xref: /aosp_15_r20/external/google-fruit/include/fruit/impl/meta/map.h (revision a65addddcf69f38db5b288d787b6b7571a57bb8f)
1*a65addddSAndroid Build Coastguard Worker /*
2*a65addddSAndroid Build Coastguard Worker  * Copyright 2014 Google Inc. All rights reserved.
3*a65addddSAndroid Build Coastguard Worker  *
4*a65addddSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*a65addddSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*a65addddSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*a65addddSAndroid Build Coastguard Worker  *
8*a65addddSAndroid Build Coastguard Worker  *     http://www.apache.org/licenses/LICENSE-2.0
9*a65addddSAndroid Build Coastguard Worker  *
10*a65addddSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*a65addddSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*a65addddSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*a65addddSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*a65addddSAndroid Build Coastguard Worker  * limitations under the License.
15*a65addddSAndroid Build Coastguard Worker  */
16*a65addddSAndroid Build Coastguard Worker 
17*a65addddSAndroid Build Coastguard Worker #ifndef FRUIT_META_MAP_H
18*a65addddSAndroid Build Coastguard Worker #define FRUIT_META_MAP_H
19*a65addddSAndroid Build Coastguard Worker 
20*a65addddSAndroid Build Coastguard Worker #include <fruit/impl/meta/set.h>
21*a65addddSAndroid Build Coastguard Worker 
22*a65addddSAndroid Build Coastguard Worker namespace fruit {
23*a65addddSAndroid Build Coastguard Worker namespace impl {
24*a65addddSAndroid Build Coastguard Worker namespace meta {
25*a65addddSAndroid Build Coastguard Worker 
26*a65addddSAndroid Build Coastguard Worker // A Map is a Set whose elements have the form Pair<Key, Value>
27*a65addddSAndroid Build Coastguard Worker 
28*a65addddSAndroid Build Coastguard Worker struct GetMapKeys {
29*a65addddSAndroid Build Coastguard Worker   template <typename M>
30*a65addddSAndroid Build Coastguard Worker   struct apply;
31*a65addddSAndroid Build Coastguard Worker 
32*a65addddSAndroid Build Coastguard Worker   template <typename... Pairs>
33*a65addddSAndroid Build Coastguard Worker   struct apply<Vector<Pairs...>> {
34*a65addddSAndroid Build Coastguard Worker     using type = Vector<typename Pairs::First...>;
35*a65addddSAndroid Build Coastguard Worker   };
36*a65addddSAndroid Build Coastguard Worker };
37*a65addddSAndroid Build Coastguard Worker 
38*a65addddSAndroid Build Coastguard Worker // TODO: Consider implementing this by finding the position.
39*a65addddSAndroid Build Coastguard Worker struct MapContainsKey {
40*a65addddSAndroid Build Coastguard Worker   template <typename TToFind>
41*a65addddSAndroid Build Coastguard Worker   struct Helper {
42*a65addddSAndroid Build Coastguard Worker     template <typename CurrentResult, typename T>
43*a65addddSAndroid Build Coastguard Worker     struct apply {
44*a65addddSAndroid Build Coastguard Worker       using type = CurrentResult;
45*a65addddSAndroid Build Coastguard Worker     };
46*a65addddSAndroid Build Coastguard Worker     template <typename CurrentResult, typename Value>
47*a65addddSAndroid Build Coastguard Worker     struct apply<CurrentResult, Pair<TToFind, Value>> {
48*a65addddSAndroid Build Coastguard Worker       using type = Bool<true>;
49*a65addddSAndroid Build Coastguard Worker     };
50*a65addddSAndroid Build Coastguard Worker   };
51*a65addddSAndroid Build Coastguard Worker 
52*a65addddSAndroid Build Coastguard Worker   template <typename M, typename TToFind>
53*a65addddSAndroid Build Coastguard Worker   struct apply {
54*a65addddSAndroid Build Coastguard Worker     using type = FoldVector(M, Helper<TToFind>, Bool<false>);
55*a65addddSAndroid Build Coastguard Worker   };
56*a65addddSAndroid Build Coastguard Worker };
57*a65addddSAndroid Build Coastguard Worker 
58*a65addddSAndroid Build Coastguard Worker // TODO: Consider implementing this by finding the position first, then calling VectorRemoveFirstN
59*a65addddSAndroid Build Coastguard Worker // and getting the first element.
