1*d83cc019SAndroid Build Coastguard Worker /* mga_drm.h -- Public header for the Matrox g200/g400 driver -*- linux-c -*- 2*d83cc019SAndroid Build Coastguard Worker * Created: Tue Jan 25 01:50:01 1999 by [email protected] 3*d83cc019SAndroid Build Coastguard Worker * 4*d83cc019SAndroid Build Coastguard Worker * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. 5*d83cc019SAndroid Build Coastguard Worker * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California. 6*d83cc019SAndroid Build Coastguard Worker * All rights reserved. 7*d83cc019SAndroid Build Coastguard Worker * 8*d83cc019SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 9*d83cc019SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 10*d83cc019SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 11*d83cc019SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12*d83cc019SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 13*d83cc019SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 14*d83cc019SAndroid Build Coastguard Worker * 15*d83cc019SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next 16*d83cc019SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the 17*d83cc019SAndroid Build Coastguard Worker * Software. 18*d83cc019SAndroid Build Coastguard Worker * 19*d83cc019SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20*d83cc019SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21*d83cc019SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22*d83cc019SAndroid Build Coastguard Worker * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 23*d83cc019SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 24*d83cc019SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 25*d83cc019SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE. 26*d83cc019SAndroid Build Coastguard Worker * 27*d83cc019SAndroid Build Coastguard Worker * Authors: 28*d83cc019SAndroid Build Coastguard Worker * Jeff Hartmann <[email protected]> 29*d83cc019SAndroid Build Coastguard Worker * Keith Whitwell <[email protected]> 30*d83cc019SAndroid Build Coastguard Worker * 31*d83cc019SAndroid Build Coastguard Worker * Rewritten by: 32*d83cc019SAndroid Build Coastguard Worker * Gareth Hughes <[email protected]> 33*d83cc019SAndroid Build Coastguard Worker */ 34*d83cc019SAndroid Build Coastguard Worker 35*d83cc019SAndroid Build Coastguard Worker #ifndef __MGA_DRM_H__ 36*d83cc019SAndroid Build Coastguard Worker #define __MGA_DRM_H__ 37*d83cc019SAndroid Build Coastguard Worker 38*d83cc019SAndroid Build Coastguard Worker #include "drm.h" 39*d83cc019SAndroid Build Coastguard Worker 40*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus) 41*d83cc019SAndroid Build Coastguard Worker extern "C" { 42*d83cc019SAndroid Build Coastguard Worker #endif 43*d83cc019SAndroid Build Coastguard Worker 44*d83cc019SAndroid Build Coastguard Worker /* WARNING: If you change any of these defines, make sure to change the 45*d83cc019SAndroid Build Coastguard Worker * defines in the Xserver file (mga_sarea.h) 46*d83cc019SAndroid Build Coastguard Worker */ 47*d83cc019SAndroid Build Coastguard Worker 48*d83cc019SAndroid Build Coastguard Worker #ifndef __MGA_SAREA_DEFINES__ 49*d83cc019SAndroid Build Coastguard Worker #define __MGA_SAREA_DEFINES__ 50*d83cc019SAndroid Build Coastguard Worker 51*d83cc019SAndroid Build Coastguard Worker /* WARP pipe flags 52*d83cc019SAndroid Build Coastguard Worker */ 53*d83cc019SAndroid Build Coastguard Worker #define MGA_F 0x1 /* fog */ 54*d83cc019SAndroid Build Coastguard Worker #define MGA_A 0x2 /* alpha */ 55*d83cc019SAndroid Build Coastguard Worker #define MGA_S 0x4 /* specular */ 56*d83cc019SAndroid Build Coastguard Worker #define MGA_T2 0x8 /* multitexture */ 57*d83cc019SAndroid Build Coastguard Worker 58*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZ 