1*d83cc019SAndroid Build Coastguard Worker /* 2*d83cc019SAndroid Build Coastguard Worker * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 3*d83cc019SAndroid Build Coastguard Worker * All Rights Reserved. 4*d83cc019SAndroid Build Coastguard Worker * 5*d83cc019SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 6*d83cc019SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the 7*d83cc019SAndroid Build Coastguard Worker * "Software"), to deal in the Software without restriction, including 8*d83cc019SAndroid Build Coastguard Worker * without limitation the rights to use, copy, modify, merge, publish, 9*d83cc019SAndroid Build Coastguard Worker * distribute, sub license, and/or sell copies of the Software, and to 10*d83cc019SAndroid Build Coastguard Worker * permit persons to whom the Software is furnished to do so, subject to 11*d83cc019SAndroid Build Coastguard Worker * the following conditions: 12*d83cc019SAndroid Build Coastguard Worker * 13*d83cc019SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the 14*d83cc019SAndroid Build Coastguard Worker * next paragraph) shall be included in all copies or substantial portions 15*d83cc019SAndroid Build Coastguard Worker * of the Software. 16*d83cc019SAndroid Build Coastguard Worker * 17*d83cc019SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18*d83cc019SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19*d83cc019SAndroid Build Coastguard Worker * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 20*d83cc019SAndroid Build Coastguard Worker * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 21*d83cc019SAndroid Build Coastguard Worker * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 22*d83cc019SAndroid Build Coastguard Worker * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 23*d83cc019SAndroid Build Coastguard Worker * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24*d83cc019SAndroid Build Coastguard Worker * 25*d83cc019SAndroid Build Coastguard Worker */ 26*d83cc019SAndroid Build Coastguard Worker 27*d83cc019SAndroid Build Coastguard Worker #ifndef _I915_DRM_H_ 28*d83cc019SAndroid Build Coastguard Worker #define _I915_DRM_H_ 29*d83cc019SAndroid Build Coastguard Worker 30*d83cc019SAndroid Build Coastguard Worker #include "drm.h" 31*d83cc019SAndroid Build Coastguard Worker 32*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus) 33*d83cc019SAndroid Build Coastguard Worker extern "C" { 34*d83cc019SAndroid Build Coastguard Worker #endif 35*d83cc019SAndroid Build Coastguard Worker 36*d83cc019SAndroid Build Coastguard Worker /* Please note that modifications to all structs defined here are 37*d83cc019SAndroid Build Coastguard Worker * subject to backwards-compatibility constraints. 38*d83cc019SAndroid Build Coastguard Worker */ 39*d83cc019SAndroid Build Coastguard Worker 40*d83cc019SAndroid Build Coastguard Worker /** 41*d83cc019SAndroid Build Coastguard Worker * DOC: uevents generated by i915 on it's device node 42*d83cc019SAndroid Build Coastguard Worker * 43*d83cc019SAndroid Build Coastguard Worker * I915_L3_PARITY_UEVENT - Generated when the driver receives a parity mismatch 44*d83cc019SAndroid Build Coastguard Worker * event from the gpu l3 cache. Additional information supplied is ROW, 45*d83cc019SAndroid Build Coastguard Worker * BANK, SUBBANK, SLICE of the affected cacheline. Userspace should keep 46*d83cc019SAndroid Build Coastguard Worker * track of these events and if a specific cache-line seems to have a 47*d83cc019SAndroid Build Coastguard Worker * persistent error remap it with the l3 remapping tool supplied in 48*d83cc019SAndroid Build Coastguard Worker * intel-gpu-tools. The value supplied with the event is always 1. 49*d83cc019SAndroid Build Coastguard Worker * 50*d83cc019SAndroid Build Coastguard Worker * I915_ERROR_UEVENT - Generated upon error detection, currently only via 51*d83cc019SAndroid Build Coastguard Worker * hangcheck. The error detection event is a good indicator of when things 52*d83cc019SAndroid Build Coastguard Worker * began to go badly. The value supplied with the event is a 1 upon error 53*d83cc019SAndroid Build Coastguard Worker * detection, and a 0 upon reset completion, signifying no more error 54*d83cc019SAndroid Build Coastguard Worker * exists. NOTE: Disabling hangcheck or reset via module parameter will 55*d83cc019SAndroid Build Coastguard Worker * cause the related events to not be seen. 56*d83cc019SAndroid Build Coastguard Worker * 57*d83cc019SAndroid Build Coastguard Worker * I915_RESET_UEVENT - Event is generated just before an attempt to reset the 58*d83cc019SAndroid Build Coastguard Worker * the GPU. The value supplied with the event is always 1. NOTE: Disable 59*d83cc019SAndroid Build Coastguard Worker * reset via module parameter will cause this event to not be seen. 60*d83cc019SAndroid Build Coastguard Worker */ 61*d83cc019SAndroid Build Coastguard Worker #define I915_L3_PARITY_UEVENT "L3_PARITY_ERROR" 62*d83cc019SAndroid Build Coastguard Worker #define I915_ERROR_UEVENT "ERROR" 63*d83cc019SAndroid Build Coastguard Worker #define I915_RESET_UEVENT "RESET" 64*d83cc019SAndroid Build Coastguard Worker 65*d83cc019SAndroid Build Coastguard Worker /* 66*d83cc019SAndroid Build Coastguard Worker * i915_user_extension: Base class for defining a chain of extensions 67*d83cc019SAndroid Build Coastguard Worker * 68*d83cc019SAndroid Build Coastguard Worker * Many interfaces need to grow over time. In most cases we can simply 69*d83cc019SAndroid Build Coastguard Worker * extend the struct and have userspace pass in more data. Another option, 70*d83cc019SAndroid Build Coastguard Worker * as demonstrated by Vulkan's approach to providing extensions for forward 71*d83cc019SAndroid Build Coastguard Worker * and backward compatibility, is to use a list of optional structs to 72*d83cc019SAndroid Build Coastguard Worker * provide those extra details. 73*d83cc019SAndroid Build Coastguard Worker * 74*d83cc019SAndroid Build Coastguard Worker * The key advantage to using an extension chain is that it allows us to 75*d83cc019SAndroid Build Coastguard Worker * redefine the interface more easily than an ever growing struct of 76*d83cc019SAndroid Build Coastguard Worker * increasing complexity, and for large parts of that interface to be 77*d83cc019SAndroid Build Coastguard Worker * entirely optional. The downside is more pointer chasing; chasing across 78*d83cc019SAndroid Build Coastguard Worker * the boundary with pointers encapsulated inside u64. 79*d83cc019SAndroid Build Coastguard Worker */ 80*d83cc019SAndroid Build Coastguard Worker struct i915_user_extension { 81*d83cc019SAndroid Build Coastguard Worker __u64 next_extension; 82*d83cc019SAndroid Build Coastguard Worker __u32 name; 83*d83cc019SAndroid Build Coastguard Worker __u32 flags; /* All undefined bits must be zero. */ 84*d83cc019SAndroid Build Coastguard Worker __u32 rsvd[4]; /* Reserved for future use; must be zero. */ 85*d83cc019SAndroid Build Coastguard Worker }; 86*d83cc019SAndroid Build Coastguard Worker 87*d83cc019SAndroid Build Coastguard Worker /* 88*d83cc019SAndroid Build Coastguard Worker * MOCS indexes used for GPU surfaces, defining the cacheability of the 89*d83cc019SAndroid Build Coastguard Worker * surface data and the coherency for this data wrt. CPU vs. GPU accesses. 90*d83cc019SAndroid Build Coastguard Worker */ 91*d83cc019SAndroid Build Coastguard Worker enum i915_mocs_table_index { 92*d83cc019SAndroid Build Coastguard Worker /* 93*d83cc019SAndroid Build Coastguard Worker * Not cached anywhere, coherency between CPU and GPU accesses is 94*d83cc019SAndroid Build Coastguard Worker * guaranteed. 95*d83cc019SAndroid Build Coastguard Worker */ 96*d83cc019SAndroid Build Coastguard Worker I915_MOCS_UNCACHED, 97*d83cc019SAndroid Build Coastguard Worker /* 98*d83cc019SAndroid Build Coastguard Worker * Cacheability and coherency controlled by the kernel automatically 99*d83cc019SAndroid Build Coastguard Worker * based on the DRM_I915_GEM_SET_CACHING IOCTL setting and the current 100*d83cc019SAndroid Build Coastguard Worker * usage of the surface (used for display scanout or not). 101*d83cc019SAndroid Build Coastguard Worker */ 102*d83cc019SAndroid Build Coastguard Worker I915_MOCS_PTE, 103*d83cc019SAndroid Build Coastguard Worker /* 104*d83cc019SAndroid Build Coastguard Worker * Cached in all GPU caches available on the platform. 105*d83cc019SAndroid Build Coastguard Worker * Coherency between CPU and GPU accesses to the surface is not 106*d83cc019SAndroid Build Coastguard Worker * guaranteed without extra synchronization. 107*d83cc019SAndroid Build Coastguard Worker */ 108*d83cc019SAndroid Build Coastguard Worker I915_MOCS_CACHED, 109*d83cc019SAndroid Build Coastguard Worker }; 110*d83cc019SAndroid Build Coastguard Worker 111*d83cc019SAndroid Build Coastguard Worker /* 112*d83cc019SAndroid Build Coastguard Worker * Different engines serve different roles, and there may be more than one 113*d83cc019SAndroid Build Coastguard Worker * engine serving each role. enum drm_i915_gem_engine_class provides a 114*d83cc019SAndroid Build Coastguard Worker * classification of the role of the engine, which may be used when requesting 115*d83cc019SAndroid Build Coastguard Worker * operations to be performed on a certain subset of engines, or for providing 116*d83cc019SAndroid Build Coastguard Worker * information about that group. 117*d83cc019SAndroid Build Coastguard Worker */ 118*d83cc019SAndroid Build Coastguard Worker enum drm_i915_gem_engine_class { 119*d83cc019SAndroid Build Coastguard Worker I915_ENGINE_CLASS_RENDER = 0, 120*d83cc019SAndroid Build Coastguard Worker I915_ENGINE_CLASS_COPY = 1, 121*d83cc019SAndroid Build Coastguard Worker I915_ENGINE_CLASS_VIDEO = 2, 122*d83cc019SAndroid Build Coastguard Worker I915_ENGINE_CLASS_VIDEO_ENHANCE = 3, 123*d83cc019SAndroid Build Coastguard Worker 124*d83cc019SAndroid Build Coastguard Worker /* should be kept compact */ 125*d83cc019SAndroid Build Coastguard Worker 126*d83cc019SAndroid Build Coastguard Worker I915_ENGINE_CLASS_INVALID = -1 127*d83cc019SAndroid Build Coastguard Worker }; 128*d83cc019SAndroid Build Coastguard Worker 129*d83cc019SAndroid Build Coastguard Worker /* 130*d83cc019SAndroid Build Coastguard Worker * There may be more than one engine fulfilling any role within the system. 131*d83cc019SAndroid Build Coastguard Worker * Each engine of a class is given a unique instance number and therefore 132*d83cc019SAndroid Build Coastguard Worker * any engine can be specified by its class:instance tuplet. APIs that allow 133*d83cc019SAndroid Build Coastguard Worker * access to any engine in the system will use struct i915_engine_class_instance 134*d83cc019SAndroid Build Coastguard Worker * for this identification. 135*d83cc019SAndroid Build Coastguard Worker */ 136*d83cc019SAndroid Build Coastguard Worker struct i915_engine_class_instance { 137*d83cc019SAndroid Build Coastguard Worker __u16 engine_class; /* see enum drm_i915_gem_engine_class */ 138*d83cc019SAndroid Build Coastguard Worker __u16 engine_instance; 139*d83cc019SAndroid Build Coastguard Worker #define I915_ENGINE_CLASS_INVALID_NONE -1 140*d83cc019SAndroid Build Coastguard Worker #define I915_ENGINE_CLASS_INVALID_VIRTUAL -2 141*d83cc019SAndroid Build Coastguard Worker }; 142*d83cc019SAndroid Build Coastguard Worker 143*d83cc019SAndroid Build Coastguard Worker /** 144*d83cc019SAndroid Build Coastguard Worker * DOC: perf_events exposed by i915 through /sys/bus/event_sources/drivers/i915 145*d83cc019SAndroid Build Coastguard Worker * 146*d83cc019SAndroid Build Coastguard Worker */ 147*d83cc019SAndroid Build Coastguard Worker 148*d83cc019SAndroid Build Coastguard Worker enum drm_i915_pmu_engine_sample { 149*d83cc019SAndroid Build Coastguard Worker I915_SAMPLE_BUSY = 0, 150*d83cc019SAndroid Build Coastguard Worker I915_SAMPLE_WAIT = 1, 151*d83cc019SAndroid Build Coastguard Worker I915_SAMPLE_SEMA = 2 152*d83cc019SAndroid Build Coastguard Worker }; 153*d83cc019SAndroid Build Coastguard Worker 154*d83cc019SAndroid Build Coastguard Worker #define I915_PMU_SAMPLE_BITS (4) 155*d83cc019SAndroid Build Coastguard Worker #define I915_PMU_SAMPLE_MASK (0xf) 156*d83cc019SAndroid Build Coastguard Worker #define I915_PMU_SAMPLE_INSTANCE_BITS (8) 157*d83cc019SAndroid Build Coastguard Worker #define I915_PMU_CLASS_SHIFT \ 158*d83cc019SAndroid Build Coastguard Worker (I915_PMU_SAMPLE_BITS + I915_PMU_SAMPLE_INSTANCE_BITS) 159*d83cc019SAndroid Build Coastguard Worker 160*d83cc019SAndroid Build Coastguard Worker #define __I915_PMU_ENGINE(class, instance, sample) \ 161*d83cc019SAndroid Build Coastguard Worker ((class) << I915_PMU_CLASS_SHIFT | \ 162*d83cc019SAndroid Build Coastguard Worker (instance) << I915_PMU_SAMPLE_BITS | \ 163*d83cc019SAndroid Build Coastguard Worker (sample)) 164*d83cc019SAndroid Build Coastguard Worker 165*d83cc019SAndroid Build Coastguard Worker #define I915_PMU_ENGINE_BUSY(class, instance) \ 166*d83cc019SAndroid Build Coastguard Worker __I915_PMU_ENGINE(class, instance, I915_SAMPLE_BUSY) 167*d83cc019SAndroid Build Coastguard Worker 168*d83cc019SAndroid Build Coastguard Worker #define I915_PMU_ENGINE_WAIT(class, instance) \ 169*d83cc019SAndroid Build Coastguard Worker __I915_PMU_ENGINE(class, instance, I915_SAMPLE_WAIT) 170*d83cc019SAndroid Build Coastguard Worker 171*d83cc019SAndroid Build Coastguard Worker #define I915_PMU_ENGINE_SEMA(class, instance) \ 172*d83cc019SAndroid Build Coastguard Worker __I915_PMU_ENGINE(class, instance, I915_SAMPLE_SEMA) 173*d83cc019SAndroid Build Coastguard Worker 174*d83cc019SAndroid Build Coastguard Worker #define __I915_PMU_OTHER(x) (__I915_PMU_ENGINE(0xff, 0xff, 0xf) + 1 + (x)) 175*d83cc019SAndroid Build Coastguard Worker 176*d83cc019SAndroid Build Coastguard Worker #define I915_PMU_ACTUAL_FREQUENCY __I915_PMU_OTHER(0) 177*d83cc019SAndroid Build Coastguard Worker #define I915_PMU_REQUESTED_FREQUENCY __I915_PMU_OTHER(1) 178*d83cc019SAndroid Build Coastguard Worker #define I915_PMU_INTERRUPTS __I915_PMU_OTHER(2) 179*d83cc019SAndroid Build Coastguard Worker #define I915_PMU_RC6_RESIDENCY __I915_PMU_OTHER(3) 180*d83cc019SAndroid Build Coastguard Worker 181*d83cc019SAndroid Build Coastguard Worker #define I915_PMU_LAST I915_PMU_RC6_RESIDENCY 182*d83cc019SAndroid Build Coastguard Worker 183*d83cc019SAndroid Build Coastguard Worker /* Each region is a minimum of 16k, and there are at most 255 of them. 184*d83cc019SAndroid Build Coastguard Worker */ 185*d83cc019SAndroid Build Coastguard Worker #define I915_NR_TEX_REGIONS 255 /* table size 2k - maximum due to use 186*d83cc019SAndroid Build Coastguard Worker * of chars for next/prev indices */ 187*d83cc019SAndroid Build Coastguard Worker #define I915_LOG_MIN_TEX_REGION_SIZE 14 188*d83cc019SAndroid Build Coastguard Worker 189*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_i915_init { 190*d83cc019SAndroid Build Coastguard Worker enum { 191*d83cc019SAndroid Build Coastguard Worker I915_INIT_DMA = 0x01, 192*d83cc019SAndroid Build Coastguard Worker I915_CLEANUP_DMA = 0x02, 193*d83cc019SAndroid Build Coastguard Worker I915_RESUME_DMA = 0x03 194*d83cc019SAndroid Build Coastguard Worker } func; 195*d83cc019SAndroid Build Coastguard Worker unsigned int mmio_offset; 196*d83cc019SAndroid Build Coastguard Worker int sarea_priv_offset; 197*d83cc019SAndroid Build Coastguard Worker unsigned int ring_start; 198*d83cc019SAndroid Build Coastguard Worker unsigned int ring_end; 199*d83cc019SAndroid Build Coastguard Worker unsigned int ring_size; 200*d83cc019SAndroid Build Coastguard Worker unsigned int front_offset; 201*d83cc019SAndroid Build Coastguard Worker unsigned int back_offset; 202*d83cc019SAndroid Build Coastguard Worker unsigned int depth_offset; 203*d83cc019SAndroid Build Coastguard Worker unsigned int w; 204*d83cc019SAndroid Build Coastguard Worker unsigned int h; 205*d83cc019SAndroid Build Coastguard Worker unsigned int pitch; 206*d83cc019SAndroid Build Coastguard Worker unsigned int pitch_bits; 207*d83cc019SAndroid Build Coastguard Worker unsigned int back_pitch; 208*d83cc019SAndroid Build Coastguard Worker unsigned int depth_pitch; 209*d83cc019SAndroid Build Coastguard Worker unsigned int cpp; 210*d83cc019SAndroid Build Coastguard Worker unsigned int chipset; 211*d83cc019SAndroid Build Coastguard Worker } drm_i915_init_t; 212*d83cc019SAndroid Build Coastguard Worker 213*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_i915_sarea { 214*d83cc019SAndroid Build Coastguard Worker struct drm_tex_region texList[I915_NR_TEX_REGIONS + 1]; 215*d83cc019SAndroid Build Coastguard Worker int last_upload; /* last time texture was uploaded */ 216*d83cc019SAndroid Build Coastguard Worker int last_enqueue; /* last time a buffer was enqueued */ 217*d83cc019SAndroid Build Coastguard Worker int last_dispatch; /* age of the most recently dispatched buffer */ 218*d83cc019SAndroid Build Coastguard Worker int ctxOwner; /* last context to upload state */ 219*d83cc019SAndroid Build Coastguard Worker int texAge; 220*d83cc019SAndroid Build Coastguard Worker int pf_enabled; /* is pageflipping allowed? */ 221*d83cc019SAndroid Build Coastguard Worker int pf_active; 222*d83cc019SAndroid Build Coastguard Worker int pf_current_page; /* which buffer is being displayed? */ 223*d83cc019SAndroid Build Coastguard Worker int perf_boxes; /* performance boxes to be displayed */ 224*d83cc019SAndroid Build Coastguard Worker int width, height; /* screen size in pixels */ 225*d83cc019SAndroid Build Coastguard Worker 226*d83cc019SAndroid Build Coastguard Worker drm_handle_t front_handle; 227*d83cc019SAndroid Build Coastguard Worker int front_offset; 228*d83cc019SAndroid Build Coastguard Worker int front_size; 229*d83cc019SAndroid Build Coastguard Worker 230*d83cc019SAndroid Build Coastguard Worker drm_handle_t back_handle; 231*d83cc019SAndroid Build Coastguard Worker int back_offset; 232*d83cc019SAndroid Build Coastguard Worker int back_size; 233*d83cc019SAndroid Build Coastguard Worker 234*d83cc019SAndroid Build Coastguard Worker drm_handle_t depth_handle; 235*d83cc019SAndroid Build Coastguard Worker int depth_offset; 236*d83cc019SAndroid Build Coastguard Worker int depth_size; 237*d83cc019SAndroid Build Coastguard Worker 238*d83cc019SAndroid Build Coastguard Worker drm_handle_t tex_handle; 239*d83cc019SAndroid Build Coastguard Worker int tex_offset; 240*d83cc019SAndroid Build Coastguard Worker int tex_size; 241*d83cc019SAndroid Build Coastguard Worker int log_tex_granularity; 242*d83cc019SAndroid Build Coastguard Worker int pitch; 243*d83cc019SAndroid Build Coastguard Worker int rotation; /* 0, 90, 180 or 270 */ 244*d83cc019SAndroid Build Coastguard Worker int rotated_offset; 245*d83cc019SAndroid Build Coastguard Worker int rotated_size; 246*d83cc019SAndroid Build Coastguard Worker int rotated_pitch; 247*d83cc019SAndroid Build Coastguard Worker int virtualX, virtualY; 248*d83cc019SAndroid Build Coastguard Worker 249*d83cc019SAndroid Build Coastguard Worker unsigned int front_tiled; 250*d83cc019SAndroid Build Coastguard Worker unsigned int back_tiled; 251*d83cc019SAndroid Build Coastguard Worker unsigned int depth_tiled; 252*d83cc019SAndroid Build Coastguard Worker unsigned int rotated_tiled; 253*d83cc019SAndroid Build Coastguard Worker unsigned int rotated2_tiled; 254*d83cc019SAndroid Build Coastguard Worker 255*d83cc019SAndroid Build Coastguard Worker int pipeA_x; 256*d83cc019SAndroid Build Coastguard Worker int pipeA_y; 257*d83cc019SAndroid Build Coastguard Worker int pipeA_w; 258*d83cc019SAndroid Build Coastguard Worker int pipeA_h; 259*d83cc019SAndroid Build Coastguard Worker int pipeB_x; 260*d83cc019SAndroid Build Coastguard Worker int pipeB_y; 261*d83cc019SAndroid Build Coastguard Worker int pipeB_w; 262*d83cc019SAndroid Build Coastguard Worker int pipeB_h; 263*d83cc019SAndroid Build Coastguard Worker 264*d83cc019SAndroid Build Coastguard Worker /* fill out some space for old userspace triple buffer */ 265*d83cc019SAndroid Build Coastguard Worker drm_handle_t unused_handle; 266*d83cc019SAndroid Build Coastguard Worker __u32 unused1, unused2, unused3; 267*d83cc019SAndroid Build Coastguard Worker 268*d83cc019SAndroid Build Coastguard Worker /* buffer object handles for static buffers. May change 269*d83cc019SAndroid Build Coastguard Worker * over the lifetime of the client. 