xref: /aosp_15_r20/external/igt-gpu-tools/lib/gen7_media.h (revision d83cc019efdc2edc6c4b16e9034a3ceb8d35d77c)
1*d83cc019SAndroid Build Coastguard Worker #ifndef GEN7_MEDIA_H
2*d83cc019SAndroid Build Coastguard Worker #define GEN7_MEDIA_H
3*d83cc019SAndroid Build Coastguard Worker 
4*d83cc019SAndroid Build Coastguard Worker #include <stdint.h>
5*d83cc019SAndroid Build Coastguard Worker #include "surfaceformat.h"
6*d83cc019SAndroid Build Coastguard Worker 
7*d83cc019SAndroid Build Coastguard Worker #define GEN7_FLOATING_POINT_IEEE_754		0
8*d83cc019SAndroid Build Coastguard Worker #define GEN7_FLOATING_POINT_NON_IEEE_754	1
9*d83cc019SAndroid Build Coastguard Worker 
10*d83cc019SAndroid Build Coastguard Worker #define GFXPIPE(Pipeline,Opcode,Subopcode) ((3 << 29) |			\
11*d83cc019SAndroid Build Coastguard Worker 						((Pipeline) << 27) |	\
12*d83cc019SAndroid Build Coastguard Worker 						((Opcode) << 24) |	\
13*d83cc019SAndroid Build Coastguard Worker 						((Subopcode) << 16))
14*d83cc019SAndroid Build Coastguard Worker 
15*d83cc019SAndroid Build Coastguard Worker #define GEN7_PIPELINE_SELECT			GFXPIPE(1, 1, 4)
16*d83cc019SAndroid Build Coastguard Worker # define PIPELINE_SELECT_3D			(0 << 0)
17*d83cc019SAndroid Build Coastguard Worker # define PIPELINE_SELECT_MEDIA			(1 << 0)
18*d83cc019SAndroid Build Coastguard Worker # define PIPELINE_SELECT_GPGPU			(2 << 0)
19*d83cc019SAndroid Build Coastguard Worker 
20*d83cc019SAndroid Build Coastguard Worker #define GEN7_STATE_BASE_ADDRESS			GFXPIPE(0, 1, 1)
21*d83cc019SAndroid Build Coastguard Worker # define BASE_ADDRESS_MODIFY			(1 << 0)
22*d83cc019SAndroid Build Coastguard Worker 
23*d83cc019SAndroid Build Coastguard Worker #define GEN7_MEDIA_VFE_STATE			GFXPIPE(2, 0, 0)
24*d83cc019SAndroid Build Coastguard Worker #define GEN7_MEDIA_CURBE_LOAD			GFXPIPE(2, 0, 1)
25*d83cc019SAndroid Build Coastguard Worker #define GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD	GFXPIPE(2, 0, 2)
26*d83cc019SAndroid Build Coastguard Worker #define GEN7_MEDIA_OBJECT			GFXPIPE(2, 1, 0)
27*d83cc019SAndroid Build Coastguard Worker #define GEN7_GPGPU_WALKER                       GFXPIPE(2, 1, 5)
28*d83cc019SAndroid Build Coastguard Worker 
29*d83cc019SAndroid Build Coastguard Worker struct gen7_interface_descriptor_data
30*d83cc019SAndroid Build Coastguard Worker {
31*d83cc019SAndroid Build Coastguard Worker 	struct {
32*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:6;
33*d83cc019SAndroid Build Coastguard Worker 		uint32_t kernel_start_pointer:26;
34*d83cc019SAndroid Build Coastguard Worker 	} desc0;
35*d83cc019SAndroid Build Coastguard Worker 
36*d83cc019SAndroid Build Coastguard Worker 	struct {
37*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:7;
38*d83cc019SAndroid Build Coastguard Worker 		uint32_t software_exception_enable:1;
39*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad1:3;
40*d83cc019SAndroid Build Coastguard Worker 		uint32_t maskstack_exception_enable:1;
41*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad2:1;
42*d83cc019SAndroid Build Coastguard Worker 		uint32_t illegal_opcode_exception_enable:1;
43*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad3:2;
44*d83cc019SAndroid Build Coastguard Worker 		uint32_t floating_point_mode:1;
45*d83cc019SAndroid Build Coastguard Worker 		uint32_t thread_priority:1;
46*d83cc019SAndroid Build Coastguard Worker 		uint32_t single_program_flow:1;
47*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad4:13;
48*d83cc019SAndroid Build Coastguard Worker 	} desc1;
49*d83cc019SAndroid Build Coastguard Worker 
50*d83cc019SAndroid Build Coastguard Worker 	struct {
51*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:2;
52*d83cc019SAndroid Build Coastguard Worker 		uint32_t sampler_count:3;
