1*0e209d39SAndroid Build Coastguard Worker // © 2016 and later: Unicode, Inc. and others. 2*0e209d39SAndroid Build Coastguard Worker // License & terms of use: http://www.unicode.org/copyright.html 3*0e209d39SAndroid Build Coastguard Worker /* 4*0e209d39SAndroid Build Coastguard Worker ********************************************************************** 5*0e209d39SAndroid Build Coastguard Worker * Copyright (C) 2000-2016, International Business Machines 6*0e209d39SAndroid Build Coastguard Worker * Corporation and others. All Rights Reserved. 7*0e209d39SAndroid Build Coastguard Worker ********************************************************************** 8*0e209d39SAndroid Build Coastguard Worker */ 9*0e209d39SAndroid Build Coastguard Worker 10*0e209d39SAndroid Build Coastguard Worker #ifndef URESIMP_H 11*0e209d39SAndroid Build Coastguard Worker #define URESIMP_H 12*0e209d39SAndroid Build Coastguard Worker 13*0e209d39SAndroid Build Coastguard Worker #include "unicode/ures.h" 14*0e209d39SAndroid Build Coastguard Worker #include "unicode/utypes.h" 15*0e209d39SAndroid Build Coastguard Worker 16*0e209d39SAndroid Build Coastguard Worker #include "uresdata.h" 17*0e209d39SAndroid Build Coastguard Worker 18*0e209d39SAndroid Build Coastguard Worker #define kRootLocaleName "root" 19*0e209d39SAndroid Build Coastguard Worker #define kPoolBundleName "pool" 20*0e209d39SAndroid Build Coastguard Worker 21*0e209d39SAndroid Build Coastguard Worker /* 22*0e209d39SAndroid Build Coastguard Worker The default minor version and the version separator must be exactly one 23*0e209d39SAndroid Build Coastguard Worker character long. 24*0e209d39SAndroid Build Coastguard Worker */ 25*0e209d39SAndroid Build Coastguard Worker 26*0e209d39SAndroid Build Coastguard Worker #define kDefaultMinorVersion "0" 27*0e209d39SAndroid Build Coastguard Worker #define kVersionSeparator "." 28*0e209d39SAndroid Build Coastguard Worker #define kVersionTag "Version" 29*0e209d39SAndroid Build Coastguard Worker 30*0e209d39SAndroid Build Coastguard Worker #define MAGIC1 19700503 31*0e209d39SAndroid Build Coastguard Worker #define MAGIC2 19641227 32*0e209d39SAndroid Build Coastguard Worker 33*0e209d39SAndroid Build Coastguard Worker #define URES_MAX_ALIAS_LEVEL 256 34*0e209d39SAndroid Build Coastguard Worker 35*0e209d39SAndroid Build Coastguard Worker #define EMPTY_SET 0x2205 36*0e209d39SAndroid Build Coastguard Worker 37*0e209d39SAndroid Build Coastguard Worker struct UResourceDataEntry; 38*0e209d39SAndroid Build Coastguard Worker typedef struct UResourceDataEntry UResourceDataEntry; 39*0e209d39SAndroid Build Coastguard Worker 40*0e209d39SAndroid Build Coastguard Worker /* 41*0e209d39SAndroid Build Coastguard Worker * Note: If we wanted to make this structure smaller, then we could try 42*0e209d39SAndroid Build Coastguard Worker * to use one UResourceDataEntry pointer for fAlias and fPool, with a separate 43*0e209d39SAndroid Build Coastguard Worker * flag to distinguish whether this struct is for a real bundle with a pool, 44*0e209d39SAndroid Build Coastguard Worker * or for an alias entry for which we won't use the pool after loading. 45*0e209d39SAndroid Build Coastguard Worker */ 46*0e209d39SAndroid Build Coastguard Worker struct UResourceDataEntry { 47*0e209d39SAndroid Build Coastguard Worker char *fName; /* name of the locale for bundle - still to decide whether it is original or fallback */ 48*0e209d39SAndroid Build Coastguard Worker char *fPath; /* path to bundle - used for distinguishing between resources with the same name */ 49*0e209d39SAndroid Build Coastguard Worker UResourceDataEntry *fParent; /*next resource in fallback chain*/ 50*0e209d39SAndroid Build Coastguard Worker UResourceDataEntry *fAlias; 51*0e209d39SAndroid Build Coastguard Worker UResourceDataEntry *fPool; 52*0e209d39SAndroid Build Coastguard Worker ResourceData fData; /* data for low level access */ 53*0e209d39SAndroid Build Coastguard Worker char fNameBuffer[3]; /* A small buffer of free space for fName. The free space is due to struct padding. */ 54*0e209d39SAndroid Build Coastguard Worker uint32_t fCountExisting; /* how much is this resource used */ 55*0e209d39SAndroid Build