270*d83cc019SAndroid Build Coastguard Worker */ 271*d83cc019SAndroid Build Coastguard Worker __u32 front_bo_handle; 272*d83cc019SAndroid Build Coastguard Worker __u32 back_bo_handle; 273*d83cc019SAndroid Build Coastguard Worker __u32 unused_bo_handle; 274*d83cc019SAndroid Build Coastguard Worker __u32 depth_bo_handle; 275*d83cc019SAndroid Build Coastguard Worker 276*d83cc019SAndroid Build Coastguard Worker } drm_i915_sarea_t; 277*d83cc019SAndroid Build Coastguard Worker 278*d83cc019SAndroid Build Coastguard Worker /* due to userspace building against these headers we need some compat here */ 279*d83cc019SAndroid Build Coastguard Worker #define planeA_x pipeA_x 280*d83cc019SAndroid Build Coastguard Worker #define planeA_y pipeA_y 281*d83cc019SAndroid Build Coastguard Worker #define planeA_w pipeA_w 282*d83cc019SAndroid Build Coastguard Worker #define planeA_h pipeA_h 283*d83cc019SAndroid Build Coastguard Worker #define planeB_x pipeB_x 284*d83cc019SAndroid Build Coastguard Worker #define planeB_y pipeB_y 285*d83cc019SAndroid Build Coastguard Worker #define planeB_w pipeB_w 286*d83cc019SAndroid Build Coastguard Worker #define planeB_h pipeB_h 287*d83cc019SAndroid Build Coastguard Worker 288*d83cc019SAndroid Build Coastguard Worker /* Flags for perf_boxes 289*d83cc019SAndroid Build Coastguard Worker */ 290*d83cc019SAndroid Build Coastguard Worker #define I915_BOX_RING_EMPTY 0x1 291*d83cc019SAndroid Build Coastguard Worker #define I915_BOX_FLIP 0x2 292*d83cc019SAndroid Build Coastguard Worker #define I915_BOX_WAIT 0x4 293*d83cc019SAndroid Build Coastguard Worker #define I915_BOX_TEXTURE_LOAD 0x8 294*d83cc019SAndroid Build Coastguard Worker #define I915_BOX_LOST_CONTEXT 0x10 295*d83cc019SAndroid Build Coastguard Worker 296*d83cc019SAndroid Build Coastguard Worker /* 297*d83cc019SAndroid Build Coastguard Worker * i915 specific ioctls. 298*d83cc019SAndroid Build Coastguard Worker * 299*d83cc019SAndroid Build Coastguard Worker * The device specific ioctl range is [DRM_COMMAND_BASE, DRM_COMMAND_END) ie 300*d83cc019SAndroid Build Coastguard Worker * [0x40, 0xa0) (a0 is excluded). The numbers below are defined as offset 301*d83cc019SAndroid Build Coastguard Worker * against DRM_COMMAND_BASE and should be between [0x0, 0x60). 302*d83cc019SAndroid Build Coastguard Worker */ 303*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_INIT 0x00 304*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_FLUSH 0x01 305*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_FLIP 0x02 306*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_BATCHBUFFER 0x03 307*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_IRQ_EMIT 0x04 308*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_IRQ_WAIT 0x05 309*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GETPARAM 0x06 310*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_SETPARAM 0x07 311*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_ALLOC 0x08 312*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_FREE 0x09 313*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_INIT_HEAP 0x0a 314*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_CMDBUFFER 0x0b 315*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_DESTROY_HEAP 0x0c 316*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_SET_VBLANK_PIPE 0x0d 317*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GET_VBLANK_PIPE 0x0e 318*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_VBLANK_SWAP 0x0f 319*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_HWS_ADDR 0x11 320*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_INIT 0x13 321*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_EXECBUFFER 0x14 322*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_PIN 0x15 323*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_UNPIN 0x16 324*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_BUSY 0x17 325*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_THROTTLE 0x18 326*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_ENTERVT 0x19 327*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_LEAVEVT 0x1a 328*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_CREATE 0x1b 329*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_PREAD 0x1c 330*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_PWRITE 0x1d 331*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_MMAP 0x1e 332*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_SET_DOMAIN 0x1f 333*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_SW_FINISH 0x20 334*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_SET_TILING 0x21 335*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_GET_TILING 0x22 336*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_GET_APERTURE 0x23 337*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_MMAP_GTT 0x24 338*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GET_PIPE_FROM_CRTC_ID 0x25 339*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_MADVISE 0x26 340*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_OVERLAY_PUT_IMAGE 0x27 341*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_OVERLAY_ATTRS 0x28 342*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_EXECBUFFER2 0x29 343*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_EXECBUFFER2_WR DRM_I915_GEM_EXECBUFFER2 344*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GET_SPRITE_COLORKEY 0x2a 345*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_SET_SPRITE_COLORKEY 0x2b 346*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_WAIT 0x2c 347*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_CONTEXT_CREATE 0x2d 348*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_CONTEXT_DESTROY 0x2e 349*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_SET_CACHING 0x2f 350*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_GET_CACHING 0x30 351*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_REG_READ 0x31 352*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GET_RESET_STATS 0x32 353*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_USERPTR 0x33 354*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_CONTEXT_GETPARAM 0x34 355*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_CONTEXT_SETPARAM 0x35 356*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_PERF_OPEN 0x36 357*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_PERF_ADD_CONFIG 0x37 358*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_PERF_REMOVE_CONFIG 0x38 359*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_QUERY 0x39 360*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_VM_CREATE 0x3a 361*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_GEM_VM_DESTROY 0x3b 362*d83cc019SAndroid Build Coastguard Worker /* Must be kept compact -- no holes */ 363*d83cc019SAndroid Build Coastguard Worker 364*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t) 365*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH) 366*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLIP) 367*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_BATCHBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_BATCHBUFFER, drm_i915_batchbuffer_t) 368*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_IRQ_EMIT, drm_i915_irq_emit_t) 369*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_IRQ_WAIT, drm_i915_irq_wait_t) 370*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GETPARAM, drm_i915_getparam_t) 371*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SETPARAM, drm_i915_setparam_t) 372*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_ALLOC, drm_i915_mem_alloc_t) 373*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_FREE, drm_i915_mem_free_t) 374*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT_HEAP, drm_i915_mem_init_heap_t) 375*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_CMDBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_CMDBUFFER, drm_i915_cmdbuffer_t) 376*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_DESTROY_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_DESTROY_HEAP, drm_i915_mem_destroy_heap_t) 377*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_SET_VBLANK_PIPE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SET_VBLANK_PIPE, drm_i915_vblank_pipe_t) 378*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GET_VBLANK_PIPE DRM_IOR( DRM_COMMAND_BASE + DRM_I915_GET_VBLANK_PIPE, drm_i915_vblank_pipe_t) 379*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_VBLANK_SWAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_VBLANK_SWAP, drm_i915_vblank_swap_t) 380*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_HWS_ADDR DRM_IOW(DRM_COMMAND_BASE + DRM_I915_HWS_ADDR, struct drm_i915_gem_init) 381*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_INIT DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_INIT, struct drm_i915_gem_init) 382*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_EXECBUFFER DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER, struct drm_i915_gem_execbuffer) 383*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_EXECBUFFER2 DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2, struct drm_i915_gem_execbuffer2) 384*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_EXECBUFFER2_WR DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2_WR, struct drm_i915_gem_execbuffer2) 385*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_PIN DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_PIN, struct drm_i915_gem_pin) 386*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_UNPIN DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_UNPIN, struct drm_i915_gem_unpin) 387*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_BUSY, struct drm_i915_gem_busy) 388*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_SET_CACHING DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_SET_CACHING, struct drm_i915_gem_caching) 389*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_GET_CACHING DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_GET_CACHING, struct drm_i915_gem_caching) 390*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_THROTTLE DRM_IO ( DRM_COMMAND_BASE + DRM_I915_GEM_THROTTLE) 391*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_ENTERVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_ENTERVT) 392*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_LEAVEVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_LEAVEVT) 393*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CREATE, struct drm_i915_gem_create) 394*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_PREAD DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PREAD, struct drm_i915_gem_pread) 395*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_PWRITE DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PWRITE, struct drm_i915_gem_pwrite) 396*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP, struct drm_i915_gem_mmap) 397*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_MMAP_GTT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP_GTT, struct drm_i915_gem_mmap_gtt) 398*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_SET_DOMAIN DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SET_DOMAIN, struct drm_i915_gem_set_domain) 399*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_SW_FINISH DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SW_FINISH, struct drm_i915_gem_sw_finish) 400*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_SET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_SET_TILING, struct drm_i915_gem_set_tiling) 401*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_GET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_TILING, struct drm_i915_gem_get_tiling) 402*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_GET_APERTURE DRM_IOR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_APERTURE, struct drm_i915_gem_get_aperture) 403*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GET_PIPE_FROM_CRTC_ID DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_PIPE_FROM_CRTC_ID, struct drm_i915_get_pipe_from_crtc_id) 404*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MADVISE, struct drm_i915_gem_madvise) 405*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_OVERLAY_PUT_IMAGE DRM_IOW(DRM_COMMAND_BASE + DRM_I915_OVERLAY_PUT_IMAGE, struct drm_intel_overlay_put_image) 406*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_OVERLAY_ATTRS DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_OVERLAY_ATTRS, struct drm_intel_overlay_attrs) 407*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_SET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey) 408*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey) 409*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT, struct drm_i915_gem_wait) 410*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_CONTEXT_CREATE DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, struct drm_i915_gem_context_create) 411*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_CONTEXT_CREATE_EXT DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, struct drm_i915_gem_context_create_ext) 412*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_CONTEXT_DESTROY DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_DESTROY, struct drm_i915_gem_context_destroy) 413*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_REG_READ DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_REG_READ, struct drm_i915_reg_read) 414*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GET_RESET_STATS DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GET_RESET_STATS, struct drm_i915_reset_stats) 415*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_USERPTR DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_USERPTR, struct drm_i915_gem_userptr) 416*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_CONTEXT_GETPARAM DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_GETPARAM, struct drm_i915_gem_context_param) 417*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_CONTEXT_SETPARAM DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_SETPARAM, struct drm_i915_gem_context_param) 418*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_PERF_OPEN DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_OPEN, struct drm_i915_perf_open_param) 419*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_PERF_ADD_CONFIG DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_ADD_CONFIG, struct drm_i915_perf_oa_config) 420*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_PERF_REMOVE_CONFIG DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_REMOVE_CONFIG, __u64) 421*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_QUERY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_QUERY, struct drm_i915_query) 422*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_VM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_CREATE, struct drm_i915_gem_vm_control) 423*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I915_GEM_VM_DESTROY DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_VM_DESTROY, struct drm_i915_gem_vm_control) 424*d83cc019SAndroid Build Coastguard Worker 425*d83cc019SAndroid Build Coastguard Worker /* Allow drivers to submit batchbuffers directly to hardware, relying 426*d83cc019SAndroid Build Coastguard Worker * on the security mechanisms provided by hardware. 427*d83cc019SAndroid Build Coastguard Worker */ 428*d83cc019SAndroid Build Coastguard Worker typedef struct drm_i915_batchbuffer { 429*d83cc019SAndroid Build Coastguard Worker int start; /* agp offset */ 430*d83cc019SAndroid Build Coastguard Worker int used; /* nr bytes in use */ 431*d83cc019SAndroid Build Coastguard Worker int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ 432*d83cc019SAndroid Build Coastguard Worker int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */ 433*d83cc019SAndroid Build Coastguard Worker int num_cliprects; /* mulitpass with multiple cliprects? */ 434*d83cc019SAndroid Build Coastguard Worker struct drm_clip_rect *cliprects; /* pointer to userspace cliprects */ 435*d83cc019SAndroid Build Coastguard Worker } drm_i915_batchbuffer_t; 436*d83cc019SAndroid Build Coastguard Worker 437*d83cc019SAndroid Build Coastguard Worker /* As above, but pass a pointer to userspace buffer which can be 438*d83cc019SAndroid Build Coastguard Worker * validated by the kernel prior to sending to hardware. 439*d83cc019SAndroid Build Coastguard Worker */ 440*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_i915_cmdbuffer { 441*d83cc019SAndroid Build Coastguard Worker char *buf; /* pointer to userspace command buffer */ 442*d83cc019SAndroid Build Coastguard Worker int sz; /* nr bytes in buf */ 443*d83cc019SAndroid Build Coastguard Worker int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ 444*d83cc019SAndroid Build Coastguard Worker int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */ 445*d83cc019SAndroid Build Coastguard Worker int num_cliprects; /* mulitpass with multiple cliprects? */ 446*d83cc019SAndroid Build Coastguard Worker struct drm_clip_rect *cliprects; /* pointer to userspace cliprects */ 447*d83cc019SAndroid Build Coastguard Worker } drm_i915_cmdbuffer_t; 448*d83cc019SAndroid Build Coastguard Worker 449*d83cc019SAndroid Build Coastguard Worker /* Userspace can request & wait on irq's: 450*d83cc019SAndroid Build Coastguard Worker */ 451*d83cc019SAndroid Build Coastguard Worker typedef struct drm_i915_irq_emit { 452*d83cc019SAndroid Build Coastguard Worker int *irq_seq; 453*d83cc019SAndroid Build Coastguard Worker } drm_i915_irq_emit_t; 454*d83cc019SAndroid Build Coastguard Worker 455*d83cc019SAndroid Build Coastguard Worker typedef struct drm_i915_irq_wait { 456*d83cc019SAndroid Build Coastguard Worker int irq_seq; 457*d83cc019SAndroid Build Coastguard Worker } drm_i915_irq_wait_t; 458*d83cc019SAndroid Build Coastguard Worker 459*d83cc019SAndroid Build Coastguard Worker /* 460*d83cc019SAndroid Build Coastguard Worker * Different modes of per-process Graphics Translation Table, 461*d83cc019SAndroid Build Coastguard Worker * see I915_PARAM_HAS_ALIASING_PPGTT 462*d83cc019SAndroid Build Coastguard Worker */ 463*d83cc019SAndroid Build Coastguard Worker #define I915_GEM_PPGTT_NONE 0 464*d83cc019SAndroid Build Coastguard Worker #define I915_GEM_PPGTT_ALIASING 1 465*d83cc019SAndroid Build Coastguard Worker #define I915_GEM_PPGTT_FULL 2 466*d83cc019SAndroid Build Coastguard Worker 467*d83cc019SAndroid Build Coastguard Worker /* Ioctl to query kernel params: 468*d83cc019SAndroid Build Coastguard Worker */ 469*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_IRQ_ACTIVE 1 470*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_ALLOW_BATCHBUFFER 2 471*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_LAST_DISPATCH 3 472*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_CHIPSET_ID 4 473*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_GEM 5 474*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_NUM_FENCES_AVAIL 6 475*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_OVERLAY 7 476*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_PAGEFLIPPING 8 477*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_EXECBUF2 9 478*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_BSD 10 479*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_BLT 11 480*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_RELAXED_FENCING 12 481*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_COHERENT_RINGS 13 482*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_EXEC_CONSTANTS 14 483*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_RELAXED_DELTA 15 484*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_GEN7_SOL_RESET 16 485*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_LLC 17 486*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_ALIASING_PPGTT 18 487*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_WAIT_TIMEOUT 19 488*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_SEMAPHORES 20 489*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_PRIME_VMAP_FLUSH 21 490*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_VEBOX 22 491*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_SECURE_BATCHES 23 492*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_PINNED_BATCHES 24 493*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_EXEC_NO_RELOC 25 494*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_EXEC_HANDLE_LUT 26 495*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_WT 27 496*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_CMD_PARSER_VERSION 28 497*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_COHERENT_PHYS_GTT 29 498*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_MMAP_VERSION 30 499*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_BSD2 31 500*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_REVISION 32 501*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_SUBSLICE_TOTAL 33 502*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_EU_TOTAL 34 503*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_GPU_RESET 35 504*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_RESOURCE_STREAMER 36 505*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_EXEC_SOFTPIN 37 506*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_POOLED_EU 38 507*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_MIN_EU_IN_POOL 39 508*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_MMAP_GTT_VERSION 40 509*d83cc019SAndroid Build Coastguard Worker 510*d83cc019SAndroid Build Coastguard Worker /* 511*d83cc019SAndroid Build Coastguard Worker * Query whether DRM_I915_GEM_EXECBUFFER2 supports user defined execution 512*d83cc019SAndroid Build Coastguard Worker * priorities and the driver will attempt to execute batches in priority order. 