1*0e209d39SAndroid Build Coastguard Worker // © 2022 and later: Unicode, Inc. and others. 2*0e209d39SAndroid Build Coastguard Worker // License & terms of use: http://www.unicode.org/copyright.html 3*0e209d39SAndroid Build Coastguard Worker 4*0e209d39SAndroid Build Coastguard Worker #ifndef MLBREAKENGINE_H 5*0e209d39SAndroid Build Coastguard Worker #define MLBREAKENGINE_H 6*0e209d39SAndroid Build Coastguard Worker 7*0e209d39SAndroid Build Coastguard Worker #include "hash.h" 8*0e209d39SAndroid Build Coastguard Worker #include "unicode/resbund.h" 9*0e209d39SAndroid Build Coastguard Worker #include "unicode/uniset.h" 10*0e209d39SAndroid Build Coastguard Worker #include "unicode/utext.h" 11*0e209d39SAndroid Build Coastguard Worker #include "uvectr32.h" 12*0e209d39SAndroid Build Coastguard Worker 13*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_BEGIN 14*0e209d39SAndroid Build Coastguard Worker 15*0e209d39SAndroid Build Coastguard Worker #if !UCONFIG_NO_BREAK_ITERATION 16*0e209d39SAndroid Build Coastguard Worker 17*0e209d39SAndroid Build Coastguard Worker /** 18*0e209d39SAndroid Build Coastguard Worker * A machine learning break engine for the phrase breaking in Japanese. 19*0e209d39SAndroid Build Coastguard Worker */ 20*0e209d39SAndroid Build Coastguard Worker class MlBreakEngine : public UMemory { 21*0e209d39SAndroid Build Coastguard Worker public: 22*0e209d39SAndroid Build Coastguard Worker /** 23*0e209d39SAndroid Build Coastguard Worker * Constructor. 24*0e209d39SAndroid Build Coastguard Worker * 25*0e209d39SAndroid Build Coastguard Worker * @param digitOrOpenPunctuationOrAlphabetSet An UnicodeSet with the digit, open punctuation and 26*0e209d39SAndroid Build Coastguard Worker * alphabet. 27*0e209d39SAndroid Build Coastguard Worker * @param closePunctuationSet An UnicodeSet with close punctuation. 28*0e209d39SAndroid Build Coastguard Worker * @param status Information on any errors encountered. 29*0e209d39SAndroid Build Coastguard Worker */ 30*0e209d39SAndroid Build Coastguard Worker MlBreakEngine(const UnicodeSet &digitOrOpenPunctuationOrAlphabetSet, 31*0e209d39SAndroid Build Coastguard Worker const UnicodeSet &closePunctuationSet, UErrorCode &status); 32*0e209d39SAndroid Build Coastguard Worker 33*0e209d39SAndroid Build Coastguard Worker /** 34*0e209d39SAndroid Build Coastguard Worker * Virtual destructor. 35*0e209d39SAndroid Build Coastguard Worker */ 36*0e209d39SAndroid Build Coastguard Worker virtual ~MlBreakEngine(); 37*0e209d39SAndroid Build Coastguard Worker 38*0e209d39SAndroid Build Coastguard Worker public: 39*0e209d39SAndroid Build Coastguard Worker /** 40*0e209d39SAndroid Build Coastguard Worker * Divide up a range of characters handled by this break engine. 41*0e209d39SAndroid Build Coastguard Worker * 42*0e209d39SAndroid Build Coastguard Worker * @param inText A UText representing the text 43*0e209d39SAndroid Build Coastguard Worker * @param rangeStart The start of the range of the characters 44*0e209d39SAndroid Build Coastguard Worker * @param rangeEnd The end of the range of the characters 45*0e209d39SAndroid Build Coastguard Worker * @param foundBreaks Output of C array of int32_t break positions, or 0 46*0e209d39SAndroid Build Coastguard Worker * @param inString The normalized string of text ranging from rangeStart to rangeEnd 47*0e209d39SAndroid Build Coastguard Worker * @param inputMap The vector storing the native index of inText 48*0e209d39SAndroid Build Coastguard Worker * @param status Information on any errors encountered. 49*0e209d39SAndroid Build Coastguard Worker * @return The number of breaks found 50*0e209d39SAndroid Build Coastguard Worker */ 51*0e209d39SAndroid Build Coastguard Worker int32_t divideUpRange(UText *inText, int32_t rangeStart, int32_t rangeEnd, 52*0e209d39SAndroid Build Coastguard Worker UVector32 &foundBreaks, const UnicodeString &inString, 53*0e209d39SAndroid Build Coastguard Worker const LocalPointer<UVector32> &inputMap, UErrorCode &status) const; 54*0e209d39SAndroid Build Coastguard Worker 55*0e209d39SAndroid Build Coastguard Worker private: 56*0e209d39SAndroid Build Coastguard Worker /** 57*0e209d39SAndroid Build Coastguard Worker * Load the machine learning's model file. 58*0e209d39SAndroid Build Coastguard Worker * 59*0e209d39SAndroid Build Coastguard Worker * @param error Information on any errors encountered. 