1*d83cc019SAndroid Build Coastguard Worker /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */ 2*d83cc019SAndroid Build Coastguard Worker #ifndef _I810_DRM_H_ 3*d83cc019SAndroid Build Coastguard Worker #define _I810_DRM_H_ 4*d83cc019SAndroid Build Coastguard Worker 5*d83cc019SAndroid Build Coastguard Worker #include "drm.h" 6*d83cc019SAndroid Build Coastguard Worker 7*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus) 8*d83cc019SAndroid Build Coastguard Worker extern "C" { 9*d83cc019SAndroid Build Coastguard Worker #endif 10*d83cc019SAndroid Build Coastguard Worker 11*d83cc019SAndroid Build Coastguard Worker /* WARNING: These defines must be the same as what the Xserver uses. 12*d83cc019SAndroid Build Coastguard Worker * if you change them, you must change the defines in the Xserver. 13*d83cc019SAndroid Build Coastguard Worker */ 14*d83cc019SAndroid Build Coastguard Worker 15*d83cc019SAndroid Build Coastguard Worker #ifndef _I810_DEFINES_ 16*d83cc019SAndroid Build Coastguard Worker #define _I810_DEFINES_ 17*d83cc019SAndroid Build Coastguard Worker 18*d83cc019SAndroid Build Coastguard Worker #define I810_DMA_BUF_ORDER 12 19*d83cc019SAndroid Build Coastguard Worker #define I810_DMA_BUF_SZ (1<<I810_DMA_BUF_ORDER) 20*d83cc019SAndroid Build Coastguard Worker #define I810_DMA_BUF_NR 256 21*d83cc019SAndroid Build Coastguard Worker #define I810_NR_SAREA_CLIPRECTS 8 22*d83cc019SAndroid Build Coastguard Worker 23*d83cc019SAndroid Build Coastguard Worker /* Each region is a minimum of 64k, and there are at most 64 of them. 24*d83cc019SAndroid Build Coastguard Worker */ 25*d83cc019SAndroid Build Coastguard Worker #define I810_NR_TEX_REGIONS 64 26*d83cc019SAndroid Build Coastguard Worker #define I810_LOG_MIN_TEX_REGION_SIZE 16 27*d83cc019SAndroid Build Coastguard Worker #endif 28*d83cc019SAndroid Build Coastguard Worker 29*d83cc019SAndroid Build Coastguard Worker #define I810_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */ 30*d83cc019SAndroid Build Coastguard Worker #define I810_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */ 31*d83cc019SAndroid Build Coastguard Worker #define I810_UPLOAD_CTX 0x4 32*d83cc019SAndroid Build Coastguard Worker #define I810_UPLOAD_BUFFERS 0x8 33*d83cc019SAndroid Build Coastguard Worker #define I810_UPLOAD_TEX0 0x10 34*d83cc019SAndroid Build Coastguard Worker #define I810_UPLOAD_TEX1 0x20 35*d83cc019SAndroid Build Coastguard Worker #define I810_UPLOAD_CLIPRECTS 0x40 36*d83cc019SAndroid Build Coastguard Worker 37*d83cc019SAndroid Build Coastguard Worker /* Indices into buf.Setup where various bits of state are mirrored per 38*d83cc019SAndroid Build Coastguard Worker * context and per buffer. These can be fired at the card as a unit, 39*d83cc019SAndroid Build Coastguard Worker * or in a piecewise fashion as required. 40*d83cc019SAndroid Build Coastguard Worker */ 41*d83cc019SAndroid Build Coastguard Worker 42*d83cc019SAndroid Build Coastguard Worker /* Destbuffer state 43*d83cc019SAndroid Build Coastguard Worker * - backbuffer linear offset and pitch -- invarient in the current dri 44*d83cc019SAndroid Build Coastguard Worker * - zbuffer linear offset and pitch -- also invarient 45*d83cc019SAndroid Build Coastguard Worker * - drawing origin in back and depth buffers. 46*d83cc019SAndroid Build Coastguard Worker * 47*d83cc019SAndroid Build Coastguard Worker * Keep the depth/back buffer state here to accommodate private buffers 48*d83cc019SAndroid Build Coastguard Worker * in the future. 