513*d83cc019SAndroid Build Coastguard Worker * The param returns a capability bitmask, nonzero implies that the scheduler 514*d83cc019SAndroid Build Coastguard Worker * is enabled, with different features present according to the mask. 515*d83cc019SAndroid Build Coastguard Worker * 516*d83cc019SAndroid Build Coastguard Worker * The initial priority for each batch is supplied by the context and is 517*d83cc019SAndroid Build Coastguard Worker * controlled via I915_CONTEXT_PARAM_PRIORITY. 518*d83cc019SAndroid Build Coastguard Worker */ 519*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_SCHEDULER 41 520*d83cc019SAndroid Build Coastguard Worker #define I915_SCHEDULER_CAP_ENABLED (1ul << 0) 521*d83cc019SAndroid Build Coastguard Worker #define I915_SCHEDULER_CAP_PRIORITY (1ul << 1) 522*d83cc019SAndroid Build Coastguard Worker #define I915_SCHEDULER_CAP_PREEMPTION (1ul << 2) 523*d83cc019SAndroid Build Coastguard Worker #define I915_SCHEDULER_CAP_SEMAPHORES (1ul << 3) 524*d83cc019SAndroid Build Coastguard Worker 525*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HUC_STATUS 42 526*d83cc019SAndroid Build Coastguard Worker 527*d83cc019SAndroid Build Coastguard Worker /* Query whether DRM_I915_GEM_EXECBUFFER2 supports the ability to opt-out of 528*d83cc019SAndroid Build Coastguard Worker * synchronisation with implicit fencing on individual objects. 529*d83cc019SAndroid Build Coastguard Worker * See EXEC_OBJECT_ASYNC. 530*d83cc019SAndroid Build Coastguard Worker */ 531*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_EXEC_ASYNC 43 532*d83cc019SAndroid Build Coastguard Worker 533*d83cc019SAndroid Build Coastguard Worker /* Query whether DRM_I915_GEM_EXECBUFFER2 supports explicit fence support - 534*d83cc019SAndroid Build Coastguard Worker * both being able to pass in a sync_file fd to wait upon before executing, 535*d83cc019SAndroid Build Coastguard Worker * and being able to return a new sync_file fd that is signaled when the 536*d83cc019SAndroid Build Coastguard Worker * current request is complete. See I915_EXEC_FENCE_IN and I915_EXEC_FENCE_OUT. 537*d83cc019SAndroid Build Coastguard Worker */ 538*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_EXEC_FENCE 44 539*d83cc019SAndroid Build Coastguard Worker 540*d83cc019SAndroid Build Coastguard Worker /* Query whether DRM_I915_GEM_EXECBUFFER2 supports the ability to capture 541*d83cc019SAndroid Build Coastguard Worker * user specified bufffers for post-mortem debugging of GPU hangs. See 542*d83cc019SAndroid Build Coastguard Worker * EXEC_OBJECT_CAPTURE. 543*d83cc019SAndroid Build Coastguard Worker */ 544*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_EXEC_CAPTURE 45 545*d83cc019SAndroid Build Coastguard Worker 546*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_SLICE_MASK 46 547*d83cc019SAndroid Build Coastguard Worker 548*d83cc019SAndroid Build Coastguard Worker /* Assuming it's uniform for each slice, this queries the mask of subslices 549*d83cc019SAndroid Build Coastguard Worker * per-slice for this system. 550*d83cc019SAndroid Build Coastguard Worker */ 551*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_SUBSLICE_MASK 47 552*d83cc019SAndroid Build Coastguard Worker 553*d83cc019SAndroid Build Coastguard Worker /* 554*d83cc019SAndroid Build Coastguard Worker * Query whether DRM_I915_GEM_EXECBUFFER2 supports supplying the batch buffer 555*d83cc019SAndroid Build Coastguard Worker * as the first execobject as opposed to the last. See I915_EXEC_BATCH_FIRST. 556*d83cc019SAndroid Build Coastguard Worker */ 557*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_EXEC_BATCH_FIRST 48 558*d83cc019SAndroid Build Coastguard Worker 559*d83cc019SAndroid Build Coastguard Worker /* Query whether DRM_I915_GEM_EXECBUFFER2 supports supplying an array of 560*d83cc019SAndroid Build Coastguard Worker * drm_i915_gem_exec_fence structures. See I915_EXEC_FENCE_ARRAY. 561*d83cc019SAndroid Build Coastguard Worker */ 562*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_EXEC_FENCE_ARRAY 49 563*d83cc019SAndroid Build Coastguard Worker 564*d83cc019SAndroid Build Coastguard Worker /* 565*d83cc019SAndroid Build Coastguard Worker * Query whether every context (both per-file default and user created) is 566*d83cc019SAndroid Build Coastguard Worker * isolated (insofar as HW supports). If this parameter is not true, then 567*d83cc019SAndroid Build Coastguard Worker * freshly created contexts may inherit values from an existing context, 568*d83cc019SAndroid Build Coastguard Worker * rather than default HW values. If true, it also ensures (insofar as HW 569*d83cc019SAndroid Build Coastguard Worker * supports) that all state set by this context will not leak to any other 570*d83cc019SAndroid Build Coastguard Worker * context. 571*d83cc019SAndroid Build Coastguard Worker * 572*d83cc019SAndroid Build Coastguard Worker * As not every engine across every gen support contexts, the returned 573*d83cc019SAndroid Build Coastguard Worker * value reports the support of context isolation for individual engines by 574*d83cc019SAndroid Build Coastguard Worker * returning a bitmask of each engine class set to true if that class supports 575*d83cc019SAndroid Build Coastguard Worker * isolation. 576*d83cc019SAndroid Build Coastguard Worker */ 577*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_CONTEXT_ISOLATION 50 578*d83cc019SAndroid Build Coastguard Worker 579*d83cc019SAndroid Build Coastguard Worker /* Frequency of the command streamer timestamps given by the *_TIMESTAMP 580*d83cc019SAndroid Build Coastguard Worker * registers. This used to be fixed per platform but from CNL onwards, this 581*d83cc019SAndroid Build Coastguard Worker * might vary depending on the parts. 582*d83cc019SAndroid Build Coastguard Worker */ 583*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_CS_TIMESTAMP_FREQUENCY 51 584*d83cc019SAndroid Build Coastguard Worker 585*d83cc019SAndroid Build Coastguard Worker /* 586*d83cc019SAndroid Build Coastguard Worker * Once upon a time we supposed that writes through the GGTT would be 587*d83cc019SAndroid Build Coastguard Worker * immediately in physical memory (once flushed out of the CPU path). However, 588*d83cc019SAndroid Build Coastguard Worker * on a few different processors and chipsets, this is not necessarily the case 589*d83cc019SAndroid Build Coastguard Worker * as the writes appear to be buffered internally. Thus a read of the backing 590*d83cc019SAndroid Build Coastguard Worker * storage (physical memory) via a different path (with different physical tags 591*d83cc019SAndroid Build Coastguard Worker * to the indirect write via the GGTT) will see stale values from before 592*d83cc019SAndroid Build Coastguard Worker * the GGTT write. Inside the kernel, we can for the most part keep track of 593*d83cc019SAndroid Build Coastguard Worker * the different read/write domains in use (e.g. set-domain), but the assumption 594*d83cc019SAndroid Build Coastguard Worker * of coherency is baked into the ABI, hence reporting its true state in this 595*d83cc019SAndroid Build Coastguard Worker * parameter. 596*d83cc019SAndroid Build Coastguard Worker * 597*d83cc019SAndroid Build Coastguard Worker * Reports true when writes via mmap_gtt are immediately visible following an 598*d83cc019SAndroid Build Coastguard Worker * lfence to flush the WCB. 599*d83cc019SAndroid Build Coastguard Worker * 600*d83cc019SAndroid Build Coastguard Worker * Reports false when writes via mmap_gtt are indeterminately delayed in an in 601*d83cc019SAndroid Build Coastguard Worker * internal buffer and are _not_ immediately visible to third parties accessing 602*d83cc019SAndroid Build Coastguard Worker * directly via mmap_cpu/mmap_wc. Use of mmap_gtt as part of an IPC 603*d83cc019SAndroid Build Coastguard Worker * communications channel when reporting false is strongly disadvised. 604*d83cc019SAndroid Build Coastguard Worker */ 605*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_MMAP_GTT_COHERENT 52 606*d83cc019SAndroid Build Coastguard Worker 607*d83cc019SAndroid Build Coastguard Worker /* 608*d83cc019SAndroid Build Coastguard Worker * Query whether DRM_I915_GEM_EXECBUFFER2 supports coordination of parallel 609*d83cc019SAndroid Build Coastguard Worker * execution through use of explicit fence support. 610*d83cc019SAndroid Build Coastguard Worker * See I915_EXEC_FENCE_OUT and I915_EXEC_FENCE_SUBMIT. 611*d83cc019SAndroid Build Coastguard Worker */ 612*d83cc019SAndroid Build Coastguard Worker #define I915_PARAM_HAS_EXEC_SUBMIT_FENCE 53 613*d83cc019SAndroid Build Coastguard Worker /* Must be kept compact -- no holes and well documented */ 614*d83cc019SAndroid Build Coastguard Worker 615*d83cc019SAndroid Build Coastguard Worker typedef struct drm_i915_getparam { 616*d83cc019SAndroid Build Coastguard Worker __s32 param; 617*d83cc019SAndroid Build Coastguard Worker /* 618*d83cc019SAndroid Build Coastguard Worker * WARNING: Using pointers instead of fixed-size u64 means we need to write 619*d83cc019SAndroid Build Coastguard Worker * compat32 code. Don't repeat this mistake. 620*d83cc019SAndroid Build Coastguard Worker */ 621*d83cc019SAndroid Build Coastguard Worker int *value; 622*d83cc019SAndroid Build Coastguard Worker } drm_i915_getparam_t; 623*d83cc019SAndroid Build Coastguard Worker 624*d83cc019SAndroid Build Coastguard Worker /* Ioctl to set kernel params: 625*d83cc019SAndroid Build Coastguard Worker */ 626*d83cc019SAndroid Build Coastguard Worker #define I915_SETPARAM_USE_MI_BATCHBUFFER_START 1 627*d83cc019SAndroid Build Coastguard Worker #define I915_SETPARAM_TEX_LRU_LOG_GRANULARITY 2 628*d83cc019SAndroid Build Coastguard Worker #define I915_SETPARAM_ALLOW_BATCHBUFFER 3 629*d83cc019SAndroid Build Coastguard Worker #define I915_SETPARAM_NUM_USED_FENCES 4 630*d83cc019SAndroid Build Coastguard Worker /* Must be kept compact -- no holes */ 631*d83cc019SAndroid Build Coastguard Worker 632*d83cc019SAndroid Build Coastguard Worker typedef struct drm_i915_setparam { 633*d83cc019SAndroid Build Coastguard Worker int param; 634*d83cc019SAndroid Build Coastguard Worker int value; 635*d83cc019SAndroid Build Coastguard Worker } drm_i915_setparam_t; 636*d83cc019SAndroid Build Coastguard Worker 637*d83cc019SAndroid Build Coastguard Worker /* A memory manager for regions of shared memory: 638*d83cc019SAndroid Build Coastguard Worker */ 639*d83cc019SAndroid Build Coastguard Worker #define I915_MEM_REGION_AGP 1 640*d83cc019SAndroid Build Coastguard Worker 641*d83cc019SAndroid Build Coastguard Worker typedef struct drm_i915_mem_alloc { 642*d83cc019SAndroid Build Coastguard Worker int region; 643*d83cc019SAndroid Build Coastguard Worker int alignment; 644*d83cc019SAndroid Build Coastguard Worker int size; 645*d83cc019SAndroid Build Coastguard Worker int *region_offset; /* offset from start of fb or agp */ 646*d83cc019SAndroid Build Coastguard Worker } drm_i915_mem_alloc_t; 647*d83cc019SAndroid Build Coastguard Worker 648*d83cc019SAndroid Build Coastguard Worker typedef struct drm_i915_mem_free { 649*d83cc019SAndroid Build Coastguard Worker int region; 650*d83cc019SAndroid Build Coastguard Worker int region_offset; 651*d83cc019SAndroid Build Coastguard Worker } drm_i915_mem_free_t; 652*d83cc019SAndroid Build Coastguard Worker 653*d83cc019SAndroid Build Coastguard Worker typedef struct drm_i915_mem_init_heap { 654*d83cc019SAndroid Build Coastguard Worker int region; 655*d83cc019SAndroid Build Coastguard Worker int size; 656*d83cc019SAndroid Build Coastguard Worker int start; 657*d83cc019SAndroid Build Coastguard Worker } drm_i915_mem_init_heap_t; 658*d83cc019SAndroid Build Coastguard Worker 659*d83cc019SAndroid Build Coastguard Worker /* Allow memory manager to be torn down and re-initialized (eg on 660*d83cc019SAndroid Build Coastguard Worker * rotate): 661*d83cc019SAndroid Build Coastguard Worker */ 662*d83cc019SAndroid Build Coastguard Worker typedef struct drm_i915_mem_destroy_heap { 663*d83cc019SAndroid Build Coastguard Worker int region; 664*d83cc019SAndroid Build Coastguard Worker } drm_i915_mem_destroy_heap_t; 665*d83cc019SAndroid Build Coastguard Worker 666*d83cc019SAndroid Build Coastguard Worker /* Allow X server to configure which pipes to monitor for vblank signals 667*d83cc019SAndroid Build Coastguard Worker */ 668*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_VBLANK_PIPE_A 1 669*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_VBLANK_PIPE_B 2 670*d83cc019SAndroid Build Coastguard Worker 671*d83cc019SAndroid Build Coastguard Worker typedef struct drm_i915_vblank_pipe { 672*d83cc019SAndroid Build Coastguard Worker int pipe; 673*d83cc019SAndroid Build Coastguard Worker } drm_i915_vblank_pipe_t; 674*d83cc019SAndroid Build Coastguard Worker 675*d83cc019SAndroid Build Coastguard Worker /* Schedule buffer swap at given vertical blank: 676*d83cc019SAndroid Build Coastguard Worker */ 677*d83cc019SAndroid Build Coastguard Worker typedef struct drm_i915_vblank_swap { 678*d83cc019SAndroid Build Coastguard Worker drm_drawable_t drawable; 679*d83cc019SAndroid Build Coastguard Worker enum drm_vblank_seq_type seqtype; 680*d83cc019SAndroid Build Coastguard Worker unsigned int sequence; 681*d83cc019SAndroid Build Coastguard Worker } drm_i915_vblank_swap_t; 682*d83cc019SAndroid Build Coastguard Worker 683*d83cc019SAndroid Build Coastguard Worker typedef struct drm_i915_hws_addr { 684*d83cc019SAndroid Build Coastguard Worker __u64 addr; 685*d83cc019SAndroid Build Coastguard Worker } drm_i915_hws_addr_t; 686*d83cc019SAndroid Build Coastguard Worker 687*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_init { 688*d83cc019SAndroid Build Coastguard Worker /** 689*d83cc019SAndroid Build Coastguard Worker * Beginning offset in the GTT to be managed by the DRM memory 690*d83cc019SAndroid Build Coastguard Worker * manager. 691*d83cc019SAndroid Build Coastguard Worker */ 692*d83cc019SAndroid Build Coastguard Worker __u64 gtt_start; 693*d83cc019SAndroid Build Coastguard Worker /** 694*d83cc019SAndroid Build Coastguard Worker * Ending offset in the GTT to be managed by the DRM memory 695*d83cc019SAndroid Build Coastguard Worker * manager. 696*d83cc019SAndroid Build Coastguard Worker */ 697*d83cc019SAndroid Build Coastguard Worker __u64 gtt_end; 698*d83cc019SAndroid Build Coastguard Worker }; 699*d83cc019SAndroid Build Coastguard Worker 700*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_create { 701*d83cc019SAndroid Build Coastguard Worker /** 702*d83cc019SAndroid Build Coastguard Worker * Requested size for the object. 703*d83cc019SAndroid Build Coastguard Worker * 704*d83cc019SAndroid Build Coastguard Worker * The (page-aligned) allocated size for the object will be returned. 705*d83cc019SAndroid Build Coastguard Worker */ 706*d83cc019SAndroid Build Coastguard Worker __u64 size; 707*d83cc019SAndroid Build Coastguard Worker /** 708*d83cc019SAndroid Build Coastguard Worker * Returned handle for the object. 709*d83cc019SAndroid Build Coastguard Worker * 710*d83cc019SAndroid Build Coastguard Worker * Object handles are nonzero. 711*d83cc019SAndroid Build Coastguard Worker */ 712*d83cc019SAndroid Build Coastguard Worker __u32 handle; 713*d83cc019SAndroid Build Coastguard Worker __u32 pad; 714*d83cc019SAndroid Build Coastguard Worker }; 715*d83cc019SAndroid Build Coastguard Worker 716*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_pread { 717*d83cc019SAndroid Build Coastguard Worker /** Handle for the object being read. */ 718*d83cc019SAndroid Build Coastguard Worker __u32 handle; 719*d83cc019SAndroid Build Coastguard Worker __u32 pad; 720*d83cc019SAndroid Build Coastguard Worker /** Offset into the object to read from */ 721*d83cc019SAndroid Build Coastguard Worker __u64 offset; 722*d83cc019SAndroid Build Coastguard Worker /** Length of data to read */ 723*d83cc019SAndroid Build Coastguard Worker __u64 size; 724*d83cc019SAndroid Build Coastguard Worker /** 725*d83cc019SAndroid Build Coastguard Worker * Pointer to write the data into. 726*d83cc019SAndroid Build Coastguard Worker * 727*d83cc019SAndroid Build Coastguard Worker * This is a fixed-size type for 32/64 compatibility. 728*d83cc019SAndroid Build Coastguard Worker */ 729*d83cc019SAndroid Build Coastguard Worker __u64 data_ptr; 730*d83cc019SAndroid Build Coastguard Worker }; 731*d83cc019SAndroid Build Coastguard Worker 732*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_pwrite { 733*d83cc019SAndroid Build Coastguard Worker /** Handle for the object being written to. */ 734*d83cc019SAndroid Build Coastguard Worker __u32 handle; 735*d83cc019SAndroid Build Coastguard Worker __u32 pad; 736*d83cc019SAndroid Build Coastguard Worker /** Offset into the object to write to */ 737*d83cc019SAndroid Build Coastguard Worker __u64 offset; 738*d83cc019SAndroid Build Coastguard Worker /** Length of data to write */ 739*d83cc019SAndroid Build Coastguard Worker __u64 size; 740*d83cc019SAndroid Build Coastguard Worker /** 741*d83cc019SAndroid Build Coastguard Worker * Pointer to read the data from. 742*d83cc019SAndroid Build Coastguard Worker * 743*d83cc019SAndroid Build Coastguard Worker * This is a fixed-size type for 32/64 compatibility. 744*d83cc019SAndroid Build Coastguard Worker */ 745*d83cc019SAndroid Build Coastguard Worker __u64 data_ptr; 746*d83cc019SAndroid Build Coastguard Worker }; 747*d83cc019SAndroid Build Coastguard Worker 748*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_mmap { 749*d83cc019SAndroid Build Coastguard Worker /** Handle for the object being mapped. */ 750*d83cc019SAndroid Build Coastguard Worker __u32 handle; 751*d83cc019SAndroid Build Coastguard Worker __u32 pad; 752*d83cc019SAndroid Build Coastguard Worker /** Offset in the object to map. */ 753*d83cc019SAndroid Build Coastguard Worker __u64 offset; 754*d83cc019SAndroid Build Coastguard Worker /** 755*d83cc019SAndroid Build Coastguard Worker * Length of data to map. 756*d83cc019SAndroid Build Coastguard Worker * 757*d83cc019SAndroid Build Coastguard Worker * The value will be page-aligned. 758*d83cc019SAndroid Build Coastguard Worker */ 759*d83cc019SAndroid Build Coastguard Worker __u64 size; 760*d83cc019SAndroid Build Coastguard Worker /** 761*d83cc019SAndroid Build Coastguard Worker * Returned pointer the data was mapped at. 762*d83cc019SAndroid Build Coastguard Worker * 763*d83cc019SAndroid Build Coastguard Worker * This is a fixed-size type for 32/64 compatibility. 