xref: /aosp_15_r20/external/icu/libicu/cts_headers/rbbi_cache.h (revision 0e209d3975ff4a8c132096b14b0e9364a753506e)
1*0e209d39SAndroid Build Coastguard Worker // Copyright (C) 2016 and later: Unicode, Inc. and others.
2*0e209d39SAndroid Build Coastguard Worker // License & terms of use: http://www.unicode.org/copyright.html
3*0e209d39SAndroid Build Coastguard Worker 
4*0e209d39SAndroid Build Coastguard Worker // file: rbbi_cache.h
5*0e209d39SAndroid Build Coastguard Worker //
6*0e209d39SAndroid Build Coastguard Worker #ifndef RBBI_CACHE_H
7*0e209d39SAndroid Build Coastguard Worker #define RBBI_CACHE_H
8*0e209d39SAndroid Build Coastguard Worker 
9*0e209d39SAndroid Build Coastguard Worker #include "unicode/utypes.h"
10*0e209d39SAndroid Build Coastguard Worker 
11*0e209d39SAndroid Build Coastguard Worker #if !UCONFIG_NO_BREAK_ITERATION
12*0e209d39SAndroid Build Coastguard Worker 
13*0e209d39SAndroid Build Coastguard Worker #include "unicode/rbbi.h"
14*0e209d39SAndroid Build Coastguard Worker #include "unicode/uobject.h"
15*0e209d39SAndroid Build Coastguard Worker 
16*0e209d39SAndroid Build Coastguard Worker #include "uvectr32.h"
17*0e209d39SAndroid Build Coastguard Worker 
18*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_BEGIN
19*0e209d39SAndroid Build Coastguard Worker 
20*0e209d39SAndroid Build Coastguard Worker /* DictionaryCache  stores the boundaries obtained from a run of dictionary characters.
21*0e209d39SAndroid Build Coastguard Worker  *                 Dictionary boundaries are moved first to this cache, then from here
22*0e209d39SAndroid Build Coastguard Worker  *                 to the main BreakCache, where they may inter-leave with non-dictionary
23*0e209d39SAndroid Build Coastguard Worker  *                 boundaries. The public BreakIterator API always fetches directly
24*0e209d39SAndroid Build Coastguard Worker  *                 from the main BreakCache, not from here.
25*0e209d39SAndroid Build Coastguard Worker  *
26*0e209d39SAndroid Build Coastguard Worker  *                 In common situations, the number of boundaries in a single dictionary run
27*0e209d39SAndroid Build Coastguard Worker  *                 should be quite small, it will be terminated by punctuation, spaces,
28*0e209d39SAndroid Build Coastguard Worker  *                 or any other non-dictionary characters. The main BreakCache may end
29*0e209d39SAndroid Build Coastguard Worker  *                 up with boundaries from multiple dictionary based runs.
30*0e209d39SAndroid Build Coastguard Worker  *
31*0e209d39SAndroid Build Coastguard Worker  *                 The boundaries are stored in a simple ArrayList (vector), with the
32*0e209d39SAndroid Build Coastguard Worker  *                 assumption that they will be accessed sequentially.
33*0e209d39SAndroid Build Coastguard Worker  */
34*0e209d39SAndroid Build Coastguard Worker class RuleBasedBreakIterator::DictionaryCache: public UMemory {
35*0e209d39SAndroid Build Coastguard Worker   public:
36*0e209d39SAndroid Build Coastguard Worker      DictionaryCache(RuleBasedBreakIterator *bi, UErrorCode &status);
37*0e209d39SAndroid Build Coastguard Worker      ~DictionaryCache();
38*0e209d39SAndroid Build Coastguard Worker 
39*0e209d39SAndroid Build Coastguard Worker      void reset();
40*0e209d39SAndroid Build Coastguard Worker 
41*0e209d39SAndroid Build Coastguard Worker      UBool following(int32_t fromPos, int32_t *pos, int32_t *statusIndex);
42*0e209d39SAndroid Build Coastguard Worker      UBool preceding(int32_t fromPos, int32_t *pos, int32_t *statusIndex);
43*0e209d39SAndroid Build Coastguard Worker 
44*0e209d39SAndroid Build Coastguard Worker     /**
45*0e209d39SAndroid Build Coastguard Worker      * Populate the cache with the dictionary based boundaries within a region of text.
