xref: /aosp_15_r20/external/igt-gpu-tools/include/drm-uapi/mga_drm.h (revision d83cc019efdc2edc6c4b16e9034a3ceb8d35d77c)
1*d83cc019SAndroid Build Coastguard Worker /* mga_drm.h -- Public header for the Matrox g200/g400 driver -*- linux-c -*-
2*d83cc019SAndroid Build Coastguard Worker  * Created: Tue Jan 25 01:50:01 1999 by [email protected]
3*d83cc019SAndroid Build Coastguard Worker  *
4*d83cc019SAndroid Build Coastguard Worker  * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
5*d83cc019SAndroid Build Coastguard Worker  * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
6*d83cc019SAndroid Build Coastguard Worker  * All rights reserved.
7*d83cc019SAndroid Build Coastguard Worker  *
8*d83cc019SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
9*d83cc019SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
10*d83cc019SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
11*d83cc019SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12*d83cc019SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
13*d83cc019SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
14*d83cc019SAndroid Build Coastguard Worker  *
15*d83cc019SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
16*d83cc019SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
17*d83cc019SAndroid Build Coastguard Worker  * Software.
18*d83cc019SAndroid Build Coastguard Worker  *
19*d83cc019SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20*d83cc019SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21*d83cc019SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22*d83cc019SAndroid Build Coastguard Worker  * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23*d83cc019SAndroid Build Coastguard Worker  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24*d83cc019SAndroid Build Coastguard Worker  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25*d83cc019SAndroid Build Coastguard Worker  * OTHER DEALINGS IN THE SOFTWARE.
26*d83cc019SAndroid Build Coastguard Worker  *
27*d83cc019SAndroid Build Coastguard Worker  * Authors:
28*d83cc019SAndroid Build Coastguard Worker  *    Jeff Hartmann <[email protected]>
29*d83cc019SAndroid Build Coastguard Worker  *    Keith Whitwell <[email protected]>
30*d83cc019SAndroid Build Coastguard Worker  *
31*d83cc019SAndroid Build Coastguard Worker  * Rewritten by:
32*d83cc019SAndroid Build Coastguard Worker  *    Gareth Hughes <[email protected]>
33*d83cc019SAndroid Build Coastguard Worker  */
34*d83cc019SAndroid Build Coastguard Worker 
35*d83cc019SAndroid Build Coastguard Worker #ifndef __MGA_DRM_H__
36*d83cc019SAndroid Build Coastguard Worker #define __MGA_DRM_H__
37*d83cc019SAndroid Build Coastguard Worker 
38*d83cc019SAndroid Build Coastguard Worker #include "drm.h"
39*d83cc019SAndroid Build Coastguard Worker 
40*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus)
41*d83cc019SAndroid Build Coastguard Worker extern "C" {
42*d83cc019SAndroid Build Coastguard Worker #endif
43*d83cc019SAndroid Build Coastguard Worker 
44*d83cc019SAndroid Build Coastguard Worker /* WARNING: If you change any of these defines, make sure to change the
45*d83cc019SAndroid Build Coastguard Worker  * defines in the Xserver file (mga_sarea.h)
46*d83cc019SAndroid Build Coastguard Worker  */
47*d83cc019SAndroid Build Coastguard Worker 
48*d83cc019SAndroid Build Coastguard Worker #ifndef __MGA_SAREA_DEFINES__
49*d83cc019SAndroid Build Coastguard Worker #define __MGA_SAREA_DEFINES__
50*d83cc019SAndroid Build Coastguard Worker 
51*d83cc019SAndroid Build Coastguard Worker /* WARP pipe flags
52*d83cc019SAndroid Build Coastguard Worker  */
53*d83cc019SAndroid Build Coastguard Worker #define MGA_F			0x1	/* fog */
54*d83cc019SAndroid Build Coastguard Worker #define MGA_A			0x2	/* alpha */
55*d83cc019SAndroid Build Coastguard Worker #define MGA_S			0x4	/* specular */
56*d83cc019SAndroid Build Coastguard Worker #define MGA_T2			0x8	/* multitexture */
57*d83cc019SAndroid Build Coastguard Worker 
58*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZ		0
59*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZF		(MGA_F)
60*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZA		(MGA_A)
61*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZAF		(MGA_F|MGA_A)
