xref: /aosp_15_r20/external/igt-gpu-tools/include/drm-uapi/r128_drm.h (revision d83cc019efdc2edc6c4b16e9034a3ceb8d35d77c)
1*d83cc019SAndroid Build Coastguard Worker /* r128_drm.h -- Public header for the r128 driver -*- linux-c -*-
2*d83cc019SAndroid Build Coastguard Worker  * Created: Wed Apr  5 19:24:19 2000 by [email protected]
3*d83cc019SAndroid Build Coastguard Worker  */
4*d83cc019SAndroid Build Coastguard Worker /*
5*d83cc019SAndroid Build Coastguard Worker  * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
6*d83cc019SAndroid Build Coastguard Worker  * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
7*d83cc019SAndroid Build Coastguard Worker  * All rights reserved.
8*d83cc019SAndroid Build Coastguard Worker  *
9*d83cc019SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
10*d83cc019SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
11*d83cc019SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
12*d83cc019SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13*d83cc019SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
14*d83cc019SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
15*d83cc019SAndroid Build Coastguard Worker  *
16*d83cc019SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
17*d83cc019SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
18*d83cc019SAndroid Build Coastguard Worker  * Software.
19*d83cc019SAndroid Build Coastguard Worker  *
20*d83cc019SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21*d83cc019SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22*d83cc019SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
23*d83cc019SAndroid Build Coastguard Worker  * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24*d83cc019SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25*d83cc019SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26*d83cc019SAndroid Build Coastguard Worker  * DEALINGS IN THE SOFTWARE.
27*d83cc019SAndroid Build Coastguard Worker  *
28*d83cc019SAndroid Build Coastguard Worker  * Authors:
29*d83cc019SAndroid Build Coastguard Worker  *    Gareth Hughes <[email protected]>
30*d83cc019SAndroid Build Coastguard Worker  *    Kevin E. Martin <[email protected]>
31*d83cc019SAndroid Build Coastguard Worker  */
32*d83cc019SAndroid Build Coastguard Worker 
33*d83cc019SAndroid Build Coastguard Worker #ifndef __R128_DRM_H__
34*d83cc019SAndroid Build Coastguard Worker #define __R128_DRM_H__
35*d83cc019SAndroid Build Coastguard Worker 
36*d83cc019SAndroid Build Coastguard Worker #include "drm.h"
37*d83cc019SAndroid Build Coastguard Worker 
38*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus)
39*d83cc019SAndroid Build Coastguard Worker extern "C" {
40*d83cc019SAndroid Build Coastguard Worker #endif
41*d83cc019SAndroid Build Coastguard Worker 
42*d83cc019SAndroid Build Coastguard Worker /* WARNING: If you change any of these defines, make sure to change the
43*d83cc019SAndroid Build Coastguard Worker  * defines in the X server file (r128_sarea.h)
44*d83cc019SAndroid Build Coastguard Worker  */
45*d83cc019SAndroid Build Coastguard Worker #ifndef __R128_SAREA_DEFINES__
46*d83cc019SAndroid Build Coastguard Worker #define __R128_SAREA_DEFINES__
47*d83cc019SAndroid Build Coastguard Worker 
48*d83cc019SAndroid Build Coastguard Worker /* What needs to be changed for the current vertex buffer?
