xref: /aosp_15_r20/external/igt-gpu-tools/lib/gen8_media.h (revision d83cc019efdc2edc6c4b16e9034a3ceb8d35d77c)
1*d83cc019SAndroid Build Coastguard Worker #ifndef GEN8_MEDIA_H
2*d83cc019SAndroid Build Coastguard Worker #define GEN8_MEDIA_H
3*d83cc019SAndroid Build Coastguard Worker 
4*d83cc019SAndroid Build Coastguard Worker #include <stdint.h>
5*d83cc019SAndroid Build Coastguard Worker #include "surfaceformat.h"
6*d83cc019SAndroid Build Coastguard Worker 
7*d83cc019SAndroid Build Coastguard Worker #define GEN8_FLOATING_POINT_IEEE_754		0
8*d83cc019SAndroid Build Coastguard Worker #define GEN8_FLOATING_POINT_NON_IEEE_754	1
9*d83cc019SAndroid Build Coastguard Worker 
10*d83cc019SAndroid Build Coastguard Worker #define GFXPIPE(Pipeline,Opcode,Subopcode) ((3 << 29) |			\
11*d83cc019SAndroid Build Coastguard Worker 						((Pipeline) << 27) |	\
12*d83cc019SAndroid Build Coastguard Worker 						((Opcode) << 24) |	\
13*d83cc019SAndroid Build Coastguard Worker 						((Subopcode) << 16))
14*d83cc019SAndroid Build Coastguard Worker 
15*d83cc019SAndroid Build Coastguard Worker #define GEN8_PIPELINE_SELECT			GFXPIPE(1, 1, 4)
16*d83cc019SAndroid Build Coastguard Worker # define PIPELINE_SELECT_3D			(0 << 0)
17*d83cc019SAndroid Build Coastguard Worker # define PIPELINE_SELECT_MEDIA			(1 << 0)
18*d83cc019SAndroid Build Coastguard Worker 
19*d83cc019SAndroid Build Coastguard Worker #define GEN8_STATE_BASE_ADDRESS			GFXPIPE(0, 1, 1)
20*d83cc019SAndroid Build Coastguard Worker # define BASE_ADDRESS_MODIFY			(1 << 0)
21*d83cc019SAndroid Build Coastguard Worker 
22*d83cc019SAndroid Build Coastguard Worker #define GEN8_MEDIA_VFE_STATE			GFXPIPE(2, 0, 0)
23*d83cc019SAndroid Build Coastguard Worker #define GEN8_MEDIA_CURBE_LOAD			GFXPIPE(2, 0, 1)
24*d83cc019SAndroid Build Coastguard Worker #define GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD	GFXPIPE(2, 0, 2)
25*d83cc019SAndroid Build Coastguard Worker #define GEN8_MEDIA_STATE_FLUSH			GFXPIPE(2, 0, 4)
26*d83cc019SAndroid Build Coastguard Worker #define GEN8_MEDIA_OBJECT			GFXPIPE(2, 1, 0)
27*d83cc019SAndroid Build Coastguard Worker 
28*d83cc019SAndroid Build Coastguard Worker struct gen8_interface_descriptor_data
29*d83cc019SAndroid Build Coastguard Worker {
30*d83cc019SAndroid Build Coastguard Worker 	struct {
31*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:6;
32*d83cc019SAndroid Build Coastguard Worker 		uint32_t kernel_start_pointer:26;
33*d83cc019SAndroid Build Coastguard Worker 	} desc0;
34*d83cc019SAndroid Build Coastguard Worker 
35*d83cc019SAndroid Build Coastguard Worker 	struct {
36*d83cc019SAndroid Build Coastguard Worker 		uint32_t kernel_start_pointer_high:16;
37*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:16;
38*d83cc019SAndroid Build Coastguard Worker 	} desc1;
39*d83cc019SAndroid Build Coastguard Worker 
40*d83cc019SAndroid Build Coastguard Worker 	struct {
41*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:7;
42*d83cc019SAndroid Build Coastguard Worker 		uint32_t software_exception_enable:1;
43*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad1:3;
44*d83cc019SAndroid Build Coastguard Worker 		uint32_t maskstack_exception_enable:1;
45*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad2:1;
46*d83cc019SAndroid Build Coastguard Worker 		uint32_t illegal_opcode_exception_enable:1;
47*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad3:2;
48*d83cc019SAndroid Build Coastguard Worker 		uint32_t floating_point_mode:1;
49*d83cc019SAndroid Build Coastguard Worker 		uint32_t thread_priority:1;
50*d83cc019SAndroid Build Coastguard Worker 		uint32_t single_program_flow:1;
51*d83cc019SAndroid Build Coastguard Worker 		uint32_t denorm_mode:1;
52*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad4:12;