49*d83cc019SAndroid Build Coastguard Worker */ 50*d83cc019SAndroid Build Coastguard Worker #define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */ 51*d83cc019SAndroid Build Coastguard Worker #define I810_DESTREG_DI1 1 52*d83cc019SAndroid Build Coastguard Worker #define I810_DESTREG_DV0 2 /* GFX_OP_DESTBUFFER_VARS (2 dwords) */ 53*d83cc019SAndroid Build Coastguard Worker #define I810_DESTREG_DV1 3 54*d83cc019SAndroid Build Coastguard Worker #define I810_DESTREG_DR0 4 /* GFX_OP_DRAWRECT_INFO (4 dwords) */ 55*d83cc019SAndroid Build Coastguard Worker #define I810_DESTREG_DR1 5 56*d83cc019SAndroid Build Coastguard Worker #define I810_DESTREG_DR2 6 57*d83cc019SAndroid Build Coastguard Worker #define I810_DESTREG_DR3 7 58*d83cc019SAndroid Build Coastguard Worker #define I810_DESTREG_DR4 8 59*d83cc019SAndroid Build Coastguard Worker #define I810_DEST_SETUP_SIZE 10 60*d83cc019SAndroid Build Coastguard Worker 61*d83cc019SAndroid Build Coastguard Worker /* Context state 62*d83cc019SAndroid Build Coastguard Worker */ 63*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */ 64*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_CF1 1 65*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */ 66*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_ST1 3 67*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */ 68*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */ 69*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */ 70*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */ 71*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */ 72*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */ 73*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */ 74*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_MA2 11 /* GFX_OP_MAP_ALPHA_STAGES - stage 2 */ 75*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_SDM 12 /* GFX_OP_SRC_DEST_MONO */ 76*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_FOG 13 /* GFX_OP_FOG_COLOR */ 77*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_B1 14 /* GFX_OP_BOOL_1 */ 78*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_B2 15 /* GFX_OP_BOOL_2 */ 79*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_LCS 16 /* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */ 80*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */ 81*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */ 82*d83cc019SAndroid Build Coastguard Worker #define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */ 83*d83cc019SAndroid Build Coastguard Worker #define I810_CTX_SETUP_SIZE 20 84*d83cc019SAndroid Build Coastguard Worker 85*d83cc019SAndroid Build Coastguard Worker /* Texture state (per tex unit) 86*d83cc019SAndroid Build Coastguard Worker */ 87*d83cc019SAndroid Build Coastguard Worker #define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */ 88*d83cc019SAndroid Build Coastguard Worker #define I810_TEXREG_MI1 1 89*d83cc019SAndroid Build Coastguard Worker #define I810_TEXREG_MI2 2 90*d83cc019SAndroid Build Coastguard Worker #define I810_TEXREG_MI3 3 91*d83cc019SAndroid Build Coastguard Worker #define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */ 92*d83cc019SAndroid Build Coastguard Worker #define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */ 93*d83cc019SAndroid Build Coastguard Worker #define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */ 94*d83cc019SAndroid Build Coastguard Worker #define I810_TEXREG_MCS 7 /* GFX_OP_MAP_COORD_SETS ??? */ 95*d83cc019SAndroid Build Coastguard Worker #define I810_TEX_SETUP_SIZE 8 96*d83cc019SAndroid Build Coastguard Worker 97*d83cc019SAndroid Build Coastguard Worker /* Flags for clear ioctl 98*d83cc019SAndroid Build Coastguard Worker */ 99*d83cc019SAndroid Build Coastguard Worker #define I810_FRONT 0x1 100*d83cc019SAndroid Build Coastguard Worker #define I810_BACK 0x2 101*d83cc019SAndroid Build Coastguard Worker #define I810_DEPTH 0x4 102*d83cc019SAndroid Build Coastguard Worker 103*d83cc019SAndroid Build Coastguard Worker typedef enum _drm_i810_init_func { 104*d83cc019SAndroid Build Coastguard Worker I810_INIT_DMA = 0x01, 105*d83cc019SAndroid Build Coastguard Worker I810_CLEANUP_DMA = 0x02, 106*d83cc019SAndroid Build Coastguard Worker I810_INIT_DMA_1_4 = 0x03 107*d83cc019SAndroid Build Coastguard Worker } drm_i810_init_func_t; 108*d83cc019SAndroid Build Coastguard Worker 109*d83cc019SAndroid Build Coastguard Worker /* This is the init structure after v1.2 */ 110*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_i810_init { 111*d83cc019SAndroid Build Coastguard Worker drm_i810_init_func_t func; 112*d83cc019SAndroid Build Coastguard Worker unsigned int mmio_offset; 113*d83cc019SAndroid Build Coastguard Worker unsigned int buffers_offset; 114*d83cc019SAndroid Build Coastguard Worker int sarea_priv_offset; 115*d83cc019SAndroid Build Coastguard Worker unsigned int ring_start; 116*d83cc019SAndroid Build Coastguard Worker unsigned int ring_end; 117*d83cc019SAndroid Build Coastguard Worker unsigned int ring_size; 118*d83cc019SAndroid Build Coastguard Worker unsigned int front_offset; 119*d83cc019SAndroid Build Coastguard Worker unsigned int back_offset; 120*d83cc019SAndroid Build Coastguard Worker unsigned int depth_offset; 121*d83cc019SAndroid Build Coastguard Worker unsigned int overlay_offset; 122*d83cc019SAndroid Build Coastguard Worker unsigned int overlay_physical; 123*d83cc019SAndroid Build Coastguard Worker unsigned int w; 124*d83cc019SAndroid Build Coastguard Worker unsigned int h; 125*d83cc019SAndroid Build Coastguard Worker unsigned int pitch; 126*d83cc019SAndroid Build Coastguard Worker unsigned int pitch_bits; 127*d83cc019SAndroid Build Coastguard Worker } drm_i810_init_t; 128*d83cc019SAndroid Build Coastguard Worker 129*d83cc019SAndroid Build Coastguard Worker /* This is the init structure prior to v1.2 */ 130*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_i810_pre12_init { 131*d83cc019SAndroid Build Coastguard Worker drm_i810_init_func_t func; 132*d83cc019SAndroid Build Coastguard Worker unsigned int mmio_offset; 133*d83cc019SAndroid Build Coastguard Worker unsigned int buffers_offset; 134*d83cc019SAndroid Build Coastguard Worker int sarea_priv_offset; 135*d83cc019SAndroid Build Coastguard Worker unsigned int ring_start; 136*d83cc019SAndroid Build Coastguard Worker unsigned int ring_end; 137*d83cc019SAndroid Build Coastguard Worker unsigned int ring_size; 138*d83cc019SAndroid Build Coastguard Worker unsigned int front_offset; 139*d83cc019SAndroid Build Coastguard Worker unsigned int back_offset; 140*d83cc019SAndroid Build Coastguard Worker unsigned int depth_offset; 141*d83cc019SAndroid Build Coastguard Worker unsigned int w; 142*d83cc019SAndroid Build Coastguard Worker unsigned int h; 143*d83cc019SAndroid Build Coastguard Worker unsigned int pitch; 144*d83cc019SAndroid Build Coastguard Worker unsigned int pitch_bits; 145*d83cc019SAndroid Build Coastguard Worker } drm_i810_pre12_init_t; 146*d83cc019SAndroid Build Coastguard Worker 147*d83cc019SAndroid Build Coastguard Worker /* Warning: If you change the SAREA structure you must change the Xserver 148*d83cc019SAndroid Build Coastguard Worker * structure as well */ 149*d83cc019SAndroid Build Coastguard Worker 150*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_i810_tex_region { 151*d83cc019SAndroid Build Coastguard Worker unsigned char next, prev; /* indices to form a circular LRU */ 152*d83cc019SAndroid Build Coastguard Worker unsigned char