xref: /aosp_15_r20/external/igt-gpu-tools/lib/i915_3d.h (revision d83cc019efdc2edc6c4b16e9034a3ceb8d35d77c)
1*d83cc019SAndroid Build Coastguard Worker /* -*- c-basic-offset: 4 -*- */
2*d83cc019SAndroid Build Coastguard Worker /*
3*d83cc019SAndroid Build Coastguard Worker  * Copyright © 2006,2010 Intel Corporation
4*d83cc019SAndroid Build Coastguard Worker  *
5*d83cc019SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
6*d83cc019SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
7*d83cc019SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
8*d83cc019SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9*d83cc019SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
10*d83cc019SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
11*d83cc019SAndroid Build Coastguard Worker  *
12*d83cc019SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
13*d83cc019SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
14*d83cc019SAndroid Build Coastguard Worker  * Software.
15*d83cc019SAndroid Build Coastguard Worker  *
16*d83cc019SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17*d83cc019SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*d83cc019SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19*d83cc019SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20*d83cc019SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21*d83cc019SAndroid Build Coastguard Worker  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22*d83cc019SAndroid Build Coastguard Worker  * SOFTWARE.
23*d83cc019SAndroid Build Coastguard Worker  *
24*d83cc019SAndroid Build Coastguard Worker  * Authors:
25*d83cc019SAndroid Build Coastguard Worker  *    Eric Anholt <[email protected]>
26*d83cc019SAndroid Build Coastguard Worker  *    Chris Wilson <[email protected]>
27*d83cc019SAndroid Build Coastguard Worker  *
28*d83cc019SAndroid Build Coastguard Worker  */
29*d83cc019SAndroid Build Coastguard Worker 
30*d83cc019SAndroid Build Coastguard Worker /* Each instruction is 3 dwords long, though most don't require all
31*d83cc019SAndroid Build Coastguard Worker  * this space.  Maximum of 123 instructions.  Smaller maxes per insn
32*d83cc019SAndroid Build Coastguard Worker  * type.
33*d83cc019SAndroid Build Coastguard Worker  */
34*d83cc019SAndroid Build Coastguard Worker #define _3DSTATE_PIXEL_SHADER_PROGRAM    (CMD_3D|(0x1d<<24)|(0x5<<16))
35*d83cc019SAndroid Build Coastguard Worker 
36*d83cc019SAndroid Build Coastguard Worker #define REG_TYPE_R                 0 /* temporary regs, no need to
37*d83cc019SAndroid Build Coastguard Worker 				      * dcl, must be written before
38*d83cc019SAndroid Build Coastguard Worker 				      * read -- Preserved between
39*d83cc019SAndroid Build Coastguard Worker 				      * phases.
40*d83cc019SAndroid Build Coastguard Worker 				      */
41*d83cc019SAndroid Build Coastguard Worker #define REG_TYPE_T                 1 /* Interpolated values, must be
42*d83cc019SAndroid Build Coastguard Worker 				      * dcl'ed before use.
43*d83cc019SAndroid Build Coastguard Worker 				      *
44*d83cc019SAndroid Build Coastguard Worker 				      * 0..7: texture coord,
45*d83cc019SAndroid Build Coastguard Worker 				      * 8: diffuse spec,
46*d83cc019SAndroid Build Coastguard Worker 				      * 9: specular color,
47*d83cc019SAndroid Build Coastguard Worker 				      * 10: fog parameter in w.
48*d83cc019SAndroid Build Coastguard Worker 				      */
49*d83cc019SAndroid Build Coastguard Worker #define REG_TYPE_CONST             2 /* Restriction: only one const
50*d83cc019SAndroid Build Coastguard Worker 				      * can be referenced per
51*d83cc019SAndroid Build Coastguard Worker 				      * instruction, though it may be
52*d83cc019SAndroid Build Coastguard Worker 				      * selected for multiple inputs.
53*d83cc019SAndroid Build Coastguard Worker 				      * Constants not initialized
54*d83cc019SAndroid Build Coastguard Worker 				      * default to zero.
55*d83cc019SAndroid Build Coastguard Worker 				      */
56*d83cc019SAndroid Build Coastguard Worker #define REG_TYPE_S                 3 /* sampler */
57*d83cc019SAndroid Build Coastguard Worker #define REG_TYPE_OC                4 /* output color (rgba) */
58*d83cc019SAndroid Build Coastguard Worker #define REG_TYPE_OD                5 /* output depth (w), xyz are
59*d83cc019SAndroid Build Coastguard Worker 				      * temporaries.  If not written,
60*d83cc019SAndroid Build Coastguard Worker 				      * interpolated depth is used?
61*d83cc019SAndroid Build Coastguard Worker 				      */
62*d83cc019SAndroid Build Coastguard Worker #define REG_TYPE_U                 6 /* unpreserved temporaries */
63*d83cc019SAndroid Build Coastguard Worker #define REG_TYPE_MASK              0x7
64*d83cc019SAndroid Build Coastguard Worker #define REG_TYPE_SHIFT		   4
65*d83cc019SAndroid Build Coastguard Worker #define REG_NR_MASK                0xf
66*d83cc019SAndroid Build Coastguard Worker 
67*d83cc019SAndroid Build Coastguard Worker /* REG_TYPE_T:
68*d83cc019SAndroid Build Coastguard Worker */
69*d83cc019SAndroid Build Coastguard Worker #define T_TEX0     0
70*d83cc019SAndroid Build Coastguard Worker #define T_TEX1     1
71*d83cc019SAndroid Build Coastguard Worker #define T_TEX2     2
72*d83cc019SAndroid Build Coastguard Worker #define T_TEX3     3
73*d83cc019SAndroid Build Coastguard Worker #define T_TEX4     4
74*d83cc019SAndroid Build Coastguard Worker #define T_TEX5     5
75*d83cc019SAndroid Build Coastguard Worker #define T_TEX6     6
76*d83cc019SAndroid Build Coastguard Worker #define T_TEX7     7
77*d83cc019SAndroid Build Coastguard Worker #define T_DIFFUSE  8
78*d83cc019SAndroid Build Coastguard Worker #define T_SPECULAR 9
79*d83cc019SAndroid Build Coastguard Worker #define T_FOG_W    10		/* interpolated fog is in W coord */
80*d83cc019SAndroid Build Coastguard Worker 
81*d83cc019SAndroid Build Coastguard Worker /* Arithmetic instructions */
82*d83cc019SAndroid Build Coastguard Worker 
83*d83cc019SAndroid Build Coastguard Worker /* .replicate_swizzle == selection and replication of a particular
84*d83cc019SAndroid Build Coastguard Worker  * scalar channel, ie., .xxxx, .yyyy, .zzzz or .wwww
85*d83cc019SAndroid Build Coastguard Worker  */
86*d83cc019SAndroid Build Coastguard Worker #define A0_NOP    (0x0<<24)		/* no operation */
87*d83cc019SAndroid Build Coastguard Worker #define A0_ADD    (0x1<<24)		/* dst = src0 + src1 */
88*d83cc019SAndroid Build Coastguard Worker #define A0_MOV    (0x2<<24)		/* dst = src0 */
89*d83cc019SAndroid Build Coastguard Worker #define A0_MUL    (0x3<<24)		/* dst = src0 * src1 */
90*d83cc019SAndroid Build Coastguard Worker #define A0_MAD    (0x4<<24)		/* dst = src0 * src1 + src2 */
91*d83cc019SAndroid Build Coastguard Worker #define A0_DP2ADD (0x5<<24)		/* dst.xyzw = src0.xy dot src1.xy + src2.replicate_swizzle */
92*d83cc019SAndroid Build Coastguard Worker #define A0_DP3    (0x6<<24)		/* dst.xyzw = src0.xyz dot src1.xyz */
93*d83cc019SAndroid Build Coastguard Worker #define A0_DP4    (0x7<<24)		/* dst.xyzw = src0.xyzw dot src1.xyzw */
94*d83cc019SAndroid Build Coastguard Worker #define A0_FRC    (0x8<<24)		/* dst = src0 - floor(src0) */
95*d83cc019SAndroid Build Coastguard Worker #define A0_RCP    (0x9<<24)		/* dst.xyzw = 1/(src0.replicate_swizzle) */
96*d83cc019SAndroid Build Coastguard Worker #define A0_RSQ    (0xa<<24)		/* dst.xyzw = 1/(sqrt(abs(src0.replicate_swizzle))) */
97*d83cc019SAndroid Build Coastguard Worker #define A0_EXP    (0xb<<24)		/* dst.xyzw = exp2(src0.replicate_swizzle) */
98*d83cc019SAndroid Build Coastguard Worker #define A0_LOG    (0xc<<24)		/* dst.xyzw = log2(abs(src0.replicate_swizzle)) */
