xref: /aosp_15_r20/external/grpc-grpc/examples/cpp/cancellation/server.cc (revision cc02d7e222339f7a4f6ba5f422e6413f4bd931f2)
1*cc02d7e2SAndroid Build Coastguard Worker // Copyright 2023 gRPC authors.
2*cc02d7e2SAndroid Build Coastguard Worker //
3*cc02d7e2SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*cc02d7e2SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*cc02d7e2SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*cc02d7e2SAndroid Build Coastguard Worker //
7*cc02d7e2SAndroid Build Coastguard Worker //     http://www.apache.org/licenses/LICENSE-2.0
8*cc02d7e2SAndroid Build Coastguard Worker //
9*cc02d7e2SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*cc02d7e2SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*cc02d7e2SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*cc02d7e2SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*cc02d7e2SAndroid Build Coastguard Worker // limitations under the License.
14*cc02d7e2SAndroid Build Coastguard Worker 
15*cc02d7e2SAndroid Build Coastguard Worker #include <iostream>
16*cc02d7e2SAndroid Build Coastguard Worker #include <memory>
17*cc02d7e2SAndroid Build Coastguard Worker #include <string>
18*cc02d7e2SAndroid Build Coastguard Worker #include <vector>
19*cc02d7e2SAndroid Build Coastguard Worker 
20*cc02d7e2SAndroid Build Coastguard Worker #include "absl/flags/flag.h"
21*cc02d7e2SAndroid Build Coastguard Worker #include "absl/flags/parse.h"
22*cc02d7e2SAndroid Build Coastguard Worker #include "absl/strings/str_format.h"
23*cc02d7e2SAndroid Build Coastguard Worker 
24*cc02d7e2SAndroid Build Coastguard Worker #include <grpcpp/grpcpp.h>
25*cc02d7e2SAndroid Build Coastguard Worker 
26*cc02d7e2SAndroid Build Coastguard Worker #ifdef BAZEL_BUILD
27*cc02d7e2SAndroid Build Coastguard Worker #include "examples/protos/helloworld.grpc.pb.h"
28*cc02d7e2SAndroid Build Coastguard Worker #else
29*cc02d7e2SAndroid Build Coastguard Worker #include "helloworld.grpc.pb.h"
30*cc02d7e2SAndroid Build Coastguard Worker #endif
31*cc02d7e2SAndroid Build Coastguard Worker 
32*cc02d7e2SAndroid Build Coastguard Worker ABSL_FLAG(uint16_t, port, 50051, "Server port for the service");
33*cc02d7e2SAndroid Build Coastguard Worker 
34*cc02d7e2SAndroid Build Coastguard Worker using grpc::CallbackServerContext;
35*cc02d7e2SAndroid Build Coastguard Worker using grpc::Server;
36*cc02d7e2SAndroid Build Coastguard Worker using grpc::ServerBidiReactor;
37*cc02d7e2SAndroid Build Coastguard Worker using grpc::ServerBuilder;
38*cc02d7e2SAndroid Build Coastguard Worker using grpc::Status;
39*cc02d7e2SAndroid Build Coastguard Worker using helloworld::Greeter;
40*cc02d7e2SAndroid Build Coastguard Worker using helloworld::HelloReply;
41*cc02d7e2SAndroid Build Coastguard Worker using helloworld::HelloRequest;
42*cc02d7e2SAndroid Build Coastguard Worker 
43*cc02d7e2SAndroid Build Coastguard Worker // Logic behind the server's behavior.