764*d83cc019SAndroid Build Coastguard Worker */ 765*d83cc019SAndroid Build Coastguard Worker __u64 addr_ptr; 766*d83cc019SAndroid Build Coastguard Worker 767*d83cc019SAndroid Build Coastguard Worker /** 768*d83cc019SAndroid Build Coastguard Worker * Flags for extended behaviour. 769*d83cc019SAndroid Build Coastguard Worker * 770*d83cc019SAndroid Build Coastguard Worker * Added in version 2. 771*d83cc019SAndroid Build Coastguard Worker */ 772*d83cc019SAndroid Build Coastguard Worker __u64 flags; 773*d83cc019SAndroid Build Coastguard Worker #define I915_MMAP_WC 0x1 774*d83cc019SAndroid Build Coastguard Worker }; 775*d83cc019SAndroid Build Coastguard Worker 776*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_mmap_gtt { 777*d83cc019SAndroid Build Coastguard Worker /** Handle for the object being mapped. */ 778*d83cc019SAndroid Build Coastguard Worker __u32 handle; 779*d83cc019SAndroid Build Coastguard Worker __u32 pad; 780*d83cc019SAndroid Build Coastguard Worker /** 781*d83cc019SAndroid Build Coastguard Worker * Fake offset to use for subsequent mmap call 782*d83cc019SAndroid Build Coastguard Worker * 783*d83cc019SAndroid Build Coastguard Worker * This is a fixed-size type for 32/64 compatibility. 784*d83cc019SAndroid Build Coastguard Worker */ 785*d83cc019SAndroid Build Coastguard Worker __u64 offset; 786*d83cc019SAndroid Build Coastguard Worker }; 787*d83cc019SAndroid Build Coastguard Worker 788*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_set_domain { 789*d83cc019SAndroid Build Coastguard Worker /** Handle for the object */ 790*d83cc019SAndroid Build Coastguard Worker __u32 handle; 791*d83cc019SAndroid Build Coastguard Worker 792*d83cc019SAndroid Build Coastguard Worker /** New read domains */ 793*d83cc019SAndroid Build Coastguard Worker __u32 read_domains; 794*d83cc019SAndroid Build Coastguard Worker 795*d83cc019SAndroid Build Coastguard Worker /** New write domain */ 796*d83cc019SAndroid Build Coastguard Worker __u32 write_domain; 797*d83cc019SAndroid Build Coastguard Worker }; 798*d83cc019SAndroid Build Coastguard Worker 799*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_sw_finish { 800*d83cc019SAndroid Build Coastguard Worker /** Handle for the object */ 801*d83cc019SAndroid Build Coastguard Worker __u32 handle; 802*d83cc019SAndroid Build Coastguard Worker }; 803*d83cc019SAndroid Build Coastguard Worker 804*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_relocation_entry { 805*d83cc019SAndroid Build Coastguard Worker /** 806*d83cc019SAndroid Build Coastguard Worker * Handle of the buffer being pointed to by this relocation entry. 807*d83cc019SAndroid Build Coastguard Worker * 808*d83cc019SAndroid Build Coastguard Worker * It's appealing to make this be an index into the mm_validate_entry 809*d83cc019SAndroid Build Coastguard Worker * list to refer to the buffer, but this allows the driver to create 810*d83cc019SAndroid Build Coastguard Worker * a relocation list for state buffers and not re-write it per 811*d83cc019SAndroid Build Coastguard Worker * exec using the buffer. 812*d83cc019SAndroid Build Coastguard Worker */ 813*d83cc019SAndroid Build Coastguard Worker __u32 target_handle; 814*d83cc019SAndroid Build Coastguard Worker 815*d83cc019SAndroid Build Coastguard Worker /** 816*d83cc019SAndroid Build Coastguard Worker * Value to be added to the offset of the target buffer to make up 817*d83cc019SAndroid Build Coastguard Worker * the relocation entry. 818*d83cc019SAndroid Build Coastguard Worker */ 819*d83cc019SAndroid Build Coastguard Worker __u32 delta; 820*d83cc019SAndroid Build Coastguard Worker 821*d83cc019SAndroid Build Coastguard Worker /** Offset in the buffer the relocation entry will be written into */ 822*d83cc019SAndroid Build Coastguard Worker __u64 offset; 823*d83cc019SAndroid Build Coastguard Worker 824*d83cc019SAndroid Build Coastguard Worker /** 825*d83cc019SAndroid Build Coastguard Worker * Offset value of the target buffer that the relocation entry was last 826*d83cc019SAndroid Build Coastguard Worker * written as. 827*d83cc019SAndroid Build Coastguard Worker * 828*d83cc019SAndroid Build Coastguard Worker * If the buffer has the same offset as last time, we can skip syncing 829*d83cc019SAndroid Build Coastguard Worker * and writing the relocation. This value is written back out by 830*d83cc019SAndroid Build Coastguard Worker * the execbuffer ioctl when the relocation is written. 831*d83cc019SAndroid Build Coastguard Worker */ 832*d83cc019SAndroid Build Coastguard Worker __u64 presumed_offset; 833*d83cc019SAndroid Build Coastguard Worker 834*d83cc019SAndroid Build Coastguard Worker /** 835*d83cc019SAndroid Build Coastguard Worker * Target memory domains read by this operation. 836*d83cc019SAndroid Build Coastguard Worker */ 837*d83cc019SAndroid Build Coastguard Worker __u32 read_domains; 838*d83cc019SAndroid Build Coastguard Worker 839*d83cc019SAndroid Build Coastguard Worker /** 840*d83cc019SAndroid Build Coastguard Worker * Target memory domains written by this operation. 841*d83cc019SAndroid Build Coastguard Worker * 842*d83cc019SAndroid Build Coastguard Worker * Note that only one domain may be written by the whole 843*d83cc019SAndroid Build Coastguard Worker * execbuffer operation, so that where there are conflicts, 844*d83cc019SAndroid Build Coastguard Worker * the application will get -EINVAL back. 845*d83cc019SAndroid Build Coastguard Worker */ 846*d83cc019SAndroid Build Coastguard Worker __u32 write_domain; 847*d83cc019SAndroid Build Coastguard Worker }; 848*d83cc019SAndroid Build Coastguard Worker 849*d83cc019SAndroid Build Coastguard Worker /** @{ 850*d83cc019SAndroid Build Coastguard Worker * Intel memory domains 851*d83cc019SAndroid Build Coastguard Worker * 852*d83cc019SAndroid Build Coastguard Worker * Most of these just align with the various caches in 853*d83cc019SAndroid Build Coastguard Worker * the system and are used to flush and invalidate as 854*d83cc019SAndroid Build Coastguard Worker * objects end up cached in different domains. 855*d83cc019SAndroid Build Coastguard Worker */ 856*d83cc019SAndroid Build Coastguard Worker /** CPU cache */ 857*d83cc019SAndroid Build Coastguard Worker #define I915_GEM_DOMAIN_CPU 0x00000001 858*d83cc019SAndroid Build Coastguard Worker /** Render cache, used by 2D and 3D drawing */ 859*d83cc019SAndroid Build Coastguard Worker #define I915_GEM_DOMAIN_RENDER 0x00000002 860*d83cc019SAndroid Build Coastguard Worker /** Sampler cache, used by texture engine */ 861*d83cc019SAndroid Build Coastguard Worker #define I915_GEM_DOMAIN_SAMPLER 0x00000004 862*d83cc019SAndroid Build Coastguard Worker /** Command queue, used to load batch buffers */ 863*d83cc019SAndroid Build Coastguard Worker #define I915_GEM_DOMAIN_COMMAND 0x00000008 864*d83cc019SAndroid Build Coastguard Worker /** Instruction cache, used by shader programs */ 865*d83cc019SAndroid Build Coastguard Worker #define I915_GEM_DOMAIN_INSTRUCTION 0x00000010 866*d83cc019SAndroid Build Coastguard Worker /** Vertex address cache */ 867*d83cc019SAndroid Build Coastguard Worker #define I915_GEM_DOMAIN_VERTEX 0x00000020 868*d83cc019SAndroid Build Coastguard Worker /** GTT domain - aperture and scanout */ 869*d83cc019SAndroid Build Coastguard Worker #define I915_GEM_DOMAIN_GTT 0x00000040 870*d83cc019SAndroid Build Coastguard Worker /** WC domain - uncached access */ 871*d83cc019SAndroid Build Coastguard Worker #define I915_GEM_DOMAIN_WC 0x00000080 872*d83cc019SAndroid Build Coastguard Worker /** @} */ 873*d83cc019SAndroid Build Coastguard Worker 874*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_exec_object { 875*d83cc019SAndroid Build Coastguard Worker /** 876*d83cc019SAndroid Build Coastguard Worker * User's handle for a buffer to be bound into the GTT for this 877*d83cc019SAndroid Build Coastguard Worker * operation. 878*d83cc019SAndroid Build Coastguard Worker */ 879*d83cc019SAndroid Build Coastguard Worker __u32 handle; 880*d83cc019SAndroid Build Coastguard Worker 881*d83cc019SAndroid Build Coastguard Worker /** Number of relocations to be performed on this buffer */ 882*d83cc019SAndroid Build Coastguard Worker __u32 relocation_count; 883*d83cc019SAndroid Build Coastguard Worker /** 884*d83cc019SAndroid Build Coastguard Worker * Pointer to array of struct drm_i915_gem_relocation_entry containing 885*d83cc019SAndroid Build Coastguard Worker * the relocations to be performed in this buffer. 886*d83cc019SAndroid Build Coastguard Worker */ 887*d83cc019SAndroid Build Coastguard Worker __u64 relocs_ptr; 888*d83cc019SAndroid Build Coastguard Worker 889*d83cc019SAndroid Build Coastguard Worker /** Required alignment in graphics aperture */ 890*d83cc019SAndroid Build Coastguard Worker __u64 alignment; 891*d83cc019SAndroid Build Coastguard Worker 892*d83cc019SAndroid Build Coastguard Worker /** 893*d83cc019SAndroid Build Coastguard Worker * Returned value of the updated offset of the object, for future 894*d83cc019SAndroid Build Coastguard Worker * presumed_offset writes. 895*d83cc019SAndroid Build Coastguard Worker */ 896*d83cc019SAndroid Build Coastguard Worker __u64 offset; 897*d83cc019SAndroid Build Coastguard Worker }; 898*d83cc019SAndroid Build Coastguard Worker 899*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_execbuffer { 900*d83cc019SAndroid Build Coastguard Worker /** 901*d83cc019SAndroid Build Coastguard Worker * List of buffers to be validated with their relocations to be 902*d83cc019SAndroid Build Coastguard Worker * performend on them. 903*d83cc019SAndroid Build Coastguard Worker * 904*d83cc019SAndroid Build Coastguard Worker * This is a pointer to an array of struct drm_i915_gem_validate_entry. 905*d83cc019SAndroid Build Coastguard Worker * 906*d83cc019SAndroid Build Coastguard Worker * These buffers must be listed in an order such that all relocations 907*d83cc019SAndroid Build Coastguard Worker * a buffer is performing refer to buffers that have already appeared 908*d83cc019SAndroid Build Coastguard Worker * in the validate list. 909*d83cc019SAndroid Build Coastguard Worker */ 910*d83cc019SAndroid Build Coastguard Worker __u64 buffers_ptr; 911*d83cc019SAndroid Build Coastguard Worker __u32 buffer_count; 912*d83cc019SAndroid Build Coastguard Worker 913*d83cc019SAndroid Build Coastguard Worker /** Offset in the batchbuffer to start execution from. */ 914*d83cc019SAndroid Build Coastguard Worker __u32 batch_start_offset; 915*d83cc019SAndroid Build Coastguard Worker /** Bytes used in batchbuffer from batch_start_offset */ 916*d83cc019SAndroid Build Coastguard Worker __u32 batch_len; 917*d83cc019SAndroid Build Coastguard Worker __u32 DR1; 918*d83cc019SAndroid Build Coastguard Worker __u32 DR4; 919*d83cc019SAndroid Build Coastguard Worker __u32 num_cliprects; 920*d83cc019SAndroid Build Coastguard Worker /** This is a struct drm_clip_rect *cliprects */ 921*d83cc019SAndroid Build Coastguard Worker __u64 cliprects_ptr; 922*d83cc019SAndroid Build Coastguard Worker }; 923*d83cc019SAndroid Build Coastguard Worker 924*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_exec_object2 { 925*d83cc019SAndroid Build Coastguard Worker /** 926*d83cc019SAndroid Build Coastguard Worker * User's handle for a buffer to be bound into the GTT for this 927*d83cc019SAndroid Build Coastguard Worker * operation. 928*d83cc019SAndroid Build Coastguard Worker */ 929*d83cc019SAndroid Build Coastguard Worker __u32 handle; 930*d83cc019SAndroid Build Coastguard Worker 931*d83cc019SAndroid Build Coastguard Worker /** Number of relocations to be performed on this buffer */ 932*d83cc019SAndroid Build Coastguard Worker __u32 relocation_count; 933*d83cc019SAndroid Build Coastguard Worker /** 934*d83cc019SAndroid Build Coastguard Worker * Pointer to array of struct drm_i915_gem_relocation_entry containing 935*d83cc019SAndroid Build Coastguard Worker * the relocations to be performed in this buffer. 936*d83cc019SAndroid Build Coastguard Worker */ 937*d83cc019SAndroid Build Coastguard Worker __u64 relocs_ptr; 938*d83cc019SAndroid Build Coastguard Worker 939*d83cc019SAndroid Build Coastguard Worker /** Required alignment in graphics aperture */ 940*d83cc019SAndroid Build Coastguard Worker __u64 alignment; 941*d83cc019SAndroid Build Coastguard Worker 942*d83cc019SAndroid Build Coastguard Worker /** 943*d83cc019SAndroid Build Coastguard Worker * When the EXEC_OBJECT_PINNED flag is specified this is populated by 944*d83cc019SAndroid Build Coastguard Worker * the user with the GTT offset at which this object will be pinned. 945*d83cc019SAndroid Build Coastguard Worker * When the I915_EXEC_NO_RELOC flag is specified this must contain the 946*d83cc019SAndroid Build Coastguard Worker * presumed_offset of the object. 947*d83cc019SAndroid Build Coastguard Worker * During execbuffer2 the kernel populates it with the value of the 948*d83cc019SAndroid Build Coastguard Worker * current GTT offset of the object, for future presumed_offset writes. 949*d83cc019SAndroid Build Coastguard Worker */ 950*d83cc019SAndroid Build Coastguard Worker __u64 offset; 951*d83cc019SAndroid Build Coastguard Worker 952*d83cc019SAndroid Build Coastguard Worker #define EXEC_OBJECT_NEEDS_FENCE (1<<0) 953*d83cc019SAndroid Build Coastguard Worker #define EXEC_OBJECT_NEEDS_GTT (1<<1) 954*d83cc019SAndroid Build Coastguard Worker #define EXEC_OBJECT_WRITE (1<<2) 955*d83cc019SAndroid Build Coastguard Worker #define EXEC_OBJECT_SUPPORTS_48B_ADDRESS (1<<3) 956*d83cc019SAndroid Build Coastguard Worker #define EXEC_OBJECT_PINNED (1<<4) 957*d83cc019SAndroid Build Coastguard Worker #define EXEC_OBJECT_PAD_TO_SIZE (1<<5) 958*d83cc019SAndroid Build Coastguard Worker /* The kernel implicitly tracks GPU activity on all GEM objects, and 959*d83cc019SAndroid Build Coastguard Worker * synchronises operations with outstanding rendering. This includes 960*d83cc019SAndroid Build Coastguard Worker * rendering on other devices if exported via dma-buf. However, sometimes 961*d83cc019SAndroid Build Coastguard Worker * this tracking is too coarse and the user knows better. For example, 962*d83cc019SAndroid Build Coastguard Worker * if the object is split into non-overlapping ranges shared between different 963*d83cc019SAndroid Build Coastguard Worker * clients or engines (i.e. suballocating objects), the implicit tracking 964*d83cc019SAndroid Build Coastguard Worker * by kernel assumes that each operation affects the whole object rather 965*d83cc019SAndroid Build Coastguard Worker * than an individual range, causing needless synchronisation between clients. 966*d83cc019SAndroid Build Coastguard Worker * The kernel will also forgo any CPU cache flushes prior to rendering from 967*d83cc019SAndroid Build Coastguard Worker * the object as the client is expected to be also handling such domain 968*d83cc019SAndroid Build Coastguard Worker * tracking. 969*d83cc019SAndroid Build Coastguard Worker * 970*d83cc019SAndroid Build Coastguard Worker * The kernel maintains the implicit tracking in order to manage resources 971*d83cc019SAndroid Build Coastguard Worker * used by the GPU - this flag only disables the synchronisation prior to 972*d83cc019SAndroid Build Coastguard Worker * rendering with this object in this execbuf. 973*d83cc019SAndroid Build Coastguard Worker * 974*d83cc019SAndroid Build Coastguard Worker * Opting out of implicit synhronisation requires the user to do its own 975*d83cc019SAndroid Build Coastguard Worker * explicit tracking to avoid rendering corruption. See, for example, 976*d83cc019SAndroid Build Coastguard Worker * I915_PARAM_HAS_EXEC_FENCE to order execbufs and execute them asynchronously. 977*d83cc019SAndroid Build Coastguard Worker */ 978*d83cc019SAndroid Build Coastguard Worker #define EXEC_OBJECT_ASYNC (1<<6) 979*d83cc019SAndroid Build Coastguard Worker /* Request that the contents of this execobject be copied into the error 980*d83cc019SAndroid Build Coastguard Worker * state upon a GPU hang involving this batch for post-mortem debugging. 981*d83cc019SAndroid Build Coastguard Worker * These buffers are recorded in no particular order as "user" in 982*d83cc019SAndroid Build Coastguard Worker * /sys/class/drm/cardN/error. Query I915_PARAM_HAS_EXEC_CAPTURE to see 983*d83cc019SAndroid Build Coastguard Worker * if the kernel supports this flag. 984*d83cc019SAndroid Build Coastguard Worker */ 985*d83cc019SAndroid Build Coastguard Worker #define EXEC_OBJECT_CAPTURE (1<<7) 986*d83cc019SAndroid Build Coastguard Worker /* All remaining bits are MBZ and RESERVED FOR FUTURE USE */ 987*d83cc019SAndroid Build Coastguard Worker #define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_CAPTURE<<1) 988*d83cc019SAndroid Build Coastguard Worker __u64 flags; 989*d83cc019SAndroid Build Coastguard Worker 990*d83cc019SAndroid Build Coastguard Worker union { 991*d83cc019SAndroid Build Coastguard Worker __u64 rsvd1; 992*d83cc019SAndroid Build Coastguard Worker __u64 pad_to_size; 993*d83cc019SAndroid Build Coastguard Worker }; 994*d83cc019SAndroid Build Coastguard Worker __u64 rsvd2; 995*d83cc019SAndroid Build Coastguard Worker }; 996*d83cc019SAndroid Build Coastguard Worker 997*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_exec_fence { 998*d83cc019SAndroid Build Coastguard Worker /** 999*d83cc019SAndroid Build Coastguard Worker * User's handle for a drm_syncobj to wait on or signal. 1000*d83cc019SAndroid Build Coastguard Worker */ 1001*d83cc019SAndroid Build Coastguard Worker __u32 handle; 1002*d83cc019SAndroid Build Coastguard Worker 1003*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_FENCE_WAIT (1<<0) 1004*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_FENCE_SIGNAL (1<<1) 1005*d83cc019SAndroid Build Coastguard Worker #define __I915_EXEC_FENCE_UNKNOWN_FLAGS (-(I915_EXEC_FENCE_SIGNAL << 1)) 1006*d83cc019SAndroid Build Coastguard Worker __u32 flags; 1007*d83cc019SAndroid Build Coastguard Worker }; 1008*d83cc019SAndroid Build Coastguard Worker 1009*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_execbuffer2 { 1010*d83cc019SAndroid Build Coastguard Worker /** 1011*d83cc019SAndroid Build Coastguard Worker * List of gem_exec_object2 structs 1012*d83cc019SAndroid Build Coastguard Worker */ 1013*d83cc019SAndroid Build Coastguard Worker __u64 buffers_ptr; 1014*d83cc019SAndroid Build Coastguard Worker __u32 buffer_count; 1015*d83cc019SAndroid Build Coastguard Worker 1016*d83cc019SAndroid Build Coastguard Worker /** Offset in the batchbuffer to start execution from. */ 1017*d83cc019SAndroid Build Coastguard Worker __u32 batch_start_offset; 1018*d83cc019SAndroid Build Coastguard Worker /** Bytes used in batchbuffer from batch_start_offset */ 1019*d83cc019SAndroid Build Coastguard Worker __u32 batch_len; 1020*d83cc019SAndroid Build Coastguard Worker __u32 DR1; 1021*d83cc019SAndroid Build Coastguard Worker __u32 DR4; 1022*d83cc019SAndroid Build Coastguard Worker __u32 num_cliprects; 1023*d83cc019SAndroid Build Coastguard Worker /** 1024*d83cc019SAndroid Build Coastguard Worker * This is a struct drm_clip_rect *cliprects if I915_EXEC_FENCE_ARRAY 1025*d83cc019SAndroid Build Coastguard Worker * is not set. If I915_EXEC_FENCE_ARRAY is set, then this is a 1026*d83cc019SAndroid Build Coastguard Worker * struct drm_i915_gem_exec_fence *fences. 1027*d83cc019SAndroid Build Coastguard Worker */ 1028*d83cc019SAndroid Build Coastguard Worker __u64 cliprects_ptr; 1029*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_RING_MASK (0x3f) 1030*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_DEFAULT (0<<0) 1031*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_RENDER (1<<0) 1032*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_BSD (2<<0) 1033*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_BLT (3<<0) 1034*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_VEBOX (4<<0) 1035*d83cc019SAndroid Build Coastguard Worker 1036*d83cc019SAndroid Build Coastguard Worker /* Used for switching the constants addressing mode on gen4+ RENDER ring. 1037*d83cc019SAndroid Build Coastguard Worker * Gen6+ only supports relative addressing to dynamic state (default) and 1038*d83cc019SAndroid Build Coastguard Worker * absolute addressing. 1039*d83cc019SAndroid Build Coastguard Worker * 1040*d83cc019SAndroid Build Coastguard Worker * These flags are ignored for the BSD and BLT rings. 