1*d83cc019SAndroid Build Coastguard Worker /* r128_drm.h -- Public header for the r128 driver -*- linux-c -*- 2*d83cc019SAndroid Build Coastguard Worker * Created: Wed Apr 5 19:24:19 2000 by [email protected] 3*d83cc019SAndroid Build Coastguard Worker */ 4*d83cc019SAndroid Build Coastguard Worker /* 5*d83cc019SAndroid Build Coastguard Worker * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. 6*d83cc019SAndroid Build Coastguard Worker * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California. 7*d83cc019SAndroid Build Coastguard Worker * All rights reserved. 8*d83cc019SAndroid Build Coastguard Worker * 9*d83cc019SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 10*d83cc019SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 11*d83cc019SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 12*d83cc019SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13*d83cc019SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 14*d83cc019SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 15*d83cc019SAndroid Build Coastguard Worker * 16*d83cc019SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next 17*d83cc019SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the 18*d83cc019SAndroid Build Coastguard Worker * Software. 19*d83cc019SAndroid Build Coastguard Worker * 20*d83cc019SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 21*d83cc019SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 22*d83cc019SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 23*d83cc019SAndroid Build Coastguard Worker * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 24*d83cc019SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 25*d83cc019SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 26*d83cc019SAndroid Build Coastguard Worker * DEALINGS IN THE SOFTWARE. 27*d83cc019SAndroid Build Coastguard Worker * 28*d83cc019SAndroid Build Coastguard Worker * Authors: 29*d83cc019SAndroid Build Coastguard Worker * Gareth Hughes <[email protected]> 30*d83cc019SAndroid Build Coastguard Worker * Kevin E. Martin <[email protected]> 31*d83cc019SAndroid Build Coastguard Worker */ 32*d83cc019SAndroid Build Coastguard Worker 33*d83cc019SAndroid Build Coastguard Worker #ifndef __R128_DRM_H__ 34*d83cc019SAndroid Build Coastguard Worker #define __R128_DRM_H__ 35*d83cc019SAndroid Build Coastguard Worker 36*d83cc019SAndroid Build Coastguard Worker #include "drm.h" 37*d83cc019SAndroid Build Coastguard Worker 38*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus) 39*d83cc019SAndroid Build Coastguard Worker extern "C" { 40*d83cc019SAndroid Build Coastguard Worker #endif 41*d83cc019SAndroid Build Coastguard Worker 42*d83cc019SAndroid Build Coastguard Worker /* WARNING: If you change any of these defines, make sure to change the 43*d83cc019SAndroid Build Coastguard Worker * defines in the X server file (r128_sarea.h) 44*d83cc019SAndroid Build Coastguard Worker */ 45*d83cc019SAndroid Build Coastguard Worker #ifndef __R128_SAREA_DEFINES__ 46*d83cc019SAndroid Build Coastguard Worker #define __R128_SAREA_DEFINES__ 47*d83cc019SAndroid Build Coastguard Worker 48*d83cc019SAndroid Build Coastguard Worker /* What needs to be changed for the current vertex buffer? 49*d83cc019SAndroid Build Coastguard Worker */ 50*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_CONTEXT 0x001 51*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_SETUP 0x002 52*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_TEX0 0x004 53*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_TEX1 0x008 54*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_TEX0IMAGES 0x010 55*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_TEX1IMAGES 0x020 56*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_CORE 0x040 57*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_MASKS 