in_use; /* owned by a client, or free? */ 153*d83cc019SAndroid Build Coastguard Worker int age; /* tracked by clients to update local LRU's */ 154*d83cc019SAndroid Build Coastguard Worker } drm_i810_tex_region_t; 155*d83cc019SAndroid Build Coastguard Worker 156*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_i810_sarea { 157*d83cc019SAndroid Build Coastguard Worker unsigned int ContextState[I810_CTX_SETUP_SIZE]; 158*d83cc019SAndroid Build Coastguard Worker unsigned int BufferState[I810_DEST_SETUP_SIZE]; 159*d83cc019SAndroid Build Coastguard Worker unsigned int TexState[2][I810_TEX_SETUP_SIZE]; 160*d83cc019SAndroid Build Coastguard Worker unsigned int dirty; 161*d83cc019SAndroid Build Coastguard Worker 162*d83cc019SAndroid Build Coastguard Worker unsigned int nbox; 163*d83cc019SAndroid Build Coastguard Worker struct drm_clip_rect boxes[I810_NR_SAREA_CLIPRECTS]; 164*d83cc019SAndroid Build Coastguard Worker 165*d83cc019SAndroid Build Coastguard Worker /* Maintain an LRU of contiguous regions of texture space. If 166*d83cc019SAndroid Build Coastguard Worker * you think you own a region of texture memory, and it has an 167*d83cc019SAndroid Build Coastguard Worker * age different to the one you set, then you are mistaken and 168*d83cc019SAndroid Build Coastguard Worker * it has been stolen by another client. If global texAge 169*d83cc019SAndroid Build Coastguard Worker * hasn't changed, there is no need to walk the list. 170*d83cc019SAndroid Build Coastguard Worker * 171*d83cc019SAndroid Build Coastguard Worker * These regions can be used as a proxy for the fine-grained 172*d83cc019SAndroid Build Coastguard Worker * texture information of other clients - by maintaining them 173*d83cc019SAndroid Build Coastguard Worker * in the same lru which is used to age their own textures, 174*d83cc019SAndroid Build Coastguard Worker * clients have an approximate lru for the whole of global 175*d83cc019SAndroid Build Coastguard Worker * texture space, and can make informed decisions as to which 176*d83cc019SAndroid Build Coastguard Worker * areas to kick out. There is no need to choose whether to 177*d83cc019SAndroid Build Coastguard Worker * kick out your own texture or someone else's - simply eject 178*d83cc019SAndroid Build Coastguard Worker * them all in LRU order. 179*d83cc019SAndroid Build Coastguard Worker */ 180*d83cc019SAndroid Build Coastguard Worker 181*d83cc019SAndroid Build Coastguard Worker drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS + 1]; 182*d83cc019SAndroid Build Coastguard Worker /* Last elt is sentinal */ 183*d83cc019SAndroid Build Coastguard Worker int texAge; /* last time texture was uploaded */ 184*d83cc019SAndroid Build Coastguard Worker int last_enqueue; /* last time a buffer was enqueued */ 185*d83cc019SAndroid Build Coastguard Worker int last_dispatch; /* age of the most recently dispatched buffer */ 186*d83cc019SAndroid Build Coastguard Worker int last_quiescent; /* */ 187*d83cc019SAndroid Build Coastguard Worker int ctxOwner; /* last context to upload state */ 188*d83cc019SAndroid Build Coastguard Worker 189*d83cc019SAndroid Build Coastguard Worker int vertex_prim; 190*d83cc019SAndroid Build Coastguard Worker 191*d83cc019SAndroid Build Coastguard Worker int pf_enabled; /* is pageflipping allowed? */ 192*d83cc019SAndroid Build Coastguard Worker int pf_active; 193*d83cc019SAndroid Build Coastguard Worker int pf_current_page; /* which buffer is being displayed? */ 194*d83cc019SAndroid Build Coastguard Worker } drm_i810_sarea_t; 195*d83cc019SAndroid Build Coastguard Worker 196*d83cc019SAndroid Build Coastguard Worker /* WARNING: If you change any of these defines, make sure to change the 197*d83cc019SAndroid Build Coastguard Worker * defines in the Xserver file (xf86drmMga.h) 198*d83cc019SAndroid Build Coastguard Worker */ 199*d83cc019SAndroid Build Coastguard Worker 200*d83cc019SAndroid Build Coastguard Worker /* i810 specific ioctls 201*d83cc019SAndroid Build Coastguard Worker * The device specific ioctl range is 0x40 to 0x79. 