1041*d83cc019SAndroid Build Coastguard Worker */ 1042*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_CONSTANTS_MASK (3<<6) 1043*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_CONSTANTS_REL_GENERAL (0<<6) /* default */ 1044*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_CONSTANTS_ABSOLUTE (1<<6) 1045*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_CONSTANTS_REL_SURFACE (2<<6) /* gen4/5 only */ 1046*d83cc019SAndroid Build Coastguard Worker __u64 flags; 1047*d83cc019SAndroid Build Coastguard Worker __u64 rsvd1; /* now used for context info */ 1048*d83cc019SAndroid Build Coastguard Worker __u64 rsvd2; 1049*d83cc019SAndroid Build Coastguard Worker }; 1050*d83cc019SAndroid Build Coastguard Worker 1051*d83cc019SAndroid Build Coastguard Worker /** Resets the SO write offset registers for transform feedback on gen7. */ 1052*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_GEN7_SOL_RESET (1<<8) 1053*d83cc019SAndroid Build Coastguard Worker 1054*d83cc019SAndroid Build Coastguard Worker /** Request a privileged ("secure") batch buffer. Note only available for 1055*d83cc019SAndroid Build Coastguard Worker * DRM_ROOT_ONLY | DRM_MASTER processes. 1056*d83cc019SAndroid Build Coastguard Worker */ 1057*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_SECURE (1<<9) 1058*d83cc019SAndroid Build Coastguard Worker 1059*d83cc019SAndroid Build Coastguard Worker /** Inform the kernel that the batch is and will always be pinned. This 1060*d83cc019SAndroid Build Coastguard Worker * negates the requirement for a workaround to be performed to avoid 1061*d83cc019SAndroid Build Coastguard Worker * an incoherent CS (such as can be found on 830/845). If this flag is 1062*d83cc019SAndroid Build Coastguard Worker * not passed, the kernel will endeavour to make sure the batch is 1063*d83cc019SAndroid Build Coastguard Worker * coherent with the CS before execution. If this flag is passed, 1064*d83cc019SAndroid Build Coastguard Worker * userspace assumes the responsibility for ensuring the same. 1065*d83cc019SAndroid Build Coastguard Worker */ 1066*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_IS_PINNED (1<<10) 1067*d83cc019SAndroid Build Coastguard Worker 1068*d83cc019SAndroid Build Coastguard Worker /** Provide a hint to the kernel that the command stream and auxiliary 1069*d83cc019SAndroid Build Coastguard Worker * state buffers already holds the correct presumed addresses and so the 1070*d83cc019SAndroid Build Coastguard Worker * relocation process may be skipped if no buffers need to be moved in 1071*d83cc019SAndroid Build Coastguard Worker * preparation for the execbuffer. 1072*d83cc019SAndroid Build Coastguard Worker */ 1073*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_NO_RELOC (1<<11) 1074*d83cc019SAndroid Build Coastguard Worker 1075*d83cc019SAndroid Build Coastguard Worker /** Use the reloc.handle as an index into the exec object array rather 1076*d83cc019SAndroid Build Coastguard Worker * than as the per-file handle. 1077*d83cc019SAndroid Build Coastguard Worker */ 1078*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_HANDLE_LUT (1<<12) 1079*d83cc019SAndroid Build Coastguard Worker 1080*d83cc019SAndroid Build Coastguard Worker /** Used for switching BSD rings on the platforms with two BSD rings */ 1081*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_BSD_SHIFT (13) 1082*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_BSD_MASK (3 << I915_EXEC_BSD_SHIFT) 1083*d83cc019SAndroid Build Coastguard Worker /* default ping-pong mode */ 1084*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_BSD_DEFAULT (0 << I915_EXEC_BSD_SHIFT) 1085*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_BSD_RING1 (1 << I915_EXEC_BSD_SHIFT) 1086*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_BSD_RING2 (2 << I915_EXEC_BSD_SHIFT) 1087*d83cc019SAndroid Build Coastguard Worker 1088*d83cc019SAndroid Build Coastguard Worker /** Tell the kernel that the batchbuffer is processed by 1089*d83cc019SAndroid Build Coastguard Worker * the resource streamer. 1090*d83cc019SAndroid Build Coastguard Worker */ 1091*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_RESOURCE_STREAMER (1<<15) 1092*d83cc019SAndroid Build Coastguard Worker 1093*d83cc019SAndroid Build Coastguard Worker /* Setting I915_EXEC_FENCE_IN implies that lower_32_bits(rsvd2) represent 1094*d83cc019SAndroid Build Coastguard Worker * a sync_file fd to wait upon (in a nonblocking manner) prior to executing 1095*d83cc019SAndroid Build Coastguard Worker * the batch. 1096*d83cc019SAndroid Build Coastguard Worker * 1097*d83cc019SAndroid Build Coastguard Worker * Returns -EINVAL if the sync_file fd cannot be found. 1098*d83cc019SAndroid Build Coastguard Worker */ 1099*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_FENCE_IN (1<<16) 1100*d83cc019SAndroid Build Coastguard Worker 1101*d83cc019SAndroid Build Coastguard Worker /* Setting I915_EXEC_FENCE_OUT causes the ioctl to return a sync_file fd 1102*d83cc019SAndroid Build Coastguard Worker * in the upper_32_bits(rsvd2) upon success. Ownership of the fd is given 1103*d83cc019SAndroid Build Coastguard Worker * to the caller, and it should be close() after use. (The fd is a regular 1104*d83cc019SAndroid Build Coastguard Worker * file descriptor and will be cleaned up on process termination. It holds 1105*d83cc019SAndroid Build Coastguard Worker * a reference to the request, but nothing else.) 1106*d83cc019SAndroid Build Coastguard Worker * 1107*d83cc019SAndroid Build Coastguard Worker * The sync_file fd can be combined with other sync_file and passed either 1108*d83cc019SAndroid Build Coastguard Worker * to execbuf using I915_EXEC_FENCE_IN, to atomic KMS ioctls (so that a flip 1109*d83cc019SAndroid Build Coastguard Worker * will only occur after this request completes), or to other devices. 1110*d83cc019SAndroid Build Coastguard Worker * 1111*d83cc019SAndroid Build Coastguard Worker * Using I915_EXEC_FENCE_OUT requires use of 1112*d83cc019SAndroid Build Coastguard Worker * DRM_IOCTL_I915_GEM_EXECBUFFER2_WR ioctl so that the result is written 1113*d83cc019SAndroid Build Coastguard Worker * back to userspace. Failure to do so will cause the out-fence to always 1114*d83cc019SAndroid Build Coastguard Worker * be reported as zero, and the real fence fd to be leaked. 1115*d83cc019SAndroid Build Coastguard Worker */ 1116*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_FENCE_OUT (1<<17) 1117*d83cc019SAndroid Build Coastguard Worker 1118*d83cc019SAndroid Build Coastguard Worker /* 1119*d83cc019SAndroid Build Coastguard Worker * Traditionally the execbuf ioctl has only considered the final element in 1120*d83cc019SAndroid Build Coastguard Worker * the execobject[] to be the executable batch. Often though, the client 1121*d83cc019SAndroid Build Coastguard Worker * will known the batch object prior to construction and being able to place 1122*d83cc019SAndroid Build Coastguard Worker * it into the execobject[] array first can simplify the relocation tracking. 1123*d83cc019SAndroid Build Coastguard Worker * Setting I915_EXEC_BATCH_FIRST tells execbuf to use element 0 of the 1124*d83cc019SAndroid Build Coastguard Worker * execobject[] as the * batch instead (the default is to use the last 1125*d83cc019SAndroid Build Coastguard Worker * element). 1126*d83cc019SAndroid Build Coastguard Worker */ 1127*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_BATCH_FIRST (1<<18) 1128*d83cc019SAndroid Build Coastguard Worker 1129*d83cc019SAndroid Build Coastguard Worker /* Setting I915_FENCE_ARRAY implies that num_cliprects and cliprects_ptr 1130*d83cc019SAndroid Build Coastguard Worker * define an array of i915_gem_exec_fence structures which specify a set of 1131*d83cc019SAndroid Build Coastguard Worker * dma fences to wait upon or signal. 1132*d83cc019SAndroid Build Coastguard Worker */ 1133*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_FENCE_ARRAY (1<<19) 1134*d83cc019SAndroid Build Coastguard Worker 1135*d83cc019SAndroid Build Coastguard Worker /* 1136*d83cc019SAndroid Build Coastguard Worker * Setting I915_EXEC_FENCE_SUBMIT implies that lower_32_bits(rsvd2) represent 1137*d83cc019SAndroid Build Coastguard Worker * a sync_file fd to wait upon (in a nonblocking manner) prior to executing 1138*d83cc019SAndroid Build Coastguard Worker * the batch. 1139*d83cc019SAndroid Build Coastguard Worker * 1140*d83cc019SAndroid Build Coastguard Worker * Returns -EINVAL if the sync_file fd cannot be found. 1141*d83cc019SAndroid Build Coastguard Worker */ 1142*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_FENCE_SUBMIT (1 << 20) 1143*d83cc019SAndroid Build Coastguard Worker 1144*d83cc019SAndroid Build Coastguard Worker #define __I915_EXEC_UNKNOWN_FLAGS (-(I915_EXEC_FENCE_SUBMIT << 1)) 1145*d83cc019SAndroid Build Coastguard Worker 1146*d83cc019SAndroid Build Coastguard Worker #define I915_EXEC_CONTEXT_ID_MASK (0xffffffff) 1147*d83cc019SAndroid Build Coastguard Worker #define i915_execbuffer2_set_context_id(eb2, context) \ 1148*d83cc019SAndroid Build Coastguard Worker (eb2).rsvd1 = context & I915_EXEC_CONTEXT_ID_MASK 1149*d83cc019SAndroid Build Coastguard Worker #define i915_execbuffer2_get_context_id(eb2) \ 1150*d83cc019SAndroid Build Coastguard Worker ((eb2).rsvd1 & I915_EXEC_CONTEXT_ID_MASK) 1151*d83cc019SAndroid Build Coastguard Worker 1152*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_pin { 1153*d83cc019SAndroid Build Coastguard Worker /** Handle of the buffer to be pinned. */ 1154*d83cc019SAndroid Build Coastguard Worker __u32 handle; 1155*d83cc019SAndroid Build Coastguard Worker __u32 pad; 1156*d83cc019SAndroid Build Coastguard Worker 1157*d83cc019SAndroid Build Coastguard Worker /** alignment required within the aperture */ 1158*d83cc019SAndroid Build Coastguard Worker __u64 alignment; 1159*d83cc019SAndroid Build Coastguard Worker 1160*d83cc019SAndroid Build Coastguard Worker /** Returned GTT offset of the buffer. */ 1161*d83cc019SAndroid Build Coastguard Worker __u64 offset; 1162*d83cc019SAndroid Build Coastguard Worker }; 1163*d83cc019SAndroid Build Coastguard Worker 1164*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_unpin { 1165*d83cc019SAndroid Build Coastguard Worker /** Handle of the buffer to be unpinned. */ 1166*d83cc019SAndroid Build Coastguard Worker __u32 handle; 1167*d83cc019SAndroid Build Coastguard Worker __u32 pad; 1168*d83cc019SAndroid Build Coastguard Worker }; 1169*d83cc019SAndroid Build Coastguard Worker 1170*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_busy { 1171*d83cc019SAndroid Build Coastguard Worker /** Handle of the buffer to check for busy */ 1172*d83cc019SAndroid Build Coastguard Worker __u32 handle; 1173*d83cc019SAndroid Build Coastguard Worker 1174*d83cc019SAndroid Build Coastguard Worker /** Return busy status 1175*d83cc019SAndroid Build Coastguard Worker * 1176*d83cc019SAndroid Build Coastguard Worker * A return of 0 implies that the object is idle (after 1177*d83cc019SAndroid Build Coastguard Worker * having flushed any pending activity), and a non-zero return that 1178*d83cc019SAndroid Build Coastguard Worker * the object is still in-flight on the GPU. (The GPU has not yet 1179*d83cc019SAndroid Build Coastguard Worker * signaled completion for all pending requests that reference the 1180*d83cc019SAndroid Build Coastguard Worker * object.) An object is guaranteed to become idle eventually (so 1181*d83cc019SAndroid Build Coastguard Worker * long as no new GPU commands are executed upon it). Due to the 1182*d83cc019SAndroid Build Coastguard Worker * asynchronous nature of the hardware, an object reported 1183*d83cc019SAndroid Build Coastguard Worker * as busy may become idle before the ioctl is completed. 1184*d83cc019SAndroid Build Coastguard Worker * 1185*d83cc019SAndroid Build Coastguard Worker * Furthermore, if the object is busy, which engine is busy is only 1186*d83cc019SAndroid Build Coastguard Worker * provided as a guide and only indirectly by reporting its class 1187*d83cc019SAndroid Build Coastguard Worker * (there may be more than one engine in each class). There are race 1188*d83cc019SAndroid Build Coastguard Worker * conditions which prevent the report of which engines are busy from 1189*d83cc019SAndroid Build Coastguard Worker * being always accurate. However, the converse is not true. If the 1190*d83cc019SAndroid Build Coastguard Worker * object is idle, the result of the ioctl, that all engines are idle, 1191*d83cc019SAndroid Build Coastguard Worker * is accurate. 1192*d83cc019SAndroid Build Coastguard Worker * 1193*d83cc019SAndroid Build Coastguard Worker * The returned dword is split into two fields to indicate both 1194*d83cc019SAndroid Build Coastguard Worker * the engine classess on which the object is being read, and the 1195*d83cc019SAndroid Build Coastguard Worker * engine class on which it is currently being written (if any). 1196*d83cc019SAndroid Build Coastguard Worker * 1197*d83cc019SAndroid Build Coastguard Worker * The low word (bits 0:15) indicate if the object is being written 1198*d83cc019SAndroid Build Coastguard Worker * to by any engine (there can only be one, as the GEM implicit 1199*d83cc019SAndroid Build Coastguard Worker * synchronisation rules force writes to be serialised). Only the 1200*d83cc019SAndroid Build Coastguard Worker * engine class (offset by 1, I915_ENGINE_CLASS_RENDER is reported as 1201*d83cc019SAndroid Build Coastguard Worker * 1 not 0 etc) for the last write is reported. 1202*d83cc019SAndroid Build Coastguard Worker * 1203*d83cc019SAndroid Build Coastguard Worker * The high word (bits 16:31) are a bitmask of which engines classes 1204*d83cc019SAndroid Build Coastguard Worker * are currently reading from the object. Multiple engines may be 1205*d83cc019SAndroid Build Coastguard Worker * reading from the object simultaneously. 1206*d83cc019SAndroid Build Coastguard Worker * 1207*d83cc019SAndroid Build Coastguard Worker * The value of each engine class is the same as specified in the 1208*d83cc019SAndroid Build Coastguard Worker * I915_CONTEXT_SET_ENGINES parameter and via perf, i.e. 1209*d83cc019SAndroid Build Coastguard Worker * I915_ENGINE_CLASS_RENDER, I915_ENGINE_CLASS_COPY, etc. 1210*d83cc019SAndroid Build Coastguard Worker * reported as active itself. Some hardware may have parallel 1211*d83cc019SAndroid Build Coastguard Worker * execution engines, e.g. multiple media engines, which are 1212*d83cc019SAndroid Build Coastguard Worker * mapped to the same class identifier and so are not separately 1213*d83cc019SAndroid Build Coastguard Worker * reported for busyness. 1214*d83cc019SAndroid Build Coastguard Worker * 1215*d83cc019SAndroid Build Coastguard Worker * Caveat emptor: 1216*d83cc019SAndroid Build Coastguard Worker * Only the boolean result of this query is reliable; that is whether 1217*d83cc019SAndroid Build Coastguard Worker * the object is idle or busy. The report of which engines are busy 1218*d83cc019SAndroid Build Coastguard Worker * should be only used as a heuristic. 1219*d83cc019SAndroid Build Coastguard Worker */ 1220*d83cc019SAndroid Build Coastguard Worker __u32 busy; 1221*d83cc019SAndroid Build Coastguard Worker }; 1222*d83cc019SAndroid Build Coastguard Worker 1223*d83cc019SAndroid Build Coastguard Worker /** 1224*d83cc019SAndroid Build Coastguard Worker * I915_CACHING_NONE 1225*d83cc019SAndroid Build Coastguard Worker * 1226*d83cc019SAndroid Build Coastguard Worker * GPU access is not coherent with cpu caches. Default for machines without an 1227*d83cc019SAndroid Build Coastguard Worker * LLC. 1228*d83cc019SAndroid Build Coastguard Worker */ 1229*d83cc019SAndroid Build Coastguard Worker #define I915_CACHING_NONE 0 1230*d83cc019SAndroid Build Coastguard Worker /** 1231*d83cc019SAndroid Build Coastguard Worker * I915_CACHING_CACHED 1232*d83cc019SAndroid Build Coastguard Worker * 1233*d83cc019SAndroid Build Coastguard Worker * GPU access is coherent with cpu caches and furthermore the data is cached in 1234*d83cc019SAndroid Build Coastguard Worker * last-level caches shared between cpu cores and the gpu GT. Default on 1235*d83cc019SAndroid Build Coastguard Worker * machines with HAS_LLC. 1236*d83cc019SAndroid Build Coastguard Worker */ 1237*d83cc019SAndroid Build Coastguard Worker #define I915_CACHING_CACHED 1 1238*d83cc019SAndroid Build Coastguard Worker /** 1239*d83cc019SAndroid Build Coastguard Worker * I915_CACHING_DISPLAY 1240*d83cc019SAndroid Build Coastguard Worker * 1241*d83cc019SAndroid Build Coastguard Worker * Special GPU caching mode which is coherent with the scanout engines. 1242*d83cc019SAndroid Build Coastguard Worker * Transparently falls back to I915_CACHING_NONE on platforms where no special 1243*d83cc019SAndroid Build Coastguard Worker * cache mode (like write-through or gfdt flushing) is available. The kernel 1244*d83cc019SAndroid Build Coastguard Worker * automatically sets this mode when using a buffer as a scanout target. 1245*d83cc019SAndroid Build Coastguard Worker * Userspace can manually set this mode to avoid a costly stall and clflush in 1246*d83cc019SAndroid Build Coastguard Worker * the hotpath of drawing the first frame. 1247*d83cc019SAndroid Build Coastguard Worker */ 1248*d83cc019SAndroid Build Coastguard Worker #define I915_CACHING_DISPLAY 2 1249*d83cc019SAndroid Build Coastguard Worker 1250*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_caching { 1251*d83cc019SAndroid Build Coastguard Worker /** 1252*d83cc019SAndroid Build Coastguard Worker * Handle of the buffer to set/get the caching level of. */ 1253*d83cc019SAndroid Build Coastguard Worker __u32 handle; 1254*d83cc019SAndroid Build Coastguard Worker 1255*d83cc019SAndroid Build Coastguard Worker /** 1256*d83cc019SAndroid Build Coastguard Worker * Cacheing level to apply or return value 1257*d83cc019SAndroid Build Coastguard Worker * 1258*d83cc019SAndroid Build Coastguard Worker * bits0-15 are for generic caching control (i.e. the above defined 1259*d83cc019SAndroid Build Coastguard Worker * values). bits16-31 are reserved for platform-specific variations 1260*d83cc019SAndroid Build Coastguard Worker * (e.g. l3$ caching on gen7). */ 1261*d83cc019SAndroid Build Coastguard Worker __u32 caching; 1262*d83cc019SAndroid Build Coastguard Worker }; 1263*d83cc019SAndroid Build Coastguard Worker 1264*d83cc019SAndroid Build Coastguard Worker #define I915_TILING_NONE 0 1265*d83cc019SAndroid Build Coastguard Worker #define I915_TILING_X 1 1266*d83cc019SAndroid Build Coastguard Worker #define I915_TILING_Y 2 1267*d83cc019SAndroid Build Coastguard Worker #define I915_TILING_LAST I915_TILING_Y 1268*d83cc019SAndroid Build Coastguard Worker 1269*d83cc019SAndroid Build Coastguard Worker #define I915_BIT_6_SWIZZLE_NONE 0 1270*d83cc019SAndroid Build Coastguard Worker #define I915_BIT_6_SWIZZLE_9 1 1271*d83cc019SAndroid Build Coastguard Worker #define I915_BIT_6_SWIZZLE_9_10 2 1272*d83cc019SAndroid Build Coastguard Worker #define I915_BIT_6_SWIZZLE_9_11 3 1273*d83cc019SAndroid Build Coastguard Worker #define I915_BIT_6_SWIZZLE_9_10_11 4 1274*d83cc019SAndroid Build Coastguard Worker /* Not seen by userland */ 1275*d83cc019SAndroid Build Coastguard Worker #define I915_BIT_6_SWIZZLE_UNKNOWN 5 1276*d83cc019SAndroid Build Coastguard Worker /* Seen by userland. */ 1277*d83cc019SAndroid Build Coastguard Worker #define I915_BIT_6_SWIZZLE_9_17 6 1278*d83cc019SAndroid Build Coastguard Worker #define I915_BIT_6_SWIZZLE_9_10_17 7 1279*d83cc019SAndroid Build Coastguard Worker 1280*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_set_tiling { 1281*d83cc019SAndroid Build Coastguard Worker /** Handle of the buffer to have its tiling state updated */ 1282*d83cc019SAndroid Build Coastguard Worker __u32 handle; 1283*d83cc019SAndroid Build Coastguard Worker 1284*d83cc019SAndroid Build Coastguard Worker /** 1285*d83cc019SAndroid Build Coastguard Worker * Tiling mode for the object (I915_TILING_NONE, I915_TILING_X, 1286*d83cc019SAndroid Build Coastguard Worker * I915_TILING_Y). 1287*d83cc019SAndroid Build Coastguard Worker * 1288*d83cc019SAndroid Build Coastguard Worker * This value is to be set on request, and will be updated by the 1289*d83cc019SAndroid Build Coastguard Worker * kernel on successful return with the actual chosen tiling layout. 