * shadow)49*d83cc019SAndroid Build Coastguard Worker static void setup(int fd, int gen, struct shadow *shadow)
50*d83cc019SAndroid Build Coastguard Worker {
51*d83cc019SAndroid Build Coastguard Worker uint32_t buf[16];
52*d83cc019SAndroid Build Coastguard Worker int i;
53*d83cc019SAndroid Build Coastguard Worker
54*d83cc019SAndroid Build Coastguard Worker shadow->handle = gem_create(fd, 4096);
55*d83cc019SAndroid Build Coastguard Worker
56*d83cc019SAndroid Build Coastguard Worker i = 0;
57*d83cc019SAndroid Build Coastguard Worker buf[i++] = MI_STORE_DWORD_IMM | (gen < 6 ? 1 << 22 : 0);
58*d83cc019SAndroid Build Coastguard Worker if (gen >= 8) {
59*d83cc019SAndroid Build Coastguard Worker buf[i++] = BATCH_SIZE - sizeof(uint32_t);
60*d83cc019SAndroid Build Coastguard Worker buf[i++] = 0;
61*d83cc019SAndroid Build Coastguard Worker } else if (gen >= 4) {
62*d83cc019SAndroid Build Coastguard Worker buf[i++] = 0;
63*d83cc019SAndroid Build Coastguard Worker buf[i++] = BATCH_SIZE - sizeof(uint32_t);
64*d83cc019SAndroid Build Coastguard Worker } else {
65*d83cc019SAndroid Build Coastguard Worker buf[i-1]--;
66*d83cc019SAndroid Build Coastguard Worker buf[i++] = BATCH_SIZE - sizeof(uint32_t);
67*d83cc019SAndroid Build Coastguard Worker }
68*d83cc019SAndroid Build Coastguard Worker buf[i++] = MI_BATCH_BUFFER_END;
69*d83cc019SAndroid Build Coastguard Worker buf[i++] = MI_BATCH_BUFFER_END;
70*d83cc019SAndroid Build Coastguard Worker gem_write(fd, shadow->handle, 0, buf, sizeof(buf));
71*d83cc019SAndroid Build Coastguard Worker
72*d83cc019SAndroid Build Coastguard Worker memset(&shadow->reloc, 0, sizeof(shadow->reloc));
73*d83cc019SAndroid Build Coastguard Worker if (gen >= 8 || gen < 4)
74*d83cc019SAndroid Build Coastguard Worker shadow->reloc.offset = sizeof(uint32_t);
75*d83cc019SAndroid Build Coastguard Worker else
76*d83cc019SAndroid Build Coastguard Worker shadow->reloc.offset = 2*sizeof(uint32_t);
77*d83cc019SAndroid Build Coastguard Worker shadow->reloc.delta = BATCH_SIZE - sizeof(uint32_t);
78*d83cc019SAndroid Build Coastguard Worker shadow->reloc.read_domains = I915_GEM_DOMAIN_INSTRUCTION;
79*d83cc019SAndroid Build Coastguard Worker shadow->reloc.write_domain = I915_GEM_DOMAIN_INSTRUCTION;
80*d83cc019SAndroid Build Coastguard Worker }
81*d83cc019SAndroid Build Coastguard Worker
can_test_ring(unsigned ring)82*d83cc019SAndroid Build Coastguard Worker static void can_test_ring(unsigned ring)
83*d83cc019SAndroid Build Coastguard Worker {
84*d83cc019SAndroid Build Coastguard Worker int master = drm_open_driver_master(DRIVER_INTEL);
85*d83cc019SAndroid Build Coastguard Worker int fd = drm_open_driver(DRIVER_INTEL);
86*d83cc019SAndroid Build Coastguard Worker
87*d83cc019SAndroid Build Coastguard Worker /* Dance to avoid dying with master open */
88*d83cc019SAndroid Build Coastguard Worker close(master);
89*d83cc019SAndroid Build Coastguard Worker igt_require_gem(fd);
90*d83cc019SAndroid Build Coastguard Worker gem_require_ring(fd, ring);
91*d83cc019SAndroid Build Coastguard Worker igt_require(gem_can_store_dword(fd, ring));
92*d83cc019SAndroid Build Coastguard Worker close(fd);
93*d83cc019SAndroid Build Coastguard Worker }
94*d83cc019SAndroid Build Coastguard Worker
test_ring(unsigned ring)95*d83cc019SAndroid Build Coastguard Worker static void test_ring(unsigned ring)
96*d83cc019SAndroid Build Coastguard Worker {
97*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_execbuffer2 execbuf;
98*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_exec_object2 obj[2];
