1*d83cc019SAndroid Build Coastguard Worker /* 2*d83cc019SAndroid Build Coastguard Worker * Copyright (C) 2013 Red Hat 3*d83cc019SAndroid Build Coastguard Worker * Author: Rob Clark <[email protected]> 4*d83cc019SAndroid Build Coastguard Worker * 5*d83cc019SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 6*d83cc019SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 7*d83cc019SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 8*d83cc019SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9*d83cc019SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 10*d83cc019SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 11*d83cc019SAndroid Build Coastguard Worker * 12*d83cc019SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next 13*d83cc019SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the 14*d83cc019SAndroid Build Coastguard Worker * Software. 15*d83cc019SAndroid Build Coastguard Worker * 16*d83cc019SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17*d83cc019SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18*d83cc019SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19*d83cc019SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20*d83cc019SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21*d83cc019SAndroid Build Coastguard Worker * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22*d83cc019SAndroid Build Coastguard Worker * SOFTWARE. 23*d83cc019SAndroid Build Coastguard Worker */ 24*d83cc019SAndroid Build Coastguard Worker 25*d83cc019SAndroid Build Coastguard Worker #ifndef __MSM_DRM_H__ 26*d83cc019SAndroid Build Coastguard Worker #define __MSM_DRM_H__ 27*d83cc019SAndroid Build Coastguard Worker 28*d83cc019SAndroid Build Coastguard Worker #include "drm.h" 29*d83cc019SAndroid Build Coastguard Worker 30*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus) 31*d83cc019SAndroid Build Coastguard Worker extern "C" { 32*d83cc019SAndroid Build Coastguard Worker #endif 33*d83cc019SAndroid Build Coastguard Worker 34*d83cc019SAndroid Build Coastguard Worker /* Please note that modifications to all structs defined here are 35*d83cc019SAndroid Build Coastguard Worker * subject to backwards-compatibility constraints: 36*d83cc019SAndroid Build Coastguard Worker * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit 37*d83cc019SAndroid Build Coastguard Worker * user/kernel compatibility 38*d83cc019SAndroid Build Coastguard Worker * 2) Keep fields aligned to their size 39*d83cc019SAndroid Build Coastguard Worker * 3) Because of how drm_ioctl() works, we can add new fields at 40*d83cc019SAndroid Build Coastguard Worker * the end of an ioctl if some care is taken: drm_ioctl() will 41*d83cc019SAndroid Build Coastguard Worker * zero out the new fields at the tail of the ioctl, so a zero 42*d83cc019SAndroid Build Coastguard Worker * value should have a backwards compatible meaning. And for 43*d83cc019SAndroid Build Coastguard Worker * output params, userspace won't see the newly added output 44*d83cc019SAndroid Build Coastguard Worker * fields.. so that has to be somehow ok. 45*d83cc019SAndroid Build Coastguard Worker */ 46*d83cc019SAndroid Build Coastguard Worker 47*d83cc019SAndroid Build Coastguard Worker #define MSM_PIPE_NONE 0x00 48*d83cc019SAndroid Build Coastguard Worker #define MSM_PIPE_2D0 0x01 49*d83cc019SAndroid Build