xref: /aosp_15_r20/external/harfbuzz_ng/src/hb-paint-extents.hh (revision 2d1272b857b1f7575e6e246373e1cb218663db8a)
1*2d1272b8SAndroid Build Coastguard Worker /*
2*2d1272b8SAndroid Build Coastguard Worker  * Copyright © 2022 Behdad Esfahbod
3*2d1272b8SAndroid Build Coastguard Worker  *
4*2d1272b8SAndroid Build Coastguard Worker  *  This is part of HarfBuzz, a text shaping library.
5*2d1272b8SAndroid Build Coastguard Worker  *
6*2d1272b8SAndroid Build Coastguard Worker  * Permission is hereby granted, without written agreement and without
7*2d1272b8SAndroid Build Coastguard Worker  * license or royalty fees, to use, copy, modify, and distribute this
8*2d1272b8SAndroid Build Coastguard Worker  * software and its documentation for any purpose, provided that the
9*2d1272b8SAndroid Build Coastguard Worker  * above copyright notice and the following two paragraphs appear in
10*2d1272b8SAndroid Build Coastguard Worker  * all copies of this software.
11*2d1272b8SAndroid Build Coastguard Worker  *
12*2d1272b8SAndroid Build Coastguard Worker  * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
13*2d1272b8SAndroid Build Coastguard Worker  * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14*2d1272b8SAndroid Build Coastguard Worker  * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15*2d1272b8SAndroid Build Coastguard Worker  * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
16*2d1272b8SAndroid Build Coastguard Worker  * DAMAGE.
17*2d1272b8SAndroid Build Coastguard Worker  *
18*2d1272b8SAndroid Build Coastguard Worker  * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19*2d1272b8SAndroid Build Coastguard Worker  * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20*2d1272b8SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
21*2d1272b8SAndroid Build Coastguard Worker  * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
22*2d1272b8SAndroid Build Coastguard Worker  * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
23*2d1272b8SAndroid Build Coastguard Worker  */
24*2d1272b8SAndroid Build Coastguard Worker 
25*2d1272b8SAndroid Build Coastguard Worker #ifndef HB_PAINT_EXTENTS_HH
26*2d1272b8SAndroid Build Coastguard Worker #define HB_PAINT_EXTENTS_HH
27*2d1272b8SAndroid Build Coastguard Worker 
28*2d1272b8SAndroid Build Coastguard Worker #include "hb.hh"
29*2d1272b8SAndroid Build Coastguard Worker #include "hb-paint.h"
30*2d1272b8SAndroid Build Coastguard Worker 
31*2d1272b8SAndroid Build Coastguard Worker #include "hb-geometry.hh"
32*2d1272b8SAndroid Build Coastguard Worker 
33*2d1272b8SAndroid Build Coastguard Worker 
34*2d1272b8SAndroid Build Coastguard Worker typedef struct  hb_paint_extents_context_t hb_paint_extents_context_t;
35*2d1272b8SAndroid Build Coastguard Worker 
36*2d1272b8SAndroid Build Coastguard Worker struct hb_paint_extents_context_t
37*2d1272b8SAndroid Build Coastguard Worker {
hb_paint_extents_context_thb_paint_extents_context_t38*2d1272b8SAndroid Build Coastguard Worker   hb_paint_extents_context_t ()
39*2d1272b8SAndroid Build Coastguard Worker   {
40*2d1272b8SAndroid Build Coastguard Worker     transforms.push (hb_transform_t{});
41*2d1272b8SAndroid Build Coastguard Worker     clips.push (hb_bounds_t{hb_bounds_t::UNBOUNDED});
