1*d83cc019SAndroid Build Coastguard Worker /*
2*d83cc019SAndroid Build Coastguard Worker * Copyright © 2013 Intel Corporation
3*d83cc019SAndroid Build Coastguard Worker *
4*d83cc019SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
5*d83cc019SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
6*d83cc019SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
7*d83cc019SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*d83cc019SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
9*d83cc019SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
10*d83cc019SAndroid Build Coastguard Worker *
11*d83cc019SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*d83cc019SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*d83cc019SAndroid Build Coastguard Worker * Software.
14*d83cc019SAndroid Build Coastguard Worker *
15*d83cc019SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*d83cc019SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*d83cc019SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*d83cc019SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*d83cc019SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*d83cc019SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*d83cc019SAndroid Build Coastguard Worker * IN THE SOFTWARE.
22*d83cc019SAndroid Build Coastguard Worker *
23*d83cc019SAndroid Build Coastguard Worker */
24*d83cc019SAndroid Build Coastguard Worker
25*d83cc019SAndroid Build Coastguard Worker #include <stdint.h>
26*d83cc019SAndroid Build Coastguard Worker #include <stdlib.h>
27*d83cc019SAndroid Build Coastguard Worker #include <stdio.h>
28*d83cc019SAndroid Build Coastguard Worker #include <string.h>
29*d83cc019SAndroid Build Coastguard Worker #include <unistd.h>
30*d83cc019SAndroid Build Coastguard Worker #include <fcntl.h>
31*d83cc019SAndroid Build Coastguard Worker #include <errno.h>
32*d83cc019SAndroid Build Coastguard Worker #include <assert.h>
33*d83cc019SAndroid Build Coastguard Worker
34*d83cc019SAndroid Build Coastguard Worker #include "igt_perf.h"
35*d83cc019SAndroid Build Coastguard Worker
36*d83cc019SAndroid Build Coastguard Worker #include "gpu-top.h"
37*d83cc019SAndroid Build Coastguard Worker
38*d83cc019SAndroid Build Coastguard Worker #define RING_TAIL 0x00
39*d83cc019SAndroid Build Coastguard Worker #define RING_HEAD 0x04
40*d83cc019SAndroid Build Coastguard Worker #define ADDR_MASK 0x001FFFFC
41*d83cc019SAndroid Build Coastguard Worker #define RING_CTL 0x0C
42*d83cc019SAndroid Build Coastguard Worker #define RING_WAIT (1<<11)
43*d83cc019SAndroid Build Coastguard Worker #define RING_WAIT_SEMAPHORE (1<<10)
44*d83cc019SAndroid Build Coastguard Worker
perf_init(struct gpu_top * gt)45*d83cc019SAndroid Build Coastguard Worker static int perf_init(struct gpu_top *gt)
46*d83cc019SAndroid Build Coastguard Worker {
47*d83cc019SAndroid Build Coastguard Worker struct engine_desc {
48*d83cc019SAndroid Build Coastguard Worker unsigned class, inst;
49*d83cc019SAndroid Build Coastguard Worker const char *name;
50*d83cc019SAndroid Build Coastguard Worker } *d, engines[] = {
51*d83cc019SAndroid Build Coastguard Worker { I915_ENGINE_CLASS_RENDER, 0, "rcs0" },
52*d83cc019SAndroid Build Coastguard Worker { I915_ENGINE_CLASS_COPY, 0, "bcs0" },
53*d83cc019SAndroid Build Coastguard Worker { I915_ENGINE_CLASS_VIDEO, 0, "vcs0" },
54*d83cc019SAndroid Build Coastguard Worker { I915_ENGINE_CLASS_VIDEO, 1, "vcs1" },
55*d83cc019SAndroid Build Coastguard Worker { I915_ENGINE_CLASS_VIDEO_ENHANCE, 0, "vecs0" },
56*d83cc019SAndroid Build Coastguard Worker { 0, 0, NULL }
57*d83cc019SAndroid Build Coastguard Worker };
58*d83cc019SAndroid Build Coastguard Worker
59*d83cc019SAndroid Build Coastguard Worker d = &engines[0];