0x080 58*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_WINDOW 0x100 59*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_CLIPRECTS 0x200 /* handled client-side */ 60*d83cc019SAndroid Build Coastguard Worker #define R128_REQUIRE_QUIESCENCE 0x400 61*d83cc019SAndroid Build Coastguard Worker #define R128_UPLOAD_ALL 0x7ff 62*d83cc019SAndroid Build Coastguard Worker 63*d83cc019SAndroid Build Coastguard Worker #define R128_FRONT 0x1 64*d83cc019SAndroid Build Coastguard Worker #define R128_BACK 0x2 65*d83cc019SAndroid Build Coastguard Worker #define R128_DEPTH 0x4 66*d83cc019SAndroid Build Coastguard Worker 67*d83cc019SAndroid Build Coastguard Worker /* Primitive types 68*d83cc019SAndroid Build Coastguard Worker */ 69*d83cc019SAndroid Build Coastguard Worker #define R128_POINTS 0x1 70*d83cc019SAndroid Build Coastguard Worker #define R128_LINES 0x2 71*d83cc019SAndroid Build Coastguard Worker #define R128_LINE_STRIP 0x3 72*d83cc019SAndroid Build Coastguard Worker #define R128_TRIANGLES 0x4 73*d83cc019SAndroid Build Coastguard Worker #define R128_TRIANGLE_FAN 0x5 74*d83cc019SAndroid Build Coastguard Worker #define R128_TRIANGLE_STRIP 0x6 75*d83cc019SAndroid Build Coastguard Worker 76*d83cc019SAndroid Build Coastguard Worker /* Vertex/indirect buffer size 77*d83cc019SAndroid Build Coastguard Worker */ 78*d83cc019SAndroid Build Coastguard Worker #define R128_BUFFER_SIZE 16384 79*d83cc019SAndroid Build Coastguard Worker 80*d83cc019SAndroid Build Coastguard Worker /* Byte offsets for indirect buffer data 81*d83cc019SAndroid Build Coastguard Worker */ 82*d83cc019SAndroid Build Coastguard Worker #define R128_INDEX_PRIM_OFFSET 20 83*d83cc019SAndroid Build Coastguard Worker #define R128_HOSTDATA_BLIT_OFFSET 32 84*d83cc019SAndroid Build Coastguard Worker 85*d83cc019SAndroid Build Coastguard Worker /* Keep these small for testing. 86*d83cc019SAndroid Build Coastguard Worker */ 87*d83cc019SAndroid Build Coastguard Worker #define R128_NR_SAREA_CLIPRECTS 12 88*d83cc019SAndroid Build Coastguard Worker 89*d83cc019SAndroid Build Coastguard Worker /* There are 2 heaps (local/AGP). Each region within a heap is a 90*d83cc019SAndroid Build Coastguard Worker * minimum of 64k, and there are at most 64 of them per heap. 91*d83cc019SAndroid Build Coastguard Worker */ 92*d83cc019SAndroid Build Coastguard Worker #define R128_LOCAL_TEX_HEAP 0 93*d83cc019SAndroid Build Coastguard Worker #define R128_AGP_TEX_HEAP 1 94*d83cc019SAndroid Build Coastguard Worker #define R128_NR_TEX_HEAPS 2 95*d83cc019SAndroid Build Coastguard Worker #define R128_NR_TEX_REGIONS 64 96*d83cc019SAndroid Build Coastguard Worker #define R128_LOG_TEX_GRANULARITY 16 97*d83cc019SAndroid Build Coastguard Worker 98*d83cc019SAndroid Build Coastguard Worker #define R128_NR_CONTEXT_REGS 12 99*d83cc019SAndroid Build Coastguard Worker 100*d83cc019SAndroid Build Coastguard Worker #define R128_MAX_TEXTURE_LEVELS 11 101*d83cc019SAndroid Build Coastguard Worker #define R128_MAX_TEXTURE_UNITS 2 102*d83cc019SAndroid Build Coastguard Worker 103*d83cc019SAndroid Build Coastguard Worker #endif /* __R128_SAREA_DEFINES__ */ 104*d83cc019SAndroid Build Coastguard Worker 105*d83cc019SAndroid Build Coastguard Worker typedef struct { 106*d83cc019SAndroid Build Coastguard Worker /* Context state - can be written in one large chunk */ 107*d83cc019SAndroid Build Coastguard Worker unsigned int dst_pitch_offset_c; 108*d83cc019SAndroid Build Coastguard Worker unsigned int dp_gui_master_cntl_c; 109*d83cc019SAndroid Build Coastguard Worker unsigned int sc_top_left_c; 110*d83cc019SAndroid Build Coastguard Worker unsigned int sc_bottom_right_c; 111*d83cc019SAndroid Build Coastguard Worker unsigned int z_offset_c; 112*d83cc019SAndroid Build Coastguard Worker unsigned int z_pitch_c; 113*d83cc019SAndroid Build Coastguard