1290*d83cc019SAndroid Build Coastguard Worker * 1291*d83cc019SAndroid Build Coastguard Worker * The tiling mode may be demoted to I915_TILING_NONE when the system 1292*d83cc019SAndroid Build Coastguard Worker * has bit 6 swizzling that can't be managed correctly by GEM. 1293*d83cc019SAndroid Build Coastguard Worker * 1294*d83cc019SAndroid Build Coastguard Worker * Buffer contents become undefined when changing tiling_mode. 1295*d83cc019SAndroid Build Coastguard Worker */ 1296*d83cc019SAndroid Build Coastguard Worker __u32 tiling_mode; 1297*d83cc019SAndroid Build Coastguard Worker 1298*d83cc019SAndroid Build Coastguard Worker /** 1299*d83cc019SAndroid Build Coastguard Worker * Stride in bytes for the object when in I915_TILING_X or 1300*d83cc019SAndroid Build Coastguard Worker * I915_TILING_Y. 1301*d83cc019SAndroid Build Coastguard Worker */ 1302*d83cc019SAndroid Build Coastguard Worker __u32 stride; 1303*d83cc019SAndroid Build Coastguard Worker 1304*d83cc019SAndroid Build Coastguard Worker /** 1305*d83cc019SAndroid Build Coastguard Worker * Returned address bit 6 swizzling required for CPU access through 1306*d83cc019SAndroid Build Coastguard Worker * mmap mapping. 1307*d83cc019SAndroid Build Coastguard Worker */ 1308*d83cc019SAndroid Build Coastguard Worker __u32 swizzle_mode; 1309*d83cc019SAndroid Build Coastguard Worker }; 1310*d83cc019SAndroid Build Coastguard Worker 1311*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_get_tiling { 1312*d83cc019SAndroid Build Coastguard Worker /** Handle of the buffer to get tiling state for. */ 1313*d83cc019SAndroid Build Coastguard Worker __u32 handle; 1314*d83cc019SAndroid Build Coastguard Worker 1315*d83cc019SAndroid Build Coastguard Worker /** 1316*d83cc019SAndroid Build Coastguard Worker * Current tiling mode for the object (I915_TILING_NONE, I915_TILING_X, 1317*d83cc019SAndroid Build Coastguard Worker * I915_TILING_Y). 1318*d83cc019SAndroid Build Coastguard Worker */ 1319*d83cc019SAndroid Build Coastguard Worker __u32 tiling_mode; 1320*d83cc019SAndroid Build Coastguard Worker 1321*d83cc019SAndroid Build Coastguard Worker /** 1322*d83cc019SAndroid Build Coastguard Worker * Returned address bit 6 swizzling required for CPU access through 1323*d83cc019SAndroid Build Coastguard Worker * mmap mapping. 1324*d83cc019SAndroid Build Coastguard Worker */ 1325*d83cc019SAndroid Build Coastguard Worker __u32 swizzle_mode; 1326*d83cc019SAndroid Build Coastguard Worker 1327*d83cc019SAndroid Build Coastguard Worker /** 1328*d83cc019SAndroid Build Coastguard Worker * Returned address bit 6 swizzling required for CPU access through 1329*d83cc019SAndroid Build Coastguard Worker * mmap mapping whilst bound. 1330*d83cc019SAndroid Build Coastguard Worker */ 1331*d83cc019SAndroid Build Coastguard Worker __u32 phys_swizzle_mode; 1332*d83cc019SAndroid Build Coastguard Worker }; 1333*d83cc019SAndroid Build Coastguard Worker 1334*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_get_aperture { 1335*d83cc019SAndroid Build Coastguard Worker /** Total size of the aperture used by i915_gem_execbuffer, in bytes */ 1336*d83cc019SAndroid Build Coastguard Worker __u64 aper_size; 1337*d83cc019SAndroid Build Coastguard Worker 1338*d83cc019SAndroid Build Coastguard Worker /** 1339*d83cc019SAndroid Build Coastguard Worker * Available space in the aperture used by i915_gem_execbuffer, in 1340*d83cc019SAndroid Build Coastguard Worker * bytes 1341*d83cc019SAndroid Build Coastguard Worker */ 1342*d83cc019SAndroid Build Coastguard Worker __u64 aper_available_size; 1343*d83cc019SAndroid Build Coastguard Worker }; 1344*d83cc019SAndroid Build Coastguard Worker 1345*d83cc019SAndroid Build Coastguard Worker struct drm_i915_get_pipe_from_crtc_id { 1346*d83cc019SAndroid Build Coastguard Worker /** ID of CRTC being requested **/ 1347*d83cc019SAndroid Build Coastguard Worker __u32 crtc_id; 1348*d83cc019SAndroid Build Coastguard Worker 1349*d83cc019SAndroid Build Coastguard Worker /** pipe of requested CRTC **/ 1350*d83cc019SAndroid Build Coastguard Worker __u32 pipe; 1351*d83cc019SAndroid Build Coastguard Worker }; 1352*d83cc019SAndroid Build Coastguard Worker 1353*d83cc019SAndroid Build Coastguard Worker #define I915_MADV_WILLNEED 0 1354*d83cc019SAndroid Build Coastguard Worker #define I915_MADV_DONTNEED 1 1355*d83cc019SAndroid Build Coastguard Worker #define __I915_MADV_PURGED 2 /* internal state */ 1356*d83cc019SAndroid Build Coastguard Worker 1357*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_madvise { 1358*d83cc019SAndroid Build Coastguard Worker /** Handle of the buffer to change the backing store advice */ 1359*d83cc019SAndroid Build Coastguard Worker __u32 handle; 1360*d83cc019SAndroid Build Coastguard Worker 1361*d83cc019SAndroid Build Coastguard Worker /* Advice: either the buffer will be needed again in the near future, 1362*d83cc019SAndroid Build Coastguard Worker * or wont be and could be discarded under memory pressure. 1363*d83cc019SAndroid Build Coastguard Worker */ 1364*d83cc019SAndroid Build Coastguard Worker __u32 madv; 1365*d83cc019SAndroid Build Coastguard Worker 1366*d83cc019SAndroid Build Coastguard Worker /** Whether the backing store still exists. */ 1367*d83cc019SAndroid Build Coastguard Worker __u32 retained; 1368*d83cc019SAndroid Build Coastguard Worker }; 1369*d83cc019SAndroid Build Coastguard Worker 1370*d83cc019SAndroid Build Coastguard Worker /* flags */ 1371*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_TYPE_MASK 0xff 1372*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_YUV_PLANAR 0x01 1373*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_YUV_PACKED 0x02 1374*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_RGB 0x03 1375*d83cc019SAndroid Build Coastguard Worker 1376*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_DEPTH_MASK 0xff00 1377*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_RGB24 0x1000 1378*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_RGB16 0x2000 1379*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_RGB15 0x3000 1380*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_YUV422 0x0100 1381*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_YUV411 0x0200 1382*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_YUV420 0x0300 1383*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_YUV410 0x0400 1384*d83cc019SAndroid Build Coastguard Worker 1385*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_SWAP_MASK 0xff0000 1386*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_NO_SWAP 0x000000 1387*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_UV_SWAP 0x010000 1388*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_Y_SWAP 0x020000 1389*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_Y_AND_UV_SWAP 0x030000 1390*d83cc019SAndroid Build Coastguard Worker 1391*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_FLAGS_MASK 0xff000000 1392*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_ENABLE 0x01000000 1393*d83cc019SAndroid Build Coastguard Worker 1394*d83cc019SAndroid Build Coastguard Worker struct drm_intel_overlay_put_image { 1395*d83cc019SAndroid Build Coastguard Worker /* various flags and src format description */ 1396*d83cc019SAndroid Build Coastguard Worker __u32 flags; 1397*d83cc019SAndroid Build Coastguard Worker /* source picture description */ 1398*d83cc019SAndroid Build Coastguard Worker __u32 bo_handle; 1399*d83cc019SAndroid Build Coastguard Worker /* stride values and offsets are in bytes, buffer relative */ 1400*d83cc019SAndroid Build Coastguard Worker __u16 stride_Y; /* stride for packed formats */ 1401*d83cc019SAndroid Build Coastguard Worker __u16 stride_UV; 1402*d83cc019SAndroid Build Coastguard Worker __u32 offset_Y; /* offset for packet formats */ 1403*d83cc019SAndroid Build Coastguard Worker __u32 offset_U; 1404*d83cc019SAndroid Build Coastguard Worker __u32 offset_V; 1405*d83cc019SAndroid Build Coastguard Worker /* in pixels */ 1406*d83cc019SAndroid Build Coastguard Worker __u16 src_width; 1407*d83cc019SAndroid Build Coastguard Worker __u16 src_height; 1408*d83cc019SAndroid Build Coastguard Worker /* to compensate the scaling factors for partially covered surfaces */ 1409*d83cc019SAndroid Build Coastguard Worker __u16 src_scan_width; 1410*d83cc019SAndroid Build Coastguard Worker __u16 src_scan_height; 1411*d83cc019SAndroid Build Coastguard Worker /* output crtc description */ 1412*d83cc019SAndroid Build Coastguard Worker __u32 crtc_id; 1413*d83cc019SAndroid Build Coastguard Worker __u16 dst_x; 1414*d83cc019SAndroid Build Coastguard Worker __u16 dst_y; 1415*d83cc019SAndroid Build Coastguard Worker __u16 dst_width; 1416*d83cc019SAndroid Build Coastguard Worker __u16 dst_height; 1417*d83cc019SAndroid Build Coastguard Worker }; 1418*d83cc019SAndroid Build Coastguard Worker 1419*d83cc019SAndroid Build Coastguard Worker /* flags */ 1420*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_UPDATE_ATTRS (1<<0) 1421*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_UPDATE_GAMMA (1<<1) 1422*d83cc019SAndroid Build Coastguard Worker #define I915_OVERLAY_DISABLE_DEST_COLORKEY (1<<2) 1423*d83cc019SAndroid Build Coastguard Worker struct drm_intel_overlay_attrs { 1424*d83cc019SAndroid Build Coastguard Worker __u32 flags; 1425*d83cc019SAndroid Build Coastguard Worker __u32 color_key; 1426*d83cc019SAndroid Build Coastguard Worker __s32 brightness; 1427*d83cc019SAndroid Build Coastguard Worker __u32 contrast; 1428*d83cc019SAndroid Build Coastguard Worker __u32 saturation; 1429*d83cc019SAndroid Build Coastguard Worker __u32 gamma0; 1430*d83cc019SAndroid Build Coastguard Worker __u32 gamma1; 1431*d83cc019SAndroid Build Coastguard Worker __u32 gamma2; 1432*d83cc019SAndroid Build Coastguard Worker __u32 gamma3; 1433*d83cc019SAndroid Build Coastguard Worker __u32 gamma4; 1434*d83cc019SAndroid Build Coastguard Worker __u32 gamma5; 1435*d83cc019SAndroid Build Coastguard Worker }; 1436*d83cc019SAndroid Build Coastguard Worker 1437*d83cc019SAndroid Build Coastguard Worker /* 1438*d83cc019SAndroid Build Coastguard Worker * Intel sprite handling 1439*d83cc019SAndroid Build Coastguard Worker * 1440*d83cc019SAndroid Build Coastguard Worker * Color keying works with a min/mask/max tuple. Both source and destination 1441*d83cc019SAndroid Build Coastguard Worker * color keying is allowed. 1442*d83cc019SAndroid Build Coastguard Worker * 1443*d83cc019SAndroid Build Coastguard Worker * Source keying: 1444*d83cc019SAndroid Build Coastguard Worker * Sprite pixels within the min & max values, masked against the color channels 1445*d83cc019SAndroid Build Coastguard Worker * specified in the mask field, will be transparent. All other pixels will 1446*d83cc019SAndroid Build Coastguard Worker * be displayed on top of the primary plane. For RGB surfaces, only the min 1447*d83cc019SAndroid Build Coastguard Worker * and mask fields will be used; ranged compares are not allowed. 1448*d83cc019SAndroid Build Coastguard Worker * 1449*d83cc019SAndroid Build Coastguard Worker * Destination keying: 1450*d83cc019SAndroid Build Coastguard Worker * Primary plane pixels that match the min value, masked against the color 1451*d83cc019SAndroid Build Coastguard Worker * channels specified in the mask field, will be replaced by corresponding 1452*d83cc019SAndroid Build Coastguard Worker * pixels from the sprite plane. 1453*d83cc019SAndroid Build Coastguard Worker * 1454*d83cc019SAndroid Build Coastguard Worker * Note that source & destination keying are exclusive; only one can be 1455*d83cc019SAndroid Build Coastguard Worker * active on a given plane. 1456*d83cc019SAndroid Build Coastguard Worker */ 1457*d83cc019SAndroid Build Coastguard Worker 1458*d83cc019SAndroid Build Coastguard Worker #define I915_SET_COLORKEY_NONE (1<<0) /* Deprecated. Instead set 1459*d83cc019SAndroid Build Coastguard Worker * flags==0 to disable colorkeying. 1460*d83cc019SAndroid Build Coastguard Worker */ 1461*d83cc019SAndroid Build Coastguard Worker #define I915_SET_COLORKEY_DESTINATION (1<<1) 1462*d83cc019SAndroid Build Coastguard Worker #define I915_SET_COLORKEY_SOURCE (1<<2) 1463*d83cc019SAndroid Build Coastguard Worker struct drm_intel_sprite_colorkey { 1464*d83cc019SAndroid Build Coastguard Worker __u32 plane_id; 1465*d83cc019SAndroid Build Coastguard Worker __u32 min_value; 1466*d83cc019SAndroid Build Coastguard Worker __u32 channel_mask; 1467*d83cc019SAndroid Build Coastguard Worker __u32 max_value; 1468*d83cc019SAndroid Build Coastguard Worker __u32 flags; 1469*d83cc019SAndroid Build Coastguard Worker }; 1470*d83cc019SAndroid Build Coastguard Worker 1471*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_wait { 1472*d83cc019SAndroid Build Coastguard Worker /** Handle of BO we shall wait on */ 1473*d83cc019SAndroid Build Coastguard Worker __u32 bo_handle; 1474*d83cc019SAndroid Build Coastguard Worker __u32 flags; 1475*d83cc019SAndroid Build Coastguard Worker /** Number of nanoseconds to wait, Returns time remaining. */ 1476*d83cc019SAndroid Build Coastguard Worker __s64 timeout_ns; 1477*d83cc019SAndroid Build Coastguard Worker }; 1478*d83cc019SAndroid Build Coastguard Worker 1479*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_context_create { 1480*d83cc019SAndroid Build Coastguard Worker __u32 ctx_id; /* output: id of new context*/ 1481*d83cc019SAndroid Build Coastguard Worker __u32 pad; 1482*d83cc019SAndroid Build Coastguard Worker }; 1483*d83cc019SAndroid Build Coastguard Worker 1484*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_context_create_ext { 1485*d83cc019SAndroid Build Coastguard Worker __u32 ctx_id; /* output: id of new context*/ 1486*d83cc019SAndroid Build Coastguard Worker __u32 flags; 1487*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS (1u << 0) 1488*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_CREATE_FLAGS_SINGLE_TIMELINE (1u << 1) 1489*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_CREATE_FLAGS_UNKNOWN \ 1490*d83cc019SAndroid Build Coastguard Worker (-(I915_CONTEXT_CREATE_FLAGS_SINGLE_TIMELINE << 1)) 1491*d83cc019SAndroid Build Coastguard Worker __u64 extensions; 1492*d83cc019SAndroid Build Coastguard Worker }; 1493*d83cc019SAndroid Build Coastguard Worker 1494*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_context_param { 1495*d83cc019SAndroid Build Coastguard Worker __u32 ctx_id; 1496*d83cc019SAndroid Build Coastguard Worker __u32 size; 1497*d83cc019SAndroid Build Coastguard Worker __u64 param; 1498*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_PARAM_BAN_PERIOD 0x1 1499*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_PARAM_NO_ZEROMAP 0x2 1500*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_PARAM_GTT_SIZE 0x3 1501*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_PARAM_NO_ERROR_CAPTURE 0x4 1502*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_PARAM_BANNABLE 0x5 1503*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_PARAM_PRIORITY 0x6 1504*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_MAX_USER_PRIORITY 1023 /* inclusive */ 1505*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_DEFAULT_PRIORITY 0 1506*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_MIN_USER_PRIORITY -1023 /* inclusive */ 1507*d83cc019SAndroid Build Coastguard Worker /* 1508*d83cc019SAndroid Build Coastguard Worker * When using the following param, value should be a pointer to 1509*d83cc019SAndroid Build Coastguard Worker * drm_i915_gem_context_param_sseu. 1510*d83cc019SAndroid Build Coastguard Worker */ 1511*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_PARAM_SSEU 0x7 1512*d83cc019SAndroid Build Coastguard Worker 1513*d83cc019SAndroid Build Coastguard Worker /* 1514*d83cc019SAndroid Build Coastguard Worker * Not all clients may want to attempt automatic recover of a context after 1515*d83cc019SAndroid Build Coastguard Worker * a hang (for example, some clients may only submit very small incremental 1516*d83cc019SAndroid Build Coastguard Worker * batches relying on known logical state of previous batches which will never 1517*d83cc019SAndroid Build Coastguard Worker * recover correctly and each attempt will hang), and so would prefer that 1518*d83cc019SAndroid Build Coastguard Worker * the context is forever banned instead. 1519*d83cc019SAndroid Build Coastguard Worker * 1520*d83cc019SAndroid Build Coastguard Worker * If set to false (0), after a reset, subsequent (and in flight) rendering 1521*d83cc019SAndroid Build Coastguard Worker * from this context is discarded, and the client will need to create a new 1522*d83cc019SAndroid Build Coastguard Worker * context to use instead. 1523*d83cc019SAndroid Build Coastguard Worker * 1524*d83cc019SAndroid Build Coastguard Worker * If set to true (1), the kernel will automatically attempt to recover the 1525*d83cc019SAndroid Build Coastguard Worker * context by skipping the hanging batch and executing the next batch starting 1526*d83cc019SAndroid Build Coastguard Worker * from the default context state (discarding the incomplete logical context 1527*d83cc019SAndroid Build Coastguard Worker * state lost due to the reset). 1528*d83cc019SAndroid Build Coastguard Worker * 1529*d83cc019SAndroid Build Coastguard Worker * On creation, all new contexts are marked as recoverable. 1530*d83cc019SAndroid Build Coastguard Worker */ 1531*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_PARAM_RECOVERABLE 0x8 1532*d83cc019SAndroid Build Coastguard Worker 1533*d83cc019SAndroid Build Coastguard Worker /* 1534*d83cc019SAndroid Build Coastguard Worker * The id of the associated virtual memory address space (ppGTT) of 1535*d83cc019SAndroid Build Coastguard Worker * this context. Can be retrieved and passed to another context 1536*d83cc019SAndroid Build Coastguard Worker * (on the same fd) for both to use the same ppGTT and so share 1537*d83cc019SAndroid Build Coastguard Worker * address layouts, and avoid reloading the page tables on context 1538*d83cc019SAndroid Build Coastguard Worker * switches between themselves. 1539*d83cc019SAndroid Build Coastguard Worker * 1540*d83cc019SAndroid Build Coastguard Worker * See DRM_I915_GEM_VM_CREATE and DRM_I915_GEM_VM_DESTROY. 1541*d83cc019SAndroid Build Coastguard Worker */ 1542*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_PARAM_VM 0x9 1543*d83cc019SAndroid Build Coastguard Worker 1544*d83cc019SAndroid Build Coastguard Worker /* 1545*d83cc019SAndroid Build Coastguard Worker * I915_CONTEXT_PARAM_ENGINES: 1546*d83cc019SAndroid Build Coastguard Worker * 1547*d83cc019SAndroid Build Coastguard Worker * Bind this context to operate on this subset of available engines. Henceforth, 1548*d83cc019SAndroid Build Coastguard Worker * the I915_EXEC_RING selector for DRM_IOCTL_I915_GEM_EXECBUFFER2 operates as 1549*d83cc019SAndroid Build Coastguard Worker * an index into this array of engines; I915_EXEC_DEFAULT selecting engine[0] 1550*d83cc019SAndroid Build Coastguard Worker * and upwards. Slots 0...N are filled in using the specified (class, instance). 1551*d83cc019SAndroid Build Coastguard Worker * Use 1552*d83cc019SAndroid Build Coastguard Worker * engine_class: I915_ENGINE_CLASS_INVALID, 1553*d83cc019SAndroid Build Coastguard Worker * engine_instance: I915_ENGINE_CLASS_INVALID_NONE 1554*d83cc019SAndroid Build Coastguard Worker * to specify a gap in the array that can be filled in later, e.g. by a 1555*d83cc019SAndroid Build Coastguard Worker * virtual engine used for load balancing. 1556*d83cc019SAndroid Build Coastguard Worker * 1557*d83cc019SAndroid Build Coastguard Worker * Setting the number of engines bound to the context to 0, by passing a zero 1558*d83cc019SAndroid Build Coastguard Worker * sized argument, will revert back to default settings. 1559*d83cc019SAndroid Build Coastguard Worker * 1560*d83cc019SAndroid Build Coastguard Worker * See struct i915_context_param_engines. 