xref: /aosp_15_r20/external/harfbuzz_ng/src/hb-pool.hh (revision 2d1272b857b1f7575e6e246373e1cb218663db8a)
1*2d1272b8SAndroid Build Coastguard Worker /*
2*2d1272b8SAndroid Build Coastguard Worker  * Copyright © 2019  Facebook, Inc.
3*2d1272b8SAndroid Build Coastguard Worker  *
4*2d1272b8SAndroid Build Coastguard Worker  *  This is part of HarfBuzz, a text shaping library.
5*2d1272b8SAndroid Build Coastguard Worker  *
6*2d1272b8SAndroid Build Coastguard Worker  * Permission is hereby granted, without written agreement and without
7*2d1272b8SAndroid Build Coastguard Worker  * license or royalty fees, to use, copy, modify, and distribute this
8*2d1272b8SAndroid Build Coastguard Worker  * software and its documentation for any purpose, provided that the
9*2d1272b8SAndroid Build Coastguard Worker  * above copyright notice and the following two paragraphs appear in
10*2d1272b8SAndroid Build Coastguard Worker  * all copies of this software.
11*2d1272b8SAndroid Build Coastguard Worker  *
12*2d1272b8SAndroid Build Coastguard Worker  * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
13*2d1272b8SAndroid Build Coastguard Worker  * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14*2d1272b8SAndroid Build Coastguard Worker  * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15*2d1272b8SAndroid Build Coastguard Worker  * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
16*2d1272b8SAndroid Build Coastguard Worker  * DAMAGE.
17*2d1272b8SAndroid Build Coastguard Worker  *
18*2d1272b8SAndroid Build Coastguard Worker  * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19*2d1272b8SAndroid Build Coastguard Worker  * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20*2d1272b8SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
21*2d1272b8SAndroid Build Coastguard Worker  * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
22*2d1272b8SAndroid Build Coastguard Worker  * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
23*2d1272b8SAndroid Build Coastguard Worker  *
24*2d1272b8SAndroid Build Coastguard Worker  * Facebook Author(s): Behdad Esfahbod
25*2d1272b8SAndroid Build Coastguard Worker  */
26*2d1272b8SAndroid Build Coastguard Worker 
27*2d1272b8SAndroid Build Coastguard Worker #ifndef HB_POOL_HH
28*2d1272b8SAndroid Build Coastguard Worker #define HB_POOL_HH
29*2d1272b8SAndroid Build Coastguard Worker 
30*2d1272b8SAndroid Build Coastguard Worker #include "hb.hh"
31*2d1272b8SAndroid Build Coastguard Worker 
32*2d1272b8SAndroid Build Coastguard Worker /* Memory pool for persistent allocation of small objects.
33*2d1272b8SAndroid Build Coastguard Worker  *
34*2d1272b8SAndroid Build Coastguard Worker  * Some AI musings on this, not necessarily true:
35*2d1272b8SAndroid Build Coastguard Worker  *
36*2d1272b8SAndroid Build Coastguard Worker  * This is a very simple implementation, but it's good enough for our
37*2d1272b8SAndroid Build Coastguard Worker  * purposes.  It's not thread-safe.  It's not very fast.  It's not
38*2d1272b8SAndroid Build Coastguard Worker  * very memory efficient.  It's not very cache efficient.  It's not
39*2d1272b8SAndroid Build Coastguard Worker  * very anything efficient.  But it's simple and it works.  And it's
40*2d1272b8SAndroid Build Coastguard Worker  * good enough for our purposes.  If you need something more
41*2d1272b8SAndroid Build Coastguard Worker  * sophisticated, use a real allocator.  Or use a real language. */
42*2d1272b8SAndroid Build Coastguard Worker 
43*2d1272b8SAndroid Build Coastguard Worker template <typename T, unsigned ChunkLen = 32>
44*2d1272b8SAndroid Build Coastguard Worker struct hb_pool_t
45*2d1272b8SAndroid Build Coastguard Worker {
hb_pool_thb_pool_t46*2d1272b8SAndroid Build Coastguard Worker   hb_pool_t () : next (nullptr) {}
~hb_pool_thb_pool_t47*2d1272b8SAndroid Build Coastguard Worker   ~hb_pool_t ()