0 59*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZF (MGA_F) 60*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZA (MGA_A) 61*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZAF (MGA_F|MGA_A) 62*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZS (MGA_S) 63*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZSF (MGA_S|MGA_F) 64*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZSA (MGA_S|MGA_A) 65*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_TGZSAF (MGA_S|MGA_F|MGA_A) 66*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZ (MGA_T2) 67*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZF (MGA_T2|MGA_F) 68*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZA (MGA_T2|MGA_A) 69*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZAF (MGA_T2|MGA_A|MGA_F) 70*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZS (MGA_T2|MGA_S) 71*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZSF (MGA_T2|MGA_S|MGA_F) 72*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZSA (MGA_T2|MGA_S|MGA_A) 73*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_T2GZSAF (MGA_T2|MGA_S|MGA_F|MGA_A) 74*d83cc019SAndroid Build Coastguard Worker 75*d83cc019SAndroid Build Coastguard Worker #define MGA_MAX_G200_PIPES 8 /* no multitex */ 76*d83cc019SAndroid Build Coastguard Worker #define MGA_MAX_G400_PIPES 16 77*d83cc019SAndroid Build Coastguard Worker #define MGA_MAX_WARP_PIPES MGA_MAX_G400_PIPES 78*d83cc019SAndroid Build Coastguard Worker #define MGA_WARP_UCODE_SIZE 32768 /* in bytes */ 79*d83cc019SAndroid Build Coastguard Worker 80*d83cc019SAndroid Build Coastguard Worker #define MGA_CARD_TYPE_G200 1 81*d83cc019SAndroid Build Coastguard Worker #define MGA_CARD_TYPE_G400 2 82*d83cc019SAndroid Build Coastguard Worker #define MGA_CARD_TYPE_G450 3 /* not currently used */ 83*d83cc019SAndroid Build Coastguard Worker #define MGA_CARD_TYPE_G550 4 84*d83cc019SAndroid Build Coastguard Worker 85*d83cc019SAndroid Build Coastguard Worker #define MGA_FRONT 0x1 86*d83cc019SAndroid Build Coastguard Worker #define MGA_BACK 0x2 87*d83cc019SAndroid Build Coastguard Worker #define MGA_DEPTH 0x4 88*d83cc019SAndroid Build Coastguard Worker 89*d83cc019SAndroid Build Coastguard Worker /* What needs to be changed for the current vertex dma buffer? 90*d83cc019SAndroid Build Coastguard Worker */ 91*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_CONTEXT 0x1 92*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_TEX0 0x2 93*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_TEX1 0x4 94*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_PIPE 0x8 95*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_TEX0IMAGE 0x10 /* handled client-side */ 96*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_TEX1IMAGE 0x20 /* handled client-side */ 97*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_2D 0x40 98*d83cc019SAndroid Build Coastguard Worker #define MGA_WAIT_AGE 0x80 /* handled client-side */ 99*d83cc019SAndroid Build Coastguard Worker #define MGA_UPLOAD_CLIPRECTS 0x100 /* handled client-side */ 100*d83cc019SAndroid Build Coastguard Worker #if 0 101*d83cc019SAndroid Build Coastguard Worker #define MGA_DMA_FLUSH 0x200 /* set when someone gets the lock 102*d83cc019SAndroid Build Coastguard Worker quiescent */ 103*d83cc019SAndroid Build Coastguard Worker #endif 104*d83cc019SAndroid Build Coastguard Worker 105*d83cc019SAndroid Build Coastguard Worker /* 32 buffers of 64k each, total 2 meg. 106*d83cc019SAndroid Build Coastguard Worker */ 107*d83cc019SAndroid Build Coastguard Worker #define MGA_BUFFER_SIZE (1 << 16) 108*d83cc019SAndroid Build Coastguard Worker #define MGA_NUM_BUFFERS 128 109*d83cc019SAndroid Build Coastguard Worker 110*d83cc019SAndroid Build Coastguard Worker /* Keep these small for testing. 