49*d83cc019SAndroid Build Coastguard Worker  */
50*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_CONTEXT		0x001
51*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_SETUP		0x002
52*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_TEX0		0x004
53*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_TEX1		0x008
54*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_TEX0IMAGES		0x010
55*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_TEX1IMAGES		0x020
56*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_CORE		0x040
57*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_MASKS		0x080
58*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_WINDOW		0x100
59*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_CLIPRECTS		0x200	/* handled client-side */
60*d83cc019SAndroid Build Coastguard Worker #define R128_REQUIRE_QUIESCENCE		0x400
61*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_ALL			0x7ff
62*d83cc019SAndroid Build Coastguard Worker 
63*d83cc019SAndroid Build Coastguard Worker #define R128_FRONT			0x1
64*d83cc019SAndroid Build Coastguard Worker #define R128_BACK			0x2
65*d83cc019SAndroid Build Coastguard Worker #define R128_DEPTH			0x4
66*d83cc019SAndroid Build Coastguard Worker 
67*d83cc019SAndroid Build Coastguard Worker /* Primitive types
68*d83cc019SAndroid Build Coastguard Worker  */
69*d83cc019SAndroid Build Coastguard Worker #define R128_POINTS			0x1
70*d83cc019SAndroid Build Coastguard Worker #define R128_LINES			0x2
71*d83cc019SAndroid Build Coastguard Worker #define R128_LINE_STRIP			0x3
72*d83cc019SAndroid Build Coastguard Worker #define R128_TRIANGLES			0x4
73*d83cc019SAndroid Build Coastguard Worker #define R128_TRIANGLE_FAN		0x5
74*d83cc019SAndroid Build Coastguard Worker #define R128_TRIANGLE_STRIP		0x6
75*d83cc019SAndroid Build Coastguard Worker 
76*d83cc019SAndroid Build Coastguard Worker /* Vertex/indirect buffer size
77*d83cc019SAndroid Build Coastguard Worker  */
78*d83cc019SAndroid Build Coastguard Worker #define R128_BUFFER_SIZE		16384
79*d83cc019SAndroid Build Coastguard Worker 
80*d83cc019SAndroid Build Coastguard Worker /* Byte offsets for indirect buffer data
81*d83cc019SAndroid Build Coastguard Worker  */
82*d83cc019SAndroid Build Coastguard Worker #define R128_INDEX_PRIM_OFFSET		20
83*d83cc019SAndroid Build Coastguard Worker #define R128_HOSTDATA_BLIT_OFFSET	32
84*d83cc019SAndroid Build Coastguard Worker 
85*d83cc019SAndroid Build Coastguard Worker /* Keep these small for testing.
86*d83cc019SAndroid Build Coastguard Worker  */
87*d83cc019SAndroid Build Coastguard Worker #define R128_NR_SAREA_CLIPRECTS		12
88*d83cc019SAndroid Build Coastguard Worker 
89*d83cc019SAndroid Build Coastguard Worker /* There are 2 heaps (local/AGP).  Each region within a heap is a
90*d83cc019SAndroid Build Coastguard Worker  *  minimum of 64k, and there are at most 64 of them per heap.
91*d83cc019SAndroid Build Coastguard Worker  */
92*d83cc019SAndroid Build Coastguard Worker #define R128_LOCAL_TEX_HEAP		0
93*d83cc019SAndroid Build Coastguard Worker #define R128_AGP_TEX_HEAP		1
94*d83cc019SAndroid Build Coastguard Worker #define R128_NR_TEX_HEAPS		2
95*d83cc019SAndroid Build Coastguard Worker #define R128_NR_TEX_REGIONS		64
96*d83cc019SAndroid Build Coastguard Worker #define R128_LOG_TEX_GRANULARITY	16
97*d83cc019SAndroid Build Coastguard Worker 
98*d83cc019SAndroid Build Coastguard Worker #define R128_NR_CONTEXT_REGS		12
99*d83cc019SAndroid Build Coastguard Worker 
100*d83cc019SAndroid Build Coastguard Worker #define R128_MAX_TEXTURE_LEVELS		11
101*d83cc019SAndroid Build Coastguard Worker #define R128_MAX_TEXTURE_UNITS		2
102*d83cc019SAndroid Build Coastguard Worker 
103*d83cc019SAndroid Build Coastguard Worker #endif				/* __R128_SAREA_DEFINES__ */
104*d83cc019SAndroid Build Coastguard Worker 
105*d83cc019SAndroid Build Coastguard Worker typedef struct {
