1*a65addddSAndroid Build Coastguard Worker /* 2*a65addddSAndroid Build Coastguard Worker * Copyright 2014 Google Inc. All rights reserved. 3*a65addddSAndroid Build Coastguard Worker * 4*a65addddSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*a65addddSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*a65addddSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*a65addddSAndroid Build Coastguard Worker * 8*a65addddSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*a65addddSAndroid Build Coastguard Worker * 10*a65addddSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*a65addddSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*a65addddSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*a65addddSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*a65addddSAndroid Build Coastguard Worker * limitations under the License. 15*a65addddSAndroid Build Coastguard Worker */ 16*a65addddSAndroid Build Coastguard Worker 17*a65addddSAndroid Build Coastguard Worker #ifndef FRUIT_META_WRAPPERS_H 18*a65addddSAndroid Build Coastguard Worker #define FRUIT_META_WRAPPERS_H 19*a65addddSAndroid Build Coastguard Worker 20*a65addddSAndroid Build Coastguard Worker #include <fruit/impl/fruit-config.h> 21*a65addddSAndroid Build Coastguard Worker 22*a65addddSAndroid Build Coastguard Worker #include <memory> 23*a65addddSAndroid Build Coastguard Worker 24*a65addddSAndroid Build Coastguard Worker namespace fruit { 25*a65addddSAndroid Build Coastguard Worker namespace impl { 26*a65addddSAndroid Build Coastguard Worker namespace meta { 27*a65addddSAndroid Build Coastguard Worker 28*a65addddSAndroid Build Coastguard Worker struct ConsSignature { 29*a65addddSAndroid Build Coastguard Worker template <typename ReturnType, typename... Args> 30*a65addddSAndroid Build Coastguard Worker struct apply; 31*a65addddSAndroid Build Coastguard Worker 32*a65addddSAndroid Build Coastguard Worker template <typename ReturnType, typename... Args> 33*a65addddSAndroid Build Coastguard Worker struct apply<Type<ReturnType>, Type<Args>...> { 34*a65addddSAndroid Build Coastguard Worker using type = Type<ReturnType(Args...)>; 35*a65addddSAndroid Build Coastguard Worker }; 36*a65addddSAndroid Build Coastguard Worker }; 37*a65addddSAndroid Build Coastguard Worker 38*a65addddSAndroid Build Coastguard Worker struct ConsStdFunction { 39*a65addddSAndroid Build Coastguard Worker template <typename Signature> 40*a65addddSAndroid Build Coastguard Worker struct apply; 41*a65addddSAndroid Build Coastguard Worker 42*a65addddSAndroid Build Coastguard Worker template <typename Signature> 43*a65addddSAndroid Build Coastguard Worker struct apply<Type<Signature>> { 44*a65addddSAndroid Build Coastguard Worker using type = Type<std::function<Signature>>; 45*a65addddSAndroid Build Coastguard Worker }; 46*a65addddSAndroid Build Coastguard Worker }; 47*a65addddSAndroid Build Coastguard Worker 48*a65addddSAndroid Build Coastguard Worker struct ConsUniquePtr { 49*a65addddSAndroid Build Coastguard Worker template <typename T> 50*a65addddSAndroid Build Coastguard Worker struct apply; 51*a65addddSAndroid Build Coastguard Worker 52*a65addddSAndroid Build Coastguard Worker template <typename T> 53*a65addddSAndroid Build Coastguard Worker struct apply<Type<T>> { 54*a65addddSAndroid Build Coastguard Worker using type = Type<std::unique_ptr<T>>; 55*a65addddSAndroid Build Coastguard Worker }; 56*a65addddSAndroid Build Coastguard Worker }; 57*a65addddSAndroid Build Coastguard Worker 58*a65addddSAndroid Build Coastguard Worker struct RemoveUniquePtr { 59*a65addddSAndroid Build Coastguard