62*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZS		(MGA_S)
63*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZSF		(MGA_S|MGA_F)
64*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZSA		(MGA_S|MGA_A)
65*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZSAF		(MGA_S|MGA_F|MGA_A)
66*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZ		(MGA_T2)
67*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZF		(MGA_T2|MGA_F)
68*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZA		(MGA_T2|MGA_A)
69*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZAF		(MGA_T2|MGA_A|MGA_F)
70*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZS		(MGA_T2|MGA_S)
71*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZSF		(MGA_T2|MGA_S|MGA_F)
72*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZSA		(MGA_T2|MGA_S|MGA_A)
73*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZSAF	(MGA_T2|MGA_S|MGA_F|MGA_A)
74*d83cc019SAndroid Build Coastguard Worker 
75*d83cc019SAndroid Build Coastguard Worker #define MGA_MAX_G200_PIPES	8	/* no multitex */
76*d83cc019SAndroid Build Coastguard Worker #define MGA_MAX_G400_PIPES	16
77*d83cc019SAndroid Build Coastguard Worker #define MGA_MAX_WARP_PIPES	MGA_MAX_G400_PIPES
78*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_UCODE_SIZE	32768	/* in bytes */
79*d83cc019SAndroid Build Coastguard Worker 
80*d83cc019SAndroid Build Coastguard Worker #define MGA_CARD_TYPE_G200	1
81*d83cc019SAndroid Build Coastguard Worker #define MGA_CARD_TYPE_G400	2
82*d83cc019SAndroid Build Coastguard Worker #define MGA_CARD_TYPE_G450	3	/* not currently used */
83*d83cc019SAndroid Build Coastguard Worker #define MGA_CARD_TYPE_G550	4
84*d83cc019SAndroid Build Coastguard Worker 
85*d83cc019SAndroid Build Coastguard Worker #define MGA_FRONT		0x1
86*d83cc019SAndroid Build Coastguard Worker #define MGA_BACK		0x2
87*d83cc019SAndroid Build Coastguard Worker #define MGA_DEPTH		0x4
88*d83cc019SAndroid Build Coastguard Worker 
89*d83cc019SAndroid Build Coastguard Worker /* What needs to be changed for the current vertex dma buffer?
90*d83cc019SAndroid Build Coastguard Worker  */
91*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_CONTEXT	0x1
92*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_TEX0		0x2
93*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_TEX1		0x4
94*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_PIPE		0x8
95*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_TEX0IMAGE	0x10	/* handled client-side */
96*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_TEX1IMAGE	0x20	/* handled client-side */
97*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_2D		0x40
98*d83cc019SAndroid Build Coastguard Worker #define MGA_WAIT_AGE		0x80	/* handled client-side */
99*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_CLIPRECTS	0x100	/* handled client-side */
100*d83cc019SAndroid Build Coastguard Worker #if 0
101*d83cc019SAndroid Build Coastguard Worker #define MGA_DMA_FLUSH		0x200	/* set when someone gets the lock
102*d83cc019SAndroid Build Coastguard Worker 					   quiescent */
103*d83cc019SAndroid Build Coastguard Worker #endif
104*d83cc019SAndroid Build Coastguard Worker 
105*d83cc019SAndroid Build Coastguard Worker /* 32 buffers of 64k each, total 2 meg.
106*d83cc019SAndroid Build Coastguard Worker  */
107*d83cc019SAndroid Build Coastguard Worker #define MGA_BUFFER_SIZE		(1 << 16)
108*d83cc019SAndroid Build Coastguard Worker #define MGA_NUM_BUFFERS		128
109*d83cc019SAndroid Build Coastguard Worker 
110*d83cc019SAndroid Build Coastguard Worker /* Keep these small for testing.
111*d83cc019SAndroid Build Coastguard Worker  */
112*d83cc019SAndroid Build Coastguard Worker #define MGA_NR_SAREA_CLIPRECTS	8
113*d83cc019SAndroid Build Coastguard Worker 
114*d83cc019SAndroid Build Coastguard Worker /* 2 heaps (1 for card, 1 for agp), each divided into up to 128
115*d83cc019SAndroid Build Coastguard Worker  * regions, subject to a minimum region size of (1<<16) == 64k.
116*d83cc019SAndroid Build Coastguard Worker  *
117*d83cc019SAndroid Build Coastguard Worker  * Clients may subdivide regions internally, but when sharing between
118*d83cc019SAndroid Build Coastguard Worker  * clients, the region size is the minimum granularity.
