1*0e209d39SAndroid Build Coastguard Worker // © 2016 and later: Unicode, Inc. and others. 2*0e209d39SAndroid Build Coastguard Worker // License & terms of use: http://www.unicode.org/copyright.html 3*0e209d39SAndroid Build Coastguard Worker /* 4*0e209d39SAndroid Build Coastguard Worker ******************************************************************************* 5*0e209d39SAndroid Build Coastguard Worker * Copyright (C) 2013-2014, International Business Machines 6*0e209d39SAndroid Build Coastguard Worker * Corporation and others. All Rights Reserved. 7*0e209d39SAndroid Build Coastguard Worker ******************************************************************************* 8*0e209d39SAndroid Build Coastguard Worker * collationtailoring.h 9*0e209d39SAndroid Build Coastguard Worker * 10*0e209d39SAndroid Build Coastguard Worker * created on: 2013mar12 11*0e209d39SAndroid Build Coastguard Worker * created by: Markus W. Scherer 12*0e209d39SAndroid Build Coastguard Worker */ 13*0e209d39SAndroid Build Coastguard Worker 14*0e209d39SAndroid Build Coastguard Worker #ifndef __COLLATIONTAILORING_H__ 15*0e209d39SAndroid Build Coastguard Worker #define __COLLATIONTAILORING_H__ 16*0e209d39SAndroid Build Coastguard Worker 17*0e209d39SAndroid Build Coastguard Worker #include "unicode/utypes.h" 18*0e209d39SAndroid Build Coastguard Worker 19*0e209d39SAndroid Build Coastguard Worker #if !UCONFIG_NO_COLLATION 20*0e209d39SAndroid Build Coastguard Worker 21*0e209d39SAndroid Build Coastguard Worker #include "unicode/locid.h" 22*0e209d39SAndroid Build Coastguard Worker #include "unicode/unistr.h" 23*0e209d39SAndroid Build Coastguard Worker #include "unicode/uversion.h" 24*0e209d39SAndroid Build Coastguard Worker #include "collationsettings.h" 25*0e209d39SAndroid Build Coastguard Worker #include "uhash.h" 26*0e209d39SAndroid Build Coastguard Worker #include "umutex.h" 27*0e209d39SAndroid Build Coastguard Worker #include "unifiedcache.h" 28*0e209d39SAndroid Build Coastguard Worker 29*0e209d39SAndroid Build Coastguard Worker 30*0e209d39SAndroid Build Coastguard Worker struct UDataMemory; 31*0e209d39SAndroid Build Coastguard Worker struct UResourceBundle; 32*0e209d39SAndroid Build Coastguard Worker struct UTrie2; 33*0e209d39SAndroid Build Coastguard Worker 34*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_BEGIN 35*0e209d39SAndroid Build Coastguard Worker 36*0e209d39SAndroid Build Coastguard Worker struct CollationData; 37*0e209d39SAndroid Build Coastguard Worker 38*0e209d39SAndroid Build Coastguard Worker class UnicodeSet; 39*0e209d39SAndroid Build Coastguard Worker 40*0e209d39SAndroid Build Coastguard Worker /** 41*0e209d39SAndroid Build Coastguard Worker * Collation tailoring data & settings. 42*0e209d39SAndroid Build Coastguard Worker * This is a container of values for a collation tailoring 43*0e209d39SAndroid Build Coastguard Worker * built from rules or deserialized from binary data. 44*0e209d39SAndroid Build Coastguard Worker * 45*0e209d39SAndroid Build Coastguard Worker * It is logically immutable: Do not modify its values. 46*0e209d39SAndroid Build Coastguard Worker * The fields are public for convenience. 47*0e209d39SAndroid Build Coastguard Worker * 48*0e209d39SAndroid Build Coastguard Worker * It is shared, reference-counted, and auto-deleted; see SharedObject. 49*0e209d39SAndroid Build Coastguard Worker */ 50*0e209d39SAndroid Build Coastguard Worker struct U_I18N_API CollationTailoring : public SharedObject { 51*0e209d39SAndroid Build Coastguard Worker CollationTailoring(const CollationSettings *baseSettings); 52*0e209d39SAndroid Build Coastguard Worker virtual ~CollationTailoring(); 53*0e209d39SAndroid Build Coastguard Worker 54*0e209d39SAndroid Build Coastguard Worker /** 55*0e209d39SAndroid Build Coastguard Worker * Returns true if the constructor could not initialize properly. 