99*d83cc019SAndroid Build Coastguard Worker #define A0_CMP    (0xd<<24)		/* dst = (src0 >= 0.0) ? src1 : src2 */
100*d83cc019SAndroid Build Coastguard Worker #define A0_MIN    (0xe<<24)		/* dst = (src0 < src1) ? src0 : src1 */
101*d83cc019SAndroid Build Coastguard Worker #define A0_MAX    (0xf<<24)		/* dst = (src0 >= src1) ? src0 : src1 */
102*d83cc019SAndroid Build Coastguard Worker #define A0_FLR    (0x10<<24)		/* dst = floor(src0) */
103*d83cc019SAndroid Build Coastguard Worker #define A0_MOD    (0x11<<24)		/* dst = src0 fmod 1.0 */
104*d83cc019SAndroid Build Coastguard Worker #define A0_TRC    (0x12<<24)		/* dst = int(src0) */
105*d83cc019SAndroid Build Coastguard Worker #define A0_SGE    (0x13<<24)		/* dst = src0 >= src1 ? 1.0 : 0.0 */
106*d83cc019SAndroid Build Coastguard Worker #define A0_SLT    (0x14<<24)		/* dst = src0 < src1 ? 1.0 : 0.0 */
107*d83cc019SAndroid Build Coastguard Worker #define A0_DEST_SATURATE                 (1<<22)
108*d83cc019SAndroid Build Coastguard Worker #define A0_DEST_TYPE_SHIFT                19
109*d83cc019SAndroid Build Coastguard Worker /* Allow: R, OC, OD, U */
110*d83cc019SAndroid Build Coastguard Worker #define A0_DEST_NR_SHIFT                 14
111*d83cc019SAndroid Build Coastguard Worker /* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */
112*d83cc019SAndroid Build Coastguard Worker #define A0_DEST_CHANNEL_X                (1<<10)
113*d83cc019SAndroid Build Coastguard Worker #define A0_DEST_CHANNEL_Y                (2<<10)
114*d83cc019SAndroid Build Coastguard Worker #define A0_DEST_CHANNEL_Z                (4<<10)
115*d83cc019SAndroid Build Coastguard Worker #define A0_DEST_CHANNEL_W                (8<<10)
116*d83cc019SAndroid Build Coastguard Worker #define A0_DEST_CHANNEL_ALL              (0xf<<10)
117*d83cc019SAndroid Build Coastguard Worker #define A0_DEST_CHANNEL_SHIFT            10
118*d83cc019SAndroid Build Coastguard Worker #define A0_SRC0_TYPE_SHIFT               7
119*d83cc019SAndroid Build Coastguard Worker #define A0_SRC0_NR_SHIFT                 2
120*d83cc019SAndroid Build Coastguard Worker 
121*d83cc019SAndroid Build Coastguard Worker #define A0_DEST_CHANNEL_XY              (A0_DEST_CHANNEL_X|A0_DEST_CHANNEL_Y)
122*d83cc019SAndroid Build Coastguard Worker #define A0_DEST_CHANNEL_XYZ             (A0_DEST_CHANNEL_XY|A0_DEST_CHANNEL_Z)
123*d83cc019SAndroid Build Coastguard Worker 
124*d83cc019SAndroid Build Coastguard Worker #define SRC_X        0
125*d83cc019SAndroid Build Coastguard Worker #define SRC_Y        1
126*d83cc019SAndroid Build Coastguard Worker #define SRC_Z        2
127*d83cc019SAndroid Build Coastguard Worker #define SRC_W        3
128*d83cc019SAndroid Build Coastguard Worker #define SRC_ZERO     4
129*d83cc019SAndroid Build Coastguard Worker #define SRC_ONE      5
130*d83cc019SAndroid Build Coastguard Worker 
131*d83cc019SAndroid Build Coastguard Worker #define A1_SRC0_CHANNEL_X_NEGATE         (1<<31)
132*d83cc019SAndroid Build Coastguard Worker #define A1_SRC0_CHANNEL_X_SHIFT          28
133*d83cc019SAndroid Build Coastguard Worker #define A1_SRC0_CHANNEL_Y_NEGATE         (1<<27)
134*d83cc019SAndroid Build Coastguard Worker #define A1_SRC0_CHANNEL_Y_SHIFT          24
135*d83cc019SAndroid Build Coastguard Worker #define A1_SRC0_CHANNEL_Z_NEGATE         (1<<23)
136*d83cc019SAndroid Build Coastguard Worker #define A1_SRC0_CHANNEL_Z_SHIFT          20
137*d83cc019SAndroid Build Coastguard Worker #define A1_SRC0_CHANNEL_W_NEGATE         (1<<19)
138*d83cc019SAndroid Build Coastguard Worker #define A1_SRC0_CHANNEL_W_SHIFT          16
139*d83cc019SAndroid Build Coastguard Worker #define A1_SRC1_TYPE_SHIFT               13
140*d83cc019SAndroid Build Coastguard Worker #define A1_SRC1_NR_SHIFT                 8
141*d83cc019SAndroid Build Coastguard Worker #define A1_SRC1_CHANNEL_X_NEGATE         (1<<7)
142*d83cc019SAndroid Build Coastguard Worker #define A1_SRC1_CHANNEL_X_SHIFT          4
143*d83cc019SAndroid Build Coastguard Worker #define A1_SRC1_CHANNEL_Y_NEGATE         (1<<3)
144*d83cc019SAndroid Build Coastguard Worker #define A1_SRC1_CHANNEL_Y_SHIFT          0
145*d83cc019SAndroid Build Coastguard Worker 
146*d83cc019SAndroid Build Coastguard Worker #define A2_SRC1_CHANNEL_Z_NEGATE         (1<<31)
147*d83cc019SAndroid Build Coastguard Worker #define A2_SRC1_CHANNEL_Z_SHIFT          28
148*d83cc019SAndroid Build Coastguard Worker #define A2_SRC1_CHANNEL_W_NEGATE         (1<<27)
149*d83cc019SAndroid Build Coastguard Worker #define A2_SRC1_CHANNEL_W_SHIFT          24
150*d83cc019SAndroid Build Coastguard Worker #define A2_SRC2_TYPE_SHIFT               21
151*d83cc019SAndroid Build Coastguard Worker #define A2_SRC2_NR_SHIFT                 16
152*d83cc019SAndroid Build Coastguard Worker #define A2_SRC2_CHANNEL_X_NEGATE         (1<<15)
153*d83cc019SAndroid Build Coastguard Worker #define A2_SRC2_CHANNEL_X_SHIFT          12
154*d83cc019SAndroid Build Coastguard Worker #define A2_SRC2_CHANNEL_Y_NEGATE         (1<<11)
155*d83cc019SAndroid Build Coastguard Worker #define A2_SRC2_CHANNEL_Y_SHIFT          8
156*d83cc019SAndroid Build Coastguard Worker #define A2_SRC2_CHANNEL_Z_NEGATE         (1<<7)
157*d83cc019SAndroid Build Coastguard Worker #define A2_SRC2_CHANNEL_Z_SHIFT          4
158*d83cc019SAndroid Build Coastguard Worker #define A2_SRC2_CHANNEL_W_NEGATE         (1<<3)
159*d83cc019SAndroid Build Coastguard Worker #define A2_SRC2_CHANNEL_W_SHIFT          0
160*d83cc019SAndroid Build Coastguard Worker 
161*d83cc019SAndroid Build Coastguard Worker /* Texture instructions */
162*d83cc019SAndroid Build Coastguard Worker #define T0_TEXLD     (0x15<<24)	/* Sample texture using predeclared
163*d83cc019SAndroid Build Coastguard Worker 				 * sampler and address, and output
164*d83cc019SAndroid Build Coastguard Worker 				 * filtered texel data to destination
165*d83cc019SAndroid Build Coastguard Worker 				 * register */
166*d83cc019SAndroid Build Coastguard Worker #define T0_TEXLDP    (0x16<<24)	/* Same as texld but performs a
167*d83cc019SAndroid Build Coastguard Worker 				 * perspective divide of the texture
168*d83cc019SAndroid Build Coastguard Worker 				 * coordinate .xyz values by .w before
169*d83cc019SAndroid Build Coastguard Worker 				 * sampling. */
170*d83cc019SAndroid Build Coastguard Worker #define T0_TEXLDB    (0x17<<24)	/* Same as texld but biases the
171*d83cc019SAndroid Build Coastguard Worker 				 * computed LOD by w.  Only S4.6 two's
172*d83cc019SAndroid Build Coastguard Worker 				 * comp is used.  This implies that a
173*d83cc019SAndroid Build Coastguard Worker 				 * float to fixed conversion is
174*d83cc019SAndroid Build Coastguard Worker 				 * done. */
175*d83cc019SAndroid Build Coastguard Worker #define T0_TEXKILL   (0x18<<24)	/* Does not perform a sampling
176*d83cc019SAndroid Build Coastguard Worker 				 * operation.  Simply kills the pixel
177*d83cc019SAndroid Build Coastguard Worker 				 * if any channel of the address
178*d83cc019SAndroid Build Coastguard Worker 				 * register is < 0.0. */
179*d83cc019SAndroid Build Coastguard Worker #define T0_DEST_TYPE_SHIFT                19
180*d83cc019SAndroid Build Coastguard Worker /* Allow: R, OC, OD, U */
181*d83cc019SAndroid Build Coastguard Worker /* Note: U (unpreserved) regs do not retain their values between
182*d83cc019SAndroid Build Coastguard Worker  * phases (cannot be used for feedback)
183*d83cc019SAndroid Build Coastguard Worker  *
184*d83cc019SAndroid Build Coastguard Worker  * Note: oC and OD registers can only be used as the destination of a
185*d83cc019SAndroid Build Coastguard Worker  * texture instruction once per phase (this is an implementation
186*d83cc019SAndroid Build Coastguard Worker  * restriction).