46*0e209d39SAndroid Build Coastguard Worker      * @param startPos  The start position of a range of text
47*0e209d39SAndroid Build Coastguard Worker      * @param endPos    The end position of a range of text
48*0e209d39SAndroid Build Coastguard Worker      * @param firstRuleStatus The rule status index that applies to the break at startPos
49*0e209d39SAndroid Build Coastguard Worker      * @param otherRuleStatus The rule status index that applies to boundaries other than startPos
50*0e209d39SAndroid Build Coastguard Worker      * @internal
51*0e209d39SAndroid Build Coastguard Worker      */
52*0e209d39SAndroid Build Coastguard Worker     void populateDictionary(int32_t startPos, int32_t endPos,
53*0e209d39SAndroid Build Coastguard Worker                          int32_t firstRuleStatus, int32_t otherRuleStatus);
54*0e209d39SAndroid Build Coastguard Worker 
55*0e209d39SAndroid Build Coastguard Worker 
56*0e209d39SAndroid Build Coastguard Worker 
57*0e209d39SAndroid Build Coastguard Worker     RuleBasedBreakIterator *fBI;
58*0e209d39SAndroid Build Coastguard Worker 
59*0e209d39SAndroid Build Coastguard Worker     UVector32           fBreaks;                // A vector containing the boundaries.
60*0e209d39SAndroid Build Coastguard Worker     int32_t             fPositionInCache;       // Index in fBreaks of last boundary returned by following()
61*0e209d39SAndroid Build Coastguard Worker                                                 //    or preceding(). Optimizes sequential access.
62*0e209d39SAndroid Build Coastguard Worker     int32_t             fStart;                 // Text position of first boundary in cache.
63*0e209d39SAndroid Build Coastguard Worker     int32_t             fLimit;                 // Last boundary in cache. Which is the limit of the
64*0e209d39SAndroid Build Coastguard Worker                                                 //    text segment being handled by the dictionary.
65*0e209d39SAndroid Build Coastguard Worker     int32_t             fFirstRuleStatusIndex;  // Rule status info for first boundary.
66*0e209d39SAndroid Build Coastguard Worker     int32_t             fOtherRuleStatusIndex;  // Rule status info for 2nd through last boundaries.
67*0e209d39SAndroid Build Coastguard Worker };
68*0e209d39SAndroid Build Coastguard Worker 
69*0e209d39SAndroid Build Coastguard Worker 
70*0e209d39SAndroid Build Coastguard Worker /*
71*0e209d39SAndroid Build Coastguard Worker  * class BreakCache
72*0e209d39SAndroid Build Coastguard Worker  *
73*0e209d39SAndroid Build Coastguard Worker  * Cache of break boundary positions and rule status values.
74*0e209d39SAndroid Build Coastguard Worker  * Break iterator API functions, next(), previous(), etc., will use cached results
75*0e209d39SAndroid Build Coastguard Worker  * when possible, and otherwise cache new results as they are obtained.
76*0e209d39SAndroid Build Coastguard Worker  *
77*0e209d39SAndroid Build Coastguard Worker  * Uniformly caches both dictionary and rule based (non-dictionary) boundaries.
78*0e209d39SAndroid Build Coastguard Worker  *
79*0e209d39SAndroid Build Coastguard Worker  * The cache is implemented as a single circular buffer.
80*0e209d39SAndroid Build Coastguard Worker  */
81*0e209d39SAndroid Build Coastguard Worker 
82*0e209d39SAndroid Build Coastguard Worker /*
83*0e209d39SAndroid Build Coastguard Worker  * size of the circular cache buffer.
84*0e209d39SAndroid Build Coastguard Worker  */
85*0e209d39SAndroid Build Coastguard Worker 
86*0e209d39SAndroid Build Coastguard Worker class RuleBasedBreakIterator::BreakCache: public UMemory {
87*0e209d39SAndroid Build Coastguard Worker   public:
88*0e209d39SAndroid Build Coastguard Worker                 BreakCache(RuleBasedBreakIterator *bi, UErrorCode &status);
89*0e209d39SAndroid Build Coastguard Worker     virtual     ~BreakCache();
90*0e209d39SAndroid Build Coastguard Worker     void        reset(int32_t pos = 0, int32_t ruleStatus = 0);
next()91*0e209d39SAndroid Build Coastguard Worker     void        next() {    if (fBufIdx == fEndBufIdx) {
92*0e209d39SAndroid Build Coastguard Worker                                 nextOL();
93*0e209d39SAndroid Build Coastguard Worker                             } else {
94*0e209d39SAndroid Build Coastguard Worker                                 fBufIdx = modChunkSize(fBufIdx + 1);
95*0e209d39SAndroid Build Coastguard Worker                                 fTextIdx = fBI->fPosition = fBoundaries[fBufIdx];
96*0e209d39SAndroid Build Coastguard Worker                                 fBI->fRuleStatusIndex = fStatuses[fBufIdx];
97*0e209d39SAndroid Build Coastguard Worker                             }
98*0e209d39SAndroid Build Coastguard Worker                 }
99*0e209d39SAndroid Build Coastguard Worker 
100*0e209d39SAndroid Build Coastguard Worker 
101*0e209d39SAndroid Build Coastguard Worker     void        nextOL();
102*0e209d39SAndroid Build Coastguard Worker     void        previous(UErrorCode &status);
103*0e209d39SAndroid Build Coastguard Worker 
104*0e209d39SAndroid Build Coastguard Worker     // Move the iteration state to the position following the startPosition.