119*d83cc019SAndroid Build Coastguard Worker  */
120*d83cc019SAndroid Build Coastguard Worker 
121*d83cc019SAndroid Build Coastguard Worker #define MGA_CARD_HEAP			0
122*d83cc019SAndroid Build Coastguard Worker #define MGA_AGP_HEAP			1
123*d83cc019SAndroid Build Coastguard Worker #define MGA_NR_TEX_HEAPS		2
124*d83cc019SAndroid Build Coastguard Worker #define MGA_NR_TEX_REGIONS		16
125*d83cc019SAndroid Build Coastguard Worker #define MGA_LOG_MIN_TEX_REGION_SIZE	16
126*d83cc019SAndroid Build Coastguard Worker 
127*d83cc019SAndroid Build Coastguard Worker #define  DRM_MGA_IDLE_RETRY          2048
128*d83cc019SAndroid Build Coastguard Worker 
129*d83cc019SAndroid Build Coastguard Worker #endif				/* __MGA_SAREA_DEFINES__ */
130*d83cc019SAndroid Build Coastguard Worker 
131*d83cc019SAndroid Build Coastguard Worker /* Setup registers for 3D context
132*d83cc019SAndroid Build Coastguard Worker  */
133*d83cc019SAndroid Build Coastguard Worker typedef struct {
134*d83cc019SAndroid Build Coastguard Worker 	unsigned int dstorg;
135*d83cc019SAndroid Build Coastguard Worker 	unsigned int maccess;
136*d83cc019SAndroid Build Coastguard Worker 	unsigned int plnwt;
137*d83cc019SAndroid Build Coastguard Worker 	unsigned int dwgctl;
138*d83cc019SAndroid Build Coastguard Worker 	unsigned int alphactrl;
139*d83cc019SAndroid Build Coastguard Worker 	unsigned int fogcolor;
140*d83cc019SAndroid Build Coastguard Worker 	unsigned int wflag;
141*d83cc019SAndroid Build Coastguard Worker 	unsigned int tdualstage0;
142*d83cc019SAndroid Build Coastguard Worker 	unsigned int tdualstage1;
143*d83cc019SAndroid Build Coastguard Worker 	unsigned int fcol;
144*d83cc019SAndroid Build Coastguard Worker 	unsigned int stencil;
145*d83cc019SAndroid Build Coastguard Worker 	unsigned int stencilctl;
146*d83cc019SAndroid Build Coastguard Worker } drm_mga_context_regs_t;
147*d83cc019SAndroid Build Coastguard Worker 
148*d83cc019SAndroid Build Coastguard Worker /* Setup registers for 2D, X server
149*d83cc019SAndroid Build Coastguard Worker  */
150*d83cc019SAndroid Build Coastguard Worker typedef struct {
151*d83cc019SAndroid Build Coastguard Worker 	unsigned int pitch;
152*d83cc019SAndroid Build Coastguard Worker } drm_mga_server_regs_t;
153*d83cc019SAndroid Build Coastguard Worker 
154*d83cc019SAndroid Build Coastguard Worker /* Setup registers for each texture unit
155*d83cc019SAndroid Build Coastguard Worker  */
156*d83cc019SAndroid Build Coastguard Worker typedef struct {
157*d83cc019SAndroid Build Coastguard Worker 	unsigned int texctl;
158*d83cc019SAndroid Build Coastguard Worker 	unsigned int texctl2;
159*d83cc019SAndroid Build Coastguard Worker 	unsigned int texfilter;
160*d83cc019SAndroid Build Coastguard Worker 	unsigned int texbordercol;
161*d83cc019SAndroid Build Coastguard Worker 	unsigned int texorg;
162*d83cc019SAndroid Build Coastguard Worker 	unsigned int texwidth;
163*d83cc019SAndroid Build Coastguard Worker 	unsigned int texheight;
164*d83cc019SAndroid Build Coastguard Worker 	unsigned int texorg1;
165*d83cc019SAndroid Build Coastguard Worker 	unsigned int texorg2;
166*d83cc019SAndroid Build Coastguard Worker 	unsigned int texorg3;
167*d83cc019SAndroid Build Coastguard Worker 	unsigned int texorg4;
168*d83cc019SAndroid Build Coastguard Worker } drm_mga_texture_regs_t;
169*d83cc019SAndroid Build Coastguard Worker 
170*d83cc019SAndroid Build Coastguard Worker /* General aging mechanism
171*d83cc019SAndroid Build Coastguard Worker  */
172*d83cc019SAndroid Build Coastguard Worker typedef struct {
173*d83cc019SAndroid Build Coastguard Worker 	unsigned int head;	/* Position of head pointer          */
174*d83cc019SAndroid Build Coastguard Worker 	unsigned int wrap;	/* Primary DMA wrap count            */
175*d83cc019SAndroid Build Coastguard Worker } drm_mga_age_t;
176*d83cc019SAndroid Build Coastguard Worker 
177*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_mga_sarea {
178*d83cc019SAndroid Build Coastguard Worker 	/* The channel for communication of state information to the kernel
179*d83cc019SAndroid Build Coastguard Worker 	 * on firing a vertex dma buffer.