60*d83cc019SAndroid Build Coastguard Worker
61*d83cc019SAndroid Build Coastguard Worker gt->fd = perf_i915_open_group(I915_PMU_ENGINE_BUSY(d->class, d->inst),
62*d83cc019SAndroid Build Coastguard Worker -1);
63*d83cc019SAndroid Build Coastguard Worker if (gt->fd < 0)
64*d83cc019SAndroid Build Coastguard Worker return -1;
65*d83cc019SAndroid Build Coastguard Worker
66*d83cc019SAndroid Build Coastguard Worker if (perf_i915_open_group(I915_PMU_ENGINE_WAIT(d->class, d->inst),
67*d83cc019SAndroid Build Coastguard Worker gt->fd) >= 0)
68*d83cc019SAndroid Build Coastguard Worker gt->have_wait = 1;
69*d83cc019SAndroid Build Coastguard Worker
70*d83cc019SAndroid Build Coastguard Worker if (perf_i915_open_group(I915_PMU_ENGINE_SEMA(d->class, d->inst),
71*d83cc019SAndroid Build Coastguard Worker gt->fd) >= 0)
72*d83cc019SAndroid Build Coastguard Worker gt->have_sema = 1;
73*d83cc019SAndroid Build Coastguard Worker
74*d83cc019SAndroid Build Coastguard Worker gt->ring[0].name = d->name;
75*d83cc019SAndroid Build Coastguard Worker gt->num_rings = 1;
76*d83cc019SAndroid Build Coastguard Worker
77*d83cc019SAndroid Build Coastguard Worker for (d++; d->name; d++) {
78*d83cc019SAndroid Build Coastguard Worker if (perf_i915_open_group(I915_PMU_ENGINE_BUSY(d->class,
79*d83cc019SAndroid Build Coastguard Worker d->inst),
80*d83cc019SAndroid Build Coastguard Worker gt->fd) < 0)
81*d83cc019SAndroid Build Coastguard Worker continue;
82*d83cc019SAndroid Build Coastguard Worker
83*d83cc019SAndroid Build Coastguard Worker if (gt->have_wait &&
84*d83cc019SAndroid Build Coastguard Worker perf_i915_open_group(I915_PMU_ENGINE_WAIT(d->class,
85*d83cc019SAndroid Build Coastguard Worker d->inst),
86*d83cc019SAndroid Build Coastguard Worker gt->fd) < 0)
87*d83cc019SAndroid Build Coastguard Worker return -1;
88*d83cc019SAndroid Build Coastguard Worker
89*d83cc019SAndroid Build Coastguard Worker if (gt->have_sema &&
90*d83cc019SAndroid Build Coastguard Worker perf_i915_open_group(I915_PMU_ENGINE_SEMA(d->class,
91*d83cc019SAndroid Build Coastguard Worker d->inst),
92*d83cc019SAndroid Build Coastguard Worker gt->fd) < 0)
93*d83cc019SAndroid Build Coastguard Worker return -1;
94*d83cc019SAndroid Build Coastguard Worker
95*d83cc019SAndroid Build Coastguard Worker gt->ring[gt->num_rings++].name = d->name;
96*d83cc019SAndroid Build Coastguard Worker }
97*d83cc019SAndroid Build Coastguard Worker
98*d83cc019SAndroid Build Coastguard Worker return 0;
99*d83cc019SAndroid Build Coastguard Worker }
100*d83cc019SAndroid Build Coastguard Worker
gpu_top_init(struct gpu_top * gt)101*d83cc019SAndroid Build Coastguard Worker void gpu_top_init(struct gpu_top *gt)
102*d83cc019SAndroid Build Coastguard Worker {
103*d83cc019SAndroid Build Coastguard Worker memset(gt, 0, sizeof(*gt));
104*d83cc019SAndroid Build Coastguard Worker gt->fd = -1;
105*d83cc019SAndroid Build Coastguard Worker
106*d83cc019SAndroid Build Coastguard Worker perf_init(gt);
107*d83cc019SAndroid Build Coastguard Worker }
108*d83cc019SAndroid Build Coastguard Worker
gpu_top_update(struct gpu_top * gt)109*d83cc019SAndroid Build Coastguard Worker int gpu_top_update(struct gpu_top *gt)
110*d83cc019SAndroid Build Coastguard Worker {
111*d83cc019SAndroid Build Coastguard Worker uint32_t data[1024];
112*d83cc019SAndroid Build Coastguard Worker int update, len;
113*d83cc019SAndroid Build Coastguard Worker
114*d83cc019SAndroid Build Coastguard Worker if (gt->fd < 0)
115*d83cc019SAndroid Build Coastguard Worker return 0;
116*d83cc019SAndroid Build Coastguard Worker
117*d83cc019SAndroid Build Coastguard Worker if (gt->type == PERF) {
118*d83cc019SAndroid Build Coastguard Worker struct gpu_top_stat *s = >->stat[gt->count++&1];