1561*d83cc019SAndroid Build Coastguard Worker * 1562*d83cc019SAndroid Build Coastguard Worker * Extensions: 1563*d83cc019SAndroid Build Coastguard Worker * i915_context_engines_load_balance (I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE) 1564*d83cc019SAndroid Build Coastguard Worker * i915_context_engines_bond (I915_CONTEXT_ENGINES_EXT_BOND) 1565*d83cc019SAndroid Build Coastguard Worker */ 1566*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_PARAM_ENGINES 0xa 1567*d83cc019SAndroid Build Coastguard Worker /* Must be kept compact -- no holes and well documented */ 1568*d83cc019SAndroid Build Coastguard Worker 1569*d83cc019SAndroid Build Coastguard Worker __u64 value; 1570*d83cc019SAndroid Build Coastguard Worker }; 1571*d83cc019SAndroid Build Coastguard Worker 1572*d83cc019SAndroid Build Coastguard Worker /** 1573*d83cc019SAndroid Build Coastguard Worker * Context SSEU programming 1574*d83cc019SAndroid Build Coastguard Worker * 1575*d83cc019SAndroid Build Coastguard Worker * It may be necessary for either functional or performance reason to configure 1576*d83cc019SAndroid Build Coastguard Worker * a context to run with a reduced number of SSEU (where SSEU stands for Slice/ 1577*d83cc019SAndroid Build Coastguard Worker * Sub-slice/EU). 1578*d83cc019SAndroid Build Coastguard Worker * 1579*d83cc019SAndroid Build Coastguard Worker * This is done by configuring SSEU configuration using the below 1580*d83cc019SAndroid Build Coastguard Worker * @struct drm_i915_gem_context_param_sseu for every supported engine which 1581*d83cc019SAndroid Build Coastguard Worker * userspace intends to use. 1582*d83cc019SAndroid Build Coastguard Worker * 1583*d83cc019SAndroid Build Coastguard Worker * Not all GPUs or engines support this functionality in which case an error 1584*d83cc019SAndroid Build Coastguard Worker * code -ENODEV will be returned. 1585*d83cc019SAndroid Build Coastguard Worker * 1586*d83cc019SAndroid Build Coastguard Worker * Also, flexibility of possible SSEU configuration permutations varies between 1587*d83cc019SAndroid Build Coastguard Worker * GPU generations and software imposed limitations. Requesting such a 1588*d83cc019SAndroid Build Coastguard Worker * combination will return an error code of -EINVAL. 1589*d83cc019SAndroid Build Coastguard Worker * 1590*d83cc019SAndroid Build Coastguard Worker * NOTE: When perf/OA is active the context's SSEU configuration is ignored in 1591*d83cc019SAndroid Build Coastguard Worker * favour of a single global setting. 1592*d83cc019SAndroid Build Coastguard Worker */ 1593*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_context_param_sseu { 1594*d83cc019SAndroid Build Coastguard Worker /* 1595*d83cc019SAndroid Build Coastguard Worker * Engine class & instance to be configured or queried. 1596*d83cc019SAndroid Build Coastguard Worker */ 1597*d83cc019SAndroid Build Coastguard Worker struct i915_engine_class_instance engine; 1598*d83cc019SAndroid Build Coastguard Worker 1599*d83cc019SAndroid Build Coastguard Worker /* 1600*d83cc019SAndroid Build Coastguard Worker * Unknown flags must be cleared to zero. 1601*d83cc019SAndroid Build Coastguard Worker */ 1602*d83cc019SAndroid Build Coastguard Worker __u32 flags; 1603*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_SSEU_FLAG_ENGINE_INDEX (1u << 0) 1604*d83cc019SAndroid Build Coastguard Worker 1605*d83cc019SAndroid Build Coastguard Worker /* 1606*d83cc019SAndroid Build Coastguard Worker * Mask of slices to enable for the context. Valid values are a subset 1607*d83cc019SAndroid Build Coastguard Worker * of the bitmask value returned for I915_PARAM_SLICE_MASK. 1608*d83cc019SAndroid Build Coastguard Worker */ 1609*d83cc019SAndroid Build Coastguard Worker __u64 slice_mask; 1610*d83cc019SAndroid Build Coastguard Worker 1611*d83cc019SAndroid Build Coastguard Worker /* 1612*d83cc019SAndroid Build Coastguard Worker * Mask of subslices to enable for the context. Valid values are a 1613*d83cc019SAndroid Build Coastguard Worker * subset of the bitmask value return by I915_PARAM_SUBSLICE_MASK. 1614*d83cc019SAndroid Build Coastguard Worker */ 1615*d83cc019SAndroid Build Coastguard Worker __u64 subslice_mask; 1616*d83cc019SAndroid Build Coastguard Worker 1617*d83cc019SAndroid Build Coastguard Worker /* 1618*d83cc019SAndroid Build Coastguard Worker * Minimum/Maximum number of EUs to enable per subslice for the 1619*d83cc019SAndroid Build Coastguard Worker * context. min_eus_per_subslice must be inferior or equal to 1620*d83cc019SAndroid Build Coastguard Worker * max_eus_per_subslice. 1621*d83cc019SAndroid Build Coastguard Worker */ 1622*d83cc019SAndroid Build Coastguard Worker __u16 min_eus_per_subslice; 1623*d83cc019SAndroid Build Coastguard Worker __u16 max_eus_per_subslice; 1624*d83cc019SAndroid Build Coastguard Worker 1625*d83cc019SAndroid Build Coastguard Worker /* 1626*d83cc019SAndroid Build Coastguard Worker * Unused for now. Must be cleared to zero. 1627*d83cc019SAndroid Build Coastguard Worker */ 1628*d83cc019SAndroid Build Coastguard Worker __u32 rsvd; 1629*d83cc019SAndroid Build Coastguard Worker }; 1630*d83cc019SAndroid Build Coastguard Worker 1631*d83cc019SAndroid Build Coastguard Worker /* 1632*d83cc019SAndroid Build Coastguard Worker * i915_context_engines_load_balance: 1633*d83cc019SAndroid Build Coastguard Worker * 1634*d83cc019SAndroid Build Coastguard Worker * Enable load balancing across this set of engines. 1635*d83cc019SAndroid Build Coastguard Worker * 1636*d83cc019SAndroid Build Coastguard Worker * Into the I915_EXEC_DEFAULT slot [0], a virtual engine is created that when 1637*d83cc019SAndroid Build Coastguard Worker * used will proxy the execbuffer request onto one of the set of engines 1638*d83cc019SAndroid Build Coastguard Worker * in such a way as to distribute the load evenly across the set. 1639*d83cc019SAndroid Build Coastguard Worker * 1640*d83cc019SAndroid Build Coastguard Worker * The set of engines must be compatible (e.g. the same HW class) as they 1641*d83cc019SAndroid Build Coastguard Worker * will share the same logical GPU context and ring. 1642*d83cc019SAndroid Build Coastguard Worker * 1643*d83cc019SAndroid Build Coastguard Worker * To intermix rendering with the virtual engine and direct rendering onto 1644*d83cc019SAndroid Build Coastguard Worker * the backing engines (bypassing the load balancing proxy), the context must 1645*d83cc019SAndroid Build Coastguard Worker * be defined to use a single timeline for all engines. 1646*d83cc019SAndroid Build Coastguard Worker */ 1647*d83cc019SAndroid Build Coastguard Worker struct i915_context_engines_load_balance { 1648*d83cc019SAndroid Build Coastguard Worker struct i915_user_extension base; 1649*d83cc019SAndroid Build Coastguard Worker 1650*d83cc019SAndroid Build Coastguard Worker __u16 engine_index; 1651*d83cc019SAndroid Build Coastguard Worker __u16 num_siblings; 1652*d83cc019SAndroid Build Coastguard Worker __u32 flags; /* all undefined flags must be zero */ 1653*d83cc019SAndroid Build Coastguard Worker 1654*d83cc019SAndroid Build Coastguard Worker __u64 mbz64; /* reserved for future use; must be zero */ 1655*d83cc019SAndroid Build Coastguard Worker 1656*d83cc019SAndroid Build Coastguard Worker struct i915_engine_class_instance engines[0]; 1657*d83cc019SAndroid Build Coastguard Worker } __attribute__((packed)); 1658*d83cc019SAndroid Build Coastguard Worker 1659*d83cc019SAndroid Build Coastguard Worker #define I915_DEFINE_CONTEXT_ENGINES_LOAD_BALANCE(name__, N__) struct { \ 1660*d83cc019SAndroid Build Coastguard Worker struct i915_user_extension base; \ 1661*d83cc019SAndroid Build Coastguard Worker __u16 engine_index; \ 1662*d83cc019SAndroid Build Coastguard Worker __u16 num_siblings; \ 1663*d83cc019SAndroid Build Coastguard Worker __u32 flags; \ 1664*d83cc019SAndroid Build Coastguard Worker __u64 mbz64; \ 1665*d83cc019SAndroid Build Coastguard Worker struct i915_engine_class_instance engines[N__]; \ 1666*d83cc019SAndroid Build Coastguard Worker } __attribute__((packed)) name__ 1667*d83cc019SAndroid Build Coastguard Worker 1668*d83cc019SAndroid Build Coastguard Worker /* 1669*d83cc019SAndroid Build Coastguard Worker * i915_context_engines_bond: 1670*d83cc019SAndroid Build Coastguard Worker * 1671*d83cc019SAndroid Build Coastguard Worker * Constructed bonded pairs for execution within a virtual engine. 1672*d83cc019SAndroid Build Coastguard Worker * 1673*d83cc019SAndroid Build Coastguard Worker * All engines are equal, but some are more equal than others. Given 1674*d83cc019SAndroid Build Coastguard Worker * the distribution of resources in the HW, it may be preferable to run 1675*d83cc019SAndroid Build Coastguard Worker * a request on a given subset of engines in parallel to a request on a 1676*d83cc019SAndroid Build Coastguard Worker * specific engine. We enable this selection of engines within a virtual 1677*d83cc019SAndroid Build Coastguard Worker * engine by specifying bonding pairs, for any given master engine we will 1678*d83cc019SAndroid Build Coastguard Worker * only execute on one of the corresponding siblings within the virtual engine. 1679*d83cc019SAndroid Build Coastguard Worker * 1680*d83cc019SAndroid Build Coastguard Worker * To execute a request in parallel on the master engine and a sibling requires 1681*d83cc019SAndroid Build Coastguard Worker * coordination with a I915_EXEC_FENCE_SUBMIT. 1682*d83cc019SAndroid Build Coastguard Worker */ 1683*d83cc019SAndroid Build Coastguard Worker struct i915_context_engines_bond { 1684*d83cc019SAndroid Build Coastguard Worker struct i915_user_extension base; 1685*d83cc019SAndroid Build Coastguard Worker 1686*d83cc019SAndroid Build Coastguard Worker struct i915_engine_class_instance master; 1687*d83cc019SAndroid Build Coastguard Worker 1688*d83cc019SAndroid Build Coastguard Worker __u16 virtual_index; /* index of virtual engine in ctx->engines[] */ 1689*d83cc019SAndroid Build Coastguard Worker __u16 num_bonds; 1690*d83cc019SAndroid Build Coastguard Worker 1691*d83cc019SAndroid Build Coastguard Worker __u64 flags; /* all undefined flags must be zero */ 1692*d83cc019SAndroid Build Coastguard Worker __u64 mbz64[4]; /* reserved for future use; must be zero */ 1693*d83cc019SAndroid Build Coastguard Worker 1694*d83cc019SAndroid Build Coastguard Worker struct i915_engine_class_instance engines[0]; 1695*d83cc019SAndroid Build Coastguard Worker } __attribute__((packed)); 1696*d83cc019SAndroid Build Coastguard Worker 1697*d83cc019SAndroid Build Coastguard Worker #define I915_DEFINE_CONTEXT_ENGINES_BOND(name__, N__) struct { \ 1698*d83cc019SAndroid Build Coastguard Worker struct i915_user_extension base; \ 1699*d83cc019SAndroid Build Coastguard Worker struct i915_engine_class_instance master; \ 1700*d83cc019SAndroid Build Coastguard Worker __u16 virtual_index; \ 1701*d83cc019SAndroid Build Coastguard Worker __u16 num_bonds; \ 1702*d83cc019SAndroid Build Coastguard Worker __u64 flags; \ 1703*d83cc019SAndroid Build Coastguard Worker __u64 mbz64[4]; \ 1704*d83cc019SAndroid Build Coastguard Worker struct i915_engine_class_instance engines[N__]; \ 1705*d83cc019SAndroid Build Coastguard Worker } __attribute__((packed)) name__ 1706*d83cc019SAndroid Build Coastguard Worker 1707*d83cc019SAndroid Build Coastguard Worker struct i915_context_param_engines { 1708*d83cc019SAndroid Build Coastguard Worker __u64 extensions; /* linked chain of extension blocks, 0 terminates */ 1709*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE 0 /* see i915_context_engines_load_balance */ 1710*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_ENGINES_EXT_BOND 1 /* see i915_context_engines_bond */ 1711*d83cc019SAndroid Build Coastguard Worker struct i915_engine_class_instance engines[0]; 1712*d83cc019SAndroid Build Coastguard Worker } __attribute__((packed)); 1713*d83cc019SAndroid Build Coastguard Worker 1714*d83cc019SAndroid Build Coastguard Worker #define I915_DEFINE_CONTEXT_PARAM_ENGINES(name__, N__) struct { \ 1715*d83cc019SAndroid Build Coastguard Worker __u64 extensions; \ 1716*d83cc019SAndroid Build Coastguard Worker struct i915_engine_class_instance engines[N__]; \ 1717*d83cc019SAndroid Build Coastguard Worker } __attribute__((packed)) name__ 1718*d83cc019SAndroid Build Coastguard Worker 1719*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_context_create_ext_setparam { 1720*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_CREATE_EXT_SETPARAM 0 1721*d83cc019SAndroid Build Coastguard Worker struct i915_user_extension base; 1722*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_context_param param; 1723*d83cc019SAndroid Build Coastguard Worker }; 1724*d83cc019SAndroid Build Coastguard Worker 1725*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_context_create_ext_clone { 1726*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_CREATE_EXT_CLONE 1 1727*d83cc019SAndroid Build Coastguard Worker struct i915_user_extension base; 1728*d83cc019SAndroid Build Coastguard Worker __u32 clone_id; 1729*d83cc019SAndroid Build Coastguard Worker __u32 flags; 1730*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_CLONE_ENGINES (1u << 0) 1731*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_CLONE_FLAGS (1u << 1) 1732*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_CLONE_SCHEDATTR (1u << 2) 1733*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_CLONE_SSEU (1u << 3) 1734*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_CLONE_TIMELINE (1u << 4) 1735*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_CLONE_VM (1u << 5) 1736*d83cc019SAndroid Build Coastguard Worker #define I915_CONTEXT_CLONE_UNKNOWN -(I915_CONTEXT_CLONE_VM << 1) 1737*d83cc019SAndroid Build Coastguard Worker __u64 rsvd; 1738*d83cc019SAndroid Build Coastguard Worker }; 1739*d83cc019SAndroid Build Coastguard Worker 1740*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_context_destroy { 1741*d83cc019SAndroid Build Coastguard Worker __u32 ctx_id; 1742*d83cc019SAndroid Build Coastguard Worker __u32 pad; 1743*d83cc019SAndroid Build Coastguard Worker }; 1744*d83cc019SAndroid Build Coastguard Worker 1745*d83cc019SAndroid Build Coastguard Worker /* 1746*d83cc019SAndroid Build Coastguard Worker * DRM_I915_GEM_VM_CREATE - 1747*d83cc019SAndroid Build Coastguard Worker * 1748*d83cc019SAndroid Build Coastguard Worker * Create a new virtual memory address space (ppGTT) for use within a context 1749*d83cc019SAndroid Build Coastguard Worker * on the same file. Extensions can be provided to configure exactly how the 1750*d83cc019SAndroid Build Coastguard Worker * address space is setup upon creation. 1751*d83cc019SAndroid Build Coastguard Worker * 1752*d83cc019SAndroid Build Coastguard Worker * The id of new VM (bound to the fd) for use with I915_CONTEXT_PARAM_VM is 1753*d83cc019SAndroid Build Coastguard Worker * returned in the outparam @id. 1754*d83cc019SAndroid Build Coastguard Worker * 1755*d83cc019SAndroid Build Coastguard Worker * No flags are defined, with all bits reserved and must be zero. 1756*d83cc019SAndroid Build Coastguard Worker * 1757*d83cc019SAndroid Build Coastguard Worker * An extension chain maybe provided, starting with @extensions, and terminated 1758*d83cc019SAndroid Build Coastguard Worker * by the @next_extension being 0. Currently, no extensions are defined. 1759*d83cc019SAndroid Build Coastguard Worker * 1760*d83cc019SAndroid Build Coastguard Worker * DRM_I915_GEM_VM_DESTROY - 1761*d83cc019SAndroid Build Coastguard Worker * 1762*d83cc019SAndroid Build Coastguard Worker * Destroys a previously created VM id, specified in @id. 1763*d83cc019SAndroid Build Coastguard Worker * 1764*d83cc019SAndroid Build Coastguard Worker * No extensions or flags are allowed currently, and so must be zero. 1765*d83cc019SAndroid Build Coastguard Worker */ 1766*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_vm_control { 1767*d83cc019SAndroid Build Coastguard Worker __u64 extensions; 1768*d83cc019SAndroid Build Coastguard Worker __u32 flags; 1769*d83cc019SAndroid Build Coastguard Worker __u32 vm_id; 1770*d83cc019SAndroid Build Coastguard Worker }; 1771*d83cc019SAndroid Build Coastguard Worker 1772*d83cc019SAndroid Build Coastguard Worker struct drm_i915_reg_read { 1773*d83cc019SAndroid Build Coastguard Worker /* 1774*d83cc019SAndroid Build Coastguard Worker * Register offset. 1775*d83cc019SAndroid Build Coastguard Worker * For 64bit wide registers where the upper 32bits don't immediately 1776*d83cc019SAndroid Build Coastguard Worker * follow the lower 32bits, the offset of the lower 32bits must 1777*d83cc019SAndroid Build Coastguard Worker * be specified 1778*d83cc019SAndroid Build Coastguard Worker */ 1779*d83cc019SAndroid Build Coastguard Worker __u64 offset; 1780*d83cc019SAndroid Build Coastguard Worker #define I915_REG_READ_8B_WA (1ul << 0) 1781*d83cc019SAndroid Build Coastguard Worker 1782*d83cc019SAndroid Build Coastguard Worker __u64 val; /* Return value */ 1783*d83cc019SAndroid Build Coastguard Worker }; 1784*d83cc019SAndroid Build Coastguard Worker 1785*d83cc019SAndroid Build Coastguard Worker /* Known registers: 1786*d83cc019SAndroid Build Coastguard Worker * 1787*d83cc019SAndroid Build Coastguard Worker * Render engine timestamp - 0x2358 + 64bit - gen7+ 1788*d83cc019SAndroid Build Coastguard Worker * - Note this register returns an invalid value if using the default 1789*d83cc019SAndroid Build Coastguard Worker * single instruction 8byte read, in order to workaround that pass 1790*d83cc019SAndroid Build Coastguard Worker * flag I915_REG_READ_8B_WA in offset field. 1791*d83cc019SAndroid Build Coastguard Worker * 1792*d83cc019SAndroid Build Coastguard Worker */ 1793*d83cc019SAndroid Build Coastguard Worker 1794*d83cc019SAndroid Build Coastguard Worker struct drm_i915_reset_stats { 1795*d83cc019SAndroid Build Coastguard Worker __u32 ctx_id; 1796*d83cc019SAndroid Build Coastguard Worker __u32 flags; 1797*d83cc019SAndroid Build Coastguard Worker 1798*d83cc019SAndroid Build Coastguard Worker /* All resets since boot/module reload, for all contexts */ 1799*d83cc019SAndroid Build Coastguard Worker __u32 reset_count; 1800*d83cc019SAndroid Build Coastguard Worker 1801*d83cc019SAndroid Build Coastguard Worker /* Number of batches lost when active in GPU, for this context */ 1802*d83cc019SAndroid Build Coastguard Worker __u32 batch_active; 1803*d83cc019SAndroid Build Coastguard Worker 1804*d83cc019SAndroid Build Coastguard Worker /* Number of batches lost pending for execution, for this context */ 1805*d83cc019SAndroid Build Coastguard Worker __u32 batch_pending; 1806*d83cc019SAndroid Build Coastguard Worker 1807*d83cc019SAndroid Build Coastguard Worker __u32 pad; 1808*d83cc019SAndroid Build Coastguard Worker }; 1809*d83cc019SAndroid Build Coastguard Worker 1810*d83cc019SAndroid Build Coastguard Worker struct drm_i915_gem_userptr { 1811*d83cc019SAndroid Build Coastguard Worker __u64 user_ptr; 1812*d83cc019SAndroid Build Coastguard Worker __u64 user_size; 1813*d83cc019SAndroid Build Coastguard Worker __u32 flags; 1814*d83cc019SAndroid Build Coastguard Worker #define I915_USERPTR_READ_ONLY 0x1 1815*d83cc019SAndroid Build Coastguard Worker #define I915_USERPTR_UNSYNCHRONIZED 0x80000000 1816*d83cc019SAndroid Build Coastguard Worker /** 1817*d83cc019SAndroid Build Coastguard Worker * Returned handle for the object. 1818*d83cc019SAndroid Build Coastguard Worker * 1819*d83cc019SAndroid Build Coastguard Worker * Object handles are nonzero. 1820*d83cc019SAndroid Build Coastguard Worker */ 1821*d83cc019SAndroid Build Coastguard Worker __u32 handle; 1822*d83cc019SAndroid Build Coastguard Worker }; 1823*d83cc019SAndroid Build Coastguard Worker 1824*d83cc019SAndroid Build Coastguard Worker enum drm_i915_oa_format { 1825*d83cc019SAndroid Build Coastguard Worker I915_OA_FORMAT_A13 = 1, /* HSW only */ 1826*d83cc019SAndroid Build Coastguard Worker I915_OA_FORMAT_A29, /* HSW only */ 1827*d83cc019SAndroid Build Coastguard Worker I915_OA_FORMAT_A13_B8_C8, /* HSW only */ 1828*d83cc019SAndroid Build Coastguard Worker I915_OA_FORMAT_B4_C8, /* HSW only */ 1829*d83cc019SAndroid Build Coastguard Worker I915_OA_FORMAT_A45_B8_C8, /* HSW only */ 1830*d83cc019SAndroid Build Coastguard Worker I915_OA_FORMAT_B4_C8_A16, /* HSW only */ 1831*d83cc019SAndroid Build Coastguard Worker I915_OA_FORMAT_C4_B8, /* HSW+ */ 1832*d83cc019SAndroid Build Coastguard Worker 1833*d83cc019SAndroid Build Coastguard Worker /* Gen8+ */ 1834*d83cc019SAndroid Build Coastguard Worker I915_OA_FORMAT_A12, 1835*d83cc019SAndroid Build Coastguard Worker I915_OA_FORMAT_A12_B8_C8, 1836*d83cc019SAndroid Build Coastguard Worker I915_OA_FORMAT_A32u40_A4u32_B8_C8, 1837*d83cc019SAndroid Build Coastguard Worker 1838*d83cc019SAndroid Build Coastguard Worker I915_OA_FORMAT_MAX /* non-ABI */ 1839*d83cc019SAndroid Build Coastguard Worker }; 1840*d83cc019SAndroid Build Coastguard Worker 1841*d83cc019SAndroid Build Coastguard Worker enum drm_i915_perf_property_id { 1842*d83cc019SAndroid Build Coastguard Worker /** 1843*d83cc019SAndroid Build Coastguard Worker * Open the stream for a specific context handle (as used with 1844*d83cc019SAndroid Build Coastguard Worker * execbuffer2). A stream opened for a specific context this way 1845*d83cc019SAndroid Build Coastguard Worker * won't typically require root privileges. 