1*a65addddSAndroid Build Coastguard Worker /* 2*a65addddSAndroid Build Coastguard Worker * Copyright 2014 Google Inc. All rights reserved. 3*a65addddSAndroid Build Coastguard Worker * 4*a65addddSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*a65addddSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*a65addddSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*a65addddSAndroid Build Coastguard Worker * 8*a65addddSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*a65addddSAndroid Build Coastguard Worker * 10*a65addddSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*a65addddSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*a65addddSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*a65addddSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*a65addddSAndroid Build Coastguard Worker * limitations under the License. 15*a65addddSAndroid Build Coastguard Worker */ 16*a65addddSAndroid Build Coastguard Worker 17*a65addddSAndroid Build Coastguard Worker #ifndef FRUIT_META_MAP_H 18*a65addddSAndroid Build Coastguard Worker #define FRUIT_META_MAP_H 19*a65addddSAndroid Build Coastguard Worker 20*a65addddSAndroid Build Coastguard Worker #include <fruit/impl/meta/set.h> 21*a65addddSAndroid Build Coastguard Worker 22*a65addddSAndroid Build Coastguard Worker namespace fruit { 23*a65addddSAndroid Build Coastguard Worker namespace impl { 24*a65addddSAndroid Build Coastguard Worker namespace meta { 25*a65addddSAndroid Build Coastguard Worker 26*a65addddSAndroid Build Coastguard Worker // A Map is a Set whose elements have the form Pair<Key, Value> 27*a65addddSAndroid Build Coastguard Worker 28*a65addddSAndroid Build Coastguard Worker struct GetMapKeys { 29*a65addddSAndroid Build Coastguard Worker template <typename M> 30*a65addddSAndroid Build Coastguard Worker struct apply; 31*a65addddSAndroid Build Coastguard Worker 32*a65addddSAndroid Build Coastguard Worker template <typename... Pairs> 33*a65addddSAndroid Build Coastguard Worker struct apply<Vector<Pairs...>> { 34*a65addddSAndroid Build Coastguard Worker using type = Vector<typename Pairs::First...>; 35*a65addddSAndroid Build Coastguard Worker }; 36*a65addddSAndroid Build Coastguard Worker }; 37*a65addddSAndroid Build Coastguard Worker 38*a65addddSAndroid Build Coastguard Worker // TODO: Consider implementing this by finding the position. 39*a65addddSAndroid Build Coastguard Worker struct MapContainsKey { 40*a65addddSAndroid Build Coastguard Worker template <typename TToFind> 41*a65addddSAndroid Build Coastguard Worker struct Helper { 42*a65addddSAndroid Build Coastguard Worker template <typename CurrentResult, typename T> 43*a65addddSAndroid Build Coastguard Worker struct apply { 44*a65addddSAndroid Build Coastguard Worker using type = CurrentResult; 45*a65addddSAndroid Build Coastguard Worker }; 46*a65addddSAndroid Build Coastguard Worker template <typename CurrentResult, typename Value> 47*a65addddSAndroid Build Coastguard Worker struct apply<CurrentResult, Pair<TToFind, Value>> { 48*a65addddSAndroid Build Coastguard Worker using type = Bool<true>; 49*a65addddSAndroid Build Coastguard Worker }; 50*a65addddSAndroid Build Coastguard Worker }; 51*a65addddSAndroid Build Coastguard Worker 52*a65addddSAndroid Build Coastguard Worker template <typename M, typename TToFind> 53*a65addddSAndroid Build Coastguard Worker struct apply { 54*a65addddSAndroid Build Coastguard Worker using type = FoldVector(M, Helper<TToFind>, Bool<false>); 55*a65addddSAndroid Build Coastguard Worker }; 56*a65addddSAndroid Build Coastguard Worker }; 57*a65addddSAndroid Build Coastguard Worker 58*a65addddSAndroid Build Coastguard Worker // TODO: Consider implementing this by finding the position first, then calling VectorRemoveFirstN 59*a65addddSAndroid Build Coastguard Worker // and getting the first element. 60*a65addddSAndroid Build Coastguard Worker struct FindInMap { 61*a65addddSAndroid Build Coastguard Worker template <typename TToFind> 62*a65addddSAndroid Build Coastguard Worker struct Helper { 63*a65addddSAndroid Build Coastguard Worker template <typename CurrentResult, typename T> 64*a65addddSAndroid Build Coastguard Worker struct apply { 65*a65addddSAndroid Build Coastguard Worker using type = CurrentResult; 66*a65addddSAndroid Build Coastguard Worker }; 67*a65addddSAndroid Build Coastguard Worker template <typename CurrentResult, typename Value> 68*a65addddSAndroid Build Coastguard Worker struct apply<CurrentResult, Pair<TToFind, Value>> { 69*a65addddSAndroid Build Coastguard Worker using type = Value; 70*a65addddSAndroid Build Coastguard Worker }; 71*a65addddSAndroid Build Coastguard Worker }; 72*a65addddSAndroid Build Coastguard Worker 73*a65addddSAndroid Build Coastguard Worker template <typename M, typename TToFind> 74*a65addddSAndroid Build Coastguard Worker struct apply { 75*a65addddSAndroid Build Coastguard Worker using type = FoldVector(M, Helper<TToFind>, None); 76*a65addddSAndroid Build Coastguard Worker }; 77*a65addddSAndroid Build Coastguard Worker }; 78*a65addddSAndroid Build Coastguard Worker 79*a65addddSAndroid Build Coastguard Worker // TODO: Consider implementing this by finding the position first, then calling VectorRemoveFirstN 80*a65addddSAndroid Build Coastguard Worker // and getting the first element. 81*a65addddSAndroid Build Coastguard Worker struct FindValueInMap { 82*a65addddSAndroid Build Coastguard Worker template <typename TToFind> 83*a65addddSAndroid Build Coastguard Worker struct Helper { 84*a65addddSAndroid Build Coastguard Worker template <typename CurrentResult, typename T> 85*a65addddSAndroid Build Coastguard Worker struct apply { 86*a65addddSAndroid Build Coastguard Worker using type = CurrentResult; 87*a65addddSAndroid Build Coastguard Worker }; 88*a65addddSAndroid Build Coastguard Worker template <typename CurrentResult, typename Value> 89*a65addddSAndroid Build Coastguard Worker struct apply<CurrentResult, Pair<Value, TToFind>> { 90*a65addddSAndroid Build Coastguard Worker using type = Value; 91*a65addddSAndroid Build Coastguard Worker }; 92*a65addddSAndroid Build Coastguard Worker }; 93*a65addddSAndroid Build Coastguard Worker 94*a65addddSAndroid Build Coastguard Worker template <typename M, typename TToFind> 95*a65addddSAndroid Build Coastguard Worker struct apply { 96*a65addddSAndroid Build Coastguard Worker using type = FoldVector(M, Helper<TToFind>, None); 97*a65addddSAndroid Build Coastguard Worker }; 98*a65addddSAndroid Build Coastguard Worker }; 99*a65addddSAndroid Build Coastguard Worker 100*a65addddSAndroid Build Coastguard Worker } // namespace meta 101*a65addddSAndroid Build Coastguard Worker } // namespace impl 102*a65addddSAndroid Build Coastguard Worker } // namespace fruit 103*a65addddSAndroid Build Coastguard Worker 104*a65addddSAndroid Build Coastguard Worker #endif // FRUIT_META_MAP_H 105