60*a65addddSAndroid Build Coastguard Worker struct FindInMap {
61*a65addddSAndroid Build Coastguard Worker   template <typename TToFind>
62*a65addddSAndroid Build Coastguard Worker   struct Helper {
63*a65addddSAndroid Build Coastguard Worker     template <typename CurrentResult, typename T>
64*a65addddSAndroid Build Coastguard Worker     struct apply {
65*a65addddSAndroid Build Coastguard Worker       using type = CurrentResult;
66*a65addddSAndroid Build Coastguard Worker     };
67*a65addddSAndroid Build Coastguard Worker     template <typename CurrentResult, typename Value>
68*a65addddSAndroid Build Coastguard Worker     struct apply<CurrentResult, Pair<TToFind, Value>> {
69*a65addddSAndroid Build Coastguard Worker       using type = Value;
70*a65addddSAndroid Build Coastguard Worker     };
71*a65addddSAndroid Build Coastguard Worker   };
72*a65addddSAndroid Build Coastguard Worker 
73*a65addddSAndroid Build Coastguard Worker   template <typename M, typename TToFind>
74*a65addddSAndroid Build Coastguard Worker   struct apply {
75*a65addddSAndroid Build Coastguard Worker     using type = FoldVector(M, Helper<TToFind>, None);
76*a65addddSAndroid Build Coastguard Worker   };
77*a65addddSAndroid Build Coastguard Worker };
78*a65addddSAndroid Build Coastguard Worker 
79*a65addddSAndroid Build Coastguard Worker // TODO: Consider implementing this by finding the position first, then calling VectorRemoveFirstN
80*a65addddSAndroid Build Coastguard Worker // and getting the first element.
81*a65addddSAndroid Build Coastguard Worker struct FindValueInMap {
82*a65addddSAndroid Build Coastguard Worker   template <typename TToFind>
83*a65addddSAndroid Build Coastguard Worker   struct Helper {
84*a65addddSAndroid Build Coastguard Worker     template <typename CurrentResult, typename T>
85*a65addddSAndroid Build Coastguard Worker     struct apply {
86*a65addddSAndroid Build Coastguard Worker       using type = CurrentResult;
87*a65addddSAndroid Build Coastguard Worker     };
88*a65addddSAndroid Build Coastguard Worker     template <typename CurrentResult, typename Value>
89*a65addddSAndroid Build Coastguard Worker     struct apply<CurrentResult, Pair<Value, TToFind>> {
90*a65addddSAndroid Build Coastguard Worker       using type = Value;
91*a65addddSAndroid Build Coastguard Worker     };
92*a65addddSAndroid Build Coastguard Worker   };
93*a65addddSAndroid Build Coastguard Worker 
94*a65addddSAndroid Build Coastguard Worker   template <typename M, typename TToFind>
95*a65addddSAndroid Build Coastguard Worker   struct apply {
96*a65addddSAndroid Build Coastguard Worker     using type = FoldVector(M, Helper<TToFind>, None);
97*a65addddSAndroid Build Coastguard Worker   };
98*a65addddSAndroid Build Coastguard Worker };
99*a65addddSAndroid Build Coastguard Worker 
100*a65addddSAndroid Build Coastguard Worker } // namespace meta
101*a65addddSAndroid Build Coastguard Worker } // namespace impl
102*a65addddSAndroid Build Coastguard Worker } // namespace fruit
103*a65addddSAndroid Build Coastguard Worker 
104*a65addddSAndroid Build Coastguard Worker #endif // FRUIT_META_MAP_H
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