xref: /aosp_15_r20/external/igt-gpu-tools/include/drm-uapi/vmwgfx_drm.h (revision d83cc019efdc2edc6c4b16e9034a3ceb8d35d77c)
1*d83cc019SAndroid Build Coastguard Worker /**************************************************************************
2*d83cc019SAndroid Build Coastguard Worker  *
3*d83cc019SAndroid Build Coastguard Worker  * Copyright © 2009-2015 VMware, Inc., Palo Alto, CA., USA
4*d83cc019SAndroid Build Coastguard Worker  * All Rights Reserved.
5*d83cc019SAndroid Build Coastguard Worker  *
6*d83cc019SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
7*d83cc019SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the
8*d83cc019SAndroid Build Coastguard Worker  * "Software"), to deal in the Software without restriction, including
9*d83cc019SAndroid Build Coastguard Worker  * without limitation the rights to use, copy, modify, merge, publish,
10*d83cc019SAndroid Build Coastguard Worker  * distribute, sub license, and/or sell copies of the Software, and to
11*d83cc019SAndroid Build Coastguard Worker  * permit persons to whom the Software is furnished to do so, subject to
12*d83cc019SAndroid Build Coastguard Worker  * the following conditions:
13*d83cc019SAndroid Build Coastguard Worker  *
14*d83cc019SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the
15*d83cc019SAndroid Build Coastguard Worker  * next paragraph) shall be included in all copies or substantial portions
16*d83cc019SAndroid Build Coastguard Worker  * of the Software.
17*d83cc019SAndroid Build Coastguard Worker  *
18*d83cc019SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19*d83cc019SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20*d83cc019SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21*d83cc019SAndroid Build Coastguard Worker  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22*d83cc019SAndroid Build Coastguard Worker  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23*d83cc019SAndroid Build Coastguard Worker  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24*d83cc019SAndroid Build Coastguard Worker  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25*d83cc019SAndroid Build Coastguard Worker  *
26*d83cc019SAndroid Build Coastguard Worker  **************************************************************************/
27*d83cc019SAndroid Build Coastguard Worker 
28*d83cc019SAndroid Build Coastguard Worker #ifndef __VMWGFX_DRM_H__
29*d83cc019SAndroid Build Coastguard Worker #define __VMWGFX_DRM_H__
30*d83cc019SAndroid Build Coastguard Worker 
31*d83cc019SAndroid Build Coastguard Worker #include "drm.h"
32*d83cc019SAndroid Build Coastguard Worker 
33*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus)
34*d83cc019SAndroid Build Coastguard Worker extern "C" {
35*d83cc019SAndroid Build Coastguard Worker #endif
36*d83cc019SAndroid Build Coastguard Worker 
37*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_MAX_SURFACE_FACES 6
38*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_MAX_MIP_LEVELS 24
39*d83cc019SAndroid Build Coastguard Worker 
40*d83cc019SAndroid Build Coastguard Worker 
41*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_GET_PARAM            0
42*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_ALLOC_DMABUF         1
43*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_ALLOC_BO             1
44*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_DMABUF         2
45*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_HANDLE_CLOSE         2
46*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_CURSOR_BYPASS        3
47*d83cc019SAndroid Build Coastguard Worker /* guarded by DRM_VMW_PARAM_NUM_STREAMS != 0*/
48*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_CONTROL_STREAM       4
49*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_CLAIM_STREAM         5
50*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_STREAM         6
51*d83cc019SAndroid Build Coastguard Worker /* guarded by DRM_VMW_PARAM_3D == 1 */
52*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_CREATE_CONTEXT       7
53*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_CONTEXT        8
54*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_CREATE_SURFACE       9
55*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_SURFACE        10
56*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_REF_SURFACE          11
57*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_EXECBUF              12
58*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_GET_3D_CAP           13
59*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_WAIT           14
60*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_SIGNALED       15
61*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_UNREF          16
62*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_EVENT          17
63*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PRESENT              18
64*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PRESENT_READBACK     19
65*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_UPDATE_LAYOUT        20
66*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_CREATE_SHADER        21
67*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_UNREF_SHADER         22
68*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_GB_SURFACE_CREATE    23
69*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_GB_SURFACE_REF       24
70*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_SYNCCPU              25
71*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_CREATE_EXTENDED_CONTEXT 26
72*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_GB_SURFACE_CREATE_EXT   27
73*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_GB_SURFACE_REF_EXT      28
74*d83cc019SAndroid Build Coastguard Worker 
75*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
76*d83cc019SAndroid Build Coastguard Worker /**
77*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_GET_PARAM - get device information.
78*d83cc019SAndroid Build Coastguard Worker  *
79*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_PARAM_FIFO_OFFSET:
80*d83cc019SAndroid Build Coastguard Worker  * Offset to use to map the first page of the FIFO read-only.
81*d83cc019SAndroid Build Coastguard Worker  * The fifo is mapped using the mmap() system call on the drm device.
82*d83cc019SAndroid Build Coastguard Worker  *
83*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_PARAM_OVERLAY_IOCTL:
84*d83cc019SAndroid Build Coastguard Worker  * Does the driver support the overlay ioctl.
85*d83cc019SAndroid Build Coastguard Worker  *
86*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_PARAM_SM4_1
87*d83cc019SAndroid Build Coastguard Worker  * SM4_1 support is enabled.
88*d83cc019SAndroid Build Coastguard Worker  */
89*d83cc019SAndroid Build Coastguard Worker 
90*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_NUM_STREAMS      0
91*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_NUM_FREE_STREAMS 1
92*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_3D               2
93*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_HW_CAPS          3
94*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_FIFO_CAPS        4
95*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_MAX_FB_SIZE      5
96*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_FIFO_HW_VERSION  6
97*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_MAX_SURF_MEMORY  7
98*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_3D_CAPS_SIZE     8
99*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_MAX_MOB_MEMORY   9
100*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_MAX_MOB_SIZE     10
101*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_SCREEN_TARGET    11
102*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_DX               12
103*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_HW_CAPS2         13
104*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_PARAM_SM4_1            14
105*d83cc019SAndroid Build Coastguard Worker 
106*d83cc019SAndroid Build Coastguard Worker /**
107*d83cc019SAndroid Build Coastguard Worker  * enum drm_vmw_handle_type - handle type for ref ioctls
108*d83cc019SAndroid Build Coastguard Worker  *
109*d83cc019SAndroid Build Coastguard Worker  */
110*d83cc019SAndroid Build Coastguard Worker enum drm_vmw_handle_type {
111*d83cc019SAndroid Build Coastguard Worker 	DRM_VMW_HANDLE_LEGACY = 0,
112*d83cc019SAndroid Build Coastguard Worker 	DRM_VMW_HANDLE_PRIME = 1
113*d83cc019SAndroid Build Coastguard Worker };
114*d83cc019SAndroid Build Coastguard Worker 
115*d83cc019SAndroid Build Coastguard Worker /**
116*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_getparam_arg
117*d83cc019SAndroid Build Coastguard Worker  *
118*d83cc019SAndroid Build Coastguard Worker  * @value: Returned value. //Out
119*d83cc019SAndroid Build Coastguard Worker  * @param: Parameter to query. //In.
120*d83cc019SAndroid Build Coastguard Worker  *
121*d83cc019SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_GET_PARAM Ioctl.
122*d83cc019SAndroid Build Coastguard Worker  */
123*d83cc019SAndroid Build Coastguard Worker 
124*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_getparam_arg {
125*d83cc019SAndroid Build Coastguard Worker 	__u64 value;
126*d83cc019SAndroid Build Coastguard Worker 	__u32 param;
127*d83cc019SAndroid Build Coastguard Worker 	__u32 pad64;
128*d83cc019SAndroid Build Coastguard Worker };
129*d83cc019SAndroid Build Coastguard Worker 
130*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
131*d83cc019SAndroid Build Coastguard Worker /**
132*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_CREATE_CONTEXT - Create a host context.
133*d83cc019SAndroid Build Coastguard Worker  *
134*d83cc019SAndroid Build Coastguard Worker  * Allocates a device unique context id, and queues a create context command
135*d83cc019SAndroid Build Coastguard Worker  * for the host. Does not wait for host completion.
136*d83cc019SAndroid Build Coastguard Worker  */
137*d83cc019SAndroid Build Coastguard Worker 
138*d83cc019SAndroid Build Coastguard Worker /**
139*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_context_arg
140*d83cc019SAndroid Build Coastguard Worker  *
141*d83cc019SAndroid Build Coastguard Worker  * @cid: Device unique context ID.
142*d83cc019SAndroid Build Coastguard Worker  *
143*d83cc019SAndroid Build Coastguard Worker  * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl.
144*d83cc019SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl.
145*d83cc019SAndroid Build Coastguard Worker  */
146*d83cc019SAndroid Build Coastguard Worker 
147*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_context_arg {
148*d83cc019SAndroid Build Coastguard Worker 	__s32 cid;
149*d83cc019SAndroid Build Coastguard Worker 	__u32 pad64;
150*d83cc019SAndroid Build Coastguard Worker };
151*d83cc019SAndroid Build Coastguard Worker 
152*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
153*d83cc019SAndroid Build Coastguard Worker /**
154*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_UNREF_CONTEXT - Create a host context.
155*d83cc019SAndroid Build Coastguard Worker  *
156*d83cc019SAndroid Build Coastguard Worker  * Frees a global context id, and queues a destroy host command for the host.
157*d83cc019SAndroid Build Coastguard Worker  * Does not wait for host completion. The context ID can be used directly
158*d83cc019SAndroid Build Coastguard Worker  * in the command stream and shows up as the same context ID on the host.
159*d83cc019SAndroid Build Coastguard Worker  */
160*d83cc019SAndroid Build Coastguard Worker 
161*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
162*d83cc019SAndroid Build Coastguard Worker /**
163*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_CREATE_SURFACE - Create a host suface.
164*d83cc019SAndroid Build Coastguard Worker  *
165*d83cc019SAndroid Build Coastguard Worker  * Allocates a device unique surface id, and queues a create surface command
166*d83cc019SAndroid Build Coastguard Worker  * for the host. Does not wait for host completion. The surface ID can be
167*d83cc019SAndroid Build Coastguard Worker  * used directly in the command stream and shows up as the same surface
168*d83cc019SAndroid Build Coastguard Worker  * ID on the host.
169*d83cc019SAndroid Build Coastguard Worker  */
170*d83cc019SAndroid Build Coastguard Worker 
171*d83cc019SAndroid Build Coastguard Worker /**
172*d83cc019SAndroid Build Coastguard Worker  * struct drm_wmv_surface_create_req
173*d83cc019SAndroid Build Coastguard Worker  *
174*d83cc019SAndroid Build Coastguard Worker  * @flags: Surface flags as understood by the host.
175*d83cc019SAndroid Build Coastguard Worker  * @format: Surface format as understood by the host.
176*d83cc019SAndroid Build Coastguard Worker  * @mip_levels: Number of mip levels for each face.
177*d83cc019SAndroid Build Coastguard Worker  * An unused face should have 0 encoded.
178*d83cc019SAndroid Build Coastguard Worker  * @size_addr: Address of a user-space array of sruct drm_vmw_size
179*d83cc019SAndroid Build Coastguard Worker  * cast to an __u64 for 32-64 bit compatibility.