111*d83cc019SAndroid Build Coastguard Worker */ 112*d83cc019SAndroid Build Coastguard Worker #define MGA_NR_SAREA_CLIPRECTS 8 113*d83cc019SAndroid Build Coastguard Worker 114*d83cc019SAndroid Build Coastguard Worker /* 2 heaps (1 for card, 1 for agp), each divided into up to 128 115*d83cc019SAndroid Build Coastguard Worker * regions, subject to a minimum region size of (1<<16) == 64k. 116*d83cc019SAndroid Build Coastguard Worker * 117*d83cc019SAndroid Build Coastguard Worker * Clients may subdivide regions internally, but when sharing between 118*d83cc019SAndroid Build Coastguard Worker * clients, the region size is the minimum granularity. 119*d83cc019SAndroid Build Coastguard Worker */ 120*d83cc019SAndroid Build Coastguard Worker 121*d83cc019SAndroid Build Coastguard Worker #define MGA_CARD_HEAP 0 122*d83cc019SAndroid Build Coastguard Worker #define MGA_AGP_HEAP 1 123*d83cc019SAndroid Build Coastguard Worker #define MGA_NR_TEX_HEAPS 2 124*d83cc019SAndroid Build Coastguard Worker #define MGA_NR_TEX_REGIONS 16 125*d83cc019SAndroid Build Coastguard Worker #define MGA_LOG_MIN_TEX_REGION_SIZE 16 126*d83cc019SAndroid Build Coastguard Worker 127*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_IDLE_RETRY 2048 128*d83cc019SAndroid Build Coastguard Worker 129*d83cc019SAndroid Build Coastguard Worker #endif /* __MGA_SAREA_DEFINES__ */ 130*d83cc019SAndroid Build Coastguard Worker 131*d83cc019SAndroid Build Coastguard Worker /* Setup registers for 3D context 132*d83cc019SAndroid Build Coastguard Worker */ 133*d83cc019SAndroid Build Coastguard Worker typedef struct { 134*d83cc019SAndroid Build Coastguard Worker unsigned int dstorg; 135*d83cc019SAndroid Build Coastguard Worker unsigned int maccess; 136*d83cc019SAndroid Build Coastguard Worker unsigned int plnwt; 137*d83cc019SAndroid Build Coastguard Worker unsigned int dwgctl; 138*d83cc019SAndroid Build Coastguard Worker unsigned int alphactrl; 139*d83cc019SAndroid Build Coastguard Worker unsigned int fogcolor; 140*d83cc019SAndroid Build Coastguard Worker unsigned int wflag; 141*d83cc019SAndroid Build Coastguard Worker unsigned int tdualstage0; 142*d83cc019SAndroid Build Coastguard Worker unsigned int tdualstage1; 143*d83cc019SAndroid Build Coastguard Worker unsigned int fcol; 144*d83cc019SAndroid Build Coastguard Worker unsigned int stencil; 145*d83cc019SAndroid Build Coastguard Worker unsigned int stencilctl; 146*d83cc019SAndroid Build Coastguard Worker } drm_mga_context_regs_t; 147*d83cc019SAndroid Build Coastguard Worker 148*d83cc019SAndroid Build Coastguard Worker /* Setup registers for 2D, X server 149*d83cc019SAndroid Build Coastguard Worker */ 150*d83cc019SAndroid Build Coastguard Worker typedef struct { 151*d83cc019SAndroid Build Coastguard Worker unsigned int pitch; 152*d83cc019SAndroid Build Coastguard Worker } drm_mga_server_regs_t; 153*d83cc019SAndroid Build Coastguard Worker 154*d83cc019SAndroid Build Coastguard Worker /* Setup registers for each texture unit 155*d83cc019SAndroid Build Coastguard Worker */ 156*d83cc019SAndroid Build Coastguard Worker typedef struct { 157*d83cc019SAndroid Build Coastguard Worker unsigned int texctl; 158*d83cc019SAndroid Build Coastguard Worker unsigned int texctl2; 159*d83cc019SAndroid Build Coastguard Worker unsigned int texfilter; 160*d83cc019SAndroid Build Coastguard Worker unsigned int texbordercol; 161*d83cc019SAndroid Build Coastguard Worker unsigned int texorg; 162*d83cc019SAndroid Build Coastguard Worker unsigned int texwidth; 163*d83cc019SAndroid Build Coastguard Worker unsigned int texheight; 164*d83cc019SAndroid Build Coastguard Worker unsigned int texorg1; 165*d83cc019SAndroid Build Coastguard Worker unsigned int texorg2; 166*d83cc019SAndroid Build Coastguard Worker unsigned int texorg3; 