xref: /aosp_15_r20/external/grpc-grpc/include/grpcpp/completion_queue.h (revision cc02d7e222339f7a4f6ba5f422e6413f4bd931f2)
1*cc02d7e2SAndroid Build Coastguard Worker //
2*cc02d7e2SAndroid Build Coastguard Worker //
3*cc02d7e2SAndroid Build Coastguard Worker // Copyright 2015 gRPC authors.
4*cc02d7e2SAndroid Build Coastguard Worker //
5*cc02d7e2SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
6*cc02d7e2SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
7*cc02d7e2SAndroid Build Coastguard Worker // You may obtain a copy of the License at
8*cc02d7e2SAndroid Build Coastguard Worker //
9*cc02d7e2SAndroid Build Coastguard Worker //     http://www.apache.org/licenses/LICENSE-2.0
10*cc02d7e2SAndroid Build Coastguard Worker //
11*cc02d7e2SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
12*cc02d7e2SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
13*cc02d7e2SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14*cc02d7e2SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
15*cc02d7e2SAndroid Build Coastguard Worker // limitations under the License.
16*cc02d7e2SAndroid Build Coastguard Worker //
17*cc02d7e2SAndroid Build Coastguard Worker //
18*cc02d7e2SAndroid Build Coastguard Worker 
19*cc02d7e2SAndroid Build Coastguard Worker /// A completion queue implements a concurrent producer-consumer queue, with
20*cc02d7e2SAndroid Build Coastguard Worker /// two main API-exposed methods: \a Next and \a AsyncNext. These
21*cc02d7e2SAndroid Build Coastguard Worker /// methods are the essential component of the gRPC C++ asynchronous API.
22*cc02d7e2SAndroid Build Coastguard Worker /// There is also a \a Shutdown method to indicate that a given completion queue
23*cc02d7e2SAndroid Build Coastguard Worker /// will no longer have regular events. This must be called before the
24*cc02d7e2SAndroid Build Coastguard Worker /// completion queue is destroyed.
25*cc02d7e2SAndroid Build Coastguard Worker /// All completion queue APIs are thread-safe and may be used concurrently with
26*cc02d7e2SAndroid Build Coastguard Worker /// any other completion queue API invocation; it is acceptable to have
27*cc02d7e2SAndroid Build Coastguard Worker /// multiple threads calling \a Next or \a AsyncNext on the same or different
28*cc02d7e2SAndroid Build Coastguard Worker /// completion queues, or to call these methods concurrently with a \a Shutdown
29*cc02d7e2SAndroid Build Coastguard Worker /// elsewhere.
30*cc02d7e2SAndroid Build Coastguard Worker /// \remark{All other API calls on completion queue should be completed before
31*cc02d7e2SAndroid Build Coastguard Worker /// a completion queue destructor is called.}
32*cc02d7e2SAndroid Build Coastguard Worker #ifndef GRPCPP_COMPLETION_QUEUE_H
33*cc02d7e2SAndroid Build Coastguard Worker #define GRPCPP_COMPLETION_QUEUE_H
34*cc02d7e2SAndroid Build Coastguard Worker 
35*cc02d7e2SAndroid Build Coastguard Worker #include <list>
36*cc02d7e2SAndroid Build Coastguard Worker 
37*cc02d7e2SAndroid Build Coastguard Worker #include <grpc/grpc.h>
38*cc02d7e2SAndroid Build Coastguard Worker #include <grpc/support/atm.h>
39*cc02d7e2SAndroid Build Coastguard Worker #include <grpc/support/log.h>
40*cc02d7e2SAndroid Build Coastguard Worker #include <grpc/support/time.h>
41*cc02d7e2SAndroid Build Coastguard Worker #include <grpcpp/impl/codegen/rpc_service_method.h>
42*cc02d7e2SAndroid Build Coastguard Worker #include <grpcpp/impl/codegen/status.h>
43*cc02d7e2SAndroid Build Coastguard Worker #include <grpcpp/impl/codegen/sync.h>
44*cc02d7e2SAndroid Build Coastguard Worker #include <grpcpp/impl/codegen/time.h>
45*cc02d7e2SAndroid Build Coastguard Worker #include <grpcpp/impl/completion_queue_tag.h>
46*cc02d7e2SAndroid Build Coastguard Worker #include <grpcpp/impl/grpc_library.h>
47*cc02d7e2SAndroid Build Coastguard Worker #include <grpcpp/impl/sync.h>
48*cc02d7e2SAndroid Build Coastguard Worker 
49*cc02d7e2SAndroid Build Coastguard Worker struct grpc_completion_queue;
50*cc02d7e2SAndroid Build Coastguard Worker 
51*cc02d7e2SAndroid Build Coastguard Worker namespace grpc {
52*cc02d7e2SAndroid Build Coastguard Worker template <class R>
53*cc02d7e2SAndroid Build Coastguard Worker class ClientReader;
54*cc02d7e2SAndroid Build Coastguard Worker template <class W>
55*cc02d7e2SAndroid Build Coastguard Worker class ClientWriter;
56*cc02d7e2SAndroid Build Coastguard Worker template <class W, class R>
57*cc02d7e2SAndroid Build Coastguard Worker class ClientReaderWriter;
58*cc02d7e2SAndroid Build Coastguard Worker template <class R>
59*cc02d7e2SAndroid Build Coastguard Worker class ServerReader;
60*cc02d7e2SAndroid Build Coastguard Worker template <class W>
61*cc02d7e2SAndroid Build Coastguard Worker class ServerWriter;