Coastguard Worker #define MSM_PIPE_2D1 0x02 50*d83cc019SAndroid Build Coastguard Worker #define MSM_PIPE_3D0 0x10 51*d83cc019SAndroid Build Coastguard Worker 52*d83cc019SAndroid Build Coastguard Worker /* The pipe-id just uses the lower bits, so can be OR'd with flags in 53*d83cc019SAndroid Build Coastguard Worker * the upper 16 bits (which could be extended further, if needed, maybe 54*d83cc019SAndroid Build Coastguard Worker * we extend/overload the pipe-id some day to deal with multiple rings, 55*d83cc019SAndroid Build Coastguard Worker * but even then I don't think we need the full lower 16 bits). 56*d83cc019SAndroid Build Coastguard Worker */ 57*d83cc019SAndroid Build Coastguard Worker #define MSM_PIPE_ID_MASK 0xffff 58*d83cc019SAndroid Build Coastguard Worker #define MSM_PIPE_ID(x) ((x) & MSM_PIPE_ID_MASK) 59*d83cc019SAndroid Build Coastguard Worker #define MSM_PIPE_FLAGS(x) ((x) & ~MSM_PIPE_ID_MASK) 60*d83cc019SAndroid Build Coastguard Worker 61*d83cc019SAndroid Build Coastguard Worker /* timeouts are specified in clock-monotonic absolute times (to simplify 62*d83cc019SAndroid Build Coastguard Worker * restarting interrupted ioctls). The following struct is logically the 63*d83cc019SAndroid Build Coastguard Worker * same as 'struct timespec' but 32/64b ABI safe. 64*d83cc019SAndroid Build Coastguard Worker */ 65*d83cc019SAndroid Build Coastguard Worker struct drm_msm_timespec { 66*d83cc019SAndroid Build Coastguard Worker __s64 tv_sec; /* seconds */ 67*d83cc019SAndroid Build Coastguard Worker __s64 tv_nsec; /* nanoseconds */ 68*d83cc019SAndroid Build Coastguard Worker }; 69*d83cc019SAndroid Build Coastguard Worker 70*d83cc019SAndroid Build Coastguard Worker #define MSM_PARAM_GPU_ID 0x01 71*d83cc019SAndroid Build Coastguard Worker #define MSM_PARAM_GMEM_SIZE 0x02 72*d83cc019SAndroid Build Coastguard Worker #define MSM_PARAM_CHIP_ID 0x03 73*d83cc019SAndroid Build Coastguard Worker #define MSM_PARAM_MAX_FREQ 0x04 74*d83cc019SAndroid Build Coastguard Worker #define MSM_PARAM_TIMESTAMP 0x05 75*d83cc019SAndroid Build Coastguard Worker #define MSM_PARAM_GMEM_BASE 0x06 76*d83cc019SAndroid Build Coastguard Worker #define MSM_PARAM_NR_RINGS 0x07 77*d83cc019SAndroid Build Coastguard Worker 78*d83cc019SAndroid Build Coastguard Worker struct drm_msm_param { 79*d83cc019SAndroid Build Coastguard Worker __u32 pipe; /* in, MSM_PIPE_x */ 80*d83cc019SAndroid Build Coastguard Worker __u32 param; /* in, MSM_PARAM_x */ 81*d83cc019SAndroid Build Coastguard Worker __u64 value; /* out (get_param) or in (set_param) */ 82*d83cc019SAndroid Build Coastguard Worker }; 83*d83cc019SAndroid Build Coastguard Worker 84*d83cc019SAndroid Build Coastguard Worker /* 85*d83cc019SAndroid Build Coastguard Worker * GEM buffers: 86*d83cc019SAndroid Build Coastguard Worker */ 87*d83cc019SAndroid Build Coastguard Worker 88*d83cc019SAndroid Build Coastguard Worker #define MSM_BO_SCANOUT 0x00000001 /* scanout capable */ 89*d83cc019SAndroid Build Coastguard Worker #define MSM_BO_GPU_READONLY 0x00000002 90*d83cc019SAndroid Build Coastguard Worker #define MSM_BO_CACHE_MASK 0x000f0000 91*d83cc019SAndroid Build Coastguard Worker /* cache modes */ 92*d83cc019SAndroid Build Coastguard Worker #define MSM_BO_CACHED 0x00010000 93*d83cc019SAndroid Build Coastguard Worker #define MSM_BO_WC 0x00020000 94*d83cc019SAndroid