Coastguard Worker UErrorCode fBogus; 56*0e209d39SAndroid Build Coastguard Worker /* int32_t fHashKey;*/ /* for faster access in the hashtable */ 57*0e209d39SAndroid Build Coastguard Worker }; 58*0e209d39SAndroid Build Coastguard Worker 59*0e209d39SAndroid Build Coastguard Worker #define RES_BUFSIZE 64 60*0e209d39SAndroid Build Coastguard Worker #define RES_PATH_SEPARATOR '/' 61*0e209d39SAndroid Build Coastguard Worker #define RES_PATH_SEPARATOR_S "/" 62*0e209d39SAndroid Build Coastguard Worker 63*0e209d39SAndroid Build Coastguard Worker U_CAPI void U_EXPORT2 ures_initStackObject(UResourceBundle* resB); 64*0e209d39SAndroid Build Coastguard Worker 65*0e209d39SAndroid Build Coastguard Worker #ifdef __cplusplus 66*0e209d39SAndroid Build Coastguard Worker 67*0e209d39SAndroid Build Coastguard Worker struct UResourceBundle { 68*0e209d39SAndroid Build Coastguard Worker const char *fKey; /*tag*/ 69*0e209d39SAndroid Build Coastguard Worker /** 70*0e209d39SAndroid Build Coastguard Worker * The dataEntry for the actual locale in which this item lives. 71*0e209d39SAndroid Build Coastguard Worker * Used for accessing the item's data. 72*0e209d39SAndroid Build Coastguard Worker * Non-const pointer for reference counting via entryIncrease(). 73*0e209d39SAndroid Build Coastguard Worker */ 74*0e209d39SAndroid Build Coastguard Worker UResourceDataEntry *fData; /*for low-level access*/ 75*0e209d39SAndroid Build Coastguard Worker char *fVersion; 76*0e209d39SAndroid Build Coastguard Worker /** 77*0e209d39SAndroid Build Coastguard Worker * The dataEntry for the valid locale. 78*0e209d39SAndroid Build Coastguard Worker * Used for /LOCALE/path alias resolution that starts back from the valid locale, 79*0e209d39SAndroid Build Coastguard Worker * rather than from the actual locale of this item which might live in 80*0e209d39SAndroid Build Coastguard Worker * an ancestor bundle. 81*0e209d39SAndroid Build Coastguard Worker */ 82*0e209d39SAndroid Build Coastguard Worker UResourceDataEntry *fValidLocaleDataEntry; 83*0e209d39SAndroid Build Coastguard Worker char *fResPath; /* full path to the resource: "zh_TW/CollationElements/Sequence" */ 84*0e209d39SAndroid Build Coastguard Worker char fResBuf[RES_BUFSIZE]; 85*0e209d39SAndroid Build Coastguard Worker int32_t fResPathLen; 86*0e209d39SAndroid Build Coastguard Worker Resource fRes; 87*0e209d39SAndroid Build Coastguard Worker UBool fHasFallback; 88*0e209d39SAndroid Build Coastguard Worker UBool fIsTopLevel; 89*0e209d39SAndroid Build Coastguard Worker uint32_t fMagic1; /* For determining if it's a stack object */ 90*0e209d39SAndroid Build Coastguard Worker uint32_t fMagic2; /* For determining if it's a stack object */ 91*0e209d39SAndroid Build Coastguard Worker int32_t fIndex; 92*0e209d39SAndroid Build Coastguard Worker int32_t fSize; 93*0e209d39SAndroid Build Coastguard Worker getResDataUResourceBundle94*0e209d39SAndroid Build Coastguard Worker inline const ResourceData &getResData() const { return fData->fData; } 95*0e209d39SAndroid Build Coastguard Worker }; 96*0e209d39SAndroid Build Coastguard Worker 97*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_BEGIN 98*0e209d39SAndroid Build Coastguard Worker 99*0e209d39SAndroid Build Coastguard Worker /** 100*0e209d39SAndroid Build Coastguard Worker * \class StackUResourceBundle 101*0e209d39SAndroid Build Coastguard Worker * "Smart pointer" like class, closes a UResourceBundle via ures_close(). 102*0e209d39SAndroid Build Coastguard Worker * 103*0e209d39SAndroid Build Coastguard Worker * This code: 104*0e209d39SAndroid Build Coastguard Worker * 105*0e209d39SAndroid Build Coastguard Worker * StackUResourceBundle bundle; 106*0e209d39SAndroid Build Coastguard Worker * foo(bundle.getAlias()); 107*0e209d39SAndroid Build Coastguard Worker * 108*0e209d39SAndroid Build Coastguard Worker * Is equivalent to this code: 109*0e209d39SAndroid Build Coastguard Worker * 110*0e209d39SAndroid Build Coastguard Worker * UResourceBundle bundle; 111*0e209d39SAndroid Build Coastguard Worker * ures_initStackObject(&bundle); 112*0e209d39SAndroid Build Coastguard Worker * foo(&bundle); 113*0e209d39SAndroid Build Coastguard Worker * ures_close(&bundle); 114*0e209d39SAndroid Build Coastguard Worker * 115*0e209d39SAndroid Build Coastguard Worker * @see LocalUResourceBundlePointer 116*0e209d39SAndroid Build Coastguard Worker * @internal 117*0e209d39SAndroid Build Coastguard Worker */ 118*0e209d39SAndroid Build Coastguard Worker class U_COMMON_API StackUResourceBundle { 119*0e209d39SAndroid Build Coastguard Worker public: 120*0e209d39SAndroid Build Coastguard Worker // No heap allocation. Use only on the stack. 