1*0e209d39SAndroid Build Coastguard Worker // © 2016 and later: Unicode, Inc. and others. 2*0e209d39SAndroid Build Coastguard Worker // License & terms of use: http://www.unicode.org/copyright.html 3*0e209d39SAndroid Build Coastguard Worker /* 4*0e209d39SAndroid Build Coastguard Worker ********************************************************************** 5*0e209d39SAndroid Build Coastguard Worker * Copyright (c) 2001-2015, International Business Machines 6*0e209d39SAndroid Build Coastguard Worker * Corporation and others. All Rights Reserved. 7*0e209d39SAndroid Build Coastguard Worker ********************************************************************** 8*0e209d39SAndroid Build Coastguard Worker * Date Name Description 9*0e209d39SAndroid Build Coastguard Worker * 11/19/2001 aliu Creation. 10*0e209d39SAndroid Build Coastguard Worker * 05/19/2010 markus Rewritten from scratch 11*0e209d39SAndroid Build Coastguard Worker ********************************************************************** 12*0e209d39SAndroid Build Coastguard Worker */ 13*0e209d39SAndroid Build Coastguard Worker 14*0e209d39SAndroid Build Coastguard Worker #ifndef CHARSTRING_H 15*0e209d39SAndroid Build Coastguard Worker #define CHARSTRING_H 16*0e209d39SAndroid Build Coastguard Worker 17*0e209d39SAndroid Build Coastguard Worker #include "unicode/utypes.h" 18*0e209d39SAndroid Build Coastguard Worker #include "unicode/unistr.h" 19*0e209d39SAndroid Build Coastguard Worker #include "unicode/uobject.h" 20*0e209d39SAndroid Build Coastguard Worker #include "cmemory.h" 21*0e209d39SAndroid Build Coastguard Worker 22*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_BEGIN 23*0e209d39SAndroid Build Coastguard Worker 24*0e209d39SAndroid Build Coastguard Worker // Windows needs us to DLL-export the MaybeStackArray template specialization, 25*0e209d39SAndroid Build Coastguard Worker // but MacOS X cannot handle it. Same as in digitlst.h. 26*0e209d39SAndroid Build Coastguard Worker #if !U_PLATFORM_IS_DARWIN_BASED 27*0e209d39SAndroid Build Coastguard Worker template class U_COMMON_API MaybeStackArray<char, 40>; 28*0e209d39SAndroid Build Coastguard Worker #endif 29*0e209d39SAndroid Build Coastguard Worker 30*0e209d39SAndroid Build Coastguard Worker /** 31*0e209d39SAndroid Build Coastguard Worker * ICU-internal char * string class. 32*0e209d39SAndroid Build Coastguard Worker * This class does not assume or enforce any particular character encoding. 33*0e209d39SAndroid Build Coastguard Worker * Raw bytes can be stored. The string object owns its characters. 34*0e209d39SAndroid Build Coastguard Worker * A terminating NUL is stored, but the class does not prevent embedded NUL characters. 35*0e209d39SAndroid Build Coastguard Worker * 36*0e209d39SAndroid Build Coastguard Worker * This class wants to be convenient but is also deliberately minimalist. 37*0e209d39SAndroid Build Coastguard Worker * Please do not add methods if they only add minor convenience. 38*0e209d39SAndroid Build Coastguard Worker * For example: 39*0e209d39SAndroid Build Coastguard Worker * cs.data()[5]='a'; // no need for setCharAt(5, 'a') 40*0e209d39SAndroid Build Coastguard Worker */ 41*0e209d39SAndroid Build Coastguard Worker class U_COMMON_API CharString : public UMemory { 42*0e209d39SAndroid Build Coastguard Worker public: CharString()43*0e209d39SAndroid Build Coastguard Worker CharString() : len(0) { buffer[0]=0; } CharString(StringPiece s,UErrorCode & errorCode)44*0e209d39SAndroid Build Coastguard Worker CharString(StringPiece s, UErrorCode &errorCode) : len(0) { 45*0e209d39SAndroid Build Coastguard Worker buffer[0]=0; 46*0e209d39SAndroid Build Coastguard Worker append(s, errorCode); 47*0e209d39SAndroid Build Coastguard Worker } CharString(const CharString & s,UErrorCode & errorCode)48*0e209d39SAndroid Build Coastguard Worker CharString(const CharString &s, UErrorCode &errorCode) : len(0) { 49*0e209d39SAndroid Build Coastguard Worker buffer[0]=0; 50*0e209d39SAndroid Build Coastguard Worker append(s, errorCode); 51*0e209d39SAndroid Build Coastguard Worker } CharString(const char * s,int32_t sLength,UErrorCode & errorCode)52*0e209d39SAndroid Build Coastguard Worker CharString(const char *s, int32_t sLength, UErrorCode &errorCode) : len(0) { 53*0e209d39SAndroid Build Coastguard Worker buffer[0]=0; 54*0e209d39SAndroid Build Coastguard Worker append(s, sLength, errorCode); 55*0e209d39SAndroid Build Coastguard Worker } ~CharString()56*0e209d39SAndroid Build Coastguard Worker ~CharString() {} 57*0e209d39SAndroid Build Coastguard Worker 58*0e209d39SAndroid Build Coastguard Worker /** 59*0e209d39SAndroid Build Coastguard Worker * Move constructor; might leave src in an undefined state. 60*0e209d39SAndroid Build Coastguard Worker * This string will have the same contents and state that the source string had. 61*0e209d39SAndroid Build Coastguard Worker */ 62*0e209d39SAndroid Build Coastguard Worker CharString(CharString &&src) noexcept; 63*0e209d39SAndroid Build Coastguard Worker /** 64*0e209d39SAndroid Build Coastguard Worker * Move assignment operator; might leave src in an undefined state. 65*0e209d39SAndroid Build Coastguard Worker * This string will have the same contents and state that the source string had. 66*0e209d39SAndroid Build Coastguard Worker * The behavior is undefined if *this and src are the same object. 67*0e209d39SAndroid Build Coastguard Worker */ 68*0e209d39SAndroid Build Coastguard Worker CharString &operator=(CharString &&src) noexcept; 69*0e209d39SAndroid Build Coastguard Worker 70*0e209d39SAndroid Build Coastguard Worker /** 71*0e209d39SAndroid Build Coastguard Worker * Replaces this string's contents with the other string's contents. 72*0e209d39SAndroid Build Coastguard Worker * CharString does not support the standard copy constructor nor 73*0e209d39SAndroid Build Coastguard Worker * the assignment operator, to make copies explicit and to 74*0e209d39SAndroid Build Coastguard Worker * use a UErrorCode where memory allocations might be needed. 75*0e209d39SAndroid Build Coastguard Worker */ 76*0e209d39SAndroid Build Coastguard Worker CharString ©From(const CharString &other, UErrorCode &errorCode); 77*0e209d39SAndroid Build Coastguard Worker isEmpty()78*0e209d39SAndroid Build Coastguard Worker UBool isEmpty() const { return len==0; } length()79*0e209d39SAndroid Build Coastguard Worker int32_t length() const { return len; } 80*0e209d39SAndroid Build Coastguard Worker char operator[](int32_t index) const { return buffer[index]; } toStringPiece()81*0e209d39SAndroid Build Coastguard Worker StringPiece toStringPiece() const { return StringPiece(buffer.getAlias(), len); } 82*0e209d39SAndroid Build Coastguard Worker data()83*0e209d39SAndroid Build Coastguard Worker const char *data() const { return buffer.getAlias(); } data()84*0e209d39SAndroid Build Coastguard Worker char *data() { return buffer.getAlias(); } 85*0e209d39SAndroid Build Coastguard Worker /** 86*0e209d39SAndroid Build Coastguard Worker * Allocates length()+1 chars and copies the NUL-terminated data(). 87*0e209d39SAndroid Build Coastguard Worker * The caller must uprv_free() the result. 88*0e209d39SAndroid Build Coastguard Worker */ 89*0e209d39SAndroid Build Coastguard Worker char *cloneData(UErrorCode &errorCode) const; 90*0e209d39SAndroid Build Coastguard Worker /** 91*0e209d39SAndroid Build Coastguard Worker * Copies the contents of the string into dest. 92*0e209d39SAndroid Build Coastguard Worker * Checks if there is enough space in dest, extracts the entire string if possible, 93*0e209d39SAndroid Build Coastguard Worker * and NUL-terminates dest if possible. 94*0e209d39SAndroid Build Coastguard Worker * 95*0e209d39SAndroid Build Coastguard Worker * If the string fits into dest but cannot be NUL-terminated (length()==capacity), 96*0e209d39SAndroid Build Coastguard Worker * then the error code is set to U_STRING_NOT_TERMINATED_WARNING. 97*0e209d39SAndroid Build Coastguard Worker * If the string itself does not fit into dest (length()>capacity), 98*0e209d39SAndroid Build Coastguard Worker * then the error code is set to U_BUFFER_OVERFLOW_ERROR. 