56*0e209d39SAndroid Build Coastguard Worker */ isBogusCollationTailoring57*0e209d39SAndroid Build Coastguard Worker UBool isBogus() { return settings == nullptr; } 58*0e209d39SAndroid Build Coastguard Worker 59*0e209d39SAndroid Build Coastguard Worker UBool ensureOwnedData(UErrorCode &errorCode); 60*0e209d39SAndroid Build Coastguard Worker 61*0e209d39SAndroid Build Coastguard Worker static void makeBaseVersion(const UVersionInfo ucaVersion, UVersionInfo version); 62*0e209d39SAndroid Build Coastguard Worker void setVersion(const UVersionInfo baseVersion, const UVersionInfo rulesVersion); 63*0e209d39SAndroid Build Coastguard Worker int32_t getUCAVersion() const; 64*0e209d39SAndroid Build Coastguard Worker 65*0e209d39SAndroid Build Coastguard Worker // data for sorting etc. 66*0e209d39SAndroid Build Coastguard Worker const CollationData *data; // == base data or ownedData 67*0e209d39SAndroid Build Coastguard Worker const CollationSettings *settings; // reference-counted 68*0e209d39SAndroid Build Coastguard Worker UnicodeString rules; 69*0e209d39SAndroid Build Coastguard Worker // The locale is bogus when built from rules or constructed from a binary blob. 70*0e209d39SAndroid Build Coastguard Worker // It can then be set by the service registration code which is thread-safe. 71*0e209d39SAndroid Build Coastguard Worker mutable Locale actualLocale; 72*0e209d39SAndroid Build Coastguard Worker // UCA version u.v.w & rules version r.s.t.q: 73*0e209d39SAndroid Build Coastguard Worker // version[0]: builder version (runtime version is mixed in at runtime) 74*0e209d39SAndroid Build Coastguard Worker // version[1]: bits 7..3=u, bits 2..0=v 75*0e209d39SAndroid Build Coastguard Worker // version[2]: bits 7..6=w, bits 5..0=r 76*0e209d39SAndroid Build Coastguard Worker // version[3]= (s<<5)+(s>>3)+t+(q<<4)+(q>>4) 77*0e209d39SAndroid Build Coastguard Worker UVersionInfo version; 78*0e209d39SAndroid Build Coastguard Worker 79*0e209d39SAndroid Build Coastguard Worker // owned objects 80*0e209d39SAndroid Build Coastguard Worker CollationData *ownedData; 81*0e209d39SAndroid Build Coastguard Worker UObject *builder; 82*0e209d39SAndroid Build Coastguard Worker UDataMemory *memory; 83*0e209d39SAndroid Build Coastguard Worker UResourceBundle *bundle; 84*0e209d39SAndroid Build Coastguard Worker UTrie2 *trie; 85*0e209d39SAndroid Build Coastguard Worker UnicodeSet *unsafeBackwardSet; 86*0e209d39SAndroid Build Coastguard Worker mutable UHashtable *maxExpansions; 87*0e209d39SAndroid Build Coastguard Worker mutable UInitOnce maxExpansionsInitOnce; 88*0e209d39SAndroid Build Coastguard Worker 89*0e209d39SAndroid Build Coastguard Worker private: 90*0e209d39SAndroid Build Coastguard Worker /** 91*0e209d39SAndroid Build Coastguard Worker * No copy constructor: A CollationTailoring cannot be copied. 92*0e209d39SAndroid Build Coastguard Worker * It is immutable, and the data trie cannot be copied either. 93*0e209d39SAndroid Build Coastguard Worker */ 94*0e209d39SAndroid Build Coastguard Worker CollationTailoring(const CollationTailoring &other) = delete; 95*0e209d39SAndroid Build Coastguard Worker }; 96*0e209d39SAndroid Build Coastguard Worker 97*0e209d39SAndroid Build Coastguard Worker struct U_I18N_API CollationCacheEntry : public SharedObject { CollationCacheEntryCollationCacheEntry98*0e209d39SAndroid Build Coastguard Worker CollationCacheEntry(const Locale &loc, const CollationTailoring *t) 99*0e209d39SAndroid Build Coastguard Worker : validLocale(loc), tailoring(t) { 100*0e209d39SAndroid Build Coastguard Worker if(t != nullptr) { 101*0e209d39SAndroid Build Coastguard Worker t->addRef(); 102*0e209d39SAndroid Build Coastguard Worker } 103*0e209d39SAndroid Build Coastguard Worker } 104*0e209d39SAndroid Build Coastguard Worker ~CollationCacheEntry(); 105*0e209d39SAndroid Build Coastguard Worker 106*0e209d39SAndroid Build Coastguard Worker Locale validLocale; 107*0e209d39SAndroid Build Coastguard Worker const CollationTailoring *tailoring; 108*0e209d39SAndroid Build Coastguard Worker }; 109*0e209d39SAndroid Build Coastguard Worker 110*0e209d39SAndroid Build Coastguard Worker template<> U_I18N_API 111*0e209d39SAndroid Build Coastguard Worker const CollationCacheEntry * 112*0e209d39SAndroid Build Coastguard Worker LocaleCacheKey<CollationCacheEntry>::createObject(const void *creationContext, 113*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode) const; 114*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_END 115*0e209d39SAndroid Build Coastguard Worker 116*0e209d39SAndroid Build Coastguard Worker #endif // !UCONFIG_NO_COLLATION 117*0e209d39SAndroid Build Coastguard Worker #endif // __COLLATIONTAILORING_H__ 118