1*0e209d39SAndroid Build Coastguard Worker // © 2018 and later: Unicode, Inc. and others. 2*0e209d39SAndroid Build Coastguard Worker // License & terms of use: http://www.unicode.org/copyright.html 3*0e209d39SAndroid Build Coastguard Worker 4*0e209d39SAndroid Build Coastguard Worker #include "unicode/utypes.h" 5*0e209d39SAndroid Build Coastguard Worker 6*0e209d39SAndroid Build Coastguard Worker #if !UCONFIG_NO_FORMATTING 7*0e209d39SAndroid Build Coastguard Worker #ifndef __SOURCE_NUMBER_CURRENCYSYMBOLS_H__ 8*0e209d39SAndroid Build Coastguard Worker #define __SOURCE_NUMBER_CURRENCYSYMBOLS_H__ 9*0e209d39SAndroid Build Coastguard Worker 10*0e209d39SAndroid Build Coastguard Worker #include "numparse_types.h" 11*0e209d39SAndroid Build Coastguard Worker #include "charstr.h" 12*0e209d39SAndroid Build Coastguard Worker #include "number_decimfmtprops.h" 13*0e209d39SAndroid Build Coastguard Worker 14*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_BEGIN 15*0e209d39SAndroid Build Coastguard Worker namespace number::impl { 16*0e209d39SAndroid Build Coastguard Worker 17*0e209d39SAndroid Build Coastguard Worker // Exported as U_I18N_API for tests 18*0e209d39SAndroid Build Coastguard Worker class U_I18N_API CurrencySymbols : public UMemory { 19*0e209d39SAndroid Build Coastguard Worker public: 20*0e209d39SAndroid Build Coastguard Worker CurrencySymbols() = default; // default constructor: leaves class in valid but undefined state 21*0e209d39SAndroid Build Coastguard Worker 22*0e209d39SAndroid Build Coastguard Worker /** Creates an instance in which all symbols are loaded from data. */ 23*0e209d39SAndroid Build Coastguard Worker CurrencySymbols(CurrencyUnit currency, const Locale& locale, UErrorCode& status); 24*0e209d39SAndroid Build Coastguard Worker 25*0e209d39SAndroid Build Coastguard Worker /** Creates an instance in which some symbols might be pre-populated. */ 26*0e209d39SAndroid Build Coastguard Worker CurrencySymbols(CurrencyUnit currency, const Locale& locale, const DecimalFormatSymbols& symbols, 27*0e209d39SAndroid Build Coastguard Worker UErrorCode& status); 28*0e209d39SAndroid Build Coastguard Worker 29*0e209d39SAndroid Build Coastguard Worker const char16_t* getIsoCode() const; 30*0e209d39SAndroid Build Coastguard Worker 31*0e209d39SAndroid Build Coastguard Worker UnicodeString getNarrowCurrencySymbol(UErrorCode& status) const; 32*0e209d39SAndroid Build Coastguard Worker 33*0e209d39SAndroid Build Coastguard Worker UnicodeString getFormalCurrencySymbol(UErrorCode& status) const; 34*0e209d39SAndroid Build Coastguard Worker 35*0e209d39SAndroid Build Coastguard Worker UnicodeString getVariantCurrencySymbol(UErrorCode& status) const; 36*0e209d39SAndroid Build Coastguard Worker 37*0e209d39SAndroid Build Coastguard Worker UnicodeString getCurrencySymbol(UErrorCode& status) const; 38*0e209d39SAndroid Build Coastguard Worker 39*0e209d39SAndroid Build Coastguard Worker UnicodeString getIntlCurrencySymbol(UErrorCode& status) const; 40*0e209d39SAndroid Build Coastguard Worker 41*0e209d39SAndroid Build Coastguard Worker UnicodeString getPluralName(StandardPlural::Form plural, UErrorCode& status) const; 42*0e209d39SAndroid Build Coastguard Worker 43*0e209d39SAndroid Build Coastguard Worker bool hasEmptyCurrencySymbol() const; 44*0e209d39SAndroid Build Coastguard Worker 45*0e209d39SAndroid Build Coastguard Worker protected: 46*0e209d39SAndroid Build Coastguard Worker // Required fields: 47*0e209d39SAndroid Build Coastguard Worker CurrencyUnit fCurrency; 48*0e209d39SAndroid Build Coastguard Worker CharString fLocaleName; 49*0e209d39SAndroid Build Coastguard Worker 50*0e209d39SAndroid Build Coastguard Worker // Optional fields: 51*0e209d39SAndroid Build Coastguard Worker UnicodeString fCurrencySymbol; 52*0e209d39SAndroid Build Coastguard Worker UnicodeString fIntlCurrencySymbol; 53*0e209d39SAndroid Build Coastguard Worker 54*0e209d39SAndroid Build Coastguard Worker UnicodeString loadSymbol(UCurrNameStyle selector, UErrorCode& status) const; 55*0e209d39SAndroid Build Coastguard Worker }; 56*0e209d39SAndroid Build Coastguard Worker 57*0e209d39SAndroid Build Coastguard Worker 58*0e209d39SAndroid Build Coastguard Worker /** 59*0e209d39SAndroid Build Coastguard Worker * Resolves the effective currency from the property bag. 60*0e209d39SAndroid Build Coastguard Worker */ 61*0e209d39SAndroid Build Coastguard Worker CurrencyUnit 62*0e209d39SAndroid Build Coastguard Worker resolveCurrency(const DecimalFormatProperties& properties, const Locale& locale, UErrorCode& status); 63*0e209d39SAndroid Build Coastguard Worker 64*0e209d39SAndroid Build Coastguard Worker } // namespace number::impl 65*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_END 66*0e209d39SAndroid Build Coastguard Worker 67*0e209d39SAndroid Build Coastguard Worker #endif //__SOURCE_NUMBER_CURRENCYSYMBOLS_H__ 68*0e209d39SAndroid Build Coastguard Worker #endif /* #if !UCONFIG_NO_FORMATTING */ 69