53*d83cc019SAndroid Build Coastguard Worker 		uint32_t sampler_state_pointer:27;
54*d83cc019SAndroid Build Coastguard Worker 	} desc2;
55*d83cc019SAndroid Build Coastguard Worker 
56*d83cc019SAndroid Build Coastguard Worker 	struct {
57*d83cc019SAndroid Build Coastguard Worker 		uint32_t binding_table_entry_count:5;
58*d83cc019SAndroid Build Coastguard Worker 		uint32_t binding_table_pointer:27;
59*d83cc019SAndroid Build Coastguard Worker 	} desc3;
60*d83cc019SAndroid Build Coastguard Worker 
61*d83cc019SAndroid Build Coastguard Worker 	struct {
62*d83cc019SAndroid Build Coastguard Worker 		uint32_t constant_urb_entry_read_offset:16;
63*d83cc019SAndroid Build Coastguard Worker 		uint32_t constant_urb_entry_read_length:16;
64*d83cc019SAndroid Build Coastguard Worker 	} desc4;
65*d83cc019SAndroid Build Coastguard Worker 
66*d83cc019SAndroid Build Coastguard Worker 	struct {
67*d83cc019SAndroid Build Coastguard Worker 		uint32_t num_threads:8;
68*d83cc019SAndroid Build Coastguard Worker 		uint32_t barrier_return_byte:8;
69*d83cc019SAndroid Build Coastguard Worker 		uint32_t shared_local_memory_size:5;
70*d83cc019SAndroid Build Coastguard Worker 		uint32_t barrier_enable:1;
71*d83cc019SAndroid Build Coastguard Worker 		uint32_t rounding_mode:2;
72*d83cc019SAndroid Build Coastguard Worker 		uint32_t barrier_return_grf_offset:8;
73*d83cc019SAndroid Build Coastguard Worker 	} desc5;
74*d83cc019SAndroid Build Coastguard Worker 
75*d83cc019SAndroid Build Coastguard Worker 	struct {
76*d83cc019SAndroid Build Coastguard Worker 		uint32_t cross_thread_constant_data_read_length:8;
77*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0:24;
78*d83cc019SAndroid Build Coastguard Worker 	} desc6;
79*d83cc019SAndroid Build Coastguard Worker 
80*d83cc019SAndroid Build Coastguard Worker 	struct {
81*d83cc019SAndroid Build Coastguard Worker 		uint32_t pad0;
82*d83cc019SAndroid Build Coastguard Worker 	} desc7;
83*d83cc019SAndroid Build Coastguard Worker };
84*d83cc019SAndroid Build Coastguard Worker 
85*d83cc019SAndroid Build Coastguard Worker struct gen7_surface_state
86*d83cc019SAndroid Build Coastguard Worker {
87*d83cc019SAndroid Build Coastguard Worker     struct {
88*d83cc019SAndroid Build Coastguard Worker         uint32_t cube_pos_z:1;
89*d83cc019SAndroid Build Coastguard Worker         uint32_t cube_neg_z:1;
90*d83cc019SAndroid Build Coastguard Worker         uint32_t cube_pos_y:1;
91*d83cc019SAndroid Build Coastguard Worker         uint32_t cube_neg_y:1;
92*d83cc019SAndroid Build Coastguard Worker         uint32_t cube_pos_x:1;
93*d83cc019SAndroid Build Coastguard Worker         uint32_t cube_neg_x:1;
94*d83cc019SAndroid Build Coastguard Worker         uint32_t pad2:2;
95*d83cc019SAndroid Build Coastguard Worker         uint32_t render_cache_read_write:1;
96*d83cc019SAndroid Build Coastguard Worker         uint32_t pad1:1;
97*d83cc019SAndroid Build Coastguard Worker         uint32_t surface_array_spacing:1;
98*d83cc019SAndroid Build Coastguard Worker         uint32_t vert_line_stride_ofs:1;
99*d83cc019SAndroid Build Coastguard Worker         uint32_t vert_line_stride:1;
100*d83cc019SAndroid Build Coastguard Worker         uint32_t tiled_mode:2;
101*d83cc019SAndroid Build Coastguard Worker         uint32_t horizontal_alignment:1;
102*d83cc019SAndroid Build Coastguard Worker         uint32_t vertical_alignment:2;
103*d83cc019SAndroid Build Coastguard Worker         uint32_t surface_format:9;     /**< BRW_SURFACEFORMAT_x */
104*d83cc019SAndroid Build Coastguard Worker         uint32_t pad0:1;
105*d83cc019SAndroid Build Coastguard Worker         uint32_t is_array:1;
106*d83cc019SAndroid Build Coastguard Worker         uint32_t surface_type:3;       /**< BRW_SURFACE_1D/2D/3D/CUBE */
107*d83cc019SAndroid Build Coastguard Worker     } ss0;
108*d83cc019SAndroid Build Coastguard Worker 