180*d83cc019SAndroid Build Coastguard Worker  * The size of the array should equal the total number of mipmap levels.
181*d83cc019SAndroid Build Coastguard Worker  * @shareable: Boolean whether other clients (as identified by file descriptors)
182*d83cc019SAndroid Build Coastguard Worker  * may reference this surface.
183*d83cc019SAndroid Build Coastguard Worker  * @scanout: Boolean whether the surface is intended to be used as a
184*d83cc019SAndroid Build Coastguard Worker  * scanout.
185*d83cc019SAndroid Build Coastguard Worker  *
186*d83cc019SAndroid Build Coastguard Worker  * Input data to the DRM_VMW_CREATE_SURFACE Ioctl.
187*d83cc019SAndroid Build Coastguard Worker  * Output data from the DRM_VMW_REF_SURFACE Ioctl.
188*d83cc019SAndroid Build Coastguard Worker  */
189*d83cc019SAndroid Build Coastguard Worker 
190*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_surface_create_req {
191*d83cc019SAndroid Build Coastguard Worker 	__u32 flags;
192*d83cc019SAndroid Build Coastguard Worker 	__u32 format;
193*d83cc019SAndroid Build Coastguard Worker 	__u32 mip_levels[DRM_VMW_MAX_SURFACE_FACES];
194*d83cc019SAndroid Build Coastguard Worker 	__u64 size_addr;
195*d83cc019SAndroid Build Coastguard Worker 	__s32 shareable;
196*d83cc019SAndroid Build Coastguard Worker 	__s32 scanout;
197*d83cc019SAndroid Build Coastguard Worker };
198*d83cc019SAndroid Build Coastguard Worker 
199*d83cc019SAndroid Build Coastguard Worker /**
200*d83cc019SAndroid Build Coastguard Worker  * struct drm_wmv_surface_arg
201*d83cc019SAndroid Build Coastguard Worker  *
202*d83cc019SAndroid Build Coastguard Worker  * @sid: Surface id of created surface or surface to destroy or reference.
203*d83cc019SAndroid Build Coastguard Worker  * @handle_type: Handle type for DRM_VMW_REF_SURFACE Ioctl.
204*d83cc019SAndroid Build Coastguard Worker  *
205*d83cc019SAndroid Build Coastguard Worker  * Output data from the DRM_VMW_CREATE_SURFACE Ioctl.
206*d83cc019SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_UNREF_SURFACE Ioctl.
207*d83cc019SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_REF_SURFACE Ioctl.
208*d83cc019SAndroid Build Coastguard Worker  */
209*d83cc019SAndroid Build Coastguard Worker 
210*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_surface_arg {
211*d83cc019SAndroid Build Coastguard Worker 	__s32 sid;
212*d83cc019SAndroid Build Coastguard Worker 	enum drm_vmw_handle_type handle_type;
213*d83cc019SAndroid Build Coastguard Worker };
214*d83cc019SAndroid Build Coastguard Worker 
215*d83cc019SAndroid Build Coastguard Worker /**
216*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_size ioctl.
217*d83cc019SAndroid Build Coastguard Worker  *
218*d83cc019SAndroid Build Coastguard Worker  * @width - mip level width
219*d83cc019SAndroid Build Coastguard Worker  * @height - mip level height
220*d83cc019SAndroid Build Coastguard Worker  * @depth - mip level depth
221*d83cc019SAndroid Build Coastguard Worker  *
222*d83cc019SAndroid Build Coastguard Worker  * Description of a mip level.
223*d83cc019SAndroid Build Coastguard Worker  * Input data to the DRM_WMW_CREATE_SURFACE Ioctl.
224*d83cc019SAndroid Build Coastguard Worker  */
225*d83cc019SAndroid Build Coastguard Worker 
226*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_size {
227*d83cc019SAndroid Build Coastguard Worker 	__u32 width;
228*d83cc019SAndroid Build Coastguard Worker 	__u32 height;
229*d83cc019SAndroid Build Coastguard Worker 	__u32 depth;
230*d83cc019SAndroid Build Coastguard Worker 	__u32 pad64;
231*d83cc019SAndroid Build Coastguard Worker };
232*d83cc019SAndroid Build Coastguard Worker 
233*d83cc019SAndroid Build Coastguard Worker /**
234*d83cc019SAndroid Build Coastguard Worker  * union drm_vmw_surface_create_arg
235*d83cc019SAndroid Build Coastguard Worker  *
236*d83cc019SAndroid Build Coastguard Worker  * @rep: Output data as described above.
237*d83cc019SAndroid Build Coastguard Worker  * @req: Input data as described above.
238*d83cc019SAndroid Build Coastguard Worker  *
239*d83cc019SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_CREATE_SURFACE Ioctl.
240*d83cc019SAndroid Build Coastguard Worker  */
241*d83cc019SAndroid Build Coastguard Worker 
242*d83cc019SAndroid Build Coastguard Worker union drm_vmw_surface_create_arg {
243*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_surface_arg rep;
244*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_surface_create_req req;
245*d83cc019SAndroid Build Coastguard Worker };
246*d83cc019SAndroid Build Coastguard Worker 
247*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
248*d83cc019SAndroid Build Coastguard Worker /**
249*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_REF_SURFACE - Reference a host surface.
250*d83cc019SAndroid Build Coastguard Worker  *
251*d83cc019SAndroid Build Coastguard Worker  * Puts a reference on a host surface with a give sid, as previously
252*d83cc019SAndroid Build Coastguard Worker  * returned by the DRM_VMW_CREATE_SURFACE ioctl.
253*d83cc019SAndroid Build Coastguard Worker  * A reference will make sure the surface isn't destroyed while we hold
254*d83cc019SAndroid Build Coastguard Worker  * it and will allow the calling client to use the surface ID in the command
255*d83cc019SAndroid Build Coastguard Worker  * stream.
256*d83cc019SAndroid Build Coastguard Worker  *
257*d83cc019SAndroid Build Coastguard Worker  * On successful return, the Ioctl returns the surface information given
258*d83cc019SAndroid Build Coastguard Worker  * in the DRM_VMW_CREATE_SURFACE ioctl.
259*d83cc019SAndroid Build Coastguard Worker  */
260*d83cc019SAndroid Build Coastguard Worker 
261*d83cc019SAndroid Build Coastguard Worker /**
262*d83cc019SAndroid Build Coastguard Worker  * union drm_vmw_surface_reference_arg
263*d83cc019SAndroid Build Coastguard Worker  *
264*d83cc019SAndroid Build Coastguard Worker  * @rep: Output data as described above.
265*d83cc019SAndroid Build Coastguard Worker  * @req: Input data as described above.
266*d83cc019SAndroid Build Coastguard Worker  *
267*d83cc019SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_REF_SURFACE Ioctl.
268*d83cc019SAndroid Build Coastguard Worker  */
269*d83cc019SAndroid Build Coastguard Worker 
270*d83cc019SAndroid Build Coastguard Worker union drm_vmw_surface_reference_arg {
271*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_surface_create_req rep;
272*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_surface_arg req;
273*d83cc019SAndroid Build Coastguard Worker };
274*d83cc019SAndroid Build Coastguard Worker 
275*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
276*d83cc019SAndroid Build Coastguard Worker /**
277*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_UNREF_SURFACE - Unreference a host surface.
278*d83cc019SAndroid Build Coastguard Worker  *
279*d83cc019SAndroid Build Coastguard Worker  * Clear a reference previously put on a host surface.
280*d83cc019SAndroid Build Coastguard Worker  * When all references are gone, including the one implicitly placed
281*d83cc019SAndroid Build Coastguard Worker  * on creation,
282*d83cc019SAndroid Build Coastguard Worker  * a destroy surface command will be queued for the host.
283*d83cc019SAndroid Build Coastguard Worker  * Does not wait for completion.
284*d83cc019SAndroid Build Coastguard Worker  */
285*d83cc019SAndroid Build Coastguard Worker 
286*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
287*d83cc019SAndroid Build Coastguard Worker /**
288*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_EXECBUF
289*d83cc019SAndroid Build Coastguard Worker  *
290*d83cc019SAndroid Build Coastguard Worker  * Submit a command buffer for execution on the host, and return a
291*d83cc019SAndroid Build Coastguard Worker  * fence seqno that when signaled, indicates that the command buffer has
292*d83cc019SAndroid Build Coastguard Worker  * executed.
293*d83cc019SAndroid Build Coastguard Worker  */
294*d83cc019SAndroid Build Coastguard Worker 
295*d83cc019SAndroid Build Coastguard Worker /**
296*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_execbuf_arg
297*d83cc019SAndroid Build Coastguard Worker  *
298*d83cc019SAndroid Build Coastguard Worker  * @commands: User-space address of a command buffer cast to an __u64.
299*d83cc019SAndroid Build Coastguard Worker  * @command-size: Size in bytes of the command buffer.
300*d83cc019SAndroid Build Coastguard Worker  * @throttle-us: Sleep until software is less than @throttle_us
301*d83cc019SAndroid Build Coastguard Worker  * microseconds ahead of hardware. The driver may round this value
302*d83cc019SAndroid Build Coastguard Worker  * to the nearest kernel tick.
303*d83cc019SAndroid Build Coastguard Worker  * @fence_rep: User-space address of a struct drm_vmw_fence_rep cast to an
304*d83cc019SAndroid Build Coastguard Worker  * __u64.
305*d83cc019SAndroid Build Coastguard Worker  * @version: Allows expanding the execbuf ioctl parameters without breaking
306*d83cc019SAndroid Build Coastguard Worker  * backwards compatibility, since user-space will always tell the kernel
307*d83cc019SAndroid Build Coastguard Worker  * which version it uses.
308*d83cc019SAndroid Build Coastguard Worker  * @flags: Execbuf flags.
309*d83cc019SAndroid Build Coastguard Worker  * @imported_fence_fd:  FD for a fence imported from another device
310*d83cc019SAndroid Build Coastguard Worker  *
311*d83cc019SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_EXECBUF Ioctl.
312*d83cc019SAndroid Build Coastguard Worker  */
313*d83cc019SAndroid Build Coastguard Worker 
314*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_EXECBUF_VERSION 2
315*d83cc019SAndroid Build Coastguard Worker 
316*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD (1 << 0)
317*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD (1 << 1)
318*d83cc019SAndroid Build Coastguard Worker 
319*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_execbuf_arg {
320*d83cc019SAndroid Build Coastguard Worker 	__u64 commands;
321*d83cc019SAndroid Build Coastguard Worker 	__u32 command_size;
322*d83cc019SAndroid Build Coastguard Worker 	__u32 throttle_us;
323*d83cc019SAndroid Build Coastguard Worker 	__u64 fence_rep;
324*d83cc019SAndroid Build Coastguard Worker 	__u32 version;
325*d83cc019SAndroid Build Coastguard Worker 	__u32 flags;
326*d83cc019SAndroid Build Coastguard Worker 	__u32 context_handle;
327*d83cc019SAndroid Build Coastguard Worker 	__s32 imported_fence_fd;
328*d83cc019SAndroid Build Coastguard Worker };
329*d83cc019SAndroid Build Coastguard Worker 
330*d83cc019SAndroid Build Coastguard Worker /**
331*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_fence_rep
332*d83cc019SAndroid Build Coastguard Worker  *
333*d83cc019SAndroid Build Coastguard Worker  * @handle: Fence object handle for fence associated with a command submission.