Worker unsigned int z_sten_cntl_c; 114*d83cc019SAndroid Build Coastguard Worker unsigned int tex_cntl_c; 115*d83cc019SAndroid Build Coastguard Worker unsigned int misc_3d_state_cntl_reg; 116*d83cc019SAndroid Build Coastguard Worker unsigned int texture_clr_cmp_clr_c; 117*d83cc019SAndroid Build Coastguard Worker unsigned int texture_clr_cmp_msk_c; 118*d83cc019SAndroid Build Coastguard Worker unsigned int fog_color_c; 119*d83cc019SAndroid Build Coastguard Worker 120*d83cc019SAndroid Build Coastguard Worker /* Texture state */ 121*d83cc019SAndroid Build Coastguard Worker unsigned int tex_size_pitch_c; 122*d83cc019SAndroid Build Coastguard Worker unsigned int constant_color_c; 123*d83cc019SAndroid Build Coastguard Worker 124*d83cc019SAndroid Build Coastguard Worker /* Setup state */ 125*d83cc019SAndroid Build Coastguard Worker unsigned int pm4_vc_fpu_setup; 126*d83cc019SAndroid Build Coastguard Worker unsigned int setup_cntl; 127*d83cc019SAndroid Build Coastguard Worker 128*d83cc019SAndroid Build Coastguard Worker /* Mask state */ 129*d83cc019SAndroid Build Coastguard Worker unsigned int dp_write_mask; 130*d83cc019SAndroid Build Coastguard Worker unsigned int sten_ref_mask_c; 131*d83cc019SAndroid Build Coastguard Worker unsigned int plane_3d_mask_c; 132*d83cc019SAndroid Build Coastguard Worker 133*d83cc019SAndroid Build Coastguard Worker /* Window state */ 134*d83cc019SAndroid Build Coastguard Worker unsigned int window_xy_offset; 135*d83cc019SAndroid Build Coastguard Worker 136*d83cc019SAndroid Build Coastguard Worker /* Core state */ 137*d83cc019SAndroid Build Coastguard Worker unsigned int scale_3d_cntl; 138*d83cc019SAndroid Build Coastguard Worker } drm_r128_context_regs_t; 139*d83cc019SAndroid Build Coastguard Worker 140*d83cc019SAndroid Build Coastguard Worker /* Setup registers for each texture unit 141*d83cc019SAndroid Build Coastguard Worker */ 142*d83cc019SAndroid Build Coastguard Worker typedef struct { 143*d83cc019SAndroid Build Coastguard Worker unsigned int tex_cntl; 144*d83cc019SAndroid Build Coastguard Worker unsigned int tex_combine_cntl; 145*d83cc019SAndroid Build Coastguard Worker unsigned int tex_size_pitch; 146*d83cc019SAndroid Build Coastguard Worker unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS]; 147*d83cc019SAndroid Build Coastguard Worker unsigned int tex_border_color; 148*d83cc019SAndroid Build Coastguard Worker } drm_r128_texture_regs_t; 149*d83cc019SAndroid Build Coastguard Worker 150*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_sarea { 151*d83cc019SAndroid Build Coastguard Worker /* The channel for communication of state information to the kernel 152*d83cc019SAndroid Build Coastguard Worker * on firing a vertex buffer. 153*d83cc019SAndroid Build Coastguard Worker */ 154*d83cc019SAndroid Build Coastguard Worker drm_r128_context_regs_t context_state; 155*d83cc019SAndroid Build Coastguard Worker drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS]; 156*d83cc019SAndroid Build Coastguard Worker unsigned int dirty; 157*d83cc019SAndroid Build Coastguard Worker unsigned int vertsize; 158*d83cc019SAndroid Build Coastguard Worker unsigned int vc_format; 159*d83cc019SAndroid Build Coastguard Worker 160*d83cc019SAndroid Build Coastguard Worker /* The current cliprects, or a subset thereof. 161*d83cc019SAndroid Build Coastguard Worker */ 162*d83cc019SAndroid Build Coastguard Worker struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS]; 163*d83cc019SAndroid Build Coastguard Worker unsigned int nbox; 164*d83cc019SAndroid Build Coastguard Worker 165*d83cc019SAndroid Build Coastguard Worker /* Counters for client-side throttling of rendering clients. 