180*d83cc019SAndroid Build Coastguard Worker 	 */
181*d83cc019SAndroid Build Coastguard Worker 	drm_mga_context_regs_t context_state;
182*d83cc019SAndroid Build Coastguard Worker 	drm_mga_server_regs_t server_state;
183*d83cc019SAndroid Build Coastguard Worker 	drm_mga_texture_regs_t tex_state[2];
184*d83cc019SAndroid Build Coastguard Worker 	unsigned int warp_pipe;
185*d83cc019SAndroid Build Coastguard Worker 	unsigned int dirty;
186*d83cc019SAndroid Build Coastguard Worker 	unsigned int vertsize;
187*d83cc019SAndroid Build Coastguard Worker 
188*d83cc019SAndroid Build Coastguard Worker 	/* The current cliprects, or a subset thereof.
189*d83cc019SAndroid Build Coastguard Worker 	 */
190*d83cc019SAndroid Build Coastguard Worker 	struct drm_clip_rect boxes[MGA_NR_SAREA_CLIPRECTS];
191*d83cc019SAndroid Build Coastguard Worker 	unsigned int nbox;
192*d83cc019SAndroid Build Coastguard Worker 
193*d83cc019SAndroid Build Coastguard Worker 	/* Information about the most recently used 3d drawable.  The
194*d83cc019SAndroid Build Coastguard Worker 	 * client fills in the req_* fields, the server fills in the
195*d83cc019SAndroid Build Coastguard Worker 	 * exported_ fields and puts the cliprects into boxes, above.
196*d83cc019SAndroid Build Coastguard Worker 	 *
197*d83cc019SAndroid Build Coastguard Worker 	 * The client clears the exported_drawable field before
198*d83cc019SAndroid Build Coastguard Worker 	 * clobbering the boxes data.
199*d83cc019SAndroid Build Coastguard Worker 	 */
200*d83cc019SAndroid Build Coastguard Worker 	unsigned int req_drawable;	/* the X drawable id */
201*d83cc019SAndroid Build Coastguard Worker 	unsigned int req_draw_buffer;	/* MGA_FRONT or MGA_BACK */
202*d83cc019SAndroid Build Coastguard Worker 
203*d83cc019SAndroid Build Coastguard Worker 	unsigned int exported_drawable;
204*d83cc019SAndroid Build Coastguard Worker 	unsigned int exported_index;
205*d83cc019SAndroid Build Coastguard Worker 	unsigned int exported_stamp;
206*d83cc019SAndroid Build Coastguard Worker 	unsigned int exported_buffers;
207*d83cc019SAndroid Build Coastguard Worker 	unsigned int exported_nfront;
208*d83cc019SAndroid Build Coastguard Worker 	unsigned int exported_nback;
209*d83cc019SAndroid Build Coastguard Worker 	int exported_back_x, exported_front_x, exported_w;
210*d83cc019SAndroid Build Coastguard Worker 	int exported_back_y, exported_front_y, exported_h;
211*d83cc019SAndroid Build Coastguard Worker 	struct drm_clip_rect exported_boxes[MGA_NR_SAREA_CLIPRECTS];
212*d83cc019SAndroid Build Coastguard Worker 
213*d83cc019SAndroid Build Coastguard Worker 	/* Counters for aging textures and for client-side throttling.