334*d83cc019SAndroid Build Coastguard Worker  * @mask: Fence flags relevant for this fence object.
335*d83cc019SAndroid Build Coastguard Worker  * @seqno: Fence sequence number in fifo. A fence object with a lower
336*d83cc019SAndroid Build Coastguard Worker  * seqno will signal the EXEC flag before a fence object with a higher
337*d83cc019SAndroid Build Coastguard Worker  * seqno. This can be used by user-space to avoid kernel calls to determine
338*d83cc019SAndroid Build Coastguard Worker  * whether a fence has signaled the EXEC flag. Note that @seqno will
339*d83cc019SAndroid Build Coastguard Worker  * wrap at 32-bit.
340*d83cc019SAndroid Build Coastguard Worker  * @passed_seqno: The highest seqno number processed by the hardware
341*d83cc019SAndroid Build Coastguard Worker  * so far. This can be used to mark user-space fence objects as signaled, and
342*d83cc019SAndroid Build Coastguard Worker  * to determine whether a fence seqno might be stale.
343*d83cc019SAndroid Build Coastguard Worker  * @fd: FD associated with the fence, -1 if not exported
344*d83cc019SAndroid Build Coastguard Worker  * @error: This member should've been set to -EFAULT on submission.
345*d83cc019SAndroid Build Coastguard Worker  * The following actions should be take on completion:
346*d83cc019SAndroid Build Coastguard Worker  * error == -EFAULT: Fence communication failed. The host is synchronized.
347*d83cc019SAndroid Build Coastguard Worker  * Use the last fence id read from the FIFO fence register.
348*d83cc019SAndroid Build Coastguard Worker  * error != 0 && error != -EFAULT:
349*d83cc019SAndroid Build Coastguard Worker  * Fence submission failed. The host is synchronized. Use the fence_seq member.
350*d83cc019SAndroid Build Coastguard Worker  * error == 0: All is OK, The host may not be synchronized.
351*d83cc019SAndroid Build Coastguard Worker  * Use the fence_seq member.
352*d83cc019SAndroid Build Coastguard Worker  *
353*d83cc019SAndroid Build Coastguard Worker  * Input / Output data to the DRM_VMW_EXECBUF Ioctl.
354*d83cc019SAndroid Build Coastguard Worker  */
355*d83cc019SAndroid Build Coastguard Worker 
356*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_fence_rep {
357*d83cc019SAndroid Build Coastguard Worker 	__u32 handle;
358*d83cc019SAndroid Build Coastguard Worker 	__u32 mask;
359*d83cc019SAndroid Build Coastguard Worker 	__u32 seqno;
360*d83cc019SAndroid Build Coastguard Worker 	__u32 passed_seqno;
361*d83cc019SAndroid Build Coastguard Worker 	__s32 fd;
362*d83cc019SAndroid Build Coastguard Worker 	__s32 error;
363*d83cc019SAndroid Build Coastguard Worker };
364*d83cc019SAndroid Build Coastguard Worker 
365*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
366*d83cc019SAndroid Build Coastguard Worker /**
367*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_ALLOC_BO
368*d83cc019SAndroid Build Coastguard Worker  *
369*d83cc019SAndroid Build Coastguard Worker  * Allocate a buffer object that is visible also to the host.
370*d83cc019SAndroid Build Coastguard Worker  * NOTE: The buffer is
371*d83cc019SAndroid Build Coastguard Worker  * identified by a handle and an offset, which are private to the guest, but
372*d83cc019SAndroid Build Coastguard Worker  * useable in the command stream. The guest kernel may translate these
373*d83cc019SAndroid Build Coastguard Worker  * and patch up the command stream accordingly. In the future, the offset may
374*d83cc019SAndroid Build Coastguard Worker  * be zero at all times, or it may disappear from the interface before it is
375*d83cc019SAndroid Build Coastguard Worker  * fixed.
376*d83cc019SAndroid Build Coastguard Worker  *
377*d83cc019SAndroid Build Coastguard Worker  * The buffer object may stay user-space mapped in the guest at all times,
378*d83cc019SAndroid Build Coastguard Worker  * and is thus suitable for sub-allocation.
379*d83cc019SAndroid Build Coastguard Worker  *
380*d83cc019SAndroid Build Coastguard Worker  * Buffer objects are mapped using the mmap() syscall on the drm device.
381*d83cc019SAndroid Build Coastguard Worker  */
382*d83cc019SAndroid Build Coastguard Worker 
383*d83cc019SAndroid Build Coastguard Worker /**
384*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_alloc_bo_req
385*d83cc019SAndroid Build Coastguard Worker  *
386*d83cc019SAndroid Build Coastguard Worker  * @size: Required minimum size of the buffer.
387*d83cc019SAndroid Build Coastguard Worker  *
388*d83cc019SAndroid Build Coastguard Worker  * Input data to the DRM_VMW_ALLOC_BO Ioctl.
389*d83cc019SAndroid Build Coastguard Worker  */
390*d83cc019SAndroid Build Coastguard Worker 
391*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_alloc_bo_req {
392*d83cc019SAndroid Build Coastguard Worker 	__u32 size;
393*d83cc019SAndroid Build Coastguard Worker 	__u32 pad64;
394*d83cc019SAndroid Build Coastguard Worker };
395*d83cc019SAndroid Build Coastguard Worker #define drm_vmw_alloc_dmabuf_req drm_vmw_alloc_bo_req
396*d83cc019SAndroid Build Coastguard Worker 
397*d83cc019SAndroid Build Coastguard Worker /**
398*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_bo_rep
399*d83cc019SAndroid Build Coastguard Worker  *
400*d83cc019SAndroid Build Coastguard Worker  * @map_handle: Offset to use in the mmap() call used to map the buffer.
401*d83cc019SAndroid Build Coastguard Worker  * @handle: Handle unique to this buffer. Used for unreferencing.
402*d83cc019SAndroid Build Coastguard Worker  * @cur_gmr_id: GMR id to use in the command stream when this buffer is
403*d83cc019SAndroid Build Coastguard Worker  * referenced. See not above.
404*d83cc019SAndroid Build Coastguard Worker  * @cur_gmr_offset: Offset to use in the command stream when this buffer is
405*d83cc019SAndroid Build Coastguard Worker  * referenced. See note above.
406*d83cc019SAndroid Build Coastguard Worker  *
407*d83cc019SAndroid Build Coastguard Worker  * Output data from the DRM_VMW_ALLOC_BO Ioctl.
408*d83cc019SAndroid Build Coastguard Worker  */
409*d83cc019SAndroid Build Coastguard Worker 
410*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_bo_rep {
411*d83cc019SAndroid Build Coastguard Worker 	__u64 map_handle;
412*d83cc019SAndroid Build Coastguard Worker 	__u32 handle;
413*d83cc019SAndroid Build Coastguard Worker 	__u32 cur_gmr_id;
414*d83cc019SAndroid Build Coastguard Worker 	__u32 cur_gmr_offset;
415*d83cc019SAndroid Build Coastguard Worker 	__u32 pad64;
416*d83cc019SAndroid Build Coastguard Worker };
417*d83cc019SAndroid Build Coastguard Worker #define drm_vmw_dmabuf_rep drm_vmw_bo_rep
418*d83cc019SAndroid Build Coastguard Worker 
419*d83cc019SAndroid Build Coastguard Worker /**
420*d83cc019SAndroid Build Coastguard Worker  * union drm_vmw_alloc_bo_arg
421*d83cc019SAndroid Build Coastguard Worker  *
422*d83cc019SAndroid Build Coastguard Worker  * @req: Input data as described above.
423*d83cc019SAndroid Build Coastguard Worker  * @rep: Output data as described above.
424*d83cc019SAndroid Build Coastguard Worker  *
425*d83cc019SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_ALLOC_BO Ioctl.
426*d83cc019SAndroid Build Coastguard Worker  */
427*d83cc019SAndroid Build Coastguard Worker 
428*d83cc019SAndroid Build Coastguard Worker union drm_vmw_alloc_bo_arg {
429*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_alloc_bo_req req;
430*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_bo_rep rep;
431*d83cc019SAndroid Build Coastguard Worker };
432*d83cc019SAndroid Build Coastguard Worker #define drm_vmw_alloc_dmabuf_arg drm_vmw_alloc_bo_arg
433*d83cc019SAndroid Build Coastguard Worker 
434*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
435*d83cc019SAndroid Build Coastguard Worker /**
436*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_CONTROL_STREAM - Control overlays, aka streams.
437*d83cc019SAndroid Build Coastguard Worker  *
438*d83cc019SAndroid Build Coastguard Worker  * This IOCTL controls the overlay units of the svga device.
439*d83cc019SAndroid Build Coastguard Worker  * The SVGA overlay units does not work like regular hardware units in
440*d83cc019SAndroid Build Coastguard Worker  * that they do not automaticaly read back the contents of the given dma
441*d83cc019SAndroid Build Coastguard Worker  * buffer. But instead only read back for each call to this ioctl, and
442*d83cc019SAndroid Build Coastguard Worker  * at any point between this call being made and a following call that
443*d83cc019SAndroid Build Coastguard Worker  * either changes the buffer or disables the stream.
444*d83cc019SAndroid Build Coastguard Worker  */
445*d83cc019SAndroid Build Coastguard Worker 
446*d83cc019SAndroid Build Coastguard Worker /**
447*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_rect
448*d83cc019SAndroid Build Coastguard Worker  *
449*d83cc019SAndroid Build Coastguard Worker  * Defines a rectangle. Used in the overlay ioctl to define
450*d83cc019SAndroid Build Coastguard Worker  * source and destination rectangle.
451*d83cc019SAndroid Build Coastguard Worker  */
452*d83cc019SAndroid Build Coastguard Worker 
453*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_rect {
454*d83cc019SAndroid Build Coastguard Worker 	__s32 x;
455*d83cc019SAndroid Build Coastguard Worker 	__s32 y;
456*d83cc019SAndroid Build Coastguard Worker 	__u32 w;
457*d83cc019SAndroid Build Coastguard Worker 	__u32 h;
458*d83cc019SAndroid Build Coastguard Worker };
459*d83cc019SAndroid Build Coastguard Worker 
460*d83cc019SAndroid Build Coastguard Worker /**
461*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_control_stream_arg
462*d83cc019SAndroid Build Coastguard Worker  *
463*d83cc019SAndroid Build Coastguard Worker  * @stream_id: Stearm to control
464*d83cc019SAndroid Build Coastguard Worker  * @enabled: If false all following arguments are ignored.
465*d83cc019SAndroid Build Coastguard Worker  * @handle: Handle to buffer for getting data from.
466*d83cc019SAndroid Build Coastguard Worker  * @format: Format of the overlay as understood by the host.
467*d83cc019SAndroid Build Coastguard Worker  * @width: Width of the overlay.
468*d83cc019SAndroid Build Coastguard Worker  * @height: Height of the overlay.
469*d83cc019SAndroid Build Coastguard Worker  * @size: Size of the overlay in bytes.
470*d83cc019SAndroid Build Coastguard Worker  * @pitch: Array of pitches, the two last are only used for YUV12 formats.
471*d83cc019SAndroid Build Coastguard Worker  * @offset: Offset from start of dma buffer to overlay.