121*0e209d39SAndroid Build Coastguard Worker static void* U_EXPORT2 operator new(size_t) noexcept = delete; 122*0e209d39SAndroid Build Coastguard Worker static void* U_EXPORT2 operator new[](size_t) noexcept = delete; 123*0e209d39SAndroid Build Coastguard Worker #if U_HAVE_PLACEMENT_NEW 124*0e209d39SAndroid Build Coastguard Worker static void* U_EXPORT2 operator new(size_t, void*) noexcept = delete; 125*0e209d39SAndroid Build Coastguard Worker #endif 126*0e209d39SAndroid Build Coastguard Worker 127*0e209d39SAndroid Build Coastguard Worker StackUResourceBundle(); 128*0e209d39SAndroid Build Coastguard Worker ~StackUResourceBundle(); 129*0e209d39SAndroid Build Coastguard Worker getAlias()130*0e209d39SAndroid Build Coastguard Worker UResourceBundle* getAlias() { return &bundle; } 131*0e209d39SAndroid Build Coastguard Worker ref()132*0e209d39SAndroid Build Coastguard Worker UResourceBundle& ref() { return bundle; } ref()133*0e209d39SAndroid Build Coastguard Worker const UResourceBundle& ref() const { return bundle; } 134*0e209d39SAndroid Build Coastguard Worker 135*0e209d39SAndroid Build Coastguard Worker StackUResourceBundle(const StackUResourceBundle&) = delete; 136*0e209d39SAndroid Build Coastguard Worker StackUResourceBundle& operator=(const StackUResourceBundle&) = delete; 137*0e209d39SAndroid Build Coastguard Worker 138*0e209d39SAndroid Build Coastguard Worker StackUResourceBundle(StackUResourceBundle&&) = delete; 139*0e209d39SAndroid Build Coastguard Worker StackUResourceBundle& operator=(StackUResourceBundle&&) = delete; 140*0e209d39SAndroid Build Coastguard Worker 141*0e209d39SAndroid Build Coastguard Worker private: 142*0e209d39SAndroid Build Coastguard Worker UResourceBundle bundle; 143*0e209d39SAndroid Build Coastguard Worker }; 144*0e209d39SAndroid Build Coastguard Worker 145*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_END 146*0e209d39SAndroid Build Coastguard Worker 147*0e209d39SAndroid Build Coastguard Worker #endif /* __cplusplus */ 148*0e209d39SAndroid Build Coastguard Worker 149*0e209d39SAndroid Build Coastguard Worker /** 150*0e209d39SAndroid Build Coastguard Worker * Opens a resource bundle for the locale; 151*0e209d39SAndroid Build Coastguard Worker * if there is not even a base language bundle, then loads the root bundle; 152*0e209d39SAndroid Build Coastguard Worker * never falls back to the default locale. 153*0e209d39SAndroid Build Coastguard Worker * 154*0e209d39SAndroid Build Coastguard Worker * This is used for algorithms that have good pan-Unicode default behavior, 155*0e209d39SAndroid Build Coastguard Worker * such as case mappings, collation, and segmentation (BreakIterator). 156*0e209d39SAndroid Build Coastguard Worker */ 157*0e209d39SAndroid Build Coastguard Worker U_CAPI UResourceBundle* U_EXPORT2 158*0e209d39SAndroid Build Coastguard Worker ures_openNoDefault(const char* path, const char* localeID, UErrorCode* status); 159*0e209d39SAndroid Build Coastguard Worker 160*0e209d39SAndroid Build Coastguard Worker /* Some getters used by the copy constructor */ 161*0e209d39SAndroid Build Coastguard Worker U_CFUNC const char* ures_getName(const UResourceBundle* resB); 162*0e209d39SAndroid Build Coastguard Worker #ifdef URES_DEBUG 163*0e209d39SAndroid Build Coastguard Worker U_CFUNC const char* ures_getPath(const UResourceBundle* resB); 164*0e209d39SAndroid Build Coastguard Worker /** 165*0e209d39SAndroid Build Coastguard Worker * If anything was in the RB cache, dump it to the screen. 