214*d83cc019SAndroid Build Coastguard Worker 	 */
215*d83cc019SAndroid Build Coastguard Worker 	unsigned int status[4];
216*d83cc019SAndroid Build Coastguard Worker 	unsigned int last_wrap;
217*d83cc019SAndroid Build Coastguard Worker 
218*d83cc019SAndroid Build Coastguard Worker 	drm_mga_age_t last_frame;
219*d83cc019SAndroid Build Coastguard Worker 	unsigned int last_enqueue;	/* last time a buffer was enqueued */
220*d83cc019SAndroid Build Coastguard Worker 	unsigned int last_dispatch;	/* age of the most recently dispatched buffer */
221*d83cc019SAndroid Build Coastguard Worker 	unsigned int last_quiescent;	/*  */
222*d83cc019SAndroid Build Coastguard Worker 
223*d83cc019SAndroid Build Coastguard Worker 	/* LRU lists for texture memory in agp space and on the card.
224*d83cc019SAndroid Build Coastguard Worker 	 */
225*d83cc019SAndroid Build Coastguard Worker 	struct drm_tex_region texList[MGA_NR_TEX_HEAPS][MGA_NR_TEX_REGIONS + 1];
226*d83cc019SAndroid Build Coastguard Worker 	unsigned int texAge[MGA_NR_TEX_HEAPS];
227*d83cc019SAndroid Build Coastguard Worker 
228*d83cc019SAndroid Build Coastguard Worker 	/* Mechanism to validate card state.
229*d83cc019SAndroid Build Coastguard Worker 	 */
230*d83cc019SAndroid Build Coastguard Worker 	int ctxOwner;
231*d83cc019SAndroid Build Coastguard Worker } drm_mga_sarea_t;
232*d83cc019SAndroid Build Coastguard Worker 
233*d83cc019SAndroid Build Coastguard Worker /* MGA specific ioctls
234*d83cc019SAndroid Build Coastguard Worker  * The device specific ioctl range is 0x40 to 0x79.
235*d83cc019SAndroid Build Coastguard Worker  */
236*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_INIT     0x00
237*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_FLUSH    0x01
238*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_RESET    0x02
239*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_SWAP     0x03
240*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_CLEAR    0x04
241*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_VERTEX   0x05
242*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_INDICES  0x06
243*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_ILOAD    0x07
244*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_BLIT     0x08
245*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_GETPARAM 0x09
246*d83cc019SAndroid Build Coastguard Worker 
247*d83cc019SAndroid Build Coastguard Worker /* 3.2:
248*d83cc019SAndroid Build Coastguard Worker  * ioctls for operating on fences.
249*d83cc019SAndroid Build Coastguard Worker  */
250*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_SET_FENCE      0x0a
251*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_WAIT_FENCE     0x0b
252*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_DMA_BOOTSTRAP  0x0c
253*d83cc019SAndroid Build Coastguard Worker 
254*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_INIT     DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INIT, drm_mga_init_t)
255*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_FLUSH    DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_FLUSH, struct drm_lock)
256*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_RESET    DRM_IO(  DRM_COMMAND_BASE + DRM_MGA_RESET)
257*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_SWAP     DRM_IO(  DRM_COMMAND_BASE + DRM_MGA_SWAP)
258*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_CLEAR    DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_CLEAR, drm_mga_clear_t)
259*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_VERTEX   DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_VERTEX, drm_mga_vertex_t)
260*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_INDICES  DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INDICES, drm_mga_indices_t)
261*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_ILOAD    DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_ILOAD, drm_mga_iload_t)
262*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_BLIT     DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_BLIT, drm_mga_blit_t)
263*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_GETPARAM, drm_mga_getparam_t)
264*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_SET_FENCE     DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_SET_FENCE, __u32)