472*d83cc019SAndroid Build Coastguard Worker  * @src: Source rect, must be within the defined area above.
473*d83cc019SAndroid Build Coastguard Worker  * @dst: Destination rect, x and y may be negative.
474*d83cc019SAndroid Build Coastguard Worker  *
475*d83cc019SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_CONTROL_STREAM Ioctl.
476*d83cc019SAndroid Build Coastguard Worker  */
477*d83cc019SAndroid Build Coastguard Worker 
478*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_control_stream_arg {
479*d83cc019SAndroid Build Coastguard Worker 	__u32 stream_id;
480*d83cc019SAndroid Build Coastguard Worker 	__u32 enabled;
481*d83cc019SAndroid Build Coastguard Worker 
482*d83cc019SAndroid Build Coastguard Worker 	__u32 flags;
483*d83cc019SAndroid Build Coastguard Worker 	__u32 color_key;
484*d83cc019SAndroid Build Coastguard Worker 
485*d83cc019SAndroid Build Coastguard Worker 	__u32 handle;
486*d83cc019SAndroid Build Coastguard Worker 	__u32 offset;
487*d83cc019SAndroid Build Coastguard Worker 	__s32 format;
488*d83cc019SAndroid Build Coastguard Worker 	__u32 size;
489*d83cc019SAndroid Build Coastguard Worker 	__u32 width;
490*d83cc019SAndroid Build Coastguard Worker 	__u32 height;
491*d83cc019SAndroid Build Coastguard Worker 	__u32 pitch[3];
492*d83cc019SAndroid Build Coastguard Worker 
493*d83cc019SAndroid Build Coastguard Worker 	__u32 pad64;
494*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_rect src;
495*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_rect dst;
496*d83cc019SAndroid Build Coastguard Worker };
497*d83cc019SAndroid Build Coastguard Worker 
498*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
499*d83cc019SAndroid Build Coastguard Worker /**
500*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_CURSOR_BYPASS - Give extra information about cursor bypass.
501*d83cc019SAndroid Build Coastguard Worker  *
502*d83cc019SAndroid Build Coastguard Worker  */
503*d83cc019SAndroid Build Coastguard Worker 
504*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_CURSOR_BYPASS_ALL    (1 << 0)
505*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_CURSOR_BYPASS_FLAGS       (1)
506*d83cc019SAndroid Build Coastguard Worker 
507*d83cc019SAndroid Build Coastguard Worker /**
508*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_cursor_bypass_arg
509*d83cc019SAndroid Build Coastguard Worker  *
510*d83cc019SAndroid Build Coastguard Worker  * @flags: Flags.
511*d83cc019SAndroid Build Coastguard Worker  * @crtc_id: Crtc id, only used if DMR_CURSOR_BYPASS_ALL isn't passed.
512*d83cc019SAndroid Build Coastguard Worker  * @xpos: X position of cursor.
513*d83cc019SAndroid Build Coastguard Worker  * @ypos: Y position of cursor.
514*d83cc019SAndroid Build Coastguard Worker  * @xhot: X hotspot.
515*d83cc019SAndroid Build Coastguard Worker  * @yhot: Y hotspot.
516*d83cc019SAndroid Build Coastguard Worker  *
517*d83cc019SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_CURSOR_BYPASS Ioctl.
518*d83cc019SAndroid Build Coastguard Worker  */
519*d83cc019SAndroid Build Coastguard Worker 
520*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_cursor_bypass_arg {
521*d83cc019SAndroid Build Coastguard Worker 	__u32 flags;
522*d83cc019SAndroid Build Coastguard Worker 	__u32 crtc_id;
523*d83cc019SAndroid Build Coastguard Worker 	__s32 xpos;
524*d83cc019SAndroid Build Coastguard Worker 	__s32 ypos;
525*d83cc019SAndroid Build Coastguard Worker 	__s32 xhot;
526*d83cc019SAndroid Build Coastguard Worker 	__s32 yhot;
527*d83cc019SAndroid Build Coastguard Worker };
528*d83cc019SAndroid Build Coastguard Worker 
529*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
530*d83cc019SAndroid Build Coastguard Worker /**
531*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_CLAIM_STREAM - Claim a single stream.
532*d83cc019SAndroid Build Coastguard Worker  */
533*d83cc019SAndroid Build Coastguard Worker 
534*d83cc019SAndroid Build Coastguard Worker /**
535*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_context_arg
536*d83cc019SAndroid Build Coastguard Worker  *
537*d83cc019SAndroid Build Coastguard Worker  * @stream_id: Device unique context ID.
538*d83cc019SAndroid Build Coastguard Worker  *
539*d83cc019SAndroid Build Coastguard Worker  * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl.
540*d83cc019SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl.
541*d83cc019SAndroid Build Coastguard Worker  */
542*d83cc019SAndroid Build Coastguard Worker 
543*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_stream_arg {
544*d83cc019SAndroid Build Coastguard Worker 	__u32 stream_id;
545*d83cc019SAndroid Build Coastguard Worker 	__u32 pad64;
546*d83cc019SAndroid Build Coastguard Worker };
547*d83cc019SAndroid Build Coastguard Worker 
548*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
549*d83cc019SAndroid Build Coastguard Worker /**
550*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_UNREF_STREAM - Unclaim a stream.
551*d83cc019SAndroid Build Coastguard Worker  *
552*d83cc019SAndroid Build Coastguard Worker  * Return a single stream that was claimed by this process. Also makes
553*d83cc019SAndroid Build Coastguard Worker  * sure that the stream has been stopped.
554*d83cc019SAndroid Build Coastguard Worker  */
555*d83cc019SAndroid Build Coastguard Worker 
556*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
557*d83cc019SAndroid Build Coastguard Worker /**
558*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_GET_3D_CAP
559*d83cc019SAndroid Build Coastguard Worker  *
560*d83cc019SAndroid Build Coastguard Worker  * Read 3D capabilities from the FIFO
561*d83cc019SAndroid Build Coastguard Worker  *
562*d83cc019SAndroid Build Coastguard Worker  */
563*d83cc019SAndroid Build Coastguard Worker 
564*d83cc019SAndroid Build Coastguard Worker /**
565*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_get_3d_cap_arg
566*d83cc019SAndroid Build Coastguard Worker  *
567*d83cc019SAndroid Build Coastguard Worker  * @buffer: Pointer to a buffer for capability data, cast to an __u64
568*d83cc019SAndroid Build Coastguard Worker  * @size: Max size to copy
569*d83cc019SAndroid Build Coastguard Worker  *
570*d83cc019SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_GET_3D_CAP_IOCTL
571*d83cc019SAndroid Build Coastguard Worker  * ioctls.
572*d83cc019SAndroid Build Coastguard Worker  */
573*d83cc019SAndroid Build Coastguard Worker 
574*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_get_3d_cap_arg {
575*d83cc019SAndroid Build Coastguard Worker 	__u64 buffer;
576*d83cc019SAndroid Build Coastguard Worker 	__u32 max_size;
577*d83cc019SAndroid Build Coastguard Worker 	__u32 pad64;
578*d83cc019SAndroid Build Coastguard Worker };
579*d83cc019SAndroid Build Coastguard Worker 
580*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
581*d83cc019SAndroid Build Coastguard Worker /**
582*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_FENCE_WAIT
583*d83cc019SAndroid Build Coastguard Worker  *
584*d83cc019SAndroid Build Coastguard Worker  * Waits for a fence object to signal. The wait is interruptible, so that
585*d83cc019SAndroid Build Coastguard Worker  * signals may be delivered during the interrupt. The wait may timeout,
586*d83cc019SAndroid Build Coastguard Worker  * in which case the calls returns -EBUSY. If the wait is restarted,
587*d83cc019SAndroid Build Coastguard Worker  * that is restarting without resetting @cookie_valid to zero,
588*d83cc019SAndroid Build Coastguard Worker  * the timeout is computed from the first call.
589*d83cc019SAndroid Build Coastguard Worker  *
590*d83cc019SAndroid Build Coastguard Worker  * The flags argument to the DRM_VMW_FENCE_WAIT ioctl indicates what to wait
591*d83cc019SAndroid Build Coastguard Worker  * on:
592*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_FENCE_FLAG_EXEC: All commands ahead of the fence in the command
593*d83cc019SAndroid Build Coastguard Worker  * stream
594*d83cc019SAndroid Build Coastguard Worker  * have executed.
595*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_FENCE_FLAG_QUERY: All query results resulting from query finish
596*d83cc019SAndroid Build Coastguard Worker  * commands
597*d83cc019SAndroid Build Coastguard Worker  * in the buffer given to the EXECBUF ioctl returning the fence object handle
598*d83cc019SAndroid Build Coastguard Worker  * are available to user-space.
599*d83cc019SAndroid Build Coastguard Worker  *
600*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_WAIT_OPTION_UNREF: If this wait option is given, and the
601*d83cc019SAndroid Build Coastguard Worker  * fenc wait ioctl returns 0, the fence object has been unreferenced after
602*d83cc019SAndroid Build Coastguard Worker  * the wait.
603*d83cc019SAndroid Build Coastguard Worker  */
604*d83cc019SAndroid Build Coastguard Worker 
605*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_FLAG_EXEC   (1 << 0)
606*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_FENCE_FLAG_QUERY  (1 << 1)
607*d83cc019SAndroid Build Coastguard Worker 
608*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_WAIT_OPTION_UNREF (1 << 0)
609*d83cc019SAndroid Build Coastguard Worker 
610*d83cc019SAndroid Build Coastguard Worker /**
611*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_fence_wait_arg
612*d83cc019SAndroid Build Coastguard Worker  *
613*d83cc019SAndroid Build Coastguard Worker  * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
614*d83cc019SAndroid Build Coastguard Worker  * @cookie_valid: Must be reset to 0 on first call. Left alone on restart.
615*d83cc019SAndroid Build Coastguard Worker  * @kernel_cookie: Set to 0 on first call. Left alone on restart.
616*d83cc019SAndroid Build Coastguard Worker  * @timeout_us: Wait timeout in microseconds. 0 for indefinite timeout.
617*d83cc019SAndroid Build Coastguard Worker  * @lazy: Set to 1 if timing is not critical. Allow more than a kernel tick
618*d83cc019SAndroid Build Coastguard Worker  * before returning.
619*d83cc019SAndroid Build Coastguard Worker  * @flags: Fence flags to wait on.
620*d83cc019SAndroid Build Coastguard Worker  * @wait_options: Options that control the behaviour of the wait ioctl.
621*d83cc019SAndroid Build Coastguard Worker  *
622*d83cc019SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_FENCE_WAIT ioctl.
623*d83cc019SAndroid Build Coastguard Worker  */
624*d83cc019SAndroid Build Coastguard Worker 
625*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_fence_wait_arg {
626*d83cc019SAndroid Build Coastguard Worker 	__u32 handle;
627*d83cc019SAndroid Build Coastguard Worker 	__s32  cookie_valid;
628*d83cc019SAndroid Build Coastguard Worker 	__u64 kernel_cookie;
629*d83cc019SAndroid Build Coastguard Worker 	__u64 timeout_us;
630*d83cc019SAndroid Build Coastguard Worker 	__s32 lazy;
631*d83cc019SAndroid Build Coastguard Worker 	__s32 flags;
632*d83cc019SAndroid Build Coastguard Worker 	__s32 wait_options;
633*d83cc019SAndroid Build Coastguard Worker 	__s32 pad64;
634*d83cc019SAndroid Build Coastguard Worker };
635*d83cc019SAndroid Build Coastguard Worker 
636*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
637*d83cc019SAndroid Build Coastguard Worker /**
638*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_FENCE_SIGNALED
639*d83cc019SAndroid Build Coastguard Worker  *
640*d83cc019SAndroid Build Coastguard Worker  * Checks if a fence object is signaled..
