xref: /aosp_15_r20/external/icu/libicu/cts_headers/collationweights.h (revision 0e209d3975ff4a8c132096b14b0e9364a753506e)
1*0e209d39SAndroid Build Coastguard Worker // © 2016 and later: Unicode, Inc. and others.
2*0e209d39SAndroid Build Coastguard Worker // License & terms of use: http://www.unicode.org/copyright.html
3*0e209d39SAndroid Build Coastguard Worker /*
4*0e209d39SAndroid Build Coastguard Worker *******************************************************************************
5*0e209d39SAndroid Build Coastguard Worker *
6*0e209d39SAndroid Build Coastguard Worker *   Copyright (C) 1999-2014, International Business Machines
7*0e209d39SAndroid Build Coastguard Worker *   Corporation and others.  All Rights Reserved.
8*0e209d39SAndroid Build Coastguard Worker *
9*0e209d39SAndroid Build Coastguard Worker *******************************************************************************
10*0e209d39SAndroid Build Coastguard Worker *   file name:  collationweights.h
11*0e209d39SAndroid Build Coastguard Worker *   encoding:   UTF-8
12*0e209d39SAndroid Build Coastguard Worker *   tab size:   8 (not used)
13*0e209d39SAndroid Build Coastguard Worker *   indentation:4
14*0e209d39SAndroid Build Coastguard Worker *
15*0e209d39SAndroid Build Coastguard Worker *   created on: 2001mar08 as ucol_wgt.h
16*0e209d39SAndroid Build Coastguard Worker *   created by: Markus W. Scherer
17*0e209d39SAndroid Build Coastguard Worker */
18*0e209d39SAndroid Build Coastguard Worker 
19*0e209d39SAndroid Build Coastguard Worker #ifndef __COLLATIONWEIGHTS_H__
20*0e209d39SAndroid Build Coastguard Worker #define __COLLATIONWEIGHTS_H__
21*0e209d39SAndroid Build Coastguard Worker 
22*0e209d39SAndroid Build Coastguard Worker #include "unicode/utypes.h"
23*0e209d39SAndroid Build Coastguard Worker 
24*0e209d39SAndroid Build Coastguard Worker #if !UCONFIG_NO_COLLATION
25*0e209d39SAndroid Build Coastguard Worker 
26*0e209d39SAndroid Build Coastguard Worker #include "unicode/uobject.h"
27*0e209d39SAndroid Build Coastguard Worker 
28*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_BEGIN
29*0e209d39SAndroid Build Coastguard Worker 
30*0e209d39SAndroid Build Coastguard Worker /**
31*0e209d39SAndroid Build Coastguard Worker  * Allocates n collation element weights between two exclusive limits.
32*0e209d39SAndroid Build Coastguard Worker  * Used only internally by the collation tailoring builder.
33*0e209d39SAndroid Build Coastguard Worker  */
34*0e209d39SAndroid Build Coastguard Worker class U_I18N_API CollationWeights : public UMemory {
35*0e209d39SAndroid Build Coastguard Worker public:
36*0e209d39SAndroid Build Coastguard Worker     CollationWeights();
37*0e209d39SAndroid Build Coastguard Worker 
lengthOfWeight(uint32_t weight)38*0e209d39SAndroid Build Coastguard Worker     static inline int32_t lengthOfWeight(uint32_t weight) {
39*0e209d39SAndroid Build Coastguard Worker         if((weight&0xffffff)==0) {
40*0e209d39SAndroid Build Coastguard Worker             return 1;
41*0e209d39SAndroid Build Coastguard Worker         } else if((weight&0xffff)==0) {
42*0e209d39SAndroid Build Coastguard Worker             return 2;
43*0e209d39SAndroid Build Coastguard Worker         } else if((weight&0xff)==0) {
44*0e209d39SAndroid Build Coastguard Worker             return 3;
45*0e209d39SAndroid Build Coastguard Worker         } else {
46*0e209d39SAndroid Build Coastguard Worker             return 4;
47*0e209d39SAndroid Build Coastguard Worker         }
48*0e209d39SAndroid Build Coastguard Worker     }
49*0e209d39SAndroid Build Coastguard Worker 
50*0e209d39SAndroid Build Coastguard Worker     void initForPrimary(UBool compressible);
51*0e209d39SAndroid Build Coastguard Worker     void initForSecondary();
52*0e209d39SAndroid Build Coastguard Worker     void initForTertiary();
53*0e209d39SAndroid Build Coastguard Worker 
54*0e209d39SAndroid Build Coastguard Worker     /**
55*0e209d39SAndroid Build Coastguard Worker      * Determine heuristically
56*0e209d39SAndroid Build Coastguard Worker      * what ranges to use for a given number of weights between (excluding)
57*0e209d39SAndroid Build Coastguard Worker      * two limits.
58*0e209d39SAndroid Build Coastguard Worker      *
59*0e209d39SAndroid Build Coastguard Worker      * @param lowerLimit A collation element weight; the ranges will be filled to cover
60*0e209d39SAndroid Build Coastguard Worker      *                   weights greater than this one.