167*d83cc019SAndroid Build Coastguard Worker unsigned int texorg4; 168*d83cc019SAndroid Build Coastguard Worker } drm_mga_texture_regs_t; 169*d83cc019SAndroid Build Coastguard Worker 170*d83cc019SAndroid Build Coastguard Worker /* General aging mechanism 171*d83cc019SAndroid Build Coastguard Worker */ 172*d83cc019SAndroid Build Coastguard Worker typedef struct { 173*d83cc019SAndroid Build Coastguard Worker unsigned int head; /* Position of head pointer */ 174*d83cc019SAndroid Build Coastguard Worker unsigned int wrap; /* Primary DMA wrap count */ 175*d83cc019SAndroid Build Coastguard Worker } drm_mga_age_t; 176*d83cc019SAndroid Build Coastguard Worker 177*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_mga_sarea { 178*d83cc019SAndroid Build Coastguard Worker /* The channel for communication of state information to the kernel 179*d83cc019SAndroid Build Coastguard Worker * on firing a vertex dma buffer. 180*d83cc019SAndroid Build Coastguard Worker */ 181*d83cc019SAndroid Build Coastguard Worker drm_mga_context_regs_t context_state; 182*d83cc019SAndroid Build Coastguard Worker drm_mga_server_regs_t server_state; 183*d83cc019SAndroid Build Coastguard Worker drm_mga_texture_regs_t tex_state[2]; 184*d83cc019SAndroid Build Coastguard Worker unsigned int warp_pipe; 185*d83cc019SAndroid Build Coastguard Worker unsigned int dirty; 186*d83cc019SAndroid Build Coastguard Worker unsigned int vertsize; 187*d83cc019SAndroid Build Coastguard Worker 188*d83cc019SAndroid Build Coastguard Worker /* The current cliprects, or a subset thereof. 189*d83cc019SAndroid Build Coastguard Worker */ 190*d83cc019SAndroid Build Coastguard Worker struct drm_clip_rect boxes[MGA_NR_SAREA_CLIPRECTS]; 191*d83cc019SAndroid Build Coastguard Worker unsigned int nbox; 192*d83cc019SAndroid Build Coastguard Worker 193*d83cc019SAndroid Build Coastguard Worker /* Information about the most recently used 3d drawable. The 194*d83cc019SAndroid Build Coastguard Worker * client fills in the req_* fields, the server fills in the 195*d83cc019SAndroid Build Coastguard Worker * exported_ fields and puts the cliprects into boxes, above. 196*d83cc019SAndroid Build Coastguard Worker * 197*d83cc019SAndroid Build Coastguard Worker * The client clears the exported_drawable field before 198*d83cc019SAndroid Build Coastguard Worker * clobbering the boxes data. 199*d83cc019SAndroid Build Coastguard Worker */ 200*d83cc019SAndroid Build Coastguard Worker unsigned int req_drawable; /* the X drawable id */ 201*d83cc019SAndroid Build Coastguard Worker unsigned int req_draw_buffer; /* MGA_FRONT or MGA_BACK */ 202*d83cc019SAndroid Build Coastguard Worker 203*d83cc019SAndroid Build Coastguard Worker unsigned int exported_drawable; 204*d83cc019SAndroid Build Coastguard Worker unsigned int exported_index; 205*d83cc019SAndroid Build Coastguard Worker unsigned int exported_stamp; 206*d83cc019SAndroid Build Coastguard Worker unsigned int exported_buffers; 207*d83cc019SAndroid Build Coastguard Worker unsigned int exported_nfront; 208*d83cc019SAndroid Build Coastguard Worker unsigned int exported_nback; 209*d83cc019SAndroid Build Coastguard Worker int exported_back_x, exported_front_x, exported_w; 210*d83cc019SAndroid Build Coastguard Worker int exported_back_y, exported_front_y, exported_h; 211*d83cc019SAndroid Build Coastguard Worker struct drm_clip_rect exported_boxes[MGA_NR_SAREA_CLIPRECTS]; 212*d83cc019SAndroid Build Coastguard Worker 213*d83cc019SAndroid Build Coastguard Worker /* Counters for aging textures and for client-side throttling. 