62*cc02d7e2SAndroid Build Coastguard Worker namespace internal {
63*cc02d7e2SAndroid Build Coastguard Worker template <class W, class R>
64*cc02d7e2SAndroid Build Coastguard Worker class ServerReaderWriterBody;
65*cc02d7e2SAndroid Build Coastguard Worker 
66*cc02d7e2SAndroid Build Coastguard Worker template <class ResponseType>
67*cc02d7e2SAndroid Build Coastguard Worker void UnaryRunHandlerHelper(
68*cc02d7e2SAndroid Build Coastguard Worker     const grpc::internal::MethodHandler::HandlerParameter&, ResponseType*,
69*cc02d7e2SAndroid Build Coastguard Worker     grpc::Status&);
70*cc02d7e2SAndroid Build Coastguard Worker template <class ServiceType, class RequestType, class ResponseType,
71*cc02d7e2SAndroid Build Coastguard Worker           class BaseRequestType, class BaseResponseType>
72*cc02d7e2SAndroid Build Coastguard Worker class RpcMethodHandler;
73*cc02d7e2SAndroid Build Coastguard Worker template <class ServiceType, class RequestType, class ResponseType>
74*cc02d7e2SAndroid Build Coastguard Worker class ClientStreamingHandler;
75*cc02d7e2SAndroid Build Coastguard Worker template <class ServiceType, class RequestType, class ResponseType>
76*cc02d7e2SAndroid Build Coastguard Worker class ServerStreamingHandler;
77*cc02d7e2SAndroid Build Coastguard Worker template <class Streamer, bool WriteNeeded>
78*cc02d7e2SAndroid Build Coastguard Worker class TemplatedBidiStreamingHandler;
79*cc02d7e2SAndroid Build Coastguard Worker template <grpc::StatusCode code>
80*cc02d7e2SAndroid Build Coastguard Worker class ErrorMethodHandler;
81*cc02d7e2SAndroid Build Coastguard Worker }  // namespace internal
82*cc02d7e2SAndroid Build Coastguard Worker 
83*cc02d7e2SAndroid Build Coastguard Worker class Channel;
84*cc02d7e2SAndroid Build Coastguard Worker class ChannelInterface;
85*cc02d7e2SAndroid Build Coastguard Worker class Server;
86*cc02d7e2SAndroid Build Coastguard Worker class ServerBuilder;
87*cc02d7e2SAndroid Build Coastguard Worker class ServerContextBase;
88*cc02d7e2SAndroid Build Coastguard Worker class ServerInterface;
89*cc02d7e2SAndroid Build Coastguard Worker 
90*cc02d7e2SAndroid Build Coastguard Worker namespace internal {
91*cc02d7e2SAndroid Build Coastguard Worker class CompletionQueueTag;
92*cc02d7e2SAndroid Build Coastguard Worker class RpcMethod;
93*cc02d7e2SAndroid Build Coastguard Worker template <class InputMessage, class OutputMessage>
94*cc02d7e2SAndroid Build Coastguard Worker class BlockingUnaryCallImpl;
95*cc02d7e2SAndroid Build Coastguard Worker template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6>
96*cc02d7e2SAndroid Build Coastguard Worker class CallOpSet;
97*cc02d7e2SAndroid Build Coastguard Worker }  // namespace internal
98*cc02d7e2SAndroid Build Coastguard Worker 
99*cc02d7e2SAndroid Build Coastguard Worker /// A thin wrapper around \ref grpc_completion_queue (see \ref
100*cc02d7e2SAndroid Build Coastguard Worker /// src/core/lib/surface/completion_queue.h).
101*cc02d7e2SAndroid Build Coastguard Worker /// See \ref doc/cpp/perf_notes.md for notes on best practices for high
102*cc02d7e2SAndroid Build Coastguard Worker /// performance servers.
103*cc02d7e2SAndroid Build Coastguard Worker class CompletionQueue : private grpc::internal::GrpcLibrary {
104*cc02d7e2SAndroid Build Coastguard Worker  public:
105*cc02d7e2SAndroid Build Coastguard Worker   /// Default constructor. Implicitly creates a \a grpc_completion_queue
106*cc02d7e2SAndroid Build Coastguard Worker   /// instance.
CompletionQueue()107*cc02d7e2SAndroid Build Coastguard Worker   CompletionQueue()
108*cc02d7e2SAndroid Build Coastguard Worker       : CompletionQueue(grpc_completion_queue_attributes{
109*cc02d7e2SAndroid Build Coastguard Worker             GRPC_CQ_CURRENT_VERSION, GRPC_CQ_NEXT, GRPC_CQ_DEFAULT_POLLING,
110*cc02d7e2SAndroid Build Coastguard Worker             nullptr}) {}
111*cc02d7e2SAndroid Build Coastguard Worker 
112*cc02d7e2SAndroid Build Coastguard Worker   /// Wrap \a take, taking ownership of the instance.
113*cc02d7e2SAndroid Build Coastguard Worker   ///
114*cc02d7e2SAndroid Build Coastguard Worker   /// \param take The completion queue instance to wrap. Ownership is taken.
115*cc02d7e2SAndroid Build Coastguard Worker   explicit CompletionQueue(grpc_completion_queue* take);
116*cc02d7e2SAndroid Build Coastguard Worker 
117*cc02d7e2SAndroid Build Coastguard Worker   /// Destructor. Destroys the owned wrapped completion queue / instance.
~CompletionQueue()118*cc02d7e2SAndroid Build Coastguard Worker   ~CompletionQueue() override { grpc_completion_queue_destroy(cq_); }
119*cc02d7e2SAndroid Build Coastguard Worker 
120*cc02d7e2SAndroid Build Coastguard Worker   /// Tri-state return for AsyncNext: SHUTDOWN, GOT_EVENT, TIMEOUT.