166*0e209d39SAndroid Build Coastguard Worker * @return true if there was anything into the cache 167*0e209d39SAndroid Build Coastguard Worker */ 168*0e209d39SAndroid Build Coastguard Worker U_CAPI UBool U_EXPORT2 ures_dumpCacheContents(void); 169*0e209d39SAndroid Build Coastguard Worker #endif 170*0e209d39SAndroid Build Coastguard Worker 171*0e209d39SAndroid Build Coastguard Worker /* Candidates for export */ 172*0e209d39SAndroid Build Coastguard Worker U_CFUNC UResourceBundle *ures_copyResb(UResourceBundle *r, const UResourceBundle *original, UErrorCode *status); 173*0e209d39SAndroid Build Coastguard Worker 174*0e209d39SAndroid Build Coastguard Worker /** 175*0e209d39SAndroid Build Coastguard Worker * Returns a resource that can be located using the pathToResource argument. One needs optional package, locale 176*0e209d39SAndroid Build Coastguard Worker * and path inside the locale, for example: "/myData/en/zoneStrings/3". Keys and indexes are supported. Keys 177*0e209d39SAndroid Build Coastguard Worker * need to reference data in named structures, while indexes can reference both named and anonymous resources. 178*0e209d39SAndroid Build Coastguard Worker * Features a fill-in parameter. 179*0e209d39SAndroid Build Coastguard Worker * 180*0e209d39SAndroid Build Coastguard Worker * Note, this function does NOT have a syntax for specifying items within a tree. May want to consider a 181*0e209d39SAndroid Build Coastguard Worker * syntax that delineates between package/tree and resource. 182*0e209d39SAndroid Build Coastguard Worker * 183*0e209d39SAndroid Build Coastguard Worker * @param pathToResource a path that will lead to the requested resource 184*0e209d39SAndroid Build Coastguard Worker * @param fillIn if NULL a new UResourceBundle struct is allocated and must be deleted by the caller. 185*0e209d39SAndroid Build Coastguard Worker * Alternatively, you can supply a struct to be filled by this function. 186*0e209d39SAndroid Build Coastguard Worker * @param status fills in the outgoing error code. 187*0e209d39SAndroid Build Coastguard Worker * @return a pointer to a UResourceBundle struct. If fill in param was NULL, caller must delete it 188*0e209d39SAndroid Build Coastguard Worker */ 189*0e209d39SAndroid Build Coastguard Worker U_CAPI UResourceBundle* U_EXPORT2 190*0e209d39SAndroid Build Coastguard Worker ures_findResource(const char* pathToResource, 191*0e209d39SAndroid Build Coastguard Worker UResourceBundle *fillIn, UErrorCode *status); 192*0e209d39SAndroid Build Coastguard Worker 193*0e209d39SAndroid Build Coastguard Worker /** 194*0e209d39SAndroid Build Coastguard Worker * Returns a sub resource that can be located using the pathToResource argument. One needs a path inside 195*0e209d39SAndroid Build Coastguard Worker * the supplied resource, for example, if you have "en_US" resource bundle opened, you might ask for 196*0e209d39SAndroid Build Coastguard Worker * "zoneStrings/3". Keys and indexes are supported. Keys 197*0e209d39SAndroid Build Coastguard Worker * need to reference data in named structures, while indexes can reference both 198*0e209d39SAndroid Build Coastguard Worker * named and anonymous resources. 199*0e209d39SAndroid Build Coastguard Worker * Features a fill-in parameter. 200*0e209d39SAndroid Build Coastguard Worker * 201*0e209d39SAndroid Build Coastguard Worker * @param resourceBundle a resource 202*0e209d39SAndroid Build Coastguard Worker * @param pathToResource a path that will lead to the requested resource 203*0e209d39SAndroid Build Coastguard Worker * @param fillIn if NULL a new UResourceBundle struct is allocated and must be deleted by the caller. 204*0e209d39SAndroid Build Coastguard Worker * Alternatively, you can supply a struct to be filled by this function. 205*0e209d39SAndroid Build Coastguard Worker * @param status fills in the outgoing error code. 206*0e209d39SAndroid Build Coastguard Worker * @return a pointer to a UResourceBundle struct. If fill in param was NULL, caller must delete it 207*0e209d39SAndroid Build Coastguard Worker */ 208*0e209d39SAndroid Build Coastguard Worker U_CAPI UResourceBundle* U_EXPORT2 209*0e209d39SAndroid Build Coastguard Worker ures_findSubResource(const UResourceBundle *resB, 210*0e209d39SAndroid Build Coastguard Worker char* pathToResource, 211*0e209d39SAndroid Build Coastguard Worker UResourceBundle *fillIn, UErrorCode *status); 212*0e209d39SAndroid Build Coastguard Worker 213*0e209d39SAndroid Build Coastguard Worker /** 214*0e209d39SAndroid Build Coastguard Worker * Returns a functionally equivalent locale (considering keywords) for the specified keyword. 