106*d83cc019SAndroid Build Coastguard Worker 	/* Context state - can be written in one large chunk */
107*d83cc019SAndroid Build Coastguard Worker 	unsigned int dst_pitch_offset_c;
108*d83cc019SAndroid Build Coastguard Worker 	unsigned int dp_gui_master_cntl_c;
109*d83cc019SAndroid Build Coastguard Worker 	unsigned int sc_top_left_c;
110*d83cc019SAndroid Build Coastguard Worker 	unsigned int sc_bottom_right_c;
111*d83cc019SAndroid Build Coastguard Worker 	unsigned int z_offset_c;
112*d83cc019SAndroid Build Coastguard Worker 	unsigned int z_pitch_c;
113*d83cc019SAndroid Build Coastguard Worker 	unsigned int z_sten_cntl_c;
114*d83cc019SAndroid Build Coastguard Worker 	unsigned int tex_cntl_c;
115*d83cc019SAndroid Build Coastguard Worker 	unsigned int misc_3d_state_cntl_reg;
116*d83cc019SAndroid Build Coastguard Worker 	unsigned int texture_clr_cmp_clr_c;
117*d83cc019SAndroid Build Coastguard Worker 	unsigned int texture_clr_cmp_msk_c;
118*d83cc019SAndroid Build Coastguard Worker 	unsigned int fog_color_c;
119*d83cc019SAndroid Build Coastguard Worker 
120*d83cc019SAndroid Build Coastguard Worker 	/* Texture state */
121*d83cc019SAndroid Build Coastguard Worker 	unsigned int tex_size_pitch_c;
122*d83cc019SAndroid Build Coastguard Worker 	unsigned int constant_color_c;
123*d83cc019SAndroid Build Coastguard Worker 
124*d83cc019SAndroid Build Coastguard Worker 	/* Setup state */
125*d83cc019SAndroid Build Coastguard Worker 	unsigned int pm4_vc_fpu_setup;
126*d83cc019SAndroid Build Coastguard Worker 	unsigned int setup_cntl;
127*d83cc019SAndroid Build Coastguard Worker 
128*d83cc019SAndroid Build Coastguard Worker 	/* Mask state */
129*d83cc019SAndroid Build Coastguard Worker 	unsigned int dp_write_mask;
130*d83cc019SAndroid Build Coastguard Worker 	unsigned int sten_ref_mask_c;
131*d83cc019SAndroid Build Coastguard Worker 	unsigned int plane_3d_mask_c;
132*d83cc019SAndroid Build Coastguard Worker 
133*d83cc019SAndroid Build Coastguard Worker 	/* Window state */
134*d83cc019SAndroid Build Coastguard Worker 	unsigned int window_xy_offset;
135*d83cc019SAndroid Build Coastguard Worker 
136*d83cc019SAndroid Build Coastguard Worker 	/* Core state */
137*d83cc019SAndroid Build Coastguard Worker 	unsigned int scale_3d_cntl;
138*d83cc019SAndroid Build Coastguard Worker } drm_r128_context_regs_t;
139*d83cc019SAndroid Build Coastguard Worker 
140*d83cc019SAndroid Build Coastguard Worker /* Setup registers for each texture unit
141*d83cc019SAndroid Build Coastguard Worker  */
142*d83cc019SAndroid Build Coastguard Worker typedef struct {
143*d83cc019SAndroid Build Coastguard Worker 	unsigned int tex_cntl;
144*d83cc019SAndroid Build Coastguard Worker 	unsigned int tex_combine_cntl;
145*d83cc019SAndroid Build Coastguard Worker 	unsigned int tex_size_pitch;
146*d83cc019SAndroid Build Coastguard Worker 	unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
147*d83cc019SAndroid Build Coastguard Worker 	unsigned int tex_border_color;
148*d83cc019SAndroid Build Coastguard Worker } drm_r128_texture_regs_t;
149*d83cc019SAndroid Build Coastguard Worker 
150*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_sarea {
151*d83cc019SAndroid Build Coastguard Worker 	/* The channel for communication of state information to the kernel
152*d83cc019SAndroid Build Coastguard Worker 	 * on firing a vertex buffer.
153*d83cc019SAndroid Build Coastguard Worker 	 */
154*d83cc019SAndroid Build Coastguard Worker 	drm_r128_context_regs_t context_state;
155*d83cc019SAndroid Build Coastguard Worker 	drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
156*d83cc019SAndroid Build Coastguard Worker 	unsigned int dirty;
157*d83cc019SAndroid Build Coastguard Worker 	unsigned int vertsize;
158*d83cc019SAndroid Build Coastguard Worker 	unsigned int vc_format;
159*d83cc019SAndroid Build Coastguard Worker 
160*d83cc019SAndroid Build Coastguard Worker 	/* The current cliprects, or a subset thereof.