121*cc02d7e2SAndroid Build Coastguard Worker   enum NextStatus {
122*cc02d7e2SAndroid Build Coastguard Worker     SHUTDOWN,   ///< The completion queue has been shutdown and fully-drained
123*cc02d7e2SAndroid Build Coastguard Worker     GOT_EVENT,  ///< Got a new event; \a tag will be filled in with its
124*cc02d7e2SAndroid Build Coastguard Worker                 ///< associated value; \a ok indicating its success.
125*cc02d7e2SAndroid Build Coastguard Worker     TIMEOUT     ///< deadline was reached.
126*cc02d7e2SAndroid Build Coastguard Worker   };
127*cc02d7e2SAndroid Build Coastguard Worker 
128*cc02d7e2SAndroid Build Coastguard Worker   /// Read from the queue, blocking until an event is available or the queue is
129*cc02d7e2SAndroid Build Coastguard Worker   /// shutting down.
130*cc02d7e2SAndroid Build Coastguard Worker   ///
131*cc02d7e2SAndroid Build Coastguard Worker   /// \param[out] tag Updated to point to the read event's tag.
132*cc02d7e2SAndroid Build Coastguard Worker   /// \param[out] ok true if read a successful event, false otherwise.
133*cc02d7e2SAndroid Build Coastguard Worker   ///
134*cc02d7e2SAndroid Build Coastguard Worker   /// Note that each tag sent to the completion queue (through RPC operations
135*cc02d7e2SAndroid Build Coastguard Worker   /// or alarms) will be delivered out of the completion queue by a call to
136*cc02d7e2SAndroid Build Coastguard Worker   /// Next (or a related method), regardless of whether the operation succeeded
137*cc02d7e2SAndroid Build Coastguard Worker   /// or not. Success here means that this operation completed in the normal
138*cc02d7e2SAndroid Build Coastguard Worker   /// valid manner.
139*cc02d7e2SAndroid Build Coastguard Worker   ///
140*cc02d7e2SAndroid Build Coastguard Worker   /// Server-side RPC request: \a ok indicates that the RPC has indeed
141*cc02d7e2SAndroid Build Coastguard Worker   /// been started. If it is false, the server has been Shutdown
142*cc02d7e2SAndroid Build Coastguard Worker   /// before this particular call got matched to an incoming RPC.
143*cc02d7e2SAndroid Build Coastguard Worker   ///
144*cc02d7e2SAndroid Build Coastguard Worker   /// Client-side StartCall/RPC invocation: \a ok indicates that the RPC is
145*cc02d7e2SAndroid Build Coastguard Worker   /// going to go to the wire. If it is false, it not going to the wire. This
146*cc02d7e2SAndroid Build Coastguard Worker   /// would happen if the channel is either permanently broken or
147*cc02d7e2SAndroid Build Coastguard Worker   /// transiently broken but with the fail-fast option. (Note that async unary
148*cc02d7e2SAndroid Build Coastguard Worker   /// RPCs don't post a CQ tag at this point, nor do client-streaming
149*cc02d7e2SAndroid Build Coastguard Worker   /// or bidi-streaming RPCs that have the initial metadata corked option set.)
150*cc02d7e2SAndroid Build Coastguard Worker   ///
151*cc02d7e2SAndroid Build Coastguard Worker   /// Client-side Write, Client-side WritesDone, Server-side Write,
152*cc02d7e2SAndroid Build Coastguard Worker   /// Server-side Finish, Server-side SendInitialMetadata (which is
153*cc02d7e2SAndroid Build Coastguard Worker   /// typically included in Write or Finish when not done explicitly):
154*cc02d7e2SAndroid Build Coastguard Worker   /// \a ok means that the data/metadata/status/etc is going to go to the
155*cc02d7e2SAndroid Build Coastguard Worker   /// wire. If it is false, it not going to the wire because the call
156*cc02d7e2SAndroid Build Coastguard Worker   /// is already dead (i.e., canceled, deadline expired, other side
157*cc02d7e2SAndroid Build Coastguard Worker   /// dropped the channel, etc).
158*cc02d7e2SAndroid Build Coastguard Worker   ///
159*cc02d7e2SAndroid Build Coastguard Worker   /// Client-side Read, Server-side Read, Client-side
160*cc02d7e2SAndroid Build Coastguard Worker   /// RecvInitialMetadata (which is typically included in Read if not
161*cc02d7e2SAndroid Build Coastguard Worker   /// done explicitly): \a ok indicates whether there is a valid message
162*cc02d7e2SAndroid Build Coastguard Worker   /// that got read. If not, you know that there are certainly no more
163*cc02d7e2SAndroid Build Coastguard Worker   /// messages that can ever be read from this stream. For the client-side
164*cc02d7e2SAndroid Build Coastguard Worker   /// operations, this only happens because the call is dead. For the
165*cc02d7e2SAndroid Build Coastguard Worker   /// server-sider operation, though, this could happen because the client
166*cc02d7e2SAndroid Build Coastguard Worker   /// has done a WritesDone already.
167*cc02d7e2SAndroid Build Coastguard Worker   ///
168*cc02d7e2SAndroid Build Coastguard Worker   /// Client-side Finish: \a ok should always be true
169*cc02d7e2SAndroid Build Coastguard Worker   ///
170*cc02d7e2SAndroid Build Coastguard Worker   /// Server-side AsyncNotifyWhenDone: \a ok should always be true
171*cc02d7e2SAndroid Build Coastguard Worker   ///
172*cc02d7e2SAndroid Build Coastguard Worker   /// Alarm: \a ok is true if it expired, false if it was canceled
173*cc02d7e2SAndroid Build Coastguard Worker   ///
174*cc02d7e2SAndroid Build Coastguard Worker   /// \return true if got an event, false if the queue is fully drained and
175*cc02d7e2SAndroid Build Coastguard Worker   ///         shut down.