119*d83cc019SAndroid Build Coastguard Worker struct gpu_top_stat *d = >->stat[gt->count&1];
120*d83cc019SAndroid Build Coastguard Worker uint64_t *sample, d_time;
121*d83cc019SAndroid Build Coastguard Worker int n, m;
122*d83cc019SAndroid Build Coastguard Worker
123*d83cc019SAndroid Build Coastguard Worker len = read(gt->fd, data, sizeof(data));
124*d83cc019SAndroid Build Coastguard Worker if (len < 0)
125*d83cc019SAndroid Build Coastguard Worker return 0;
126*d83cc019SAndroid Build Coastguard Worker
127*d83cc019SAndroid Build Coastguard Worker sample = (uint64_t *)data + 1;
128*d83cc019SAndroid Build Coastguard Worker
129*d83cc019SAndroid Build Coastguard Worker s->time = *sample++;
130*d83cc019SAndroid Build Coastguard Worker for (n = m = 0; n < gt->num_rings; n++) {
131*d83cc019SAndroid Build Coastguard Worker s->busy[n] = sample[m++];
132*d83cc019SAndroid Build Coastguard Worker if (gt->have_wait)
133*d83cc019SAndroid Build Coastguard Worker s->wait[n] = sample[m++];
134*d83cc019SAndroid Build Coastguard Worker if (gt->have_sema)
135*d83cc019SAndroid Build Coastguard Worker s->sema[n] = sample[m++];
136*d83cc019SAndroid Build Coastguard Worker }
137*d83cc019SAndroid Build Coastguard Worker
138*d83cc019SAndroid Build Coastguard Worker if (gt->count == 1)
139*d83cc019SAndroid Build Coastguard Worker return 0;
140*d83cc019SAndroid Build Coastguard Worker
141*d83cc019SAndroid Build Coastguard Worker d_time = s->time - d->time;
142*d83cc019SAndroid Build Coastguard Worker for (n = 0; n < gt->num_rings; n++) {
143*d83cc019SAndroid Build Coastguard Worker gt->ring[n].u.u.busy = (100 * (s->busy[n] - d->busy[n]) + d_time/2) / d_time;
144*d83cc019SAndroid Build Coastguard Worker if (gt->have_wait)
145*d83cc019SAndroid Build Coastguard Worker gt->ring[n].u.u.wait = (100 * (s->wait[n] - d->wait[n]) + d_time/2) / d_time;
146*d83cc019SAndroid Build Coastguard Worker if (gt->have_sema)
147*d83cc019SAndroid Build Coastguard Worker gt->ring[n].u.u.sema = (100 * (s->sema[n] - d->sema[n]) + d_time/2) / d_time;
148*d83cc019SAndroid Build Coastguard Worker
149*d83cc019SAndroid Build Coastguard Worker /* in case of rounding + sampling errors, fudge */
150*d83cc019SAndroid Build Coastguard Worker if (gt->ring[n].u.u.busy > 100)
151*d83cc019SAndroid Build Coastguard Worker gt->ring[n].u.u.busy = 100;
152*d83cc019SAndroid Build Coastguard Worker if (gt->ring[n].u.u.wait > 100)
153*d83cc019SAndroid Build Coastguard Worker gt->ring[n].u.u.wait = 100;
154*d83cc019SAndroid Build Coastguard Worker if (gt->ring[n].u.u.sema > 100)
155*d83cc019SAndroid Build Coastguard Worker gt->ring[n].u.u.sema = 100;
156*d83cc019SAndroid Build Coastguard Worker }
157*d83cc019SAndroid Build Coastguard Worker
158*d83cc019SAndroid Build Coastguard Worker update = 1;
159*d83cc019SAndroid Build Coastguard Worker } else {
160*d83cc019SAndroid Build Coastguard Worker while ((len = read(gt->fd, data, sizeof(data))) > 0) {
161*d83cc019SAndroid Build Coastguard Worker uint32_t *ptr = &data[len/sizeof(uint32_t) - MAX_RINGS];
162*d83cc019SAndroid Build Coastguard Worker gt->ring[0].u.payload = ptr[0];
163*d83cc019SAndroid Build Coastguard Worker gt->ring[1].u.payload = ptr[1];
164*d83cc019SAndroid Build Coastguard Worker gt->ring[2].u.payload = ptr[2];
165*d83cc019SAndroid Build Coastguard Worker gt->ring[3].u.payload = ptr[3];
166*d83cc019SAndroid Build Coastguard Worker update = 1;
167*d83cc019SAndroid Build Coastguard Worker }
168*d83cc019SAndroid Build Coastguard Worker }
169*d83cc019SAndroid Build Coastguard Worker
170*d83cc019SAndroid Build Coastguard Worker return update;
171*d83cc019SAndroid Build Coastguard Worker }
172