99*0e209d39SAndroid Build Coastguard Worker * 100*0e209d39SAndroid Build Coastguard Worker * @param dest Destination string buffer. 101*0e209d39SAndroid Build Coastguard Worker * @param capacity Size of the dest buffer (number of chars). 102*0e209d39SAndroid Build Coastguard Worker * @param errorCode ICU error code. 103*0e209d39SAndroid Build Coastguard Worker * @return length() 104*0e209d39SAndroid Build Coastguard Worker */ 105*0e209d39SAndroid Build Coastguard Worker int32_t extract(char *dest, int32_t capacity, UErrorCode &errorCode) const; 106*0e209d39SAndroid Build Coastguard Worker 107*0e209d39SAndroid Build Coastguard Worker bool operator==(const CharString& other) const { 108*0e209d39SAndroid Build Coastguard Worker return len == other.length() && (len == 0 || uprv_memcmp(data(), other.data(), len) == 0); 109*0e209d39SAndroid Build Coastguard Worker } 110*0e209d39SAndroid Build Coastguard Worker bool operator!=(const CharString& other) const { 111*0e209d39SAndroid Build Coastguard Worker return !operator==(other); 112*0e209d39SAndroid Build Coastguard Worker } 113*0e209d39SAndroid Build Coastguard Worker 114*0e209d39SAndroid Build Coastguard Worker bool operator==(StringPiece other) const { 115*0e209d39SAndroid Build Coastguard Worker return len == other.length() && (len == 0 || uprv_memcmp(data(), other.data(), len) == 0); 116*0e209d39SAndroid Build Coastguard Worker } 117*0e209d39SAndroid Build Coastguard Worker bool operator!=(StringPiece other) const { 118*0e209d39SAndroid Build Coastguard Worker return !operator==(other); 119*0e209d39SAndroid Build Coastguard Worker } 120*0e209d39SAndroid Build Coastguard Worker 121*0e209d39SAndroid Build Coastguard Worker /** @return last index of c, or -1 if c is not in this string */ 122*0e209d39SAndroid Build Coastguard Worker int32_t lastIndexOf(char c) const; 123*0e209d39SAndroid Build Coastguard Worker 124*0e209d39SAndroid Build Coastguard Worker bool contains(StringPiece s) const; 125*0e209d39SAndroid Build Coastguard Worker clear()126*0e209d39SAndroid Build Coastguard Worker CharString &clear() { len=0; buffer[0]=0; return *this; } 127*0e209d39SAndroid Build Coastguard Worker CharString &truncate(int32_t newLength); 128*0e209d39SAndroid Build Coastguard Worker 129*0e209d39SAndroid Build Coastguard Worker CharString &append(char c, UErrorCode &errorCode); append(StringPiece s,UErrorCode & errorCode)130*0e209d39SAndroid Build Coastguard Worker CharString &append(StringPiece s, UErrorCode &errorCode) { 131*0e209d39SAndroid Build Coastguard Worker return append(s.data(), s.length(), errorCode); 132*0e209d39SAndroid Build Coastguard Worker } append(const CharString & s,UErrorCode & errorCode)133*0e209d39SAndroid Build Coastguard Worker CharString &append(const CharString &s, UErrorCode &errorCode) { 134*0e209d39SAndroid Build Coastguard Worker return append(s.data(), s.length(), errorCode); 135*0e209d39SAndroid Build Coastguard Worker } 136*0e209d39SAndroid Build Coastguard Worker CharString &append(const char *s, int32_t sLength, UErrorCode &status); 137*0e209d39SAndroid Build Coastguard Worker 138*0e209d39SAndroid Build Coastguard Worker CharString &appendNumber(int32_t number, UErrorCode &status); 139*0e209d39SAndroid Build Coastguard Worker 140*0e209d39SAndroid Build Coastguard Worker /** 141*0e209d39SAndroid Build Coastguard Worker * Returns a writable buffer for appending and writes the buffer's capacity to 142*0e209d39SAndroid Build Coastguard Worker * resultCapacity. Guarantees resultCapacity>=minCapacity if U_SUCCESS(). 143*0e209d39SAndroid Build Coastguard Worker * There will additionally be space for a terminating NUL right at resultCapacity. 144*0e209d39SAndroid Build Coastguard Worker * (This function is similar to ByteSink.GetAppendBuffer().) 145*0e209d39SAndroid Build Coastguard Worker * 146*0e209d39SAndroid Build Coastguard Worker * The returned buffer is only valid until the next write operation 147*0e209d39SAndroid Build Coastguard Worker * on this string. 