xref: /aosp_15_r20/external/grpc-grpc/examples/cpp/compression/greeter_client.cc (revision cc02d7e222339f7a4f6ba5f422e6413f4bd931f2)
1*cc02d7e2SAndroid Build Coastguard Worker /*
2*cc02d7e2SAndroid Build Coastguard Worker  *
3*cc02d7e2SAndroid Build Coastguard Worker  * Copyright 2018 gRPC authors.
4*cc02d7e2SAndroid Build Coastguard Worker  *
5*cc02d7e2SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
6*cc02d7e2SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
7*cc02d7e2SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
8*cc02d7e2SAndroid Build Coastguard Worker  *
9*cc02d7e2SAndroid Build Coastguard Worker  *     http://www.apache.org/licenses/LICENSE-2.0
10*cc02d7e2SAndroid Build Coastguard Worker  *
11*cc02d7e2SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
12*cc02d7e2SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
13*cc02d7e2SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14*cc02d7e2SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
15*cc02d7e2SAndroid Build Coastguard Worker  * limitations under the License.
16*cc02d7e2SAndroid Build Coastguard Worker  *
17*cc02d7e2SAndroid Build Coastguard Worker  */
18*cc02d7e2SAndroid Build Coastguard Worker 
19*cc02d7e2SAndroid Build Coastguard Worker #include <iostream>
20*cc02d7e2SAndroid Build Coastguard Worker #include <memory>
21*cc02d7e2SAndroid Build Coastguard Worker #include <string>
22*cc02d7e2SAndroid Build Coastguard Worker 
23*cc02d7e2SAndroid Build Coastguard Worker #include <grpcpp/grpcpp.h>
24*cc02d7e2SAndroid Build Coastguard Worker 
25*cc02d7e2SAndroid Build Coastguard Worker #ifdef BAZEL_BUILD
26*cc02d7e2SAndroid Build Coastguard Worker #include "examples/protos/helloworld.grpc.pb.h"
27*cc02d7e2SAndroid Build Coastguard Worker #else
28*cc02d7e2SAndroid Build Coastguard Worker #include "helloworld.grpc.pb.h"
29*cc02d7e2SAndroid Build Coastguard Worker #endif
30*cc02d7e2SAndroid Build Coastguard Worker 
31*cc02d7e2SAndroid Build Coastguard Worker using grpc::Channel;
32*cc02d7e2SAndroid Build Coastguard Worker using grpc::ChannelArguments;
33*cc02d7e2SAndroid Build Coastguard Worker using grpc::ClientContext;
34*cc02d7e2SAndroid Build Coastguard Worker using grpc::Status;
35*cc02d7e2SAndroid Build Coastguard Worker using helloworld::Greeter;
36*cc02d7e2SAndroid Build Coastguard Worker using helloworld::HelloReply;
37*cc02d7e2SAndroid Build Coastguard Worker using helloworld::HelloRequest;
38*cc02d7e2SAndroid Build Coastguard Worker 
39*cc02d7e2SAndroid Build Coastguard Worker class GreeterClient {
40*cc02d7e2SAndroid Build Coastguard Worker  public:
GreeterClient(std::shared_ptr<Channel> channel)41*cc02d7e2SAndroid Build Coastguard Worker   GreeterClient(std::shared_ptr<Channel> channel)
42*cc02d7e2SAndroid Build Coastguard Worker       : stub_(Greeter::NewStub(channel)) {}
43*cc02d7e2SAndroid Build Coastguard Worker 
44*cc02d7e2SAndroid Build Coastguard Worker   // Assembles the client's payload, sends it and presents the response back
45*cc02d7e2SAndroid Build Coastguard Worker   // from the server.
SayHello(const std::string & user)46*cc02d7e2SAndroid Build Coastguard Worker   std::string SayHello(const std::string& user) {
47*cc02d7e2SAndroid Build Coastguard Worker     // Data we are sending to the server.
48*cc02d7e2SAndroid Build Coastguard Worker     HelloRequest request;
49*cc02d7e2SAndroid Build Coastguard Worker     request.set_name(user);
50*cc02d7e2SAndroid Build Coastguard Worker 
51*cc02d7e2SAndroid Build Coastguard Worker     // Container for the data we expect from the server.
