1*0e209d39SAndroid Build Coastguard Worker // © 2016 and later: Unicode, Inc. and others. 2*0e209d39SAndroid Build Coastguard Worker // License & terms of use: http://www.unicode.org/copyright.html 3*0e209d39SAndroid Build Coastguard Worker /* 4*0e209d39SAndroid Build Coastguard Worker ******************************************************************************* 5*0e209d39SAndroid Build Coastguard Worker * Copyright (C) 2013-2015, International Business Machines 6*0e209d39SAndroid Build Coastguard Worker * Corporation and others. All Rights Reserved. 7*0e209d39SAndroid Build Coastguard Worker ******************************************************************************* 8*0e209d39SAndroid Build Coastguard Worker * collationsettings.h 9*0e209d39SAndroid Build Coastguard Worker * 10*0e209d39SAndroid Build Coastguard Worker * created on: 2013feb07 11*0e209d39SAndroid Build Coastguard Worker * created by: Markus W. Scherer 12*0e209d39SAndroid Build Coastguard Worker */ 13*0e209d39SAndroid Build Coastguard Worker 14*0e209d39SAndroid Build Coastguard Worker #ifndef __COLLATIONSETTINGS_H__ 15*0e209d39SAndroid Build Coastguard Worker #define __COLLATIONSETTINGS_H__ 16*0e209d39SAndroid Build Coastguard Worker 17*0e209d39SAndroid Build Coastguard Worker #include "unicode/utypes.h" 18*0e209d39SAndroid Build Coastguard Worker 19*0e209d39SAndroid Build Coastguard Worker #if !UCONFIG_NO_COLLATION 20*0e209d39SAndroid Build Coastguard Worker 21*0e209d39SAndroid Build Coastguard Worker #include "unicode/ucol.h" 22*0e209d39SAndroid Build Coastguard Worker #include "collation.h" 23*0e209d39SAndroid Build Coastguard Worker #include "sharedobject.h" 24*0e209d39SAndroid Build Coastguard Worker #include "umutex.h" 25*0e209d39SAndroid Build Coastguard Worker 26*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_BEGIN 27*0e209d39SAndroid Build Coastguard Worker 28*0e209d39SAndroid Build Coastguard Worker struct CollationData; 29*0e209d39SAndroid Build Coastguard Worker 30*0e209d39SAndroid Build Coastguard Worker /** 31*0e209d39SAndroid Build Coastguard Worker * Collation settings/options/attributes. 32*0e209d39SAndroid Build Coastguard Worker * These are the values that can be changed via API. 33*0e209d39SAndroid Build Coastguard Worker */ 34*0e209d39SAndroid Build Coastguard Worker struct U_I18N_API CollationSettings : public SharedObject { 35*0e209d39SAndroid Build Coastguard Worker /** 36*0e209d39SAndroid Build Coastguard Worker * Options bit 0: Perform the FCD check on the input text and deliver normalized text. 37*0e209d39SAndroid Build Coastguard Worker */ 38*0e209d39SAndroid Build Coastguard Worker static const int32_t CHECK_FCD = 1; 39*0e209d39SAndroid Build Coastguard Worker /** 40*0e209d39SAndroid Build Coastguard Worker * Options bit 1: Numeric collation. 41*0e209d39SAndroid Build Coastguard Worker * Also known as CODAN = COllate Digits As Numbers. 42*0e209d39SAndroid Build Coastguard Worker * 43*0e209d39SAndroid Build Coastguard Worker * Treat digit sequences as numbers with CE sequences in numeric order, 44*0e209d39SAndroid Build Coastguard Worker * rather than returning a normal CE for each digit. 45*0e209d39SAndroid Build Coastguard Worker */ 46*0e209d39SAndroid Build Coastguard Worker static const int32_t NUMERIC = 2; 47*0e209d39SAndroid Build Coastguard Worker /** 48*0e209d39SAndroid Build Coastguard Worker * "Shifted" alternate handling, see ALTERNATE_MASK. 49*0e209d39SAndroid Build Coastguard Worker */ 50*0e209d39SAndroid Build Coastguard Worker static const int32_t SHIFTED = 4; 51*0e209d39SAndroid Build Coastguard Worker /** 52*0e209d39SAndroid Build Coastguard Worker * Options bits 3..2: Alternate-handling mask. 0 for non-ignorable. 