Worker template <typename T> 60*a65addddSAndroid Build Coastguard Worker struct apply { 61*a65addddSAndroid Build Coastguard Worker using type = T; 62*a65addddSAndroid Build Coastguard Worker }; 63*a65addddSAndroid Build Coastguard Worker 64*a65addddSAndroid Build Coastguard Worker template <typename T> 65*a65addddSAndroid Build Coastguard Worker struct apply<Type<std::unique_ptr<T>>> { 66*a65addddSAndroid Build Coastguard Worker using type = Type<T>; 67*a65addddSAndroid Build Coastguard Worker }; 68*a65addddSAndroid Build Coastguard Worker }; 69*a65addddSAndroid Build Coastguard Worker 70*a65addddSAndroid Build Coastguard Worker struct RemovePointer { 71*a65addddSAndroid Build Coastguard Worker template <typename T> 72*a65addddSAndroid Build Coastguard Worker struct apply { 73*a65addddSAndroid Build Coastguard Worker using type = T; 74*a65addddSAndroid Build Coastguard Worker }; 75*a65addddSAndroid Build Coastguard Worker 76*a65addddSAndroid Build Coastguard Worker template <typename T> 77*a65addddSAndroid Build Coastguard Worker struct apply<Type<T*>> { 78*a65addddSAndroid Build Coastguard Worker using type = Type<T>; 79*a65addddSAndroid Build Coastguard Worker }; 80*a65addddSAndroid Build Coastguard Worker }; 81*a65addddSAndroid Build Coastguard Worker 82*a65addddSAndroid Build Coastguard Worker struct ConsReference { 83*a65addddSAndroid Build Coastguard Worker template <typename T> 84*a65addddSAndroid Build Coastguard Worker struct apply; 85*a65addddSAndroid Build Coastguard Worker 86*a65addddSAndroid Build Coastguard Worker template <typename T> 87*a65addddSAndroid Build Coastguard Worker struct apply<Type<T>> { 88*a65addddSAndroid Build Coastguard Worker using type = Type<T&>; 89*a65addddSAndroid Build Coastguard Worker }; 90*a65addddSAndroid Build Coastguard Worker }; 91*a65addddSAndroid Build Coastguard Worker 92*a65addddSAndroid Build Coastguard Worker struct ConsConstReference { 93*a65addddSAndroid Build Coastguard Worker template <typename T> 94*a65addddSAndroid Build Coastguard Worker struct apply; 95*a65addddSAndroid Build Coastguard Worker 96*a65addddSAndroid Build Coastguard Worker template <typename T> 97*a65addddSAndroid Build Coastguard Worker struct apply<Type<T>> { 98*a65addddSAndroid Build Coastguard Worker using type = Type<const T&>; 99*a65addddSAndroid Build Coastguard Worker }; 100*a65addddSAndroid Build Coastguard Worker }; 101*a65addddSAndroid Build Coastguard Worker 102*a65addddSAndroid Build Coastguard Worker struct IsEmpty { 103*a65addddSAndroid Build Coastguard Worker template <typename T> 104*a65addddSAndroid Build Coastguard Worker struct apply; 105*a65addddSAndroid Build Coastguard Worker 106*a65addddSAndroid Build Coastguard Worker template <typename T> 107*a65addddSAndroid Build Coastguard Worker struct apply<Type<T>> { 108*a65addddSAndroid Build Coastguard Worker using type = Bool<std::is_empty<T>::value>; 109*a65addddSAndroid Build Coastguard Worker }; 110*a65addddSAndroid Build Coastguard Worker }; 111*a65addddSAndroid Build Coastguard Worker 112*a65addddSAndroid Build Coastguard Worker struct IsTriviallyCopyable { 113*a65addddSAndroid Build Coastguard Worker template <typename T> 114*a65addddSAndroid Build Coastguard Worker struct apply; 115*a65addddSAndroid Build Coastguard Worker 116*a65addddSAndroid Build Coastguard Worker template <typename T> 117*a65addddSAndroid Build Coastguard Worker struct apply<Type<T>> { 118*a65addddSAndroid Build Coastguard Worker using type = Bool<FRUIT_IS_TRIVIALLY_COPYABLE(T)>; 119*a65addddSAndroid Build Coastguard Worker }; 120*a65addddSAndroid