161*d83cc019SAndroid Build Coastguard Worker 	 */
162*d83cc019SAndroid Build Coastguard Worker 	struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
163*d83cc019SAndroid Build Coastguard Worker 	unsigned int nbox;
164*d83cc019SAndroid Build Coastguard Worker 
165*d83cc019SAndroid Build Coastguard Worker 	/* Counters for client-side throttling of rendering clients.
166*d83cc019SAndroid Build Coastguard Worker 	 */
167*d83cc019SAndroid Build Coastguard Worker 	unsigned int last_frame;
168*d83cc019SAndroid Build Coastguard Worker 	unsigned int last_dispatch;
169*d83cc019SAndroid Build Coastguard Worker 
170*d83cc019SAndroid Build Coastguard Worker 	struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
171*d83cc019SAndroid Build Coastguard Worker 	unsigned int tex_age[R128_NR_TEX_HEAPS];
172*d83cc019SAndroid Build Coastguard Worker 	int ctx_owner;
173*d83cc019SAndroid Build Coastguard Worker 	int pfAllowPageFlip;	/* number of 3d windows (0,1,2 or more) */
174*d83cc019SAndroid Build Coastguard Worker 	int pfCurrentPage;	/* which buffer is being displayed? */
175*d83cc019SAndroid Build Coastguard Worker } drm_r128_sarea_t;
176*d83cc019SAndroid Build Coastguard Worker 
177*d83cc019SAndroid Build Coastguard Worker /* WARNING: If you change any of these defines, make sure to change the
178*d83cc019SAndroid Build Coastguard Worker  * defines in the Xserver file (xf86drmR128.h)
179*d83cc019SAndroid Build Coastguard Worker  */
180*d83cc019SAndroid Build Coastguard Worker 
181*d83cc019SAndroid Build Coastguard Worker /* Rage 128 specific ioctls
182*d83cc019SAndroid Build Coastguard Worker  * The device specific ioctl range is 0x40 to 0x79.
183*d83cc019SAndroid Build Coastguard Worker  */
184*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_INIT       0x00
185*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_CCE_START  0x01
186*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_CCE_STOP   0x02
187*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_CCE_RESET  0x03
188*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_CCE_IDLE   0x04
189*d83cc019SAndroid Build Coastguard Worker /* 0x05 not used */
190*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_RESET      0x06
191*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_SWAP       0x07
192*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_CLEAR      0x08
193*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_VERTEX     0x09
194*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_INDICES    0x0a
195*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_BLIT       0x0b
196*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_DEPTH      0x0c
197*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_STIPPLE    0x0d
198*d83cc019SAndroid Build Coastguard Worker /* 0x0e not used */
199*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_INDIRECT   0x0f
200*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_FULLSCREEN 0x10
201*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_CLEAR2     0x11
202*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_GETPARAM   0x12
203*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_FLIP       0x13
204*d83cc019SAndroid Build Coastguard Worker 
205*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_INIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
206*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CCE_START  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_START)
207*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CCE_STOP   DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
208*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CCE_RESET  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
209*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CCE_IDLE   DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
210*d83cc019SAndroid Build Coastguard Worker /* 0x05 not used */
211*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_R128_RESET)
212*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_SWAP)