44*cc02d7e2SAndroid Build Coastguard Worker class KeyValueStoreServiceImpl final : public Greeter::CallbackService {
SayHelloBidiStream(CallbackServerContext * context)45*cc02d7e2SAndroid Build Coastguard Worker   ServerBidiReactor<HelloRequest, HelloReply>* SayHelloBidiStream(
46*cc02d7e2SAndroid Build Coastguard Worker       CallbackServerContext* context) override {
47*cc02d7e2SAndroid Build Coastguard Worker     class Reactor : public ServerBidiReactor<HelloRequest, HelloReply> {
48*cc02d7e2SAndroid Build Coastguard Worker      public:
49*cc02d7e2SAndroid Build Coastguard Worker       explicit Reactor() { StartRead(&request_); }
50*cc02d7e2SAndroid Build Coastguard Worker 
51*cc02d7e2SAndroid Build Coastguard Worker       void OnReadDone(bool ok) override {
52*cc02d7e2SAndroid Build Coastguard Worker         if (!ok) {
53*cc02d7e2SAndroid Build Coastguard Worker           // Client cancelled it
54*cc02d7e2SAndroid Build Coastguard Worker           std::cout << "OnReadDone Cancelled!" << std::endl;
55*cc02d7e2SAndroid Build Coastguard Worker           return Finish(grpc::Status::CANCELLED);
56*cc02d7e2SAndroid Build Coastguard Worker         }
57*cc02d7e2SAndroid Build Coastguard Worker         response_.set_message(absl::StrCat(request_.name(), " Ack"));
58*cc02d7e2SAndroid Build Coastguard Worker         StartWrite(&response_);
59*cc02d7e2SAndroid Build Coastguard Worker       }
60*cc02d7e2SAndroid Build Coastguard Worker 
61*cc02d7e2SAndroid Build Coastguard Worker       void OnWriteDone(bool ok) override {
62*cc02d7e2SAndroid Build Coastguard Worker         if (!ok) {
63*cc02d7e2SAndroid Build Coastguard Worker           // Client cancelled it
64*cc02d7e2SAndroid Build Coastguard Worker           std::cout << "OnWriteDone Cancelled!" << std::endl;
65*cc02d7e2SAndroid Build Coastguard Worker           return Finish(grpc::Status::CANCELLED);
66*cc02d7e2SAndroid Build Coastguard Worker         }
67*cc02d7e2SAndroid Build Coastguard Worker         StartRead(&request_);
68*cc02d7e2SAndroid Build Coastguard Worker       }
69*cc02d7e2SAndroid Build Coastguard Worker 
70*cc02d7e2SAndroid Build Coastguard Worker       void OnDone() override { delete this; }
71*cc02d7e2SAndroid Build Coastguard Worker 
72*cc02d7e2SAndroid Build Coastguard Worker      private:
73*cc02d7e2SAndroid Build Coastguard Worker       HelloRequest request_;
74*cc02d7e2SAndroid Build Coastguard Worker       HelloReply response_;
75*cc02d7e2SAndroid Build Coastguard Worker     };
76*cc02d7e2SAndroid Build Coastguard Worker 
77*cc02d7e2SAndroid Build Coastguard Worker     return new Reactor();
78*cc02d7e2SAndroid Build Coastguard Worker   }
79*cc02d7e2SAndroid Build Coastguard Worker };
80*cc02d7e2SAndroid Build Coastguard Worker 
RunServer(uint16_t port)81*cc02d7e2SAndroid Build Coastguard Worker void RunServer(uint16_t port) {
82*cc02d7e2SAndroid Build Coastguard Worker   std::string server_address = absl::StrFormat("0.0.0.0:%d", port);
83*cc02d7e2SAndroid Build Coastguard Worker   KeyValueStoreServiceImpl service;
84*cc02d7e2SAndroid Build Coastguard Worker 
85*cc02d7e2SAndroid Build Coastguard Worker   ServerBuilder builder;
86*cc02d7e2SAndroid Build Coastguard Worker   // Listen on the given address without any authentication mechanism.
87*cc02d7e2SAndroid Build Coastguard Worker   builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
88*cc02d7e2SAndroid Build Coastguard Worker   // Register "service" as the instance through which we'll communicate with
89*cc02d7e2SAndroid Build Coastguard Worker   // clients. In this case it corresponds to an *synchronous* service.
90*cc02d7e2SAndroid Build Coastguard Worker   builder.RegisterService(&service);
91*cc02d7e2SAndroid Build Coastguard Worker   // Finally assemble the server.
92*cc02d7e2SAndroid Build Coastguard Worker   std::unique_ptr<Server> server(builder.BuildAndStart());
93*cc02d7e2SAndroid Build Coastguard Worker   std::cout << "Server listening on " << server_address << std::endl;
94*cc02d7e2SAndroid Build Coastguard Worker 
95*cc02d7e2SAndroid Build Coastguard Worker   // Wait for the server to shutdown. Note that some other thread must be
96*cc02d7e2SAndroid Build Coastguard Worker   // responsible for shutting down the server for this call to ever return.
97*cc02d7e2SAndroid Build Coastguard Worker   server->Wait();
98*cc02d7e2SAndroid Build Coastguard Worker }
99*cc02d7e2SAndroid Build Coastguard Worker 
main(int argc,char ** argv)100*cc02d7e2SAndroid Build Coastguard Worker int main(int argc, char** argv) {
101*cc02d7e2SAndroid Build Coastguard Worker   absl::ParseCommandLine(argc, argv);
102*cc02d7e2SAndroid Build Coastguard Worker   RunServer(absl::GetFlag(FLAGS_port));
103*cc02d7e2SAndroid Build Coastguard Worker   return 0;
104*cc02d7e2SAndroid Build Coastguard Worker }
105