Next(void ** tag,bool * ok)176*cc02d7e2SAndroid Build Coastguard Worker   bool Next(void** tag, bool* ok) {
177*cc02d7e2SAndroid Build Coastguard Worker     // Check return type == GOT_EVENT... cases:
178*cc02d7e2SAndroid Build Coastguard Worker     // SHUTDOWN  - queue has been shutdown, return false.
179*cc02d7e2SAndroid Build Coastguard Worker     // TIMEOUT   - we passed infinity time => queue has been shutdown, return
180*cc02d7e2SAndroid Build Coastguard Worker     //             false.
181*cc02d7e2SAndroid Build Coastguard Worker     // GOT_EVENT - we actually got an event, return true.
182*cc02d7e2SAndroid Build Coastguard Worker     return (AsyncNextInternal(tag, ok, gpr_inf_future(GPR_CLOCK_REALTIME)) ==
183*cc02d7e2SAndroid Build Coastguard Worker             GOT_EVENT);
184*cc02d7e2SAndroid Build Coastguard Worker   }
185*cc02d7e2SAndroid Build Coastguard Worker 
186*cc02d7e2SAndroid Build Coastguard Worker   /// Read from the queue, blocking up to \a deadline (or the queue's shutdown).
187*cc02d7e2SAndroid Build Coastguard Worker   /// Both \a tag and \a ok are updated upon success (if an event is available
188*cc02d7e2SAndroid Build Coastguard Worker   /// within the \a deadline).  A \a tag points to an arbitrary location usually
189*cc02d7e2SAndroid Build Coastguard Worker   /// employed to uniquely identify an event.
190*cc02d7e2SAndroid Build Coastguard Worker   ///
191*cc02d7e2SAndroid Build Coastguard Worker   /// \param[out] tag Upon success, updated to point to the event's tag.
192*cc02d7e2SAndroid Build Coastguard Worker   /// \param[out] ok Upon success, true if a successful event, false otherwise
193*cc02d7e2SAndroid Build Coastguard Worker   ///        See documentation for CompletionQueue::Next for explanation of ok
194*cc02d7e2SAndroid Build Coastguard Worker   /// \param[in] deadline How long to block in wait for an event.
195*cc02d7e2SAndroid Build Coastguard Worker   ///
196*cc02d7e2SAndroid Build Coastguard Worker   /// \return The type of event read.
197*cc02d7e2SAndroid Build Coastguard Worker   template <typename T>
AsyncNext(void ** tag,bool * ok,const T & deadline)198*cc02d7e2SAndroid Build Coastguard Worker   NextStatus AsyncNext(void** tag, bool* ok, const T& deadline) {
199*cc02d7e2SAndroid Build Coastguard Worker     grpc::TimePoint<T> deadline_tp(deadline);
200*cc02d7e2SAndroid Build Coastguard Worker     return AsyncNextInternal(tag, ok, deadline_tp.raw_time());
201*cc02d7e2SAndroid Build Coastguard Worker   }
202*cc02d7e2SAndroid Build Coastguard Worker 
203*cc02d7e2SAndroid Build Coastguard Worker   /// EXPERIMENTAL
204*cc02d7e2SAndroid Build Coastguard Worker   /// First executes \a F, then reads from the queue, blocking up to
205*cc02d7e2SAndroid Build Coastguard Worker   /// \a deadline (or the queue's shutdown).
206*cc02d7e2SAndroid Build Coastguard Worker   /// Both \a tag and \a ok are updated upon success (if an event is available
207*cc02d7e2SAndroid Build Coastguard Worker   /// within the \a deadline).  A \a tag points to an arbitrary location usually
208*cc02d7e2SAndroid Build Coastguard Worker   /// employed to uniquely identify an event.
209*cc02d7e2SAndroid Build Coastguard Worker   ///
210*cc02d7e2SAndroid Build Coastguard Worker   /// \param[in] f Function to execute before calling AsyncNext on this queue.
211*cc02d7e2SAndroid Build Coastguard Worker   /// \param[out] tag Upon success, updated to point to the event's tag.
212*cc02d7e2SAndroid Build Coastguard Worker   /// \param[out] ok Upon success, true if read a regular event, false
213*cc02d7e2SAndroid Build Coastguard Worker   /// otherwise.
214*cc02d7e2SAndroid Build Coastguard Worker   /// \param[in] deadline How long to block in wait for an event.
215*cc02d7e2SAndroid Build Coastguard Worker   ///
216*cc02d7e2SAndroid Build Coastguard Worker   /// \return The type of event read.
217*cc02d7e2SAndroid Build Coastguard Worker   template <typename T, typename F>
DoThenAsyncNext(F && f,void ** tag,bool * ok,const T & deadline)218*cc02d7e2SAndroid Build Coastguard Worker   NextStatus DoThenAsyncNext(F&& f, void** tag, bool* ok, const T& deadline) {
219*cc02d7e2SAndroid Build Coastguard Worker     CompletionQueueTLSCache cache = CompletionQueueTLSCache(this);
220*cc02d7e2SAndroid Build Coastguard Worker     f();
221*cc02d7e2SAndroid Build Coastguard Worker     if (cache.Flush(tag, ok)) {
222*cc02d7e2SAndroid Build Coastguard Worker       return GOT_EVENT;
223*cc02d7e2SAndroid Build Coastguard Worker     } else {
224*cc02d7e2SAndroid Build Coastguard Worker       return AsyncNext(tag, ok, deadline);
225*cc02d7e2SAndroid Build Coastguard Worker     }
226*cc02d7e2SAndroid Build Coastguard Worker   }
227*cc02d7e2SAndroid Build Coastguard Worker 
228*cc02d7e2SAndroid Build Coastguard Worker   /// Request the shutdown of the queue.