187*d83cc019SAndroid Build Coastguard Worker  */
188*d83cc019SAndroid Build Coastguard Worker #define T0_DEST_NR_SHIFT                 14
189*d83cc019SAndroid Build Coastguard Worker /* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */
190*d83cc019SAndroid Build Coastguard Worker #define T0_SAMPLER_NR_SHIFT              0 /* This field ignored for TEXKILL */
191*d83cc019SAndroid Build Coastguard Worker #define T0_SAMPLER_NR_MASK               (0xf<<0)
192*d83cc019SAndroid Build Coastguard Worker 
193*d83cc019SAndroid Build Coastguard Worker #define T1_ADDRESS_REG_TYPE_SHIFT        24 /* Reg to use as texture coord */
194*d83cc019SAndroid Build Coastguard Worker /* Allow R, T, OC, OD -- R, OC, OD are 'dependent' reads, new program phase */
195*d83cc019SAndroid Build Coastguard Worker #define T1_ADDRESS_REG_NR_SHIFT          17
196*d83cc019SAndroid Build Coastguard Worker #define T2_MBZ                           0
197*d83cc019SAndroid Build Coastguard Worker 
198*d83cc019SAndroid Build Coastguard Worker /* Declaration instructions */
199*d83cc019SAndroid Build Coastguard Worker #define D0_DCL       (0x19<<24)	/* Declare a t (interpolated attrib)
200*d83cc019SAndroid Build Coastguard Worker 				 * register or an s (sampler)
201*d83cc019SAndroid Build Coastguard Worker 				 * register. */
202*d83cc019SAndroid Build Coastguard Worker #define D0_SAMPLE_TYPE_SHIFT              22
203*d83cc019SAndroid Build Coastguard Worker #define D0_SAMPLE_TYPE_2D                 (0x0<<22)
204*d83cc019SAndroid Build Coastguard Worker #define D0_SAMPLE_TYPE_CUBE               (0x1<<22)
205*d83cc019SAndroid Build Coastguard Worker #define D0_SAMPLE_TYPE_VOLUME             (0x2<<22)
206*d83cc019SAndroid Build Coastguard Worker #define D0_SAMPLE_TYPE_MASK               (0x3<<22)
207*d83cc019SAndroid Build Coastguard Worker 
208*d83cc019SAndroid Build Coastguard Worker #define D0_TYPE_SHIFT                19
209*d83cc019SAndroid Build Coastguard Worker /* Allow: T, S */
210*d83cc019SAndroid Build Coastguard Worker #define D0_NR_SHIFT                  14
211*d83cc019SAndroid Build Coastguard Worker /* Allow T: 0..10, S: 0..15 */
212*d83cc019SAndroid Build Coastguard Worker #define D0_CHANNEL_X                (1<<10)
213*d83cc019SAndroid Build Coastguard Worker #define D0_CHANNEL_Y                (2<<10)
214*d83cc019SAndroid Build Coastguard Worker #define D0_CHANNEL_Z                (4<<10)
215*d83cc019SAndroid Build Coastguard Worker #define D0_CHANNEL_W                (8<<10)
216*d83cc019SAndroid Build Coastguard Worker #define D0_CHANNEL_ALL              (0xf<<10)
217*d83cc019SAndroid Build Coastguard Worker #define D0_CHANNEL_NONE             (0<<10)
218*d83cc019SAndroid Build Coastguard Worker 
219*d83cc019SAndroid Build Coastguard Worker #define D0_CHANNEL_XY               (D0_CHANNEL_X|D0_CHANNEL_Y)
220*d83cc019SAndroid Build Coastguard Worker #define D0_CHANNEL_XYZ              (D0_CHANNEL_XY|D0_CHANNEL_Z)
221*d83cc019SAndroid Build Coastguard Worker 
222*d83cc019SAndroid Build Coastguard Worker /* I915 Errata: Do not allow (xz), (xw), (xzw) combinations for diffuse
223*d83cc019SAndroid Build Coastguard Worker  * or specular declarations.