215*0e209d39SAndroid Build Coastguard Worker * @param result fillin for the equivalent locale 216*0e209d39SAndroid Build Coastguard Worker * @param resultCapacity capacity of the fillin buffer 217*0e209d39SAndroid Build Coastguard Worker * @param path path to the tree, or NULL for ICU data 218*0e209d39SAndroid Build Coastguard Worker * @param resName top level resource. Example: "collations" 219*0e209d39SAndroid Build Coastguard Worker * @param keyword locale keyword. Example: "collation" 220*0e209d39SAndroid Build Coastguard Worker * @param locid The requested locale 221*0e209d39SAndroid Build Coastguard Worker * @param isAvailable If non-null, pointer to fillin parameter that indicates whether the 222*0e209d39SAndroid Build Coastguard Worker * requested locale was available. The locale is defined as 'available' if it physically 223*0e209d39SAndroid Build Coastguard Worker * exists within the specified tree. 224*0e209d39SAndroid Build Coastguard Worker * @param omitDefault if true, omit keyword and value if default. 'de_DE\@collation=standard' -> 'de_DE' 225*0e209d39SAndroid Build Coastguard Worker * @param status error code 226*0e209d39SAndroid Build Coastguard Worker * @return the actual buffer size needed for the full locale. If it's greater 227*0e209d39SAndroid Build Coastguard Worker * than resultCapacity, the returned full name will be truncated and an error code will be returned. 228*0e209d39SAndroid Build Coastguard Worker */ 229*0e209d39SAndroid Build Coastguard Worker U_CAPI int32_t U_EXPORT2 230*0e209d39SAndroid Build Coastguard Worker ures_getFunctionalEquivalent(char *result, int32_t resultCapacity, 231*0e209d39SAndroid Build Coastguard Worker const char *path, const char *resName, const char *keyword, const char *locid, 232*0e209d39SAndroid Build Coastguard Worker UBool *isAvailable, UBool omitDefault, UErrorCode *status); 233*0e209d39SAndroid Build Coastguard Worker 234*0e209d39SAndroid Build Coastguard Worker /** 235*0e209d39SAndroid Build Coastguard Worker * Given a tree path and keyword, return a string enumeration of all possible values for that keyword. 236*0e209d39SAndroid Build Coastguard Worker * @param path path to the tree, or NULL for ICU data 237*0e209d39SAndroid Build Coastguard Worker * @param keyword a particular keyword to consider, must match a top level resource name 238*0e209d39SAndroid Build Coastguard Worker * within the tree. 239*0e209d39SAndroid Build Coastguard Worker * @param status error code 240*0e209d39SAndroid Build Coastguard Worker */ 241*0e209d39SAndroid Build Coastguard Worker U_CAPI UEnumeration* U_EXPORT2 242*0e209d39SAndroid Build Coastguard Worker ures_getKeywordValues(const char *path, const char *keyword, UErrorCode *status); 243*0e209d39SAndroid Build Coastguard Worker 244*0e209d39SAndroid Build Coastguard Worker 245*0e209d39SAndroid Build Coastguard Worker /** 246*0e209d39SAndroid Build Coastguard Worker * Get a resource with multi-level fallback. Normally only the top level resources will 247*0e209d39SAndroid Build Coastguard Worker * fallback to its parent. This performs fallback on subresources. For example, when a table 248*0e209d39SAndroid Build Coastguard Worker * is defined in a resource bundle and a parent resource bundle, normally no fallback occurs 249*0e209d39SAndroid Build Coastguard Worker * on the sub-resources because the table is defined in the current resource bundle, but this 250*0e209d39SAndroid Build Coastguard Worker * function can perform fallback on the sub-resources of the table. 251*0e209d39SAndroid Build Coastguard Worker * @param resB a resource 252*0e209d39SAndroid Build Coastguard Worker * @param inKey a key associated with the requested resource 253*0e209d39SAndroid Build Coastguard Worker * @param fillIn if NULL a new UResourceBundle struct is allocated and must be deleted by the caller. 254*0e209d39SAndroid Build Coastguard Worker * Alternatively, you can supply a struct to be filled by this function. 