229*cc02d7e2SAndroid Build Coastguard Worker   ///
230*cc02d7e2SAndroid Build Coastguard Worker   /// \warning This method must be called at some point if this completion queue
231*cc02d7e2SAndroid Build Coastguard Worker   /// is accessed with Next or AsyncNext. \a Next will not return false
232*cc02d7e2SAndroid Build Coastguard Worker   /// until this method has been called and all pending tags have been drained.
233*cc02d7e2SAndroid Build Coastguard Worker   /// (Likewise for \a AsyncNext returning \a NextStatus::SHUTDOWN .)
234*cc02d7e2SAndroid Build Coastguard Worker   /// Only once either one of these methods does that (that is, once the queue
235*cc02d7e2SAndroid Build Coastguard Worker   /// has been \em drained) can an instance of this class be destroyed.
236*cc02d7e2SAndroid Build Coastguard Worker   /// Also note that applications must ensure that no work is enqueued on this
237*cc02d7e2SAndroid Build Coastguard Worker   /// completion queue after this method is called.
238*cc02d7e2SAndroid Build Coastguard Worker   void Shutdown();
239*cc02d7e2SAndroid Build Coastguard Worker 
240*cc02d7e2SAndroid Build Coastguard Worker   /// Returns a \em raw pointer to the underlying \a grpc_completion_queue
241*cc02d7e2SAndroid Build Coastguard Worker   /// instance.
242*cc02d7e2SAndroid Build Coastguard Worker   ///
243*cc02d7e2SAndroid Build Coastguard Worker   /// \warning Remember that the returned instance is owned. No transfer of
244*cc02d7e2SAndroid Build Coastguard Worker   /// ownership is performed.
cq()245*cc02d7e2SAndroid Build Coastguard Worker   grpc_completion_queue* cq() { return cq_; }
246*cc02d7e2SAndroid Build Coastguard Worker 
247*cc02d7e2SAndroid Build Coastguard Worker  protected:
248*cc02d7e2SAndroid Build Coastguard Worker   /// Private constructor of CompletionQueue only visible to friend classes
CompletionQueue(const grpc_completion_queue_attributes & attributes)249*cc02d7e2SAndroid Build Coastguard Worker   explicit CompletionQueue(const grpc_completion_queue_attributes& attributes) {
250*cc02d7e2SAndroid Build Coastguard Worker     cq_ = grpc_completion_queue_create(
251*cc02d7e2SAndroid Build Coastguard Worker         grpc_completion_queue_factory_lookup(&attributes), &attributes,
252*cc02d7e2SAndroid Build Coastguard Worker         nullptr);
253*cc02d7e2SAndroid Build Coastguard Worker     InitialAvalanching();  // reserve this for the future shutdown
254*cc02d7e2SAndroid Build Coastguard Worker   }
255*cc02d7e2SAndroid Build Coastguard Worker 
256*cc02d7e2SAndroid Build Coastguard Worker  private:
257*cc02d7e2SAndroid Build Coastguard Worker   // Friends for access to server registration lists that enable checking and
258*cc02d7e2SAndroid Build Coastguard Worker   // logging on shutdown
259*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::ServerBuilder;
260*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::Server;
261*cc02d7e2SAndroid Build Coastguard Worker 
262*cc02d7e2SAndroid Build Coastguard Worker   // Friend synchronous wrappers so that they can access Pluck(), which is
263*cc02d7e2SAndroid Build Coastguard Worker   // a semi-private API geared towards the synchronous implementation.
264*cc02d7e2SAndroid Build Coastguard Worker   template <class R>
265*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::ClientReader;
266*cc02d7e2SAndroid Build Coastguard Worker   template <class W>
267*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::ClientWriter;
268*cc02d7e2SAndroid Build Coastguard Worker   template <class W, class R>
269*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::ClientReaderWriter;
270*cc02d7e2SAndroid Build Coastguard Worker   template <class R>
271*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::ServerReader;
272*cc02d7e2SAndroid Build Coastguard Worker   template <class W>
273*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::ServerWriter;
274*cc02d7e2SAndroid Build Coastguard Worker   template <class W, class R>
275*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::internal::ServerReaderWriterBody;
276*cc02d7e2SAndroid Build Coastguard Worker   template <class ResponseType>
277*cc02d7e2SAndroid Build Coastguard Worker   friend void grpc::internal::UnaryRunHandlerHelper(
278*cc02d7e2SAndroid Build Coastguard Worker       const grpc::internal::MethodHandler::HandlerParameter&, ResponseType*,
279*cc02d7e2SAndroid Build Coastguard Worker       grpc::Status&);
280*cc02d7e2SAndroid Build Coastguard Worker   template <class ServiceType, class RequestType, class ResponseType>
281*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::internal::ClientStreamingHandler;
282*cc02d7e2SAndroid Build Coastguard Worker   template <class ServiceType, class RequestType, class ResponseType>
283*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::internal::ServerStreamingHandler;
284*cc02d7e2SAndroid Build Coastguard Worker   template <class Streamer, bool WriteNeeded>
285*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::internal::TemplatedBidiStreamingHandler;
286*cc02d7e2SAndroid Build Coastguard Worker   template <grpc::StatusCode code>
287*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::internal::ErrorMethodHandler;
288*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::ServerContextBase;
289*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::ServerInterface;
290*cc02d7e2SAndroid Build Coastguard Worker   template <class InputMessage, class OutputMessage>
291*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::internal::BlockingUnaryCallImpl;
292*cc02d7e2SAndroid Build Coastguard Worker 
293*cc02d7e2SAndroid Build Coastguard Worker   // Friends that need access to constructor for callback CQ
294*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::Channel;
295*cc02d7e2SAndroid Build Coastguard Worker 
296*cc02d7e2SAndroid Build Coastguard Worker   // For access to Register/CompleteAvalanching
297*cc02d7e2SAndroid Build Coastguard Worker   template <class Op1, class Op2, class Op3, class Op4, class Op5, class Op6>
298*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::internal::CallOpSet;
299*cc02d7e2SAndroid Build Coastguard Worker 
300*cc02d7e2SAndroid Build Coastguard Worker   /// EXPERIMENTAL
301*cc02d7e2SAndroid Build Coastguard Worker   /// Creates a Thread Local cache to store the first event
302*cc02d7e2SAndroid Build Coastguard Worker   /// On this completion queue queued from this thread.  Once
303*cc02d7e2SAndroid Build Coastguard Worker   /// initialized, it must be flushed on the same thread.