641*d83cc019SAndroid Build Coastguard Worker  */
642*d83cc019SAndroid Build Coastguard Worker 
643*d83cc019SAndroid Build Coastguard Worker /**
644*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_fence_signaled_arg
645*d83cc019SAndroid Build Coastguard Worker  *
646*d83cc019SAndroid Build Coastguard Worker  * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
647*d83cc019SAndroid Build Coastguard Worker  * @flags: Fence object flags input to DRM_VMW_FENCE_SIGNALED ioctl
648*d83cc019SAndroid Build Coastguard Worker  * @signaled: Out: Flags signaled.
649*d83cc019SAndroid Build Coastguard Worker  * @sequence: Out: Highest sequence passed so far. Can be used to signal the
650*d83cc019SAndroid Build Coastguard Worker  * EXEC flag of user-space fence objects.
651*d83cc019SAndroid Build Coastguard Worker  *
652*d83cc019SAndroid Build Coastguard Worker  * Input/Output argument to the DRM_VMW_FENCE_SIGNALED and DRM_VMW_FENCE_UNREF
653*d83cc019SAndroid Build Coastguard Worker  * ioctls.
654*d83cc019SAndroid Build Coastguard Worker  */
655*d83cc019SAndroid Build Coastguard Worker 
656*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_fence_signaled_arg {
657*d83cc019SAndroid Build Coastguard Worker 	 __u32 handle;
658*d83cc019SAndroid Build Coastguard Worker 	 __u32 flags;
659*d83cc019SAndroid Build Coastguard Worker 	 __s32 signaled;
660*d83cc019SAndroid Build Coastguard Worker 	 __u32 passed_seqno;
661*d83cc019SAndroid Build Coastguard Worker 	 __u32 signaled_flags;
662*d83cc019SAndroid Build Coastguard Worker 	 __u32 pad64;
663*d83cc019SAndroid Build Coastguard Worker };
664*d83cc019SAndroid Build Coastguard Worker 
665*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
666*d83cc019SAndroid Build Coastguard Worker /**
667*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_FENCE_UNREF
668*d83cc019SAndroid Build Coastguard Worker  *
669*d83cc019SAndroid Build Coastguard Worker  * Unreferences a fence object, and causes it to be destroyed if there are no
670*d83cc019SAndroid Build Coastguard Worker  * other references to it.
671*d83cc019SAndroid Build Coastguard Worker  *
672*d83cc019SAndroid Build Coastguard Worker  */
673*d83cc019SAndroid Build Coastguard Worker 
674*d83cc019SAndroid Build Coastguard Worker /**
675*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_fence_arg
676*d83cc019SAndroid Build Coastguard Worker  *
677*d83cc019SAndroid Build Coastguard Worker  * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
678*d83cc019SAndroid Build Coastguard Worker  *
679*d83cc019SAndroid Build Coastguard Worker  * Input/Output argument to the DRM_VMW_FENCE_UNREF ioctl..
680*d83cc019SAndroid Build Coastguard Worker  */
681*d83cc019SAndroid Build Coastguard Worker 
682*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_fence_arg {
683*d83cc019SAndroid Build Coastguard Worker 	 __u32 handle;
684*d83cc019SAndroid Build Coastguard Worker 	 __u32 pad64;
685*d83cc019SAndroid Build Coastguard Worker };
686*d83cc019SAndroid Build Coastguard Worker 
687*d83cc019SAndroid Build Coastguard Worker 
688*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
689*d83cc019SAndroid Build Coastguard Worker /**
690*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_FENCE_EVENT
691*d83cc019SAndroid Build Coastguard Worker  *
692*d83cc019SAndroid Build Coastguard Worker  * Queues an event on a fence to be delivered on the drm character device
693*d83cc019SAndroid Build Coastguard Worker  * when the fence has signaled the DRM_VMW_FENCE_FLAG_EXEC flag.
694*d83cc019SAndroid Build Coastguard Worker  * Optionally the approximate time when the fence signaled is
695*d83cc019SAndroid Build Coastguard Worker  * given by the event.
696*d83cc019SAndroid Build Coastguard Worker  */
697*d83cc019SAndroid Build Coastguard Worker 
698*d83cc019SAndroid Build Coastguard Worker /*
699*d83cc019SAndroid Build Coastguard Worker  * The event type
700*d83cc019SAndroid Build Coastguard Worker  */
701*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_EVENT_FENCE_SIGNALED 0x80000000
702*d83cc019SAndroid Build Coastguard Worker 
703*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_event_fence {
704*d83cc019SAndroid Build Coastguard Worker 	struct drm_event base;
705*d83cc019SAndroid Build Coastguard Worker 	__u64 user_data;
706*d83cc019SAndroid Build Coastguard Worker 	__u32 tv_sec;
707*d83cc019SAndroid Build Coastguard Worker 	__u32 tv_usec;
708*d83cc019SAndroid Build Coastguard Worker };
709*d83cc019SAndroid Build Coastguard Worker 
710*d83cc019SAndroid Build Coastguard Worker /*
711*d83cc019SAndroid Build Coastguard Worker  * Flags that may be given to the command.
712*d83cc019SAndroid Build Coastguard Worker  */
713*d83cc019SAndroid Build Coastguard Worker /* Request fence signaled time on the event. */
714*d83cc019SAndroid Build Coastguard Worker #define DRM_VMW_FE_FLAG_REQ_TIME (1 << 0)
715*d83cc019SAndroid Build Coastguard Worker 
716*d83cc019SAndroid Build Coastguard Worker /**
717*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_fence_event_arg
718*d83cc019SAndroid Build Coastguard Worker  *
719*d83cc019SAndroid Build Coastguard Worker  * @fence_rep: Pointer to fence_rep structure cast to __u64 or 0 if
720*d83cc019SAndroid Build Coastguard Worker  * the fence is not supposed to be referenced by user-space.
721*d83cc019SAndroid Build Coastguard Worker  * @user_info: Info to be delivered with the event.
722*d83cc019SAndroid Build Coastguard Worker  * @handle: Attach the event to this fence only.
723*d83cc019SAndroid Build Coastguard Worker  * @flags: A set of flags as defined above.
724*d83cc019SAndroid Build Coastguard Worker  */
725*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_fence_event_arg {
726*d83cc019SAndroid Build Coastguard Worker 	__u64 fence_rep;
727*d83cc019SAndroid Build Coastguard Worker 	__u64 user_data;
728*d83cc019SAndroid Build Coastguard Worker 	__u32 handle;
729*d83cc019SAndroid Build Coastguard Worker 	__u32 flags;
730*d83cc019SAndroid Build Coastguard Worker };
731*d83cc019SAndroid Build Coastguard Worker 
732*d83cc019SAndroid Build Coastguard Worker 
733*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
734*d83cc019SAndroid Build Coastguard Worker /**
735*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_PRESENT
736*d83cc019SAndroid Build Coastguard Worker  *
737*d83cc019SAndroid Build Coastguard Worker  * Executes an SVGA present on a given fb for a given surface. The surface
738*d83cc019SAndroid Build Coastguard Worker  * is placed on the framebuffer. Cliprects are given relative to the given
739*d83cc019SAndroid Build Coastguard Worker  * point (the point disignated by dest_{x|y}).
740*d83cc019SAndroid Build Coastguard Worker  *
741*d83cc019SAndroid Build Coastguard Worker  */
742*d83cc019SAndroid Build Coastguard Worker 
743*d83cc019SAndroid Build Coastguard Worker /**
744*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_present_arg
745*d83cc019SAndroid Build Coastguard Worker  * @fb_id: framebuffer id to present / read back from.
746*d83cc019SAndroid Build Coastguard Worker  * @sid: Surface id to present from.
747*d83cc019SAndroid Build Coastguard Worker  * @dest_x: X placement coordinate for surface.
748*d83cc019SAndroid Build Coastguard Worker  * @dest_y: Y placement coordinate for surface.
749*d83cc019SAndroid Build Coastguard Worker  * @clips_ptr: Pointer to an array of clip rects cast to an __u64.
750*d83cc019SAndroid Build Coastguard Worker  * @num_clips: Number of cliprects given relative to the framebuffer origin,
751*d83cc019SAndroid Build Coastguard Worker  * in the same coordinate space as the frame buffer.
752*d83cc019SAndroid Build Coastguard Worker  * @pad64: Unused 64-bit padding.
753*d83cc019SAndroid Build Coastguard Worker  *
754*d83cc019SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_PRESENT ioctl.
755*d83cc019SAndroid Build Coastguard Worker  */
756*d83cc019SAndroid Build Coastguard Worker 
757*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_present_arg {
758*d83cc019SAndroid Build Coastguard Worker 	__u32 fb_id;
759*d83cc019SAndroid Build Coastguard Worker 	__u32 sid;
760*d83cc019SAndroid Build Coastguard Worker 	__s32 dest_x;
761*d83cc019SAndroid Build Coastguard Worker 	__s32 dest_y;
762*d83cc019SAndroid Build Coastguard Worker 	__u64 clips_ptr;
763*d83cc019SAndroid Build Coastguard Worker 	__u32 num_clips;
764*d83cc019SAndroid Build Coastguard Worker 	__u32 pad64;
765*d83cc019SAndroid Build Coastguard Worker };
766*d83cc019SAndroid Build Coastguard Worker 
767*d83cc019SAndroid Build Coastguard Worker 
768*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
769*d83cc019SAndroid Build Coastguard Worker /**
770*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_PRESENT_READBACK
771*d83cc019SAndroid Build Coastguard Worker  *
772*d83cc019SAndroid Build Coastguard Worker  * Executes an SVGA present readback from a given fb to the dma buffer
773*d83cc019SAndroid Build Coastguard Worker  * currently bound as the fb. If there is no dma buffer bound to the fb,
774*d83cc019SAndroid Build Coastguard Worker  * an error will be returned.
775*d83cc019SAndroid Build Coastguard Worker  *
776*d83cc019SAndroid Build Coastguard Worker  */
777*d83cc019SAndroid Build Coastguard Worker 
778*d83cc019SAndroid Build Coastguard Worker /**
779*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_present_arg
780*d83cc019SAndroid Build Coastguard Worker  * @fb_id: fb_id to present / read back from.
781*d83cc019SAndroid Build Coastguard Worker  * @num_clips: Number of cliprects.
782*d83cc019SAndroid Build Coastguard Worker  * @clips_ptr: Pointer to an array of clip rects cast to an __u64.
783*d83cc019SAndroid Build Coastguard Worker  * @fence_rep: Pointer to a struct drm_vmw_fence_rep, cast to an __u64.
784*d83cc019SAndroid Build Coastguard Worker  * If this member is NULL, then the ioctl should not return a fence.