42*2d1272b8SAndroid Build Coastguard Worker     groups.push (hb_bounds_t{hb_bounds_t::EMPTY});
43*2d1272b8SAndroid Build Coastguard Worker   }
44*2d1272b8SAndroid Build Coastguard Worker 
get_extentshb_paint_extents_context_t45*2d1272b8SAndroid Build Coastguard Worker   hb_extents_t get_extents ()
46*2d1272b8SAndroid Build Coastguard Worker   {
47*2d1272b8SAndroid Build Coastguard Worker     return groups.tail().extents;
48*2d1272b8SAndroid Build Coastguard Worker   }
49*2d1272b8SAndroid Build Coastguard Worker 
is_boundedhb_paint_extents_context_t50*2d1272b8SAndroid Build Coastguard Worker   bool is_bounded ()
51*2d1272b8SAndroid Build Coastguard Worker   {
52*2d1272b8SAndroid Build Coastguard Worker     return groups.tail().status != hb_bounds_t::UNBOUNDED;
53*2d1272b8SAndroid Build Coastguard Worker   }
54*2d1272b8SAndroid Build Coastguard Worker 
push_transformhb_paint_extents_context_t55*2d1272b8SAndroid Build Coastguard Worker   void push_transform (const hb_transform_t &trans)
56*2d1272b8SAndroid Build Coastguard Worker   {
57*2d1272b8SAndroid Build Coastguard Worker     hb_transform_t t = transforms.tail ();
58*2d1272b8SAndroid Build Coastguard Worker     t.multiply (trans);
59*2d1272b8SAndroid Build Coastguard Worker     transforms.push (t);
60*2d1272b8SAndroid Build Coastguard Worker   }
61*2d1272b8SAndroid Build Coastguard Worker 
pop_transformhb_paint_extents_context_t62*2d1272b8SAndroid Build Coastguard Worker   void pop_transform ()
63*2d1272b8SAndroid Build Coastguard Worker   {
64*2d1272b8SAndroid Build Coastguard Worker     transforms.pop ();
65*2d1272b8SAndroid Build Coastguard Worker   }
66*2d1272b8SAndroid Build Coastguard Worker 
push_cliphb_paint_extents_context_t67*2d1272b8SAndroid Build Coastguard Worker   void push_clip (hb_extents_t extents)
68*2d1272b8SAndroid Build Coastguard Worker   {
69*2d1272b8SAndroid Build Coastguard Worker     /* Transform extents and push a new clip. */
70*2d1272b8SAndroid Build Coastguard Worker     const hb_transform_t &t = transforms.tail ();
71*2d1272b8SAndroid Build Coastguard Worker     t.transform_extents (extents);
72*2d1272b8SAndroid Build Coastguard Worker 
73*2d1272b8SAndroid Build Coastguard Worker     auto bounds = hb_bounds_t {extents};
74*2d1272b8SAndroid Build Coastguard Worker     bounds.intersect (clips.tail ());
75*2d1272b8SAndroid Build Coastguard Worker 
76*2d1272b8SAndroid Build Coastguard Worker     clips.push (bounds);
77*2d1272b8SAndroid Build Coastguard Worker   }
78*2d1272b8SAndroid Build Coastguard Worker 
pop_cliphb_paint_extents_context_t79*2d1272b8SAndroid Build Coastguard Worker   void pop_clip ()
80*2d1272b8SAndroid Build Coastguard Worker   {
81*2d1272b8SAndroid Build Coastguard Worker     clips.pop ();
82*2d1272b8SAndroid Build Coastguard Worker   }
83*2d1272b8SAndroid Build Coastguard Worker 
push_grouphb_paint_extents_context_t84*2d1272b8SAndroid Build Coastguard Worker   void push_group ()
85*2d1272b8SAndroid Build Coastguard Worker   {
86*2d1272b8SAndroid Build Coastguard Worker     groups.push (hb_bounds_t {hb_bounds_t::EMPTY});
87*2d1272b8SAndroid Build Coastguard Worker   }
88*2d1272b8SAndroid Build Coastguard Worker 
pop_grouphb_paint_extents_context_t89*2d1272b8SAndroid Build Coastguard Worker   void pop_group (hb_paint_composite_mode_t mode)