166*d83cc019SAndroid Build Coastguard Worker */ 167*d83cc019SAndroid Build Coastguard Worker unsigned int last_frame; 168*d83cc019SAndroid Build Coastguard Worker unsigned int last_dispatch; 169*d83cc019SAndroid Build Coastguard Worker 170*d83cc019SAndroid Build Coastguard Worker struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1]; 171*d83cc019SAndroid Build Coastguard Worker unsigned int tex_age[R128_NR_TEX_HEAPS]; 172*d83cc019SAndroid Build Coastguard Worker int ctx_owner; 173*d83cc019SAndroid Build Coastguard Worker int pfAllowPageFlip; /* number of 3d windows (0,1,2 or more) */ 174*d83cc019SAndroid Build Coastguard Worker int pfCurrentPage; /* which buffer is being displayed? */ 175*d83cc019SAndroid Build Coastguard Worker } drm_r128_sarea_t; 176*d83cc019SAndroid Build Coastguard Worker 177*d83cc019SAndroid Build Coastguard Worker /* WARNING: If you change any of these defines, make sure to change the 178*d83cc019SAndroid Build Coastguard Worker * defines in the Xserver file (xf86drmR128.h) 179*d83cc019SAndroid Build Coastguard Worker */ 180*d83cc019SAndroid Build Coastguard Worker 181*d83cc019SAndroid Build Coastguard Worker /* Rage 128 specific ioctls 182*d83cc019SAndroid Build Coastguard Worker * The device specific ioctl range is 0x40 to 0x79. 183*d83cc019SAndroid Build Coastguard Worker */ 184*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_INIT 0x00 185*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_CCE_START 0x01 186*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_CCE_STOP 0x02 187*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_CCE_RESET 0x03 188*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_CCE_IDLE 0x04 189*d83cc019SAndroid Build Coastguard Worker /* 0x05 not used */ 190*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_RESET 0x06 191*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_SWAP 0x07 192*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_CLEAR 0x08 193*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_VERTEX 0x09 194*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_INDICES 0x0a 195*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_BLIT 0x0b 196*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_DEPTH 0x0c 197*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_STIPPLE 0x0d 198*d83cc019SAndroid Build Coastguard Worker /* 0x0e not used */ 199*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_INDIRECT 0x0f 200*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_FULLSCREEN 0x10 201*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_CLEAR2 0x11 202*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_GETPARAM 0x12 203*d83cc019SAndroid Build Coastguard Worker #define DRM_R128_FLIP 0x13 204*d83cc019SAndroid Build Coastguard Worker 205*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t) 206*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CCE_START DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_START) 207*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CCE_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t) 208*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CCE_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_RESET) 209*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CCE_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_IDLE) 210*d83cc019SAndroid Build Coastguard Worker /* 0x05 not used */ 211*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_RESET) 212*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_R128_SWAP) 213*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t) 214*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t) 215*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t) 216*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t) 217*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_DEPTH DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t) 218*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t) 