304*cc02d7e2SAndroid Build Coastguard Worker   class CompletionQueueTLSCache {
305*cc02d7e2SAndroid Build Coastguard Worker    public:
306*cc02d7e2SAndroid Build Coastguard Worker     explicit CompletionQueueTLSCache(CompletionQueue* cq);
307*cc02d7e2SAndroid Build Coastguard Worker     ~CompletionQueueTLSCache();
308*cc02d7e2SAndroid Build Coastguard Worker     bool Flush(void** tag, bool* ok);
309*cc02d7e2SAndroid Build Coastguard Worker 
310*cc02d7e2SAndroid Build Coastguard Worker    private:
311*cc02d7e2SAndroid Build Coastguard Worker     CompletionQueue* cq_;
312*cc02d7e2SAndroid Build Coastguard Worker     bool flushed_;
313*cc02d7e2SAndroid Build Coastguard Worker   };
314*cc02d7e2SAndroid Build Coastguard Worker 
315*cc02d7e2SAndroid Build Coastguard Worker   NextStatus AsyncNextInternal(void** tag, bool* ok, gpr_timespec deadline);
316*cc02d7e2SAndroid Build Coastguard Worker 
317*cc02d7e2SAndroid Build Coastguard Worker   /// Wraps \a grpc_completion_queue_pluck.
318*cc02d7e2SAndroid Build Coastguard Worker   /// \warning Must not be mixed with calls to \a Next.
Pluck(grpc::internal::CompletionQueueTag * tag)319*cc02d7e2SAndroid Build Coastguard Worker   bool Pluck(grpc::internal::CompletionQueueTag* tag) {
320*cc02d7e2SAndroid Build Coastguard Worker     auto deadline = gpr_inf_future(GPR_CLOCK_REALTIME);
321*cc02d7e2SAndroid Build Coastguard Worker     while (true) {
322*cc02d7e2SAndroid Build Coastguard Worker       auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr);
323*cc02d7e2SAndroid Build Coastguard Worker       bool ok = ev.success != 0;
324*cc02d7e2SAndroid Build Coastguard Worker       void* ignored = tag;
325*cc02d7e2SAndroid Build Coastguard Worker       if (tag->FinalizeResult(&ignored, &ok)) {
326*cc02d7e2SAndroid Build Coastguard Worker         GPR_ASSERT(ignored == tag);
327*cc02d7e2SAndroid Build Coastguard Worker         return ok;
328*cc02d7e2SAndroid Build Coastguard Worker       }
329*cc02d7e2SAndroid Build Coastguard Worker     }
330*cc02d7e2SAndroid Build Coastguard Worker   }
331*cc02d7e2SAndroid Build Coastguard Worker 
332*cc02d7e2SAndroid Build Coastguard Worker   /// Performs a single polling pluck on \a tag.
333*cc02d7e2SAndroid Build Coastguard Worker   /// \warning Must not be mixed with calls to \a Next.
334*cc02d7e2SAndroid Build Coastguard Worker   ///
335*cc02d7e2SAndroid Build Coastguard Worker   /// TODO: sreek - This calls tag->FinalizeResult() even if the cq_ is already
336*cc02d7e2SAndroid Build Coastguard Worker   /// shutdown. This is most likely a bug and if it is a bug, then change this
337*cc02d7e2SAndroid Build Coastguard Worker   /// implementation to simple call the other TryPluck function with a zero
338*cc02d7e2SAndroid Build Coastguard Worker   /// timeout. i.e:
339*cc02d7e2SAndroid Build Coastguard Worker   ///      TryPluck(tag, gpr_time_0(GPR_CLOCK_REALTIME))
TryPluck(grpc::internal::CompletionQueueTag * tag)340*cc02d7e2SAndroid Build Coastguard Worker   void TryPluck(grpc::internal::CompletionQueueTag* tag) {
341*cc02d7e2SAndroid Build Coastguard Worker     auto deadline = gpr_time_0(GPR_CLOCK_REALTIME);
342*cc02d7e2SAndroid Build Coastguard Worker     auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr);
343*cc02d7e2SAndroid Build Coastguard Worker     if (ev.type == GRPC_QUEUE_TIMEOUT) return;
344*cc02d7e2SAndroid Build Coastguard Worker     bool ok = ev.success != 0;
345*cc02d7e2SAndroid Build Coastguard Worker     void* ignored = tag;
346*cc02d7e2SAndroid Build Coastguard Worker     // the tag must be swallowed if using TryPluck
347*cc02d7e2SAndroid Build Coastguard Worker     GPR_ASSERT(!tag->FinalizeResult(&ignored, &ok));
348*cc02d7e2SAndroid Build Coastguard Worker   }
349*cc02d7e2SAndroid Build Coastguard Worker 
350*cc02d7e2SAndroid Build Coastguard Worker   /// Performs a single polling pluck on \a tag. Calls tag->FinalizeResult if
351*cc02d7e2SAndroid Build Coastguard Worker   /// the pluck() was successful and returned the tag.