214*d83cc019SAndroid Build Coastguard Worker */ 215*d83cc019SAndroid Build Coastguard Worker unsigned int status[4]; 216*d83cc019SAndroid Build Coastguard Worker unsigned int last_wrap; 217*d83cc019SAndroid Build Coastguard Worker 218*d83cc019SAndroid Build Coastguard Worker drm_mga_age_t last_frame; 219*d83cc019SAndroid Build Coastguard Worker unsigned int last_enqueue; /* last time a buffer was enqueued */ 220*d83cc019SAndroid Build Coastguard Worker unsigned int last_dispatch; /* age of the most recently dispatched buffer */ 221*d83cc019SAndroid Build Coastguard Worker unsigned int last_quiescent; /* */ 222*d83cc019SAndroid Build Coastguard Worker 223*d83cc019SAndroid Build Coastguard Worker /* LRU lists for texture memory in agp space and on the card. 224*d83cc019SAndroid Build Coastguard Worker */ 225*d83cc019SAndroid Build Coastguard Worker struct drm_tex_region texList[MGA_NR_TEX_HEAPS][MGA_NR_TEX_REGIONS + 1]; 226*d83cc019SAndroid Build Coastguard Worker unsigned int texAge[MGA_NR_TEX_HEAPS]; 227*d83cc019SAndroid Build Coastguard Worker 228*d83cc019SAndroid Build Coastguard Worker /* Mechanism to validate card state. 229*d83cc019SAndroid Build Coastguard Worker */ 230*d83cc019SAndroid Build Coastguard Worker int ctxOwner; 231*d83cc019SAndroid Build Coastguard Worker } drm_mga_sarea_t; 232*d83cc019SAndroid Build Coastguard Worker 233*d83cc019SAndroid Build Coastguard Worker /* MGA specific ioctls 234*d83cc019SAndroid Build Coastguard Worker * The device specific ioctl range is 0x40 to 0x79. 235*d83cc019SAndroid Build Coastguard Worker */ 236*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_INIT 0x00 237*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_FLUSH 0x01 238*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_RESET 0x02 239*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_SWAP 0x03 240*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_CLEAR 0x04 241*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_VERTEX 0x05 242*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_INDICES 0x06 243*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_ILOAD 0x07 244*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_BLIT 0x08 245*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_GETPARAM 0x09 246*d83cc019SAndroid Build Coastguard Worker 247*d83cc019SAndroid Build Coastguard Worker /* 3.2: 248*d83cc019SAndroid Build Coastguard Worker * ioctls for operating on fences. 249*d83cc019SAndroid Build Coastguard Worker */ 250*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_SET_FENCE 0x0a 251*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_WAIT_FENCE 0x0b 252*d83cc019SAndroid Build Coastguard Worker #define DRM_MGA_DMA_BOOTSTRAP 0x0c 253*d83cc019SAndroid Build Coastguard Worker 254*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INIT, drm_mga_init_t) 255*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_FLUSH DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_FLUSH, struct drm_lock) 256*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_RESET DRM_IO( DRM_COMMAND_BASE + DRM_MGA_RESET) 257*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_MGA_SWAP) 258*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_CLEAR, drm_mga_clear_t) 259*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_VERTEX, drm_mga_vertex_t) 260*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INDICES, drm_mga_indices_t) 261*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_ILOAD DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_ILOAD, drm_mga_iload_t) 262*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_BLIT, drm_mga_blit_t) 263*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_GETPARAM, drm_mga_getparam_t) 264*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_SET_FENCE DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_SET_FENCE, __u32) 265*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_WAIT_FENCE DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_WAIT_FENCE, __u32) 