53*0e209d39SAndroid Build Coastguard Worker * Reserve values 8 and 0xc for shift-trimmed and blanked. 54*0e209d39SAndroid Build Coastguard Worker */ 55*0e209d39SAndroid Build Coastguard Worker static const int32_t ALTERNATE_MASK = 0xc; 56*0e209d39SAndroid Build Coastguard Worker /** 57*0e209d39SAndroid Build Coastguard Worker * Options bits 6..4: The 3-bit maxVariable value bit field is shifted by this value. 58*0e209d39SAndroid Build Coastguard Worker */ 59*0e209d39SAndroid Build Coastguard Worker static const int32_t MAX_VARIABLE_SHIFT = 4; 60*0e209d39SAndroid Build Coastguard Worker /** maxVariable options bit mask before shifting. */ 61*0e209d39SAndroid Build Coastguard Worker static const int32_t MAX_VARIABLE_MASK = 0x70; 62*0e209d39SAndroid Build Coastguard Worker /** Options bit 7: Reserved/unused/0. */ 63*0e209d39SAndroid Build Coastguard Worker /** 64*0e209d39SAndroid Build Coastguard Worker * Options bit 8: Sort uppercase first if caseLevel or caseFirst is on. 65*0e209d39SAndroid Build Coastguard Worker */ 66*0e209d39SAndroid Build Coastguard Worker static const int32_t UPPER_FIRST = 0x100; 67*0e209d39SAndroid Build Coastguard Worker /** 68*0e209d39SAndroid Build Coastguard Worker * Options bit 9: Keep the case bits in the tertiary weight (they trump other tertiary values) 69*0e209d39SAndroid Build Coastguard Worker * unless case level is on (when they are *moved* into the separate case level). 70*0e209d39SAndroid Build Coastguard Worker * By default, the case bits are removed from the tertiary weight (ignored). 71*0e209d39SAndroid Build Coastguard Worker * 72*0e209d39SAndroid Build Coastguard Worker * When CASE_FIRST is off, UPPER_FIRST must be off too, corresponding to 73*0e209d39SAndroid Build Coastguard Worker * the tri-value UCOL_CASE_FIRST attribute: UCOL_OFF vs. UCOL_LOWER_FIRST vs. UCOL_UPPER_FIRST. 74*0e209d39SAndroid Build Coastguard Worker */ 75*0e209d39SAndroid Build Coastguard Worker static const int32_t CASE_FIRST = 0x200; 76*0e209d39SAndroid Build Coastguard Worker /** 77*0e209d39SAndroid Build Coastguard Worker * Options bit mask for caseFirst and upperFirst, before shifting. 78*0e209d39SAndroid Build Coastguard Worker * Same value as caseFirst==upperFirst. 79*0e209d39SAndroid Build Coastguard Worker */ 80*0e209d39SAndroid Build Coastguard Worker static const int32_t CASE_FIRST_AND_UPPER_MASK = CASE_FIRST | UPPER_FIRST; 81*0e209d39SAndroid Build Coastguard Worker /** 82*0e209d39SAndroid Build Coastguard Worker * Options bit 10: Insert the case level between the secondary and tertiary levels. 83*0e209d39SAndroid Build Coastguard Worker */ 84*0e209d39SAndroid Build Coastguard Worker static const int32_t CASE_LEVEL = 0x400; 85*0e209d39SAndroid Build Coastguard Worker /** 86*0e209d39SAndroid Build Coastguard Worker * Options bit 11: Compare secondary weights backwards. ("French secondary") 87*0e209d39SAndroid Build Coastguard Worker */ 88*0e209d39SAndroid Build Coastguard Worker static const int32_t BACKWARD_SECONDARY = 0x800; 89*0e209d39SAndroid Build Coastguard Worker /** 90*0e209d39SAndroid Build Coastguard Worker * Options bits 15..12: The 4-bit strength value bit field is shifted by this value. 91*0e209d39SAndroid Build Coastguard Worker * It is the top used bit field in the options. (No need to mask after shifting.) 