352*cc02d7e2SAndroid Build Coastguard Worker   ///
353*cc02d7e2SAndroid Build Coastguard Worker   /// This exects tag->FinalizeResult (if called) to return 'false' i.e expects
354*cc02d7e2SAndroid Build Coastguard Worker   /// that the tag is internal not something that is returned to the user.
TryPluck(grpc::internal::CompletionQueueTag * tag,gpr_timespec deadline)355*cc02d7e2SAndroid Build Coastguard Worker   void TryPluck(grpc::internal::CompletionQueueTag* tag,
356*cc02d7e2SAndroid Build Coastguard Worker                 gpr_timespec deadline) {
357*cc02d7e2SAndroid Build Coastguard Worker     auto ev = grpc_completion_queue_pluck(cq_, tag, deadline, nullptr);
358*cc02d7e2SAndroid Build Coastguard Worker     if (ev.type == GRPC_QUEUE_TIMEOUT || ev.type == GRPC_QUEUE_SHUTDOWN) {
359*cc02d7e2SAndroid Build Coastguard Worker       return;
360*cc02d7e2SAndroid Build Coastguard Worker     }
361*cc02d7e2SAndroid Build Coastguard Worker 
362*cc02d7e2SAndroid Build Coastguard Worker     bool ok = ev.success != 0;
363*cc02d7e2SAndroid Build Coastguard Worker     void* ignored = tag;
364*cc02d7e2SAndroid Build Coastguard Worker     GPR_ASSERT(!tag->FinalizeResult(&ignored, &ok));
365*cc02d7e2SAndroid Build Coastguard Worker   }
366*cc02d7e2SAndroid Build Coastguard Worker 
367*cc02d7e2SAndroid Build Coastguard Worker   /// Manage state of avalanching operations : completion queue tags that
368*cc02d7e2SAndroid Build Coastguard Worker   /// trigger other completion queue operations. The underlying core completion
369*cc02d7e2SAndroid Build Coastguard Worker   /// queue should not really shutdown until all avalanching operations have
370*cc02d7e2SAndroid Build Coastguard Worker   /// been finalized. Note that we maintain the requirement that an avalanche
371*cc02d7e2SAndroid Build Coastguard Worker   /// registration must take place before CQ shutdown (which must be maintained
372*cc02d7e2SAndroid Build Coastguard Worker   /// elsewhere)
InitialAvalanching()373*cc02d7e2SAndroid Build Coastguard Worker   void InitialAvalanching() {
374*cc02d7e2SAndroid Build Coastguard Worker     gpr_atm_rel_store(&avalanches_in_flight_, gpr_atm{1});
375*cc02d7e2SAndroid Build Coastguard Worker   }
RegisterAvalanching()376*cc02d7e2SAndroid Build Coastguard Worker   void RegisterAvalanching() {
377*cc02d7e2SAndroid Build Coastguard Worker     gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_, gpr_atm{1});
378*cc02d7e2SAndroid Build Coastguard Worker   }
CompleteAvalanching()379*cc02d7e2SAndroid Build Coastguard Worker   void CompleteAvalanching() {
380*cc02d7e2SAndroid Build Coastguard Worker     if (gpr_atm_no_barrier_fetch_add(&avalanches_in_flight_, gpr_atm{-1}) ==
381*cc02d7e2SAndroid Build Coastguard Worker         1) {
382*cc02d7e2SAndroid Build Coastguard Worker       grpc_completion_queue_shutdown(cq_);
383*cc02d7e2SAndroid Build Coastguard Worker     }
384*cc02d7e2SAndroid Build Coastguard Worker   }
385*cc02d7e2SAndroid Build Coastguard Worker 
RegisterServer(const grpc::Server * server)386*cc02d7e2SAndroid Build Coastguard Worker   void RegisterServer(const grpc::Server* server) {
387*cc02d7e2SAndroid Build Coastguard Worker     (void)server;
388*cc02d7e2SAndroid Build Coastguard Worker #ifndef NDEBUG
389*cc02d7e2SAndroid Build Coastguard Worker     grpc::internal::MutexLock l(&server_list_mutex_);
390*cc02d7e2SAndroid Build Coastguard Worker     server_list_.push_back(server);
391*cc02d7e2SAndroid Build Coastguard Worker #endif
392*cc02d7e2SAndroid Build Coastguard Worker   }
UnregisterServer(const grpc::Server * server)393*cc02d7e2SAndroid Build Coastguard Worker   void UnregisterServer(const grpc::Server* server) {
394*cc02d7e2SAndroid Build Coastguard Worker     (void)server;
395*cc02d7e2SAndroid Build Coastguard Worker #ifndef NDEBUG
396*cc02d7e2SAndroid Build Coastguard Worker     grpc::internal::MutexLock l(&server_list_mutex_);
397*cc02d7e2SAndroid Build Coastguard Worker     server_list_.remove(server);
398*cc02d7e2SAndroid Build Coastguard Worker #endif
399*cc02d7e2SAndroid Build Coastguard Worker   }
ServerListEmpty()400*cc02d7e2SAndroid Build Coastguard Worker   bool ServerListEmpty() const {
401*cc02d7e2SAndroid Build Coastguard Worker #ifndef NDEBUG
402*cc02d7e2SAndroid Build Coastguard Worker     grpc::internal::MutexLock l(&server_list_mutex_);
403*cc02d7e2SAndroid Build Coastguard Worker     return server_list_.empty();
404*cc02d7e2SAndroid Build Coastguard Worker #endif
405*cc02d7e2SAndroid Build Coastguard Worker     return true;
406*cc02d7e2SAndroid Build Coastguard Worker   }
407*cc02d7e2SAndroid Build Coastguard Worker 
408*cc02d7e2SAndroid Build Coastguard Worker   static CompletionQueue* CallbackAlternativeCQ();
409*cc02d7e2SAndroid Build Coastguard Worker   static void ReleaseCallbackAlternativeCQ(CompletionQueue* cq);
410*cc02d7e2SAndroid Build Coastguard Worker 
411*cc02d7e2SAndroid Build Coastguard Worker   grpc_completion_queue* cq_;  // owned
412*cc02d7e2SAndroid Build Coastguard Worker 
413*cc02d7e2SAndroid Build Coastguard Worker   gpr_atm avalanches_in_flight_;
414*cc02d7e2SAndroid Build Coastguard Worker 
415*cc02d7e2SAndroid Build Coastguard Worker   // List of servers associated with this CQ. Even though this is only used with
416*cc02d7e2SAndroid Build Coastguard Worker   // NDEBUG, instantiate it in all cases since otherwise the size will be
417*cc02d7e2SAndroid Build Coastguard Worker   // inconsistent.