266*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_MGA_DMA_BOOTSTRAP DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_DMA_BOOTSTRAP, drm_mga_dma_bootstrap_t) 267*d83cc019SAndroid Build Coastguard Worker 268*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_mga_warp_index { 269*d83cc019SAndroid Build Coastguard Worker int installed; 270*d83cc019SAndroid Build Coastguard Worker unsigned long phys_addr; 271*d83cc019SAndroid Build Coastguard Worker int size; 272*d83cc019SAndroid Build Coastguard Worker } drm_mga_warp_index_t; 273*d83cc019SAndroid Build Coastguard Worker 274*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_init { 275*d83cc019SAndroid Build Coastguard Worker enum { 276*d83cc019SAndroid Build Coastguard Worker MGA_INIT_DMA = 0x01, 277*d83cc019SAndroid Build Coastguard Worker MGA_CLEANUP_DMA = 0x02 278*d83cc019SAndroid Build Coastguard Worker } func; 279*d83cc019SAndroid Build Coastguard Worker 280*d83cc019SAndroid Build Coastguard Worker unsigned long sarea_priv_offset; 281*d83cc019SAndroid Build Coastguard Worker 282*d83cc019SAndroid Build Coastguard Worker int chipset; 283*d83cc019SAndroid Build Coastguard Worker int sgram; 284*d83cc019SAndroid Build Coastguard Worker 285*d83cc019SAndroid Build Coastguard Worker unsigned int maccess; 286*d83cc019SAndroid Build Coastguard Worker 287*d83cc019SAndroid Build Coastguard Worker unsigned int fb_cpp; 288*d83cc019SAndroid Build Coastguard Worker unsigned int front_offset, front_pitch; 289*d83cc019SAndroid Build Coastguard Worker unsigned int back_offset, back_pitch; 290*d83cc019SAndroid Build Coastguard Worker 291*d83cc019SAndroid Build Coastguard Worker unsigned int depth_cpp; 292*d83cc019SAndroid Build Coastguard Worker unsigned int depth_offset, depth_pitch; 293*d83cc019SAndroid Build Coastguard Worker 294*d83cc019SAndroid Build Coastguard Worker unsigned int texture_offset[MGA_NR_TEX_HEAPS]; 295*d83cc019SAndroid Build Coastguard Worker unsigned int texture_size[MGA_NR_TEX_HEAPS]; 296*d83cc019SAndroid Build Coastguard Worker 297*d83cc019SAndroid Build Coastguard Worker unsigned long fb_offset; 298*d83cc019SAndroid Build Coastguard Worker unsigned long mmio_offset; 299*d83cc019SAndroid Build Coastguard Worker unsigned long status_offset; 300*d83cc019SAndroid Build Coastguard Worker unsigned long warp_offset; 301*d83cc019SAndroid Build Coastguard Worker unsigned long primary_offset; 302*d83cc019SAndroid Build Coastguard Worker unsigned long buffers_offset; 303*d83cc019SAndroid Build Coastguard Worker } drm_mga_init_t; 304*d83cc019SAndroid Build Coastguard Worker 305*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_dma_bootstrap { 306*d83cc019SAndroid Build Coastguard Worker /** 307*d83cc019SAndroid Build Coastguard Worker * \name AGP texture region 308*d83cc019SAndroid Build Coastguard Worker * 309*d83cc019SAndroid Build Coastguard Worker * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, these fields will 310*d83cc019SAndroid Build Coastguard Worker * be filled in with the actual AGP texture settings. 311*d83cc019SAndroid Build Coastguard Worker * 312*d83cc019SAndroid Build Coastguard Worker * \warning 313*d83cc019SAndroid Build Coastguard Worker * If these fields are non-zero, but dma_mga_dma_bootstrap::agp_mode 314*d83cc019SAndroid Build Coastguard Worker * is zero, it means that PCI memory (most likely through the use of 315*d83cc019SAndroid Build Coastguard Worker * an IOMMU) is being used for "AGP" textures. 316*d83cc019SAndroid Build Coastguard Worker */ 317*d83cc019SAndroid Build Coastguard Worker /*@{ */ 318*d83cc019SAndroid Build Coastguard Worker unsigned long texture_handle; /**< Handle used to map AGP textures. */ 319*d83cc019SAndroid Build Coastguard Worker __u32 texture_size; /**< Size of the AGP texture region. */ 320*d83cc019SAndroid Build Coastguard Worker /*@} */ 321*d83cc019SAndroid Build Coastguard Worker 322*d83cc019SAndroid Build Coastguard Worker /** 323*d83cc019SAndroid Build Coastguard Worker * Requested size of the primary DMA region. 