92*0e209d39SAndroid Build Coastguard Worker */ 93*0e209d39SAndroid Build Coastguard Worker static const int32_t STRENGTH_SHIFT = 12; 94*0e209d39SAndroid Build Coastguard Worker /** Strength options bit mask before shifting. */ 95*0e209d39SAndroid Build Coastguard Worker static const int32_t STRENGTH_MASK = 0xf000; 96*0e209d39SAndroid Build Coastguard Worker 97*0e209d39SAndroid Build Coastguard Worker /** maxVariable values */ 98*0e209d39SAndroid Build Coastguard Worker enum MaxVariable { 99*0e209d39SAndroid Build Coastguard Worker MAX_VAR_SPACE, 100*0e209d39SAndroid Build Coastguard Worker MAX_VAR_PUNCT, 101*0e209d39SAndroid Build Coastguard Worker MAX_VAR_SYMBOL, 102*0e209d39SAndroid Build Coastguard Worker MAX_VAR_CURRENCY 103*0e209d39SAndroid Build Coastguard Worker }; 104*0e209d39SAndroid Build Coastguard Worker CollationSettingsCollationSettings105*0e209d39SAndroid Build Coastguard Worker CollationSettings() 106*0e209d39SAndroid Build Coastguard Worker : options((UCOL_DEFAULT_STRENGTH << STRENGTH_SHIFT) | 107*0e209d39SAndroid Build Coastguard Worker (MAX_VAR_PUNCT << MAX_VARIABLE_SHIFT)), 108*0e209d39SAndroid Build Coastguard Worker variableTop(0), 109*0e209d39SAndroid Build Coastguard Worker reorderTable(nullptr), 110*0e209d39SAndroid Build Coastguard Worker minHighNoReorder(0), 111*0e209d39SAndroid Build Coastguard Worker reorderRanges(nullptr), reorderRangesLength(0), 112*0e209d39SAndroid Build Coastguard Worker reorderCodes(nullptr), reorderCodesLength(0), reorderCodesCapacity(0), 113*0e209d39SAndroid Build Coastguard Worker fastLatinOptions(-1) {} 114*0e209d39SAndroid Build Coastguard Worker 115*0e209d39SAndroid Build Coastguard Worker CollationSettings(const CollationSettings &other); 116*0e209d39SAndroid Build Coastguard Worker virtual ~CollationSettings(); 117*0e209d39SAndroid Build Coastguard Worker 118*0e209d39SAndroid Build Coastguard Worker bool operator==(const CollationSettings &other) const; 119*0e209d39SAndroid Build Coastguard Worker 120*0e209d39SAndroid Build Coastguard Worker inline bool operator!=(const CollationSettings &other) const { 121*0e209d39SAndroid Build Coastguard Worker return !operator==(other); 122*0e209d39SAndroid Build Coastguard Worker } 123*0e209d39SAndroid Build Coastguard Worker 124*0e209d39SAndroid Build Coastguard Worker int32_t hashCode() const; 125*0e209d39SAndroid Build Coastguard Worker 126*0e209d39SAndroid Build Coastguard Worker void resetReordering(); 127*0e209d39SAndroid Build Coastguard Worker void aliasReordering(const CollationData &data, const int32_t *codes, int32_t length, 128*0e209d39SAndroid Build Coastguard Worker const uint32_t *ranges, int32_t rangesLength, 129*0e209d39SAndroid Build Coastguard Worker const uint8_t *table, UErrorCode &errorCode); 130*0e209d39SAndroid Build Coastguard Worker void setReordering(const CollationData &data, const int32_t *codes, int32_t codesLength, 131*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode); 132*0e209d39SAndroid Build Coastguard Worker void copyReorderingFrom(const CollationSettings &other, UErrorCode &errorCode); 133*0e209d39SAndroid Build Coastguard Worker hasReorderingCollationSettings134*0e209d39SAndroid Build Coastguard Worker inline UBool hasReordering() const { return reorderTable != nullptr; } 135*0e209d39SAndroid Build Coastguard Worker static UBool reorderTableHasSplitBytes(const uint8_t table[256]); reorderCollationSettings136*0e209d39SAndroid Build Coastguard Worker inline uint32_t reorder(uint32_t p) const { 137*0e209d39SAndroid Build Coastguard Worker uint8_t b = reorderTable[p >> 24]; 138*0e209d39SAndroid Build Coastguard Worker if(b != 0 || p <= Collation::NO_CE_PRIMARY) { 139*0e209d39SAndroid Build Coastguard Worker return ((uint32_t)b << 24) | (p & 0xffffff); 140*0e209d39SAndroid Build Coastguard Worker } else { 141*0e209d39SAndroid Build Coastguard Worker return reorderEx(p); 