202*d83cc019SAndroid Build Coastguard Worker */ 203*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_INIT 0x00 204*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_VERTEX 0x01 205*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_CLEAR 0x02 206*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_FLUSH 0x03 207*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_GETAGE 0x04 208*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_GETBUF 0x05 209*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_SWAP 0x06 210*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_COPY 0x07 211*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_DOCOPY 0x08 212*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_OV0INFO 0x09 213*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_FSTATUS 0x0a 214*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_OV0FLIP 0x0b 215*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_MC 0x0c 216*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_RSTATUS 0x0d 217*d83cc019SAndroid Build Coastguard Worker #define DRM_I810_FLIP 0x0e 218*d83cc019SAndroid Build Coastguard Worker 219*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I810_INIT, drm_i810_init_t) 220*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_I810_VERTEX, drm_i810_vertex_t) 221*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_I810_CLEAR, drm_i810_clear_t) 222*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_FLUSH DRM_IO( DRM_COMMAND_BASE + DRM_I810_FLUSH) 223*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_GETAGE DRM_IO( DRM_COMMAND_BASE + DRM_I810_GETAGE) 224*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_GETBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_I810_GETBUF, drm_i810_dma_t) 225*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_I810_SWAP) 226*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_COPY DRM_IOW( DRM_COMMAND_BASE + DRM_I810_COPY, drm_i810_copy_t) 227*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_DOCOPY DRM_IO( DRM_COMMAND_BASE + DRM_I810_DOCOPY) 228*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_OV0INFO DRM_IOR( DRM_COMMAND_BASE + DRM_I810_OV0INFO, drm_i810_overlay_t) 229*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_FSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FSTATUS) 230*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_OV0FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_OV0FLIP) 231*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_MC DRM_IOW( DRM_COMMAND_BASE + DRM_I810_MC, drm_i810_mc_t) 232*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_RSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_RSTATUS) 233*d83cc019SAndroid Build Coastguard Worker #define DRM_IOCTL_I810_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FLIP) 234*d83cc019SAndroid Build Coastguard Worker 235*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_i810_clear { 236*d83cc019SAndroid Build Coastguard Worker int clear_color; 237*d83cc019SAndroid Build Coastguard Worker int clear_depth; 238*d83cc019SAndroid Build Coastguard Worker int flags; 239*d83cc019SAndroid Build Coastguard Worker } drm_i810_clear_t; 240*d83cc019SAndroid Build Coastguard Worker 241*d83cc019SAndroid Build Coastguard Worker /* These may be placeholders if we have more cliprects than 242*d83cc019SAndroid Build Coastguard Worker * I810_NR_SAREA_CLIPRECTS. In that case, the client sets discard to 243*d83cc019SAndroid Build Coastguard Worker * false, indicating that the buffer will be dispatched again with a 244*d83cc019SAndroid Build Coastguard Worker * new set of cliprects. 