219*d83cc019SAndroid Build Coastguard Worker /* 0x0e not used */ 220*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t) 221*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t) 222*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_CLEAR2 DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t) 223*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_GETPARAM DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t) 224*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_R128_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_R128_FLIP) 225*d83cc019SAndroid Build Coastguard Worker 226*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_init { 227*d83cc019SAndroid Build Coastguard Worker enum { 228*d83cc019SAndroid Build Coastguard Worker R128_INIT_CCE = 0x01, 229*d83cc019SAndroid Build Coastguard Worker R128_CLEANUP_CCE = 0x02 230*d83cc019SAndroid Build Coastguard Worker } func; 231*d83cc019SAndroid Build Coastguard Worker unsigned long sarea_priv_offset; 232*d83cc019SAndroid Build Coastguard Worker int is_pci; 233*d83cc019SAndroid Build Coastguard Worker int cce_mode; 234*d83cc019SAndroid Build Coastguard Worker int cce_secure; 235*d83cc019SAndroid Build Coastguard Worker int ring_size; 236*d83cc019SAndroid Build Coastguard Worker int usec_timeout; 237*d83cc019SAndroid Build Coastguard Worker 238*d83cc019SAndroid Build Coastguard Worker unsigned int fb_bpp; 239*d83cc019SAndroid Build Coastguard Worker unsigned int front_offset, front_pitch; 240*d83cc019SAndroid Build Coastguard Worker unsigned int back_offset, back_pitch; 241*d83cc019SAndroid Build Coastguard Worker unsigned int depth_bpp; 242*d83cc019SAndroid Build Coastguard Worker unsigned int depth_offset, depth_pitch; 243*d83cc019SAndroid Build Coastguard Worker unsigned int span_offset; 244*d83cc019SAndroid Build Coastguard Worker 245*d83cc019SAndroid Build Coastguard Worker unsigned long fb_offset; 246*d83cc019SAndroid Build Coastguard Worker unsigned long mmio_offset; 247*d83cc019SAndroid Build Coastguard Worker unsigned long ring_offset; 248*d83cc019SAndroid Build Coastguard Worker unsigned long ring_rptr_offset; 249*d83cc019SAndroid Build Coastguard Worker unsigned long buffers_offset; 250*d83cc019SAndroid Build Coastguard Worker unsigned long agp_textures_offset; 251*d83cc019SAndroid Build Coastguard Worker } drm_r128_init_t; 252*d83cc019SAndroid Build Coastguard Worker 253*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_cce_stop { 254*d83cc019SAndroid Build Coastguard Worker int flush; 255*d83cc019SAndroid Build Coastguard Worker int idle; 256*d83cc019SAndroid Build Coastguard Worker } drm_r128_cce_stop_t; 257*d83cc019SAndroid Build Coastguard Worker 258*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_clear { 259*d83cc019SAndroid Build Coastguard Worker unsigned int flags; 260*d83cc019SAndroid Build Coastguard Worker unsigned int clear_color; 261*d83cc019SAndroid Build Coastguard Worker unsigned int clear_depth; 262*d83cc019SAndroid Build Coastguard Worker unsigned int color_mask; 263*d83cc019SAndroid Build Coastguard Worker unsigned int depth_mask; 264*d83cc019SAndroid Build Coastguard Worker } drm_r128_clear_t; 265*d83cc019SAndroid Build Coastguard Worker 266*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_vertex { 267*d83cc019SAndroid Build Coastguard Worker int prim; 268*d83cc019SAndroid Build Coastguard Worker int idx; /* Index of vertex buffer */ 269*d83cc019SAndroid Build Coastguard Worker int count; /* Number of vertices in buffer */ 270*d83cc019SAndroid Build Coastguard Worker int discard; /* Client finished with buffer? */ 271*d83cc019SAndroid Build Coastguard Worker } drm_r128_vertex_t; 272*d83cc019SAndroid Build Coastguard Worker 273*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_indices { 274*d83cc019SAndroid