224*d83cc019SAndroid Build Coastguard Worker  *
225*d83cc019SAndroid Build Coastguard Worker  * For T dcls, only allow: (x), (xy), (xyz), (w), (xyzw)
226*d83cc019SAndroid Build Coastguard Worker  *
227*d83cc019SAndroid Build Coastguard Worker  * Must be zero for S (sampler) dcls
228*d83cc019SAndroid Build Coastguard Worker  */
229*d83cc019SAndroid Build Coastguard Worker #define D1_MBZ                          0
230*d83cc019SAndroid Build Coastguard Worker #define D2_MBZ                          0
231*d83cc019SAndroid Build Coastguard Worker 
232*d83cc019SAndroid Build Coastguard Worker 
233*d83cc019SAndroid Build Coastguard Worker /* MASK_* are the unshifted bitmasks of the destination mask in arithmetic
234*d83cc019SAndroid Build Coastguard Worker  * operations
235*d83cc019SAndroid Build Coastguard Worker  */
236*d83cc019SAndroid Build Coastguard Worker #define MASK_X			0x1
237*d83cc019SAndroid Build Coastguard Worker #define MASK_Y			0x2
238*d83cc019SAndroid Build Coastguard Worker #define MASK_Z			0x4
239*d83cc019SAndroid Build Coastguard Worker #define MASK_W			0x8
240*d83cc019SAndroid Build Coastguard Worker #define MASK_XYZ		(MASK_X | MASK_Y | MASK_Z)
241*d83cc019SAndroid Build Coastguard Worker #define MASK_XYZW		(MASK_XYZ | MASK_W)
242*d83cc019SAndroid Build Coastguard Worker #define MASK_SATURATE		0x10
243*d83cc019SAndroid Build Coastguard Worker 
244*d83cc019SAndroid Build Coastguard Worker /* Temporary, undeclared regs. Preserved between phases */
245*d83cc019SAndroid Build Coastguard Worker #define FS_R0			((REG_TYPE_R << REG_TYPE_SHIFT) | 0)
246*d83cc019SAndroid Build Coastguard Worker #define FS_R1			((REG_TYPE_R << REG_TYPE_SHIFT) | 1)
247*d83cc019SAndroid Build Coastguard Worker #define FS_R2			((REG_TYPE_R << REG_TYPE_SHIFT) | 2)
248*d83cc019SAndroid Build Coastguard Worker #define FS_R3			((REG_TYPE_R << REG_TYPE_SHIFT) | 3)
249*d83cc019SAndroid Build Coastguard Worker 
250*d83cc019SAndroid Build Coastguard Worker /* Texture coordinate regs.  Must be declared. */
251*d83cc019SAndroid Build Coastguard Worker #define FS_T0			((REG_TYPE_T << REG_TYPE_SHIFT) | 0)
252*d83cc019SAndroid Build Coastguard Worker #define FS_T1			((REG_TYPE_T << REG_TYPE_SHIFT) | 1)
253*d83cc019SAndroid Build Coastguard Worker #define FS_T2			((REG_TYPE_T << REG_TYPE_SHIFT) | 2)
254*d83cc019SAndroid Build Coastguard Worker #define FS_T3			((REG_TYPE_T << REG_TYPE_SHIFT) | 3)
255*d83cc019SAndroid Build Coastguard Worker #define FS_T4			((REG_TYPE_T << REG_TYPE_SHIFT) | 4)
256*d83cc019SAndroid Build Coastguard Worker #define FS_T5			((REG_TYPE_T << REG_TYPE_SHIFT) | 5)
257*d83cc019SAndroid Build Coastguard Worker #define FS_T6			((REG_TYPE_T << REG_TYPE_SHIFT) | 6)
258*d83cc019SAndroid Build Coastguard Worker #define FS_T7			((REG_TYPE_T << REG_TYPE_SHIFT) | 7)
259*d83cc019SAndroid Build Coastguard Worker #define FS_T8			((REG_TYPE_T << REG_TYPE_SHIFT) | 8)
260*d83cc019SAndroid Build Coastguard Worker #define FS_T9			((REG_TYPE_T << REG_TYPE_SHIFT) | 9)
261*d83cc019SAndroid Build Coastguard Worker #define FS_T10			((REG_TYPE_T << REG_TYPE_SHIFT) | 10)
262*d83cc019SAndroid Build Coastguard Worker 
263*d83cc019SAndroid Build Coastguard Worker /* Constant values */
264*d83cc019SAndroid Build Coastguard Worker #define FS_C0			((REG_TYPE_CONST << REG_TYPE_SHIFT) | 0)
265*d83cc019SAndroid Build Coastguard Worker #define FS_C1			((REG_TYPE_CONST << REG_TYPE_SHIFT) | 1)
266*d83cc019SAndroid Build Coastguard Worker #define FS_C2			((REG_TYPE_CONST << REG_TYPE_SHIFT) | 2)
267*d83cc019SAndroid Build Coastguard Worker #define FS_C3			((REG_TYPE_CONST << REG_TYPE_SHIFT) | 3)
268*d83cc019SAndroid Build Coastguard Worker #define FS_C4			((REG_TYPE_CONST << REG_TYPE_SHIFT) | 4)
269*d83cc019SAndroid Build Coastguard Worker #define FS_C5			((REG_TYPE_CONST << REG_TYPE_SHIFT) | 5)
270*d83cc019SAndroid Build Coastguard Worker #define FS_C6			((REG_TYPE_CONST << REG_TYPE_SHIFT) | 6)
271*d83cc019SAndroid Build Coastguard Worker #define FS_C7			((REG_TYPE_CONST << REG_TYPE_SHIFT) | 7)
272*d83cc019SAndroid Build Coastguard Worker 
273*d83cc019SAndroid Build Coastguard Worker /* Sampler regs */
274*d83cc019SAndroid Build Coastguard Worker #define FS_S0			((REG_TYPE_S << REG_TYPE_SHIFT) | 0)
275*d83cc019SAndroid Build Coastguard Worker #define FS_S1			((REG_TYPE_S << REG_TYPE_SHIFT) | 1)
276*d83cc019SAndroid Build Coastguard Worker #define FS_S2			((REG_TYPE_S << REG_TYPE_SHIFT) | 2)
277*d83cc019SAndroid Build Coastguard Worker #define FS_S3			((REG_TYPE_S << REG_TYPE_SHIFT) | 3)
278*d83cc019SAndroid Build Coastguard Worker 
279*d83cc019SAndroid Build Coastguard Worker /* Output color */
280*d83cc019SAndroid Build Coastguard Worker #define FS_OC			((REG_TYPE_OC << REG_TYPE_SHIFT) | 0)
281*d83cc019SAndroid Build Coastguard Worker 
282*d83cc019SAndroid Build Coastguard Worker /* Output depth */
283*d83cc019SAndroid Build Coastguard Worker #define FS_OD			((REG_TYPE_OD << REG_TYPE_SHIFT) | 0)
284*d83cc019SAndroid Build Coastguard Worker 
285*d83cc019SAndroid Build Coastguard Worker /* Unpreserved temporary regs */
286*d83cc019SAndroid Build Coastguard Worker #define FS_U0			((REG_TYPE_U << REG_TYPE_SHIFT) | 0)
287*d83cc019SAndroid Build Coastguard Worker #define FS_U1			((REG_TYPE_U << REG_TYPE_SHIFT) | 1)
288*d83cc019SAndroid Build Coastguard Worker #define FS_U2			((REG_TYPE_U << REG_TYPE_SHIFT) | 2)
289*d83cc019SAndroid Build Coastguard Worker #define FS_U3			((REG_TYPE_U << REG_TYPE_SHIFT) | 3)
290*d83cc019SAndroid Build Coastguard Worker 
291*d83cc019SAndroid Build Coastguard Worker #define X_CHANNEL_SHIFT (REG_TYPE_SHIFT + 3)
292*d83cc019SAndroid Build Coastguard Worker #define Y_CHANNEL_SHIFT (X_CHANNEL_SHIFT + 4)
293*d83cc019SAndroid Build Coastguard Worker #define Z_CHANNEL_SHIFT (Y_CHANNEL_SHIFT + 4)
294*d83cc019SAndroid Build Coastguard Worker #define W_CHANNEL_SHIFT (Z_CHANNEL_SHIFT + 4)
295*d83cc019SAndroid Build Coastguard Worker 
296*d83cc019SAndroid Build Coastguard Worker #define REG_CHANNEL_MASK 0xf
297*d83cc019SAndroid Build Coastguard Worker 
298*d83cc019SAndroid Build Coastguard Worker #define REG_NR(reg)		((reg) & REG_NR_MASK)
299*d83cc019SAndroid Build Coastguard Worker #define REG_TYPE(reg)		(((reg) >> REG_TYPE_SHIFT) & REG_TYPE_MASK)
300*d83cc019SAndroid Build Coastguard Worker #define REG_X(reg)		(((reg) >> X_CHANNEL_SHIFT) & REG_CHANNEL_MASK)
301*d83cc019SAndroid Build Coastguard Worker #define REG_Y(reg)		(((reg) >> Y_CHANNEL_SHIFT) & REG_CHANNEL_MASK)
302*d83cc019SAndroid Build Coastguard Worker #define REG_Z(reg)		(((reg) >> Z_CHANNEL_SHIFT) & REG_CHANNEL_MASK)
303*d83cc019SAndroid Build Coastguard Worker #define REG_W(reg)		(((reg) >> W_CHANNEL_SHIFT) & REG_CHANNEL_MASK)
304*d83cc019SAndroid Build Coastguard Worker 
305*d83cc019SAndroid Build Coastguard Worker enum i915_fs_channel {
306*d83cc019SAndroid Build Coastguard Worker 	X_CHANNEL_VAL = 0,
307*d83cc019SAndroid Build Coastguard Worker 	Y_CHANNEL_VAL,
308*d83cc019SAndroid Build Coastguard Worker 	Z_CHANNEL_VAL,
309*d83cc019SAndroid Build Coastguard Worker 	W_CHANNEL_VAL,
310*d83cc019SAndroid Build Coastguard Worker 	ZERO_CHANNEL_VAL,
311*d83cc019SAndroid Build Coastguard Worker 	ONE_CHANNEL_VAL,
312*d83cc019SAndroid Build Coastguard Worker 
313*d83cc019SAndroid Build Coastguard Worker 	NEG_X_CHANNEL_VAL = X_CHANNEL_VAL | 0x8,
314*d83cc019SAndroid Build Coastguard Worker 	NEG_Y_CHANNEL_VAL = Y_CHANNEL_VAL | 0x8,
315*d83cc019SAndroid Build Coastguard Worker 	NEG_Z_CHANNEL_VAL = Z_CHANNEL_VAL | 0x8,
316*d83cc019SAndroid Build Coastguard Worker 	NEG_W_CHANNEL_VAL = W_CHANNEL_VAL | 0x8,
317*d83cc019SAndroid Build Coastguard Worker 	NEG_ONE_CHANNEL_VAL = ONE_CHANNEL_VAL | 0x8
318*d83cc019SAndroid Build Coastguard Worker };
319*d83cc019SAndroid Build Coastguard Worker 
320*d83cc019SAndroid Build Coastguard Worker #define i915_fs_operand(reg, x, y, z, w) \
321*d83cc019SAndroid Build Coastguard Worker 	(reg) | \
322*d83cc019SAndroid Build Coastguard Worker (x##_CHANNEL_VAL << X_CHANNEL_SHIFT) | \
323*d83cc019SAndroid Build Coastguard Worker (y##_CHANNEL_VAL << Y_CHANNEL_SHIFT) | \
324*d83cc019SAndroid Build Coastguard Worker (z##_CHANNEL_VAL << Z_CHANNEL_SHIFT) | \
325*d83cc019SAndroid Build Coastguard Worker (w##_CHANNEL_VAL << W_CHANNEL_SHIFT)
326*d83cc019SAndroid Build Coastguard Worker 
327*d83cc019SAndroid Build Coastguard Worker /*
328*d83cc019SAndroid Build Coastguard Worker  * Construct an operand description for using a register with no swizzling
329*d83cc019SAndroid Build Coastguard Worker  */
330*d83cc019SAndroid Build Coastguard Worker #define i915_fs_operand_reg(reg)					\
331*d83cc019SAndroid Build Coastguard Worker 	i915_fs_operand(reg, X, Y, Z, W)
332*d83cc019SAndroid Build Coastguard Worker 
333*d83cc019SAndroid Build Coastguard Worker #define i915_fs_operand_reg_negate(reg)					\
334*d83cc019SAndroid Build Coastguard Worker 	i915_fs_operand(reg, NEG_X, NEG_Y, NEG_Z, NEG_W)
335*d83cc019SAndroid Build Coastguard Worker 
336*d83cc019SAndroid Build Coastguard Worker /*
337*d83cc019SAndroid Build Coastguard Worker  * Returns an operand containing (0.0, 0.0, 0.0, 0.0).