53*d83cc019SAndroid Build Coastguard Worker 	} desc2;
54*d83cc019SAndroid Build Coastguard Worker 
55*d83cc019SAndroid Build Coastguard Worker 	struct {
56*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:2;
57*d83cc019SAndroid Build Coastguard Worker 		uint32_t sampler_count:3;
58*d83cc019SAndroid Build Coastguard Worker 		uint32_t sampler_state_pointer:27;
59*d83cc019SAndroid Build Coastguard Worker 	} desc3;
60*d83cc019SAndroid Build Coastguard Worker 
61*d83cc019SAndroid Build Coastguard Worker 	struct {
62*d83cc019SAndroid Build Coastguard Worker 		uint32_t binding_table_entry_count:5;
63*d83cc019SAndroid Build Coastguard Worker 		uint32_t binding_table_pointer:11;
64*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0: 16;
65*d83cc019SAndroid Build Coastguard Worker 	} desc4;
66*d83cc019SAndroid Build Coastguard Worker 
67*d83cc019SAndroid Build Coastguard Worker 	struct {
68*d83cc019SAndroid Build Coastguard Worker 		uint32_t constant_urb_entry_read_offset:16;
69*d83cc019SAndroid Build Coastguard Worker 		uint32_t constant_urb_entry_read_length:16;
70*d83cc019SAndroid Build Coastguard Worker 	} desc5;
71*d83cc019SAndroid Build Coastguard Worker 
72*d83cc019SAndroid Build Coastguard Worker 	struct {
73*d83cc019SAndroid Build Coastguard Worker 		uint32_t num_threads_in_tg:10;
74*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:5;
75*d83cc019SAndroid Build Coastguard Worker 		uint32_t global_barrier_enable:1;
76*d83cc019SAndroid Build Coastguard Worker 		uint32_t shared_local_memory_size:5;
77*d83cc019SAndroid Build Coastguard Worker 		uint32_t barrier_enable:1;
78*d83cc019SAndroid Build Coastguard Worker 		uint32_t rounding_mode:2;
79*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad1:8;
80*d83cc019SAndroid Build Coastguard Worker 	} desc6;
81*d83cc019SAndroid Build Coastguard Worker 
82*d83cc019SAndroid Build Coastguard Worker 	struct {
83*d83cc019SAndroid Build Coastguard Worker 		uint32_t cross_thread_constant_data_read_length:8;
84*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:24;
85*d83cc019SAndroid Build Coastguard Worker 	} desc7;
86*d83cc019SAndroid Build Coastguard Worker };
87*d83cc019SAndroid Build Coastguard Worker 
88*d83cc019SAndroid Build Coastguard Worker struct gen8_surface_state
89*d83cc019SAndroid Build Coastguard Worker {
90*d83cc019SAndroid Build Coastguard Worker 	struct {
91*d83cc019SAndroid Build Coastguard Worker 		uint32_t cube_pos_z:1;
92*d83cc019SAndroid Build Coastguard Worker 		uint32_t cube_neg_z:1;
93*d83cc019SAndroid Build Coastguard Worker 		uint32_t cube_pos_y:1;
94*d83cc019SAndroid Build Coastguard Worker 		uint32_t cube_neg_y:1;
95*d83cc019SAndroid Build Coastguard Worker 		uint32_t cube_pos_x:1;
96*d83cc019SAndroid Build Coastguard Worker 		uint32_t cube_neg_x:1;
97*d83cc019SAndroid Build Coastguard Worker 		uint32_t media_boundary_pixel_mode:2;
98*d83cc019SAndroid Build Coastguard Worker 		uint32_t render_cache_read_write:1;
99*d83cc019SAndroid Build Coastguard Worker 		uint32_t sampler_l2_bypass_disable:1;
100*d83cc019SAndroid Build Coastguard Worker 		uint32_t vert_line_stride_ofs:1;
101*d83cc019SAndroid Build Coastguard Worker 		uint32_t vert_line_stride:1;
102*d83cc019SAndroid Build Coastguard Worker 		uint32_t tiled_mode:2;
103*d83cc019SAndroid Build Coastguard Worker 		uint32_t horizontal_alignment:2;
104*d83cc019SAndroid Build Coastguard Worker 		uint32_t vertical_alignment:2;
105*d83cc019SAndroid Build Coastguard Worker 		uint32_t surface_format:9;     /**< BRW_SURFACEFORMAT_x */
106*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:1;
107*d83cc019SAndroid Build Coastguard Worker 		uint32_t is_array:1;
108*d83cc019SAndroid Build Coastguard Worker 		uint32_t surface_type:3;       /**< BRW_SURFACE_1D/2D/3D/CUBE */
