1*890232f2SAndroid Build Coastguard Worker #include "test_builder.h"
2*890232f2SAndroid Build Coastguard Worker
3*890232f2SAndroid Build Coastguard Worker #include "flatbuffers/stl_emulation.h"
4*890232f2SAndroid Build Coastguard Worker #include "monster_test_generated.h"
5*890232f2SAndroid Build Coastguard Worker
6*890232f2SAndroid Build Coastguard Worker using namespace MyGame::Example;
7*890232f2SAndroid Build Coastguard Worker
8*890232f2SAndroid Build Coastguard Worker struct OwnedAllocator : public flatbuffers::DefaultAllocator {};
9*890232f2SAndroid Build Coastguard Worker
10*890232f2SAndroid Build Coastguard Worker class TestHeapBuilder : public flatbuffers::FlatBufferBuilder {
11*890232f2SAndroid Build Coastguard Worker private:
12*890232f2SAndroid Build Coastguard Worker TestHeapBuilder(const TestHeapBuilder &);
13*890232f2SAndroid Build Coastguard Worker TestHeapBuilder &operator=(const TestHeapBuilder &);
14*890232f2SAndroid Build Coastguard Worker
15*890232f2SAndroid Build Coastguard Worker public:
TestHeapBuilder()16*890232f2SAndroid Build Coastguard Worker TestHeapBuilder()
17*890232f2SAndroid Build Coastguard Worker : flatbuffers::FlatBufferBuilder(2048, new OwnedAllocator(), true) {}
18*890232f2SAndroid Build Coastguard Worker
TestHeapBuilder(TestHeapBuilder && other)19*890232f2SAndroid Build Coastguard Worker TestHeapBuilder(TestHeapBuilder &&other)
20*890232f2SAndroid Build Coastguard Worker : FlatBufferBuilder(std::move(other)) {}
21*890232f2SAndroid Build Coastguard Worker
operator =(TestHeapBuilder && other)22*890232f2SAndroid Build Coastguard Worker TestHeapBuilder &operator=(TestHeapBuilder &&other) {
23*890232f2SAndroid Build Coastguard Worker FlatBufferBuilder::operator=(std::move(other));
24*890232f2SAndroid Build Coastguard Worker return *this;
25*890232f2SAndroid Build Coastguard Worker }
26*890232f2SAndroid Build Coastguard Worker };
27*890232f2SAndroid Build Coastguard Worker
28*890232f2SAndroid Build Coastguard Worker // This class simulates flatbuffers::grpc::detail::SliceAllocatorMember
29*890232f2SAndroid Build Coastguard Worker struct AllocatorMember {
30*890232f2SAndroid Build Coastguard Worker flatbuffers::DefaultAllocator member_allocator_;
31*890232f2SAndroid Build Coastguard Worker };
32*890232f2SAndroid Build Coastguard Worker
33*890232f2SAndroid Build Coastguard Worker struct GrpcLikeMessageBuilder : private AllocatorMember,
34*890232f2SAndroid Build Coastguard Worker public flatbuffers::FlatBufferBuilder {
35*890232f2SAndroid Build Coastguard Worker private:
36*890232f2SAndroid Build Coastguard Worker GrpcLikeMessageBuilder(const GrpcLikeMessageBuilder &);
37*890232f2SAndroid Build Coastguard Worker GrpcLikeMessageBuilder &operator=(const GrpcLikeMessageBuilder &);
38*890232f2SAndroid Build Coastguard Worker
39*890232f2SAndroid Build Coastguard Worker public:
GrpcLikeMessageBuilderGrpcLikeMessageBuilder40*890232f2SAndroid Build Coastguard Worker GrpcLikeMessageBuilder()
41*890232f2SAndroid Build Coastguard Worker : flatbuffers::FlatBufferBuilder(1024, &member_allocator_, false) {}
42*890232f2SAndroid Build Coastguard Worker
GrpcLikeMessageBuilderGrpcLikeMessageBuilder43*890232f2SAndroid Build Coastguard Worker GrpcLikeMessageBuilder(GrpcLikeMessageBuilder &&other)
44*890232f2SAndroid Build Coastguard Worker : FlatBufferBuilder(1024, &member_allocator_, false) {
45*890232f2SAndroid Build Coastguard Worker // Default construct and swap idiom.
46*890232f2SAndroid Build Coastguard Worker Swap(other);
47*890232f2SAndroid Build Coastguard Worker }
48*890232f2SAndroid Build Coastguard Worker
operator =GrpcLikeMessageBuilder49*890232f2SAndroid Build Coastguard Worker GrpcLikeMessageBuilder &operator=(GrpcLikeMessageBuilder &&other) {
50*890232f2SAndroid Build Coastguard Worker // Construct temporary and swap idiom
51*890232f2SAndroid Build Coastguard Worker GrpcLikeMessageBuilder temp(std::move(other));
52*890232f2SAndroid Build Coastguard Worker Swap(temp);
53*890232f2SAndroid Build Coastguard Worker return *this;
54*890232f2SAndroid Build Coastguard Worker }
55*890232f2SAndroid Build Coastguard Worker
SwapGrpcLikeMessageBuilder56*890232f2SAndroid Build Coastguard Worker void Swap(GrpcLikeMessageBuilder &other) {
57*890232f2SAndroid Build Coastguard Worker // No need to swap member_allocator_ because it's stateless.