Build Coastguard Worker }; 121*a65addddSAndroid Build Coastguard Worker 122*a65addddSAndroid Build Coastguard Worker struct IsPointer { 123*a65addddSAndroid Build Coastguard Worker template <typename T> 124*a65addddSAndroid Build Coastguard Worker struct apply; 125*a65addddSAndroid Build Coastguard Worker 126*a65addddSAndroid Build Coastguard Worker template <typename T> 127*a65addddSAndroid Build Coastguard Worker struct apply<Type<T>> { 128*a65addddSAndroid Build Coastguard Worker using type = Bool<std::is_pointer<T>::value>; 129*a65addddSAndroid Build Coastguard Worker }; 130*a65addddSAndroid Build Coastguard Worker }; 131*a65addddSAndroid Build Coastguard Worker 132*a65addddSAndroid Build Coastguard Worker struct IsUniquePtr { 133*a65addddSAndroid Build Coastguard Worker template <typename T> 134*a65addddSAndroid Build Coastguard Worker struct apply { 135*a65addddSAndroid Build Coastguard Worker using type = Bool<false>; 136*a65addddSAndroid Build Coastguard Worker }; 137*a65addddSAndroid Build Coastguard Worker 138*a65addddSAndroid Build Coastguard Worker template <typename T> 139*a65addddSAndroid Build Coastguard Worker struct apply<Type<std::unique_ptr<T>>> { 140*a65addddSAndroid Build Coastguard Worker using type = Bool<true>; 141*a65addddSAndroid Build Coastguard Worker }; 142*a65addddSAndroid Build Coastguard Worker }; 143*a65addddSAndroid Build Coastguard Worker 144*a65addddSAndroid Build Coastguard Worker struct IsAbstract { 145*a65addddSAndroid Build Coastguard Worker template <typename T> 146*a65addddSAndroid Build Coastguard Worker struct apply; 147*a65addddSAndroid Build Coastguard Worker 148*a65addddSAndroid Build Coastguard Worker template <typename T> 149*a65addddSAndroid Build Coastguard Worker struct apply<Type<T>> { 150*a65addddSAndroid Build Coastguard Worker using type = Bool<std::is_abstract<T>::value>; 151*a65addddSAndroid Build Coastguard Worker }; 152*a65addddSAndroid Build Coastguard Worker }; 153*a65addddSAndroid Build Coastguard Worker 154*a65addddSAndroid Build Coastguard Worker struct IsBaseOf { 155*a65addddSAndroid Build Coastguard Worker template <typename I, typename C> 156*a65addddSAndroid Build Coastguard Worker struct apply; 157*a65addddSAndroid Build Coastguard Worker 158*a65addddSAndroid Build Coastguard Worker template <typename I, typename C> 159*a65addddSAndroid Build Coastguard Worker struct apply<Type<I>, Type<C>> { 160*a65addddSAndroid Build Coastguard Worker using type = Bool<std::is_base_of<I, C>::value>; 161*a65addddSAndroid Build Coastguard Worker }; 162*a65addddSAndroid Build Coastguard Worker }; 163*a65addddSAndroid Build Coastguard Worker 164*a65addddSAndroid Build Coastguard Worker struct HasVirtualDestructor { 165*a65addddSAndroid Build Coastguard Worker template <typename T> 166*a65addddSAndroid Build Coastguard Worker struct apply; 167*a65addddSAndroid Build Coastguard Worker 168*a65addddSAndroid Build Coastguard Worker template <typename T> 169*a65addddSAndroid Build Coastguard Worker struct apply<Type<T>> { 170*a65addddSAndroid Build Coastguard Worker using type = Bool<std::has_virtual_destructor<T>::value>; 171*a65addddSAndroid Build Coastguard Worker }; 172*a65addddSAndroid Build Coastguard Worker }; 173*a65addddSAndroid Build Coastguard Worker 174*a65addddSAndroid Build Coastguard Worker } // namespace meta 175*a65addddSAndroid Build Coastguard Worker } // namespace impl 176*a65addddSAndroid Build Coastguard Worker } // namespace fruit 177*a65addddSAndroid Build Coastguard Worker 178*a65addddSAndroid Build Coastguard Worker #endif // FRUIT_META_WRAPPERS_H 179