60*0e209d39SAndroid Build Coastguard Worker */ 61*0e209d39SAndroid Build Coastguard Worker void loadMLModel(UErrorCode &error); 62*0e209d39SAndroid Build Coastguard Worker 63*0e209d39SAndroid Build Coastguard Worker /** 64*0e209d39SAndroid Build Coastguard Worker * In the machine learning's model file, specify the name of the key and value to load the 65*0e209d39SAndroid Build Coastguard Worker * corresponding feature and its score. 66*0e209d39SAndroid Build Coastguard Worker * 67*0e209d39SAndroid Build Coastguard Worker * @param rb A ResouceBundle corresponding to the model file. 68*0e209d39SAndroid Build Coastguard Worker * @param keyName The kay name in the model file. 69*0e209d39SAndroid Build Coastguard Worker * @param valueName The value name in the model file. 70*0e209d39SAndroid Build Coastguard Worker * @param model A hashtable to store the pairs of the feature and its score. 71*0e209d39SAndroid Build Coastguard Worker * @param error Information on any errors encountered. 72*0e209d39SAndroid Build Coastguard Worker */ 73*0e209d39SAndroid Build Coastguard Worker void initKeyValue(UResourceBundle *rb, const char *keyName, const char *valueName, 74*0e209d39SAndroid Build Coastguard Worker Hashtable &model, UErrorCode &error); 75*0e209d39SAndroid Build Coastguard Worker 76*0e209d39SAndroid Build Coastguard Worker /** 77*0e209d39SAndroid Build Coastguard Worker * Initialize the index list from the input string. 78*0e209d39SAndroid Build Coastguard Worker * 79*0e209d39SAndroid Build Coastguard Worker * @param inString A input string to be segmented. 80*0e209d39SAndroid Build Coastguard Worker * @param indexList A code unit index list of inString. 81*0e209d39SAndroid Build Coastguard Worker * @param status Information on any errors encountered. 82*0e209d39SAndroid Build Coastguard Worker * @return The number of code units of the first four characters in inString. 83*0e209d39SAndroid Build Coastguard Worker */ 84*0e209d39SAndroid Build Coastguard Worker int32_t initIndexList(const UnicodeString &inString, int32_t *indexList, 85*0e209d39SAndroid Build Coastguard Worker UErrorCode &status) const; 86*0e209d39SAndroid Build Coastguard Worker 87*0e209d39SAndroid Build Coastguard Worker /** 88*0e209d39SAndroid Build Coastguard Worker * Evaluate whether the index is a potential breakpoint. 89*0e209d39SAndroid Build Coastguard Worker * 90*0e209d39SAndroid Build Coastguard Worker * @param inString A input string to be segmented. 91*0e209d39SAndroid Build Coastguard Worker * @param indexList A code unit index list of the inString. 92*0e209d39SAndroid Build Coastguard Worker * @param startIdx The start index of the indexList. 93*0e209d39SAndroid Build Coastguard Worker * @param numCodeUnits The current code unit boundary of the indexList. 94*0e209d39SAndroid Build Coastguard Worker * @param numBreaks The accumulated number of breakpoints. 95*0e209d39SAndroid Build Coastguard Worker * @param boundary A vector including the index of the breakpoint. 96*0e209d39SAndroid Build Coastguard Worker * @param status Information on any errors encountered. 97*0e209d39SAndroid Build Coastguard Worker * @return The number of breakpoints 98*0e209d39SAndroid Build Coastguard Worker */ 99*0e209d39SAndroid Build Coastguard Worker int32_t evaluateBreakpoint(const UnicodeString &inString, int32_t *indexList, int32_t startIdx, 100*0e209d39SAndroid Build Coastguard Worker int32_t numCodeUnits, int32_t numBreaks, UVector32 &boundary, 101*0e209d39SAndroid Build Coastguard Worker UErrorCode &status) const; 102*0e209d39SAndroid Build Coastguard Worker 103*0e209d39SAndroid Build Coastguard Worker void printUnicodeString(const UnicodeString &s) const; 104*0e209d39SAndroid Build Coastguard Worker 105*0e209d39SAndroid Build Coastguard Worker UnicodeSet fDigitOrOpenPunctuationOrAlphabetSet; 106*0e209d39SAndroid Build Coastguard Worker UnicodeSet fClosePunctuationSet; 107*0e209d39SAndroid Build Coastguard Worker Hashtable fModel[13]; // {UW1, UW2, ... UW6, BW1, ... BW3, TW1, TW2, ... TW4} 6+3+4= 13 108*0e209d39SAndroid Build Coastguard Worker int32_t fNegativeSum; 109*0e209d39SAndroid Build Coastguard Worker }; 110*0e209d39SAndroid Build Coastguard Worker 111*0e209d39SAndroid Build Coastguard Worker #endif 112*0e209d39SAndroid Build Coastguard Worker 113*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_END 114*0e209d39SAndroid Build Coastguard Worker 115*0e209d39SAndroid Build Coastguard Worker /* MLBREAKENGINE_H */ 116*0e209d39SAndroid Build Coastguard Worker #endif 117