109*d83cc019SAndroid Build Coastguard Worker 	} ss0;
110*d83cc019SAndroid Build Coastguard Worker 
111*d83cc019SAndroid Build Coastguard Worker 	struct {
112*d83cc019SAndroid Build Coastguard Worker 		uint32_t qpitch:15;
113*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad1:4;
114*d83cc019SAndroid Build Coastguard Worker 		uint32_t base_mip_level:5;
115*d83cc019SAndroid Build Coastguard Worker 		uint32_t memory_object_control:7;
116*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:1;
117*d83cc019SAndroid Build Coastguard Worker 	} ss1;
118*d83cc019SAndroid Build Coastguard Worker 
119*d83cc019SAndroid Build Coastguard Worker 	struct {
120*d83cc019SAndroid Build Coastguard Worker 		uint32_t width:14;
121*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad1:2;
122*d83cc019SAndroid Build Coastguard Worker 		uint32_t height:14;
123*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:2;
124*d83cc019SAndroid Build Coastguard Worker 	} ss2;
125*d83cc019SAndroid Build Coastguard Worker 
126*d83cc019SAndroid Build Coastguard Worker 	struct {
127*d83cc019SAndroid Build Coastguard Worker 		uint32_t pitch:18;
128*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad:3;
129*d83cc019SAndroid Build Coastguard Worker 		uint32_t depth:11;
130*d83cc019SAndroid Build Coastguard Worker 	} ss3;
131*d83cc019SAndroid Build Coastguard Worker 
132*d83cc019SAndroid Build Coastguard Worker 	struct {
133*d83cc019SAndroid Build Coastguard Worker 		uint32_t multisample_position_palette_index:3;
134*d83cc019SAndroid Build Coastguard Worker 		uint32_t num_multisamples:3;
135*d83cc019SAndroid Build Coastguard Worker 		uint32_t multisampled_surface_storage_format:1;
136*d83cc019SAndroid Build Coastguard Worker 		uint32_t render_target_view_extent:11;
137*d83cc019SAndroid Build Coastguard Worker 		uint32_t min_array_elt:11;
138*d83cc019SAndroid Build Coastguard Worker 		uint32_t rotation:2;
139*d83cc019SAndroid Build Coastguard Worker 		uint32_t force_ncmp_reduce_type:1;
140*d83cc019SAndroid Build Coastguard Worker 	} ss4;
141*d83cc019SAndroid Build Coastguard Worker 
142*d83cc019SAndroid Build Coastguard Worker 	struct {
143*d83cc019SAndroid Build Coastguard Worker 		uint32_t mip_count:4;
144*d83cc019SAndroid Build Coastguard Worker 		uint32_t min_lod:4;
145*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad3:6;
146*d83cc019SAndroid Build Coastguard Worker 		uint32_t coherency_type:1;
147*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad2:5;
148*d83cc019SAndroid Build Coastguard Worker 		uint32_t ewa_disable_for_cube:1;
149*d83cc019SAndroid Build Coastguard Worker 		uint32_t y_offset:3;
150*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:1;
151*d83cc019SAndroid Build Coastguard Worker 		uint32_t x_offset:7;
152*d83cc019SAndroid Build Coastguard Worker 	} ss5;
153*d83cc019SAndroid Build Coastguard Worker 
154*d83cc019SAndroid Build Coastguard Worker 	struct {
155*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad; /* Multisample Control Surface stuff */
156*d83cc019SAndroid Build Coastguard Worker 	} ss6;
157*d83cc019SAndroid Build Coastguard Worker 
158*d83cc019SAndroid Build Coastguard Worker 	struct {
159*d83cc019SAndroid Build Coastguard Worker 		uint32_t resource_min_lod:12;
160*d83cc019SAndroid Build Coastguard Worker 
161*d83cc019SAndroid Build Coastguard Worker 		/* Only on Haswell */
162*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:4;
163*d83cc019SAndroid Build Coastguard Worker 		uint32_t shader_chanel_select_a:3;
164*d83cc019SAndroid Build Coastguard Worker 		uint32_t shader_chanel_select_b:3;
165*d83cc019SAndroid Build Coastguard Worker 		uint32_t shader_chanel_select_g:3;
