1*2d1272b8SAndroid Build Coastguard Worker /* 2*2d1272b8SAndroid Build Coastguard Worker * Copyright © 2023 Behdad Esfahbod 3*2d1272b8SAndroid Build Coastguard Worker * 4*2d1272b8SAndroid Build Coastguard Worker * This is part of HarfBuzz, a text shaping library. 5*2d1272b8SAndroid Build Coastguard Worker * 6*2d1272b8SAndroid Build Coastguard Worker * Permission is hereby granted, without written agreement and without 7*2d1272b8SAndroid Build Coastguard Worker * license or royalty fees, to use, copy, modify, and distribute this 8*2d1272b8SAndroid Build Coastguard Worker * software and its documentation for any purpose, provided that the 9*2d1272b8SAndroid Build Coastguard Worker * above copyright notice and the following two paragraphs appear in 10*2d1272b8SAndroid Build Coastguard Worker * all copies of this software. 11*2d1272b8SAndroid Build Coastguard Worker * 12*2d1272b8SAndroid Build Coastguard Worker * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR 13*2d1272b8SAndroid Build Coastguard Worker * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES 14*2d1272b8SAndroid Build Coastguard Worker * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN 15*2d1272b8SAndroid Build Coastguard Worker * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH 16*2d1272b8SAndroid Build Coastguard Worker * DAMAGE. 17*2d1272b8SAndroid Build Coastguard Worker * 18*2d1272b8SAndroid Build Coastguard Worker * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, 19*2d1272b8SAndroid Build Coastguard Worker * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND 20*2d1272b8SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS 21*2d1272b8SAndroid Build Coastguard Worker * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO 22*2d1272b8SAndroid Build Coastguard Worker * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. 23*2d1272b8SAndroid Build Coastguard Worker */ 24*2d1272b8SAndroid Build Coastguard Worker 25*2d1272b8SAndroid Build Coastguard Worker #ifndef HB_OUTLINE_HH 26*2d1272b8SAndroid Build Coastguard Worker #define HB_OUTLINE_HH 27*2d1272b8SAndroid Build Coastguard Worker 28*2d1272b8SAndroid Build Coastguard Worker #include "hb.hh" 29*2d1272b8SAndroid Build Coastguard Worker 30*2d1272b8SAndroid Build Coastguard Worker #include "hb-draw.hh" 31*2d1272b8SAndroid Build Coastguard Worker 32*2d1272b8SAndroid Build Coastguard Worker 33*2d1272b8SAndroid Build Coastguard Worker struct hb_outline_point_t 34*2d1272b8SAndroid Build Coastguard Worker { 35*2d1272b8SAndroid Build Coastguard Worker enum class type_t 36*2d1272b8SAndroid Build Coastguard Worker { 37*2d1272b8SAndroid Build Coastguard Worker MOVE_TO, 38*2d1272b8SAndroid Build Coastguard Worker LINE_TO, 39*2d1272b8SAndroid Build Coastguard Worker QUADRATIC_TO, 40*2d1272b8SAndroid Build Coastguard Worker CUBIC_TO, 41*2d1272b8SAndroid Build Coastguard Worker }; 42*2d1272b8SAndroid Build Coastguard Worker hb_outline_point_thb_outline_point_t43*2d1272b8SAndroid Build Coastguard Worker hb_outline_point_t (float x, float y, type_t type) : 44*2d1272b8SAndroid Build Coastguard Worker x (x), y (y), type (type) {} 45*2d1272b8SAndroid Build Coastguard Worker 46*2d1272b8SAndroid Build Coastguard Worker float x, y; 47*2d1272b8SAndroid Build Coastguard Worker type_t type; 48*2d1272b8SAndroid Build Coastguard Worker }; 49*2d1272b8SAndroid Build Coastguard Worker 50*2d1272b8SAndroid Build Coastguard Worker struct hb_outline_vector_t 51*2d1272b8SAndroid Build Coastguard Worker { normalize_lenhb_outline_vector_t52*2d1272b8SAndroid Build Coastguard Worker float normalize_len () 53*2d1272b8SAndroid Build Coastguard Worker { 54*2d1272b8SAndroid Build Coastguard Worker float len = hypotf (x, y); 55*2d1272b8SAndroid Build Coastguard Worker if (len) 56*2d1272b8SAndroid Build Coastguard Worker { 57*2d1272b8SAndroid Build Coastguard Worker x /= len; 58*2d1272b8SAndroid Build Coastguard Worker y /= len; 59*2d1272b8SAndroid Build Coastguard Worker } 60*2d1272b8SAndroid Build Coastguard Worker return len; 61*2d1272b8SAndroid Build Coastguard Worker } 62*2d1272b8SAndroid Build Coastguard Worker 63*2d1272b8SAndroid Build Coastguard Worker float x, y; 64*2d1272b8SAndroid Build Coastguard Worker }; 65*2d1272b8SAndroid Build Coastguard Worker 66*2d1272b8SAndroid Build Coastguard Worker struct hb_outline_t 67*2d1272b8SAndroid Build Coastguard Worker { resethb_outline_t68*2d1272b8SAndroid Build Coastguard Worker void reset () { points.shrink (0, false); contours.resize (0); } 69*2d1272b8SAndroid Build Coastguard Worker 70*2d1272b8SAndroid Build Coastguard Worker HB_INTERNAL void replay (hb_draw_funcs_t *pen, void *pen_data) const; 71*2d1272b8SAndroid Build Coastguard Worker HB_INTERNAL float control_area () const; 72*2d1272b8SAndroid Build Coastguard Worker HB_INTERNAL void embolden (float x_strength, float y_strength, 73*2d1272b8SAndroid Build Coastguard Worker float x_shift, float y_shift); 74*2d1272b8SAndroid Build Coastguard Worker 75*2d1272b8SAndroid Build Coastguard Worker hb_vector_t<hb_outline_point_t> points; 76*2d1272b8SAndroid Build Coastguard Worker hb_vector_t<unsigned> contours; 77*2d1272b8SAndroid Build Coastguard Worker }; 78*2d1272b8SAndroid Build Coastguard Worker 79*2d1272b8SAndroid Build Coastguard Worker HB_INTERNAL hb_draw_funcs_t * 80*2d1272b8SAndroid Build Coastguard Worker hb_outline_recording_pen_get_funcs (); 81*2d1272b8SAndroid Build Coastguard Worker 82*2d1272b8SAndroid Build Coastguard Worker 83*2d1272b8SAndroid Build Coastguard Worker #endif /* HB_OUTLINE_HH */ 84