255*0e209d39SAndroid Build Coastguard Worker * @param status: fills in the outgoing error code 256*0e209d39SAndroid Build Coastguard Worker * could be <TT>U_MISSING_RESOURCE_ERROR</TT> if the key is not found 257*0e209d39SAndroid Build Coastguard Worker * could be a non-failing error 258*0e209d39SAndroid Build Coastguard Worker * e.g.: <TT>U_USING_FALLBACK_WARNING</TT>,<TT>U_USING_DEFAULT_WARNING </TT> 259*0e209d39SAndroid Build Coastguard Worker * @return a pointer to a UResourceBundle struct. If fill in param was NULL, caller must delete it 260*0e209d39SAndroid Build Coastguard Worker */ 261*0e209d39SAndroid Build Coastguard Worker U_CAPI UResourceBundle* U_EXPORT2 262*0e209d39SAndroid Build Coastguard Worker ures_getByKeyWithFallback(const UResourceBundle *resB, 263*0e209d39SAndroid Build Coastguard Worker const char* inKey, 264*0e209d39SAndroid Build Coastguard Worker UResourceBundle *fillIn, 265*0e209d39SAndroid Build Coastguard Worker UErrorCode *status); 266*0e209d39SAndroid Build Coastguard Worker 267*0e209d39SAndroid Build Coastguard Worker /** 268*0e209d39SAndroid Build Coastguard Worker * Get a String with multi-level fallback. Normally only the top level resources will 269*0e209d39SAndroid Build Coastguard Worker * fallback to its parent. This performs fallback on subresources. For example, when a table 270*0e209d39SAndroid Build Coastguard Worker * is defined in a resource bundle and a parent resource bundle, normally no fallback occurs 271*0e209d39SAndroid Build Coastguard Worker * on the sub-resources because the table is defined in the current resource bundle, but this 272*0e209d39SAndroid Build Coastguard Worker * function can perform fallback on the sub-resources of the table. 273*0e209d39SAndroid Build Coastguard Worker * @param resB a resource 274*0e209d39SAndroid Build Coastguard Worker * @param inKey a key associated with the requested resource 275*0e209d39SAndroid Build Coastguard Worker * @param len if not NULL, used to return the length of the string 276*0e209d39SAndroid Build Coastguard Worker * @param status: fills in the outgoing error code 277*0e209d39SAndroid Build Coastguard Worker * could be <TT>U_MISSING_RESOURCE_ERROR</TT> if the key is not found 278*0e209d39SAndroid Build Coastguard Worker * could be a non-failing error 279*0e209d39SAndroid Build Coastguard Worker * e.g.: <TT>U_USING_FALLBACK_WARNING</TT>,<TT>U_USING_DEFAULT_WARNING </TT> 280*0e209d39SAndroid Build Coastguard Worker * @return returns a pointer to a zero-terminated UChar array which lives in a 281*0e209d39SAndroid Build Coastguard Worker * memory mapped/DLL file. 282*0e209d39SAndroid Build Coastguard Worker */ 283*0e209d39SAndroid Build Coastguard Worker U_CAPI const UChar* U_EXPORT2 284*0e209d39SAndroid Build Coastguard Worker ures_getStringByKeyWithFallback(const UResourceBundle *resB, 285*0e209d39SAndroid Build Coastguard Worker const char* inKey, 286*0e209d39SAndroid Build Coastguard Worker int32_t* len, 287*0e209d39SAndroid Build Coastguard Worker UErrorCode *status); 288*0e209d39SAndroid Build Coastguard Worker 289*0e209d39SAndroid Build Coastguard Worker #ifdef __cplusplus 290*0e209d39SAndroid Build Coastguard Worker 291*0e209d39SAndroid Build Coastguard Worker U_CAPI void U_EXPORT2 292*0e209d39SAndroid Build Coastguard Worker ures_getValueWithFallback(const UResourceBundle *bundle, const char *path, 293*0e209d39SAndroid Build Coastguard Worker UResourceBundle *tempFillIn, 294*0e209d39SAndroid Build Coastguard Worker icu::ResourceDataValue &value, UErrorCode &errorCode); 295*0e209d39SAndroid Build Coastguard Worker 296*0e209d39SAndroid Build Coastguard Worker /** 297*0e209d39SAndroid Build Coastguard Worker * Locates the resource specified by `path` in the resource bundle specified by `bundle` (performing any 298*0e209d39SAndroid Build Coastguard Worker * necessary fallback and following any aliases) and calls the specified `sink`'s `put()` method with that 299*0e209d39SAndroid Build Coastguard Worker * resource. Then walks the bundle's parent chain, calling `put()` on the sink for each item in the 300*0e209d39SAndroid Build Coastguard Worker * parent chain. 