90*2d1272b8SAndroid Build Coastguard Worker   {
91*2d1272b8SAndroid Build Coastguard Worker     const hb_bounds_t src_bounds = groups.pop ();
92*2d1272b8SAndroid Build Coastguard Worker     hb_bounds_t &backdrop_bounds = groups.tail ();
93*2d1272b8SAndroid Build Coastguard Worker 
94*2d1272b8SAndroid Build Coastguard Worker     // https://learn.microsoft.com/en-us/typography/opentype/spec/colr#format-32-paintcomposite
95*2d1272b8SAndroid Build Coastguard Worker     switch ((int) mode)
96*2d1272b8SAndroid Build Coastguard Worker     {
97*2d1272b8SAndroid Build Coastguard Worker       case HB_PAINT_COMPOSITE_MODE_CLEAR:
98*2d1272b8SAndroid Build Coastguard Worker 	backdrop_bounds.status = hb_bounds_t::EMPTY;
99*2d1272b8SAndroid Build Coastguard Worker 	break;
100*2d1272b8SAndroid Build Coastguard Worker       case HB_PAINT_COMPOSITE_MODE_SRC:
101*2d1272b8SAndroid Build Coastguard Worker       case HB_PAINT_COMPOSITE_MODE_SRC_OUT:
102*2d1272b8SAndroid Build Coastguard Worker 	backdrop_bounds = src_bounds;
103*2d1272b8SAndroid Build Coastguard Worker 	break;
104*2d1272b8SAndroid Build Coastguard Worker       case HB_PAINT_COMPOSITE_MODE_DEST:
105*2d1272b8SAndroid Build Coastguard Worker       case HB_PAINT_COMPOSITE_MODE_DEST_OUT:
106*2d1272b8SAndroid Build Coastguard Worker 	break;
107*2d1272b8SAndroid Build Coastguard Worker       case HB_PAINT_COMPOSITE_MODE_SRC_IN:
108*2d1272b8SAndroid Build Coastguard Worker       case HB_PAINT_COMPOSITE_MODE_DEST_IN:
109*2d1272b8SAndroid Build Coastguard Worker 	backdrop_bounds.intersect (src_bounds);
110*2d1272b8SAndroid Build Coastguard Worker 	break;
111*2d1272b8SAndroid Build Coastguard Worker       default:
112*2d1272b8SAndroid Build Coastguard Worker 	backdrop_bounds.union_ (src_bounds);
113*2d1272b8SAndroid Build Coastguard Worker 	break;
114*2d1272b8SAndroid Build Coastguard Worker      }
115*2d1272b8SAndroid Build Coastguard Worker   }
116*2d1272b8SAndroid Build Coastguard Worker 
painthb_paint_extents_context_t117*2d1272b8SAndroid Build Coastguard Worker   void paint ()
118*2d1272b8SAndroid Build Coastguard Worker   {
119*2d1272b8SAndroid Build Coastguard Worker     const hb_bounds_t &clip = clips.tail ();
120*2d1272b8SAndroid Build Coastguard Worker     hb_bounds_t &group = groups.tail ();
121*2d1272b8SAndroid Build Coastguard Worker 
122*2d1272b8SAndroid Build Coastguard Worker     group.union_ (clip);
123*2d1272b8SAndroid Build Coastguard Worker   }
124*2d1272b8SAndroid Build Coastguard Worker 
125*2d1272b8SAndroid Build Coastguard Worker   protected:
126*2d1272b8SAndroid Build Coastguard Worker   hb_vector_t<hb_transform_t> transforms;
127*2d1272b8SAndroid Build Coastguard Worker   hb_vector_t<hb_bounds_t> clips;
128*2d1272b8SAndroid Build Coastguard Worker   hb_vector_t<hb_bounds_t> groups;
129*2d1272b8SAndroid Build Coastguard Worker };
130*2d1272b8SAndroid Build Coastguard Worker 
131*2d1272b8SAndroid Build Coastguard Worker HB_INTERNAL hb_paint_funcs_t *
132*2d1272b8SAndroid Build Coastguard Worker hb_paint_extents_get_funcs ();
133*2d1272b8SAndroid Build Coastguard Worker 
134*2d1272b8SAndroid Build Coastguard Worker 
135*2d1272b8SAndroid Build Coastguard Worker #endif /* HB_PAINT_EXTENTS_HH */
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