338*d83cc019SAndroid Build Coastguard Worker  */
339*d83cc019SAndroid Build Coastguard Worker #define i915_fs_operand_zero() i915_fs_operand(FS_R0, ZERO, ZERO, ZERO, ZERO)
340*d83cc019SAndroid Build Coastguard Worker 
341*d83cc019SAndroid Build Coastguard Worker /*
342*d83cc019SAndroid Build Coastguard Worker  * Returns an unused operand
343*d83cc019SAndroid Build Coastguard Worker  */
344*d83cc019SAndroid Build Coastguard Worker #define i915_fs_operand_none() i915_fs_operand_zero()
345*d83cc019SAndroid Build Coastguard Worker 
346*d83cc019SAndroid Build Coastguard Worker /*
347*d83cc019SAndroid Build Coastguard Worker  * Returns an operand containing (1.0, 1.0, 1.0, 1.0).
348*d83cc019SAndroid Build Coastguard Worker  */
349*d83cc019SAndroid Build Coastguard Worker #define i915_fs_operand_one() i915_fs_operand(FS_R0, ONE, ONE, ONE, ONE)
350*d83cc019SAndroid Build Coastguard Worker 
351*d83cc019SAndroid Build Coastguard Worker #define i915_get_hardware_channel_val(val, shift, negate) \
352*d83cc019SAndroid Build Coastguard Worker 	(((val & 0x7) << shift) | ((val & 0x8) ? negate : 0))
353*d83cc019SAndroid Build Coastguard Worker 
354*d83cc019SAndroid Build Coastguard Worker /*
355*d83cc019SAndroid Build Coastguard Worker  * Outputs a fragment shader command to declare a sampler or texture register.
356*d83cc019SAndroid Build Coastguard Worker  */
357*d83cc019SAndroid Build Coastguard Worker #define i915_fs_dcl(reg)						\
358*d83cc019SAndroid Build Coastguard Worker 	do {									\
359*d83cc019SAndroid Build Coastguard Worker 		OUT_BATCH(D0_DCL | \
360*d83cc019SAndroid Build Coastguard Worker 			  (REG_TYPE(reg) << D0_TYPE_SHIFT) | \
361*d83cc019SAndroid Build Coastguard Worker 			  (REG_NR(reg) << D0_NR_SHIFT) | \
362*d83cc019SAndroid Build Coastguard Worker 			  ((REG_TYPE(reg) != REG_TYPE_S) ? D0_CHANNEL_ALL : 0)); \
363*d83cc019SAndroid Build Coastguard Worker 		OUT_BATCH(0); \
364*d83cc019SAndroid Build Coastguard Worker 		OUT_BATCH(0); \
365*d83cc019SAndroid Build Coastguard Worker 	} while (0)
366*d83cc019SAndroid Build Coastguard Worker 
367*d83cc019SAndroid Build Coastguard Worker #define i915_fs_texld(dest_reg, sampler_reg, address_reg)		\
368*d83cc019SAndroid Build Coastguard Worker 	do {									\
369*d83cc019SAndroid Build Coastguard Worker 		OUT_BATCH(T0_TEXLD | \
370*d83cc019SAndroid Build Coastguard Worker 			  (REG_TYPE(dest_reg) << T0_DEST_TYPE_SHIFT) | \
371*d83cc019SAndroid Build Coastguard Worker 			  (REG_NR(dest_reg) << T0_DEST_NR_SHIFT) | \
372*d83cc019SAndroid Build Coastguard Worker 			  (REG_NR(sampler_reg) << T0_SAMPLER_NR_SHIFT)); \
373*d83cc019SAndroid Build Coastguard Worker 		OUT_BATCH((REG_TYPE(address_reg) << T1_ADDRESS_REG_TYPE_SHIFT) | \
374*d83cc019SAndroid Build Coastguard Worker 			  (REG_NR(address_reg) << T1_ADDRESS_REG_NR_SHIFT)); \
375*d83cc019SAndroid Build Coastguard Worker 		OUT_BATCH(0); \
376*d83cc019SAndroid Build Coastguard Worker 	} while (0)
377*d83cc019SAndroid Build Coastguard Worker 
378*d83cc019SAndroid Build Coastguard Worker #define i915_fs_texldp(dest_reg, sampler_reg, address_reg)		\
379*d83cc019SAndroid Build Coastguard Worker 	do {									\
380*d83cc019SAndroid Build Coastguard Worker 		OUT_BATCH(T0_TEXLDP | \
381*d83cc019SAndroid Build Coastguard Worker 			  (REG_TYPE(dest_reg) << T0_DEST_TYPE_SHIFT) | \
382*d83cc019SAndroid Build Coastguard Worker 			  (REG_NR(dest_reg) << T0_DEST_NR_SHIFT) | \
383*d83cc019SAndroid Build Coastguard Worker 			  (REG_NR(sampler_reg) << T0_SAMPLER_NR_SHIFT)); \
384*d83cc019SAndroid Build Coastguard Worker 		OUT_BATCH((REG_TYPE(address_reg) << T1_ADDRESS_REG_TYPE_SHIFT) | \
385*d83cc019SAndroid Build Coastguard Worker 			  (REG_NR(address_reg) << T1_ADDRESS_REG_NR_SHIFT)); \
386*d83cc019SAndroid Build Coastguard Worker 		OUT_BATCH(0); \
387*d83cc019SAndroid Build Coastguard Worker 	} while (0)
388*d83cc019SAndroid Build Coastguard Worker 
389*d83cc019SAndroid Build Coastguard Worker #define i915_fs_arith_masked(op, dest_reg, dest_mask, operand0, operand1, operand2)	\
390*d83cc019SAndroid Build Coastguard Worker 	_i915_fs_arith_masked(A0_##op, dest_reg, dest_mask, operand0, operand1, operand2)
391*d83cc019SAndroid Build Coastguard Worker 
392*d83cc019SAndroid Build Coastguard Worker #define i915_fs_arith(op, dest_reg, operand0, operand1, operand2)	\
393*d83cc019SAndroid Build Coastguard Worker 	_i915_fs_arith(A0_##op, dest_reg, operand0, operand1, operand2)
394*d83cc019SAndroid Build Coastguard Worker 
395*d83cc019SAndroid Build Coastguard Worker #define _i915_fs_arith_masked(cmd, dest_reg, dest_mask, operand0, operand1, operand2) \
396*d83cc019SAndroid Build Coastguard Worker 	do { \
397*d83cc019SAndroid Build Coastguard Worker 		/* Set up destination register and write mask */ \
398*d83cc019SAndroid Build Coastguard Worker 		OUT_BATCH(cmd | \
399*d83cc019SAndroid Build Coastguard Worker 			  (REG_TYPE(dest_reg) << A0_DEST_TYPE_SHIFT) | \
400*d83cc019SAndroid Build Coastguard Worker 			  (REG_NR(dest_reg) << A0_DEST_NR_SHIFT) | \
401*d83cc019SAndroid Build Coastguard Worker 			  (((dest_mask) & ~MASK_SATURATE) << A0_DEST_CHANNEL_SHIFT) | \
402*d83cc019SAndroid Build Coastguard Worker 			  (((dest_mask) & MASK_SATURATE) ? A0_DEST_SATURATE : 0) | \
403*d83cc019SAndroid Build Coastguard Worker 			  /* Set up operand 0 */ \
404*d83cc019SAndroid Build Coastguard Worker 			  (REG_TYPE(operand0) << A0_SRC0_TYPE_SHIFT) | \
405*d83cc019SAndroid Build Coastguard Worker 			  (REG_NR(operand0) << A0_SRC0_NR_SHIFT)); \
406*d83cc019SAndroid Build Coastguard Worker 		OUT_BATCH(i915_get_hardware_channel_val(REG_X(operand0), \
407*d83cc019SAndroid Build Coastguard Worker 							A1_SRC0_CHANNEL_X_SHIFT, \