148*0e209d39SAndroid Build Coastguard Worker * 149*0e209d39SAndroid Build Coastguard Worker * After writing at most resultCapacity bytes, call append() with the 150*0e209d39SAndroid Build Coastguard Worker * pointer returned from this function and the number of bytes written. 151*0e209d39SAndroid Build Coastguard Worker * 152*0e209d39SAndroid Build Coastguard Worker * @param minCapacity required minimum capacity of the returned buffer; 153*0e209d39SAndroid Build Coastguard Worker * must be non-negative 154*0e209d39SAndroid Build Coastguard Worker * @param desiredCapacityHint desired capacity of the returned buffer; 155*0e209d39SAndroid Build Coastguard Worker * must be non-negative 156*0e209d39SAndroid Build Coastguard Worker * @param resultCapacity will be set to the capacity of the returned buffer 157*0e209d39SAndroid Build Coastguard Worker * @param errorCode in/out error code 158*0e209d39SAndroid Build Coastguard Worker * @return a buffer with resultCapacity>=min_capacity 159*0e209d39SAndroid Build Coastguard Worker */ 160*0e209d39SAndroid Build Coastguard Worker char *getAppendBuffer(int32_t minCapacity, 161*0e209d39SAndroid Build Coastguard Worker int32_t desiredCapacityHint, 162*0e209d39SAndroid Build Coastguard Worker int32_t &resultCapacity, 163*0e209d39SAndroid Build Coastguard Worker UErrorCode &errorCode); 164*0e209d39SAndroid Build Coastguard Worker 165*0e209d39SAndroid Build Coastguard Worker CharString &appendInvariantChars(const UnicodeString &s, UErrorCode &errorCode); 166*0e209d39SAndroid Build Coastguard Worker CharString &appendInvariantChars(const char16_t* uchars, int32_t ucharsLen, UErrorCode& errorCode); 167*0e209d39SAndroid Build Coastguard Worker 168*0e209d39SAndroid Build Coastguard Worker /** 169*0e209d39SAndroid Build Coastguard Worker * Appends a filename/path part, e.g., a directory name. 170*0e209d39SAndroid Build Coastguard Worker * First appends a U_FILE_SEP_CHAR or U_FILE_ALT_SEP_CHAR if necessary. 171*0e209d39SAndroid Build Coastguard Worker * Does nothing if s is empty. 172*0e209d39SAndroid Build Coastguard Worker */ 173*0e209d39SAndroid Build Coastguard Worker CharString &appendPathPart(StringPiece s, UErrorCode &errorCode); 174*0e209d39SAndroid Build Coastguard Worker 175*0e209d39SAndroid Build Coastguard Worker /** 176*0e209d39SAndroid Build Coastguard Worker * Appends a U_FILE_SEP_CHAR or U_FILE_ALT_SEP_CHAR if this string is not empty 177*0e209d39SAndroid Build Coastguard Worker * and does not already end with a U_FILE_SEP_CHAR or U_FILE_ALT_SEP_CHAR. 178*0e209d39SAndroid Build Coastguard Worker */ 179*0e209d39SAndroid Build Coastguard Worker CharString &ensureEndsWithFileSeparator(UErrorCode &errorCode); 180*0e209d39SAndroid Build Coastguard Worker 181*0e209d39SAndroid Build Coastguard Worker private: 182*0e209d39SAndroid Build Coastguard Worker MaybeStackArray<char, 40> buffer; 183*0e209d39SAndroid Build Coastguard Worker int32_t len; 184*0e209d39SAndroid Build Coastguard Worker 185*0e209d39SAndroid Build Coastguard Worker UBool ensureCapacity(int32_t capacity, int32_t desiredCapacityHint, UErrorCode &errorCode); 186*0e209d39SAndroid Build Coastguard Worker 187*0e209d39SAndroid Build Coastguard Worker CharString(const CharString &other) = delete; // forbid copying of this class 188*0e209d39SAndroid Build Coastguard Worker CharString &operator=(const CharString &other) = delete; // forbid copying of this class 189*0e209d39SAndroid Build Coastguard Worker 190*0e209d39SAndroid Build Coastguard Worker /** 191*0e209d39SAndroid Build Coastguard Worker * Returns U_FILE_ALT_SEP_CHAR if found in string, and U_FILE_SEP_CHAR is not found. 192*0e209d39SAndroid Build Coastguard Worker * Otherwise returns U_FILE_SEP_CHAR. 193*0e209d39SAndroid Build Coastguard Worker */ 194*0e209d39SAndroid Build Coastguard Worker char getDirSepChar() const; 195*0e209d39SAndroid Build Coastguard Worker }; 196*0e209d39SAndroid Build Coastguard Worker 197*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_END 198*0e209d39SAndroid Build Coastguard Worker 199*0e209d39SAndroid Build Coastguard Worker #endif 200*0e209d39SAndroid Build Coastguard Worker //eof 201