142*0e209d39SAndroid Build Coastguard Worker } 143*0e209d39SAndroid Build Coastguard Worker } 144*0e209d39SAndroid Build Coastguard Worker 145*0e209d39SAndroid Build Coastguard Worker void setStrength(int32_t value, int32_t defaultOptions, UErrorCode &errorCode); 146*0e209d39SAndroid Build Coastguard Worker getStrengthCollationSettings147*0e209d39SAndroid Build Coastguard Worker static int32_t getStrength(int32_t options) { 148*0e209d39SAndroid Build Coastguard Worker return options >> STRENGTH_SHIFT; 149*0e209d39SAndroid Build Coastguard Worker } 150*0e209d39SAndroid Build Coastguard Worker getStrengthCollationSettings151*0e209d39SAndroid Build Coastguard Worker int32_t getStrength() const { 152*0e209d39SAndroid Build Coastguard Worker return getStrength(options); 153*0e209d39SAndroid Build Coastguard Worker } 154*0e209d39SAndroid Build Coastguard Worker 155*0e209d39SAndroid Build Coastguard Worker /** Sets the options bit for an on/off attribute. */ 156*0e209d39SAndroid Build Coastguard Worker void setFlag(int32_t bit, UColAttributeValue value, 157*0e209d39SAndroid Build Coastguard Worker int32_t defaultOptions, UErrorCode &errorCode); 158*0e209d39SAndroid Build Coastguard Worker getFlagCollationSettings159*0e209d39SAndroid Build Coastguard Worker UColAttributeValue getFlag(int32_t bit) const { 160*0e209d39SAndroid Build Coastguard Worker return ((options & bit) != 0) ? UCOL_ON : UCOL_OFF; 161*0e209d39SAndroid Build Coastguard Worker } 162*0e209d39SAndroid Build Coastguard Worker 163*0e209d39SAndroid Build Coastguard Worker void setCaseFirst(UColAttributeValue value, int32_t defaultOptions, UErrorCode &errorCode); 164*0e209d39SAndroid Build Coastguard Worker getCaseFirstCollationSettings165*0e209d39SAndroid Build Coastguard Worker UColAttributeValue getCaseFirst() const { 166*0e209d39SAndroid Build Coastguard Worker int32_t option = options & CASE_FIRST_AND_UPPER_MASK; 167*0e209d39SAndroid Build Coastguard Worker return (option == 0) ? UCOL_OFF : 168*0e209d39SAndroid Build Coastguard Worker (option == CASE_FIRST) ? UCOL_LOWER_FIRST : UCOL_UPPER_FIRST; 169*0e209d39SAndroid Build Coastguard Worker } 170*0e209d39SAndroid Build Coastguard Worker 171*0e209d39SAndroid Build Coastguard Worker void setAlternateHandling(UColAttributeValue value, 172*0e209d39SAndroid Build Coastguard Worker int32_t defaultOptions, UErrorCode &errorCode); 173*0e209d39SAndroid Build Coastguard Worker getAlternateHandlingCollationSettings174*0e209d39SAndroid Build Coastguard Worker UColAttributeValue getAlternateHandling() const { 175*0e209d39SAndroid Build Coastguard Worker return ((options & ALTERNATE_MASK) == 0) ? UCOL_NON_IGNORABLE : UCOL_SHIFTED; 176*0e209d39SAndroid Build Coastguard Worker } 177*0e209d39SAndroid Build Coastguard Worker 178*0e209d39SAndroid Build Coastguard Worker void setMaxVariable(int32_t value, int32_t defaultOptions, UErrorCode &errorCode); 179*0e209d39SAndroid Build Coastguard Worker getMaxVariableCollationSettings180*0e209d39SAndroid Build Coastguard Worker MaxVariable getMaxVariable() const { 181*0e209d39SAndroid Build Coastguard Worker return (MaxVariable)((options & MAX_VARIABLE_MASK) >> MAX_VARIABLE_SHIFT); 182*0e209d39SAndroid Build Coastguard Worker } 183*0e209d39SAndroid Build Coastguard Worker 184*0e209d39SAndroid Build Coastguard Worker /** 185*0e209d39SAndroid Build Coastguard Worker * Include case bits in the tertiary level if caseLevel=off and caseFirst!