xref: /aosp_15_r20/external/flatbuffers/tests/my-game/example/any-unique-aliases.js (revision 890232f25432b36107d06881e0a25aaa6b473652)
1// automatically generated by the FlatBuffers compiler, do not modify
2import { Monster as MyGame_Example2_Monster } from '../../my-game/example2/monster';
3import { Monster } from '../../my-game/example/monster';
4import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum';
5export var AnyUniqueAliases;
6(function (AnyUniqueAliases) {
7    AnyUniqueAliases[AnyUniqueAliases["NONE"] = 0] = "NONE";
8    AnyUniqueAliases[AnyUniqueAliases["M"] = 1] = "M";
9    AnyUniqueAliases[AnyUniqueAliases["TS"] = 2] = "TS";
10    AnyUniqueAliases[AnyUniqueAliases["M2"] = 3] = "M2";
11})(AnyUniqueAliases || (AnyUniqueAliases = {}));
12export function unionToAnyUniqueAliases(type, accessor) {
13    switch (AnyUniqueAliases[type]) {
14        case 'NONE': return null;
15        case 'M': return accessor(new Monster());
16        case 'TS': return accessor(new TestSimpleTableWithEnum());
17        case 'M2': return accessor(new MyGame_Example2_Monster());
18        default: return null;
19    }
20}
21export function unionListToAnyUniqueAliases(type, accessor, index) {
22    switch (AnyUniqueAliases[type]) {
23        case 'NONE': return null;
24        case 'M': return accessor(index, new Monster());
25        case 'TS': return accessor(index, new TestSimpleTableWithEnum());
26        case 'M2': return accessor(index, new MyGame_Example2_Monster());
27        default: return null;
28    }
29}
30