61*0e209d39SAndroid Build Coastguard Worker      * @param upperLimit A collation element weight; the ranges will be filled to cover
62*0e209d39SAndroid Build Coastguard Worker      *                   weights less than this one.
63*0e209d39SAndroid Build Coastguard Worker      * @param n          The number of collation element weights w necessary such that
64*0e209d39SAndroid Build Coastguard Worker      *                   lowerLimit<w<upperLimit in lexical order.
65*0e209d39SAndroid Build Coastguard Worker      * @return true if it is possible to fit n elements between the limits
66*0e209d39SAndroid Build Coastguard Worker      */
67*0e209d39SAndroid Build Coastguard Worker     UBool allocWeights(uint32_t lowerLimit, uint32_t upperLimit, int32_t n);
68*0e209d39SAndroid Build Coastguard Worker 
69*0e209d39SAndroid Build Coastguard Worker     /**
70*0e209d39SAndroid Build Coastguard Worker      * Given a set of ranges calculated by allocWeights(),
71*0e209d39SAndroid Build Coastguard Worker      * iterate through the weights.
72*0e209d39SAndroid Build Coastguard Worker      * The ranges are modified to keep the current iteration state.
73*0e209d39SAndroid Build Coastguard Worker      *
74*0e209d39SAndroid Build Coastguard Worker      * @return The next weight in the ranges, or 0xffffffff if there is none left.
75*0e209d39SAndroid Build Coastguard Worker      */
76*0e209d39SAndroid Build Coastguard Worker     uint32_t nextWeight();
77*0e209d39SAndroid Build Coastguard Worker 
78*0e209d39SAndroid Build Coastguard Worker     /** @internal */
79*0e209d39SAndroid Build Coastguard Worker     struct WeightRange {
80*0e209d39SAndroid Build Coastguard Worker         uint32_t start, end;
81*0e209d39SAndroid Build Coastguard Worker         int32_t length, count;
82*0e209d39SAndroid Build Coastguard Worker     };
83*0e209d39SAndroid Build Coastguard Worker 
84*0e209d39SAndroid Build Coastguard Worker private:
85*0e209d39SAndroid Build Coastguard Worker     /** @return number of usable byte values for byte idx */
countBytes(int32_t idx)86*0e209d39SAndroid Build Coastguard Worker     inline int32_t countBytes(int32_t idx) const {
87*0e209d39SAndroid Build Coastguard Worker         return (int32_t)(maxBytes[idx] - minBytes[idx] + 1);
88*0e209d39SAndroid Build Coastguard Worker     }
89*0e209d39SAndroid Build Coastguard Worker 
90*0e209d39SAndroid Build Coastguard Worker     uint32_t incWeight(uint32_t weight, int32_t length) const;
91*0e209d39SAndroid Build Coastguard Worker     uint32_t incWeightByOffset(uint32_t weight, int32_t length, int32_t offset) const;
92*0e209d39SAndroid Build Coastguard Worker     void lengthenRange(WeightRange &range) const;
93*0e209d39SAndroid Build Coastguard Worker     /**
94*0e209d39SAndroid Build Coastguard Worker      * Takes two CE weights and calculates the
95*0e209d39SAndroid Build Coastguard Worker      * possible ranges of weights between the two limits, excluding them.
96*0e209d39SAndroid Build Coastguard Worker      * For weights with up to 4 bytes there are up to 2*4-1=7 ranges.
97*0e209d39SAndroid Build Coastguard Worker      */
98*0e209d39SAndroid Build Coastguard Worker     UBool getWeightRanges(uint32_t lowerLimit, uint32_t upperLimit);
99*0e209d39SAndroid Build Coastguard Worker     UBool allocWeightsInShortRanges(int32_t n, int32_t minLength);
100*0e209d39SAndroid Build Coastguard Worker     UBool allocWeightsInMinLengthRanges(int32_t n, int32_t minLength);
101*0e209d39SAndroid Build Coastguard Worker 
102*0e209d39SAndroid Build Coastguard Worker     int32_t middleLength;
103*0e209d39SAndroid Build Coastguard Worker     uint32_t minBytes[5];  // for byte 1, 2, 3, 4
104*0e209d39SAndroid Build Coastguard Worker     uint32_t maxBytes[5];
105*0e209d39SAndroid Build Coastguard Worker     WeightRange ranges[7];
106*0e209d39SAndroid Build Coastguard Worker     int32_t rangeIndex;
107*0e209d39SAndroid Build Coastguard Worker     int32_t rangeCount;
108*0e209d39SAndroid Build Coastguard Worker };
109*0e209d39SAndroid Build Coastguard Worker 
110*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_END
111*0e209d39SAndroid Build Coastguard Worker 
112*0e209d39SAndroid Build Coastguard Worker #endif  // !UCONFIG_NO_COLLATION
113*0e209d39SAndroid Build Coastguard Worker #endif  // __COLLATIONWEIGHTS_H__
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