Build Coastguard Worker int prim; 275*d83cc019SAndroid Build Coastguard Worker int idx; 276*d83cc019SAndroid Build Coastguard Worker int start; 277*d83cc019SAndroid Build Coastguard Worker int end; 278*d83cc019SAndroid Build Coastguard Worker int discard; /* Client finished with buffer? */ 279*d83cc019SAndroid Build Coastguard Worker } drm_r128_indices_t; 280*d83cc019SAndroid Build Coastguard Worker 281*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_blit { 282*d83cc019SAndroid Build Coastguard Worker int idx; 283*d83cc019SAndroid Build Coastguard Worker int pitch; 284*d83cc019SAndroid Build Coastguard Worker int offset; 285*d83cc019SAndroid Build Coastguard Worker int format; 286*d83cc019SAndroid Build Coastguard Worker unsigned short x, y; 287*d83cc019SAndroid Build Coastguard Worker unsigned short width, height; 288*d83cc019SAndroid Build Coastguard Worker } drm_r128_blit_t; 289*d83cc019SAndroid Build Coastguard Worker 290*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_depth { 291*d83cc019SAndroid Build Coastguard Worker enum { 292*d83cc019SAndroid Build Coastguard Worker R128_WRITE_SPAN = 0x01, 293*d83cc019SAndroid Build Coastguard Worker R128_WRITE_PIXELS = 0x02, 294*d83cc019SAndroid Build Coastguard Worker R128_READ_SPAN = 0x03, 295*d83cc019SAndroid Build Coastguard Worker R128_READ_PIXELS = 0x04 296*d83cc019SAndroid Build Coastguard Worker } func; 297*d83cc019SAndroid Build Coastguard Worker int n; 298*d83cc019SAndroid Build Coastguard Worker int *x; 299*d83cc019SAndroid Build Coastguard Worker int *y; 300*d83cc019SAndroid Build Coastguard Worker unsigned int *buffer; 301*d83cc019SAndroid Build Coastguard Worker unsigned char *mask; 302*d83cc019SAndroid Build Coastguard Worker } drm_r128_depth_t; 303*d83cc019SAndroid Build Coastguard Worker 304*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_stipple { 305*d83cc019SAndroid Build Coastguard Worker unsigned int *mask; 306*d83cc019SAndroid Build Coastguard Worker } drm_r128_stipple_t; 307*d83cc019SAndroid Build Coastguard Worker 308*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_indirect { 309*d83cc019SAndroid Build Coastguard Worker int idx; 310*d83cc019SAndroid Build Coastguard Worker int start; 311*d83cc019SAndroid Build Coastguard Worker int end; 312*d83cc019SAndroid Build Coastguard Worker int discard; 313*d83cc019SAndroid Build Coastguard Worker } drm_r128_indirect_t; 314*d83cc019SAndroid Build Coastguard Worker 315*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_fullscreen { 316*d83cc019SAndroid Build Coastguard Worker enum { 317*d83cc019SAndroid Build Coastguard Worker R128_INIT_FULLSCREEN = 0x01, 318*d83cc019SAndroid Build Coastguard Worker R128_CLEANUP_FULLSCREEN = 0x02 319*d83cc019SAndroid Build Coastguard Worker } func; 320*d83cc019SAndroid Build Coastguard Worker } drm_r128_fullscreen_t; 321*d83cc019SAndroid Build Coastguard Worker 322*d83cc019SAndroid Build Coastguard Worker /* 2.3: An ioctl to get parameters that aren't available to the 3d 323*d83cc019SAndroid Build Coastguard Worker * client any other way. 324*d83cc019SAndroid Build Coastguard Worker */ 325*d83cc019SAndroid Build Coastguard Worker #define R128_PARAM_IRQ_NR 1 326*d83cc019SAndroid Build Coastguard Worker 327*d83cc019SAndroid Build Coastguard Worker typedef struct drm_r128_getparam { 328*d83cc019SAndroid Build Coastguard Worker int param; 329*d83cc019SAndroid Build Coastguard Worker void *value; 330*d83cc019SAndroid Build Coastguard Worker } drm_r128_getparam_t; 331*d83cc019SAndroid Build Coastguard Worker 332*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus) 333*d83cc019SAndroid Build Coastguard Worker } 334*d83cc019SAndroid Build Coastguard Worker #endif 335*d83cc019SAndroid Build Coastguard Worker 336*d83cc019SAndroid Build Coastguard Worker #endif 337