Build Coastguard Worker #define MSM_BO_UNCACHED 0x00040000 95*d83cc019SAndroid Build Coastguard Worker 96*d83cc019SAndroid Build Coastguard Worker #define MSM_BO_FLAGS (MSM_BO_SCANOUT | \ 97*d83cc019SAndroid Build Coastguard Worker MSM_BO_GPU_READONLY | \ 98*d83cc019SAndroid Build Coastguard Worker MSM_BO_CACHED | \ 99*d83cc019SAndroid Build Coastguard Worker MSM_BO_WC | \ 100*d83cc019SAndroid Build Coastguard Worker MSM_BO_UNCACHED) 101*d83cc019SAndroid Build Coastguard Worker 102*d83cc019SAndroid Build Coastguard Worker struct drm_msm_gem_new { 103*d83cc019SAndroid Build Coastguard Worker __u64 size; /* in */ 104*d83cc019SAndroid Build Coastguard Worker __u32 flags; /* in, mask of MSM_BO_x */ 105*d83cc019SAndroid Build Coastguard Worker __u32 handle; /* out */ 106*d83cc019SAndroid Build Coastguard Worker }; 107*d83cc019SAndroid Build Coastguard Worker 108*d83cc019SAndroid Build Coastguard Worker #define MSM_INFO_IOVA 0x01 109*d83cc019SAndroid Build Coastguard Worker 110*d83cc019SAndroid Build Coastguard Worker #define MSM_INFO_FLAGS (MSM_INFO_IOVA) 111*d83cc019SAndroid Build Coastguard Worker 112*d83cc019SAndroid Build Coastguard Worker struct drm_msm_gem_info { 113*d83cc019SAndroid Build Coastguard Worker __u32 handle; /* in */ 114*d83cc019SAndroid Build Coastguard Worker __u32 flags; /* in - combination of MSM_INFO_* flags */ 115*d83cc019SAndroid Build Coastguard Worker __u64 offset; /* out, mmap() offset or iova */ 116*d83cc019SAndroid Build Coastguard Worker }; 117*d83cc019SAndroid Build Coastguard Worker 118*d83cc019SAndroid Build Coastguard Worker #define MSM_PREP_READ 0x01 119*d83cc019SAndroid Build Coastguard Worker #define MSM_PREP_WRITE 0x02 120*d83cc019SAndroid Build Coastguard Worker #define MSM_PREP_NOSYNC 0x04 121*d83cc019SAndroid Build Coastguard Worker 122*d83cc019SAndroid Build Coastguard Worker #define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC) 123*d83cc019SAndroid Build Coastguard Worker 124*d83cc019SAndroid Build Coastguard Worker struct drm_msm_gem_cpu_prep { 125*d83cc019SAndroid Build Coastguard Worker __u32 handle; /* in */ 126*d83cc019SAndroid Build Coastguard Worker __u32 op; /* in, mask of MSM_PREP_x */ 127*d83cc019SAndroid Build Coastguard Worker struct drm_msm_timespec timeout; /* in */ 128*d83cc019SAndroid Build Coastguard Worker }; 129*d83cc019SAndroid Build Coastguard Worker 130*d83cc019SAndroid Build Coastguard Worker struct drm_msm_gem_cpu_fini { 131*d83cc019SAndroid Build Coastguard Worker __u32 handle; /* in */ 132*d83cc019SAndroid Build Coastguard Worker }; 133*d83cc019SAndroid Build Coastguard Worker 134*d83cc019SAndroid Build Coastguard Worker /* 135*d83cc019SAndroid Build Coastguard Worker * Cmdstream Submission: 136*d83cc019SAndroid Build Coastguard Worker */ 137*d83cc019SAndroid Build Coastguard Worker 138*d83cc019SAndroid Build Coastguard Worker /* The value written into the cmdstream is logically: 139*d83cc019SAndroid Build Coastguard Worker * 140*d83cc019SAndroid Build Coastguard Worker * ((relocbuf->gpuaddr + reloc_offset) << shift) | or 141*d83cc019SAndroid Build Coastguard Worker * 142*d83cc019SAndroid Build Coastguard Worker * When we have GPU's w/ >32bit ptrs, it should be possible to deal 143*d83cc019SAndroid Build Coastguard Worker * with this by emit'ing two reloc entries with appropriate shift 144*d83cc019SAndroid Build Coastguard Worker * values. Or a new MSM_SUBMIT_CMD_x type would also be an option. 