xref: /aosp_15_r20/external/igt-gpu-tools/runner/executor.h (revision d83cc019efdc2edc6c4b16e9034a3ceb8d35d77c)
1*d83cc019SAndroid Build Coastguard Worker #ifndef RUNNER_EXECUTOR_H
2*d83cc019SAndroid Build Coastguard Worker #define RUNNER_EXECUTOR_H
3*d83cc019SAndroid Build Coastguard Worker 
4*d83cc019SAndroid Build Coastguard Worker #include "job_list.h"
5*d83cc019SAndroid Build Coastguard Worker #include "settings.h"
6*d83cc019SAndroid Build Coastguard Worker 
7*d83cc019SAndroid Build Coastguard Worker struct execute_state
8*d83cc019SAndroid Build Coastguard Worker {
9*d83cc019SAndroid Build Coastguard Worker 	size_t next;
10*d83cc019SAndroid Build Coastguard Worker 	/*
11*d83cc019SAndroid Build Coastguard Worker 	 * < 0 : No overall timeout used.
12*d83cc019SAndroid Build Coastguard Worker 	 * = 0 : Timeouted, don't execute any more.
13*d83cc019SAndroid Build Coastguard Worker 	 * > 0 : Timeout in use, time left.
14*d83cc019SAndroid Build Coastguard Worker 	 */
15*d83cc019SAndroid Build Coastguard Worker 	double time_left;
16*d83cc019SAndroid Build Coastguard Worker 	double resuming;
17*d83cc019SAndroid Build Coastguard Worker 	bool dry;
18*d83cc019SAndroid Build Coastguard Worker };
19*d83cc019SAndroid Build Coastguard Worker 
20*d83cc019SAndroid Build Coastguard Worker enum {
21*d83cc019SAndroid Build Coastguard Worker 	_F_JOURNAL,
22*d83cc019SAndroid Build Coastguard Worker 	_F_OUT,
23*d83cc019SAndroid Build Coastguard Worker 	_F_ERR,
24*d83cc019SAndroid Build Coastguard Worker 	_F_DMESG,
25*d83cc019SAndroid Build Coastguard Worker 	_F_LAST,
26*d83cc019SAndroid Build Coastguard Worker };
27*d83cc019SAndroid Build Coastguard Worker 
28*d83cc019SAndroid Build Coastguard Worker bool open_output_files(int dirfd, int *fds, bool write);
29*d83cc019SAndroid Build Coastguard Worker void close_outputs(int *fds);
30*d83cc019SAndroid Build Coastguard Worker 
31*d83cc019SAndroid Build Coastguard Worker /*
32*d83cc019SAndroid Build Coastguard Worker  * Initialize execute_state object to a state where it's ready to
33*d83cc019SAndroid Build Coastguard Worker  * execute. Will validate the settings and serialize both settings and
34*d83cc019SAndroid Build Coastguard Worker  * the job_list into the result directory, overwriting old files if
35*d83cc019SAndroid Build Coastguard Worker  * settings set to do so.
36*d83cc019SAndroid Build Coastguard Worker  */
37*d83cc019SAndroid Build Coastguard Worker bool initialize_execute_state(struct execute_state *state,
38*d83cc019SAndroid Build Coastguard Worker 			      struct settings *settings,
39*d83cc019SAndroid Build Coastguard Worker 			      struct job_list *job_list);
40*d83cc019SAndroid Build Coastguard Worker 
41*d83cc019SAndroid Build Coastguard Worker /*
42*d83cc019SAndroid Build Coastguard Worker  * Initialize execute_state object to a state where it's ready to
43*d83cc019SAndroid Build Coastguard Worker  * resume an already existing run. settings and job_list must have
44*d83cc019SAndroid Build Coastguard Worker  * been initialized with init_settings et al, and will be read from
45*d83cc019SAndroid Build Coastguard Worker  * the result directory pointed to by dirfd.
46*d83cc019SAndroid Build Coastguard Worker  */
47*d83cc019SAndroid Build Coastguard Worker bool initialize_execute_state_from_resume(int dirfd,
48*d83cc019SAndroid Build Coastguard Worker 					  struct execute_state *state,
49*d83cc019SAndroid Build Coastguard Worker 					  struct settings *settings,
50*d83cc019SAndroid Build Coastguard Worker 					  struct job_list *job_list);
51*d83cc019SAndroid Build Coastguard Worker 
52*d83cc019SAndroid Build Coastguard Worker bool execute(struct execute_state *state,
53*d83cc019SAndroid Build Coastguard Worker 	     struct settings *settings,
54*d83cc019SAndroid Build Coastguard Worker 	     struct job_list *job_list);
55*d83cc019SAndroid Build Coastguard Worker 
56*d83cc019SAndroid Build Coastguard Worker 
57*d83cc019SAndroid Build Coastguard Worker #endif
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