324*d83cc019SAndroid Build Coastguard Worker * 325*d83cc019SAndroid Build Coastguard Worker * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be 326*d83cc019SAndroid Build Coastguard Worker * filled in with the actual AGP mode. If AGP was not available 327*d83cc019SAndroid Build Coastguard Worker */ 328*d83cc019SAndroid Build Coastguard Worker __u32 primary_size; 329*d83cc019SAndroid Build Coastguard Worker 330*d83cc019SAndroid Build Coastguard Worker /** 331*d83cc019SAndroid Build Coastguard Worker * Requested number of secondary DMA buffers. 332*d83cc019SAndroid Build Coastguard Worker * 333*d83cc019SAndroid Build Coastguard Worker * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be 334*d83cc019SAndroid Build Coastguard Worker * filled in with the actual number of secondary DMA buffers 335*d83cc019SAndroid Build Coastguard Worker * allocated. Particularly when PCI DMA is used, this may be 336*d83cc019SAndroid Build Coastguard Worker * (subtantially) less than the number requested. 337*d83cc019SAndroid Build Coastguard Worker */ 338*d83cc019SAndroid Build Coastguard Worker __u32 secondary_bin_count; 339*d83cc019SAndroid Build Coastguard Worker 340*d83cc019SAndroid Build Coastguard Worker /** 341*d83cc019SAndroid Build Coastguard Worker * Requested size of each secondary DMA buffer. 342*d83cc019SAndroid Build Coastguard Worker * 343*d83cc019SAndroid Build Coastguard Worker * While the kernel \b is free to reduce 344*d83cc019SAndroid Build Coastguard Worker * dma_mga_dma_bootstrap::secondary_bin_count, it is \b not allowed 345*d83cc019SAndroid Build Coastguard Worker * to reduce dma_mga_dma_bootstrap::secondary_bin_size. 346*d83cc019SAndroid Build Coastguard Worker */ 347*d83cc019SAndroid Build Coastguard Worker __u32 secondary_bin_size; 348*d83cc019SAndroid Build Coastguard Worker 349*d83cc019SAndroid Build Coastguard Worker /** 350*d83cc019SAndroid Build Coastguard Worker * Bit-wise mask of AGPSTAT2_* values. Currently only \c AGPSTAT2_1X, 351*d83cc019SAndroid Build Coastguard Worker * \c AGPSTAT2_2X, and \c AGPSTAT2_4X are supported. If this value is 352*d83cc019SAndroid Build Coastguard Worker * zero, it means that PCI DMA should be used, even if AGP is 353*d83cc019SAndroid Build Coastguard Worker * possible. 354*d83cc019SAndroid Build Coastguard Worker * 355*d83cc019SAndroid Build Coastguard Worker * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be 356*d83cc019SAndroid Build Coastguard Worker * filled in with the actual AGP mode. If AGP was not available 357*d83cc019SAndroid Build Coastguard Worker * (i.e., PCI DMA was used), this value will be zero. 358*d83cc019SAndroid Build Coastguard Worker */ 359*d83cc019SAndroid Build Coastguard Worker __u32 agp_mode; 360*d83cc019SAndroid Build Coastguard Worker 361*d83cc019SAndroid Build Coastguard Worker /** 362*d83cc019SAndroid Build Coastguard Worker * Desired AGP GART size, measured in megabytes. 363*d83cc019SAndroid Build Coastguard Worker */ 364*d83cc019SAndroid Build Coastguard Worker __u8 agp_size; 365*d83cc019SAndroid Build Coastguard Worker } drm_mga_dma_bootstrap_t; 366*d83cc019SAndroid Build Coastguard Worker 367*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_clear { 368*d83cc019SAndroid Build Coastguard Worker unsigned int flags; 369*d83cc019SAndroid Build Coastguard Worker unsigned int clear_color; 370*d83cc019SAndroid Build Coastguard Worker unsigned int clear_depth; 371*d83cc019SAndroid Build Coastguard Worker unsigned int color_mask; 372*d83cc019SAndroid Build Coastguard Worker unsigned