=off. 186*0e209d39SAndroid Build Coastguard Worker */ isTertiaryWithCaseBitsCollationSettings187*0e209d39SAndroid Build Coastguard Worker static inline UBool isTertiaryWithCaseBits(int32_t options) { 188*0e209d39SAndroid Build Coastguard Worker return (options & (CASE_LEVEL | CASE_FIRST)) == CASE_FIRST; 189*0e209d39SAndroid Build Coastguard Worker } getTertiaryMaskCollationSettings190*0e209d39SAndroid Build Coastguard Worker static uint32_t getTertiaryMask(int32_t options) { 191*0e209d39SAndroid Build Coastguard Worker // Remove the case bits from the tertiary weight when caseLevel is on or caseFirst is off. 192*0e209d39SAndroid Build Coastguard Worker return isTertiaryWithCaseBits(options) ? 193*0e209d39SAndroid Build Coastguard Worker Collation::CASE_AND_TERTIARY_MASK : Collation::ONLY_TERTIARY_MASK; 194*0e209d39SAndroid Build Coastguard Worker } 195*0e209d39SAndroid Build Coastguard Worker sortsTertiaryUpperCaseFirstCollationSettings196*0e209d39SAndroid Build Coastguard Worker static UBool sortsTertiaryUpperCaseFirst(int32_t options) { 197*0e209d39SAndroid Build Coastguard Worker // On tertiary level, consider case bits and sort uppercase first 198*0e209d39SAndroid Build Coastguard Worker // if caseLevel is off and caseFirst==upperFirst. 199*0e209d39SAndroid Build Coastguard Worker return (options & (CASE_LEVEL | CASE_FIRST_AND_UPPER_MASK)) == CASE_FIRST_AND_UPPER_MASK; 200*0e209d39SAndroid Build Coastguard Worker } 201*0e209d39SAndroid Build Coastguard Worker dontCheckFCDCollationSettings202*0e209d39SAndroid Build Coastguard Worker inline UBool dontCheckFCD() const { 203*0e209d39SAndroid Build Coastguard Worker return (options & CHECK_FCD) == 0; 204*0e209d39SAndroid Build Coastguard Worker } 205*0e209d39SAndroid Build Coastguard Worker hasBackwardSecondaryCollationSettings206*0e209d39SAndroid Build Coastguard Worker inline UBool hasBackwardSecondary() const { 207*0e209d39SAndroid Build Coastguard Worker return (options & BACKWARD_SECONDARY) != 0; 208*0e209d39SAndroid Build Coastguard Worker } 209*0e209d39SAndroid Build Coastguard Worker isNumericCollationSettings210*0e209d39SAndroid Build Coastguard Worker inline UBool isNumeric() const { 211*0e209d39SAndroid Build Coastguard Worker return (options & NUMERIC) != 0; 212*0e209d39SAndroid Build Coastguard Worker } 213*0e209d39SAndroid Build Coastguard Worker 214*0e209d39SAndroid Build Coastguard Worker /** CHECK_FCD etc. */ 215*0e209d39SAndroid Build Coastguard Worker int32_t options; 216*0e209d39SAndroid Build Coastguard Worker /** Variable-top primary weight. */ 217*0e209d39SAndroid Build Coastguard Worker uint32_t variableTop; 218*0e209d39SAndroid Build Coastguard Worker /** 219*0e209d39SAndroid Build Coastguard Worker * 256-byte table for reordering permutation of primary lead bytes; nullptr if no reordering. 220*0e209d39SAndroid Build Coastguard Worker * A 0 entry at a non-zero index means that the primary lead byte is "split" 221*0e209d39SAndroid Build Coastguard Worker * (there are different offsets for primaries that share that lead byte) 222*0e209d39SAndroid Build Coastguard Worker * and the reordering offset must be determined via the reorderRanges. 223*0e209d39SAndroid Build Coastguard Worker */ 224*0e209d39SAndroid Build Coastguard Worker const uint8_t *reorderTable; 225*0e209d39SAndroid Build Coastguard Worker /** Limit of last reordered range. 0 if no reordering or no split bytes. */ 226*0e209d39SAndroid Build Coastguard Worker uint32_t minHighNoReorder; 227*0e209d39SAndroid Build Coastguard Worker /** 228*0e209d39SAndroid Build Coastguard Worker * Primary-weight ranges for script reordering, 229*0e209d39SAndroid Build Coastguard Worker * to be used by reorder(p) for split-reordered primary lead bytes. 