145*d83cc019SAndroid Build Coastguard Worker * 146*d83cc019SAndroid Build Coastguard Worker * NOTE that reloc's must be sorted by order of increasing submit_offset, 147*d83cc019SAndroid Build Coastguard Worker * otherwise EINVAL. 148*d83cc019SAndroid Build Coastguard Worker */ 149*d83cc019SAndroid Build Coastguard Worker struct drm_msm_gem_submit_reloc { 150*d83cc019SAndroid Build Coastguard Worker __u32 submit_offset; /* in, offset from submit_bo */ 151*d83cc019SAndroid Build Coastguard Worker __u32 or; /* in, value OR'd with result */ 152*d83cc019SAndroid Build Coastguard Worker __s32 shift; /* in, amount of left shift (can be negative) */ 153*d83cc019SAndroid Build Coastguard Worker __u32 reloc_idx; /* in, index of reloc_bo buffer */ 154*d83cc019SAndroid Build Coastguard Worker __u64 reloc_offset; /* in, offset from start of reloc_bo */ 155*d83cc019SAndroid Build Coastguard Worker }; 156*d83cc019SAndroid Build Coastguard Worker 157*d83cc019SAndroid Build Coastguard Worker /* submit-types: 158*d83cc019SAndroid Build Coastguard Worker * BUF - this cmd buffer is executed normally. 159*d83cc019SAndroid Build Coastguard Worker * IB_TARGET_BUF - this cmd buffer is an IB target. Reloc's are 160*d83cc019SAndroid Build Coastguard Worker * processed normally, but the kernel does not setup an IB to 161*d83cc019SAndroid Build Coastguard Worker * this buffer in the first-level ringbuffer 162*d83cc019SAndroid Build Coastguard Worker * CTX_RESTORE_BUF - only executed if there has been a GPU context 163*d83cc019SAndroid Build Coastguard Worker * switch since the last SUBMIT ioctl 164*d83cc019SAndroid Build Coastguard Worker */ 165*d83cc019SAndroid Build Coastguard Worker #define MSM_SUBMIT_CMD_BUF 0x0001 166*d83cc019SAndroid Build Coastguard Worker #define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002 167*d83cc019SAndroid Build Coastguard Worker #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003 168*d83cc019SAndroid Build Coastguard Worker struct drm_msm_gem_submit_cmd { 169*d83cc019SAndroid Build Coastguard Worker __u32 type; /* in, one of MSM_SUBMIT_CMD_x */ 170*d83cc019SAndroid Build Coastguard Worker __u32 submit_idx; /* in, index of submit_bo cmdstream buffer */ 171*d83cc019SAndroid Build Coastguard Worker __u32 submit_offset; /* in, offset into submit_bo */ 172*d83cc019SAndroid Build Coastguard Worker __u32 size; /* in, cmdstream size */ 173*d83cc019SAndroid Build Coastguard Worker __u32 pad; 174*d83cc019SAndroid Build Coastguard Worker __u32 nr_relocs; /* in, number of submit_reloc's */ 175*d83cc019SAndroid Build Coastguard Worker __u64 relocs; /* in, ptr to array of submit_reloc's */ 176*d83cc019SAndroid Build Coastguard Worker }; 177*d83cc019SAndroid Build Coastguard Worker 178*d83cc019SAndroid Build Coastguard Worker /* Each buffer referenced elsewhere in the cmdstream submit (ie. the 179*d83cc019SAndroid Build Coastguard Worker * cmdstream buffer(s) themselves or reloc entries) has one (and only 180*d83cc019SAndroid Build Coastguard Worker * one) entry in the submit->bos[] table. 