1*cc02d7e2SAndroid Build Coastguard Worker# Configuration for mac bazel test runs on CI 2*cc02d7e2SAndroid Build Coastguard Worker# Bazel RBE doesn't currently support MacOS platform, 3*cc02d7e2SAndroid Build Coastguard Worker# so we configure actions to execute locally, 4*cc02d7e2SAndroid Build Coastguard Worker# but we still use RBE for build cache and to upload 5*cc02d7e2SAndroid Build Coastguard Worker# results to ResultStore. 6*cc02d7e2SAndroid Build Coastguard Worker 7*cc02d7e2SAndroid Build Coastguard Workerimport %workspace%/tools/remote_build/include/rbe_base_config.bazelrc 8*cc02d7e2SAndroid Build Coastguard Worker 9*cc02d7e2SAndroid Build Coastguard Worker# Disable uploading to build cache by default. This is to prevent 10*cc02d7e2SAndroid Build Coastguard Worker# polluting the build cache with locally-started builds. 11*cc02d7e2SAndroid Build Coastguard Worker# When running on CI, we will override this setting along 12*cc02d7e2SAndroid Build Coastguard Worker# with cache silo keys that prevent the build from being broken 13*cc02d7e2SAndroid Build Coastguard Worker# by unintentional cache hits. 14*cc02d7e2SAndroid Build Coastguard Workerbuild --remote_upload_local_results=false 15*cc02d7e2SAndroid Build Coastguard Worker 16*cc02d7e2SAndroid Build Coastguard Workerbuild --test_tag_filters=-no_mac 17*cc02d7e2SAndroid Build Coastguard Workerbuild --build_tag_filters=-no_mac 18*cc02d7e2SAndroid Build Coastguard Worker 19*cc02d7e2SAndroid Build Coastguard Worker# Dynamic link cause issues like: `dyld: malformed mach-o: load commands size (59272) > 32768` 20*cc02d7e2SAndroid Build Coastguard Worker# https://github.com/bazelbuild/bazel/issues/9190 21*cc02d7e2SAndroid Build Coastguard Workerbuild --dynamic_mode=off 22*cc02d7e2SAndroid Build Coastguard Worker 23*cc02d7e2SAndroid Build Coastguard Workerimport %workspace%/tools/remote_build/include/test_config_common.bazelrc 24