230*0e209d39SAndroid Build Coastguard Worker * 231*0e209d39SAndroid Build Coastguard Worker * Each entry is a (limit, offset) pair. 232*0e209d39SAndroid Build Coastguard Worker * The upper 16 bits of the entry are the upper 16 bits of the 233*0e209d39SAndroid Build Coastguard Worker * exclusive primary limit of a range. 234*0e209d39SAndroid Build Coastguard Worker * Primaries between the previous limit and this one have their lead bytes 235*0e209d39SAndroid Build Coastguard Worker * modified by the signed offset (-0xff..+0xff) stored in the lower 16 bits. 236*0e209d39SAndroid Build Coastguard Worker * 237*0e209d39SAndroid Build Coastguard Worker * CollationData::makeReorderRanges() writes a full list where the first range 238*0e209d39SAndroid Build Coastguard Worker * (at least for terminators and separators) has a 0 offset. 239*0e209d39SAndroid Build Coastguard Worker * The last range has a non-zero offset. 240*0e209d39SAndroid Build Coastguard Worker * minHighNoReorder is set to the limit of that last range. 241*0e209d39SAndroid Build Coastguard Worker * 242*0e209d39SAndroid Build Coastguard Worker * In the settings object, the initial ranges before the first split lead byte 243*0e209d39SAndroid Build Coastguard Worker * are omitted for efficiency; they are handled by reorder(p) via the reorderTable. 244*0e209d39SAndroid Build Coastguard Worker * If there are no split-reordered lead bytes, then no ranges are needed. 245*0e209d39SAndroid Build Coastguard Worker */ 246*0e209d39SAndroid Build Coastguard Worker const uint32_t *reorderRanges; 247*0e209d39SAndroid Build Coastguard Worker int32_t reorderRangesLength; 248*0e209d39SAndroid Build Coastguard Worker /** Array of reorder codes; ignored if reorderCodesLength == 0. */ 249*0e209d39SAndroid Build Coastguard Worker const int32_t *reorderCodes; 250*0e209d39SAndroid Build Coastguard Worker /** Number of reorder codes; 0 if no reordering. */ 251*0e209d39SAndroid Build Coastguard Worker int32_t reorderCodesLength; 252*0e209d39SAndroid Build Coastguard Worker /** 253*0e209d39SAndroid Build Coastguard Worker * Capacity of reorderCodes. 254*0e209d39SAndroid Build Coastguard Worker * If 0, then the codes, the ranges, and the table are aliases. 255*0e209d39SAndroid Build Coastguard Worker * Otherwise, this object owns the memory via the reorderCodes pointer; 256*0e209d39SAndroid Build Coastguard Worker * the codes, the ranges, and the table are in the same memory block, in that order. 257*0e209d39SAndroid Build Coastguard Worker */ 258*0e209d39SAndroid Build Coastguard Worker int32_t reorderCodesCapacity; 259*0e209d39SAndroid Build Coastguard Worker 260*0e209d39SAndroid Build Coastguard Worker /** Options for CollationFastLatin. Negative if disabled. */ 261*0e209d39SAndroid Build Coastguard Worker int32_t fastLatinOptions; 262*0e209d39SAndroid Build Coastguard Worker uint16_t fastLatinPrimaries[0x180]; 263*0e209d39SAndroid Build Coastguard Worker 264*0e209d39SAndroid Build Coastguard Worker private: 265*0e209d39SAndroid Build Coastguard Worker void setReorderArrays(const int32_t *codes, int32_t codesLength, 266*0e209d39SAndroid Build Coastguard Worker const uint32_t *ranges, int32_t rangesLength, 267*0e209d39SAndroid Build Coastguard Worker const uint8_t *table, UErrorCode &errorCode); 268*0e209d39SAndroid Build Coastguard Worker uint32_t reorderEx(uint32_t p) const; 269*0e209d39SAndroid Build Coastguard Worker }; 270*0e209d39SAndroid Build Coastguard Worker 271*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_END 272*0e209d39SAndroid Build Coastguard Worker 273*0e209d39SAndroid Build Coastguard Worker #endif // !UCONFIG_NO_COLLATION 274*0e209d39SAndroid Build Coastguard Worker #endif // __COLLATIONSETTINGS_H__ 275