181*d83cc019SAndroid Build Coastguard Worker * 182*d83cc019SAndroid Build Coastguard Worker * As a optimization, the current buffer (gpu virtual address) can be 183*d83cc019SAndroid Build Coastguard Worker * passed back through the 'presumed' field. If on a subsequent reloc, 184*d83cc019SAndroid Build Coastguard Worker * userspace passes back a 'presumed' address that is still valid, 185*d83cc019SAndroid Build Coastguard Worker * then patching the cmdstream for this entry is skipped. This can 186*d83cc019SAndroid Build Coastguard Worker * avoid kernel needing to map/access the cmdstream bo in the common 187*d83cc019SAndroid Build Coastguard Worker * case. 188*d83cc019SAndroid Build Coastguard Worker */ 189*d83cc019SAndroid Build Coastguard Worker #define MSM_SUBMIT_BO_READ 0x0001 190*d83cc019SAndroid Build Coastguard Worker #define MSM_SUBMIT_BO_WRITE 0x0002 191*d83cc019SAndroid Build Coastguard Worker 192*d83cc019SAndroid Build Coastguard Worker #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE) 193*d83cc019SAndroid Build Coastguard Worker 194*d83cc019SAndroid Build Coastguard Worker struct drm_msm_gem_submit_bo { 195*d83cc019SAndroid Build Coastguard Worker __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */ 196*d83cc019SAndroid Build Coastguard Worker __u32 handle; /* in, GEM handle */ 197*d83cc019SAndroid Build Coastguard Worker __u64 presumed; /* in/out, presumed buffer address */ 198*d83cc019SAndroid Build Coastguard Worker }; 199*d83cc019SAndroid Build Coastguard Worker 200*d83cc019SAndroid Build Coastguard Worker /* Valid submit ioctl flags: */ 201*d83cc019SAndroid Build Coastguard Worker #define MSM_SUBMIT_NO_IMPLICIT 0x80000000 /* disable implicit sync */ 202*d83cc019SAndroid Build Coastguard Worker #define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */ 203*d83cc019SAndroid Build Coastguard Worker #define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */ 204*d83cc019SAndroid Build Coastguard Worker #define MSM_SUBMIT_SUDO 0x10000000 /* run submitted cmds from RB */ 205*d83cc019SAndroid Build Coastguard Worker #define MSM_SUBMIT_FLAGS ( \ 206*d83cc019SAndroid Build Coastguard Worker MSM_SUBMIT_NO_IMPLICIT | \ 207*d83cc019SAndroid Build Coastguard Worker MSM_SUBMIT_FENCE_FD_IN | \ 208*d83cc019SAndroid Build Coastguard Worker MSM_SUBMIT_FENCE_FD_OUT | \ 209*d83cc019SAndroid Build Coastguard Worker MSM_SUBMIT_SUDO | \ 210*d83cc019SAndroid Build Coastguard Worker 0) 211*d83cc019SAndroid Build Coastguard Worker 212*d83cc019SAndroid Build Coastguard Worker /* Each cmdstream submit consists of a table of buffers involved, and 213*d83cc019SAndroid Build Coastguard Worker * one or more cmdstream buffers. This allows for conditional execution 214*d83cc019SAndroid Build Coastguard Worker * (context-restore), and IB buffers needed for per tile/bin draw cmds. 215*d83cc019SAndroid Build Coastguard Worker */ 216*d83cc019SAndroid Build Coastguard Worker struct drm_msm_gem_submit { 217*d83cc019SAndroid Build Coastguard Worker __u32 flags; /* MSM_PIPE_x | MSM_SUBMIT_x */ 218*d83cc019SAndroid Build Coastguard Worker __u32 fence; /* out */ 219*d83cc019SAndroid Build Coastguard Worker __u32 nr_bos; /* in, number of submit_bo's */ 220*d83cc019SAndroid Build Coastguard Worker __u32 nr_cmds; /* in, number of submit_cmd's */ 221*d83cc019SAndroid Build Coastguard Worker __u64 bos; /* in, ptr to array of submit_bo's */ 222*d83cc019SAndroid Build Coastguard Worker __u64 cmds; /* in, ptr to array of