105*0e209d39SAndroid Build Coastguard Worker     // Input position must be pinned to the input length.
106*0e209d39SAndroid Build Coastguard Worker     void        following(int32_t startPosition, UErrorCode &status);
107*0e209d39SAndroid Build Coastguard Worker 
108*0e209d39SAndroid Build Coastguard Worker     void        preceding(int32_t startPosition, UErrorCode &status);
109*0e209d39SAndroid Build Coastguard Worker 
110*0e209d39SAndroid Build Coastguard Worker     /*
111*0e209d39SAndroid Build Coastguard Worker      * Update the state of the public BreakIterator (fBI) to reflect the
112*0e209d39SAndroid Build Coastguard Worker      * current state of the break iterator cache (this).
113*0e209d39SAndroid Build Coastguard Worker      */
114*0e209d39SAndroid Build Coastguard Worker     int32_t     current();
115*0e209d39SAndroid Build Coastguard Worker 
116*0e209d39SAndroid Build Coastguard Worker     /**
117*0e209d39SAndroid Build Coastguard Worker      * Add boundaries to the cache near the specified position.
118*0e209d39SAndroid Build Coastguard Worker      * The given position need not be a boundary itself.
119*0e209d39SAndroid Build Coastguard Worker      * The input position must be within the range of the text, and
120*0e209d39SAndroid Build Coastguard Worker      * on a code point boundary.
121*0e209d39SAndroid Build Coastguard Worker      * If the requested position is a break boundary, leave the iteration
122*0e209d39SAndroid Build Coastguard Worker      * position on it.
123*0e209d39SAndroid Build Coastguard Worker      * If the requested position is not a boundary, leave the iteration
124*0e209d39SAndroid Build Coastguard Worker      * position on the preceding boundary and include both the
125*0e209d39SAndroid Build Coastguard Worker      * preceding and following boundaries in the cache.
126*0e209d39SAndroid Build Coastguard Worker      * Additional boundaries, either preceding or following, may be added
127*0e209d39SAndroid Build Coastguard Worker      * to the cache as a side effect.
128*0e209d39SAndroid Build Coastguard Worker      *
129*0e209d39SAndroid Build Coastguard Worker      * Return false if the operation failed.
130*0e209d39SAndroid Build Coastguard Worker      */
131*0e209d39SAndroid Build Coastguard Worker     UBool populateNear(int32_t position, UErrorCode &status);
132*0e209d39SAndroid Build Coastguard Worker 
133*0e209d39SAndroid Build Coastguard Worker     /**
134*0e209d39SAndroid Build Coastguard Worker      *  Add boundary(s) to the cache following the current last boundary.
135*0e209d39SAndroid Build Coastguard Worker      *  Return false if at the end of the text, and no more boundaries can be added.
136*0e209d39SAndroid Build Coastguard Worker      *  Leave iteration position at the first newly added boundary, or unchanged if no boundary was added.
137*0e209d39SAndroid Build Coastguard Worker      */
138*0e209d39SAndroid Build Coastguard Worker     UBool populateFollowing();
139*0e209d39SAndroid Build Coastguard Worker 
140*0e209d39SAndroid Build Coastguard Worker     /**
141*0e209d39SAndroid Build Coastguard Worker      *  Add one or more boundaries to the cache preceding the first currently cached boundary.
142*0e209d39SAndroid Build Coastguard Worker      *  Leave the iteration position on the first added boundary.
143*0e209d39SAndroid Build Coastguard Worker      *  Return false if no boundaries could be added (if at the start of the text.)
144*0e209d39SAndroid Build Coastguard Worker      */
145*0e209d39SAndroid Build Coastguard Worker     UBool populatePreceding(UErrorCode &status);
146*0e209d39SAndroid Build Coastguard Worker 
147*0e209d39SAndroid Build Coastguard Worker     enum UpdatePositionValues {
148*0e209d39SAndroid Build Coastguard Worker         RetainCachePosition = 0,
149*0e209d39SAndroid Build Coastguard Worker         UpdateCachePosition = 1
150*0e209d39SAndroid Build Coastguard Worker     };
151*0e209d39SAndroid Build Coastguard Worker 
152*0e209d39SAndroid Build Coastguard Worker     /*
153*0e209d39SAndroid Build Coastguard Worker      * Add the boundary following the current position.