166*d83cc019SAndroid Build Coastguard Worker 		uint32_t shader_chanel_select_r:3;
167*d83cc019SAndroid Build Coastguard Worker 
168*d83cc019SAndroid Build Coastguard Worker 		uint32_t alpha_clear_color:1;
169*d83cc019SAndroid Build Coastguard Worker 		uint32_t blue_clear_color:1;
170*d83cc019SAndroid Build Coastguard Worker 		uint32_t green_clear_color:1;
171*d83cc019SAndroid Build Coastguard Worker 		uint32_t red_clear_color:1;
172*d83cc019SAndroid Build Coastguard Worker 	} ss7;
173*d83cc019SAndroid Build Coastguard Worker 
174*d83cc019SAndroid Build Coastguard Worker 	struct {
175*d83cc019SAndroid Build Coastguard Worker 		uint32_t base_addr;
176*d83cc019SAndroid Build Coastguard Worker 	} ss8;
177*d83cc019SAndroid Build Coastguard Worker 
178*d83cc019SAndroid Build Coastguard Worker 	struct {
179*d83cc019SAndroid Build Coastguard Worker 		uint32_t base_addr_hi:16;
180*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:16;
181*d83cc019SAndroid Build Coastguard Worker 	} ss9;
182*d83cc019SAndroid Build Coastguard Worker 
183*d83cc019SAndroid Build Coastguard Worker 	struct {
184*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:12;
185*d83cc019SAndroid Build Coastguard Worker 		uint32_t aux_base_addr:20;
186*d83cc019SAndroid Build Coastguard Worker 	} ss10;
187*d83cc019SAndroid Build Coastguard Worker 
188*d83cc019SAndroid Build Coastguard Worker 	struct {
189*d83cc019SAndroid Build Coastguard Worker 		uint32_t aux_base_addr_hi:16;
190*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad:16;
191*d83cc019SAndroid Build Coastguard Worker 	} ss11;
192*d83cc019SAndroid Build Coastguard Worker 
193*d83cc019SAndroid Build Coastguard Worker 	struct {
194*d83cc019SAndroid Build Coastguard Worker 		uint32_t hiz_depth_clear_value;
195*d83cc019SAndroid Build Coastguard Worker 	} ss12;
196*d83cc019SAndroid Build Coastguard Worker 
197*d83cc019SAndroid Build Coastguard Worker 	struct {
198*d83cc019SAndroid Build Coastguard Worker 		uint32_t reserved;
199*d83cc019SAndroid Build Coastguard Worker 	} ss13;
200*d83cc019SAndroid Build Coastguard Worker 
201*d83cc019SAndroid Build Coastguard Worker 	struct {
202*d83cc019SAndroid Build Coastguard Worker 		uint32_t reserved;
203*d83cc019SAndroid Build Coastguard Worker 	} ss14;
204*d83cc019SAndroid Build Coastguard Worker 
205*d83cc019SAndroid Build Coastguard Worker 	struct {
206*d83cc019SAndroid Build Coastguard Worker 		uint32_t reserved;
207*d83cc019SAndroid Build Coastguard Worker 	} ss15;
208*d83cc019SAndroid Build Coastguard Worker };
209*d83cc019SAndroid Build Coastguard Worker 
210*d83cc019SAndroid Build Coastguard Worker 
211*d83cc019SAndroid Build Coastguard Worker #define GEN9_PIPELINE_SELECTION_MASK		(3 << 8)
212*d83cc019SAndroid Build Coastguard Worker 
213*d83cc019SAndroid Build Coastguard Worker /*  If enabled, it will force awake media enginee and the following instructions
214*d83cc019SAndroid Build Coastguard Worker  *  will require that the media enginee is awake.
215*d83cc019SAndroid Build Coastguard Worker  */
216*d83cc019SAndroid Build Coastguard Worker #define GEN9_FORCE_MEDIA_AWAKE_DISABLE		(0 << 5)
217*d83cc019SAndroid Build Coastguard Worker #define GEN9_FORCE_MEDIA_AWAKE_ENABLE		(1 << 5)
218*d83cc019SAndroid Build Coastguard Worker #define GEN9_FORCE_MEDIA_AWAKE_MASK		(1 << 13)
219*d83cc019SAndroid Build Coastguard Worker 
220*d83cc019SAndroid Build Coastguard Worker #define GEN9_SAMPLER_DOP_GATE_DISABLE		(0 << 4)
221*d83cc019SAndroid Build Coastguard Worker #define GEN9_SAMPLER_DOP_GATE_ENABLE		(1 << 4)
222*d83cc019SAndroid Build Coastguard Worker #define GEN9_SAMPLER_DOP_GATE_MASK		(1 << 12)
223*d83cc019SAndroid Build Coastguard Worker 
224*d83cc019SAndroid Build Coastguard Worker #endif /* GEN8_MEDIA_H */
225