1*d83cc019SAndroid Build Coastguard Worker /*
2*d83cc019SAndroid Build Coastguard Worker * Copyright © 2019 Intel Corporation
3*d83cc019SAndroid Build Coastguard Worker *
4*d83cc019SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
5*d83cc019SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
6*d83cc019SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
7*d83cc019SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*d83cc019SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
9*d83cc019SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
10*d83cc019SAndroid Build Coastguard Worker *
11*d83cc019SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*d83cc019SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*d83cc019SAndroid Build Coastguard Worker * Software.
14*d83cc019SAndroid Build Coastguard Worker *
15*d83cc019SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*d83cc019SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*d83cc019SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*d83cc019SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*d83cc019SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*d83cc019SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*d83cc019SAndroid Build Coastguard Worker * IN THE SOFTWARE.
22*d83cc019SAndroid Build Coastguard Worker *
23*d83cc019SAndroid Build Coastguard Worker */
24*d83cc019SAndroid Build Coastguard Worker
25*d83cc019SAndroid Build Coastguard Worker #ifndef IGT_GPU_POWER_H
26*d83cc019SAndroid Build Coastguard Worker #define IGT_GPU_POWER_H
27*d83cc019SAndroid Build Coastguard Worker
28*d83cc019SAndroid Build Coastguard Worker #include <stdbool.h>
29*d83cc019SAndroid Build Coastguard Worker #include <stdint.h>
30*d83cc019SAndroid Build Coastguard Worker
31*d83cc019SAndroid Build Coastguard Worker struct gpu_power {
32*d83cc019SAndroid Build Coastguard Worker int fd;
33*d83cc019SAndroid Build Coastguard Worker double scale;
34*d83cc019SAndroid Build Coastguard Worker };
35*d83cc019SAndroid Build Coastguard Worker
36*d83cc019SAndroid Build Coastguard Worker struct gpu_power_sample {
37*d83cc019SAndroid Build Coastguard Worker uint64_t energy;
38*d83cc019SAndroid Build Coastguard Worker uint64_t time;
39*d83cc019SAndroid Build Coastguard Worker };
40*d83cc019SAndroid Build Coastguard Worker
41*d83cc019SAndroid Build Coastguard Worker int gpu_power_open(struct gpu_power *power);
42*d83cc019SAndroid Build Coastguard Worker bool gpu_power_read(struct gpu_power *power, struct gpu_power_sample *s);
43*d83cc019SAndroid Build Coastguard Worker void gpu_power_close(struct gpu_power *power);
44*d83cc019SAndroid Build Coastguard Worker
gpu_power_J(const struct gpu_power * p,const struct gpu_power_sample * p0,const struct gpu_power_sample * p1)45*d83cc019SAndroid Build Coastguard Worker static inline double gpu_power_J(const struct gpu_power *p,
46*d83cc019SAndroid Build Coastguard Worker const struct gpu_power_sample *p0,
47*d83cc019SAndroid Build Coastguard Worker const struct gpu_power_sample *p1)
48*d83cc019SAndroid Build Coastguard Worker {
49*d83cc019SAndroid Build Coastguard Worker return (p1->energy - p0->energy) * p->scale;
50*d83cc019SAndroid Build Coastguard Worker }
51*d83cc019SAndroid Build Coastguard Worker
gpu_power_s(const struct gpu_power * p,const struct gpu_power_sample * p0,const struct gpu_power_sample * p1)52*d83cc019SAndroid Build Coastguard Worker static inline double gpu_power_s(const struct gpu_power *p,
53*d83cc019SAndroid Build Coastguard Worker const struct gpu_power_sample *p0,
54*d83cc019SAndroid Build Coastguard Worker const struct gpu_power_sample *p1)
55*d83cc019SAndroid Build Coastguard Worker {
56*d83cc019SAndroid Build Coastguard Worker return (p1->time - p0->time) * 1e-9;
57*d83cc019SAndroid Build Coastguard Worker }
58*d83cc019SAndroid Build Coastguard Worker
gpu_power_W(const struct gpu_power * p,const struct gpu_power_sample * p0,const struct gpu_power_sample * p1)59*d83cc019SAndroid Build Coastguard Worker static inline double gpu_power_W(const struct gpu_power *p,
60*d83cc019SAndroid Build Coastguard Worker const struct gpu_power_sample *p0,
61*d83cc019SAndroid Build Coastguard Worker const struct gpu_power_sample *p1)
62*d83cc019SAndroid Build Coastguard Worker {
63*d83cc019SAndroid Build Coastguard Worker return gpu_power_J(p, p0, p1) / gpu_power_s(p, p0, p1);
64*d83cc019SAndroid Build Coastguard Worker }
65*d83cc019SAndroid Build Coastguard Worker
66*d83cc019SAndroid Build Coastguard Worker #endif /* IGT_GPU_POWER_H */
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