58*890232f2SAndroid Build Coastguard Worker FlatBufferBuilder::Swap(other);
59*890232f2SAndroid Build Coastguard Worker // After swapping the FlatBufferBuilder, we swap back the allocator, which
60*890232f2SAndroid Build Coastguard Worker // restores the original allocator back in place. This is necessary because
61*890232f2SAndroid Build Coastguard Worker // MessageBuilder's allocator is its own member (SliceAllocatorMember). The
62*890232f2SAndroid Build Coastguard Worker // allocator passed to FlatBufferBuilder::vector_downward must point to this
63*890232f2SAndroid Build Coastguard Worker // member.
64*890232f2SAndroid Build Coastguard Worker buf_.swap_allocator(other.buf_);
65*890232f2SAndroid Build Coastguard Worker }
66*890232f2SAndroid Build Coastguard Worker };
67*890232f2SAndroid Build Coastguard Worker
populate1(flatbuffers::FlatBufferBuilder & builder)68*890232f2SAndroid Build Coastguard Worker flatbuffers::Offset<Monster> populate1(
69*890232f2SAndroid Build Coastguard Worker flatbuffers::FlatBufferBuilder &builder) {
70*890232f2SAndroid Build Coastguard Worker auto name_offset = builder.CreateString(m1_name());
71*890232f2SAndroid Build Coastguard Worker return CreateMonster(builder, nullptr, 0, 0, name_offset, 0, m1_color());
72*890232f2SAndroid Build Coastguard Worker }
73*890232f2SAndroid Build Coastguard Worker
populate2(flatbuffers::FlatBufferBuilder & builder)74*890232f2SAndroid Build Coastguard Worker flatbuffers::Offset<Monster> populate2(
75*890232f2SAndroid Build Coastguard Worker flatbuffers::FlatBufferBuilder &builder) {
76*890232f2SAndroid Build Coastguard Worker auto name_offset = builder.CreateString(m2_name());
77*890232f2SAndroid Build Coastguard Worker return CreateMonster(builder, nullptr, 0, 0, name_offset, 0, m2_color());
78*890232f2SAndroid Build Coastguard Worker }
79*890232f2SAndroid Build Coastguard Worker
release_raw_base(flatbuffers::FlatBufferBuilder & fbb,size_t & size,size_t & offset)80*890232f2SAndroid Build Coastguard Worker uint8_t *release_raw_base(flatbuffers::FlatBufferBuilder &fbb, size_t &size,
81*890232f2SAndroid Build Coastguard Worker size_t &offset) {
82*890232f2SAndroid Build Coastguard Worker return fbb.ReleaseRaw(size, offset);
83*890232f2SAndroid Build Coastguard Worker }
84*890232f2SAndroid Build Coastguard Worker
free_raw(flatbuffers::grpc::MessageBuilder &,uint8_t *)85*890232f2SAndroid Build Coastguard Worker void free_raw(flatbuffers::grpc::MessageBuilder &, uint8_t *) {
86*890232f2SAndroid Build Coastguard Worker // release_raw_base calls FlatBufferBuilder::ReleaseRaw on the argument
87*890232f2SAndroid Build Coastguard Worker // MessageBuilder. It's semantically wrong as MessageBuilder has its own
88*890232f2SAndroid Build Coastguard Worker // ReleaseRaw member function that takes three arguments. In such cases
89*890232f2SAndroid Build Coastguard Worker // though, ~MessageBuilder() invokes ~SliceAllocator() that takes care of
90*890232f2SAndroid Build Coastguard Worker // deleting memory as it calls grpc_slice_unref. Obviously, this behavior is
91*890232f2SAndroid Build Coastguard Worker // very surprising as the pointer returned by FlatBufferBuilder::ReleaseRaw is
92*890232f2SAndroid Build Coastguard Worker // not valid as soon as MessageBuilder goes out of scope. This problem does
93*890232f2SAndroid Build Coastguard Worker // not occur with FlatBufferBuilder.