785*d83cc019SAndroid Build Coastguard Worker  */
786*d83cc019SAndroid Build Coastguard Worker 
787*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_present_readback_arg {
788*d83cc019SAndroid Build Coastguard Worker 	 __u32 fb_id;
789*d83cc019SAndroid Build Coastguard Worker 	 __u32 num_clips;
790*d83cc019SAndroid Build Coastguard Worker 	 __u64 clips_ptr;
791*d83cc019SAndroid Build Coastguard Worker 	 __u64 fence_rep;
792*d83cc019SAndroid Build Coastguard Worker };
793*d83cc019SAndroid Build Coastguard Worker 
794*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
795*d83cc019SAndroid Build Coastguard Worker /**
796*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_UPDATE_LAYOUT - Update layout
797*d83cc019SAndroid Build Coastguard Worker  *
798*d83cc019SAndroid Build Coastguard Worker  * Updates the preferred modes and connection status for connectors. The
799*d83cc019SAndroid Build Coastguard Worker  * command consists of one drm_vmw_update_layout_arg pointing to an array
800*d83cc019SAndroid Build Coastguard Worker  * of num_outputs drm_vmw_rect's.
801*d83cc019SAndroid Build Coastguard Worker  */
802*d83cc019SAndroid Build Coastguard Worker 
803*d83cc019SAndroid Build Coastguard Worker /**
804*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_update_layout_arg
805*d83cc019SAndroid Build Coastguard Worker  *
806*d83cc019SAndroid Build Coastguard Worker  * @num_outputs: number of active connectors
807*d83cc019SAndroid Build Coastguard Worker  * @rects: pointer to array of drm_vmw_rect cast to an __u64
808*d83cc019SAndroid Build Coastguard Worker  *
809*d83cc019SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_UPDATE_LAYOUT Ioctl.
810*d83cc019SAndroid Build Coastguard Worker  */
811*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_update_layout_arg {
812*d83cc019SAndroid Build Coastguard Worker 	__u32 num_outputs;
813*d83cc019SAndroid Build Coastguard Worker 	__u32 pad64;
814*d83cc019SAndroid Build Coastguard Worker 	__u64 rects;
815*d83cc019SAndroid Build Coastguard Worker };
816*d83cc019SAndroid Build Coastguard Worker 
817*d83cc019SAndroid Build Coastguard Worker 
818*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
819*d83cc019SAndroid Build Coastguard Worker /**
820*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_CREATE_SHADER - Create shader
821*d83cc019SAndroid Build Coastguard Worker  *
822*d83cc019SAndroid Build Coastguard Worker  * Creates a shader and optionally binds it to a dma buffer containing
823*d83cc019SAndroid Build Coastguard Worker  * the shader byte-code.
824*d83cc019SAndroid Build Coastguard Worker  */
825*d83cc019SAndroid Build Coastguard Worker 
826*d83cc019SAndroid Build Coastguard Worker /**
827*d83cc019SAndroid Build Coastguard Worker  * enum drm_vmw_shader_type - Shader types
828*d83cc019SAndroid Build Coastguard Worker  */
829*d83cc019SAndroid Build Coastguard Worker enum drm_vmw_shader_type {
830*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_shader_type_vs = 0,
831*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_shader_type_ps,
832*d83cc019SAndroid Build Coastguard Worker };
833*d83cc019SAndroid Build Coastguard Worker 
834*d83cc019SAndroid Build Coastguard Worker 
835*d83cc019SAndroid Build Coastguard Worker /**
836*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_shader_create_arg
837*d83cc019SAndroid Build Coastguard Worker  *
838*d83cc019SAndroid Build Coastguard Worker  * @shader_type: Shader type of the shader to create.
839*d83cc019SAndroid Build Coastguard Worker  * @size: Size of the byte-code in bytes.
840*d83cc019SAndroid Build Coastguard Worker  * where the shader byte-code starts
841*d83cc019SAndroid Build Coastguard Worker  * @buffer_handle: Buffer handle identifying the buffer containing the
842*d83cc019SAndroid Build Coastguard Worker  * shader byte-code
843*d83cc019SAndroid Build Coastguard Worker  * @shader_handle: On successful completion contains a handle that
844*d83cc019SAndroid Build Coastguard Worker  * can be used to subsequently identify the shader.
845*d83cc019SAndroid Build Coastguard Worker  * @offset: Offset in bytes into the buffer given by @buffer_handle,
846*d83cc019SAndroid Build Coastguard Worker  *
847*d83cc019SAndroid Build Coastguard Worker  * Input / Output argument to the DRM_VMW_CREATE_SHADER Ioctl.
848*d83cc019SAndroid Build Coastguard Worker  */
849*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_shader_create_arg {
850*d83cc019SAndroid Build Coastguard Worker 	enum drm_vmw_shader_type shader_type;
851*d83cc019SAndroid Build Coastguard Worker 	__u32 size;
852*d83cc019SAndroid Build Coastguard Worker 	__u32 buffer_handle;
853*d83cc019SAndroid Build Coastguard Worker 	__u32 shader_handle;
854*d83cc019SAndroid Build Coastguard Worker 	__u64 offset;
855*d83cc019SAndroid Build Coastguard Worker };
856*d83cc019SAndroid Build Coastguard Worker 
857*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
858*d83cc019SAndroid Build Coastguard Worker /**
859*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_UNREF_SHADER - Unreferences a shader
860*d83cc019SAndroid Build Coastguard Worker  *
861*d83cc019SAndroid Build Coastguard Worker  * Destroys a user-space reference to a shader, optionally destroying
862*d83cc019SAndroid Build Coastguard Worker  * it.
863*d83cc019SAndroid Build Coastguard Worker  */
864*d83cc019SAndroid Build Coastguard Worker 
865*d83cc019SAndroid Build Coastguard Worker /**
866*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_shader_arg
867*d83cc019SAndroid Build Coastguard Worker  *
868*d83cc019SAndroid Build Coastguard Worker  * @handle: Handle identifying the shader to destroy.
869*d83cc019SAndroid Build Coastguard Worker  *
870*d83cc019SAndroid Build Coastguard Worker  * Input argument to the DRM_VMW_UNREF_SHADER ioctl.
871*d83cc019SAndroid Build Coastguard Worker  */
872*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_shader_arg {
873*d83cc019SAndroid Build Coastguard Worker 	__u32 handle;
874*d83cc019SAndroid Build Coastguard Worker 	__u32 pad64;
875*d83cc019SAndroid Build Coastguard Worker };
876*d83cc019SAndroid Build Coastguard Worker 
877*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
878*d83cc019SAndroid Build Coastguard Worker /**
879*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_GB_SURFACE_CREATE - Create a host guest-backed surface.
880*d83cc019SAndroid Build Coastguard Worker  *
881*d83cc019SAndroid Build Coastguard Worker  * Allocates a surface handle and queues a create surface command
882*d83cc019SAndroid Build Coastguard Worker  * for the host on the first use of the surface. The surface ID can
883*d83cc019SAndroid Build Coastguard Worker  * be used as the surface ID in commands referencing the surface.
884*d83cc019SAndroid Build Coastguard Worker  */
885*d83cc019SAndroid Build Coastguard Worker 
886*d83cc019SAndroid Build Coastguard Worker /**
887*d83cc019SAndroid Build Coastguard Worker  * enum drm_vmw_surface_flags
888*d83cc019SAndroid Build Coastguard Worker  *
889*d83cc019SAndroid Build Coastguard Worker  * @drm_vmw_surface_flag_shareable:     Whether the surface is shareable
890*d83cc019SAndroid Build Coastguard Worker  * @drm_vmw_surface_flag_scanout:       Whether the surface is a scanout
891*d83cc019SAndroid Build Coastguard Worker  *                                      surface.
892*d83cc019SAndroid Build Coastguard Worker  * @drm_vmw_surface_flag_create_buffer: Create a backup buffer if none is
893*d83cc019SAndroid Build Coastguard Worker  *                                      given.
894*d83cc019SAndroid Build Coastguard Worker  */
895*d83cc019SAndroid Build Coastguard Worker enum drm_vmw_surface_flags {
896*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_surface_flag_shareable = (1 << 0),
897*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_surface_flag_scanout = (1 << 1),
898*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_surface_flag_create_buffer = (1 << 2)
899*d83cc019SAndroid Build Coastguard Worker };
900*d83cc019SAndroid Build Coastguard Worker 
901*d83cc019SAndroid Build Coastguard Worker /**
902*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_gb_surface_create_req
903*d83cc019SAndroid Build Coastguard Worker  *
904*d83cc019SAndroid Build Coastguard Worker  * @svga3d_flags:     SVGA3d surface flags for the device.
905*d83cc019SAndroid Build Coastguard Worker  * @format:           SVGA3d format.
906*d83cc019SAndroid Build Coastguard Worker  * @mip_level:        Number of mip levels for all faces.
907*d83cc019SAndroid Build Coastguard Worker  * @drm_surface_flags Flags as described above.
908*d83cc019SAndroid Build Coastguard Worker  * @multisample_count Future use. Set to 0.
909*d83cc019SAndroid Build Coastguard Worker  * @autogen_filter    Future use. Set to 0.
910*d83cc019SAndroid Build Coastguard Worker  * @buffer_handle     Buffer handle of backup buffer. SVGA3D_INVALID_ID
911*d83cc019SAndroid Build Coastguard Worker  *                    if none.
912*d83cc019SAndroid Build Coastguard Worker  * @base_size         Size of the base mip level for all faces.
913*d83cc019SAndroid Build Coastguard Worker  * @array_size        Must be zero for non-DX hardware, and if non-zero
914*d83cc019SAndroid Build Coastguard Worker  *                    svga3d_flags must have proper bind flags setup.
915*d83cc019SAndroid Build Coastguard Worker  *
916*d83cc019SAndroid Build Coastguard Worker  * Input argument to the  DRM_VMW_GB_SURFACE_CREATE Ioctl.
917*d83cc019SAndroid Build Coastguard Worker  * Part of output argument for the DRM_VMW_GB_SURFACE_REF Ioctl.
918*d83cc019SAndroid Build Coastguard Worker  */
919*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_create_req {
920*d83cc019SAndroid Build Coastguard Worker 	__u32 svga3d_flags;
921*d83cc019SAndroid Build Coastguard Worker 	__u32 format;
922*d83cc019SAndroid Build Coastguard Worker 	__u32 mip_levels;
923*d83cc019SAndroid Build Coastguard Worker 	enum drm_vmw_surface_flags drm_surface_flags;
924*d83cc019SAndroid Build Coastguard Worker 	__u32 multisample_count;
925*d83cc019SAndroid Build Coastguard Worker 	__u32 autogen_filter;
926*d83cc019SAndroid Build Coastguard Worker 	__u32 buffer_handle;
927*d83cc019SAndroid Build Coastguard Worker 	__u32 array_size;
928*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_size base_size;
929*d83cc019SAndroid Build Coastguard Worker };
930*d83cc019SAndroid Build Coastguard Worker 
931*d83cc019SAndroid Build Coastguard Worker /**
932*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_gb_surface_create_rep
933*d83cc019SAndroid Build Coastguard Worker  *
934*d83cc019SAndroid Build Coastguard Worker  * @handle:            Surface handle.
935*d83cc019SAndroid Build Coastguard Worker  * @backup_size:       Size of backup buffers for this surface.
936*d83cc019SAndroid Build Coastguard Worker  * @buffer_handle:     Handle of backup buffer. SVGA3D_INVALID_ID if none.