408*d83cc019SAndroid Build Coastguard Worker 							A1_SRC0_CHANNEL_X_NEGATE) | \
409*d83cc019SAndroid Build Coastguard Worker 			  i915_get_hardware_channel_val(REG_Y(operand0), \
410*d83cc019SAndroid Build Coastguard Worker 							A1_SRC0_CHANNEL_Y_SHIFT, \
411*d83cc019SAndroid Build Coastguard Worker 							A1_SRC0_CHANNEL_Y_NEGATE) | \
412*d83cc019SAndroid Build Coastguard Worker 			  i915_get_hardware_channel_val(REG_Z(operand0), \
413*d83cc019SAndroid Build Coastguard Worker 							A1_SRC0_CHANNEL_Z_SHIFT, \
414*d83cc019SAndroid Build Coastguard Worker 							A1_SRC0_CHANNEL_Z_NEGATE) | \
415*d83cc019SAndroid Build Coastguard Worker 			  i915_get_hardware_channel_val(REG_W(operand0), \
416*d83cc019SAndroid Build Coastguard Worker 							A1_SRC0_CHANNEL_W_SHIFT, \
417*d83cc019SAndroid Build Coastguard Worker 							A1_SRC0_CHANNEL_W_NEGATE) | \
418*d83cc019SAndroid Build Coastguard Worker 			  /* Set up operand 1 */ \
419*d83cc019SAndroid Build Coastguard Worker 			  (REG_TYPE(operand1) << A1_SRC1_TYPE_SHIFT) | \
420*d83cc019SAndroid Build Coastguard Worker 			  (REG_NR(operand1) << A1_SRC1_NR_SHIFT) | \
421*d83cc019SAndroid Build Coastguard Worker 			  i915_get_hardware_channel_val(REG_X(operand1), \
422*d83cc019SAndroid Build Coastguard Worker 							A1_SRC1_CHANNEL_X_SHIFT, \
423*d83cc019SAndroid Build Coastguard Worker 							A1_SRC1_CHANNEL_X_NEGATE) | \
424*d83cc019SAndroid Build Coastguard Worker 			  i915_get_hardware_channel_val(REG_Y(operand1), \
425*d83cc019SAndroid Build Coastguard Worker 							A1_SRC1_CHANNEL_Y_SHIFT, \
426*d83cc019SAndroid Build Coastguard Worker 							A1_SRC1_CHANNEL_Y_NEGATE)); \
427*d83cc019SAndroid Build Coastguard Worker 		OUT_BATCH(i915_get_hardware_channel_val(REG_Z(operand1), \
428*d83cc019SAndroid Build Coastguard Worker 							A2_SRC1_CHANNEL_Z_SHIFT, \
429*d83cc019SAndroid Build Coastguard Worker 							A2_SRC1_CHANNEL_Z_NEGATE) | \
430*d83cc019SAndroid Build Coastguard Worker 			  i915_get_hardware_channel_val(REG_W(operand1), \
431*d83cc019SAndroid Build Coastguard Worker 							A2_SRC1_CHANNEL_W_SHIFT, \
432*d83cc019SAndroid Build Coastguard Worker 							A2_SRC1_CHANNEL_W_NEGATE) | \
433*d83cc019SAndroid Build Coastguard Worker 			  /* Set up operand 2 */ \
434*d83cc019SAndroid Build Coastguard Worker 			  (REG_TYPE(operand2) << A2_SRC2_TYPE_SHIFT) | \
435*d83cc019SAndroid Build Coastguard Worker 			  (REG_NR(operand2) << A2_SRC2_NR_SHIFT) | \
436*d83cc019SAndroid Build Coastguard Worker 			  i915_get_hardware_channel_val(REG_X(operand2), \
437*d83cc019SAndroid Build Coastguard Worker 							A2_SRC2_CHANNEL_X_SHIFT, \
438*d83cc019SAndroid Build Coastguard Worker 							A2_SRC2_CHANNEL_X_NEGATE) | \
439*d83cc019SAndroid Build Coastguard Worker 			  i915_get_hardware_channel_val(REG_Y(operand2), \
440*d83cc019SAndroid Build Coastguard Worker 							A2_SRC2_CHANNEL_Y_SHIFT, \
441*d83cc019SAndroid Build Coastguard Worker 							A2_SRC2_CHANNEL_Y_NEGATE) | \
442*d83cc019SAndroid Build Coastguard Worker 			  i915_get_hardware_channel_val(REG_Z(operand2), \
443*d83cc019SAndroid Build Coastguard Worker 							A2_SRC2_CHANNEL_Z_SHIFT, \
444*d83cc019SAndroid Build Coastguard Worker 							A2_SRC2_CHANNEL_Z_NEGATE) | \
445*d83cc019SAndroid Build Coastguard Worker 			  i915_get_hardware_channel_val(REG_W(operand2), \
446*d83cc019SAndroid Build Coastguard Worker 							A2_SRC2_CHANNEL_W_SHIFT, \
447*d83cc019SAndroid Build Coastguard Worker 							A2_SRC2_CHANNEL_W_NEGATE)); \
448*d83cc019SAndroid Build Coastguard Worker 	} while (0)
449*d83cc019SAndroid Build Coastguard Worker 
450*d83cc019SAndroid Build Coastguard Worker #define _i915_fs_arith(cmd, dest_reg, operand0, operand1, operand2) do {\
451*d83cc019SAndroid Build Coastguard Worker 	/* Set up destination register and write mask */ \
452*d83cc019SAndroid Build Coastguard Worker 	OUT_BATCH(cmd | \
453*d83cc019SAndroid Build Coastguard Worker 		  (REG_TYPE(dest_reg) << A0_DEST_TYPE_SHIFT) | \
454*d83cc019SAndroid Build Coastguard Worker 		  (REG_NR(dest_reg) << A0_DEST_NR_SHIFT) | \
455*d83cc019SAndroid Build Coastguard Worker 		  (A0_DEST_CHANNEL_ALL) | \
456*d83cc019SAndroid Build Coastguard Worker 		  /* Set up operand 0 */ \
457*d83cc019SAndroid Build Coastguard Worker 		  (REG_TYPE(operand0) << A0_SRC0_TYPE_SHIFT) | \
458*d83cc019SAndroid Build Coastguard Worker 		  (REG_NR(operand0) << A0_SRC0_NR_SHIFT)); \
459*d83cc019SAndroid Build Coastguard Worker 	OUT_BATCH(i915_get_hardware_channel_val(REG_X(operand0), \
460*d83cc019SAndroid Build Coastguard Worker 						A1_SRC0_CHANNEL_X_SHIFT, \
461*d83cc019SAndroid Build Coastguard Worker 						A1_SRC0_CHANNEL_X_NEGATE) | \
462*d83cc019SAndroid Build Coastguard Worker 		  i915_get_hardware_channel_val(REG_Y(operand0), \
463*d83cc019SAndroid Build Coastguard Worker 						A1_SRC0_CHANNEL_Y_SHIFT, \
464*d83cc019SAndroid Build Coastguard Worker 						A1_SRC0_CHANNEL_Y_NEGATE) | \
465*d83cc019SAndroid Build Coastguard Worker 		  i915_get_hardware_channel_val(REG_Z(operand0), \
466*d83cc019SAndroid Build Coastguard Worker 						A1_SRC0_CHANNEL_Z_SHIFT, \
467*d83cc019SAndroid Build Coastguard Worker 						A1_SRC0_CHANNEL_Z_NEGATE) | \
468*d83cc019SAndroid Build Coastguard Worker 		  i915_get_hardware_channel_val(REG_W(operand0), \
469*d83cc019SAndroid Build Coastguard Worker 						A1_SRC0_CHANNEL_W_SHIFT, \
470*d83cc019SAndroid Build Coastguard Worker 						A1_SRC0_CHANNEL_W_NEGATE) | \
471*d83cc019SAndroid Build Coastguard Worker 		  /* Set up operand 1 */ \
472*d83cc019SAndroid Build Coastguard Worker 		  (REG_TYPE(operand1) << A1_SRC1_TYPE_SHIFT) | \
473*d83cc019SAndroid Build Coastguard Worker 		  (REG_NR(operand1) << A1_SRC1_NR_SHIFT) | \