265*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_WAIT_FENCE    DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_WAIT_FENCE, __u32)
266*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_DMA_BOOTSTRAP DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_DMA_BOOTSTRAP, drm_mga_dma_bootstrap_t)
267*d83cc019SAndroid Build Coastguard Worker 
268*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_mga_warp_index {
269*d83cc019SAndroid Build Coastguard Worker 	int installed;
270*d83cc019SAndroid Build Coastguard Worker 	unsigned long phys_addr;
271*d83cc019SAndroid Build Coastguard Worker 	int size;
272*d83cc019SAndroid Build Coastguard Worker } drm_mga_warp_index_t;
273*d83cc019SAndroid Build Coastguard Worker 
274*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_init {
275*d83cc019SAndroid Build Coastguard Worker 	enum {
276*d83cc019SAndroid Build Coastguard Worker 		MGA_INIT_DMA = 0x01,
277*d83cc019SAndroid Build Coastguard Worker 		MGA_CLEANUP_DMA = 0x02
278*d83cc019SAndroid Build Coastguard Worker 	} func;
279*d83cc019SAndroid Build Coastguard Worker 
280*d83cc019SAndroid Build Coastguard Worker 	unsigned long sarea_priv_offset;
281*d83cc019SAndroid Build Coastguard Worker 
282*d83cc019SAndroid Build Coastguard Worker 	int chipset;
283*d83cc019SAndroid Build Coastguard Worker 	int sgram;
284*d83cc019SAndroid Build Coastguard Worker 
285*d83cc019SAndroid Build Coastguard Worker 	unsigned int maccess;
286*d83cc019SAndroid Build Coastguard Worker 
287*d83cc019SAndroid Build Coastguard Worker 	unsigned int fb_cpp;
288*d83cc019SAndroid Build Coastguard Worker 	unsigned int front_offset, front_pitch;
289*d83cc019SAndroid Build Coastguard Worker 	unsigned int back_offset, back_pitch;
290*d83cc019SAndroid Build Coastguard Worker 
291*d83cc019SAndroid Build Coastguard Worker 	unsigned int depth_cpp;
292*d83cc019SAndroid Build Coastguard Worker 	unsigned int depth_offset, depth_pitch;
293*d83cc019SAndroid Build Coastguard Worker 
294*d83cc019SAndroid Build Coastguard Worker 	unsigned int texture_offset[MGA_NR_TEX_HEAPS];
295*d83cc019SAndroid Build Coastguard Worker 	unsigned int texture_size[MGA_NR_TEX_HEAPS];
296*d83cc019SAndroid Build Coastguard Worker 
297*d83cc019SAndroid Build Coastguard Worker 	unsigned long fb_offset;
298*d83cc019SAndroid Build Coastguard Worker 	unsigned long mmio_offset;
299*d83cc019SAndroid Build Coastguard Worker 	unsigned long status_offset;
300*d83cc019SAndroid Build Coastguard Worker 	unsigned long warp_offset;
301*d83cc019SAndroid Build Coastguard Worker 	unsigned long primary_offset;
302*d83cc019SAndroid Build Coastguard Worker 	unsigned long buffers_offset;
303*d83cc019SAndroid Build Coastguard Worker } drm_mga_init_t;
304*d83cc019SAndroid Build Coastguard Worker 
305*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_dma_bootstrap {
306*d83cc019SAndroid Build Coastguard Worker 	/**
307*d83cc019SAndroid Build Coastguard Worker 	 * \name AGP texture region
308*d83cc019SAndroid Build Coastguard Worker 	 *
309*d83cc019SAndroid Build Coastguard Worker 	 * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, these fields will
310*d83cc019SAndroid Build Coastguard Worker 	 * be filled in with the actual AGP texture settings.
311*d83cc019SAndroid Build Coastguard Worker 	 *
312*d83cc019SAndroid Build Coastguard Worker 	 * \warning
313*d83cc019SAndroid Build Coastguard Worker 	 * If these fields are non-zero, but dma_mga_dma_bootstrap::agp_mode
314*d83cc019SAndroid Build Coastguard Worker 	 * is zero, it means that PCI memory (most likely through the use of
315*d83cc019SAndroid Build Coastguard Worker 	 * an IOMMU) is being used for "AGP" textures.
316*d83cc019SAndroid Build Coastguard Worker 	 */
317*d83cc019SAndroid Build Coastguard Worker 	/*@{ */
318*d83cc019SAndroid Build Coastguard Worker 	unsigned long texture_handle; /**< Handle used to map AGP textures. */
319*d83cc019SAndroid Build Coastguard Worker 	__u32 texture_size;	      /**< Size of the AGP texture region. */
320*d83cc019SAndroid Build Coastguard Worker 	/*@} */
321*d83cc019SAndroid Build Coastguard Worker 
322*d83cc019SAndroid Build Coastguard Worker 	/**
323*d83cc019SAndroid Build Coastguard Worker 	 * Requested size of the primary DMA region.