213*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
214*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
215*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
216*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_BLIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
217*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_DEPTH      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
218*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
219*d83cc019SAndroid Build Coastguard Worker /* 0x0e not used */
220*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
221*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
222*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CLEAR2     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
223*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_GETPARAM   DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
224*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_FLIP)
225*d83cc019SAndroid Build Coastguard Worker 
226*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_init {
227*d83cc019SAndroid Build Coastguard Worker 	enum {
228*d83cc019SAndroid Build Coastguard Worker 		R128_INIT_CCE = 0x01,
229*d83cc019SAndroid Build Coastguard Worker 		R128_CLEANUP_CCE = 0x02
230*d83cc019SAndroid Build Coastguard Worker 	} func;
231*d83cc019SAndroid Build Coastguard Worker 	unsigned long sarea_priv_offset;
232*d83cc019SAndroid Build Coastguard Worker 	int is_pci;
233*d83cc019SAndroid Build Coastguard Worker 	int cce_mode;
234*d83cc019SAndroid Build Coastguard Worker 	int cce_secure;
235*d83cc019SAndroid Build Coastguard Worker 	int ring_size;
236*d83cc019SAndroid Build Coastguard Worker 	int usec_timeout;
237*d83cc019SAndroid Build Coastguard Worker 
238*d83cc019SAndroid Build Coastguard Worker 	unsigned int fb_bpp;
239*d83cc019SAndroid Build Coastguard Worker 	unsigned int front_offset, front_pitch;
240*d83cc019SAndroid Build Coastguard Worker 	unsigned int back_offset, back_pitch;
241*d83cc019SAndroid Build Coastguard Worker 	unsigned int depth_bpp;
242*d83cc019SAndroid Build Coastguard Worker 	unsigned int depth_offset, depth_pitch;
243*d83cc019SAndroid Build Coastguard Worker 	unsigned int span_offset;
244*d83cc019SAndroid Build Coastguard Worker 
245*d83cc019SAndroid Build Coastguard Worker 	unsigned long fb_offset;
246*d83cc019SAndroid Build Coastguard Worker 	unsigned long mmio_offset;
247*d83cc019SAndroid Build Coastguard Worker 	unsigned long ring_offset;
248*d83cc019SAndroid Build Coastguard Worker 	unsigned long ring_rptr_offset;
249*d83cc019SAndroid Build Coastguard Worker 	unsigned long buffers_offset;
250*d83cc019SAndroid Build Coastguard Worker 	unsigned long agp_textures_offset;
251*d83cc019SAndroid Build Coastguard Worker } drm_r128_init_t;
252*d83cc019SAndroid Build Coastguard Worker 
253*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_cce_stop {
254*d83cc019SAndroid Build Coastguard Worker 	int flush;
255*d83cc019SAndroid Build Coastguard Worker 	int idle;
256*d83cc019SAndroid Build Coastguard Worker } drm_r128_cce_stop_t;
257*d83cc019SAndroid Build Coastguard Worker 
258*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_clear {
259*d83cc019SAndroid Build Coastguard Worker 	unsigned int flags;
260*d83cc019SAndroid Build Coastguard Worker 	unsigned int clear_color;
261*d83cc019SAndroid Build Coastguard Worker 	unsigned int clear_depth;
262*d83cc019SAndroid Build Coastguard Worker 	unsigned int color_mask;
263*d83cc019SAndroid Build Coastguard Worker 	unsigned int depth_mask;
264*d83cc019SAndroid Build Coastguard Worker } drm_r128_clear_t;
265*d83cc019SAndroid Build Coastguard Worker 
266*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_vertex {
267*d83cc019SAndroid Build Coastguard Worker 	int prim;
268*d83cc019SAndroid Build Coastguard Worker 	int idx;		/* Index of vertex buffer */
269*d83cc019SAndroid Build Coastguard Worker 	int count;		/* Number of vertices in buffer */
270*d83cc019SAndroid Build Coastguard Worker 	int discard;		/* Client finished with buffer? */
