1*0e209d39SAndroid Build Coastguard Worker // © 2016 and later: Unicode, Inc. and others.
2*0e209d39SAndroid Build Coastguard Worker // License & terms of use: http://www.unicode.org/copyright.html
3*0e209d39SAndroid Build Coastguard Worker /*
4*0e209d39SAndroid Build Coastguard Worker ******************************************************************************
5*0e209d39SAndroid Build Coastguard Worker * Copyright (C) 2009-2012, International Business Machines Corporation and
6*0e209d39SAndroid Build Coastguard Worker * others. All Rights Reserved.
7*0e209d39SAndroid Build Coastguard Worker ******************************************************************************
8*0e209d39SAndroid Build Coastguard Worker * Date Name Description
9*0e209d39SAndroid Build Coastguard Worker * 12/14/09 doug Creation.
10*0e209d39SAndroid Build Coastguard Worker ******************************************************************************
11*0e209d39SAndroid Build Coastguard Worker */
12*0e209d39SAndroid Build Coastguard Worker
13*0e209d39SAndroid Build Coastguard Worker #include "unicode/utypes.h"
14*0e209d39SAndroid Build Coastguard Worker
15*0e209d39SAndroid Build Coastguard Worker #if !UCONFIG_NO_FORMATTING
16*0e209d39SAndroid Build Coastguard Worker
17*0e209d39SAndroid Build Coastguard Worker #include "unicode/fpositer.h"
18*0e209d39SAndroid Build Coastguard Worker #include "cmemory.h"
19*0e209d39SAndroid Build Coastguard Worker #include "uvectr32.h"
20*0e209d39SAndroid Build Coastguard Worker
21*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_BEGIN
22*0e209d39SAndroid Build Coastguard Worker
~FieldPositionIterator()23*0e209d39SAndroid Build Coastguard Worker FieldPositionIterator::~FieldPositionIterator() {
24*0e209d39SAndroid Build Coastguard Worker delete data;
25*0e209d39SAndroid Build Coastguard Worker data = nullptr;
26*0e209d39SAndroid Build Coastguard Worker pos = -1;
27*0e209d39SAndroid Build Coastguard Worker }
28*0e209d39SAndroid Build Coastguard Worker
FieldPositionIterator()29*0e209d39SAndroid Build Coastguard Worker FieldPositionIterator::FieldPositionIterator()
30*0e209d39SAndroid Build Coastguard Worker : data(nullptr), pos(-1) {
31*0e209d39SAndroid Build Coastguard Worker }
32*0e209d39SAndroid Build Coastguard Worker
FieldPositionIterator(const FieldPositionIterator & rhs)33*0e209d39SAndroid Build Coastguard Worker FieldPositionIterator::FieldPositionIterator(const FieldPositionIterator &rhs)
34*0e209d39SAndroid Build Coastguard Worker : UObject(rhs), data(nullptr), pos(rhs.pos) {
35*0e209d39SAndroid Build Coastguard Worker
36*0e209d39SAndroid Build Coastguard Worker if (rhs.data) {
37*0e209d39SAndroid Build Coastguard Worker UErrorCode status = U_ZERO_ERROR;
38*0e209d39SAndroid Build Coastguard Worker data = new UVector32(status);
39*0e209d39SAndroid Build Coastguard Worker data->assign(*rhs.data, status);
40*0e209d39SAndroid Build Coastguard Worker if (status != U_ZERO_ERROR) {
41*0e209d39SAndroid Build Coastguard Worker delete data;
42*0e209d39SAndroid Build Coastguard Worker data = nullptr;
43*0e209d39SAndroid Build Coastguard Worker pos = -1;
44*0e209d39SAndroid Build Coastguard Worker }
45*0e209d39SAndroid Build Coastguard Worker }
46*0e209d39SAndroid Build Coastguard Worker }
47*0e209d39SAndroid Build Coastguard Worker
operator ==(const FieldPositionIterator & rhs) const48*0e209d39SAndroid Build Coastguard Worker bool FieldPositionIterator::operator==(const FieldPositionIterator &rhs) const {
49*0e209d39SAndroid Build Coastguard Worker if (&rhs == this) {
50*0e209d39SAndroid Build Coastguard Worker return true;
51*0e209d39SAndroid Build Coastguard Worker }
52*0e209d39SAndroid Build Coastguard Worker if (pos != rhs.pos) {
53*0e209d39SAndroid Build Coastguard Worker return false;
54*0e209d39SAndroid Build Coastguard Worker }
55*0e209d39SAndroid Build Coastguard Worker if (!data) {
56*0e209d39SAndroid Build Coastguard Worker return rhs.data == nullptr;
57*0e209d39SAndroid Build Coastguard Worker }
58*0e209d39SAndroid Build Coastguard Worker return rhs.data ? data->operator==(*rhs.data) : false;
59*0e209d39SAndroid Build Coastguard Worker }
60*0e209d39SAndroid Build Coastguard Worker
setData(UVector32 * adopt,UErrorCode & status)61*0e209d39SAndroid Build Coastguard Worker void FieldPositionIterator::setData(UVector32 *adopt, UErrorCode& status) {
62*0e209d39SAndroid Build Coastguard Worker // Verify that adopt has valid data, and update status if it doesn't.