99*d83cc019SAndroid Build Coastguard Worker struct shadow shadow;
100*d83cc019SAndroid Build Coastguard Worker uint64_t i, count;
101*d83cc019SAndroid Build Coastguard Worker int fd, gen;
102*d83cc019SAndroid Build Coastguard Worker
103*d83cc019SAndroid Build Coastguard Worker can_test_ring(ring);
104*d83cc019SAndroid Build Coastguard Worker
105*d83cc019SAndroid Build Coastguard Worker fd = drm_open_driver_master(DRIVER_INTEL);
106*d83cc019SAndroid Build Coastguard Worker gen = intel_gen(intel_get_drm_devid(fd));
107*d83cc019SAndroid Build Coastguard Worker setup(fd, gen, &shadow);
108*d83cc019SAndroid Build Coastguard Worker
109*d83cc019SAndroid Build Coastguard Worker count = gem_aperture_size(fd) / BATCH_SIZE;
110*d83cc019SAndroid Build Coastguard Worker intel_require_memory(count, BATCH_SIZE, CHECK_RAM);
111*d83cc019SAndroid Build Coastguard Worker /* Fill the entire gart with batches and run them. */
112*d83cc019SAndroid Build Coastguard Worker memset(obj, 0, sizeof(obj));
113*d83cc019SAndroid Build Coastguard Worker obj[1].handle = shadow.handle;
114*d83cc019SAndroid Build Coastguard Worker obj[1].relocs_ptr = to_user_pointer(&shadow.reloc);
115*d83cc019SAndroid Build Coastguard Worker obj[1].relocation_count = 1;
116*d83cc019SAndroid Build Coastguard Worker
117*d83cc019SAndroid Build Coastguard Worker memset(&execbuf, 0, sizeof(execbuf));
118*d83cc019SAndroid Build Coastguard Worker execbuf.buffers_ptr = to_user_pointer(obj);
119*d83cc019SAndroid Build Coastguard Worker execbuf.flags = ring;
120*d83cc019SAndroid Build Coastguard Worker if (gen < 6)
121*d83cc019SAndroid Build Coastguard Worker execbuf.flags |= I915_EXEC_SECURE;
122*d83cc019SAndroid Build Coastguard Worker
123*d83cc019SAndroid Build Coastguard Worker for (i = 0; i < count; i++) {
124*d83cc019SAndroid Build Coastguard Worker /* Create the new batch using the GPU */
125*d83cc019SAndroid Build Coastguard Worker obj[0].handle = gem_create(fd, BATCH_SIZE);
126*d83cc019SAndroid Build Coastguard Worker shadow.reloc.target_handle = obj[0].handle;
127*d83cc019SAndroid Build Coastguard Worker execbuf.buffer_count = 2;
128*d83cc019SAndroid Build Coastguard Worker gem_execbuf(fd, &execbuf);
129*d83cc019SAndroid Build Coastguard Worker
130*d83cc019SAndroid Build Coastguard Worker /* ...then execute the new batch */
131*d83cc019SAndroid Build Coastguard Worker execbuf.buffer_count = 1;
132*d83cc019SAndroid Build Coastguard Worker gem_execbuf(fd, &execbuf);
133*d83cc019SAndroid Build Coastguard Worker
134*d83cc019SAndroid Build Coastguard Worker /* ...and leak the handle to consume the GTT */
135*d83cc019SAndroid Build Coastguard Worker }
136*d83cc019SAndroid Build Coastguard Worker
137*d83cc019SAndroid Build Coastguard Worker close(fd);
138*d83cc019SAndroid Build Coastguard Worker }
139*d83cc019SAndroid Build Coastguard Worker
140*d83cc019SAndroid Build Coastguard Worker igt_main
141*d83cc019SAndroid Build Coastguard Worker {
142*d83cc019SAndroid Build Coastguard Worker const struct intel_execution_engine *e;
143*d83cc019SAndroid Build Coastguard Worker
144*d83cc019SAndroid Build Coastguard Worker igt_skip_on_simulation();
145*d83cc019SAndroid Build Coastguard Worker
146*d83cc019SAndroid Build Coastguard Worker for (e = intel_execution_engines; e->name; e++)
147*d83cc019SAndroid Build Coastguard Worker igt_subtest_f("%s", e->name)
148*d83cc019SAndroid Build Coastguard Worker test_ring(e->exec_id | e->flags);
149*d83cc019SAndroid Build Coastguard Worker }
150