474*d83cc019SAndroid Build Coastguard Worker 		  i915_get_hardware_channel_val(REG_X(operand1), \
475*d83cc019SAndroid Build Coastguard Worker 						A1_SRC1_CHANNEL_X_SHIFT, \
476*d83cc019SAndroid Build Coastguard Worker 						A1_SRC1_CHANNEL_X_NEGATE) | \
477*d83cc019SAndroid Build Coastguard Worker 		  i915_get_hardware_channel_val(REG_Y(operand1), \
478*d83cc019SAndroid Build Coastguard Worker 						A1_SRC1_CHANNEL_Y_SHIFT, \
479*d83cc019SAndroid Build Coastguard Worker 						A1_SRC1_CHANNEL_Y_NEGATE)); \
480*d83cc019SAndroid Build Coastguard Worker 	OUT_BATCH(i915_get_hardware_channel_val(REG_Z(operand1), \
481*d83cc019SAndroid Build Coastguard Worker 						A2_SRC1_CHANNEL_Z_SHIFT, \
482*d83cc019SAndroid Build Coastguard Worker 						A2_SRC1_CHANNEL_Z_NEGATE) | \
483*d83cc019SAndroid Build Coastguard Worker 		  i915_get_hardware_channel_val(REG_W(operand1), \
484*d83cc019SAndroid Build Coastguard Worker 						A2_SRC1_CHANNEL_W_SHIFT, \
485*d83cc019SAndroid Build Coastguard Worker 						A2_SRC1_CHANNEL_W_NEGATE) | \
486*d83cc019SAndroid Build Coastguard Worker 		  /* Set up operand 2 */ \
487*d83cc019SAndroid Build Coastguard Worker 		  (REG_TYPE(operand2) << A2_SRC2_TYPE_SHIFT) | \
488*d83cc019SAndroid Build Coastguard Worker 		  (REG_NR(operand2) << A2_SRC2_NR_SHIFT) | \
489*d83cc019SAndroid Build Coastguard Worker 		  i915_get_hardware_channel_val(REG_X(operand2), \
490*d83cc019SAndroid Build Coastguard Worker 						A2_SRC2_CHANNEL_X_SHIFT, \
491*d83cc019SAndroid Build Coastguard Worker 						A2_SRC2_CHANNEL_X_NEGATE) | \
492*d83cc019SAndroid Build Coastguard Worker 		  i915_get_hardware_channel_val(REG_Y(operand2), \
493*d83cc019SAndroid Build Coastguard Worker 						A2_SRC2_CHANNEL_Y_SHIFT, \
494*d83cc019SAndroid Build Coastguard Worker 						A2_SRC2_CHANNEL_Y_NEGATE) | \
495*d83cc019SAndroid Build Coastguard Worker 		  i915_get_hardware_channel_val(REG_Z(operand2), \
496*d83cc019SAndroid Build Coastguard Worker 						A2_SRC2_CHANNEL_Z_SHIFT, \
497*d83cc019SAndroid Build Coastguard Worker 						A2_SRC2_CHANNEL_Z_NEGATE) | \
498*d83cc019SAndroid Build Coastguard Worker 		  i915_get_hardware_channel_val(REG_W(operand2), \
499*d83cc019SAndroid Build Coastguard Worker 						A2_SRC2_CHANNEL_W_SHIFT, \
500*d83cc019SAndroid Build Coastguard Worker 						A2_SRC2_CHANNEL_W_NEGATE)); \
501*d83cc019SAndroid Build Coastguard Worker } while (0)
502*d83cc019SAndroid Build Coastguard Worker 
503*d83cc019SAndroid Build Coastguard Worker #define i915_fs_mov(dest_reg, operand0)					\
504*d83cc019SAndroid Build Coastguard Worker 	i915_fs_arith(MOV, dest_reg, \
505*d83cc019SAndroid Build Coastguard Worker 		      operand0,			\
506*d83cc019SAndroid Build Coastguard Worker 		      i915_fs_operand_none(),			\
507*d83cc019SAndroid Build Coastguard Worker 		      i915_fs_operand_none())
508*d83cc019SAndroid Build Coastguard Worker 
509*d83cc019SAndroid Build Coastguard Worker #define i915_fs_mov_masked(dest_reg, dest_mask, operand0)		\
510*d83cc019SAndroid Build Coastguard Worker 	i915_fs_arith_masked (MOV, dest_reg, dest_mask, \
511*d83cc019SAndroid Build Coastguard Worker 			      operand0, \
512*d83cc019SAndroid Build Coastguard Worker 			      i915_fs_operand_none(), \
513*d83cc019SAndroid Build Coastguard Worker 			      i915_fs_operand_none())
514*d83cc019SAndroid Build Coastguard Worker 
515*d83cc019SAndroid Build Coastguard Worker 
516*d83cc019SAndroid Build Coastguard Worker #define i915_fs_frc(dest_reg, operand0)					\
517*d83cc019SAndroid Build Coastguard Worker 	i915_fs_arith (FRC, dest_reg, \
518*d83cc019SAndroid Build Coastguard Worker 		       operand0,			\
519*d83cc019SAndroid Build Coastguard Worker 		       i915_fs_operand_none(),			\
520*d83cc019SAndroid Build Coastguard Worker 		       i915_fs_operand_none())
521*d83cc019SAndroid Build Coastguard Worker 
522*d83cc019SAndroid Build Coastguard Worker /* Add operand0 and operand1 and put the result in dest_reg */
523*d83cc019SAndroid Build Coastguard Worker #define i915_fs_add(dest_reg, operand0, operand1)			\
524*d83cc019SAndroid Build Coastguard Worker 	i915_fs_arith (ADD, dest_reg, \
525*d83cc019SAndroid Build Coastguard Worker 		       operand0, operand1,	\
526*d83cc019SAndroid Build Coastguard Worker 		       i915_fs_operand_none())
527*d83cc019SAndroid Build Coastguard Worker 
528*d83cc019SAndroid Build Coastguard Worker /* Multiply operand0 and operand1 and put the result in dest_reg */
529*d83cc019SAndroid Build Coastguard Worker #define i915_fs_mul(dest_reg, operand0, operand1)			\
530*d83cc019SAndroid Build Coastguard Worker 	i915_fs_arith (MUL, dest_reg, \
531*d83cc019SAndroid Build Coastguard Worker 		       operand0, operand1,	\
532*d83cc019SAndroid Build Coastguard Worker 		       i915_fs_operand_none())
533*d83cc019SAndroid Build Coastguard Worker 
534*d83cc019SAndroid Build Coastguard Worker /* Computes 1/sqrt(operand0.replicate_swizzle) puts the result in dest_reg */
535*d83cc019SAndroid Build Coastguard Worker #define i915_fs_rsq(dest_reg, dest_mask, operand0)		\
536*d83cc019SAndroid Build Coastguard Worker 	do {									\
537*d83cc019SAndroid Build Coastguard Worker 		if (dest_mask) {							\
538*d83cc019SAndroid Build Coastguard Worker 			i915_fs_arith_masked (RSQ, dest_reg, dest_mask, \
539*d83cc019SAndroid Build Coastguard Worker 					      operand0,			\
540*d83cc019SAndroid Build Coastguard Worker 					      i915_fs_operand_none (),			\
541*d83cc019SAndroid Build Coastguard Worker 					      i915_fs_operand_none ());			\
542*d83cc019SAndroid Build Coastguard Worker 		} else { \
543*d83cc019SAndroid Build Coastguard Worker 			i915_fs_arith (RSQ, dest_reg, \