324*d83cc019SAndroid Build Coastguard Worker 	 *
325*d83cc019SAndroid Build Coastguard Worker 	 * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
326*d83cc019SAndroid Build Coastguard Worker 	 * filled in with the actual AGP mode.  If AGP was not available
327*d83cc019SAndroid Build Coastguard Worker 	 */
328*d83cc019SAndroid Build Coastguard Worker 	__u32 primary_size;
329*d83cc019SAndroid Build Coastguard Worker 
330*d83cc019SAndroid Build Coastguard Worker 	/**
331*d83cc019SAndroid Build Coastguard Worker 	 * Requested number of secondary DMA buffers.
332*d83cc019SAndroid Build Coastguard Worker 	 *
333*d83cc019SAndroid Build Coastguard Worker 	 * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
334*d83cc019SAndroid Build Coastguard Worker 	 * filled in with the actual number of secondary DMA buffers
335*d83cc019SAndroid Build Coastguard Worker 	 * allocated.  Particularly when PCI DMA is used, this may be
336*d83cc019SAndroid Build Coastguard Worker 	 * (subtantially) less than the number requested.
337*d83cc019SAndroid Build Coastguard Worker 	 */
338*d83cc019SAndroid Build Coastguard Worker 	__u32 secondary_bin_count;
339*d83cc019SAndroid Build Coastguard Worker 
340*d83cc019SAndroid Build Coastguard Worker 	/**
341*d83cc019SAndroid Build Coastguard Worker 	 * Requested size of each secondary DMA buffer.
342*d83cc019SAndroid Build Coastguard Worker 	 *
343*d83cc019SAndroid Build Coastguard Worker 	 * While the kernel \b is free to reduce
344*d83cc019SAndroid Build Coastguard Worker 	 * dma_mga_dma_bootstrap::secondary_bin_count, it is \b not allowed
345*d83cc019SAndroid Build Coastguard Worker 	 * to reduce dma_mga_dma_bootstrap::secondary_bin_size.
346*d83cc019SAndroid Build Coastguard Worker 	 */
347*d83cc019SAndroid Build Coastguard Worker 	__u32 secondary_bin_size;
348*d83cc019SAndroid Build Coastguard Worker 
349*d83cc019SAndroid Build Coastguard Worker 	/**
350*d83cc019SAndroid Build Coastguard Worker 	 * Bit-wise mask of AGPSTAT2_* values.  Currently only \c AGPSTAT2_1X,
351*d83cc019SAndroid Build Coastguard Worker 	 * \c AGPSTAT2_2X, and \c AGPSTAT2_4X are supported.  If this value is
352*d83cc019SAndroid Build Coastguard Worker 	 * zero, it means that PCI DMA should be used, even if AGP is
353*d83cc019SAndroid Build Coastguard Worker 	 * possible.
354*d83cc019SAndroid Build Coastguard Worker 	 *
355*d83cc019SAndroid Build Coastguard Worker 	 * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
356*d83cc019SAndroid Build Coastguard Worker 	 * filled in with the actual AGP mode.  If AGP was not available
357*d83cc019SAndroid Build Coastguard Worker 	 * (i.e., PCI DMA was used), this value will be zero.
358*d83cc019SAndroid Build Coastguard Worker 	 */
359*d83cc019SAndroid Build Coastguard Worker 	__u32 agp_mode;
360*d83cc019SAndroid Build Coastguard Worker 
361*d83cc019SAndroid Build Coastguard Worker 	/**
362*d83cc019SAndroid Build Coastguard Worker 	 * Desired AGP GART size, measured in megabytes.