int depth_mask; 373*d83cc019SAndroid Build Coastguard Worker } drm_mga_clear_t; 374*d83cc019SAndroid Build Coastguard Worker 375*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_vertex { 376*d83cc019SAndroid Build Coastguard Worker int idx; /* buffer to queue */ 377*d83cc019SAndroid Build Coastguard Worker int used; /* bytes in use */ 378*d83cc019SAndroid Build Coastguard Worker int discard; /* client finished with buffer? */ 379*d83cc019SAndroid Build Coastguard Worker } drm_mga_vertex_t; 380*d83cc019SAndroid Build Coastguard Worker 381*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_indices { 382*d83cc019SAndroid Build Coastguard Worker int idx; /* buffer to queue */ 383*d83cc019SAndroid Build Coastguard Worker unsigned int start; 384*d83cc019SAndroid Build Coastguard Worker unsigned int end; 385*d83cc019SAndroid Build Coastguard Worker int discard; /* client finished with buffer? */ 386*d83cc019SAndroid Build Coastguard Worker } drm_mga_indices_t; 387*d83cc019SAndroid Build Coastguard Worker 388*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_iload { 389*d83cc019SAndroid Build Coastguard Worker int idx; 390*d83cc019SAndroid Build Coastguard Worker unsigned int dstorg; 391*d83cc019SAndroid Build Coastguard Worker unsigned int length; 392*d83cc019SAndroid Build Coastguard Worker } drm_mga_iload_t; 393*d83cc019SAndroid Build Coastguard Worker 394*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_mga_blit { 395*d83cc019SAndroid Build Coastguard Worker unsigned int planemask; 396*d83cc019SAndroid Build Coastguard Worker unsigned int srcorg; 397*d83cc019SAndroid Build Coastguard Worker unsigned int dstorg; 398*d83cc019SAndroid Build Coastguard Worker int src_pitch, dst_pitch; 399*d83cc019SAndroid Build Coastguard Worker int delta_sx, delta_sy; 400*d83cc019SAndroid Build Coastguard Worker int delta_dx, delta_dy; 401*d83cc019SAndroid Build Coastguard Worker int height, ydir; /* flip image vertically */ 402*d83cc019SAndroid Build Coastguard Worker int source_pitch, dest_pitch; 403*d83cc019SAndroid Build Coastguard Worker } drm_mga_blit_t; 404*d83cc019SAndroid Build Coastguard Worker 405*d83cc019SAndroid Build Coastguard Worker /* 3.1: An ioctl to get parameters that aren't available to the 3d 406*d83cc019SAndroid Build Coastguard Worker * client any other way. 407*d83cc019SAndroid Build Coastguard Worker */ 408*d83cc019SAndroid Build Coastguard Worker #define MGA_PARAM_IRQ_NR 1 409*d83cc019SAndroid Build Coastguard Worker 410*d83cc019SAndroid Build Coastguard Worker /* 3.2: Query the actual card type. The DDX only distinguishes between 411*d83cc019SAndroid Build Coastguard Worker * G200 chips and non-G200 chips, which it calls G400. It turns out that 412*d83cc019SAndroid Build Coastguard Worker * there are some very sublte differences between the G4x0 chips and the G550 413*d83cc019SAndroid Build Coastguard Worker * chips. Using this parameter query, a client-side driver can detect the 414*d83cc019SAndroid Build Coastguard Worker * difference between a G4x0 and a G550. 415*d83cc019SAndroid Build Coastguard Worker */ 416*d83cc019SAndroid Build Coastguard Worker #define MGA_PARAM_CARD_TYPE 2 417*d83cc019SAndroid Build Coastguard Worker 418*d83cc019SAndroid Build Coastguard Worker typedef struct drm_mga_getparam { 419*d83cc019SAndroid Build Coastguard Worker int param; 420*d83cc019SAndroid Build Coastguard Worker void *value; 421*d83cc019SAndroid Build Coastguard Worker } drm_mga_getparam_t; 422*d83cc019SAndroid Build Coastguard Worker 423*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus) 424*d83cc019SAndroid Build Coastguard Worker } 425*d83cc019SAndroid Build Coastguard Worker #endif 426*d83cc019SAndroid Build Coastguard Worker 427*d83cc019SAndroid Build Coastguard Worker #endif 428