937*d83cc019SAndroid Build Coastguard Worker  * @buffer_size:       Actual size of the buffer identified by
938*d83cc019SAndroid Build Coastguard Worker  *                     @buffer_handle
939*d83cc019SAndroid Build Coastguard Worker  * @buffer_map_handle: Offset into device address space for the buffer
940*d83cc019SAndroid Build Coastguard Worker  *                     identified by @buffer_handle.
941*d83cc019SAndroid Build Coastguard Worker  *
942*d83cc019SAndroid Build Coastguard Worker  * Part of output argument for the DRM_VMW_GB_SURFACE_REF ioctl.
943*d83cc019SAndroid Build Coastguard Worker  * Output argument for the DRM_VMW_GB_SURFACE_CREATE ioctl.
944*d83cc019SAndroid Build Coastguard Worker  */
945*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_create_rep {
946*d83cc019SAndroid Build Coastguard Worker 	__u32 handle;
947*d83cc019SAndroid Build Coastguard Worker 	__u32 backup_size;
948*d83cc019SAndroid Build Coastguard Worker 	__u32 buffer_handle;
949*d83cc019SAndroid Build Coastguard Worker 	__u32 buffer_size;
950*d83cc019SAndroid Build Coastguard Worker 	__u64 buffer_map_handle;
951*d83cc019SAndroid Build Coastguard Worker };
952*d83cc019SAndroid Build Coastguard Worker 
953*d83cc019SAndroid Build Coastguard Worker /**
954*d83cc019SAndroid Build Coastguard Worker  * union drm_vmw_gb_surface_create_arg
955*d83cc019SAndroid Build Coastguard Worker  *
956*d83cc019SAndroid Build Coastguard Worker  * @req: Input argument as described above.
957*d83cc019SAndroid Build Coastguard Worker  * @rep: Output argument as described above.
958*d83cc019SAndroid Build Coastguard Worker  *
959*d83cc019SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_GB_SURFACE_CREATE ioctl.
960*d83cc019SAndroid Build Coastguard Worker  */
961*d83cc019SAndroid Build Coastguard Worker union drm_vmw_gb_surface_create_arg {
962*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_create_rep rep;
963*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_create_req req;
964*d83cc019SAndroid Build Coastguard Worker };
965*d83cc019SAndroid Build Coastguard Worker 
966*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
967*d83cc019SAndroid Build Coastguard Worker /**
968*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_GB_SURFACE_REF - Reference a host surface.
969*d83cc019SAndroid Build Coastguard Worker  *
970*d83cc019SAndroid Build Coastguard Worker  * Puts a reference on a host surface with a given handle, as previously
971*d83cc019SAndroid Build Coastguard Worker  * returned by the DRM_VMW_GB_SURFACE_CREATE ioctl.
972*d83cc019SAndroid Build Coastguard Worker  * A reference will make sure the surface isn't destroyed while we hold
973*d83cc019SAndroid Build Coastguard Worker  * it and will allow the calling client to use the surface handle in
974*d83cc019SAndroid Build Coastguard Worker  * the command stream.
975*d83cc019SAndroid Build Coastguard Worker  *
976*d83cc019SAndroid Build Coastguard Worker  * On successful return, the Ioctl returns the surface information given
977*d83cc019SAndroid Build Coastguard Worker  * to and returned from the DRM_VMW_GB_SURFACE_CREATE ioctl.
978*d83cc019SAndroid Build Coastguard Worker  */
979*d83cc019SAndroid Build Coastguard Worker 
980*d83cc019SAndroid Build Coastguard Worker /**
981*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_gb_surface_reference_arg
982*d83cc019SAndroid Build Coastguard Worker  *
983*d83cc019SAndroid Build Coastguard Worker  * @creq: The data used as input when the surface was created, as described
984*d83cc019SAndroid Build Coastguard Worker  *        above at "struct drm_vmw_gb_surface_create_req"
985*d83cc019SAndroid Build Coastguard Worker  * @crep: Additional data output when the surface was created, as described
986*d83cc019SAndroid Build Coastguard Worker  *        above at "struct drm_vmw_gb_surface_create_rep"
987*d83cc019SAndroid Build Coastguard Worker  *
988*d83cc019SAndroid Build Coastguard Worker  * Output Argument to the DRM_VMW_GB_SURFACE_REF ioctl.
989*d83cc019SAndroid Build Coastguard Worker  */
990*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_ref_rep {
991*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_create_req creq;
992*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_create_rep crep;
993*d83cc019SAndroid Build Coastguard Worker };
994*d83cc019SAndroid Build Coastguard Worker 
995*d83cc019SAndroid Build Coastguard Worker /**
996*d83cc019SAndroid Build Coastguard Worker  * union drm_vmw_gb_surface_reference_arg
997*d83cc019SAndroid Build Coastguard Worker  *
998*d83cc019SAndroid Build Coastguard Worker  * @req: Input data as described above at "struct drm_vmw_surface_arg"
999*d83cc019SAndroid Build Coastguard Worker  * @rep: Output data as described above at "struct drm_vmw_gb_surface_ref_rep"
1000*d83cc019SAndroid Build Coastguard Worker  *
1001*d83cc019SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_GB_SURFACE_REF Ioctl.
1002*d83cc019SAndroid Build Coastguard Worker  */
1003*d83cc019SAndroid Build Coastguard Worker union drm_vmw_gb_surface_reference_arg {
1004*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_ref_rep rep;
1005*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_surface_arg req;
1006*d83cc019SAndroid Build Coastguard Worker };
1007*d83cc019SAndroid Build Coastguard Worker 
1008*d83cc019SAndroid Build Coastguard Worker 
1009*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
1010*d83cc019SAndroid Build Coastguard Worker /**
1011*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_SYNCCPU - Sync a DMA buffer / MOB for CPU access.
1012*d83cc019SAndroid Build Coastguard Worker  *
1013*d83cc019SAndroid Build Coastguard Worker  * Idles any previously submitted GPU operations on the buffer and
1014*d83cc019SAndroid Build Coastguard Worker  * by default blocks command submissions that reference the buffer.
1015*d83cc019SAndroid Build Coastguard Worker  * If the file descriptor used to grab a blocking CPU sync is closed, the
1016*d83cc019SAndroid Build Coastguard Worker  * cpu sync is released.
1017*d83cc019SAndroid Build Coastguard Worker  * The flags argument indicates how the grab / release operation should be
1018*d83cc019SAndroid Build Coastguard Worker  * performed:
1019*d83cc019SAndroid Build Coastguard Worker  */
1020*d83cc019SAndroid Build Coastguard Worker 
1021*d83cc019SAndroid Build Coastguard Worker /**
1022*d83cc019SAndroid Build Coastguard Worker  * enum drm_vmw_synccpu_flags - Synccpu flags:
1023*d83cc019SAndroid Build Coastguard Worker  *
1024*d83cc019SAndroid Build Coastguard Worker  * @drm_vmw_synccpu_read: Sync for read. If sync is done for read only, it's a
1025*d83cc019SAndroid Build Coastguard Worker  * hint to the kernel to allow command submissions that references the buffer
1026*d83cc019SAndroid Build Coastguard Worker  * for read-only.
1027*d83cc019SAndroid Build Coastguard Worker  * @drm_vmw_synccpu_write: Sync for write. Block all command submissions
1028*d83cc019SAndroid Build Coastguard Worker  * referencing this buffer.
1029*d83cc019SAndroid Build Coastguard Worker  * @drm_vmw_synccpu_dontblock: Dont wait for GPU idle, but rather return
1030*d83cc019SAndroid Build Coastguard Worker  * -EBUSY should the buffer be busy.
1031*d83cc019SAndroid Build Coastguard Worker  * @drm_vmw_synccpu_allow_cs: Allow command submission that touches the buffer
1032*d83cc019SAndroid Build Coastguard Worker  * while the buffer is synced for CPU. This is similar to the GEM bo idle
1033*d83cc019SAndroid Build Coastguard Worker  * behavior.
1034*d83cc019SAndroid Build Coastguard Worker  */
1035*d83cc019SAndroid Build Coastguard Worker enum drm_vmw_synccpu_flags {
1036*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_synccpu_read = (1 << 0),
1037*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_synccpu_write = (1 << 1),
1038*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_synccpu_dontblock = (1 << 2),
1039*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_synccpu_allow_cs = (1 << 3)
1040*d83cc019SAndroid Build Coastguard Worker };
1041*d83cc019SAndroid Build Coastguard Worker 
1042*d83cc019SAndroid Build Coastguard Worker /**
1043*d83cc019SAndroid Build Coastguard Worker  * enum drm_vmw_synccpu_op - Synccpu operations:
1044*d83cc019SAndroid Build Coastguard Worker  *
1045*d83cc019SAndroid Build Coastguard Worker  * @drm_vmw_synccpu_grab:    Grab the buffer for CPU operations
1046*d83cc019SAndroid Build Coastguard Worker  * @drm_vmw_synccpu_release: Release a previous grab.
1047*d83cc019SAndroid Build Coastguard Worker  */
1048*d83cc019SAndroid Build Coastguard Worker enum drm_vmw_synccpu_op {
1049*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_synccpu_grab,
1050*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_synccpu_release
1051*d83cc019SAndroid Build Coastguard Worker };
1052*d83cc019SAndroid Build Coastguard Worker 
1053*d83cc019SAndroid Build Coastguard Worker /**
1054*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_synccpu_arg
1055*d83cc019SAndroid Build Coastguard Worker  *
1056*d83cc019SAndroid Build Coastguard Worker  * @op:			     The synccpu operation as described above.
1057*d83cc019SAndroid Build Coastguard Worker  * @handle:		     Handle identifying the buffer object.
1058*d83cc019SAndroid Build Coastguard Worker  * @flags:		     Flags as described above.
1059*d83cc019SAndroid Build Coastguard Worker  */
1060*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_synccpu_arg {
1061*d83cc019SAndroid Build Coastguard Worker 	enum drm_vmw_synccpu_op op;
1062*d83cc019SAndroid Build Coastguard Worker 	enum drm_vmw_synccpu_flags flags;
1063*d83cc019SAndroid Build Coastguard Worker 	__u32 handle;
1064*d83cc019SAndroid Build Coastguard Worker 	__u32 pad64;
1065*d83cc019SAndroid Build Coastguard Worker };
1066*d83cc019SAndroid Build Coastguard Worker 
1067*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
1068*d83cc019SAndroid Build Coastguard Worker /**
1069*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_CREATE_EXTENDED_CONTEXT - Create a host context.
1070*d83cc019SAndroid Build Coastguard Worker  *
1071*d83cc019SAndroid Build Coastguard Worker  * Allocates a device unique context id, and queues a create context command
1072*d83cc019SAndroid Build Coastguard Worker  * for the host. Does not wait for host completion.
1073*d83cc019SAndroid Build Coastguard Worker  */
1074*d83cc019SAndroid Build Coastguard Worker enum drm_vmw_extended_context {
1075*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_context_legacy,
1076*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_context_dx
1077*d83cc019SAndroid Build Coastguard Worker };
1078*d83cc019SAndroid Build Coastguard Worker 
1079*d83cc019SAndroid Build Coastguard Worker /**
1080*d83cc019SAndroid Build Coastguard Worker  * union drm_vmw_extended_context_arg
1081*d83cc019SAndroid Build Coastguard Worker  *
1082*d83cc019SAndroid Build Coastguard Worker  * @req: Context type.