301*0e209d39SAndroid Build Coastguard Worker * @param bundle The bundle to search 302*0e209d39SAndroid Build Coastguard Worker * @param path The path of the desired resource 303*0e209d39SAndroid Build Coastguard Worker * @param sink A `ResourceSink` that gets called for each resource in the parent chain 304*0e209d39SAndroid Build Coastguard Worker * @param errorCode The error code 305*0e209d39SAndroid Build Coastguard Worker */ 306*0e209d39SAndroid Build Coastguard Worker U_CAPI void U_EXPORT2 307*0e209d39SAndroid Build Coastguard Worker ures_getAllItemsWithFallback(const UResourceBundle *bundle, const char *path, 308*0e209d39SAndroid Build Coastguard Worker icu::ResourceSink &sink, UErrorCode &errorCode); 309*0e209d39SAndroid Build Coastguard Worker 310*0e209d39SAndroid Build Coastguard Worker /** 311*0e209d39SAndroid Build Coastguard Worker * Locates the resource specified by `path` in the resource bundle specified by `bundle` (performing any 312*0e209d39SAndroid Build Coastguard Worker * necessary fallback and following any aliases) and, if the resource is a table resource, iterates over its 313*0e209d39SAndroid Build Coastguard Worker * immediate child resources (again, following any aliases to get the individual resource values), and calls the specified 314*0e209d39SAndroid Build Coastguard Worker * `sink`'s `put()` method for each child resource (passing it that resource's key and either its actual value or, 315*0e209d39SAndroid Build Coastguard Worker * if that value is an alias, the value you get by following the alias). Then walks back over the bundle's 316*0e209d39SAndroid Build Coastguard Worker * parent chain, similarly iterating over each parent table resource's child resources. 317*0e209d39SAndroid Build Coastguard Worker * Does not descend beyond one level of table children. 318*0e209d39SAndroid Build Coastguard Worker * @param bundle The bundle to search 319*0e209d39SAndroid Build Coastguard Worker * @param path The path of the desired resource 320*0e209d39SAndroid Build Coastguard Worker * @param sink A `ResourceSink` that gets called for each child resource of the specified resource (and each child 321*0e209d39SAndroid Build Coastguard Worker * of the resources in its parent chain). 322*0e209d39SAndroid Build Coastguard Worker * @param errorCode The error code. This will be U_RESOURCE_TYPE_MISMATCH if the resource the caller 323*0e209d39SAndroid Build Coastguard Worker * is asking for isn't a table resource. 324*0e209d39SAndroid Build Coastguard Worker */ 325*0e209d39SAndroid Build Coastguard Worker U_CAPI void U_EXPORT2 326*0e209d39SAndroid Build Coastguard Worker ures_getAllChildrenWithFallback(const UResourceBundle *bundle, const char *path, 327*0e209d39SAndroid Build Coastguard Worker icu::ResourceSink &sink, UErrorCode &errorCode); 328*0e209d39SAndroid Build Coastguard Worker 329*0e209d39SAndroid Build Coastguard Worker #endif /* __cplusplus */ 330*0e209d39SAndroid Build Coastguard Worker 331*0e209d39SAndroid Build Coastguard Worker /** 332*0e209d39SAndroid Build Coastguard Worker * Get a version number by key 333*0e209d39SAndroid Build Coastguard Worker * @param resB bundle containing version number 334*0e209d39SAndroid Build Coastguard Worker * @param key the key for the version number 335*0e209d39SAndroid Build Coastguard Worker * @param ver fillin for the version number 336*0e209d39SAndroid Build Coastguard Worker * @param status error code 337*0e209d39SAndroid Build Coastguard Worker */ 338*0e209d39SAndroid Build Coastguard Worker U_CAPI void U_EXPORT2 339*0e209d39SAndroid Build Coastguard Worker ures_getVersionByKey(const UResourceBundle *resB, 340*0e209d39SAndroid Build Coastguard Worker const char *key, 341*0e209d39SAndroid Build Coastguard Worker UVersionInfo ver, 342*0e209d39SAndroid Build Coastguard Worker UErrorCode *status); 343*0e209d39SAndroid Build Coastguard Worker 344*0e209d39SAndroid Build Coastguard Worker 345*0e209d39SAndroid Build Coastguard Worker /** 346*0e209d39SAndroid Build Coastguard Worker * Internal function. 347*0e209d39SAndroid Build Coastguard Worker * Return the version number associated with this ResourceBundle as a string. 348*0e209d39SAndroid Build Coastguard Worker * 349*0e209d39SAndroid Build Coastguard Worker * @param resourceBundle The resource bundle for which the version is checked. 