xref: /aosp_15_r20/external/icu/icu4c/source/i18n/regextxt.cpp (revision 0e209d3975ff4a8c132096b14b0e9364a753506e)
1*0e209d39SAndroid Build Coastguard Worker // © 2016 and later: Unicode, Inc. and others.
2*0e209d39SAndroid Build Coastguard Worker // License & terms of use: http://www.unicode.org/copyright.html
3*0e209d39SAndroid Build Coastguard Worker /********************************************************************
4*0e209d39SAndroid Build Coastguard Worker  * COPYRIGHT:
5*0e209d39SAndroid Build Coastguard Worker  * Copyright (c) 2008-2011, International Business Machines Corporation and
6*0e209d39SAndroid Build Coastguard Worker  * others. All Rights Reserved.
7*0e209d39SAndroid Build Coastguard Worker  ********************************************************************/
8*0e209d39SAndroid Build Coastguard Worker //
9*0e209d39SAndroid Build Coastguard Worker //  file:  regextxt.cpp
10*0e209d39SAndroid Build Coastguard Worker //
11*0e209d39SAndroid Build Coastguard Worker //  This file contains utility code for supporting UText in the regular expression engine.
12*0e209d39SAndroid Build Coastguard Worker //
13*0e209d39SAndroid Build Coastguard Worker 
14*0e209d39SAndroid Build Coastguard Worker #include "unicode/utf.h"
15*0e209d39SAndroid Build Coastguard Worker #include "regextxt.h"
16*0e209d39SAndroid Build Coastguard Worker 
17*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_BEGIN
18*0e209d39SAndroid Build Coastguard Worker 
19*0e209d39SAndroid Build Coastguard Worker U_CFUNC char16_t U_CALLCONV
uregex_utext_unescape_charAt(int32_t offset,void * ct)20*0e209d39SAndroid Build Coastguard Worker uregex_utext_unescape_charAt(int32_t offset, void *ct) {
21*0e209d39SAndroid Build Coastguard Worker     struct URegexUTextUnescapeCharContext *context = (struct URegexUTextUnescapeCharContext *)ct;
22*0e209d39SAndroid Build Coastguard Worker     UChar32 c;
23*0e209d39SAndroid Build Coastguard Worker     if (offset == context->lastOffset + 1) {
24*0e209d39SAndroid Build Coastguard Worker         c = UTEXT_NEXT32(context->text);
25*0e209d39SAndroid Build Coastguard Worker         context->lastOffset++;
26*0e209d39SAndroid Build Coastguard Worker     } else if (offset == context->lastOffset) {
27*0e209d39SAndroid Build Coastguard Worker         c = UTEXT_PREVIOUS32(context->text);
28*0e209d39SAndroid Build Coastguard Worker         UTEXT_NEXT32(context->text);
29*0e209d39SAndroid Build Coastguard Worker     } else {
30*0e209d39SAndroid Build Coastguard Worker         utext_moveIndex32(context->text, offset - context->lastOffset - 1);
31*0e209d39SAndroid Build Coastguard Worker         c = UTEXT_NEXT32(context->text);
32*0e209d39SAndroid Build Coastguard Worker         context->lastOffset = offset;
33*0e209d39SAndroid Build Coastguard Worker     }
34*0e209d39SAndroid Build Coastguard Worker 
35*0e209d39SAndroid Build Coastguard Worker     // !!!: Doesn't handle characters outside BMP
36*0e209d39SAndroid Build Coastguard Worker     if (U_IS_BMP(c)) {
37*0e209d39SAndroid Build Coastguard Worker         return (char16_t)c;
38*0e209d39SAndroid Build Coastguard Worker     } else {
39*0e209d39SAndroid Build Coastguard Worker         return 0;
40*0e209d39SAndroid Build Coastguard Worker     }
41*0e209d39SAndroid Build Coastguard Worker }
42*0e209d39SAndroid Build Coastguard Worker 
43*0e209d39SAndroid Build Coastguard Worker U_CFUNC char16_t U_CALLCONV
uregex_ucstr_unescape_charAt(int32_t offset,void * context)44*0e209d39SAndroid Build Coastguard Worker uregex_ucstr_unescape_charAt(int32_t offset, void *context) {
45*0e209d39SAndroid Build Coastguard Worker     return ((char16_t *)context)[offset];
46*0e209d39SAndroid Build Coastguard Worker }
47*0e209d39SAndroid Build Coastguard Worker 
48*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_END
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