418*cc02d7e2SAndroid Build Coastguard Worker   mutable grpc::internal::Mutex server_list_mutex_;
419*cc02d7e2SAndroid Build Coastguard Worker   std::list<const grpc::Server*>
420*cc02d7e2SAndroid Build Coastguard Worker       server_list_ /* GUARDED_BY(server_list_mutex_) */;
421*cc02d7e2SAndroid Build Coastguard Worker };
422*cc02d7e2SAndroid Build Coastguard Worker 
423*cc02d7e2SAndroid Build Coastguard Worker /// A specific type of completion queue used by the processing of notifications
424*cc02d7e2SAndroid Build Coastguard Worker /// by servers. Instantiated by \a ServerBuilder or Server (for health checker).
425*cc02d7e2SAndroid Build Coastguard Worker class ServerCompletionQueue : public CompletionQueue {
426*cc02d7e2SAndroid Build Coastguard Worker  public:
IsFrequentlyPolled()427*cc02d7e2SAndroid Build Coastguard Worker   bool IsFrequentlyPolled() { return polling_type_ != GRPC_CQ_NON_LISTENING; }
428*cc02d7e2SAndroid Build Coastguard Worker 
429*cc02d7e2SAndroid Build Coastguard Worker  protected:
430*cc02d7e2SAndroid Build Coastguard Worker   /// Default constructor
ServerCompletionQueue()431*cc02d7e2SAndroid Build Coastguard Worker   ServerCompletionQueue() : polling_type_(GRPC_CQ_DEFAULT_POLLING) {}
432*cc02d7e2SAndroid Build Coastguard Worker 
433*cc02d7e2SAndroid Build Coastguard Worker  private:
434*cc02d7e2SAndroid Build Coastguard Worker   /// \param completion_type indicates whether this is a NEXT or CALLBACK
435*cc02d7e2SAndroid Build Coastguard Worker   /// completion queue.
436*cc02d7e2SAndroid Build Coastguard Worker   /// \param polling_type Informs the GRPC library about the type of polling
437*cc02d7e2SAndroid Build Coastguard Worker   /// allowed on this completion queue. See grpc_cq_polling_type's description
438*cc02d7e2SAndroid Build Coastguard Worker   /// in grpc_types.h for more details.
439*cc02d7e2SAndroid Build Coastguard Worker   /// \param shutdown_cb is the shutdown callback used for CALLBACK api queues
ServerCompletionQueue(grpc_cq_completion_type completion_type,grpc_cq_polling_type polling_type,grpc_completion_queue_functor * shutdown_cb)440*cc02d7e2SAndroid Build Coastguard Worker   ServerCompletionQueue(grpc_cq_completion_type completion_type,
441*cc02d7e2SAndroid Build Coastguard Worker                         grpc_cq_polling_type polling_type,
442*cc02d7e2SAndroid Build Coastguard Worker                         grpc_completion_queue_functor* shutdown_cb)
443*cc02d7e2SAndroid Build Coastguard Worker       : CompletionQueue(grpc_completion_queue_attributes{
444*cc02d7e2SAndroid Build Coastguard Worker             GRPC_CQ_CURRENT_VERSION, completion_type, polling_type,
445*cc02d7e2SAndroid Build Coastguard Worker             shutdown_cb}),
446*cc02d7e2SAndroid Build Coastguard Worker         polling_type_(polling_type) {}
447*cc02d7e2SAndroid Build Coastguard Worker 
448*cc02d7e2SAndroid Build Coastguard Worker   grpc_cq_polling_type polling_type_;
449*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::ServerBuilder;
450*cc02d7e2SAndroid Build Coastguard Worker   friend class grpc::Server;
451*cc02d7e2SAndroid Build Coastguard Worker };
452*cc02d7e2SAndroid Build Coastguard Worker 
453*cc02d7e2SAndroid Build Coastguard Worker }  // namespace grpc
454*cc02d7e2SAndroid Build Coastguard Worker 
455*cc02d7e2SAndroid Build Coastguard Worker #endif  // GRPCPP_COMPLETION_QUEUE_H
456