109*d83cc019SAndroid Build Coastguard Worker     struct {
110*d83cc019SAndroid Build Coastguard Worker         uint32_t base_addr;
111*d83cc019SAndroid Build Coastguard Worker     } ss1;
112*d83cc019SAndroid Build Coastguard Worker 
113*d83cc019SAndroid Build Coastguard Worker     struct {
114*d83cc019SAndroid Build Coastguard Worker         uint32_t width:14;
115*d83cc019SAndroid Build Coastguard Worker         uint32_t pad1:2;
116*d83cc019SAndroid Build Coastguard Worker         uint32_t height:14;
117*d83cc019SAndroid Build Coastguard Worker         uint32_t pad0:2;
118*d83cc019SAndroid Build Coastguard Worker     } ss2;
119*d83cc019SAndroid Build Coastguard Worker 
120*d83cc019SAndroid Build Coastguard Worker     struct {
121*d83cc019SAndroid Build Coastguard Worker         uint32_t pitch:18;
122*d83cc019SAndroid Build Coastguard Worker         uint32_t pad:3;
123*d83cc019SAndroid Build Coastguard Worker         uint32_t depth:11;
124*d83cc019SAndroid Build Coastguard Worker     } ss3;
125*d83cc019SAndroid Build Coastguard Worker 
126*d83cc019SAndroid Build Coastguard Worker     struct {
127*d83cc019SAndroid Build Coastguard Worker         uint32_t multisample_position_palette_index:3;
128*d83cc019SAndroid Build Coastguard Worker         uint32_t num_multisamples:3;
129*d83cc019SAndroid Build Coastguard Worker         uint32_t multisampled_surface_storage_format:1;
130*d83cc019SAndroid Build Coastguard Worker         uint32_t render_target_view_extent:11;
131*d83cc019SAndroid Build Coastguard Worker         uint32_t min_array_elt:11;
132*d83cc019SAndroid Build Coastguard Worker         uint32_t rotation:2;
133*d83cc019SAndroid Build Coastguard Worker         uint32_t pad0:1;
134*d83cc019SAndroid Build Coastguard Worker     } ss4;
135*d83cc019SAndroid Build Coastguard Worker 
136*d83cc019SAndroid Build Coastguard Worker     struct {
137*d83cc019SAndroid Build Coastguard Worker         uint32_t mip_count:4;
138*d83cc019SAndroid Build Coastguard Worker         uint32_t min_lod:4;
139*d83cc019SAndroid Build Coastguard Worker         uint32_t pad1:12;
140*d83cc019SAndroid Build Coastguard Worker         uint32_t y_offset:4;
141*d83cc019SAndroid Build Coastguard Worker         uint32_t pad0:1;
142*d83cc019SAndroid Build Coastguard Worker         uint32_t x_offset:7;
143*d83cc019SAndroid Build Coastguard Worker     } ss5;
144*d83cc019SAndroid Build Coastguard Worker 
145*d83cc019SAndroid Build Coastguard Worker     struct {
146*d83cc019SAndroid Build Coastguard Worker         uint32_t pad; /* Multisample Control Surface stuff */
147*d83cc019SAndroid Build Coastguard Worker     } ss6;
148*d83cc019SAndroid Build Coastguard Worker 
149*d83cc019SAndroid Build Coastguard Worker     struct {
150*d83cc019SAndroid Build Coastguard Worker         uint32_t resource_min_lod:12;
151*d83cc019SAndroid Build Coastguard Worker         uint32_t pad0:4;
152*d83cc019SAndroid Build Coastguard Worker         uint32_t shader_chanel_select_a:3;
153*d83cc019SAndroid Build Coastguard Worker         uint32_t shader_chanel_select_b:3;
154*d83cc019SAndroid Build Coastguard Worker         uint32_t shader_chanel_select_g:3;
155*d83cc019SAndroid Build Coastguard Worker         uint32_t shader_chanel_select_r:3;
156*d83cc019SAndroid Build Coastguard Worker         uint32_t alpha_clear_color:1;
157*d83cc019SAndroid Build Coastguard Worker         uint32_t blue_clear_color:1;
158*d83cc019SAndroid Build Coastguard Worker         uint32_t green_clear_color:1;
159*d83cc019SAndroid Build Coastguard Worker         uint32_t red_clear_color:1;
160*d83cc019SAndroid Build Coastguard Worker     } ss7;
161*d83cc019SAndroid Build Coastguard Worker };
162*d83cc019SAndroid Build Coastguard Worker 
163*d83cc019SAndroid Build Coastguard Worker #endif /* GEN7_MEDIA_H */
164