1083*d83cc019SAndroid Build Coastguard Worker  * @rep: Context identifier.
1084*d83cc019SAndroid Build Coastguard Worker  *
1085*d83cc019SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_CREATE_EXTENDED_CONTEXT Ioctl.
1086*d83cc019SAndroid Build Coastguard Worker  */
1087*d83cc019SAndroid Build Coastguard Worker union drm_vmw_extended_context_arg {
1088*d83cc019SAndroid Build Coastguard Worker 	enum drm_vmw_extended_context req;
1089*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_context_arg rep;
1090*d83cc019SAndroid Build Coastguard Worker };
1091*d83cc019SAndroid Build Coastguard Worker 
1092*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
1093*d83cc019SAndroid Build Coastguard Worker /*
1094*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_HANDLE_CLOSE - Close a user-space handle and release its
1095*d83cc019SAndroid Build Coastguard Worker  * underlying resource.
1096*d83cc019SAndroid Build Coastguard Worker  *
1097*d83cc019SAndroid Build Coastguard Worker  * Note that this ioctl is overlaid on the deprecated DRM_VMW_UNREF_DMABUF
1098*d83cc019SAndroid Build Coastguard Worker  * Ioctl.
1099*d83cc019SAndroid Build Coastguard Worker  */
1100*d83cc019SAndroid Build Coastguard Worker 
1101*d83cc019SAndroid Build Coastguard Worker /**
1102*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_handle_close_arg
1103*d83cc019SAndroid Build Coastguard Worker  *
1104*d83cc019SAndroid Build Coastguard Worker  * @handle: Handle to close.
1105*d83cc019SAndroid Build Coastguard Worker  *
1106*d83cc019SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_HANDLE_CLOSE Ioctl.
1107*d83cc019SAndroid Build Coastguard Worker  */
1108*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_handle_close_arg {
1109*d83cc019SAndroid Build Coastguard Worker 	__u32 handle;
1110*d83cc019SAndroid Build Coastguard Worker 	__u32 pad64;
1111*d83cc019SAndroid Build Coastguard Worker };
1112*d83cc019SAndroid Build Coastguard Worker #define drm_vmw_unref_dmabuf_arg drm_vmw_handle_close_arg
1113*d83cc019SAndroid Build Coastguard Worker 
1114*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
1115*d83cc019SAndroid Build Coastguard Worker /**
1116*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_GB_SURFACE_CREATE_EXT - Create a host guest-backed surface.
1117*d83cc019SAndroid Build Coastguard Worker  *
1118*d83cc019SAndroid Build Coastguard Worker  * Allocates a surface handle and queues a create surface command
1119*d83cc019SAndroid Build Coastguard Worker  * for the host on the first use of the surface. The surface ID can
1120*d83cc019SAndroid Build Coastguard Worker  * be used as the surface ID in commands referencing the surface.
1121*d83cc019SAndroid Build Coastguard Worker  *
1122*d83cc019SAndroid Build Coastguard Worker  * This new command extends DRM_VMW_GB_SURFACE_CREATE by adding version
1123*d83cc019SAndroid Build Coastguard Worker  * parameter and 64 bit svga flag.
1124*d83cc019SAndroid Build Coastguard Worker  */
1125*d83cc019SAndroid Build Coastguard Worker 
1126*d83cc019SAndroid Build Coastguard Worker /**
1127*d83cc019SAndroid Build Coastguard Worker  * enum drm_vmw_surface_version
1128*d83cc019SAndroid Build Coastguard Worker  *
1129*d83cc019SAndroid Build Coastguard Worker  * @drm_vmw_surface_gb_v1: Corresponds to current gb surface format with
1130*d83cc019SAndroid Build Coastguard Worker  * svga3d surface flags split into 2, upper half and lower half.
1131*d83cc019SAndroid Build Coastguard Worker  */
1132*d83cc019SAndroid Build Coastguard Worker enum drm_vmw_surface_version {
1133*d83cc019SAndroid Build Coastguard Worker 	drm_vmw_gb_surface_v1
1134*d83cc019SAndroid Build Coastguard Worker };
1135*d83cc019SAndroid Build Coastguard Worker 
1136*d83cc019SAndroid Build Coastguard Worker /**
1137*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_gb_surface_create_ext_req
1138*d83cc019SAndroid Build Coastguard Worker  *
1139*d83cc019SAndroid Build Coastguard Worker  * @base: Surface create parameters.
1140*d83cc019SAndroid Build Coastguard Worker  * @version: Version of surface create ioctl.
1141*d83cc019SAndroid Build Coastguard Worker  * @svga3d_flags_upper_32_bits: Upper 32 bits of svga3d flags.
1142*d83cc019SAndroid Build Coastguard Worker  * @multisample_pattern: Multisampling pattern when msaa is supported.
1143*d83cc019SAndroid Build Coastguard Worker  * @quality_level: Precision settings for each sample.
1144*d83cc019SAndroid Build Coastguard Worker  * @must_be_zero: Reserved for future usage.
1145*d83cc019SAndroid Build Coastguard Worker  *
1146*d83cc019SAndroid Build Coastguard Worker  * Input argument to the  DRM_VMW_GB_SURFACE_CREATE_EXT Ioctl.
1147*d83cc019SAndroid Build Coastguard Worker  * Part of output argument for the DRM_VMW_GB_SURFACE_REF_EXT Ioctl.
1148*d83cc019SAndroid Build Coastguard Worker  */
1149*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_create_ext_req {
1150*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_create_req base;
1151*d83cc019SAndroid Build Coastguard Worker 	enum drm_vmw_surface_version version;
1152*d83cc019SAndroid Build Coastguard Worker 	uint32_t svga3d_flags_upper_32_bits;
1153*d83cc019SAndroid Build Coastguard Worker 	SVGA3dMSPattern multisample_pattern;
1154*d83cc019SAndroid Build Coastguard Worker 	SVGA3dMSQualityLevel quality_level;
1155*d83cc019SAndroid Build Coastguard Worker 	uint64_t must_be_zero;
1156*d83cc019SAndroid Build Coastguard Worker };
1157*d83cc019SAndroid Build Coastguard Worker 
1158*d83cc019SAndroid Build Coastguard Worker /**
1159*d83cc019SAndroid Build Coastguard Worker  * union drm_vmw_gb_surface_create_ext_arg
1160*d83cc019SAndroid Build Coastguard Worker  *
1161*d83cc019SAndroid Build Coastguard Worker  * @req: Input argument as described above.
1162*d83cc019SAndroid Build Coastguard Worker  * @rep: Output argument as described above.
1163*d83cc019SAndroid Build Coastguard Worker  *
1164*d83cc019SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_GB_SURFACE_CREATE_EXT ioctl.
1165*d83cc019SAndroid Build Coastguard Worker  */
1166*d83cc019SAndroid Build Coastguard Worker union drm_vmw_gb_surface_create_ext_arg {
1167*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_create_rep rep;
1168*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_create_ext_req req;
1169*d83cc019SAndroid Build Coastguard Worker };
1170*d83cc019SAndroid Build Coastguard Worker 
1171*d83cc019SAndroid Build Coastguard Worker /*************************************************************************/
1172*d83cc019SAndroid Build Coastguard Worker /**
1173*d83cc019SAndroid Build Coastguard Worker  * DRM_VMW_GB_SURFACE_REF_EXT - Reference a host surface.
1174*d83cc019SAndroid Build Coastguard Worker  *
1175*d83cc019SAndroid Build Coastguard Worker  * Puts a reference on a host surface with a given handle, as previously
1176*d83cc019SAndroid Build Coastguard Worker  * returned by the DRM_VMW_GB_SURFACE_CREATE_EXT ioctl.
1177*d83cc019SAndroid Build Coastguard Worker  * A reference will make sure the surface isn't destroyed while we hold
1178*d83cc019SAndroid Build Coastguard Worker  * it and will allow the calling client to use the surface handle in
1179*d83cc019SAndroid Build Coastguard Worker  * the command stream.
1180*d83cc019SAndroid Build Coastguard Worker  *
1181*d83cc019SAndroid Build Coastguard Worker  * On successful return, the Ioctl returns the surface information given
1182*d83cc019SAndroid Build Coastguard Worker  * to and returned from the DRM_VMW_GB_SURFACE_CREATE_EXT ioctl.
1183*d83cc019SAndroid Build Coastguard Worker  */
1184*d83cc019SAndroid Build Coastguard Worker 
1185*d83cc019SAndroid Build Coastguard Worker /**
1186*d83cc019SAndroid Build Coastguard Worker  * struct drm_vmw_gb_surface_ref_ext_rep
1187*d83cc019SAndroid Build Coastguard Worker  *
1188*d83cc019SAndroid Build Coastguard Worker  * @creq: The data used as input when the surface was created, as described
1189*d83cc019SAndroid Build Coastguard Worker  *        above at "struct drm_vmw_gb_surface_create_ext_req"
1190*d83cc019SAndroid Build Coastguard Worker  * @crep: Additional data output when the surface was created, as described
1191*d83cc019SAndroid Build Coastguard Worker  *        above at "struct drm_vmw_gb_surface_create_rep"
1192*d83cc019SAndroid Build Coastguard Worker  *
1193*d83cc019SAndroid Build Coastguard Worker  * Output Argument to the DRM_VMW_GB_SURFACE_REF_EXT ioctl.
1194*d83cc019SAndroid Build Coastguard Worker  */
1195*d83cc019SAndroid Build Coastguard Worker struct drm_vmw_gb_surface_ref_ext_rep {
1196*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_create_ext_req creq;
1197*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_create_rep crep;
1198*d83cc019SAndroid Build Coastguard Worker };
1199*d83cc019SAndroid Build Coastguard Worker 
1200*d83cc019SAndroid Build Coastguard Worker /**
1201*d83cc019SAndroid Build Coastguard Worker  * union drm_vmw_gb_surface_reference_ext_arg
1202*d83cc019SAndroid Build Coastguard Worker  *
1203*d83cc019SAndroid Build Coastguard Worker  * @req: Input data as described above at "struct drm_vmw_surface_arg"
1204*d83cc019SAndroid Build Coastguard Worker  * @rep: Output data as described above at
1205*d83cc019SAndroid Build Coastguard Worker  *       "struct drm_vmw_gb_surface_ref_ext_rep"
1206*d83cc019SAndroid Build Coastguard Worker  *
1207*d83cc019SAndroid Build Coastguard Worker  * Argument to the DRM_VMW_GB_SURFACE_REF Ioctl.
1208*d83cc019SAndroid Build Coastguard Worker  */
1209*d83cc019SAndroid Build Coastguard Worker union drm_vmw_gb_surface_reference_ext_arg {
1210*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_gb_surface_ref_ext_rep rep;
1211*d83cc019SAndroid Build Coastguard Worker 	struct drm_vmw_surface_arg req;
1212*d83cc019SAndroid Build Coastguard Worker };
1213*d83cc019SAndroid Build Coastguard Worker 
1214*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus)
1215*d83cc019SAndroid Build Coastguard Worker }
1216*d83cc019SAndroid Build Coastguard Worker #endif
1217*d83cc019SAndroid Build Coastguard Worker 
1218*d83cc019SAndroid Build Coastguard Worker #endif
1219