52*cc02d7e2SAndroid Build Coastguard Worker     HelloReply reply;
53*cc02d7e2SAndroid Build Coastguard Worker 
54*cc02d7e2SAndroid Build Coastguard Worker     // Context for the client. It could be used to convey extra information to
55*cc02d7e2SAndroid Build Coastguard Worker     // the server and/or tweak certain RPC behaviors.
56*cc02d7e2SAndroid Build Coastguard Worker     ClientContext context;
57*cc02d7e2SAndroid Build Coastguard Worker 
58*cc02d7e2SAndroid Build Coastguard Worker     // Overwrite the call's compression algorithm to DEFLATE.
59*cc02d7e2SAndroid Build Coastguard Worker     context.set_compression_algorithm(GRPC_COMPRESS_DEFLATE);
60*cc02d7e2SAndroid Build Coastguard Worker 
61*cc02d7e2SAndroid Build Coastguard Worker     // The actual RPC.
62*cc02d7e2SAndroid Build Coastguard Worker     Status status = stub_->SayHello(&context, request, &reply);
63*cc02d7e2SAndroid Build Coastguard Worker 
64*cc02d7e2SAndroid Build Coastguard Worker     // Act upon its status.
65*cc02d7e2SAndroid Build Coastguard Worker     if (status.ok()) {
66*cc02d7e2SAndroid Build Coastguard Worker       return reply.message();
67*cc02d7e2SAndroid Build Coastguard Worker     } else {
68*cc02d7e2SAndroid Build Coastguard Worker       std::cout << status.error_code() << ": " << status.error_message()
69*cc02d7e2SAndroid Build Coastguard Worker                 << std::endl;
70*cc02d7e2SAndroid Build Coastguard Worker       return "RPC failed";
71*cc02d7e2SAndroid Build Coastguard Worker     }
72*cc02d7e2SAndroid Build Coastguard Worker   }
73*cc02d7e2SAndroid Build Coastguard Worker 
74*cc02d7e2SAndroid Build Coastguard Worker  private:
75*cc02d7e2SAndroid Build Coastguard Worker   std::unique_ptr<Greeter::Stub> stub_;
76*cc02d7e2SAndroid Build Coastguard Worker };
77*cc02d7e2SAndroid Build Coastguard Worker 
main(int argc,char ** argv)78*cc02d7e2SAndroid Build Coastguard Worker int main(int argc, char** argv) {
79*cc02d7e2SAndroid Build Coastguard Worker   // Instantiate the client. It requires a channel, out of which the actual RPCs
80*cc02d7e2SAndroid Build Coastguard Worker   // are created. This channel models a connection to an endpoint (in this case,
81*cc02d7e2SAndroid Build Coastguard Worker   // localhost at port 50051). We indicate that the channel isn't authenticated
82*cc02d7e2SAndroid Build Coastguard Worker   // (use of InsecureChannelCredentials()).
83*cc02d7e2SAndroid Build Coastguard Worker   ChannelArguments args;
84*cc02d7e2SAndroid Build Coastguard Worker   // Set the default compression algorithm for the channel.
85*cc02d7e2SAndroid Build Coastguard Worker   args.SetCompressionAlgorithm(GRPC_COMPRESS_GZIP);
86*cc02d7e2SAndroid Build Coastguard Worker   GreeterClient greeter(grpc::CreateCustomChannel(
87*cc02d7e2SAndroid Build Coastguard Worker       "localhost:50051", grpc::InsecureChannelCredentials(), args));
88*cc02d7e2SAndroid Build Coastguard Worker   std::string user("world world world world");
89*cc02d7e2SAndroid Build Coastguard Worker   std::string reply = greeter.SayHello(user);
90*cc02d7e2SAndroid Build Coastguard Worker   std::cout << "Greeter received: " << reply << std::endl;
91*cc02d7e2SAndroid Build Coastguard Worker 
92*cc02d7e2SAndroid Build Coastguard Worker   return 0;
93*cc02d7e2SAndroid Build Coastguard Worker }
94