submit_cmd's */ 223*d83cc019SAndroid Build Coastguard Worker __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */ 224*d83cc019SAndroid Build Coastguard Worker __u32 queueid; /* in, submitqueue id */ 225*d83cc019SAndroid Build Coastguard Worker }; 226*d83cc019SAndroid Build Coastguard Worker 227*d83cc019SAndroid Build Coastguard Worker /* The normal way to synchronize with the GPU is just to CPU_PREP on 228*d83cc019SAndroid Build Coastguard Worker * a buffer if you need to access it from the CPU (other cmdstream 229*d83cc019SAndroid Build Coastguard Worker * submission from same or other contexts, PAGE_FLIP ioctl, etc, all 230*d83cc019SAndroid Build Coastguard Worker * handle the required synchronization under the hood). This ioctl 231*d83cc019SAndroid Build Coastguard Worker * mainly just exists as a way to implement the gallium pipe_fence 232*d83cc019SAndroid Build Coastguard Worker * APIs without requiring a dummy bo to synchronize on. 233*d83cc019SAndroid Build Coastguard Worker */ 234*d83cc019SAndroid Build Coastguard Worker struct drm_msm_wait_fence { 235*d83cc019SAndroid Build Coastguard Worker __u32 fence; /* in */ 236*d83cc019SAndroid Build Coastguard Worker __u32 pad; 237*d83cc019SAndroid Build Coastguard Worker struct drm_msm_timespec timeout; /* in */ 238*d83cc019SAndroid Build Coastguard Worker __u32 queueid; /* in, submitqueue id */ 239*d83cc019SAndroid Build Coastguard Worker }; 240*d83cc019SAndroid Build Coastguard Worker 241*d83cc019SAndroid Build Coastguard Worker /* madvise provides a way to tell the kernel in case a buffers contents 242*d83cc019SAndroid Build Coastguard Worker * can be discarded under memory pressure, which is useful for userspace 243*d83cc019SAndroid Build Coastguard Worker * bo cache where we want to optimistically hold on to buffer allocate 244*d83cc019SAndroid Build Coastguard Worker * and potential mmap, but allow the pages to be discarded under memory 245*d83cc019SAndroid Build Coastguard Worker * pressure. 246*d83cc019SAndroid Build Coastguard Worker * 247*d83cc019SAndroid Build Coastguard Worker * Typical usage would involve madvise(DONTNEED) when buffer enters BO 248*d83cc019SAndroid Build Coastguard Worker * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache. 249*d83cc019SAndroid Build Coastguard Worker * In the WILLNEED case, 'retained' indicates to userspace whether the 250*d83cc019SAndroid Build Coastguard Worker * backing pages still exist. 251*d83cc019SAndroid Build Coastguard Worker */ 252*d83cc019SAndroid Build Coastguard Worker #define MSM_MADV_WILLNEED 0 /* backing pages are needed, status returned in 'retained' */ 253*d83cc019SAndroid Build Coastguard Worker #define MSM_MADV_DONTNEED 1 /* backing pages not needed */ 254*d83cc019SAndroid Build Coastguard Worker #define __MSM_MADV_PURGED 2 /* internal state */ 255*d83cc019SAndroid Build Coastguard Worker 256*d83cc019SAndroid Build Coastguard Worker struct drm_msm_gem_madvise { 257*d83cc019SAndroid Build Coastguard Worker __u32 handle; /* in, GEM handle */ 258*d83cc019SAndroid Build Coastguard Worker __u32 madv; /* in, MSM_MADV_x */ 259*d83cc019SAndroid Build Coastguard Worker __u32 retained; /* out, whether backing store still exists */ 260*d83cc019SAndroid Build Coastguard Worker }; 261*d83cc019SAndroid Build Coastguard Worker 262*d83cc019SAndroid Build