94*890232f2SAndroid Build Coastguard Worker }
95*890232f2SAndroid Build Coastguard Worker
free_raw(flatbuffers::FlatBufferBuilder &,uint8_t * buf)96*890232f2SAndroid Build Coastguard Worker void free_raw(flatbuffers::FlatBufferBuilder &, uint8_t *buf) {
97*890232f2SAndroid Build Coastguard Worker flatbuffers::DefaultAllocator().deallocate(buf, 0);
98*890232f2SAndroid Build Coastguard Worker }
99*890232f2SAndroid Build Coastguard Worker
verify(const flatbuffers::DetachedBuffer & buf,const std::string & expected_name,Color color)100*890232f2SAndroid Build Coastguard Worker bool verify(const flatbuffers::DetachedBuffer &buf,
101*890232f2SAndroid Build Coastguard Worker const std::string &expected_name, Color color) {
102*890232f2SAndroid Build Coastguard Worker const Monster *monster = flatbuffers::GetRoot<Monster>(buf.data());
103*890232f2SAndroid Build Coastguard Worker return (monster->name()->str() == expected_name) &&
104*890232f2SAndroid Build Coastguard Worker (monster->color() == color);
105*890232f2SAndroid Build Coastguard Worker }
106*890232f2SAndroid Build Coastguard Worker
verify(const uint8_t * buf,size_t offset,const std::string & expected_name,Color color)107*890232f2SAndroid Build Coastguard Worker bool verify(const uint8_t *buf, size_t offset, const std::string &expected_name,
108*890232f2SAndroid Build Coastguard Worker Color color) {
109*890232f2SAndroid Build Coastguard Worker const Monster *monster = flatbuffers::GetRoot<Monster>(buf + offset);
110*890232f2SAndroid Build Coastguard Worker return (monster->name()->str() == expected_name) &&
111*890232f2SAndroid Build Coastguard Worker (monster->color() == color);
112*890232f2SAndroid Build Coastguard Worker }
113*890232f2SAndroid Build Coastguard Worker
release_n_verify(flatbuffers::FlatBufferBuilder & fbb,const std::string & expected_name,Color color)114*890232f2SAndroid Build Coastguard Worker bool release_n_verify(flatbuffers::FlatBufferBuilder &fbb,
115*890232f2SAndroid Build Coastguard Worker const std::string &expected_name, Color color) {
116*890232f2SAndroid Build Coastguard Worker flatbuffers::DetachedBuffer buf = fbb.Release();
117*890232f2SAndroid Build Coastguard Worker return verify(buf, expected_name, color);
118*890232f2SAndroid Build Coastguard Worker }
119*890232f2SAndroid Build Coastguard Worker
120*890232f2SAndroid Build Coastguard Worker // forward-declared in test.cpp
121*890232f2SAndroid Build Coastguard Worker void FlatBufferBuilderTest();
122*890232f2SAndroid Build Coastguard Worker
FlatBufferBuilderTest()123*890232f2SAndroid Build Coastguard Worker void FlatBufferBuilderTest() {
124*890232f2SAndroid Build Coastguard Worker using flatbuffers::FlatBufferBuilder;
125*890232f2SAndroid Build Coastguard Worker
126*890232f2SAndroid Build Coastguard Worker BuilderTests<FlatBufferBuilder>::all_tests();
127*890232f2SAndroid Build Coastguard Worker BuilderTests<TestHeapBuilder>::all_tests();
128*890232f2SAndroid Build Coastguard Worker BuilderTests<GrpcLikeMessageBuilder>::all_tests();
129*890232f2SAndroid Build Coastguard Worker
130*890232f2SAndroid Build Coastguard Worker BuilderReuseTestSelector tests[4] = {
131*890232f2SAndroid Build Coastguard Worker REUSABLE_AFTER_RELEASE, REUSABLE_AFTER_RELEASE_RAW,
132*890232f2SAndroid Build Coastguard Worker REUSABLE_AFTER_RELEASE_AND_MOVE_ASSIGN,
133*890232f2SAndroid Build Coastguard Worker REUSABLE_AFTER_RELEASE_RAW_AND_MOVE_ASSIGN
134*890232f2SAndroid Build Coastguard Worker };
135*890232f2SAndroid Build Coastguard Worker
136*890232f2SAndroid Build Coastguard Worker BuilderReuseTests<FlatBufferBuilder, FlatBufferBuilder>::run_tests(
137*890232f2SAndroid Build Coastguard Worker TestSelector(tests, tests + 4));
138*890232f2SAndroid Build Coastguard Worker BuilderReuseTests<TestHeapBuilder, TestHeapBuilder>::run_tests(
139*890232f2SAndroid Build Coastguard Worker TestSelector(tests, tests + 4));
140*890232f2SAndroid Build Coastguard Worker BuilderReuseTests<GrpcLikeMessageBuilder, GrpcLikeMessageBuilder>::run_tests(
141*890232f2SAndroid Build Coastguard Worker TestSelector(tests, tests + 4));
142*890232f2SAndroid Build Coastguard Worker }
143*890232f2SAndroid Build Coastguard Worker
144*890232f2SAndroid Build Coastguard Worker // forward-declared in test_builder.h
145*890232f2SAndroid Build Coastguard Worker void CheckTestGeneratedIsValid(const MyGame::Example::Color&);
146*890232f2SAndroid Build Coastguard Worker
147*890232f2SAndroid Build Coastguard Worker // Link-time check using pointer type.
CheckTestGeneratedIsValid(const MyGame::Example::Color &)148*890232f2SAndroid Build Coastguard Worker void CheckTestGeneratedIsValid(const MyGame::Example::Color &) {}
149