245*d83cc019SAndroid Build Coastguard Worker */ 246*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_i810_vertex { 247*d83cc019SAndroid Build Coastguard Worker int idx; /* buffer index */ 248*d83cc019SAndroid Build Coastguard Worker int used; /* nr bytes in use */ 249*d83cc019SAndroid Build Coastguard Worker int discard; /* client is finished with the buffer? */ 250*d83cc019SAndroid Build Coastguard Worker } drm_i810_vertex_t; 251*d83cc019SAndroid Build Coastguard Worker 252*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_i810_copy_t { 253*d83cc019SAndroid Build Coastguard Worker int idx; /* buffer index */ 254*d83cc019SAndroid Build Coastguard Worker int used; /* nr bytes in use */ 255*d83cc019SAndroid Build Coastguard Worker void *address; /* Address to copy from */ 256*d83cc019SAndroid Build Coastguard Worker } drm_i810_copy_t; 257*d83cc019SAndroid Build Coastguard Worker 258*d83cc019SAndroid Build Coastguard Worker #define PR_TRIANGLES (0x0<<18) 259*d83cc019SAndroid Build Coastguard Worker #define PR_TRISTRIP_0 (0x1<<18) 260*d83cc019SAndroid Build Coastguard Worker #define PR_TRISTRIP_1 (0x2<<18) 261*d83cc019SAndroid Build Coastguard Worker #define PR_TRIFAN (0x3<<18) 262*d83cc019SAndroid Build Coastguard Worker #define PR_POLYGON (0x4<<18) 263*d83cc019SAndroid Build Coastguard Worker #define PR_LINES (0x5<<18) 264*d83cc019SAndroid Build Coastguard Worker #define PR_LINESTRIP (0x6<<18) 265*d83cc019SAndroid Build Coastguard Worker #define PR_RECTS (0x7<<18) 266*d83cc019SAndroid Build Coastguard Worker #define PR_MASK (0x7<<18) 267*d83cc019SAndroid Build Coastguard Worker 268*d83cc019SAndroid Build Coastguard Worker typedef struct drm_i810_dma { 269*d83cc019SAndroid Build Coastguard Worker void *virtual; 270*d83cc019SAndroid Build Coastguard Worker int request_idx; 271*d83cc019SAndroid Build Coastguard Worker int request_size; 272*d83cc019SAndroid Build Coastguard Worker int granted; 273*d83cc019SAndroid Build Coastguard Worker } drm_i810_dma_t; 274*d83cc019SAndroid Build Coastguard Worker 275*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_i810_overlay_t { 276*d83cc019SAndroid Build Coastguard Worker unsigned int offset; /* Address of the Overlay Regs */ 277*d83cc019SAndroid Build Coastguard Worker unsigned int physical; 278*d83cc019SAndroid Build Coastguard Worker } drm_i810_overlay_t; 279*d83cc019SAndroid Build Coastguard Worker 280*d83cc019SAndroid Build Coastguard Worker typedef struct _drm_i810_mc { 281*d83cc019SAndroid Build Coastguard Worker int idx; /* buffer index */ 282*d83cc019SAndroid Build Coastguard Worker int used; /* nr bytes in use */ 283*d83cc019SAndroid Build Coastguard Worker int num_blocks; /* number of GFXBlocks */ 284*d83cc019SAndroid Build Coastguard Worker int *length; /* List of lengths for GFXBlocks (FUTURE) */ 285*d83cc019SAndroid Build Coastguard Worker unsigned int last_render; /* Last Render Request */ 286*d83cc019SAndroid Build Coastguard Worker } drm_i810_mc_t; 287*d83cc019SAndroid Build Coastguard Worker 288*d83cc019SAndroid Build Coastguard Worker #if defined(__cplusplus) 289*d83cc019SAndroid Build Coastguard Worker } 290*d83cc019SAndroid Build Coastguard Worker #endif 291*d83cc019SAndroid Build Coastguard Worker 292*d83cc019SAndroid Build Coastguard Worker #endif /* _I810_DRM_H_ */ 293