154*0e209d39SAndroid Build Coastguard Worker      * The current position can be left as it was, or changed to the newly added boundary,
155*0e209d39SAndroid Build Coastguard Worker      * as specified by the update parameter.
156*0e209d39SAndroid Build Coastguard Worker      */
157*0e209d39SAndroid Build Coastguard Worker     void addFollowing(int32_t position, int32_t ruleStatusIdx, UpdatePositionValues update);
158*0e209d39SAndroid Build Coastguard Worker 
159*0e209d39SAndroid Build Coastguard Worker 
160*0e209d39SAndroid Build Coastguard Worker     /*
161*0e209d39SAndroid Build Coastguard Worker      * Add the boundary preceding the current position.
162*0e209d39SAndroid Build Coastguard Worker      * The current position can be left as it was, or changed to the newly added boundary,
163*0e209d39SAndroid Build Coastguard Worker      * as specified by the update parameter.
164*0e209d39SAndroid Build Coastguard Worker      */
165*0e209d39SAndroid Build Coastguard Worker     bool addPreceding(int32_t position, int32_t ruleStatusIdx, UpdatePositionValues update);
166*0e209d39SAndroid Build Coastguard Worker 
167*0e209d39SAndroid Build Coastguard Worker     /**
168*0e209d39SAndroid Build Coastguard Worker      *  Set the cache position to the specified position, or, if the position
169*0e209d39SAndroid Build Coastguard Worker      *  falls between to cached boundaries, to the preceding boundary.
170*0e209d39SAndroid Build Coastguard Worker      *  Fails if the requested position is outside of the range of boundaries currently held by the cache.
171*0e209d39SAndroid Build Coastguard Worker      *  The startPosition must be on a code point boundary.
172*0e209d39SAndroid Build Coastguard Worker      *
173*0e209d39SAndroid Build Coastguard Worker      *  Return true if successful, false if the specified position is after
174*0e209d39SAndroid Build Coastguard Worker      *  the last cached boundary or before the first.
175*0e209d39SAndroid Build Coastguard Worker      */
176*0e209d39SAndroid Build Coastguard Worker     UBool                   seek(int32_t startPosition);
177*0e209d39SAndroid Build Coastguard Worker 
178*0e209d39SAndroid Build Coastguard Worker     void dumpCache();
179*0e209d39SAndroid Build Coastguard Worker 
180*0e209d39SAndroid Build Coastguard Worker   private:
modChunkSize(int index)181*0e209d39SAndroid Build Coastguard Worker     static inline int32_t   modChunkSize(int index) { return index & (CACHE_SIZE - 1); }
182*0e209d39SAndroid Build Coastguard Worker 
183*0e209d39SAndroid Build Coastguard Worker     static constexpr int32_t CACHE_SIZE = 128;
184*0e209d39SAndroid Build Coastguard Worker     static_assert((CACHE_SIZE & (CACHE_SIZE-1)) == 0, "CACHE_SIZE must be power of two.");
185*0e209d39SAndroid Build Coastguard Worker 
186*0e209d39SAndroid Build Coastguard Worker     RuleBasedBreakIterator *fBI;
187*0e209d39SAndroid Build Coastguard Worker     int32_t                 fStartBufIdx;
188*0e209d39SAndroid Build Coastguard Worker     int32_t                 fEndBufIdx;    // inclusive
189*0e209d39SAndroid Build Coastguard Worker 
190*0e209d39SAndroid Build Coastguard Worker     int32_t                 fTextIdx;
191*0e209d39SAndroid Build Coastguard Worker     int32_t                 fBufIdx;
192*0e209d39SAndroid Build Coastguard Worker 
193*0e209d39SAndroid Build Coastguard Worker     int32_t                 fBoundaries[CACHE_SIZE];
194*0e209d39SAndroid Build Coastguard Worker     uint16_t                fStatuses[CACHE_SIZE];
195*0e209d39SAndroid Build Coastguard Worker 
196*0e209d39SAndroid Build Coastguard Worker     UVector32               fSideBuffer;
197*0e209d39SAndroid Build Coastguard Worker };
198*0e209d39SAndroid Build Coastguard Worker 
199*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_END
200*0e209d39SAndroid Build Coastguard Worker 
201*0e209d39SAndroid Build Coastguard Worker #endif // #if !UCONFIG_NO_BREAK_ITERATION
202*0e209d39SAndroid Build Coastguard Worker 
203*0e209d39SAndroid Build Coastguard Worker #endif // RBBI_CACHE_H
204