544*d83cc019SAndroid Build Coastguard Worker 				       operand0, \
545*d83cc019SAndroid Build Coastguard Worker 				       i915_fs_operand_none (), \
546*d83cc019SAndroid Build Coastguard Worker 				       i915_fs_operand_none ()); \
547*d83cc019SAndroid Build Coastguard Worker 		} \
548*d83cc019SAndroid Build Coastguard Worker 	} while (0)
549*d83cc019SAndroid Build Coastguard Worker 
550*d83cc019SAndroid Build Coastguard Worker /* Puts the minimum of operand0 and operand1 in dest_reg */
551*d83cc019SAndroid Build Coastguard Worker #define i915_fs_min(dest_reg, operand0, operand1)			\
552*d83cc019SAndroid Build Coastguard Worker 	i915_fs_arith (MIN, dest_reg, \
553*d83cc019SAndroid Build Coastguard Worker 		       operand0, operand1, \
554*d83cc019SAndroid Build Coastguard Worker 		       i915_fs_operand_none())
555*d83cc019SAndroid Build Coastguard Worker 
556*d83cc019SAndroid Build Coastguard Worker /* Puts the maximum of operand0 and operand1 in dest_reg */
557*d83cc019SAndroid Build Coastguard Worker #define i915_fs_max(dest_reg, operand0, operand1)			\
558*d83cc019SAndroid Build Coastguard Worker 	i915_fs_arith (MAX, dest_reg, \
559*d83cc019SAndroid Build Coastguard Worker 		       operand0, operand1, \
560*d83cc019SAndroid Build Coastguard Worker 		       i915_fs_operand_none())
561*d83cc019SAndroid Build Coastguard Worker 
562*d83cc019SAndroid Build Coastguard Worker #define i915_fs_cmp(dest_reg, operand0, operand1, operand2)		\
563*d83cc019SAndroid Build Coastguard Worker 	i915_fs_arith (CMP, dest_reg, operand0, operand1, operand2)
564*d83cc019SAndroid Build Coastguard Worker 
565*d83cc019SAndroid Build Coastguard Worker /* Perform operand0 * operand1 + operand2 and put the result in dest_reg */
566*d83cc019SAndroid Build Coastguard Worker #define i915_fs_mad(dest_reg, dest_mask, op0, op1, op2)	\
567*d83cc019SAndroid Build Coastguard Worker 	do {									\
568*d83cc019SAndroid Build Coastguard Worker 		if (dest_mask) {							\
569*d83cc019SAndroid Build Coastguard Worker 			i915_fs_arith_masked (MAD, dest_reg, dest_mask, op0, op1, op2); \
570*d83cc019SAndroid Build Coastguard Worker 		} else { \
571*d83cc019SAndroid Build Coastguard Worker 			i915_fs_arith (MAD, dest_reg, op0, op1, op2); \
572*d83cc019SAndroid Build Coastguard Worker 		} \
573*d83cc019SAndroid Build Coastguard Worker 	} while (0)
574*d83cc019SAndroid Build Coastguard Worker 
575*d83cc019SAndroid Build Coastguard Worker #define i915_fs_dp2add(dest_reg, dest_mask, op0, op1, op2)	\
576*d83cc019SAndroid Build Coastguard Worker 	do {									\
577*d83cc019SAndroid Build Coastguard Worker 		if (dest_mask) {							\
578*d83cc019SAndroid Build Coastguard Worker 			i915_fs_arith_masked (DP2ADD, dest_reg, dest_mask, op0, op1, op2); \
579*d83cc019SAndroid Build Coastguard Worker 		} else { \
580*d83cc019SAndroid Build Coastguard Worker 			i915_fs_arith (DP2ADD, dest_reg, op0, op1, op2); \
581*d83cc019SAndroid Build Coastguard Worker 		} \
582*d83cc019SAndroid Build Coastguard Worker 	} while (0)
583*d83cc019SAndroid Build Coastguard Worker 
584*d83cc019SAndroid Build Coastguard Worker /*
585*d83cc019SAndroid Build Coastguard Worker  * Perform a 3-component dot-product of operand0 and operand1 and put the
586*d83cc019SAndroid Build Coastguard Worker  * resulting scalar in the channels of dest_reg specified by the dest_mask.
587*d83cc019SAndroid Build Coastguard Worker  */
588*d83cc019SAndroid Build Coastguard Worker #define i915_fs_dp3(dest_reg, dest_mask, op0, op1)	\
589*d83cc019SAndroid Build Coastguard Worker 	do {									\
590*d83cc019SAndroid Build Coastguard Worker 		if (dest_mask) {							\
591*d83cc019SAndroid Build Coastguard Worker 			i915_fs_arith_masked (DP3, dest_reg, dest_mask, \
592*d83cc019SAndroid Build Coastguard Worker 					      op0, op1,\
593*d83cc019SAndroid Build Coastguard Worker 					      i915_fs_operand_none());			\
594*d83cc019SAndroid Build Coastguard Worker 		} else { \
595*d83cc019SAndroid Build Coastguard Worker 			i915_fs_arith (DP3, dest_reg, op0, op1,\
596*d83cc019SAndroid Build Coastguard Worker 				       i915_fs_operand_none());			\
597*d83cc019SAndroid Build Coastguard Worker 		} \
598*d83cc019SAndroid Build Coastguard Worker 	} while (0)
599*d83cc019SAndroid Build Coastguard Worker 
600*d83cc019SAndroid Build Coastguard Worker /*
601*d83cc019SAndroid Build Coastguard Worker  * Sets up local state for accumulating a fragment shader buffer.
602*d83cc019SAndroid Build Coastguard Worker  *
603*d83cc019SAndroid Build Coastguard Worker  * \param x maximum number of shader commands that may be used between
604*d83cc019SAndroid Build Coastguard Worker  *        a FS_START and FS_END
605*d83cc019SAndroid Build Coastguard Worker  */
606*d83cc019SAndroid Build Coastguard Worker #define FS_LOCALS()							\
607*d83cc019SAndroid Build Coastguard Worker 	uint32_t _shader_offset
608*d83cc019SAndroid Build Coastguard Worker 
609*d83cc019SAndroid Build Coastguard Worker #define FS_BEGIN()							\
610*d83cc019SAndroid Build Coastguard Worker 	do {									\
611*d83cc019SAndroid Build Coastguard Worker 		_shader_offset = intel->batch_used++;				\
612*d83cc019SAndroid Build Coastguard Worker 	} while (0)
613*d83cc019SAndroid Build Coastguard Worker 
614*d83cc019SAndroid Build Coastguard Worker #define FS_END()							\
615*d83cc019SAndroid Build Coastguard Worker 	do {									\
616*d83cc019SAndroid Build Coastguard Worker 		intel->batch_ptr[_shader_offset] =					\
617*d83cc019SAndroid Build Coastguard Worker 		_3DSTATE_PIXEL_SHADER_PROGRAM |					\
618*d83cc019SAndroid Build Coastguard Worker 		(intel->batch_used - _shader_offset - 2);			\
619*d83cc019SAndroid Build Coastguard Worker 	} while (0);
620