Coastguard Worker /* 263*d83cc019SAndroid Build Coastguard Worker * Draw queues allow the user to set specific submission parameter. Command 264*d83cc019SAndroid Build Coastguard Worker * submissions specify a specific submitqueue to use. ID 0 is reserved for 265*d83cc019SAndroid Build Coastguard Worker * backwards compatibility as a "default" submitqueue 266*d83cc019SAndroid Build Coastguard Worker */ 267*d83cc019SAndroid Build Coastguard Worker 268*d83cc019SAndroid Build Coastguard Worker #define MSM_SUBMITQUEUE_FLAGS (0) 269*d83cc019SAndroid Build Coastguard Worker 270*d83cc019SAndroid Build Coastguard Worker struct drm_msm_submitqueue { 271*d83cc019SAndroid Build Coastguard Worker __u32 flags; /* in, MSM_SUBMITQUEUE_x */ 272*d83cc019SAndroid Build Coastguard Worker __u32 prio; /* in, Priority level */ 273*d83cc019SAndroid Build Coastguard Worker __u32 id; /* out, identifier */ 274*d83cc019SAndroid Build Coastguard Worker }; 275*d83cc019SAndroid Build Coastguard Worker 276*d83cc019SAndroid Build Coastguard Worker #define DRM_MSM_GET_PARAM 0x00 277*d83cc019SAndroid Build Coastguard Worker /* placeholder: 278*d83cc019SAndroid Build Coastguard Worker #define DRM_MSM_SET_PARAM 0x01 279*d83cc019SAndroid Build Coastguard Worker */ 280*d83cc019SAndroid Build Coastguard Worker #define DRM_MSM_GEM_NEW 0x02 281*d83cc019SAndroid Build Coastguard Worker #define DRM_MSM_GEM_INFO 0x03 282*d83cc019SAndroid Build Coastguard Worker #define DRM_MSM_GEM_CPU_PREP 0x04 283*d83cc019SAndroid Build Coastguard Worker #define DRM_MSM_GEM_CPU_FINI 0x05 284*d83cc019SAndroid Build Coastguard Worker #define DRM_MSM_GEM_SUBMIT 0x06 285*d83cc019SAndroid Build Coastguard Worker #define DRM_MSM_WAIT_FENCE 0x07 286*d83cc019SAndroid Build Coastguard Worker #define DRM_MSM_GEM_MADVISE 0x08 287*d83cc019SAndroid Build Coastguard Worker /* placeholder: 288*d83cc019SAndroid Build Coastguard Worker #define DRM_MSM_GEM_SVM_NEW 0x09 289*d83cc019SAndroid Build Coastguard Worker */ 290*d83cc019SAndroid Build Coastguard Worker #define DRM_MSM_SUBMITQUEUE_NEW 0x0A 291*d83cc019SAndroid Build Coastguard Worker #define DRM_MSM_SUBMITQUEUE_CLOSE 0x0B 292*d83cc019SAndroid Build Coastguard Worker 293*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param) 294*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new) 295*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info) 296*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep) 297*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini) 298*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GEM_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit) 299*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_WAIT_FENCE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence) 300*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise) 301*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_SUBMITQUEUE_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue) 302*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32) 303*d83cc019SAndroid Build Coastguard Worker 304*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus) 305*d83cc019SAndroid Build Coastguard Worker } 306*d83cc019SAndroid Build Coastguard Worker #endif 307*d83cc019SAndroid Build Coastguard Worker 308*d83cc019SAndroid Build Coastguard Worker #endif /* __MSM_DRM_H__ */ 309