1846*d83cc019SAndroid Build Coastguard Worker */ 1847*d83cc019SAndroid Build Coastguard Worker DRM_I915_PERF_PROP_CTX_HANDLE = 1, 1848*d83cc019SAndroid Build Coastguard Worker 1849*d83cc019SAndroid Build Coastguard Worker /** 1850*d83cc019SAndroid Build Coastguard Worker * A value of 1 requests the inclusion of raw OA unit reports as 1851*d83cc019SAndroid Build Coastguard Worker * part of stream samples. 1852*d83cc019SAndroid Build Coastguard Worker */ 1853*d83cc019SAndroid Build Coastguard Worker DRM_I915_PERF_PROP_SAMPLE_OA, 1854*d83cc019SAndroid Build Coastguard Worker 1855*d83cc019SAndroid Build Coastguard Worker /** 1856*d83cc019SAndroid Build Coastguard Worker * The value specifies which set of OA unit metrics should be 1857*d83cc019SAndroid Build Coastguard Worker * be configured, defining the contents of any OA unit reports. 1858*d83cc019SAndroid Build Coastguard Worker */ 1859*d83cc019SAndroid Build Coastguard Worker DRM_I915_PERF_PROP_OA_METRICS_SET, 1860*d83cc019SAndroid Build Coastguard Worker 1861*d83cc019SAndroid Build Coastguard Worker /** 1862*d83cc019SAndroid Build Coastguard Worker * The value specifies the size and layout of OA unit reports. 1863*d83cc019SAndroid Build Coastguard Worker */ 1864*d83cc019SAndroid Build Coastguard Worker DRM_I915_PERF_PROP_OA_FORMAT, 1865*d83cc019SAndroid Build Coastguard Worker 1866*d83cc019SAndroid Build Coastguard Worker /** 1867*d83cc019SAndroid Build Coastguard Worker * Specifying this property implicitly requests periodic OA unit 1868*d83cc019SAndroid Build Coastguard Worker * sampling and (at least on Haswell) the sampling frequency is derived 1869*d83cc019SAndroid Build Coastguard Worker * from this exponent as follows: 1870*d83cc019SAndroid Build Coastguard Worker * 1871*d83cc019SAndroid Build Coastguard Worker * 80ns * 2^(period_exponent + 1) 1872*d83cc019SAndroid Build Coastguard Worker */ 1873*d83cc019SAndroid Build Coastguard Worker DRM_I915_PERF_PROP_OA_EXPONENT, 1874*d83cc019SAndroid Build Coastguard Worker 1875*d83cc019SAndroid Build Coastguard Worker DRM_I915_PERF_PROP_MAX /* non-ABI */ 1876*d83cc019SAndroid Build Coastguard Worker }; 1877*d83cc019SAndroid Build Coastguard Worker 1878*d83cc019SAndroid Build Coastguard Worker struct drm_i915_perf_open_param { 1879*d83cc019SAndroid Build Coastguard Worker __u32 flags; 1880*d83cc019SAndroid Build Coastguard Worker #define I915_PERF_FLAG_FD_CLOEXEC (1<<0) 1881*d83cc019SAndroid Build Coastguard Worker #define I915_PERF_FLAG_FD_NONBLOCK (1<<1) 1882*d83cc019SAndroid Build Coastguard Worker #define I915_PERF_FLAG_DISABLED (1<<2) 1883*d83cc019SAndroid Build Coastguard Worker 1884*d83cc019SAndroid Build Coastguard Worker /** The number of u64 (id, value) pairs */ 1885*d83cc019SAndroid Build Coastguard Worker __u32 num_properties; 1886*d83cc019SAndroid Build Coastguard Worker 1887*d83cc019SAndroid Build Coastguard Worker /** 1888*d83cc019SAndroid Build Coastguard Worker * Pointer to array of u64 (id, value) pairs configuring the stream 1889*d83cc019SAndroid Build Coastguard Worker * to open. 1890*d83cc019SAndroid Build Coastguard Worker */ 1891*d83cc019SAndroid Build Coastguard Worker __u64 properties_ptr; 1892*d83cc019SAndroid Build Coastguard Worker }; 1893*d83cc019SAndroid Build Coastguard Worker 1894*d83cc019SAndroid Build Coastguard Worker /** 1895*d83cc019SAndroid Build Coastguard Worker * Enable data capture for a stream that was either opened in a disabled state 1896*d83cc019SAndroid Build Coastguard Worker * via I915_PERF_FLAG_DISABLED or was later disabled via 1897*d83cc019SAndroid Build Coastguard Worker * I915_PERF_IOCTL_DISABLE. 1898*d83cc019SAndroid Build Coastguard Worker * 1899*d83cc019SAndroid Build Coastguard Worker * It is intended to be cheaper to disable and enable a stream than it may be 1900*d83cc019SAndroid Build Coastguard Worker * to close and re-open a stream with the same configuration. 1901*d83cc019SAndroid Build Coastguard Worker * 1902*d83cc019SAndroid Build Coastguard Worker * It's undefined whether any pending data for the stream will be lost. 1903*d83cc019SAndroid Build Coastguard Worker */ 1904*d83cc019SAndroid Build Coastguard Worker #define I915_PERF_IOCTL_ENABLE _IO('i', 0x0) 1905*d83cc019SAndroid Build Coastguard Worker 1906*d83cc019SAndroid Build Coastguard Worker /** 1907*d83cc019SAndroid Build Coastguard Worker * Disable data capture for a stream. 1908*d83cc019SAndroid Build Coastguard Worker * 1909*d83cc019SAndroid Build Coastguard Worker * It is an error to try and read a stream that is disabled. 1910*d83cc019SAndroid Build Coastguard Worker */ 1911*d83cc019SAndroid Build Coastguard Worker #define I915_PERF_IOCTL_DISABLE _IO('i', 0x1) 1912*d83cc019SAndroid Build Coastguard Worker 1913*d83cc019SAndroid Build Coastguard Worker /** 1914*d83cc019SAndroid Build Coastguard Worker * Common to all i915 perf records 1915*d83cc019SAndroid Build Coastguard Worker */ 1916*d83cc019SAndroid Build Coastguard Worker struct drm_i915_perf_record_header { 1917*d83cc019SAndroid Build Coastguard Worker __u32 type; 1918*d83cc019SAndroid Build Coastguard Worker __u16 pad; 1919*d83cc019SAndroid Build Coastguard Worker __u16 size; 1920*d83cc019SAndroid Build Coastguard Worker }; 1921*d83cc019SAndroid Build Coastguard Worker 1922*d83cc019SAndroid Build Coastguard Worker enum drm_i915_perf_record_type { 1923*d83cc019SAndroid Build Coastguard Worker 1924*d83cc019SAndroid Build Coastguard Worker /** 1925*d83cc019SAndroid Build Coastguard Worker * Samples are the work horse record type whose contents are extensible 1926*d83cc019SAndroid Build Coastguard Worker * and defined when opening an i915 perf stream based on the given 1927*d83cc019SAndroid Build Coastguard Worker * properties. 1928*d83cc019SAndroid Build Coastguard Worker * 1929*d83cc019SAndroid Build Coastguard Worker * Boolean properties following the naming convention 1930*d83cc019SAndroid Build Coastguard Worker * DRM_I915_PERF_SAMPLE_xyz_PROP request the inclusion of 'xyz' data in 1931*d83cc019SAndroid Build Coastguard Worker * every sample. 1932*d83cc019SAndroid Build Coastguard Worker * 1933*d83cc019SAndroid Build Coastguard Worker * The order of these sample properties given by userspace has no 1934*d83cc019SAndroid Build Coastguard Worker * affect on the ordering of data within a sample. The order is 1935*d83cc019SAndroid Build Coastguard Worker * documented here. 1936*d83cc019SAndroid Build Coastguard Worker * 1937*d83cc019SAndroid Build Coastguard Worker * struct { 1938*d83cc019SAndroid Build Coastguard Worker * struct drm_i915_perf_record_header header; 1939*d83cc019SAndroid Build Coastguard Worker * 1940*d83cc019SAndroid Build Coastguard Worker * { u32 oa_report[]; } && DRM_I915_PERF_PROP_SAMPLE_OA 1941*d83cc019SAndroid Build Coastguard Worker * }; 1942*d83cc019SAndroid Build Coastguard Worker */ 1943*d83cc019SAndroid Build Coastguard Worker DRM_I915_PERF_RECORD_SAMPLE = 1, 1944*d83cc019SAndroid Build Coastguard Worker 1945*d83cc019SAndroid Build Coastguard Worker /* 1946*d83cc019SAndroid Build Coastguard Worker * Indicates that one or more OA reports were not written by the 1947*d83cc019SAndroid Build Coastguard Worker * hardware. This can happen for example if an MI_REPORT_PERF_COUNT 1948*d83cc019SAndroid Build Coastguard Worker * command collides with periodic sampling - which would be more likely 1949*d83cc019SAndroid Build Coastguard Worker * at higher sampling frequencies. 1950*d83cc019SAndroid Build Coastguard Worker */ 1951*d83cc019SAndroid Build Coastguard Worker DRM_I915_PERF_RECORD_OA_REPORT_LOST = 2, 1952*d83cc019SAndroid Build Coastguard Worker 1953*d83cc019SAndroid Build Coastguard Worker /** 1954*d83cc019SAndroid Build Coastguard Worker * An error occurred that resulted in all pending OA reports being lost. 1955*d83cc019SAndroid Build Coastguard Worker */ 1956*d83cc019SAndroid Build Coastguard Worker DRM_I915_PERF_RECORD_OA_BUFFER_LOST = 3, 1957*d83cc019SAndroid Build Coastguard Worker 1958*d83cc019SAndroid Build Coastguard Worker DRM_I915_PERF_RECORD_MAX /* non-ABI */ 1959*d83cc019SAndroid Build Coastguard Worker }; 1960*d83cc019SAndroid Build Coastguard Worker 1961*d83cc019SAndroid Build Coastguard Worker /** 1962*d83cc019SAndroid Build Coastguard Worker * Structure to upload perf dynamic configuration into the kernel. 1963*d83cc019SAndroid Build Coastguard Worker */ 1964*d83cc019SAndroid Build Coastguard Worker struct drm_i915_perf_oa_config { 1965*d83cc019SAndroid Build Coastguard Worker /** String formatted like "%08x-%04x-%04x-%04x-%012x" */ 1966*d83cc019SAndroid Build Coastguard Worker char uuid[36]; 1967*d83cc019SAndroid Build Coastguard Worker 1968*d83cc019SAndroid Build Coastguard Worker __u32 n_mux_regs; 1969*d83cc019SAndroid Build Coastguard Worker __u32 n_boolean_regs; 1970*d83cc019SAndroid Build Coastguard Worker __u32 n_flex_regs; 1971*d83cc019SAndroid Build Coastguard Worker 1972*d83cc019SAndroid Build Coastguard Worker /* 1973*d83cc019SAndroid Build Coastguard Worker * These fields are pointers to tuples of u32 values (register address, 1974*d83cc019SAndroid Build Coastguard Worker * value). For example the expected length of the buffer pointed by 1975*d83cc019SAndroid Build Coastguard Worker * mux_regs_ptr is (2 * sizeof(u32) * n_mux_regs). 1976*d83cc019SAndroid Build Coastguard Worker */ 1977*d83cc019SAndroid Build Coastguard Worker __u64 mux_regs_ptr; 1978*d83cc019SAndroid Build Coastguard Worker __u64 boolean_regs_ptr; 1979*d83cc019SAndroid Build Coastguard Worker __u64 flex_regs_ptr; 1980*d83cc019SAndroid Build Coastguard Worker }; 1981*d83cc019SAndroid Build Coastguard Worker 1982*d83cc019SAndroid Build Coastguard Worker struct drm_i915_query_item { 1983*d83cc019SAndroid Build Coastguard Worker __u64 query_id; 1984*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_QUERY_TOPOLOGY_INFO 1 1985*d83cc019SAndroid Build Coastguard Worker #define DRM_I915_QUERY_ENGINE_INFO 2 1986*d83cc019SAndroid Build Coastguard Worker /* Must be kept compact -- no holes and well documented */ 1987*d83cc019SAndroid Build Coastguard Worker 1988*d83cc019SAndroid Build Coastguard Worker /* 1989*d83cc019SAndroid Build Coastguard Worker * When set to zero by userspace, this is filled with the size of the 1990*d83cc019SAndroid Build Coastguard Worker * data to be written at the data_ptr pointer. The kernel sets this 1991*d83cc019SAndroid Build Coastguard Worker * value to a negative value to signal an error on a particular query 1992*d83cc019SAndroid Build Coastguard Worker * item. 1993*d83cc019SAndroid Build Coastguard Worker */ 1994*d83cc019SAndroid Build Coastguard Worker __s32 length; 1995*d83cc019SAndroid Build Coastguard Worker 1996*d83cc019SAndroid Build Coastguard Worker /* 1997*d83cc019SAndroid Build Coastguard Worker * Unused for now. Must be cleared to zero. 1998*d83cc019SAndroid Build Coastguard Worker */ 1999*d83cc019SAndroid Build Coastguard Worker __u32 flags; 2000*d83cc019SAndroid Build Coastguard Worker 2001*d83cc019SAndroid Build Coastguard Worker /* 2002*d83cc019SAndroid Build Coastguard Worker * Data will be written at the location pointed by data_ptr when the 2003*d83cc019SAndroid Build Coastguard Worker * value of length matches the length of the data to be written by the 2004*d83cc019SAndroid Build Coastguard Worker * kernel. 2005*d83cc019SAndroid Build Coastguard Worker */ 2006*d83cc019SAndroid Build Coastguard Worker __u64 data_ptr; 2007*d83cc019SAndroid Build Coastguard Worker }; 2008*d83cc019SAndroid Build Coastguard Worker 2009*d83cc019SAndroid Build Coastguard Worker struct drm_i915_query { 2010*d83cc019SAndroid Build Coastguard Worker __u32 num_items; 2011*d83cc019SAndroid Build Coastguard Worker 2012*d83cc019SAndroid Build Coastguard Worker /* 2013*d83cc019SAndroid Build Coastguard Worker * Unused for now. Must be cleared to zero. 2014*d83cc019SAndroid Build Coastguard Worker */ 2015*d83cc019SAndroid Build Coastguard Worker __u32 flags; 2016*d83cc019SAndroid Build Coastguard Worker 2017*d83cc019SAndroid Build Coastguard Worker /* 2018*d83cc019SAndroid Build Coastguard Worker * This points to an array of num_items drm_i915_query_item structures. 2019*d83cc019SAndroid Build Coastguard Worker */ 2020*d83cc019SAndroid Build Coastguard Worker __u64 items_ptr; 2021*d83cc019SAndroid Build Coastguard Worker }; 2022*d83cc019SAndroid Build Coastguard Worker 2023*d83cc019SAndroid Build Coastguard Worker /* 2024*d83cc019SAndroid Build Coastguard Worker * Data written by the kernel with query DRM_I915_QUERY_TOPOLOGY_INFO : 2025*d83cc019SAndroid Build Coastguard Worker * 2026*d83cc019SAndroid Build Coastguard Worker * data: contains the 3 pieces of information : 2027*d83cc019SAndroid Build Coastguard Worker * 2028*d83cc019SAndroid Build Coastguard Worker * - the slice mask with one bit per slice telling whether a slice is 2029*d83cc019SAndroid Build Coastguard Worker * available. The availability of slice X can be queried with the following 2030*d83cc019SAndroid Build Coastguard Worker * formula : 2031*d83cc019SAndroid Build Coastguard Worker * 2032*d83cc019SAndroid Build Coastguard Worker * (data[X / 8] >> (X % 8)) & 1 2033*d83cc019SAndroid Build Coastguard Worker * 2034*d83cc019SAndroid Build Coastguard Worker * - the subslice mask for each slice with one bit per subslice telling 2035*d83cc019SAndroid Build Coastguard Worker * whether a subslice is available. The availability of subslice Y in slice 2036*d83cc019SAndroid Build Coastguard Worker * X can be queried with the following formula : 2037*d83cc019SAndroid Build Coastguard Worker * 2038*d83cc019SAndroid Build Coastguard Worker * (data[subslice_offset + 2039*d83cc019SAndroid Build Coastguard Worker * X * subslice_stride + 2040*d83cc019SAndroid Build Coastguard Worker * Y / 8] >> (Y % 8)) & 1 2041*d83cc019SAndroid Build Coastguard Worker * 2042*d83cc019SAndroid Build Coastguard Worker * - the EU mask for each subslice in each slice with one bit per EU telling 2043*d83cc019SAndroid Build Coastguard Worker * whether an EU is available. The availability of EU Z in subslice Y in 2044*d83cc019SAndroid Build Coastguard Worker * slice X can be queried with the following formula : 2045*d83cc019SAndroid Build Coastguard Worker * 2046*d83cc019SAndroid Build Coastguard Worker * (data[eu_offset + 2047*d83cc019SAndroid Build Coastguard Worker * (X * max_subslices + Y) * eu_stride + 2048*d83cc019SAndroid Build Coastguard Worker * Z / 8] >> (Z % 8)) & 1 2049*d83cc019SAndroid Build Coastguard Worker */ 2050*d83cc019SAndroid Build Coastguard Worker struct drm_i915_query_topology_info { 2051*d83cc019SAndroid Build Coastguard Worker /* 2052*d83cc019SAndroid Build Coastguard Worker * Unused for now. Must be cleared to zero. 2053*d83cc019SAndroid Build Coastguard Worker */ 2054*d83cc019SAndroid Build Coastguard Worker __u16 flags; 2055*d83cc019SAndroid Build Coastguard Worker 2056*d83cc019SAndroid Build Coastguard Worker __u16 max_slices; 2057*d83cc019SAndroid Build Coastguard Worker __u16 max_subslices; 2058*d83cc019SAndroid Build Coastguard Worker __u16 max_eus_per_subslice; 2059*d83cc019SAndroid Build Coastguard Worker 2060*d83cc019SAndroid Build Coastguard Worker /* 2061*d83cc019SAndroid Build Coastguard Worker * Offset in data[] at which the subslice masks are stored. 2062*d83cc019SAndroid Build Coastguard Worker */ 2063*d83cc019SAndroid Build Coastguard Worker __u16 subslice_offset; 2064*d83cc019SAndroid Build Coastguard Worker 2065*d83cc019SAndroid Build Coastguard Worker /* 2066*d83cc019SAndroid Build Coastguard Worker * Stride at which each of the subslice masks for each slice are 2067*d83cc019SAndroid Build Coastguard Worker * stored. 2068*d83cc019SAndroid Build Coastguard Worker */ 2069*d83cc019SAndroid Build Coastguard Worker __u16 subslice_stride; 2070*d83cc019SAndroid Build Coastguard Worker 2071*d83cc019SAndroid Build Coastguard Worker /* 2072*d83cc019SAndroid Build Coastguard Worker * Offset in data[] at which the EU masks are stored. 2073*d83cc019SAndroid Build Coastguard Worker */ 2074*d83cc019SAndroid Build Coastguard Worker __u16 eu_offset; 2075*d83cc019SAndroid Build Coastguard Worker 2076*d83cc019SAndroid Build Coastguard Worker /* 2077*d83cc019SAndroid Build Coastguard Worker * Stride at which each of the EU masks for each subslice are stored. 2078*d83cc019SAndroid Build Coastguard Worker */ 2079*d83cc019SAndroid Build Coastguard Worker __u16 eu_stride; 2080*d83cc019SAndroid Build Coastguard Worker 2081*d83cc019SAndroid Build Coastguard Worker __u8 data[]; 2082*d83cc019SAndroid Build Coastguard Worker }; 2083*d83cc019SAndroid Build Coastguard Worker 2084*d83cc019SAndroid Build Coastguard Worker /** 2085*d83cc019SAndroid Build Coastguard Worker * struct drm_i915_engine_info 2086*d83cc019SAndroid Build Coastguard Worker * 2087*d83cc019SAndroid Build Coastguard Worker * Describes one engine and it's capabilities as known to the driver. 2088*d83cc019SAndroid Build Coastguard Worker */ 2089*d83cc019SAndroid Build Coastguard Worker struct drm_i915_engine_info { 2090*d83cc019SAndroid Build Coastguard Worker /** Engine class and instance. */ 2091*d83cc019SAndroid Build Coastguard Worker struct i915_engine_class_instance engine; 2092*d83cc019SAndroid Build Coastguard Worker 2093*d83cc019SAndroid Build Coastguard Worker /** Reserved field. */ 2094*d83cc019SAndroid Build Coastguard Worker __u32 rsvd0; 2095*d83cc019SAndroid Build Coastguard Worker 2096*d83cc019SAndroid Build Coastguard Worker /** Engine flags. */ 2097*d83cc019SAndroid Build Coastguard Worker __u64 flags; 2098*d83cc019SAndroid Build Coastguard Worker 2099*d83cc019SAndroid Build Coastguard Worker /** Capabilities of this engine. */ 2100*d83cc019SAndroid Build Coastguard Worker __u64 capabilities; 2101*d83cc019SAndroid Build Coastguard Worker #define I915_VIDEO_CLASS_CAPABILITY_HEVC (1 << 0) 2102*d83cc019SAndroid Build Coastguard Worker #define I915_VIDEO_AND_ENHANCE_CLASS_CAPABILITY_SFC (1 << 1) 2103*d83cc019SAndroid Build Coastguard Worker 2104*d83cc019SAndroid Build Coastguard Worker /** Reserved fields. */ 2105*d83cc019SAndroid Build Coastguard Worker __u64 rsvd1[4]; 2106*d83cc019SAndroid Build Coastguard Worker }; 2107*d83cc019SAndroid Build Coastguard Worker 2108*d83cc019SAndroid Build Coastguard Worker /** 2109*d83cc019SAndroid Build Coastguard Worker * struct drm_i915_query_engine_info 2110*d83cc019SAndroid Build Coastguard Worker * 2111*d83cc019SAndroid Build Coastguard Worker * Engine info query enumerates all engines known to the driver by filling in 2112*d83cc019SAndroid Build Coastguard Worker * an array of struct drm_i915_engine_info structures. 2113*d83cc019SAndroid Build Coastguard Worker */ 2114*d83cc019SAndroid Build Coastguard Worker struct drm_i915_query_engine_info { 2115*d83cc019SAndroid Build Coastguard Worker /** Number of struct drm_i915_engine_info structs following. */ 2116*d83cc019SAndroid Build Coastguard Worker __u32 num_engines; 2117*d83cc019SAndroid Build Coastguard Worker 2118*d83cc019SAndroid Build Coastguard Worker /** MBZ */ 2119*d83cc019SAndroid Build Coastguard Worker __u32 rsvd[3]; 2120*d83cc019SAndroid Build Coastguard Worker 2121*d83cc019SAndroid Build Coastguard Worker /** Marker for drm_i915_engine_info structures. */ 2122*d83cc019SAndroid Build Coastguard Worker struct drm_i915_engine_info engines[]; 2123*d83cc019SAndroid Build Coastguard Worker }; 2124*d83cc019SAndroid Build Coastguard Worker 2125*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus) 2126*d83cc019SAndroid Build Coastguard Worker } 2127*d83cc019SAndroid Build Coastguard Worker #endif 2128*d83cc019SAndroid Build Coastguard Worker 2129*d83cc019SAndroid Build Coastguard Worker #endif /* _I915_DRM_H_ */ 2130