48*2d1272b8SAndroid Build Coastguard Worker   {
49*2d1272b8SAndroid Build Coastguard Worker     next = nullptr;
50*2d1272b8SAndroid Build Coastguard Worker 
51*2d1272b8SAndroid Build Coastguard Worker     + hb_iter (chunks)
52*2d1272b8SAndroid Build Coastguard Worker     | hb_apply (hb_free)
53*2d1272b8SAndroid Build Coastguard Worker     ;
54*2d1272b8SAndroid Build Coastguard Worker   }
55*2d1272b8SAndroid Build Coastguard Worker 
allochb_pool_t56*2d1272b8SAndroid Build Coastguard Worker   T* alloc ()
57*2d1272b8SAndroid Build Coastguard Worker   {
58*2d1272b8SAndroid Build Coastguard Worker     if (unlikely (!next))
59*2d1272b8SAndroid Build Coastguard Worker     {
60*2d1272b8SAndroid Build Coastguard Worker       if (unlikely (!chunks.alloc (chunks.length + 1))) return nullptr;
61*2d1272b8SAndroid Build Coastguard Worker       chunk_t *chunk = (chunk_t *) hb_malloc (sizeof (chunk_t));
62*2d1272b8SAndroid Build Coastguard Worker       if (unlikely (!chunk)) return nullptr;
63*2d1272b8SAndroid Build Coastguard Worker       chunks.push (chunk);
64*2d1272b8SAndroid Build Coastguard Worker       next = chunk->thread ();
65*2d1272b8SAndroid Build Coastguard Worker     }
66*2d1272b8SAndroid Build Coastguard Worker 
67*2d1272b8SAndroid Build Coastguard Worker     T* obj = next;
68*2d1272b8SAndroid Build Coastguard Worker     next = * ((T**) next);
69*2d1272b8SAndroid Build Coastguard Worker 
70*2d1272b8SAndroid Build Coastguard Worker     hb_memset (obj, 0, sizeof (T));
71*2d1272b8SAndroid Build Coastguard Worker 
72*2d1272b8SAndroid Build Coastguard Worker     return obj;
73*2d1272b8SAndroid Build Coastguard Worker   }
74*2d1272b8SAndroid Build Coastguard Worker 
releasehb_pool_t75*2d1272b8SAndroid Build Coastguard Worker   void release (T* obj)
76*2d1272b8SAndroid Build Coastguard Worker   {
77*2d1272b8SAndroid Build Coastguard Worker     * (T**) obj = next;
78*2d1272b8SAndroid Build Coastguard Worker     next = obj;
79*2d1272b8SAndroid Build Coastguard Worker   }
80*2d1272b8SAndroid Build Coastguard Worker 
81*2d1272b8SAndroid Build Coastguard Worker   private:
82*2d1272b8SAndroid Build Coastguard Worker 
83*2d1272b8SAndroid Build Coastguard Worker   static_assert (ChunkLen > 1, "");
84*2d1272b8SAndroid Build Coastguard Worker   static_assert (sizeof (T) >= sizeof (void *), "");
85*2d1272b8SAndroid Build Coastguard Worker   static_assert (alignof (T) % alignof (void *) == 0, "");
86*2d1272b8SAndroid Build Coastguard Worker 
87*2d1272b8SAndroid Build Coastguard Worker   struct chunk_t
88*2d1272b8SAndroid Build Coastguard Worker   {
threadhb_pool_t::chunk_t89*2d1272b8SAndroid Build Coastguard Worker     T* thread ()
90*2d1272b8SAndroid Build Coastguard Worker     {
91*2d1272b8SAndroid Build Coastguard Worker       for (unsigned i = 0; i < ARRAY_LENGTH (arrayZ) - 1; i++)
92*2d1272b8SAndroid Build Coastguard Worker 	* (T**) &arrayZ[i] = &arrayZ[i + 1];
93*2d1272b8SAndroid Build Coastguard Worker 
94*2d1272b8SAndroid Build Coastguard Worker       * (T**) &arrayZ[ARRAY_LENGTH (arrayZ) - 1] = nullptr;
95*2d1272b8SAndroid Build Coastguard Worker 
96*2d1272b8SAndroid Build Coastguard Worker       return arrayZ;
97*2d1272b8SAndroid Build Coastguard Worker     }
98*2d1272b8SAndroid Build Coastguard Worker 
99*2d1272b8SAndroid Build Coastguard Worker     T arrayZ[ChunkLen];
100*2d1272b8SAndroid Build Coastguard Worker   };
101*2d1272b8SAndroid Build Coastguard Worker 
102*2d1272b8SAndroid Build Coastguard Worker   T* next;
103*2d1272b8SAndroid Build Coastguard Worker   hb_vector_t<chunk_t *> chunks;
104*2d1272b8SAndroid Build Coastguard Worker };
105*2d1272b8SAndroid Build Coastguard Worker 
106*2d1272b8SAndroid Build Coastguard Worker 
107*2d1272b8SAndroid Build Coastguard Worker #endif /* HB_POOL_HH */
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