63*0e209d39SAndroid Build Coastguard Worker if (U_SUCCESS(status)) {
64*0e209d39SAndroid Build Coastguard Worker if (adopt) {
65*0e209d39SAndroid Build Coastguard Worker if (adopt->size() == 0) {
66*0e209d39SAndroid Build Coastguard Worker delete adopt;
67*0e209d39SAndroid Build Coastguard Worker adopt = nullptr;
68*0e209d39SAndroid Build Coastguard Worker } else if ((adopt->size() % 4) != 0) {
69*0e209d39SAndroid Build Coastguard Worker status = U_ILLEGAL_ARGUMENT_ERROR;
70*0e209d39SAndroid Build Coastguard Worker } else {
71*0e209d39SAndroid Build Coastguard Worker for (int i = 2; i < adopt->size(); i += 4) {
72*0e209d39SAndroid Build Coastguard Worker if (adopt->elementAti(i) >= adopt->elementAti(i+1)) {
73*0e209d39SAndroid Build Coastguard Worker status = U_ILLEGAL_ARGUMENT_ERROR;
74*0e209d39SAndroid Build Coastguard Worker break;
75*0e209d39SAndroid Build Coastguard Worker }
76*0e209d39SAndroid Build Coastguard Worker }
77*0e209d39SAndroid Build Coastguard Worker }
78*0e209d39SAndroid Build Coastguard Worker }
79*0e209d39SAndroid Build Coastguard Worker }
80*0e209d39SAndroid Build Coastguard Worker
81*0e209d39SAndroid Build Coastguard Worker // We own the data, even if status is in error, so we need to delete it now
82*0e209d39SAndroid Build Coastguard Worker // if we're not keeping track of it.
83*0e209d39SAndroid Build Coastguard Worker if (!U_SUCCESS(status)) {
84*0e209d39SAndroid Build Coastguard Worker delete adopt;
85*0e209d39SAndroid Build Coastguard Worker return;
86*0e209d39SAndroid Build Coastguard Worker }
87*0e209d39SAndroid Build Coastguard Worker
88*0e209d39SAndroid Build Coastguard Worker delete data;
89*0e209d39SAndroid Build Coastguard Worker data = adopt;
90*0e209d39SAndroid Build Coastguard Worker pos = adopt == nullptr ? -1 : 0;
91*0e209d39SAndroid Build Coastguard Worker }
92*0e209d39SAndroid Build Coastguard Worker
next(FieldPosition & fp)93*0e209d39SAndroid Build Coastguard Worker UBool FieldPositionIterator::next(FieldPosition& fp) {
94*0e209d39SAndroid Build Coastguard Worker if (pos == -1) {
95*0e209d39SAndroid Build Coastguard Worker return false;
96*0e209d39SAndroid Build Coastguard Worker }
97*0e209d39SAndroid Build Coastguard Worker
98*0e209d39SAndroid Build Coastguard Worker // Ignore the first element of the tetrad: used for field category
99*0e209d39SAndroid Build Coastguard Worker pos++;
100*0e209d39SAndroid Build Coastguard Worker fp.setField(data->elementAti(pos++));
101*0e209d39SAndroid Build Coastguard Worker fp.setBeginIndex(data->elementAti(pos++));
102*0e209d39SAndroid Build Coastguard Worker fp.setEndIndex(data->elementAti(pos++));
103*0e209d39SAndroid Build Coastguard Worker
104*0e209d39SAndroid Build Coastguard Worker if (pos == data->size()) {
105*0e209d39SAndroid Build Coastguard Worker pos = -1;
106*0e209d39SAndroid Build Coastguard Worker }
107*0e209d39SAndroid Build Coastguard Worker
108*0e209d39SAndroid Build Coastguard Worker return true;
109*0e209d39SAndroid Build Coastguard Worker }
110*0e209d39SAndroid Build Coastguard Worker
111*0e209d39SAndroid Build Coastguard Worker U_NAMESPACE_END
112*0e209d39SAndroid Build Coastguard Worker
113*0e209d39SAndroid Build Coastguard Worker #endif /* #if !UCONFIG_NO_FORMATTING */
114*0e209d39SAndroid Build Coastguard Worker
115