363*d83cc019SAndroid Build Coastguard Worker 	 */
364*d83cc019SAndroid Build Coastguard Worker 	__u8 agp_size;
365*d83cc019SAndroid Build Coastguard Worker } drm_mga_dma_bootstrap_t;
366*d83cc019SAndroid Build Coastguard Worker 
367*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_clear {
368*d83cc019SAndroid Build Coastguard Worker 	unsigned int flags;
369*d83cc019SAndroid Build Coastguard Worker 	unsigned int clear_color;
370*d83cc019SAndroid Build Coastguard Worker 	unsigned int clear_depth;
371*d83cc019SAndroid Build Coastguard Worker 	unsigned int color_mask;
372*d83cc019SAndroid Build Coastguard Worker 	unsigned int depth_mask;
373*d83cc019SAndroid Build Coastguard Worker } drm_mga_clear_t;
374*d83cc019SAndroid Build Coastguard Worker 
375*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_vertex {
376*d83cc019SAndroid Build Coastguard Worker 	int idx;		/* buffer to queue */
377*d83cc019SAndroid Build Coastguard Worker 	int used;		/* bytes in use */
378*d83cc019SAndroid Build Coastguard Worker 	int discard;		/* client finished with buffer?  */
379*d83cc019SAndroid Build Coastguard Worker } drm_mga_vertex_t;
380*d83cc019SAndroid Build Coastguard Worker 
381*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_indices {
382*d83cc019SAndroid Build Coastguard Worker 	int idx;		/* buffer to queue */
383*d83cc019SAndroid Build Coastguard Worker 	unsigned int start;
384*d83cc019SAndroid Build Coastguard Worker 	unsigned int end;
385*d83cc019SAndroid Build Coastguard Worker 	int discard;		/* client finished with buffer?  */
386*d83cc019SAndroid Build Coastguard Worker } drm_mga_indices_t;
387*d83cc019SAndroid Build Coastguard Worker 
388*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_iload {
389*d83cc019SAndroid Build Coastguard Worker 	int idx;
390*d83cc019SAndroid Build Coastguard Worker 	unsigned int dstorg;
391*d83cc019SAndroid Build Coastguard Worker 	unsigned int length;
392*d83cc019SAndroid Build Coastguard Worker } drm_mga_iload_t;
393*d83cc019SAndroid Build Coastguard Worker 
394*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_mga_blit {
395*d83cc019SAndroid Build Coastguard Worker 	unsigned int planemask;
396*d83cc019SAndroid Build Coastguard Worker 	unsigned int srcorg;
397*d83cc019SAndroid Build Coastguard Worker 	unsigned int dstorg;
398*d83cc019SAndroid Build Coastguard Worker 	int src_pitch, dst_pitch;
399*d83cc019SAndroid Build Coastguard Worker 	int delta_sx, delta_sy;
400*d83cc019SAndroid Build Coastguard Worker 	int delta_dx, delta_dy;
401*d83cc019SAndroid Build Coastguard Worker 	int height, ydir;	/* flip image vertically */
402*d83cc019SAndroid Build Coastguard Worker 	int source_pitch, dest_pitch;
403*d83cc019SAndroid Build Coastguard Worker } drm_mga_blit_t;
404*d83cc019SAndroid Build Coastguard Worker 
405*d83cc019SAndroid Build Coastguard Worker /* 3.1: An ioctl to get parameters that aren't available to the 3d
406*d83cc019SAndroid Build Coastguard Worker  * client any other way.
407*d83cc019SAndroid Build Coastguard Worker  */
408*d83cc019SAndroid Build Coastguard Worker #define MGA_PARAM_IRQ_NR            1
409*d83cc019SAndroid Build Coastguard Worker 
410*d83cc019SAndroid Build Coastguard Worker /* 3.2: Query the actual card type.  The DDX only distinguishes between
411*d83cc019SAndroid Build Coastguard Worker  * G200 chips and non-G200 chips, which it calls G400.  It turns out that
412*d83cc019SAndroid Build Coastguard Worker  * there are some very sublte differences between the G4x0 chips and the G550
413*d83cc019SAndroid Build Coastguard Worker  * chips.  Using this parameter query, a client-side driver can detect the
414*d83cc019SAndroid Build Coastguard Worker  * difference between a G4x0 and a G550.
415*d83cc019SAndroid Build Coastguard Worker  */
416*d83cc019SAndroid Build Coastguard Worker #define MGA_PARAM_CARD_TYPE         2
417*d83cc019SAndroid Build Coastguard Worker 
418*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_getparam {
419*d83cc019SAndroid Build Coastguard Worker 	int param;
420*d83cc019SAndroid Build Coastguard Worker 	void *value;
421*d83cc019SAndroid Build Coastguard Worker } drm_mga_getparam_t;
422*d83cc019SAndroid Build Coastguard Worker 
423*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus)
424*d83cc019SAndroid Build Coastguard Worker }
425*d83cc019SAndroid Build Coastguard Worker #endif
426*d83cc019SAndroid Build Coastguard Worker 
427*d83cc019SAndroid Build Coastguard Worker #endif
428