350*0e209d39SAndroid Build Coastguard Worker * @return A version number string as specified in the resource bundle or its parent. 351*0e209d39SAndroid Build Coastguard Worker * The caller does not own this string. 352*0e209d39SAndroid Build Coastguard Worker * @see ures_getVersion 353*0e209d39SAndroid Build Coastguard Worker */ 354*0e209d39SAndroid Build Coastguard Worker U_CAPI const char* U_EXPORT2 355*0e209d39SAndroid Build Coastguard Worker ures_getVersionNumberInternal(const UResourceBundle *resourceBundle); 356*0e209d39SAndroid Build Coastguard Worker 357*0e209d39SAndroid Build Coastguard Worker /** 358*0e209d39SAndroid Build Coastguard Worker * Return the name of the Locale associated with this ResourceBundle. This API allows 359*0e209d39SAndroid Build Coastguard Worker * you to query for the real locale of the resource. For example, if you requested 360*0e209d39SAndroid Build Coastguard Worker * "en_US_CALIFORNIA" and only "en_US" bundle exists, "en_US" will be returned. 361*0e209d39SAndroid Build Coastguard Worker * For subresources, the locale where this resource comes from will be returned. 362*0e209d39SAndroid Build Coastguard Worker * If fallback has occurred, getLocale will reflect this. 363*0e209d39SAndroid Build Coastguard Worker * 364*0e209d39SAndroid Build Coastguard Worker * This internal version avoids deprecated-warnings in ICU code. 365*0e209d39SAndroid Build Coastguard Worker * 366*0e209d39SAndroid Build Coastguard Worker * @param resourceBundle resource bundle in question 367*0e209d39SAndroid Build Coastguard Worker * @param status just for catching illegal arguments 368*0e209d39SAndroid Build Coastguard Worker * @return A Locale name 369*0e209d39SAndroid Build Coastguard Worker */ 370*0e209d39SAndroid Build Coastguard Worker U_CAPI const char* U_EXPORT2 371*0e209d39SAndroid Build Coastguard Worker ures_getLocaleInternal(const UResourceBundle* resourceBundle, 372*0e209d39SAndroid Build Coastguard Worker UErrorCode* status); 373*0e209d39SAndroid Build Coastguard Worker 374*0e209d39SAndroid Build Coastguard Worker /** 375*0e209d39SAndroid Build Coastguard Worker * Same as ures_openDirect() but uses the fill-in parameter instead of allocating a new bundle. 376*0e209d39SAndroid Build Coastguard Worker * 377*0e209d39SAndroid Build Coastguard Worker * @param r The existing UResourceBundle to fill in. If NULL then status will be 378*0e209d39SAndroid Build Coastguard Worker * set to U_ILLEGAL_ARGUMENT_ERROR. 379*0e209d39SAndroid Build Coastguard Worker * @param packageName The packageName and locale together point to an ICU udata object, 380*0e209d39SAndroid Build Coastguard Worker * as defined by <code> udata_open( packageName, "res", locale, err) </code> 381*0e209d39SAndroid Build Coastguard Worker * or equivalent. Typically, packageName will refer to a (.dat) file, or to 382*0e209d39SAndroid Build Coastguard Worker * a package registered with udata_setAppData(). Using a full file or directory 383*0e209d39SAndroid Build Coastguard Worker * pathname for packageName is deprecated. If NULL, ICU data will be used. 384*0e209d39SAndroid Build Coastguard Worker * @param locale specifies the locale for which we want to open the resource 385*0e209d39SAndroid Build Coastguard Worker * if NULL, the default locale will be used. If strlen(locale) == 0 386*0e209d39SAndroid Build Coastguard Worker * root locale will be used. 387*0e209d39SAndroid Build Coastguard Worker * @param status The error code. 388*0e209d39SAndroid Build Coastguard Worker * @see ures_openDirect 389*0e209d39SAndroid Build Coastguard Worker * @internal 390*0e209d39SAndroid Build Coastguard Worker */ 391*0e209d39SAndroid Build Coastguard Worker U_CAPI void U_EXPORT2 392*0e209d39SAndroid Build Coastguard Worker ures_openDirectFillIn(UResourceBundle *r, 393*0e209d39SAndroid Build Coastguard Worker const char *packageName, 394*0e209d39SAndroid Build Coastguard Worker const char *locale, 395*0e209d39SAndroid Build Coastguard Worker UErrorCode *status); 396*0e209d39SAndroid Build Coastguard Worker 397*0e209d39SAndroid Build Coastguard Worker #endif /*URESIMP_H*/ 398