271*d83cc019SAndroid Build Coastguard Worker } drm_r128_vertex_t;
272*d83cc019SAndroid Build Coastguard Worker 
273*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_indices {
274*d83cc019SAndroid Build Coastguard Worker 	int prim;
275*d83cc019SAndroid Build Coastguard Worker 	int idx;
276*d83cc019SAndroid Build Coastguard Worker 	int start;
277*d83cc019SAndroid Build Coastguard Worker 	int end;
278*d83cc019SAndroid Build Coastguard Worker 	int discard;		/* Client finished with buffer? */
279*d83cc019SAndroid Build Coastguard Worker } drm_r128_indices_t;
280*d83cc019SAndroid Build Coastguard Worker 
281*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_blit {
282*d83cc019SAndroid Build Coastguard Worker 	int idx;
283*d83cc019SAndroid Build Coastguard Worker 	int pitch;
284*d83cc019SAndroid Build Coastguard Worker 	int offset;
285*d83cc019SAndroid Build Coastguard Worker 	int format;
286*d83cc019SAndroid Build Coastguard Worker 	unsigned short x, y;
287*d83cc019SAndroid Build Coastguard Worker 	unsigned short width, height;
288*d83cc019SAndroid Build Coastguard Worker } drm_r128_blit_t;
289*d83cc019SAndroid Build Coastguard Worker 
290*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_depth {
291*d83cc019SAndroid Build Coastguard Worker 	enum {
292*d83cc019SAndroid Build Coastguard Worker 		R128_WRITE_SPAN = 0x01,
293*d83cc019SAndroid Build Coastguard Worker 		R128_WRITE_PIXELS = 0x02,
294*d83cc019SAndroid Build Coastguard Worker 		R128_READ_SPAN = 0x03,
295*d83cc019SAndroid Build Coastguard Worker 		R128_READ_PIXELS = 0x04
296*d83cc019SAndroid Build Coastguard Worker 	} func;
297*d83cc019SAndroid Build Coastguard Worker 	int n;
298*d83cc019SAndroid Build Coastguard Worker 	int *x;
299*d83cc019SAndroid Build Coastguard Worker 	int *y;
300*d83cc019SAndroid Build Coastguard Worker 	unsigned int *buffer;
301*d83cc019SAndroid Build Coastguard Worker 	unsigned char *mask;
302*d83cc019SAndroid Build Coastguard Worker } drm_r128_depth_t;
303*d83cc019SAndroid Build Coastguard Worker 
304*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_stipple {
305*d83cc019SAndroid Build Coastguard Worker 	unsigned int *mask;
306*d83cc019SAndroid Build Coastguard Worker } drm_r128_stipple_t;
307*d83cc019SAndroid Build Coastguard Worker 
308*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_indirect {
309*d83cc019SAndroid Build Coastguard Worker 	int idx;
310*d83cc019SAndroid Build Coastguard Worker 	int start;
311*d83cc019SAndroid Build Coastguard Worker 	int end;
312*d83cc019SAndroid Build Coastguard Worker 	int discard;
313*d83cc019SAndroid Build Coastguard Worker } drm_r128_indirect_t;
314*d83cc019SAndroid Build Coastguard Worker 
315*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_fullscreen {
316*d83cc019SAndroid Build Coastguard Worker 	enum {
317*d83cc019SAndroid Build Coastguard Worker 		R128_INIT_FULLSCREEN = 0x01,
318*d83cc019SAndroid Build Coastguard Worker 		R128_CLEANUP_FULLSCREEN = 0x02
319*d83cc019SAndroid Build Coastguard Worker 	} func;
320*d83cc019SAndroid Build Coastguard Worker } drm_r128_fullscreen_t;
321*d83cc019SAndroid Build Coastguard Worker 
322*d83cc019SAndroid Build Coastguard Worker /* 2.3: An ioctl to get parameters that aren't available to the 3d
323*d83cc019SAndroid Build Coastguard Worker  * client any other way.
324*d83cc019SAndroid Build Coastguard Worker  */
325*d83cc019SAndroid Build Coastguard Worker #define R128_PARAM_IRQ_NR            1
326*d83cc019SAndroid Build Coastguard Worker 
327*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_getparam {
328*d83cc019SAndroid Build Coastguard Worker 	int param;
329*d83cc019SAndroid Build Coastguard Worker 	void *value;
330*d83cc019SAndroid Build Coastguard Worker } drm_r128_getparam_t;
331*d83cc019SAndroid Build Coastguard Worker 
332*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus)
333*d83cc019SAndroid Build Coastguard Worker }
334*d83cc019SAndroid Build Coastguard Worker #endif
335*d83cc019SAndroid Build Coastguard Worker 
336*d83cc019SAndroid Build Coastguard Worker #endif
337